From 4bc8b0b99ccfd517223dd3429caef49ee8fe255c Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Thu, 6 Apr 2023 03:08:28 +0200 Subject: [PATCH] [MIRROR] Fixes a few ferries being unloadable [MDB IGNORE] (#20362) * Fixes a few ferries being unloadable (#74504) ## About The Pull Request Centcom's ferry port was built for the bare minimum, and so did not allow for the absolute MAXIMUM This meant shuttles like meat or lighthouse were undockable. s dumb. Changing the bounds (particularly the width) does mean that shuttles could in theory clip the edge of centcom, but just like, don't 4head ## Why It's Good For The Game If we're gonna have ferries you should be able to load them ## Changelog :cl: admin: All centcom ferries are now loadable. Yes this WASbroken /:cl: * Fixes a few ferries being unloadable --------- Co-authored-by: LemonInTheDark <58055496+LemonInTheDark@users.noreply.github.com> --- _maps/map_files/generic/CentCom.dmm | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/_maps/map_files/generic/CentCom.dmm b/_maps/map_files/generic/CentCom.dmm index 2f2b619e768..dbc81fc0e3c 100644 --- a/_maps/map_files/generic/CentCom.dmm +++ b/_maps/map_files/generic/CentCom.dmm @@ -6934,12 +6934,12 @@ "Io" = ( /obj/docking_port/stationary{ dir = 8; - dwidth = 2; - height = 13; + dwidth = 10; + height = 30; json_key = "ferry"; name = "CentCom Ferry Dock"; shuttle_id = "ferry_away"; - width = 5 + width = 21 }, /turf/open/space, /area/space)