Dynamic Rework (#91290)

## About The Pull Request

Implements https://hackmd.io/@tgstation/SkeUS7lSp , rewriting Dynamic
from the ground-up

- Dynamic configuration is now vastly streamlined, making it far far far
easier to understand and edit

- Threat is gone entirely; round chaos is now determined by dynamic
tiers
   - There's 5 dynamic tiers, 0 to 4.
      - 0 is a pure greenshift.
- Tiers are just picked via weight - "16% chance of getting a high chaos
round".
- Tiers have min pop ranges. "Tier 4 (high chaos) requires 25 pop to be
selected".
- Tier determines how much of every ruleset is picked. "Tier 4 (High
Chaos) will pick 3-4 roundstart[1], 1-2 light, 1-2 heavy, and 2-3
latejoins".
- The number of rulesets picked depends on how many people are in the
server - this is also configurable[2]. As an example, a tier that
demands "1-3" rulesets will not spawn 3 rulesets if population <= 40 and
will not spawn 2 rulesets if population <= 25.
- Tiers also determine time before light, heavy, and latejoin rulesets
are picked, as well as the cooldown range between spawns. More chaotic
tiers may send midrounds sooner or wait less time between sending them.

- On the ruleset side of things, "requirements", "scaling", and
"enemies" is gone.
- You can configure a ruleset's min pop and weight flat, or per tier.
- For example a ruleset like Obsession is weighted higher for tiers 1-2
and lower for tiers 3-4.
- Rather than scaling up, roundstart rulesets can just be selected
multiple times.
- Rulesets also have `min_antag_cap` and `max_antag_cap`.
`min_antag_cap` determines how many candidates are needed for it to run,
and `max_antag_cap` determines how many candidates are selected.

- Rulesets attempt to run every 2.5 minutes. [3]

- Light rulesets will ALWAYS be picked before heavy rulesets. [4]

- Light injection chance is no longer 100%, heavy injection chance
formula has been simplified.
- Chance simply scales based on number of dead players / total number
off players, with a flag 50% chance if no antags exist. [5]

[1] This does not guarantee you will actually GET 3-4 roundstart
rulesets. If a roundstart ruleset is picked, and it ends up being unable
to execute (such as "not enough candidates", that slot is effectively a
wash.) This might be revisited.

[2] Currently, this is a hard limit - below X pop, you WILL get a
quarter or a half of the rulesets. This might be revisited to just be
weighted - you are just MORE LIKELY to get a quarter or a half.

[3] Little worried about accidentally frontloading everything so we'll
see about this

[4] This may be revisited but in most contexts it seems sensible. 

[5] This may also be revisited, I'm not 100% sure what the best / most
simple way to tackle midround chances is.

Other implementation details

- The process of making rulesets has been streamlined as well. Many
rulesets only amount to a definition and `assign_role`.

- Dynamic.json -> Dynamic.toml

- Dynamic event hijacked was ripped out entirely.
- Most midround antag random events are now dynamic rulesets. Fugitives,
Morphs, Slaughter Demons, etc.
      - The 1 weight slaughter demon event is gone. RIP in peace. 
- There is now a hidden midround event that simply adds +1 latejoin, +1
light, or +1 heavy ruleset.

- `mind.special_role` is dead. Minds have a lazylist of special roles
now but it's essentially only used for traitor panel.

- Revs refactored almost entirely. Revs can now exist without a dynamic
ruleset.

- Cult refactored a tiny bit. 

- Antag datums cleaned up.

- Pre round setup is less centralized on Dynamic.

- Admins have a whole panel for interfacing with dynamic. It's pretty
slapdash I'm sure someone could make a nicer looking one.


![image](https://github.com/user-attachments/assets/e99ca607-20b0-4d30-ab4a-f602babe7ac7)


![image](https://github.com/user-attachments/assets/470c3c20-c354-4ee6-b63b-a8f36dda4b5c)

- Maybe some other things.

## Why It's Good For The Game

See readme for more info.

Will you see a massive change in how rounds play out? My hunch says
rounds will spawn less rulesets on average, but it's ultimately to how
it's configured

## Changelog

🆑 Melbert
refactor: Dynamic rewritten entirely, report any strange rounds
config: Dynamic config reworked, it's now a TOML file
refactor: Refactored antag roles somewhat, report any oddities
refactor: Refactored Revolution entirely, report any oddities
del: Deleted most midround events that spawn antags - they use dynamic
rulesets now
add: Dynamic rulesets can now be false alarms
add: Adds a random event that gives dynamic the ability to run another
ruleset later
admin: Adds a panel for messing around with dynamic
admin: Adds a panel for chance for every dynamic ruleset to be selected
admin: You can spawn revs without using dynamic now
fix: Nuke team leaders get their fun title back
/🆑
This commit is contained in:
MrMelbert
2025-06-25 19:36:10 -05:00
committed by GitHub
parent 02a9b2c5b3
commit 4c277dc572
189 changed files with 6051 additions and 6178 deletions

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@@ -1,146 +0,0 @@
{
"Dynamic": {},
"Roundstart": {
"Traitors": {
"cost": 8,
"scaling_cost": 9,
"weight": 0,
"required_candidates": 1,
"minimum_required_age": 0,
"requirements": [10, 10, 10, 10, 10, 10, 10, 10, 10, 10],
"antag_cap": {
"denominator": 24
},
"protected_roles": [
"Prisoner",
"Security Officer",
"Warden",
"Detective",
"Head of Security",
"Captain"
],
"restricted_roles": ["Cyborg"]
},
"Blood Brothers": {
"weight": 0
},
"Changelings": {
"weight": 0
},
"Heretics": {
"weight": 0
},
"Wizard": {
"weight": 0
},
"Blood Cult": {
"weight": 0
},
"Nuclear Emergency": {
"weight": 0
},
"Revolution": {
"weight": 0
}
},
"Midround": {
"Syndicate Sleeper Agent": {
"weight": 0
},
"Malfunctioning AI": {
"weight": 0
},
"Wizard": {
"weight": 0
},
"Nuclear Assault": {
"weight": 0
},
"Blob": {
"weight": 0
},
"Blob Infection": {
"weight": 0
},
"Alien Infestation": {
"weight": 0
},
"Nightmare": {
"weight": 0
},
"Space Dragon": {
"weight": 0
},
"Abductors": {
"weight": 0
},
"Space Ninja": {
"weight": 0
},
"Spiders": {
"weight": 0
},
"Revenant": {
"weight": 0
},
"Space Pirates": {
"weight": 0
},
"Obsessed": {
"weight": 0
},
"Space Changeling": {
"weight": 0
},
"Paradox Clone": {
"weight": 0
}
},
"Latejoin": {
"Syndicate Infiltrator": {
"weight": 0
},
"Provocateur": {
"weight": 0
},
"Heretic Smuggler": {
"weight": 0
},
"Stowaway Changeling": {
"weight": 0
}
},
"Station": {
"Radioactive Nebula": {},
"Background Checks": {}
}
}

612
config/dynamic.toml Normal file
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@@ -0,0 +1,612 @@
["Greenshift"]
name = "Greenshift"
min_pop = 0
weight = 2
advisory_report = "Advisory Level: <b>Green Star</b></center><BR>Your sector's advisory level is Green Star. Surveillance information shows no credible threats to Nanotrasen assets within the Spinward Sector at this time. As always, the Department advises maintaining vigilance against potential threats, regardless of a lack of known threats."
ruleset_type_settings.roundstart.low = 0
ruleset_type_settings.roundstart.high = 0
ruleset_type_settings.roundstart.half_range_pop_threshold = 25
ruleset_type_settings.roundstart.full_range_pop_threshold = 50
ruleset_type_settings.light_midround.low = 0
ruleset_type_settings.light_midround.high = 0
ruleset_type_settings.light_midround.half_range_pop_threshold = 25
ruleset_type_settings.light_midround.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.time_threshold = 30
ruleset_type_settings.light_midround.execution_cooldown_low = 10
ruleset_type_settings.light_midround.execution_cooldown_high = 20
ruleset_type_settings.heavy_midround.low = 0
ruleset_type_settings.heavy_midround.high = 0
ruleset_type_settings.heavy_midround.half_range_pop_threshold = 25
ruleset_type_settings.heavy_midround.full_range_pop_threshold = 40
ruleset_type_settings.heavy_midround.time_threshold = 60
ruleset_type_settings.heavy_midround.execution_cooldown_low = 10
ruleset_type_settings.heavy_midround.execution_cooldown_high = 20
ruleset_type_settings.latejoin.low = 0
ruleset_type_settings.latejoin.high = 0
ruleset_type_settings.latejoin.half_range_pop_threshold = 25
ruleset_type_settings.latejoin.full_range_pop_threshold = 40
ruleset_type_settings.latejoin.time_threshold = 0
ruleset_type_settings.latejoin.execution_cooldown_low = 10
ruleset_type_settings.latejoin.execution_cooldown_high = 20
["Low Chaos"]
name = "Low Chaos"
min_pop = 0
weight = 8
advisory_report = "Advisory Level: <b>Yellow Star</b></center><BR>Your sector's advisory level is Yellow Star. Surveillance shows a credible risk of enemy attack against our assets in the Spinward Sector. We advise a heightened level of security alongside maintaining vigilance against potential threats."
ruleset_type_settings.roundstart.low = 1
ruleset_type_settings.roundstart.high = 1
ruleset_type_settings.roundstart.half_range_pop_threshold = 25
ruleset_type_settings.roundstart.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.low = 0
ruleset_type_settings.light_midround.high = 2
ruleset_type_settings.light_midround.half_range_pop_threshold = 25
ruleset_type_settings.light_midround.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.time_threshold = 30
ruleset_type_settings.light_midround.execution_cooldown_low = 10
ruleset_type_settings.light_midround.execution_cooldown_high = 20
ruleset_type_settings.heavy_midround.low = 0
ruleset_type_settings.heavy_midround.high = 1
ruleset_type_settings.heavy_midround.half_range_pop_threshold = 25
ruleset_type_settings.heavy_midround.full_range_pop_threshold = 40
ruleset_type_settings.heavy_midround.time_threshold = 60
ruleset_type_settings.heavy_midround.execution_cooldown_low = 10
ruleset_type_settings.heavy_midround.execution_cooldown_high = 20
ruleset_type_settings.latejoin.low = 0
ruleset_type_settings.latejoin.high = 1
ruleset_type_settings.latejoin.half_range_pop_threshold = 25
ruleset_type_settings.latejoin.full_range_pop_threshold = 40
ruleset_type_settings.latejoin.time_threshold = 5
ruleset_type_settings.latejoin.execution_cooldown_low = 10
ruleset_type_settings.latejoin.execution_cooldown_high = 20
["Low-Medium Chaos"]
name = "Low-Medium Chaos"
min_pop = 0
weight = 46
advisory_report = "Advisory Level: <b>Red Star</b></center><BR>Your sector's advisory level is Red Star. The Department of Intelligence has decrypted Cybersun communications suggesting a high likelihood of attacks on Nanotrasen assets within the Spinward Sector. Stations in the region are advised to remain highly vigilant for signs of enemy activity and to be on high alert."
ruleset_type_settings.roundstart.low = 1
ruleset_type_settings.roundstart.high = 2
ruleset_type_settings.roundstart.half_range_pop_threshold = 25
ruleset_type_settings.roundstart.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.low = 0
ruleset_type_settings.light_midround.high = 2
ruleset_type_settings.light_midround.half_range_pop_threshold = 25
ruleset_type_settings.light_midround.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.time_threshold = 30
ruleset_type_settings.light_midround.execution_cooldown_low = 10
ruleset_type_settings.light_midround.execution_cooldown_high = 20
ruleset_type_settings.heavy_midround.low = 0
ruleset_type_settings.heavy_midround.high = 1
ruleset_type_settings.heavy_midround.half_range_pop_threshold = 25
ruleset_type_settings.heavy_midround.full_range_pop_threshold = 40
ruleset_type_settings.heavy_midround.time_threshold = 60
ruleset_type_settings.heavy_midround.execution_cooldown_low = 10
ruleset_type_settings.heavy_midround.execution_cooldown_high = 20
ruleset_type_settings.latejoin.low = 1
ruleset_type_settings.latejoin.high = 2
ruleset_type_settings.latejoin.half_range_pop_threshold = 25
ruleset_type_settings.latejoin.full_range_pop_threshold = 40
ruleset_type_settings.latejoin.time_threshold = 5
ruleset_type_settings.latejoin.execution_cooldown_low = 10
ruleset_type_settings.latejoin.execution_cooldown_high = 20
["Medium-High Chaos"]
name = "Medium-High Chaos"
min_pop = 0
weight = 36
advisory_report = "Advisory Level: <b>Black Orbit</b></center><BR>Your sector's advisory level is Black Orbit. Your sector's local communications network is currently undergoing a blackout, and we are therefore unable to accurately judge enemy movements within the region. However, information passed to us by GDI suggests a high amount of enemy activity in the sector, indicative of an impending attack. Remain on high alert and vigilant against any other potential threats."
ruleset_type_settings.roundstart.low = 2
ruleset_type_settings.roundstart.high = 3
ruleset_type_settings.roundstart.half_range_pop_threshold = 25
ruleset_type_settings.roundstart.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.low = 1
ruleset_type_settings.light_midround.high = 2
ruleset_type_settings.light_midround.half_range_pop_threshold = 25
ruleset_type_settings.light_midround.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.time_threshold = 30
ruleset_type_settings.light_midround.execution_cooldown_low = 10
ruleset_type_settings.light_midround.execution_cooldown_high = 20
ruleset_type_settings.heavy_midround.low = 1
ruleset_type_settings.heavy_midround.high = 2
ruleset_type_settings.heavy_midround.half_range_pop_threshold = 25
ruleset_type_settings.heavy_midround.full_range_pop_threshold = 40
ruleset_type_settings.heavy_midround.time_threshold = 60
ruleset_type_settings.heavy_midround.execution_cooldown_low = 10
ruleset_type_settings.heavy_midround.execution_cooldown_high = 20
ruleset_type_settings.latejoin.low = 1
ruleset_type_settings.latejoin.high = 3
ruleset_type_settings.latejoin.half_range_pop_threshold = 25
ruleset_type_settings.latejoin.full_range_pop_threshold = 40
ruleset_type_settings.latejoin.time_threshold = 5
ruleset_type_settings.latejoin.execution_cooldown_low = 10
ruleset_type_settings.latejoin.execution_cooldown_high = 20
["High Chaos"]
name = "High Chaos"
min_pop = 25
weight = 10
advisory_report = "Advisory Level: <b>Midnight Sun</b></center><BR>Your sector's advisory level is Midnight Sun. Credible information passed to us by GDI suggests that the Syndicate is preparing to mount a major concerted offensive on Nanotrasen assets in the Spinward Sector to cripple our foothold there. All stations should remain on high alert and prepared to defend themselves."
ruleset_type_settings.roundstart.low = 3
ruleset_type_settings.roundstart.high = 4
ruleset_type_settings.roundstart.half_range_pop_threshold = 25
ruleset_type_settings.roundstart.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.low = 1
ruleset_type_settings.light_midround.high = 2
ruleset_type_settings.light_midround.half_range_pop_threshold = 25
ruleset_type_settings.light_midround.full_range_pop_threshold = 40
ruleset_type_settings.light_midround.time_threshold = 20
ruleset_type_settings.light_midround.execution_cooldown_low = 10
ruleset_type_settings.light_midround.execution_cooldown_high = 20
ruleset_type_settings.heavy_midround.low = 2
ruleset_type_settings.heavy_midround.high = 4
ruleset_type_settings.heavy_midround.half_range_pop_threshold = 25
ruleset_type_settings.heavy_midround.full_range_pop_threshold = 40
ruleset_type_settings.heavy_midround.time_threshold = 30
ruleset_type_settings.heavy_midround.execution_cooldown_low = 10
ruleset_type_settings.heavy_midround.execution_cooldown_high = 20
ruleset_type_settings.latejoin.low = 2
ruleset_type_settings.latejoin.high = 3
ruleset_type_settings.latejoin.half_range_pop_threshold = 25
ruleset_type_settings.latejoin.full_range_pop_threshold = 40
ruleset_type_settings.latejoin.time_threshold = 5
ruleset_type_settings.latejoin.execution_cooldown_low = 10
ruleset_type_settings.latejoin.execution_cooldown_high = 20
["Latejoin Traitor"]
weight = 10
min_pop = 3
blacklisted_roles = [
"Head of Personnel",
]
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Latejoin Heretic"]
weight = 3
min_pop = 30
blacklisted_roles = [
"Head of Personnel",
]
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Latejoin Changeling"]
weight = 3
min_pop = 15
blacklisted_roles = [
"Head of Personnel",
]
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Latejoin Revolution"]
weight = 1
min_pop = 30
blacklisted_roles = []
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Spiders"]
weight.1 = 0
weight.2 = 0
weight.3 = 1
weight.4 = 2
min_pop = 30
blacklisted_roles = []
min_antag_cap = 0
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Light Pirates"]
weight = 3
min_pop = 15
blacklisted_roles = []
min_antag_cap = 0
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Heavy Pirates"]
weight = 3
min_pop = 25
blacklisted_roles = []
min_antag_cap = 0
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Midround Wizard"]
weight.1 = 0
weight.2 = 0
weight.3 = 1
weight.4 = 2
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Midround Nukeops"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = []
min_antag_cap.denominator = 18
min_antag_cap.offset = 1
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Midround Clownops"]
weight = 0
min_pop = 30
blacklisted_roles = []
min_antag_cap.denominator = 18
min_antag_cap.offset = 1
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Blob"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 3
repeatable = 1
minimum_required_age = 0
["Xenomorph"]
weight.1 = 0
weight.2 = 1
weight.3 = 5
weight.4 = 5
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 2
repeatable_weight_decrease = 3
repeatable = 1
minimum_required_age = 0
["Nightmare"]
weight = 5
min_pop = 15
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Space Dragon"]
weight.1 = 0
weight.2 = 3
weight.3 = 5
weight.4 = 5
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 3
repeatable = 1
minimum_required_age = 0
["Abductors"]
weight = 5
min_pop = 20
blacklisted_roles = []
min_antag_cap = 2
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 3
repeatable = 1
minimum_required_age = 0
["Space Ninja"]
weight.1 = 0
weight.2 = 0
weight.3 = 1
weight.4 = 2
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Revenant"]
weight = 5
min_pop = 10
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Midround Changeling"]
weight = 5
min_pop = 15
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Paradox Clone"]
weight = 5
min_pop = 10
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Voidwalker"]
weight = 5
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Fugitives"]
weight = 3
min_pop = 20
blacklisted_roles = []
min_antag_cap = 3
max_antag_cap = 4
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Morph"]
weight = 0
min_pop = 0
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Slaughter Demon"]
weight = 0
min_pop = 20
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Midround Traitor"]
weight = 10
min_pop = 3
blacklisted_roles = [
"Head of Personnel",
]
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Midround Malfunctioning AI"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = []
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Blob Infection"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = []
repeatable_weight_decrease = 3
repeatable = 1
minimum_required_age = 0
["Midround Obsessed"]
weight.1 = 5
weight.2 = 5
weight.3 = 3
weight.4 = 1
min_pop = 5
blacklisted_roles = []
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Roundstart Traitor"]
weight = 10
min_pop = 3
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap.denominator = 38
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Roundstart Malfunctioning AI"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Roundstart Blood Brothers"]
weight = 5
min_pop = 10
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap.denominator = 29
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Roundstart Changeling"]
weight = 3
min_pop = 15
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap.denominator = 29
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Roundstart Heretics"]
weight = 3
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap.denominator = 24
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Roundstart Wizard"]
weight.1 = 0
weight.2 = 0
weight.3 = 1
weight.4 = 2
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 1
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Roundstart Blood Cult"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = [
"Head of Personnel",
]
min_antag_cap.denominator = 20
min_antag_cap.offset = 1
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Roundstart Nukeops"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = []
min_antag_cap.denominator = 18
min_antag_cap.offset = 1
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Roundstart Clownops"]
weight = 0
min_pop = 30
blacklisted_roles = []
min_antag_cap.denominator = 18
min_antag_cap.offset = 1
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Roundstart Revolution"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 30
blacklisted_roles = []
min_antag_cap = 1
max_antag_cap = 3
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Roundstart Spies"]
weight.1 = 0
weight.2 = 1
weight.3 = 3
weight.4 = 3
min_pop = 10
blacklisted_roles = []
min_antag_cap.denominator = 20
min_antag_cap.offset = 1
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 1
minimum_required_age = 0
["Extended"]
weight = 0
min_pop = 0
blacklisted_roles = []
min_antag_cap = 0
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Meteor"]
weight = 0
min_pop = 0
blacklisted_roles = []
min_antag_cap = 0
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0
["Nations"]
weight = 0
min_pop = 0
blacklisted_roles = []
min_antag_cap = 0
# max_antag_cap = min_antag_cap
repeatable_weight_decrease = 2
repeatable = 0
minimum_required_age = 0