From 4afef61830dc7798c91e01faf31868e28c6bdf48 Mon Sep 17 00:00:00 2001 From: Swift Date: Mon, 6 May 2024 12:14:59 -0500 Subject: [PATCH] [Non-modular] Removes blueshield defender energy carbine (#1485) ## About The Pull Request Removes the energy carbine with tasers from blueshield loadout ## Why It's Good For The Game it's rapid fire tasers ## Proof Of Testing ## Changelog :cl: del: Blueshields no longer get a taser gun in their choice beacon. /:cl: --- modular_skyrat/modules/blueshield/code/energy_resholver.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/modular_skyrat/modules/blueshield/code/energy_resholver.dm b/modular_skyrat/modules/blueshield/code/energy_resholver.dm index 1e0fd499e16..0d8b6177794 100644 --- a/modular_skyrat/modules/blueshield/code/energy_resholver.dm +++ b/modular_skyrat/modules/blueshield/code/energy_resholver.dm @@ -44,7 +44,7 @@ /obj/item/choice_beacon/blueshield/generate_display_names() var/static/list/selectable_gun_types = list( "Energy Revolver" = /obj/item/gun/energy/e_gun/blueshield, - "Energy Carbine" = /obj/item/gun/energy/e_gun/stun/blueshield, + //"Energy Carbine" = /obj/item/gun/energy/e_gun/stun/blueshield, //bubber edit removal ".585 SMG" = /obj/item/storage/toolbox/guncase/skyrat/xhihao_large_case/bogseo //This can obviously be replaced out with any gun of your choice for future coder )