From 4bbddd3cfc596ef4ab4b5dba750d59cdbd54dafd Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Tue, 12 Jan 2021 01:45:07 +0100 Subject: [PATCH] [MIRROR] stops code from seeping into ic chat (#2639) * stops code from seeping into ic chat (#56088) changes the reference in the modular computer code from src to computer as src is a datum * stops code from seeping into ic chat Co-authored-by: spessbro <51048066+spessbro@users.noreply.github.com> --- code/modules/modular_computers/file_system/programs/arcade.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/modular_computers/file_system/programs/arcade.dm b/code/modules/modular_computers/file_system/programs/arcade.dm index 42c6b246049..8349680f716 100644 --- a/code/modules/modular_computers/file_system/programs/arcade.dm +++ b/code/modules/modular_computers/file_system/programs/arcade.dm @@ -159,7 +159,7 @@ computer.visible_message("\The [computer] prints out paper.") if(ticket_count >= 1) new /obj/item/stack/arcadeticket((get_turf(computer)), 1) - to_chat(usr, "[src] dispenses a ticket!") + to_chat(usr, "[computer] dispenses a ticket!") ticket_count -= 1 printer.stored_paper -= 1 else