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Job refactor: strings to references and typepaths (#59841)
* Job refactor: strings to references and typepaths
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@@ -59,7 +59,7 @@
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var/mob/living/carbon/human/new_character = allocate(/mob/living/carbon/human)
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new_character.mind_initialize()
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new_character.mind.assigned_role = "Security Officer"
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new_character.mind.set_assigned_role(SSjob.GetJobType(/datum/job/security_officer))
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new_player.new_character = new_character
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new_player.mock_client = mock_client
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