From 4aedb9c327e770de7c7a353ebe1d4a3eefa54833 Mon Sep 17 00:00:00 2001 From: Expletive Date: Mon, 12 Jun 2017 14:48:37 -0700 Subject: [PATCH] changesrequested --- code/game/objects/items/weapons/storage/lockbox.dm | 9 +-------- code/modules/clothing/under/accessories.dm | 4 ++++ 2 files changed, 5 insertions(+), 8 deletions(-) diff --git a/code/game/objects/items/weapons/storage/lockbox.dm b/code/game/objects/items/weapons/storage/lockbox.dm index 311b428fe98..1314174e7a2 100755 --- a/code/game/objects/items/weapons/storage/lockbox.dm +++ b/code/game/objects/items/weapons/storage/lockbox.dm @@ -148,15 +148,8 @@ icon_state += "+b" if(contents && open) for (var/i in 1 to contents.len) - var/medaltype = "medal" var/obj/item/clothing/accessory/medal/M = contents[i] - if(istype(M, /obj/item/clothing/accessory/medal/gold)) - medaltype += "-gold" - if(istype(M, /obj/item/clothing/accessory/medal/silver)) - medaltype += "-silver" - if(istype(M, /obj/item/clothing/accessory/medal/plasma)) - medaltype += "-plasma" - var/icon/medalicon = icon(initial(icon), medaltype) + var/icon/medalicon = icon(initial(icon), M.medaltype) if(i > 1 && i <= 5) medalicon.Shift(EAST, (i-1)*3) else if(i > 5) diff --git a/code/modules/clothing/under/accessories.dm b/code/modules/clothing/under/accessories.dm index 93321a053ae..0bde06b6b99 100755 --- a/code/modules/clothing/under/accessories.dm +++ b/code/modules/clothing/under/accessories.dm @@ -85,6 +85,7 @@ item_color = "bronze" materials = list(MAT_METAL=1000) resistance_flags = FIRE_PROOF + var/medaltype = "medal" //Sprite used for medalbox var/commended = FALSE //Pinning medals on people @@ -138,6 +139,7 @@ desc = "A silver medal." icon_state = "silver" item_color = "silver" + medaltype = "medal-silver" materials = list(MAT_SILVER=1000) /obj/item/clothing/accessory/medal/silver/valor @@ -153,6 +155,7 @@ desc = "A prestigious golden medal." icon_state = "gold" item_color = "gold" + medaltype = "medal-gold" materials = list(MAT_GOLD=1000) /obj/item/clothing/accessory/medal/gold/captain @@ -169,6 +172,7 @@ desc = "An eccentric medal made of plasma." icon_state = "plasma" item_color = "plasma" + medaltype = "medal-plasma" armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0, fire = -10, acid = 0) //It's made of plasma. Of course it's flammable. materials = list(MAT_PLASMA=1000)