From 4bbddd3cfc596ef4ab4b5dba750d59cdbd54dafd Mon Sep 17 00:00:00 2001
From: SkyratBot <59378654+SkyratBot@users.noreply.github.com>
Date: Tue, 12 Jan 2021 01:45:07 +0100
Subject: [PATCH] [MIRROR] stops code from seeping into ic chat (#2639)
* stops code from seeping into ic chat (#56088)
changes the reference in the modular computer code from src to computer as src is a datum
* stops code from seeping into ic chat
Co-authored-by: spessbro <51048066+spessbro@users.noreply.github.com>
---
code/modules/modular_computers/file_system/programs/arcade.dm | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/modules/modular_computers/file_system/programs/arcade.dm b/code/modules/modular_computers/file_system/programs/arcade.dm
index 42c6b246049..8349680f716 100644
--- a/code/modules/modular_computers/file_system/programs/arcade.dm
+++ b/code/modules/modular_computers/file_system/programs/arcade.dm
@@ -159,7 +159,7 @@
computer.visible_message("\The [computer] prints out paper.")
if(ticket_count >= 1)
new /obj/item/stack/arcadeticket((get_turf(computer)), 1)
- to_chat(usr, "[src] dispenses a ticket!")
+ to_chat(usr, "[computer] dispenses a ticket!")
ticket_count -= 1
printer.stored_paper -= 1
else