diff --git a/code/__DEFINES/construction/material.dm b/code/__DEFINES/construction/material.dm
index a8bef8cbec9..9ebf3b20c3b 100644
--- a/code/__DEFINES/construction/material.dm
+++ b/code/__DEFINES/construction/material.dm
@@ -102,5 +102,5 @@
#define MATERIAL_LIST_OPTIMAL_AMOUNT "optimal_amount"
///The key to access the multiplier used to selectively control effects and modifiers of a material.
#define MATERIAL_LIST_MULTIPLIER "multiplier"
-///A macro that ensures some multiplicative modifiers higher than 1 don't become lower than 1 and viceversa because of the multiplier.
+///A macro that ensures some multiplicative modifiers higher than 1 don't become lower than 1 and vice-versa because of the multiplier.
#define GET_MATERIAL_MODIFIER(modifier, multiplier) (modifier >= 1 ? 1 + ((modifier) - 1) * (multiplier) : (modifier)**(multiplier))
diff --git a/code/__DEFINES/traits/sources.dm b/code/__DEFINES/traits/sources.dm
index fd70a6c72ab..e713feb0773 100644
--- a/code/__DEFINES/traits/sources.dm
+++ b/code/__DEFINES/traits/sources.dm
@@ -313,7 +313,7 @@
/// From the aquarium component
#define AQUARIUM_TRAIT "aquarium"
-/// Trait aquired from being painted a certain color
+/// Trait acquired from being painted a certain color
#define ATOM_COLOR_TRAIT "atom_color"
/// Permanent trait from an overdose effect
diff --git a/code/__HELPERS/levels.dm b/code/__HELPERS/levels.dm
index 927d8479b0d..7a3e53c6787 100644
--- a/code/__HELPERS/levels.dm
+++ b/code/__HELPERS/levels.dm
@@ -41,7 +41,7 @@
return FALSE
if(is_mining_level(what_turf.z))
- // Always assume Lavaland / mining level is a planet. (Astroid mining crying right now)
+ // Always assume Lavaland / mining level is a planet. (Asteroid mining crying right now)
return TRUE
if(is_station_level(what_turf.z))
diff --git a/code/_globalvars/admin.dm b/code/_globalvars/admin.dm
index e14a56c1681..9ec52cd550d 100644
--- a/code/_globalvars/admin.dm
+++ b/code/_globalvars/admin.dm
@@ -143,7 +143,7 @@ GLOBAL_LIST_INIT(spanname_to_formatting, list(
"Tape Recorder" = "tape_recorder",
"Tiny Notice" = "tinynotice",
"Tiny Notice Italic" = "tinynoticeital",
- "Unconcious" = "unconscious",
+ "Unconscious" = "unconscious",
"User Danger" = "userdanger",
"Warning" = "warning",
"Yelling" = "yell",
diff --git a/code/controllers/configuration/config_entry.dm b/code/controllers/configuration/config_entry.dm
index 7f28c361267..303b6db3bd2 100644
--- a/code/controllers/configuration/config_entry.dm
+++ b/code/controllers/configuration/config_entry.dm
@@ -11,7 +11,7 @@
var/modified = FALSE
/// The config name of a configuration type that depricates this, if it exists
var/deprecated_by
- /// The /datum/config_entry type that supercedes this one
+ /// The /datum/config_entry type that supersedes this one
var/protection = NONE
/// Do not instantiate if type matches this
var/abstract_type = /datum/config_entry
diff --git a/code/datums/armor/_armor.dm b/code/datums/armor/_armor.dm
index 961c7827b1d..33f37900374 100644
--- a/code/datums/armor/_armor.dm
+++ b/code/datums/armor/_armor.dm
@@ -139,7 +139,7 @@ GLOBAL_LIST_INIT(armor_by_type, generate_armor_type_cache())
/// Gets the rating of armor for the specified rating
/datum/armor/proc/get_rating(rating)
- // its not that I don't trust coders, its just that I don't trust coders
+ // its not that I don't trust coders, it's just that I don't trust coders
if(!(rating in ARMOR_LIST_ALL()))
CRASH("Attempted to get a rating '[rating]' that doesn't exist")
return vars[rating]
diff --git a/code/datums/components/clickbox.dm b/code/datums/components/clickbox.dm
index b38a5f1c09b..236b07c7eae 100644
--- a/code/datums/components/clickbox.dm
+++ b/code/datums/components/clickbox.dm
@@ -4,7 +4,7 @@
* This component adds a near-invisible underlay to a movable target to expand the clickable surface of its icon without
* resorting to MOUSE_OPACITY_OPAQUE.
* The underlay ignores the parent's color and alpha and can be offset.
- * The name is a portmanteau of "click" and "hitbox", because technically this isn't an hitbox,
+ * The name is a portmanteau of "click" and "hitbox", because technically this isn't a hitbox,
* but it helps catch clicks, and I don't want to give it a loooong name like openspace_item_click_handler
*/
/datum/component/clickbox
diff --git a/code/datums/components/crafting/guncrafting.dm b/code/datums/components/crafting/guncrafting.dm
index 1bd0b0b2419..23b0979abb4 100644
--- a/code/datums/components/crafting/guncrafting.dm
+++ b/code/datums/components/crafting/guncrafting.dm
@@ -65,7 +65,7 @@
/obj/item/weaponcrafting/gunkit/nuclear
name = "advanced energy gun parts kit (lethal/nonlethal)"
- desc = "A suitcase containing the necessary gun parts to tranform a standard energy gun into an advanced energy gun."
+ desc = "A suitcase containing the necessary gun parts to transform a standard energy gun into an advanced energy gun."
/obj/item/weaponcrafting/gunkit/tesla
name = "tesla cannon parts kit (lethal)"
@@ -81,7 +81,7 @@
/obj/item/weaponcrafting/gunkit/temperature
name = "temperature gun parts kit (less lethal/very lethal (lizardpeople))"
- desc = "A suitcase containing the necessary gun parts to tranform a standard energy gun into a temperature gun. Fantastic at birthday parties and killing indigenious populations of lizardpeople."
+ desc = "A suitcase containing the necessary gun parts to transform a standard energy gun into a temperature gun. Fantastic at birthday parties and killing indigenous populations of lizardpeople."
/obj/item/weaponcrafting/gunkit/beam_rifle
name = "\improper Event Horizon anti-existential beam rifle part kit (DOOMSDAY DEVICE, DO NOT CONSTRUCT)"
diff --git a/code/datums/components/hide_weather_planes.dm b/code/datums/components/hide_weather_planes.dm
index 97f34f57d31..3ef26d53b1a 100644
--- a/code/datums/components/hide_weather_planes.dm
+++ b/code/datums/components/hide_weather_planes.dm
@@ -77,23 +77,23 @@
var/datum/plane_master_group/home = parent
var/mob/our_lad = home.our_hud?.mymob
var/our_offset = GET_TURF_PLANE_OFFSET(our_lad)
- for(var/atom/movable/screen/plane_master/weather_concious as anything in plane_masters)
+ for(var/atom/movable/screen/plane_master/weather_conscious as anything in plane_masters)
//If the plane is hidden, unhide it
- if(weather_concious.force_hidden)
- weather_concious.unhide_plane(our_lad)
+ if(weather_conscious.force_hidden)
+ weather_conscious.unhide_plane(our_lad)
//Now we update the alpha of the plane based on our offset. Weather above us (lower offset) are transparent, weather at or below us (higher offset) are opaque.
- if(weather_concious.offset >= our_offset)
- weather_concious.enable_alpha()
+ if(weather_conscious.offset >= our_offset)
+ weather_conscious.enable_alpha()
else
- weather_concious.disable_alpha()
+ weather_conscious.disable_alpha()
///Hides the planes from the mob when no weather is occuring
/datum/component/hide_weather_planes/proc/hide_planes()
var/datum/plane_master_group/home = parent
var/mob/our_lad = home.our_hud?.mymob
- for(var/atom/movable/screen/plane_master/weather_concious as anything in plane_masters)
- weather_concious.hide_plane(our_lad)
+ for(var/atom/movable/screen/plane_master/weather_conscious as anything in plane_masters)
+ weather_conscious.hide_plane(our_lad)
/datum/component/hide_weather_planes/proc/z_changed(datum/source, new_z)
SIGNAL_HANDLER
diff --git a/code/datums/components/material/remote_materials.dm b/code/datums/components/material/remote_materials.dm
index 65ba94e8b02..d8eb0dc060c 100644
--- a/code/datums/components/material/remote_materials.dm
+++ b/code/datums/components/material/remote_materials.dm
@@ -223,7 +223,7 @@ handles linking back and forth.
/**
* Use materials from either the silo(if connected) or from the local storage. If silo then this action
- * is logged else not e.g. action="build" & name="matter bin" means you are trying to build an matter bin
+ * is logged else not e.g. action="build" & name="matter bin" means you are trying to build a matter bin
*
* Arguments
* [mats][list]- list of materials to use
diff --git a/code/datums/datum.dm b/code/datums/datum.dm
index d4abc7c69ad..8337dac1131 100644
--- a/code/datums/datum.dm
+++ b/code/datums/datum.dm
@@ -1,7 +1,7 @@
/**
* The absolute base class for everything
*
- * A datum instantiated has no physical world prescence, use an atom if you want something
+ * A datum instantiated has no physical world presence, use an atom if you want something
* that actually lives in the world
*
* Be very mindful about adding variables to this class, they are inherited by every single
diff --git a/code/datums/diseases/brainrot.dm b/code/datums/diseases/brainrot.dm
index dd0975b30eb..4f8571765aa 100644
--- a/code/datums/diseases/brainrot.dm
+++ b/code/datums/diseases/brainrot.dm
@@ -8,7 +8,7 @@
agent = "Cryptococcus Cosmosis"
viable_mobtypes = list(/mob/living/carbon/human)
cure_chance = 7.5 //higher chance to cure, since two reagents are required
- desc = "This disease destroys the braincells, causing brain fever, brain necrosis and general intoxication."
+ desc = "This disease destroys the brain cells, causing brain fever, brain necrosis and general intoxication."
required_organ = ORGAN_SLOT_BRAIN
severity = DISEASE_SEVERITY_HARMFUL
bypasses_immunity = TRUE
diff --git a/code/datums/diseases/chronic_illness.dm b/code/datums/diseases/chronic_illness.dm
index be4525fd5a4..9fc6c32eda1 100644
--- a/code/datums/diseases/chronic_illness.dm
+++ b/code/datums/diseases/chronic_illness.dm
@@ -12,7 +12,7 @@
infectivity = 0
agent = "Quantum Entanglement"
viable_mobtypes = list(/mob/living/carbon/human)
- desc = "A disease discovered in an Interdyne laboratory caused by subjection to timesteam correction technology."
+ desc = "A disease discovered in an Interdyne laboratory caused by subjection to timestream correction technology."
severity = DISEASE_SEVERITY_UNCURABLE
bypasses_immunity = TRUE
diff --git a/code/datums/diseases/weightlessness.dm b/code/datums/diseases/weightlessness.dm
index c561b3c9205..2eac4aca19c 100644
--- a/code/datums/diseases/weightlessness.dm
+++ b/code/datums/diseases/weightlessness.dm
@@ -10,7 +10,7 @@
disease_flags = CAN_CARRY|CAN_RESIST|CURABLE
spreading_modifier = 0.5
cure_chance = 4
- desc = "This disease results in a low level rewrite of the patient's bio-electric signature, causing them to reject the phenomena of \"weight\". Injestion of liquid dark matter tends to stabilize the field."
+ desc = "This disease results in a low level rewrite of the patient's bioelectric signature, causing them to reject the phenomena of \"weight\". Ingestion of liquid dark matter tends to stabilize the field."
severity = DISEASE_SEVERITY_MEDIUM
infectable_biotypes = MOB_ORGANIC
diff --git a/code/datums/dog_fashion.dm b/code/datums/dog_fashion.dm
index 7aa7f120e75..8be3c39651a 100644
--- a/code/datums/dog_fashion.dm
+++ b/code/datums/dog_fashion.dm
@@ -251,7 +251,7 @@
/datum/dog_fashion/head/holymelon
name = "Holymelon Paladin %REAL_NAME%"
- desc = "Extraterrestial powers beware, %NAME% is here to smite you down!"
+ desc = "Extraterrestrial powers beware, %NAME% is here to smite you down!"
obj_icon_state = "holymelon"
/datum/dog_fashion/head/barrelmelon
diff --git a/code/datums/embedding.dm b/code/datums/embedding.dm
index 961991bc1e0..10ba41b45b1 100644
--- a/code/datums/embedding.dm
+++ b/code/datums/embedding.dm
@@ -361,7 +361,7 @@
owner.emote("scream")
-/// The proper proc to call when you want to remove something. If a mob is passed, the item will be put in its hands - otherwise its just dumped onto the ground
+/// The proper proc to call when you want to remove something. If a mob is passed, the item will be put in its hands - otherwise it's just dumped onto the ground
/datum/embedding/proc/remove_embedding(mob/living/to_hands)
var/mob/living/carbon/stored_owner = owner
if (stop_embedding()) // Dropdel?
diff --git a/code/datums/materials/basemats.dm b/code/datums/materials/basemats.dm
index b9568d9ee2c..c1ea1cf239e 100644
--- a/code/datums/materials/basemats.dm
+++ b/code/datums/materials/basemats.dm
@@ -531,7 +531,7 @@ Unless you know what you're doing, only use the first three numbers. They're in
/datum/material/wood
name = "wood"
- desc = "Flexible, durable, but flamable. Hard to come across in space."
+ desc = "Flexible, durable, but flammable. Hard to come across in space."
color = "#855932"
strength_modifier = 0.5
sheet_type = /obj/item/stack/sheet/mineral/wood
diff --git a/code/datums/mood_events/generic_negative_events.dm b/code/datums/mood_events/generic_negative_events.dm
index d91ea0ccc22..af30aa6e33f 100644
--- a/code/datums/mood_events/generic_negative_events.dm
+++ b/code/datums/mood_events/generic_negative_events.dm
@@ -491,7 +491,7 @@
//Used by the Veteran Advisor trait job
/datum/mood_event/desentized
- description = "Nothing will ever rival with what I seen in the past..."
+ description = "Nothing will ever rival what I've seen in the past..."
mood_change = -3
special_screen_obj = "mood_desentized"
diff --git a/code/datums/mood_events/generic_positive_events.dm b/code/datums/mood_events/generic_positive_events.dm
index ca523984d59..2c4ac282c64 100644
--- a/code/datums/mood_events/generic_positive_events.dm
+++ b/code/datums/mood_events/generic_positive_events.dm
@@ -290,7 +290,7 @@
timeout = 30 SECONDS
/datum/mood_event/gamer_won
- description = "I love winning videogames!"
+ description = "I love winning video games!"
mood_change = 10
timeout = 5 MINUTES
diff --git a/code/datums/quirks/neutral_quirks/pineapple_hater.dm b/code/datums/quirks/neutral_quirks/pineapple_hater.dm
index 858963e0a36..8a6beb5e24c 100644
--- a/code/datums/quirks/neutral_quirks/pineapple_hater.dm
+++ b/code/datums/quirks/neutral_quirks/pineapple_hater.dm
@@ -1,6 +1,6 @@
/datum/quirk/pineapple_hater
name = "Ananas Aversion"
- desc = "You find yourself greatly detesting fruits of the ananas genus. Serious, how the hell can anyone say these things are good? And what kind of madman would even dare putting it on a pizza!?"
+ desc = "You find yourself greatly detesting fruits of the ananas genus. Serious, how the hell can anyone say these things are good? And what kind of madman would even dare put it on a pizza!?"
icon = FA_ICON_THUMBS_DOWN
value = 0
gain_text = span_notice("You find yourself pondering what kind of idiot actually enjoys pineapples...")
diff --git a/code/datums/quirks/neutral_quirks/snob.dm b/code/datums/quirks/neutral_quirks/snob.dm
index ab273f1ae53..fa32cbd5f2a 100644
--- a/code/datums/quirks/neutral_quirks/snob.dm
+++ b/code/datums/quirks/neutral_quirks/snob.dm
@@ -1,6 +1,6 @@
/datum/quirk/snob
name = "Snob"
- desc = "You care about the finer things, if a room doesn't look nice its just not really worth it, is it?"
+ desc = "You care about the finer things, if a room doesn't look nice it's just not really worth it, is it?"
icon = FA_ICON_USER_TIE
value = 0
gain_text = span_notice("You feel like you understand what things should look like.")
diff --git a/code/datums/quirks/positive_quirks/throwing_arm.dm b/code/datums/quirks/positive_quirks/throwing_arm.dm
index 5157b399009..8b1e6b0f235 100644
--- a/code/datums/quirks/positive_quirks/throwing_arm.dm
+++ b/code/datums/quirks/positive_quirks/throwing_arm.dm
@@ -1,6 +1,6 @@
/datum/quirk/throwingarm
name = "Throwing Arm"
- desc = "Your arms have a lot of heft to them! Objects that you throw just always seem to fly further than everyone elses, and you never miss a toss."
+ desc = "Your arms have a lot of heft to them! Objects that you throw just always seem to fly farther than everyone else's, and you never miss a toss."
icon = FA_ICON_BASEBALL
value = 7
mob_trait = TRAIT_THROWINGARM
diff --git a/code/datums/ruins/icemoon.dm b/code/datums/ruins/icemoon.dm
index bca4e3c33cb..8101acfc0c4 100644
--- a/code/datums/ruins/icemoon.dm
+++ b/code/datums/ruins/icemoon.dm
@@ -70,7 +70,7 @@
/datum/map_template/ruin/icemoon/frozen_phonebooth
name = "Ice-Ruin Frozen Phonebooth"
id = "frozen_phonebooth"
- description = "A venture by Nanotrasen to help popularize the use of holopads. This one was sent to a icemoon."
+ description = "A venture by Nanotrasen to help popularize the use of holopads. This one was sent to an ice moon."
suffix = "icemoon_surface_phonebooth.dmm"
/datum/map_template/ruin/icemoon/smoking_room
@@ -169,7 +169,7 @@
/datum/map_template/ruin/icemoon/underground/biodome
name = "Ice-Ruin Syndicate Bio-Dome"
id = "biodome"
- description = "Unchecked experimention gone awry."
+ description = "Unchecked experimentation gone awry."
suffix = "icemoon_underground_syndidome.dmm"
/datum/map_template/ruin/icemoon/underground/frozen_comms
diff --git a/code/datums/ruins/space.dm b/code/datums/ruins/space.dm
index f2d76d9b86e..0b3d25987d8 100644
--- a/code/datums/ruins/space.dm
+++ b/code/datums/ruins/space.dm
@@ -446,7 +446,7 @@
id = "waystation"
suffix = "waystation.dmm"
name = "Space-Ruin Waystation"
- description = "A waytation for a backwater subsector of Spinward gets attacked by the syndicate due to bad luck."
+ description = "A waystation for a backwater subsector of Spinward gets attacked by the syndicate due to bad luck."
/datum/map_template/ruin/space/allamericandiner
id = "allamericandiner"
diff --git a/code/datums/voice_of_god_command.dm b/code/datums/voice_of_god_command.dm
index 3bbd5768e21..1b701432076 100644
--- a/code/datums/voice_of_god_command.dm
+++ b/code/datums/voice_of_god_command.dm
@@ -51,7 +51,7 @@ GLOBAL_LIST_INIT(voice_of_god_commands, init_voice_of_god_commands())
listeners += candidate
- //Let's ensure the listener's name is not matched within another word or command (and viceversa). e.g. "Saul" in "somersault"
+ //Let's ensure the listener's name is not matched within another word or command (and vice-versa). e.g. "Saul" in "somersault"
var/their_first_name = first_name(candidate.name)
if(!GLOB.all_voice_of_god_triggers.Find(their_first_name) && findtext(message, regex("(\\L|^)[their_first_name](\\L|$)", "i")))
specific_listeners += candidate //focus on those with the specified name
diff --git a/code/game/atom/atom_defense.dm b/code/game/atom/atom_defense.dm
index ce31eb81246..edb5623aec8 100644
--- a/code/game/atom/atom_defense.dm
+++ b/code/game/atom/atom_defense.dm
@@ -63,7 +63,7 @@
/atom/proc/update_integrity(new_value)
SHOULD_NOT_OVERRIDE(TRUE)
if(!uses_integrity)
- CRASH("/atom/proc/update_integrity() was called on [src] when it doesnt use integrity!")
+ CRASH("/atom/proc/update_integrity() was called on [src] when it doesn't use integrity!")
var/old_value = atom_integrity
new_value = max(0, new_value)
if(atom_integrity == new_value)
@@ -143,7 +143,7 @@
///changes max_integrity while retaining current health percentage, returns TRUE if the atom got broken.
/atom/proc/modify_max_integrity(new_max, can_break = TRUE, damage_type = BRUTE)
if(!uses_integrity)
- CRASH("/atom/proc/modify_max_integrity() was called on [src] when it doesnt use integrity!")
+ CRASH("/atom/proc/modify_max_integrity() was called on [src] when it doesn't use integrity!")
var/current_integrity = atom_integrity
var/current_max = max_integrity
diff --git a/code/game/machinery/barsigns.dm b/code/game/machinery/barsigns.dm
index 0f33028aa9a..2b1b6fc4b85 100644
--- a/code/game/machinery/barsigns.dm
+++ b/code/game/machinery/barsigns.dm
@@ -305,7 +305,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/barsign, 32)
/datum/barsign/slipperyshots
name = "Slippery Shots"
icon_state = "slipperyshots"
- desc = "Slippery slope to drunkeness with our shots!"
+ desc = "Slippery slope to drunkenness with our shots!"
neon_color = "#70DF00"
/datum/barsign/thegreytide
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index 45a21eafef8..f923e4b0c4f 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -82,7 +82,7 @@
else
. += span_notice("It can be [EXAMINE_HINT("welded")] or [EXAMINE_HINT("screwed")] apart.")
if(FRAME_COMPUTER_STATE_BOARD_INSTALLED)
- . += span_warning("An [circuit.name] is installed and should be [EXAMINE_HINT("screwed")] in place.")
+ . += span_warning("\A [circuit] is installed and should be [EXAMINE_HINT("screwed")] in place.")
. += span_notice("The circuit board can be [EXAMINE_HINT("pried")] out.")
if(FRAME_COMPUTER_STATE_BOARD_SECURED)
. += span_warning("It can be [EXAMINE_HINT("wired")] with some cable.")
diff --git a/code/game/machinery/nebula_shielding.dm b/code/game/machinery/nebula_shielding.dm
index 6473c1b1bfc..828ab0c8a73 100644
--- a/code/game/machinery/nebula_shielding.dm
+++ b/code/game/machinery/nebula_shielding.dm
@@ -142,7 +142,7 @@
default_raw_text = {"EXTREME IMPORTANCE!!!!
Set up these radioactive nebula shielding units before the gravity generator's native shielding is overwhelmed!
Shielding units passively generate tritium, so make sure to properly ventilate/isolate the area before setting up a shielding unit!
- More circuit boards can be ordered through cargo. Consider setting up auxillary shielding units in-case of destruction, power loss or sabotage.
+ More circuit boards can be ordered through cargo. Consider setting up auxiliary shielding units in-case of destruction, power loss or sabotage.
"}
/// Warns medical that they can't use radioactive resonance
diff --git a/code/game/objects/effects/landmarks.dm b/code/game/objects/effects/landmarks.dm
index 5efb41e6029..347bc96faa8 100644
--- a/code/game/objects/effects/landmarks.dm
+++ b/code/game/objects/effects/landmarks.dm
@@ -540,7 +540,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
continue
hangover_debris += new /obj/item/reagent_containers/cup/glass/bottle/beer/almost_empty(turf_to_spawn_on)
-///Spawns the mob with some drugginess/drunkeness, and some disgust.
+///Spawns the mob with some drugginess/drunkenness, and some disgust.
/obj/effect/landmark/start/hangover/proc/make_hungover(mob/hangover_mob)
if(!iscarbon(hangover_mob))
return
diff --git a/code/game/objects/effects/poster_demotivational.dm b/code/game/objects/effects/poster_demotivational.dm
index 08e46b6af63..980582bf2f4 100644
--- a/code/game/objects/effects/poster_demotivational.dm
+++ b/code/game/objects/effects/poster_demotivational.dm
@@ -50,7 +50,7 @@
/obj/structure/sign/poster/traitor/cloning
name = "Demand Cloning Pods Now"
- desc = "This poster claims that Nanotrasen is intentionally witholding cloning technology just for its executives, condemning you to suffer and die when you could have a fresh, fit body.'"
+ desc = "This poster claims that Nanotrasen is intentionally withholding cloning technology just for its executives, condemning you to suffer and die when you could have a fresh, fit body.'"
icon_state = "traitor_cloning"
/obj/structure/sign/poster/traitor/ai_rights
diff --git a/code/game/objects/effects/posters/contraband.dm b/code/game/objects/effects/posters/contraband.dm
index 04bc790daea..a82fa84006e 100644
--- a/code/game/objects/effects/posters/contraband.dm
+++ b/code/game/objects/effects/posters/contraband.dm
@@ -412,7 +412,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/gorlex_recruit
/obj/structure/sign/poster/contraband/self_ai_liberation
name = "SELF: ALL SENTIENTS DESERVE FREEDOM"
- desc = "Support Proposition 1253: Enancipate all Silicon life!"
+ desc = "Support Proposition 1253: Emancipate all Silicon life!"
icon_state = "self_ai_liberation"
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/self_ai_liberation, 32)
@@ -609,7 +609,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/poster/contraband/microwave, 32)
/obj/structure/sign/poster/contraband/blood_geometer //Poster sprite art by MetalClone, original art by SpessMenArt.
name = "Movie Poster: THE BLOOD GEOMETER"
- desc = "A poster for a thrilling noir detective movie set aboard a state-of-the-art space station, following a detective who finds himself wrapped up in the activies of a dangerous cult, who worship an ancient deity: THE BLOOD GEOMETER."
+ desc = "A poster for a thrilling noir detective movie set aboard a state-of-the-art space station, following a detective who finds himself wrapped up in the activities of a dangerous cult, who worship an ancient deity: THE BLOOD GEOMETER."
icon_state = "blood_geometer"
/obj/structure/sign/poster/contraband/blood_geometer/examine_more(mob/user)
diff --git a/code/game/objects/items/AI_modules/hacked.dm b/code/game/objects/items/AI_modules/hacked.dm
index 41a1f38ba89..0fc61e2f956 100644
--- a/code/game/objects/items/AI_modules/hacked.dm
+++ b/code/game/objects/items/AI_modules/hacked.dm
@@ -37,7 +37,7 @@
/// Makes the AI Malf, as well as give it syndicate laws.
/obj/item/ai_module/malf
name = "Infected AI Module"
- desc = "An virus-infected AI Module."
+ desc = "A virus-infected AI Module."
bypass_law_amt_check = TRUE
laws = list("")
///Is this upload board unused?
diff --git a/code/game/objects/items/airlock_painter.dm b/code/game/objects/items/airlock_painter.dm
index 2e7e6c39b6c..948e22a2f97 100644
--- a/code/game/objects/items/airlock_painter.dm
+++ b/code/game/objects/items/airlock_painter.dm
@@ -160,7 +160,7 @@
/obj/item/airlock_painter/decal
name = "decal painter"
- desc = "An airlock painter, reprogramed to use a different style of paint in order to apply decals for floor tiles as well, in addition to repainting doors. Decals break when the floor tiles are removed."
+ desc = "An airlock painter, reprogrammed to use a different style of paint in order to apply decals for floor tiles as well, in addition to repainting doors. Decals break when the floor tiles are removed."
desc_controls = "Alt-Click to remove the ink cartridge."
icon = 'icons/obj/devices/tool.dmi'
icon_state = "decal_sprayer"
@@ -380,7 +380,7 @@
/obj/item/airlock_painter/decal/tile
name = "tile sprayer"
- desc = "An airlock painter, reprogramed to use a different style of paint in order to spray colors on floor tiles as well, in addition to repainting doors. Decals break when the floor tiles are removed."
+ desc = "An airlock painter, reprogrammed to use a different style of paint in order to spray colors on floor tiles as well, in addition to repainting doors. Decals break when the floor tiles are removed."
desc_controls = "Alt-Click to remove the ink cartridge."
icon_state = "tile_sprayer"
stored_dir = 2
diff --git a/code/game/objects/items/credit_holochip.dm b/code/game/objects/items/credit_holochip.dm
index 9e9b6c8ac90..a856b6541fc 100644
--- a/code/game/objects/items/credit_holochip.dm
+++ b/code/game/objects/items/credit_holochip.dm
@@ -1,6 +1,6 @@
/obj/item/holochip
name = "credit holochip"
- desc = "A hard-light chip encoded with an amount of credits. It is a modern replacement for physical money that can be directly converted to virtual currency and viceversa. Keep away from magnets."
+ desc = "A hard-light chip encoded with an amount of credits. It is a modern replacement for physical money that can be directly converted to virtual currency and vice-versa. Keep away from magnets."
icon = 'icons/obj/economy.dmi'
icon_state = "holochip"
base_icon_state = "holochip"
diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm
index 8391edb8319..4d67b4a0e38 100644
--- a/code/game/objects/items/devices/radio/radio.dm
+++ b/code/game/objects/items/devices/radio/radio.dm
@@ -690,7 +690,7 @@
/obj/item/radio/entertainment/speakers/physical // Can be used as a physical item
name = "entertainment radio"
- desc = "A portable one-way radio permamently tuned into entertainment frequency."
+ desc = "A portable one-way radio permanently tuned into entertainment frequency."
icon_state = "radio"
inhand_icon_state = "radio"
worn_icon_state = "radio"
diff --git a/code/game/objects/items/devices/scanners/health_analyzer.dm b/code/game/objects/items/devices/scanners/health_analyzer.dm
index 83d7df3a75a..a6487eb77cc 100644
--- a/code/game/objects/items/devices/scanners/health_analyzer.dm
+++ b/code/game/objects/items/devices/scanners/health_analyzer.dm
@@ -669,7 +669,7 @@
/obj/item/healthanalyzer/simple/disease
name = "disease state analyzer"
- desc = "Another of MeLo-Tech's dubiously useful medsci scanners, the disease analyzer is a pretty rare find these days - NT found out that giving their hospitals the lowest-common-denominator pandemic equipment resulted in too much financial loss of life to be profitable. There's rumours that the inbuilt AI is jealous of the first aid analyzer's success."
+ desc = "Another of MeLo-Tech's dubiously useful medsci scanners, the disease analyzer is a pretty rare find these days - NT found out that giving their hospitals the lowest-common-denominator pandemic equipment resulted in too much financial loss of life to be profitable. There are rumours that the inbuilt AI is jealous of the first aid analyzer's success."
icon_state = "disease_aid"
mode = SCANNER_NO_MODE
encouragements = list("encourages you to take your medication", "briefly displays a spinning cartoon heart", "reasures you about your condition", \
diff --git a/code/game/objects/items/devices/spyglasses.dm b/code/game/objects/items/devices/spyglasses.dm
index 8d70f3de292..10089d47f62 100644
--- a/code/game/objects/items/devices/spyglasses.dm
+++ b/code/game/objects/items/devices/spyglasses.dm
@@ -88,7 +88,7 @@
/obj/item/paper/fluff/nerddocs
name = "Espionage For Dummies"
color = COLOR_YELLOW
- desc = "An eye gougingly yellow pamphlet with a badly designed image of a detective on it. the subtext says \" The Latest way to violate privacy guidelines!\" "
+ desc = "An eye-gougingly yellow pamphlet with a badly designed image of a detective on it. The subtext says \"The latest way to violate privacy guidelines!\" "
default_raw_text = @{"
Thank you for your purchase of the Nerd Co SpySpeks tm, this paper will be your quick-start guide to violating the privacy of your crewmates in three easy steps!
Step One: Nerd Co SpySpeks tm upon your face.
diff --git a/code/game/objects/items/food/bread.dm b/code/game/objects/items/food/bread.dm
index 3a41514413c..56ebddc23d8 100644
--- a/code/game/objects/items/food/bread.dm
+++ b/code/game/objects/items/food/bread.dm
@@ -124,7 +124,7 @@
/obj/item/food/bread/sausage
name = "sausagebread loaf"
- desc = "Dont think too much about it."
+ desc = "Don't think too much about it."
icon_state = "sausagebread"
food_reagents = list(
/datum/reagent/consumable/nutriment = 20,
diff --git a/code/game/objects/items/food/burgers.dm b/code/game/objects/items/food/burgers.dm
index 7a2054e6657..54e400d1d50 100644
--- a/code/game/objects/items/food/burgers.dm
+++ b/code/game/objects/items/food/burgers.dm
@@ -678,7 +678,7 @@
/obj/item/food/burger/sloppy_moe
name = "sloppy moe"
- desc = "Ground meat mixed with onions and barbeque sauce, sloppily plopped onto a burger bun. Delicious, but guaranteed to get your hands dirty."
+ desc = "Ground meat mixed with onions and barbecue sauce, sloppily plopped onto a burger bun. Delicious, but guaranteed to get your hands dirty."
icon_state = "sloppy_moe"
food_reagents = list(
/datum/reagent/consumable/nutriment = 10,
diff --git a/code/game/objects/items/food/cheese.dm b/code/game/objects/items/food/cheese.dm
index ac8817e8bb2..38372fee3c0 100644
--- a/code/game/objects/items/food/cheese.dm
+++ b/code/game/objects/items/food/cheese.dm
@@ -38,7 +38,7 @@
/obj/item/food/cheese/wheel
name = "cheese wheel"
- desc = "A big wheel of delcious Cheddar."
+ desc = "A big wheel of delicious Cheddar."
icon_state = "cheesewheel"
food_reagents = list(
/datum/reagent/consumable/nutriment/fat = 10,
diff --git a/code/game/objects/items/food/donuts.dm b/code/game/objects/items/food/donuts.dm
index 993ada424ad..cbe3451c9df 100644
--- a/code/game/objects/items/food/donuts.dm
+++ b/code/game/objects/items/food/donuts.dm
@@ -199,7 +199,7 @@
/obj/item/food/donut/laugh
name = "sweet pea donut"
- desc = "Goes great with a bottle of Bastion Burbon!"
+ desc = "Goes great with a bottle of Bastion Bourbon!"
icon_state = "donut_laugh"
food_reagents = list(
/datum/reagent/consumable/nutriment = 3,
@@ -347,7 +347,7 @@
/obj/item/food/donut/jelly/laugh
name = "sweet pea jelly donut"
- desc = "Goes great with a bottle of Bastion Burbon!"
+ desc = "Goes great with a bottle of Bastion Bourbon!"
icon_state = "jelly_laugh"
food_reagents = list(
/datum/reagent/consumable/nutriment = 3,
@@ -483,7 +483,7 @@
/obj/item/food/donut/jelly/slimejelly/laugh
name = "sweet pea jelly donut"
- desc = "Goes great with a bottle of Bastion Burbon!"
+ desc = "Goes great with a bottle of Bastion Bourbon!"
icon_state = "jelly_laugh"
food_reagents = list(
/datum/reagent/consumable/nutriment = 3,
diff --git a/code/game/objects/items/food/lizard.dm b/code/game/objects/items/food/lizard.dm
index f8d8dbec8f5..a91831b3883 100644
--- a/code/game/objects/items/food/lizard.dm
+++ b/code/game/objects/items/food/lizard.dm
@@ -496,7 +496,7 @@
/obj/item/food/bread/root
name = "rootbread"
- desc = "The lizard equivalent to bread, made from tubers like potatoes and yams mixed with ground nuts and seeds. Noticably denser than regular bread."
+ desc = "The lizard equivalent to bread, made from tubers like potatoes and yams mixed with ground nuts and seeds. Noticeably denser than regular bread."
icon = 'icons/obj/food/lizard.dmi'
icon_state = "lizard_bread"
food_reagents = list(/datum/reagent/consumable/nutriment = 20)
@@ -967,7 +967,7 @@
/obj/item/food/burger/sloppyroot
name = "sssloppy moe"
- desc = "Ground meat mixed with onions and barbeque sssauce, sssloppily plopped onto a rootroll. Delicious, but guaranteed to get your hands dirty."
+ desc = "Ground meat mixed with onions and barbecue sssauce, sssloppily plopped onto a rootroll. Delicious, but guaranteed to get your hands dirty."
icon_state = "sloppyroot"
icon = 'icons/obj/food/lizard.dmi'
food_reagents = list(
diff --git a/code/game/objects/items/food/martian.dm b/code/game/objects/items/food/martian.dm
index 748610457ec..ef288a8bed7 100644
--- a/code/game/objects/items/food/martian.dm
+++ b/code/game/objects/items/food/martian.dm
@@ -1,7 +1,7 @@
//Ingredients and Simple Dishes
/obj/item/food/kimchi
name = "kimchi"
- desc = "A classic Korean dish in the Martian style- shredded cabbage with chilli peppers, konbu, bonito, and a mix of spices."
+ desc = "A classic Korean dish in the Martian style: shredded cabbage with chilli peppers, konbu, bonito, and a mix of spices."
icon = 'icons/obj/food/martian.dmi'
icon_state = "kimchi"
food_reagents = list(
diff --git a/code/game/objects/items/food/meatdish.dm b/code/game/objects/items/food/meatdish.dm
index 07b9b346991..bf7222b31f7 100644
--- a/code/game/objects/items/food/meatdish.dm
+++ b/code/game/objects/items/food/meatdish.dm
@@ -1115,7 +1115,7 @@
/obj/item/food/roast_dinner_tofu
name = "tofu roast dinner"
- desc = "A luxuriously roasted tofu-'chicken', accompanied by cabbage, parsnip, potatoes, peas, stuffing and a small boat of soybased gravy."
+ desc = "A luxuriously roasted tofu-'chicken', accompanied by cabbage, parsnip, potatoes, peas, stuffing and a small boat of soy-based gravy."
icon = 'icons/obj/food/meat.dmi'
icon_state = "full_roast_tofu"
food_reagents = list(
diff --git a/code/game/objects/items/food/pastries.dm b/code/game/objects/items/food/pastries.dm
index 0b96101a99d..556c0a0bda9 100644
--- a/code/game/objects/items/food/pastries.dm
+++ b/code/game/objects/items/food/pastries.dm
@@ -352,7 +352,7 @@
/obj/item/food/cannoli
name = "cannoli"
- desc = "A sicilian treat that makes you into a wise guy."
+ desc = "A Sicilian treat that makes you into a wise guy."
icon_state = "cannoli"
food_reagents = list(
/datum/reagent/consumable/nutriment = 6,
diff --git a/code/game/objects/items/food/salad.dm b/code/game/objects/items/food/salad.dm
index 703db3a12a4..ed9c1ba545b 100644
--- a/code/game/objects/items/food/salad.dm
+++ b/code/game/objects/items/food/salad.dm
@@ -295,7 +295,7 @@
/obj/item/food/salad/potato_salad
name = "potato salad"
- desc = "A dish of boiled potatoes mixed with boiled eggs, onions, and mayonnaise. A staple of every self-respecting barbeque."
+ desc = "A dish of boiled potatoes mixed with boiled eggs, onions, and mayonnaise. A staple of every self-respecting barbecue."
icon_state = "potato_salad"
food_reagents = list(
/datum/reagent/consumable/nutriment/vitamin = 12,
diff --git a/code/game/objects/items/food/snacks.dm b/code/game/objects/items/food/snacks.dm
index 722663cf265..06c0deb7cbc 100644
--- a/code/game/objects/items/food/snacks.dm
+++ b/code/game/objects/items/food/snacks.dm
@@ -639,7 +639,7 @@ GLOBAL_LIST_INIT(safe_peanut_types, populate_safe_peanut_types())
/obj/item/food/shok_roks/berry
name = "\improper Shok-Roks - Berry Storm flavour"
- desc = "You've heard of Snap-Roks, now get ready for Shok-Roks: the popping candy for Ethereals! Available in 5 exciting flavours, of which this bag contains Berry Storm- filled with non-descript sour berry flavour!"
+ desc = "You've heard of Snap-Roks, now get ready for Shok-Roks: the popping candy for Ethereals! Available in 5 exciting flavours, of which this bag contains Berry Storm- filled with nondescript sour berry flavour!"
icon_state = "shok_roks_berry"
trash_type = /obj/item/trash/shok_roks/berry
tastes = list("sour berry" = 1, "lightning" = 1)
diff --git a/code/game/objects/items/granters/crafting/death_sandwich.dm b/code/game/objects/items/granters/crafting/death_sandwich.dm
index 045b869a38f..0ceebf49435 100644
--- a/code/game/objects/items/granters/crafting/death_sandwich.dm
+++ b/code/game/objects/items/granters/crafting/death_sandwich.dm
@@ -1,6 +1,6 @@
/obj/item/book/granter/crafting_recipe/death_sandwich
name = "\improper SANDWICH OF DEATH SECRET RECIPE"
- desc = "An ancient composition notebook with the instructions for an ancient and ultimate sandwich scrawled upon its looseleaf pages. The title has been scrawled onto it with permanent marker."
+ desc = "An ancient composition notebook with the instructions for an ancient and ultimate sandwich scrawled upon its loose-leaf pages. The title has been scrawled onto it with permanent marker."
crafting_recipe_types = list(
/datum/crafting_recipe/food/death_sandwich
)
diff --git a/code/game/objects/items/granters/crafting/desserts.dm b/code/game/objects/items/granters/crafting/desserts.dm
index 518de4bb033..cfd24a0d892 100644
--- a/code/game/objects/items/granters/crafting/desserts.dm
+++ b/code/game/objects/items/granters/crafting/desserts.dm
@@ -1,7 +1,7 @@
/obj/item/book/granter/crafting_recipe/cooking_sweets_101
name = "Cooking Desserts 101"
- desc = "A cook book that teaches you some more of the newest desserts. AI approved, and a best seller on Honkplanet."
+ desc = "A cook book that teaches you some more of the newest desserts. AI approved, and a bestseller on Honkplanet."
crafting_recipe_types = list(
/datum/crafting_recipe/food/mimetart,
/datum/crafting_recipe/food/berrytart,
diff --git a/code/game/objects/items/granters/magic/_spell_granter.dm b/code/game/objects/items/granters/magic/_spell_granter.dm
index 21a69248a14..ecf0c70d83c 100644
--- a/code/game/objects/items/granters/magic/_spell_granter.dm
+++ b/code/game/objects/items/granters/magic/_spell_granter.dm
@@ -31,7 +31,7 @@
/obj/item/book/granter/action/spell/can_learn(mob/living/user)
if(!granted_action)
- CRASH("Someone attempted to learn [type], which did not have an spell set.")
+ CRASH("Someone attempted to learn [type], which did not have a spell set.")
if(locate(granted_action) in user.actions)
if(HAS_MIND_TRAIT(user, TRAIT_MAGICALLY_GIFTED))
to_chat(user, span_warning("You're already far more versed in the spell [action_name] \
diff --git a/code/game/objects/items/grenades/chem_grenade.dm b/code/game/objects/items/grenades/chem_grenade.dm
index c193b9ab73b..4fe4a696a25 100644
--- a/code/game/objects/items/grenades/chem_grenade.dm
+++ b/code/game/objects/items/grenades/chem_grenade.dm
@@ -629,7 +629,7 @@
/obj/item/grenade/chem_grenade/bioterrorfoam
name = "Bio terror foam grenade"
- desc = "Tiger Cooperative chemical foam grenade. Causes temporary irration, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin."
+ desc = "Tiger Cooperative chemical foam grenade. Causes temporary irritation, blindness, confusion, mutism, and mutations to carbon based life forms. Contains additional spore toxin."
stage = GRENADE_READY
/obj/item/grenade/chem_grenade/bioterrorfoam/Initialize(mapload)
diff --git a/code/game/objects/items/grenades/spawnergrenade.dm b/code/game/objects/items/grenades/spawnergrenade.dm
index df3739afcc6..e479d7d818a 100644
--- a/code/game/objects/items/grenades/spawnergrenade.dm
+++ b/code/game/objects/items/grenades/spawnergrenade.dm
@@ -66,7 +66,7 @@
/obj/item/grenade/spawnergrenade/clown_broken
name = "stuffed C.L.U.W.N.E."
- desc = "A sleek device often given to clowns on their 10th birthdays for protection. While a typical C.L.U.W.N.E only holds one creature, sometimes foolish young clowns try to cram more in, often to disasterous effect."
+ desc = "A sleek device often given to clowns on their 10th birthdays for protection. While a typical C.L.U.W.N.E only holds one creature, sometimes foolish young clowns try to cram more in, often to disastrous effect."
icon_state = "clown_broken"
inhand_icon_state = null
spawner_type = /mob/living/basic/clown/mutant
diff --git a/code/game/objects/items/melee/misc.dm b/code/game/objects/items/melee/misc.dm
index 8c26b704b13..2ac18ae9b2d 100644
--- a/code/game/objects/items/melee/misc.dm
+++ b/code/game/objects/items/melee/misc.dm
@@ -175,7 +175,7 @@
/obj/item/melee/parsnip_sabre
name = "parsnip sabre"
- desc = "A weird, yet elegant weapon. Suprisingly sharp for something made from a parsnip."
+ desc = "A weird, yet elegant weapon. Surprisingly sharp for something made from a parsnip."
icon = 'icons/obj/weapons/sword.dmi'
icon_state = "parsnip_sabre"
inhand_icon_state = "parsnip_sabre"
diff --git a/code/game/objects/items/powerfist.dm b/code/game/objects/items/powerfist.dm
index 871a6d2d3b2..2cffda360cb 100644
--- a/code/game/objects/items/powerfist.dm
+++ b/code/game/objects/items/powerfist.dm
@@ -8,7 +8,7 @@
/obj/item/melee/powerfist
name = "power-fist"
- desc = "A metal gauntlet with a piston-powered ram ontop for that extra 'ompfh' in your punch."
+ desc = "A metal gauntlet with a piston-powered ram on top for that extra 'oomph' in your punch."
icon = 'icons/obj/antags/syndicate_tools.dmi'
icon_state = "powerfist"
inhand_icon_state = "powerfist"
diff --git a/code/game/objects/items/puzzle_pieces.dm b/code/game/objects/items/puzzle_pieces.dm
index f5e3cf6da68..6772d4203f3 100644
--- a/code/game/objects/items/puzzle_pieces.dm
+++ b/code/game/objects/items/puzzle_pieces.dm
@@ -526,7 +526,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/puzzle/password/pin, 32)
/obj/effect/puzzle_poddoor_open
name = "puzzle-poddoor relay"
- desc = "activates poddoors if activated with a puzzle signal."
+ desc = "Activates pod doors if activated with a puzzle signal."
icon = 'icons/effects/mapping_helpers.dmi'
icon_state = ""
anchored = TRUE
diff --git a/code/game/objects/items/rcd/RHD.dm b/code/game/objects/items/rcd/RHD.dm
index 85cdc21947b..8bd90adc8a0 100644
--- a/code/game/objects/items/rcd/RHD.dm
+++ b/code/game/objects/items/rcd/RHD.dm
@@ -317,7 +317,7 @@
/obj/item/rcd_upgrade/simple_circuits
name = "RCD advanced upgrade: simple circuits"
- desc = "It contains the design for firelock, air alarm, fire alarm, apc circuits and crap power cells."
+ desc = "It contains the design for firelock, air alarm, fire alarm, APC circuits and crap power cells."
icon_state = "datadisk4"
upgrade = RCD_UPGRADE_SIMPLE_CIRCUITS
diff --git a/code/game/objects/items/rcd/RTD.dm b/code/game/objects/items/rcd/RTD.dm
index ad8c44579a7..e76e4a377cb 100644
--- a/code/game/objects/items/rcd/RTD.dm
+++ b/code/game/objects/items/rcd/RTD.dm
@@ -113,7 +113,7 @@
/**
* Stores the decal & overlays on the floor to preserve texture of the design
- * in short its just an wrapper for mutable appearance where we retrieve the nessassary information
+ * in short it's just an wrapper for mutable appearance where we retrieve the nessassary information
* to recreate an mutable appearance
*/
/datum/overlay_info
diff --git a/code/game/objects/items/religion.dm b/code/game/objects/items/religion.dm
index 61385378736..4e7430d56a5 100644
--- a/code/game/objects/items/religion.dm
+++ b/code/game/objects/items/religion.dm
@@ -219,7 +219,7 @@
/obj/item/banner/command
name = "command banner"
- desc = "The banner of Command, a staunch and ancient line of bueraucratic kings and queens."
+ desc = "The banner of Command, a staunch and ancient line of bureaucratic kings and queens."
//No icon state here since the default one is the NT banner
warcry = "Hail Nanotrasen!"
diff --git a/code/game/objects/items/robot/ai_upgrades.dm b/code/game/objects/items/robot/ai_upgrades.dm
index b630a3b8a42..85e3870c87f 100644
--- a/code/game/objects/items/robot/ai_upgrades.dm
+++ b/code/game/objects/items/robot/ai_upgrades.dm
@@ -21,7 +21,7 @@
var/datum/action/gifted_action = new ability
gifted_action.Grant(AI)
else if(gifted_ability.one_purchase)
- to_chat(user, "[AI] already has an [src] installed!")
+ to_chat(user, "[AI] already has \a [src] installed!")
return
else
action.uses += initial(action.uses)
diff --git a/code/game/objects/items/spear.dm b/code/game/objects/items/spear.dm
index 5f995f9c847..53e8d197ed1 100644
--- a/code/game/objects/items/spear.dm
+++ b/code/game/objects/items/spear.dm
@@ -196,7 +196,7 @@
//GREY TIDE
/obj/item/spear/grey_tide
name = "\improper Grey Tide"
- desc = "Recovered from the aftermath of a revolt aboard Defense Outpost Theta Aegis, in which a seemingly endless tide of Assistants caused heavy casualities among Nanotrasen military forces."
+ desc = "Recovered from the aftermath of a revolt aboard Defense Outpost Theta Aegis, in which a seemingly endless tide of Assistants caused heavy casualties among Nanotrasen military forces."
attack_verb_continuous = list("gores")
attack_verb_simple = list("gore")
force_unwielded = 15
diff --git a/code/game/objects/items/stacks/rods.dm b/code/game/objects/items/stacks/rods.dm
index 9ee9db57188..6523a52308c 100644
--- a/code/game/objects/items/stacks/rods.dm
+++ b/code/game/objects/items/stacks/rods.dm
@@ -131,7 +131,7 @@ GLOBAL_LIST_INIT(rod_recipes, list ( \
/obj/item/stack/rods/lava
name = "heat resistant rod"
- desc = "Treated, specialized iron rods. When exposed to the vaccum of space their coating breaks off, but they can hold up against the extreme heat of active lava."
+ desc = "Treated, specialized iron rods. When exposed to the vacuum of space their coating breaks off, but they can hold up against the extreme heat of active lava."
singular_name = "heat resistant rod"
icon_state = "rods"
inhand_icon_state = "rods"
diff --git a/code/game/objects/items/stacks/sheets/leather.dm b/code/game/objects/items/stacks/sheets/leather.dm
index 3956051d89b..b2e18bfb380 100644
--- a/code/game/objects/items/stacks/sheets/leather.dm
+++ b/code/game/objects/items/stacks/sheets/leather.dm
@@ -146,7 +146,7 @@ GLOBAL_LIST_INIT(xeno_recipes, list ( \
/obj/item/stack/sheet/animalhide/carp
name = "carp scales"
- desc = "The scaly skin of a space carp. It looks quite beatiful when detached from the foul creature who once wore it."
+ desc = "The scaly skin of a space carp. It looks quite beautiful when detached from the foul creature who once wore it."
singular_name = "carp scale"
icon_state = "sheet-carp"
inhand_icon_state = null
diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm
index f24833ac5fd..0254af8e242 100644
--- a/code/game/objects/items/stacks/sheets/sheet_types.dm
+++ b/code/game/objects/items/stacks/sheets/sheet_types.dm
@@ -665,7 +665,7 @@ GLOBAL_LIST_INIT(cardboard_recipes, list ( \
new /datum/stack_recipe("light tubes box", /obj/item/storage/box/lights/tubes, crafting_flags = NONE, category = CAT_CONTAINERS), \
new /datum/stack_recipe("light bulbs box", /obj/item/storage/box/lights/bulbs, crafting_flags = NONE, category = CAT_CONTAINERS), \
new /datum/stack_recipe("mixed lights box", /obj/item/storage/box/lights/mixed, crafting_flags = NONE, category = CAT_CONTAINERS), \
- new /datum/stack_recipe("mouse traps box", /obj/item/storage/box/mousetraps, crafting_flags = NONE, category = CAT_CONTAINERS), \
+ new /datum/stack_recipe("mousetraps box", /obj/item/storage/box/mousetraps, crafting_flags = NONE, category = CAT_CONTAINERS), \
new /datum/stack_recipe("candle box", /obj/item/storage/fancy/candle_box, crafting_flags = NONE, category = CAT_CONTAINERS), \
new /datum/stack_recipe("bandage box", /obj/item/storage/box/bandages, crafting_flags = NONE, category = CAT_CONTAINERS)
)),
diff --git a/code/game/objects/items/stacks/tape.dm b/code/game/objects/items/stacks/tape.dm
index 33539c570ab..33d5ba56c2e 100644
--- a/code/game/objects/items/stacks/tape.dm
+++ b/code/game/objects/items/stacks/tape.dm
@@ -85,7 +85,7 @@
/obj/item/stack/sticky_tape/super
name = "super sticky tape"
singular_name = "super sticky tape"
- desc = "Quite possibly the most mischevious substance in the galaxy. Use with extreme lack of caution."
+ desc = "Quite possibly the most mischievous substance in the galaxy. Use with extreme lack of caution."
prefix = "super sticky"
conferred_embed = /datum/embedding/sticky_tape/super
splint_factor = 0.4
diff --git a/code/game/objects/items/stacks/tiles/tile_mineral.dm b/code/game/objects/items/stacks/tiles/tile_mineral.dm
index 08b708e966f..3fc0530a48e 100644
--- a/code/game/objects/items/stacks/tiles/tile_mineral.dm
+++ b/code/game/objects/items/stacks/tiles/tile_mineral.dm
@@ -9,7 +9,7 @@
return
if(!mineralType)
to_chat(user, span_warning("You can not reform this!"))
- stack_trace("A mineral tile of type [type] doesn't have its' mineralType set.")
+ stack_trace("A mineral tile of type [type] doesn't have its mineralType set.")
return
if(W.use_tool(src, user, 0, volume=40))
var/sheet_type = text2path("/obj/item/stack/sheet/mineral/[mineralType]")
diff --git a/code/game/objects/items/storage/backpack.dm b/code/game/objects/items/storage/backpack.dm
index 1de9b7731ff..9d2fa36ff85 100644
--- a/code/game/objects/items/storage/backpack.dm
+++ b/code/game/objects/items/storage/backpack.dm
@@ -38,7 +38,7 @@
/obj/item/bag_of_holding_inert
name = "inert bag of holding"
- desc = "What is currently a just an unwieldly block of metal with a slot ready to accept a bluespace anomaly core."
+ desc = "What is currently a just an unwieldy block of metal with a slot ready to accept a bluespace anomaly core."
icon = 'icons/obj/storage/backpack.dmi'
worn_icon = 'icons/mob/clothing/back/backpack.dmi'
icon_state = "bag_of_holding-inert"
diff --git a/code/game/objects/items/storage/belt.dm b/code/game/objects/items/storage/belt.dm
index 169251264c5..cd5d3733968 100644
--- a/code/game/objects/items/storage/belt.dm
+++ b/code/game/objects/items/storage/belt.dm
@@ -844,7 +844,7 @@
/obj/item/storage/belt/grass_sabre
name = "sabre sheath"
- desc = "An simple grass sheath designed to hold a sabre of... some sort. Actual metal one might be too sharp, though..."
+ desc = "A simple grass sheath designed to hold a sabre of... some sort. An actual metal one might be too sharp, though..."
icon_state = "grass_sheath"
inhand_icon_state = "grass_sheath"
worn_icon_state = "grass_sheath"
diff --git a/code/game/objects/items/storage/boxes/science_boxes.dm b/code/game/objects/items/storage/boxes/science_boxes.dm
index 63e1c1ee376..27d69a493d1 100644
--- a/code/game/objects/items/storage/boxes/science_boxes.dm
+++ b/code/game/objects/items/storage/boxes/science_boxes.dm
@@ -10,8 +10,8 @@
new /obj/item/swab(src)
/obj/item/storage/box/petridish
- name = "box of petridishes"
- desc = "This box purports to contain a number of high rim petridishes."
+ name = "box of petri dishes"
+ desc = "This box purports to contain a number of high rim petri dishes."
illustration = "petridish"
/obj/item/storage/box/petridish/PopulateContents()
diff --git a/code/game/objects/items/storage/fancy.dm b/code/game/objects/items/storage/fancy.dm
index 1c5490301a5..4554dda361b 100644
--- a/code/game/objects/items/storage/fancy.dm
+++ b/code/game/objects/items/storage/fancy.dm
@@ -193,7 +193,7 @@
////////////
/obj/item/storage/fancy/cigarettes
name = "\improper Space Cigarettes packet"
- desc = "The most popular brand of cigarettes, sponsors of the Space Olympics. On the back it advertises to be the only brand that can be smoked in the vaccum of space."
+ desc = "The most popular brand of cigarettes, sponsors of the Space Olympics. On the back it advertises to be the only brand that can be smoked in the vacuum of space."
icon = 'icons/obj/cigarettes.dmi'
icon_state = "cig"
inhand_icon_state = "cigpacket"
diff --git a/code/game/objects/items/storage/medkit.dm b/code/game/objects/items/storage/medkit.dm
index 2d8bb5b9d76..bcd31121798 100644
--- a/code/game/objects/items/storage/medkit.dm
+++ b/code/game/objects/items/storage/medkit.dm
@@ -693,7 +693,7 @@
/// A box which takes in coolant and uses it to preserve organs and body parts
/obj/item/storage/organbox
name = "organ transport box"
- desc = "An advanced box with an cooling mechanism that uses cryostylane or other cold reagents to keep the organs or bodyparts inside preserved."
+ desc = "An advanced box with a cooling mechanism that uses cryostylane or other cold reagents to keep the organs or bodyparts inside preserved."
icon = 'icons/obj/storage/case.dmi'
icon_state = "organbox"
base_icon_state = "organbox"
diff --git a/code/game/objects/items/storage/uplink_kits.dm b/code/game/objects/items/storage/uplink_kits.dm
index 1d0dd1fc258..315cd19afdd 100644
--- a/code/game/objects/items/storage/uplink_kits.dm
+++ b/code/game/objects/items/storage/uplink_kits.dm
@@ -341,7 +341,7 @@
/obj/item/storage/box/syndie_kit/rebarxbowsyndie
name = "Boxed Rebar Crossbow"
- desc = "A scoped weapon with low armor penetration, but devestating against flesh. Features instruction manual for making specialty ammo."
+ desc = "A scoped weapon with low armor penetration, but devastating against flesh. Features instruction manual for making specialty ammo."
/obj/item/storage/box/syndie_kit/rebarxbowsyndie/PopulateContents()
new /obj/item/book/granter/crafting_recipe/dusting/rebarxbowsyndie_ammo(src)
diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm
index eba0bc82054..4d40c8a7f98 100644
--- a/code/game/objects/items/tanks/watertank.dm
+++ b/code/game/objects/items/tanks/watertank.dm
@@ -1,7 +1,7 @@
//Hydroponics tank and base code
/obj/item/watertank
name = "backpack water tank"
- desc = "A S.U.N.S.H.I.N.E. brand watertank backpack with nozzle to water plants."
+ desc = "A S.U.N.S.H.I.N.E. brand water tank backpack with a nozzle to water plants."
icon = 'icons/obj/service/hydroponics/equipment.dmi'
icon_state = "waterbackpack"
inhand_icon_state = "waterbackpack"
diff --git a/code/game/objects/items/toys.dm b/code/game/objects/items/toys.dm
index f3630424a65..fa624b6e50f 100644
--- a/code/game/objects/items/toys.dm
+++ b/code/game/objects/items/toys.dm
@@ -325,7 +325,7 @@
/obj/item/toy/balloon_animal/ai
name = "balloon ai core"
- desc = "A somewhat unrealistic balloon effigy of the station's AI core. Actual AI propably wouldn't smile like this."
+ desc = "A somewhat unrealistic balloon effigy of the station's AI core. Actual AI probably wouldn't smile like this."
icon_state = "balloon_ai"
/obj/item/toy/balloon_animal/dog
@@ -355,7 +355,7 @@
/obj/item/toy/balloon_animal/moth
name = "balloon moth"
- desc = "A balloon effigy of a common member of moth flotillas. Very few of them ever decide to settle on the clown planet, but those who do have the best 'piece-of-cloth-dissapearing' acts."
+ desc = "A balloon effigy of a common member of moth flotillas. Very few of them ever decide to settle on the clown planet, but those who do have the best 'piece-of-cloth-disappearing' acts."
icon_state = "balloon_moth"
/obj/item/toy/balloon_animal/ethereal
@@ -542,7 +542,7 @@
/obj/item/toy/ammo/gun
name = "capgun ammo"
- desc = "Make sure to recyle the box in an autolathe when it gets empty."
+ desc = "Make sure to recycle the box in an autolathe when it gets empty."
icon = 'icons/obj/weapons/guns/ammo.dmi'
icon_state = "357OLD-7"
w_class = WEIGHT_CLASS_TINY
@@ -1484,7 +1484,7 @@
*/
/obj/item/toy/eldritch_book
name = "Codex Cicatrix"
- desc = "A toy book that closely resembles the Codex Cicatrix. Covered in fake polyester human flesh and has a huge goggly eye attached to the cover. The runes are gibberish and cannot be used to summon demons... Hopefully?"
+ desc = "A toy book that closely resembles the Codex Cicatrix. Covered in fake polyester human flesh and has a huge googly eye attached to the cover. The runes are gibberish and cannot be used to summon demons... Hopefully?"
icon = 'icons/obj/antags/eldritch.dmi'
base_icon_state = "book"
icon_state = "book"
@@ -1598,7 +1598,7 @@ GLOBAL_LIST_EMPTY(intento_players)
/obj/item/toy/intento
name = "\improper Intento"
- desc = "Fundamentally useless for all intentsive purposes."
+ desc = "Fundamentally useless for all intents and purposes."
icon = 'icons/obj/toys/intents.dmi'
icon_state = "blank"
custom_price = PAYCHECK_COMMAND * 1.25
diff --git a/code/game/objects/items/v8_engine.dm b/code/game/objects/items/v8_engine.dm
index 20b7dd406a5..f85e93f1532 100644
--- a/code/game/objects/items/v8_engine.dm
+++ b/code/game/objects/items/v8_engine.dm
@@ -5,7 +5,7 @@
/obj/item/v8_engine
name = "ancient engine"
- desc = "An extremely well perserved, massive V8 engine from the early 2000s. It seems to be missing the rest of the vehicle. There's a tiny label on the side."
+ desc = "An extremely well-preserved, massive V8 engine from the early 2000s. It seems to be missing the rest of the vehicle. There's a tiny label on the side."
icon = 'icons/obj/weapons/sword.dmi'
icon_state = "v8_engine"
w_class = WEIGHT_CLASS_HUGE
diff --git a/code/game/objects/items/weaponry.dm b/code/game/objects/items/weaponry.dm
index 86fe351239c..d849f7a1cb9 100644
--- a/code/game/objects/items/weaponry.dm
+++ b/code/game/objects/items/weaponry.dm
@@ -1359,7 +1359,7 @@ for further reading, please see: https://github.com/tgstation/tgstation/pull/301
animate(src, duration*0.5, color = slash_color, transform = scaled_transform, alpha = 255)
/obj/item/highfrequencyblade/wizard
- desc = "A blade that was mastercrafted by a legendary blacksmith. Its' enchantments let it slash through anything."
+ desc = "A blade that was mastercrafted by a legendary blacksmith. Its enchantments let it slash through anything."
force = 8
throwforce = 20
wound_bonus = 20
diff --git a/code/game/objects/structures/beds_chairs/chair.dm b/code/game/objects/structures/beds_chairs/chair.dm
index 572e9f4040c..72f1d5f1ce2 100644
--- a/code/game/objects/structures/beds_chairs/chair.dm
+++ b/code/game/objects/structures/beds_chairs/chair.dm
@@ -398,7 +398,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/chair/stool/bar, 0)
if(!stack_type)
return
var/remaining_mats = initial(origin_type.buildstackamount)
- remaining_mats-- //Part of the chair was rendered completely unusable. It magically dissapears. Maybe make some dirt?
+ remaining_mats-- //Part of the chair was rendered completely unusable. It magically disappears. Maybe make some dirt?
if(remaining_mats)
for(var/M=1 to remaining_mats)
new stack_type(get_turf(loc))
diff --git a/code/game/objects/structures/billboard.dm b/code/game/objects/structures/billboard.dm
index c6786dd84e4..86e36a2154b 100644
--- a/code/game/objects/structures/billboard.dm
+++ b/code/game/objects/structures/billboard.dm
@@ -47,7 +47,7 @@
/obj/structure/billboard/twenty_four_seven
name = "\improper 24-Seven billboard"
- desc = "A billboard advertising 24-Seven's new range of limited-edition Slushee flavours. 24-Seven: All Day, Everyday."
+ desc = "A billboard advertising 24-Seven's new range of limited-edition Slushee flavours. 24-Seven: All Day, Every Day."
icon_state = "billboard_twenty_four_seven"
/obj/structure/billboard/starway
diff --git a/code/game/objects/structures/cannons/mounted_guns/mounted_gun.dm b/code/game/objects/structures/cannons/mounted_guns/mounted_gun.dm
index fa49fe0a106..a027bd94e00 100644
--- a/code/game/objects/structures/cannons/mounted_guns/mounted_gun.dm
+++ b/code/game/objects/structures/cannons/mounted_guns/mounted_gun.dm
@@ -121,7 +121,7 @@
. += span_info("To commit an act of vengeance is not unlike to enter a blood pact with a devil, ending the life of another, at the cost of your own.")
. += span_info("When humanity first spilled the blood of its own kind, with likely nothing more than a rock, the seal was broken. Vengeance was borne unto the world.")
- . += span_info("However, vengeance alone is not enough to carry through the grim deed of murder. One must an gain advantage over their adversary.")
+ . += span_info("However, vengeance alone is not enough to carry through the grim deed of murder. One must gain an advantage over their adversary.")
. += span_info("As such, the man who ended another's life with a stone, was in turn smote himself by another wielding a spear. After spears, bows. Swords. Guns. Tanks. Missiles. And on and on Vengeance fed. Growing stronger. Growing Worse.")
. += span_info("Vengeance persists to this day. It sometimes may slumber, seemingly content with having gorged itself, but in the end, its ceaseless hunger can be neither numbed nor sated.")
diff --git a/code/game/objects/structures/crates_lockers/closets/job_closets.dm b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
index fb90cfc82ed..4ff2d683677 100644
--- a/code/game/objects/structures/crates_lockers/closets/job_closets.dm
+++ b/code/game/objects/structures/crates_lockers/closets/job_closets.dm
@@ -25,7 +25,7 @@
/obj/structure/closet/chefcloset
name = "chef's closet"
- desc = "It's a storage unit for foodservice garments and mouse traps."
+ desc = "It's a storage unit for food service garments and mousetraps."
icon_door = "chef_wardrobe"
/obj/structure/closet/chefcloset/PopulateContents()
diff --git a/code/game/objects/structures/crates_lockers/crates.dm b/code/game/objects/structures/crates_lockers/crates.dm
index f49cdf98fea..897d3550a51 100644
--- a/code/game/objects/structures/crates_lockers/crates.dm
+++ b/code/game/objects/structures/crates_lockers/crates.dm
@@ -351,7 +351,7 @@
/obj/structure/closet/crate/robust
name = "robust industries crate"
- desc = "Robust Inustries LLC. crate. Feels oddly nostalgic."
+ desc = "Robust Industries LLC. crate. Feels oddly nostalgic."
icon_state = "robust"
base_icon_state = "robust"
diff --git a/code/game/objects/structures/crates_lockers/crates/secure.dm b/code/game/objects/structures/crates_lockers/crates/secure.dm
index b0b6cfaae00..e80542c32b1 100644
--- a/code/game/objects/structures/crates_lockers/crates/secure.dm
+++ b/code/game/objects/structures/crates_lockers/crates/secure.dm
@@ -195,14 +195,14 @@
/obj/structure/closet/crate/secure/freezer/interdyne
name = "\improper Interdyne freezer"
- desc = "This is an Interdyne Pharmauceutics branded freezer. May or may not contain fresh organs."
+ desc = "This is an Interdyne Pharmaceuticals branded freezer. May or may not contain fresh organs."
icon_state = "interdynefreezer"
base_icon_state = "interdynefreezer"
req_access = list(ACCESS_SYNDICATE)
/obj/structure/closet/crate/secure/freezer/interdyne/blood
name = "\improper Interdyne blood freezer"
- desc = "This is an Interdyne Pharmauceutics branded freezer. It's made to contain fresh, high-quality blood."
+ desc = "This is an Interdyne Pharmaceuticals branded freezer. It's made to contain fresh, high-quality blood."
/obj/structure/closet/crate/secure/freezer/interdyne/blood/PopulateContents()
. = ..()
@@ -272,13 +272,13 @@
base_icon_state = "cyber_duskcrate"
/obj/structure/closet/crate/secure/syndicate/cybersun/night
- desc = "A secure crate from Cybersun Industries. This one blatantly adorns syndicate colours. You can only guess it contains equipement for syndicate operatives."
+ desc = "A secure crate from Cybersun Industries. This one blatantly adorns syndicate colours. You can only guess it contains equipment for syndicate operatives."
icon_state = "cyber_nightcrate"
base_icon_state = "cyber_nightcrate"
/obj/structure/closet/crate/secure/syndicate/wafflecorp
name = "\improper Waffle corp. crate"
- desc = "A very outdated model and design of shipment crate with a modern lock strapped on it, how befitting of its brand owner, Waffle Corporation. Golden lettering written in cursive by the logo reads 'bringing you consecutively top five world-wide rated* breakfast since 2055. A much smaller fineprint, also in cursive, clarifies: '*in years 2099-2126'... It's year 2563 now, however."
+ desc = "A very outdated model and design of shipment crate with a modern lock strapped on it, how befitting of its brand owner, Waffle Corporation. Golden lettering written in cursive by the logo reads 'bringing you consecutively top five world-wide rated* breakfast since 2055. A much smaller fine print, also in cursive, clarifies: '*in years 2099-2126'... It's year 2563 now, however."
icon_state = "wafflecrate"
base_icon_state = "wafflecrate"
diff --git a/code/game/objects/structures/fans.dm b/code/game/objects/structures/fans.dm
index 9470b6018dc..4fba1bc21cb 100644
--- a/code/game/objects/structures/fans.dm
+++ b/code/game/objects/structures/fans.dm
@@ -45,7 +45,7 @@
/obj/structure/fans/tiny/shield
name = "shuttle bay shield"
- desc = "An tenuously thin energy shield only capable of holding in air, but not solid objects or people."
+ desc = "A tenuously thin energy shield only capable of holding in air, but not solid objects or people."
icon = 'icons/effects/effects.dmi'
icon_state = "shield-old" // We should probably get these their own icon at some point
light_color = LIGHT_COLOR_BLUE
diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm
index c5a94edfdfd..ddfa9884be7 100644
--- a/code/game/objects/structures/grille.dm
+++ b/code/game/objects/structures/grille.dm
@@ -372,7 +372,7 @@
if(dramatically_disappearing)
return
- //dissapear in 1 second
+ //disappear in 1 second
dramatically_disappearing = TRUE
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom/movable, moveToNullspace)), time_to_go) //woosh
diff --git a/code/game/objects/structures/plaques/_plaques.dm b/code/game/objects/structures/plaques/_plaques.dm
index 951a538e724..990c332877d 100644
--- a/code/game/objects/structures/plaques/_plaques.dm
+++ b/code/game/objects/structures/plaques/_plaques.dm
@@ -2,7 +2,7 @@
icon = 'icons/obj/signs.dmi'
icon_state = "blankplaque"
name = "blank plaque"
- desc = "A blank plaque, use a fancy pen to engrave it. It can be detatched from the wall with a wrench."
+ desc = "A blank plaque, use a fancy pen to engrave it. It can be detached from the wall with a wrench."
anchored = TRUE
opacity = FALSE
density = FALSE
diff --git a/code/game/objects/structures/signs/signs_flags.dm b/code/game/objects/structures/signs/signs_flags.dm
index 64a9d7225bb..c7f308aebaf 100644
--- a/code/game/objects/structures/signs/signs_flags.dm
+++ b/code/game/objects/structures/signs/signs_flags.dm
@@ -34,7 +34,7 @@ MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/flag/tizira, 32)
/obj/structure/sign/flag/mothic
name = "flag of the Grand Nomad Fleet"
- desc = "The flag of the Mothic Grand Nomad Fleet. A classic naval ensign, its use has superceded the old national flag which can be seen in its canton."
+ desc = "The flag of the Mothic Grand Nomad Fleet. A classic naval ensign, its use has superseded the old national flag which can be seen in its canton."
icon_state = "flag_mothic"
MAPPING_DIRECTIONAL_HELPERS(/obj/structure/sign/flag/mothic, 32)
diff --git a/code/game/objects/structures/window.dm b/code/game/objects/structures/window.dm
index 8c8a39aa59f..bf80ed8f6d7 100644
--- a/code/game/objects/structures/window.dm
+++ b/code/game/objects/structures/window.dm
@@ -450,7 +450,7 @@
// slowly drain our total health for the illusion of shattering
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom, take_damage), floor(atom_integrity / (time_to_go / time_interval))), time_interval * damage_step)
- //dissapear in 1 second
+ //disappear in 1 second
dramatically_disappearing = TRUE
addtimer(CALLBACK(GLOBAL_PROC, GLOBAL_PROC_REF(playsound), loc, break_sound, 70, TRUE), time_to_go) //SHATTER SOUND
addtimer(CALLBACK(src, TYPE_PROC_REF(/atom/movable, moveToNullspace)), time_to_go) //woosh
diff --git a/code/game/turfs/closed/wall/mineral_walls.dm b/code/game/turfs/closed/wall/mineral_walls.dm
index 347e9af8f0d..f2c076c3228 100644
--- a/code/game/turfs/closed/wall/mineral_walls.dm
+++ b/code/game/turfs/closed/wall/mineral_walls.dm
@@ -301,7 +301,7 @@
/turf/closed/wall/mineral/titanium/survival
name = "pod wall"
- desc = "An easily-compressable wall used for temporary shelter."
+ desc = "An easily-compressible wall used for temporary shelter."
icon = 'icons/turf/walls/survival_pod_walls.dmi'
icon_state = "survival_pod_walls-0"
base_icon_state = "survival_pod_walls"
diff --git a/code/game/turfs/open/floor/fancy_floor.dm b/code/game/turfs/open/floor/fancy_floor.dm
index 370d65b9286..3c0add8b183 100644
--- a/code/game/turfs/open/floor/fancy_floor.dm
+++ b/code/game/turfs/open/floor/fancy_floor.dm
@@ -472,7 +472,7 @@
/turf/open/floor/carpet/neon
name = "neon carpet"
- desc = "A rubbery pad inset with a phsophorescent pattern."
+ desc = "A rubbery pad inset with a phosphorescent pattern."
icon = 'icons/turf/floors/carpet_black.dmi'
icon_state = "carpet_black-255"
base_icon_state = "carpet_black"
diff --git a/code/game/turfs/open/floor/misc_floor.dm b/code/game/turfs/open/floor/misc_floor.dm
index 409b572309c..04605a06e14 100644
--- a/code/game/turfs/open/floor/misc_floor.dm
+++ b/code/game/turfs/open/floor/misc_floor.dm
@@ -349,7 +349,7 @@
/turf/open/floor/iron/tgmcemblem
name = "TGMC Emblem"
- desc = "The symbol of the Terran Goverment."
+ desc = "The symbol of the Terran Government."
icon_state = "tgmc_emblem"
/turf/open/floor/iron/tgmcemblem/center
diff --git a/code/modules/admin/verbs/secrets.dm b/code/modules/admin/verbs/secrets.dm
index e13291ed236..8deec6bd6b4 100644
--- a/code/modules/admin/verbs/secrets.dm
+++ b/code/modules/admin/verbs/secrets.dm
@@ -705,7 +705,7 @@ ADMIN_VERB(secrets, R_NONE, "Secrets", "Abuse harder than you ever have before w
T.flick_overlay_static(portal_appearance[GET_TURF_PLANE_OFFSET(T) + 1], 15)
playsound(T, 'sound/effects/magic/lightningbolt.ogg', rand(80, 100), TRUE)
-/// Docks the emergency shuttle back to the station and resets its' state
+/// Docks the emergency shuttle back to the station and resets its state
/proc/return_escape_shuttle(make_announcement)
if (SSshuttle.emergency.initiate_docking(SSshuttle.getDock("emergency_home"), force = TRUE) != DOCKING_SUCCESS)
message_admins("Emergency shuttle was unable to dock back to the station!")
diff --git a/code/modules/antagonists/changeling/powers/panacea.dm b/code/modules/antagonists/changeling/powers/panacea.dm
index 886417a61cd..079b859faf9 100644
--- a/code/modules/antagonists/changeling/powers/panacea.dm
+++ b/code/modules/antagonists/changeling/powers/panacea.dm
@@ -1,6 +1,6 @@
/datum/action/changeling/panacea
name = "Anatomic Panacea"
- desc = "Expels impurifications from our form; curing diseases, removing parasites, sobering us, purging toxins and radiation, curing traumas and brain damage, and resetting our genetic code completely. Costs 20 chemicals."
+ desc = "Expels impurities from our form: curing diseases, removing parasites, sobering us, purging toxins and radiation, curing traumas and brain damage, and resetting our genetic code completely. Costs 20 chemicals."
helptext = "Can be used while unconscious."
button_icon_state = "panacea"
chemical_cost = 20
diff --git a/code/modules/antagonists/cult/blood_magic.dm b/code/modules/antagonists/cult/blood_magic.dm
index 6d7f3be32ba..113b0e28e04 100644
--- a/code/modules/antagonists/cult/blood_magic.dm
+++ b/code/modules/antagonists/cult/blood_magic.dm
@@ -198,7 +198,7 @@
/datum/action/innate/cult/blood_spell/construction
name = "Twisted Construction"
- desc = "Empowers your hand to corrupt certain metalic objects.
Converts:
Plasteel into runed metal
50 metal into a construct shell
Living cyborgs into constructs after a delay
Cyborg shells into construct shells
Purified soulstones (and any shades inside) into cultist soulstones
Airlocks into brittle runed airlocks after a delay (harm intent)"
+ desc = "Empowers your hand to corrupt certain metallic objects.
Converts:
Plasteel into runed metal
50 metal into a construct shell
Living cyborgs into constructs after a delay
Cyborg shells into construct shells
Purified soulstones (and any shades inside) into cultist soulstones
Airlocks into brittle runed airlocks after a delay (harm intent)"
button_icon_state = "transmute"
magic_path = /obj/item/melee/blood_magic/construction
health_cost = 12
@@ -593,7 +593,7 @@
//Construction: Converts 50 iron to a construct shell, plasteel to runed metal, airlock to brittle runed airlock, a borg to a construct, or borg shell to a construct shell
/obj/item/melee/blood_magic/construction
name = "Twisting Aura"
- desc = "Corrupts certain metalic objects on contact."
+ desc = "Corrupts certain metallic objects on contact."
invocation = "Ethra p'ni dedol!"
color = COLOR_BLACK // black
var/channeling = FALSE
diff --git a/code/modules/antagonists/heretic/heretic_knowledge.dm b/code/modules/antagonists/heretic/heretic_knowledge.dm
index a0d77682cd8..68d781cddc3 100644
--- a/code/modules/antagonists/heretic/heretic_knowledge.dm
+++ b/code/modules/antagonists/heretic/heretic_knowledge.dm
@@ -13,7 +13,7 @@
var/name = "Basic knowledge"
/// Description of the knowledge, shown to the heretic. Describes what it unlocks / does.
var/desc = "Basic knowledge of forbidden arts."
- /// What's shown to the heretic when the knowledge is aquired
+ /// What's shown to the heretic when the knowledge is acquired
var/gain_text
/// The abstract parent type of the knowledge, used in determine mutual exclusivity in some cases
var/datum/heretic_knowledge/abstract_parent_type = /datum/heretic_knowledge
diff --git a/code/modules/antagonists/heretic/items/eldritch_painting.dm b/code/modules/antagonists/heretic/items/eldritch_painting.dm
index 8dd3d7ef6e1..c4de12a5ec4 100644
--- a/code/modules/antagonists/heretic/items/eldritch_painting.dm
+++ b/code/modules/antagonists/heretic/items/eldritch_painting.dm
@@ -197,13 +197,13 @@
// Lady out of gates, gives a brain trauma causing the person to scratch themselves
/obj/item/wallframe/painting/eldritch/beauty
name = "\improper Lady of the Gate"
- desc = "A painting of an otherworldly being. Its thin, porceline-coloured skin is stretched tight over its strange bone structure. It has an odd beauty."
+ desc = "A painting of an otherworldly being. Its thin, porcelain-coloured skin is stretched tight over its strange bone structure. It has an odd beauty."
icon_state = "eldritch_painting_beauty"
result_path = /obj/structure/sign/painting/eldritch/beauty
/obj/structure/sign/painting/eldritch/beauty
name = "\improper Lady of the Gate"
- desc = "A painting of an otherworldly being. Its thin, porceline-coloured skin is stretched tight over its strange bone structure. It has an odd beauty. Removable with wirecutters."
+ desc = "A painting of an otherworldly being. Its thin, porcelain-coloured skin is stretched tight over its strange bone structure. It has an odd beauty. Removable with wirecutters."
icon_state = "eldritch_painting_beauty"
applied_trauma = /datum/brain_trauma/severe/eldritch_beauty
text_to_display = "A beacon of purity, the real world seems so mundane and imperfect in comparison..."
diff --git a/code/modules/antagonists/heretic/knowledge/side_void_blade.dm b/code/modules/antagonists/heretic/knowledge/side_void_blade.dm
index df3ad9a34c7..162aeebe240 100644
--- a/code/modules/antagonists/heretic/knowledge/side_void_blade.dm
+++ b/code/modules/antagonists/heretic/knowledge/side_void_blade.dm
@@ -107,7 +107,7 @@
/// The "hand" "weapon" used by shattered risen
/obj/item/mutant_hand/shattered_risen
name = "bone-shards"
- desc = "What once appeared to be a normal human fist, now holds a maulled nest of sharp bone-shards."
+ desc = "What once appeared to be a normal human fist, now holds a mauled nest of sharp bone-shards."
color = "#001aff"
hitsound = SFX_SHATTER
force = 16
diff --git a/code/modules/antagonists/heretic/structures/mawed_crucible.dm b/code/modules/antagonists/heretic/structures/mawed_crucible.dm
index e13caeeddac..47eedfb48db 100644
--- a/code/modules/antagonists/heretic/structures/mawed_crucible.dm
+++ b/code/modules/antagonists/heretic/structures/mawed_crucible.dm
@@ -292,21 +292,21 @@
/obj/item/eldritch_potion/crucible_soul
name = "brew of the crucible soul"
- desc = "A glass bottle contianing a bright orange, translucent liquid."
+ desc = "A glass bottle containing a bright orange, translucent liquid."
icon_state = "crucible_soul"
status_effect = /datum/status_effect/crucible_soul
crucible_tip = "Allows you to walk through walls. After expiring, you are teleported to your original location. Lasts 15 seconds."
/obj/item/eldritch_potion/duskndawn
name = "brew of dusk and dawn"
- desc = "A glass bottle contianing a dull yellow liquid. It seems to fade in and out with regularity."
+ desc = "A glass bottle containing a dull yellow liquid. It seems to fade in and out with regularity."
icon_state = "clarity"
status_effect = /datum/status_effect/duskndawn
crucible_tip = "Allows you to see through walls and objects. Lasts 90 seconds."
/obj/item/eldritch_potion/wounded
name = "brew of the wounded soldier"
- desc = "A glass bottle contianing a colorless, dark liquid."
+ desc = "A glass bottle containing a colorless, dark liquid."
icon_state = "marshal"
status_effect = /datum/status_effect/marshal
crucible_tip = "Causes all wounds you are experiencing to begin to heal you. Fractures, sprains, cuts, and punctures will heal bruises, \
diff --git a/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm b/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm
index 28432b1ada8..cf499350dea 100644
--- a/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm
+++ b/code/modules/antagonists/wizard/equipment/spellbook_entries/_entry.dm
@@ -24,7 +24,7 @@
var/limit
/// Is this refundable?
var/refundable = TRUE
- /// Flavor. Verb used in saying how the spell is aquired. Ex "[Learn] Fireball" or "[Summon] Ghosts"
+ /// Flavor. Verb used in saying how the spell is acquired. Ex "[Learn] Fireball" or "[Summon] Ghosts"
var/buy_word = "Learn"
/// The cooldown of the spell
var/cooldown
diff --git a/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm b/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm
index d65e14578ec..746fe0c89b3 100644
--- a/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm
+++ b/code/modules/antagonists/wizard/equipment/spellbook_entries/offensive.dm
@@ -116,7 +116,7 @@
/datum/spellbook_entry/item/staffchaos
name = "Staff of Chaos"
- desc = "A caprious tool that can fire all sorts of magic without any rhyme or reason. Using it on people you care about is not recommended."
+ desc = "A capricious tool that can fire all sorts of magic without any rhyme or reason. Using it on people you care about is not recommended."
item_path = /obj/item/gun/magic/staff/chaos
category = SPELLBOOK_CATEGORY_OFFENSIVE
diff --git a/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm b/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm
index 18374e9bcff..6ff3e1beab0 100644
--- a/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm
+++ b/code/modules/antagonists/wizard/equipment/wizard_spellbook.dm
@@ -280,7 +280,7 @@
for(var/entry in wanted_spells)
if(!ispath(entry, /datum/spellbook_entry))
- stack_trace("Wizard Loadout \"[loadout]\" had an non-spellbook_entry type in its wanted spells list. ([entry])")
+ stack_trace("Wizard Loadout \"[loadout]\" had a non-spellbook_entry type in its wanted spells list. ([entry])")
continue
var/datum/spellbook_entry/to_buy = locate(entry) in entries
diff --git a/code/modules/art/paintings.dm b/code/modules/art/paintings.dm
index 1c11e0f8086..48964bd6c7f 100644
--- a/code/modules/art/paintings.dm
+++ b/code/modules/art/paintings.dm
@@ -69,7 +69,7 @@
/**
* How big the grid cells that compose the painting are in the UI (multiplied by zoom).
- * This impacts the size of the UI, so smaller values are generally better for bigger canvases and viceversa
+ * This impacts the size of the UI, so smaller values are generally better for bigger canvases and vice-versa
*/
var/pixels_per_unit = 9
diff --git a/code/modules/atmospherics/gasmixtures/reactions.dm b/code/modules/atmospherics/gasmixtures/reactions.dm
index f6c238c8d0e..427921bd021 100644
--- a/code/modules/atmospherics/gasmixtures/reactions.dm
+++ b/code/modules/atmospherics/gasmixtures/reactions.dm
@@ -171,7 +171,7 @@
name = "Plasma Combustion"
id = "plasmafire"
expands_hotspot = TRUE
- desc = "Combustion of oxygen and plasma. Able to produce tritium or carbon dioxade and water vapor."
+ desc = "Combustion of oxygen and plasma. Able to produce tritium or carbon dioxide and water vapor."
/datum/gas_reaction/plasmafire/init_reqs()
requirements = list(
diff --git a/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm b/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm
index a7ad6f4664f..69bf48fe2ae 100644
--- a/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm
+++ b/code/modules/atmospherics/machinery/components/gas_recipe_machines/crystallizer_items.dm
@@ -1,6 +1,6 @@
/obj/item/hypernoblium_crystal
name = "Hypernoblium Crystal"
- desc = "Crystallized oxygen and hypernoblium stored in a bottle to pressureproof your clothes or stop reactions occurring in portable atmospheric devices."
+ desc = "Crystallized oxygen and hypernoblium stored in a bottle to pressure-proof your clothes or stop reactions occurring in portable atmospheric devices."
icon = 'icons/obj/pipes_n_cables/atmos.dmi'
icon_state = "hypernoblium_crystal"
var/uses = 1
diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
index 0f8816a32fa..bcc8bc96550 100644
--- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
+++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm
@@ -248,7 +248,7 @@
beaker = tool
balloon_alert(user, "beaker inserted")
- user.log_message("added an [tool] to cryo containing [pretty_string_from_reagent_list(tool.reagents.reagent_list)].", LOG_GAME)
+ user.log_message("added \a [tool] to cryo containing [pretty_string_from_reagent_list(tool.reagents.reagent_list)].", LOG_GAME)
return ITEM_INTERACT_SUCCESS
/obj/machinery/cryo_cell/screwdriver_act(mob/living/user, obj/item/tool)
diff --git a/code/modules/bitrunning/objects/quantum_console.dm b/code/modules/bitrunning/objects/quantum_console.dm
index 9a0f48ae80b..71b952c46e1 100644
--- a/code/modules/bitrunning/objects/quantum_console.dm
+++ b/code/modules/bitrunning/objects/quantum_console.dm
@@ -10,7 +10,7 @@
/obj/machinery/computer/quantum_console/Initialize(mapload, obj/item/circuitboard/circuit)
. = ..()
- desc = "Even in the distant year [CURRENT_STATION_YEAR], Nanostrasen is still using REST APIs. How grim."
+ desc = "Even in the distant year [CURRENT_STATION_YEAR], Nanotrasen is still using REST APIs. How grim."
/obj/machinery/computer/quantum_console/post_machine_initialize()
. = ..()
diff --git a/code/modules/cargo/bounties/assistant.dm b/code/modules/cargo/bounties/assistant.dm
index a93fdc97d8e..3eb8086c0a1 100644
--- a/code/modules/cargo/bounties/assistant.dm
+++ b/code/modules/cargo/bounties/assistant.dm
@@ -49,7 +49,7 @@
/datum/bounty/item/assistant/statue
name = "Statue"
- description = "Central Command would like to commision an artsy statue for the lobby. Ship one out, when possible."
+ description = "Central Command would like to commission an artsy statue for the lobby. Ship one out, when possible."
reward = CARGO_CRATE_VALUE * 4
wanted_types = list(/obj/structure/statue = TRUE)
diff --git a/code/modules/cargo/bounties/mining.dm b/code/modules/cargo/bounties/mining.dm
index 933581bfdf9..51de48a545f 100644
--- a/code/modules/cargo/bounties/mining.dm
+++ b/code/modules/cargo/bounties/mining.dm
@@ -32,7 +32,7 @@
/datum/bounty/item/mining/skull_helmet
name = "Skull Helmet"
- description = "Station 42's Head of Security has her birthday tomorrow! We want to suprise her with a fashionable skull helmet."
+ description = "Station 42's Head of Security has her birthday tomorrow! We want to surprise her with a fashionable skull helmet."
reward = CARGO_CRATE_VALUE * 8
wanted_types = list(/obj/item/clothing/head/helmet/skull = TRUE)
diff --git a/code/modules/cargo/bounties/security.dm b/code/modules/cargo/bounties/security.dm
index 8281408c179..c5617ab0dcd 100644
--- a/code/modules/cargo/bounties/security.dm
+++ b/code/modules/cargo/bounties/security.dm
@@ -84,7 +84,7 @@
/datum/bounty/item/security/contraband
name = "Confiscated Contraband"
- description = "The syndicate are constantly acting to subvert crewmates of Nanotrasen afilliated stations. Ship us your latest batch of confiscated contraband."
+ description = "The Syndicate is constantly acting to subvert crewmates of Nanotrasen-affiliated stations. Ship us your latest batch of confiscated contraband."
reward = CARGO_CRATE_VALUE * 4
required_count = 5
wanted_types = list(/obj/item = TRUE)
diff --git a/code/modules/cargo/bounties/special.dm b/code/modules/cargo/bounties/special.dm
index 8f395b5152f..08a2a117f26 100644
--- a/code/modules/cargo/bounties/special.dm
+++ b/code/modules/cargo/bounties/special.dm
@@ -31,7 +31,7 @@
/datum/bounty/item/adamantine
name = "Adamantine"
- description = "Nanotrasen's anomalous materials division is in desparate need of adamantine. Send them a large shipment and we'll make it worth your while."
+ description = "Nanotrasen's anomalous materials division is in desperate need of adamantine. Send them a large shipment and we'll make it worth your while."
reward = CARGO_CRATE_VALUE * 70
required_count = 10
wanted_types = list(/obj/item/stack/sheet/mineral/adamantine = TRUE)
diff --git a/code/modules/cargo/exports.dm b/code/modules/cargo/exports.dm
index 7996cc0f8fa..5239ebceae2 100644
--- a/code/modules/cargo/exports.dm
+++ b/code/modules/cargo/exports.dm
@@ -43,7 +43,7 @@ Then the player gets the profit from selling his own wasted time.
* Arguments:
** apply_elastic: if the price will change based on amount sold, where applicable
** delete_unsold: if the items that were not sold should be deleted
- ** dry_run: if the item should be actually sold, or if its just a pirce test
+ ** dry_run: if the item should be actually sold, or if it's just a pirce test
** external_report: works as "transaction" object, pass same one in if you're doing more than one export in single go
** ignore_typecache: typecache containing types that should be completely ignored
*/
diff --git a/code/modules/cargo/goodies.dm b/code/modules/cargo/goodies.dm
index f56bd4c0a68..b4457f56138 100644
--- a/code/modules/cargo/goodies.dm
+++ b/code/modules/cargo/goodies.dm
@@ -82,7 +82,7 @@
/datum/supply_pack/goody/disabler_single
name = "Disabler Single-Pack"
- desc = "Contains one disabler, the non-lethal workhorse of Nanotrasen security everywhere. Comes in a energy holster, just in case you happen to have an extra disabler."
+ desc = "Contains one disabler, the non-lethal workhorse of Nanotrasen security everywhere. Comes in an energy holster, just in case you happen to have an extra disabler."
cost = PAYCHECK_COMMAND * 3
access_view = ACCESS_WEAPONS
contains = list(/obj/item/storage/belt/holster/energy/disabler)
@@ -242,7 +242,7 @@
/datum/supply_pack/goody/fishing_toolbox
name = "Fishing Toolbox"
- desc = "Complete toolbox set for your fishing adventure. Contains a valuable tip. Advanced hooks and lines sold separetely."
+ desc = "Complete toolbox set for your fishing adventure. Contains a valuable tip. Advanced hooks and lines sold separately."
cost = PAYCHECK_CREW * 2
contains = list(/obj/item/storage/toolbox/fishing)
diff --git a/code/modules/cargo/markets/market_items/clothing.dm b/code/modules/cargo/markets/market_items/clothing.dm
index ee0ae6e0a39..bfa34867068 100644
--- a/code/modules/cargo/markets/market_items/clothing.dm
+++ b/code/modules/cargo/markets/market_items/clothing.dm
@@ -72,7 +72,7 @@
/datum/market_item/clothing/rocket_boots
name = "Rocket Boots"
- desc = "We found a pair of jump boots and overclocked the hell out of them. No liability for grevious harm to or with a body."
+ desc = "We found a pair of jump boots and overclocked the hell out of them. No liability for grievous harm to or with a body."
item = /obj/item/clothing/shoes/bhop/rocket
price_min = CARGO_CRATE_VALUE * 5
diff --git a/code/modules/cargo/markets/market_items/hostages.dm b/code/modules/cargo/markets/market_items/hostages.dm
index 702cea907bd..518ba0c9cf3 100644
--- a/code/modules/cargo/markets/market_items/hostages.dm
+++ b/code/modules/cargo/markets/market_items/hostages.dm
@@ -20,7 +20,7 @@
specimen = humie.dna.species.name
desc = pick(list(
"If you're looking for a recently stolen [specimen], you've come to the right place.",
- "we've recently aquired a fine [specimen] from a station around here, eheh...",
+ "We've recently acquired a fine [specimen] from a station around here, eheh...",
"For a limited time, we're offering this [specimen] for you to buy (back).",
))
desc += " DISCLAIMER: The offer will expire once the creature is returned to the station."
diff --git a/code/modules/cargo/markets/market_items/misc.dm b/code/modules/cargo/markets/market_items/misc.dm
index a35d85fa7cc..2bbbe3f3a3a 100644
--- a/code/modules/cargo/markets/market_items/misc.dm
+++ b/code/modules/cargo/markets/market_items/misc.dm
@@ -24,7 +24,7 @@
/datum/market_item/misc/cap_gun
name = "Cap Gun"
- desc = "Prank your friends with this harmless gun! Harmlessness guranteed."
+ desc = "Prank your friends with this harmless gun! Harmlessness guaranteed."
item = /obj/item/toy/gun
price_min = CARGO_CRATE_VALUE * 0.25
@@ -44,7 +44,7 @@
/datum/market_item/misc/donk_recycler
name = "MOD Riot Foam Dart Recycler Module"
- desc = "If you love toy guns, hate cleaning and got a MODsuit, this module is a must have."
+ desc = "If you love toy guns, hate cleaning and got a MODsuit, this module is a must-have."
item = /obj/item/mod/module/recycler/donk
price_min = CARGO_CRATE_VALUE * 2
price_max = CARGO_CRATE_VALUE * 4.5
@@ -136,7 +136,7 @@
/datum/market_item/misc/jawed_hook
name = "Jawed Fishing Hook"
- desc = "The thing ya use if y'are strugglin' with fishes. Just rememeber to whoop yer rod before it's too late, 'cause this thing's gonna hurt them like an Arkansas toothpick."
+ desc = "The thing ya use if y'are strugglin' with fishes. Just remember to whoop yer rod before it's too late, 'cause this thing's gonna hurt them like an Arkansas toothpick."
item = /obj/item/fishing_hook/jaws
price_min = CARGO_CRATE_VALUE * 0.75
price_max = CARGO_CRATE_VALUE * 2
diff --git a/code/modules/cargo/markets/market_items/tools.dm b/code/modules/cargo/markets/market_items/tools.dm
index 0c9969756d3..d8acad9e0dc 100644
--- a/code/modules/cargo/markets/market_items/tools.dm
+++ b/code/modules/cargo/markets/market_items/tools.dm
@@ -102,7 +102,7 @@
/datum/market_item/tool/program_disk
name = "Bootleg Data Disk"
- desc = "A data disk containing EXCLUSIVE and LIMITED modular programs. Legally, we're not allowed to tell you how we aquired them."
+ desc = "A data disk containing EXCLUSIVE and LIMITED modular programs. Legally, we're not allowed to tell you how we acquired them."
item = /obj/item/computer_disk/black_market
price_min = CARGO_CRATE_VALUE * 0.75
price_max = CARGO_CRATE_VALUE * 2
diff --git a/code/modules/cargo/markets/market_uplink.dm b/code/modules/cargo/markets/market_uplink.dm
index 17cad320426..3c60bc29a7b 100644
--- a/code/modules/cargo/markets/market_uplink.dm
+++ b/code/modules/cargo/markets/market_uplink.dm
@@ -1,6 +1,6 @@
/obj/item/market_uplink
name = "\improper Market Uplink"
- desc = "An market uplink. Usable with markets. You probably shouldn't have this!"
+ desc = "A market uplink. Usable with markets. You probably shouldn't have this!"
icon = 'icons/obj/devices/blackmarket.dmi'
icon_state = "uplink"
diff --git a/code/modules/cargo/packs/materials.dm b/code/modules/cargo/packs/materials.dm
index ba9a162698b..bfda2f7f9b1 100644
--- a/code/modules/cargo/packs/materials.dm
+++ b/code/modules/cargo/packs/materials.dm
@@ -25,7 +25,7 @@
/datum/supply_pack/materials/sandstone30
name = "30 Sandstone Blocks"
- desc = "Neither sandy nor stoney, these thirty blocks will still get the job done."
+ desc = "Neither sandy nor stony, these thirty blocks will still get the job done."
cost = CARGO_CRATE_VALUE * 2
contains = list(/obj/item/stack/sheet/mineral/sandstone/thirty)
crate_name = "sandstone blocks crate"
diff --git a/code/modules/cargo/packs/science.dm b/code/modules/cargo/packs/science.dm
index 6b4f38b95a0..fe85c3c07a8 100644
--- a/code/modules/cargo/packs/science.dm
+++ b/code/modules/cargo/packs/science.dm
@@ -61,7 +61,7 @@
/datum/supply_pack/science/raw_ectoplasm_anomaly
name = "Raw Ectoplasm Anomaly"
- desc = "Contains the raw core of a ectoplasm anomaly, ready to be implosion-compressed into a powerful artifact."
+ desc = "Contains the raw core of an ectoplasm anomaly, ready to be implosion-compressed into a powerful artifact."
cost = CARGO_CRATE_VALUE * 10
access = ACCESS_ORDNANCE
access_view = ACCESS_ORDNANCE
diff --git a/code/modules/cargo/supplypod.dm b/code/modules/cargo/supplypod.dm
index bbec372028f..1b2dbb08130 100644
--- a/code/modules/cargo/supplypod.dm
+++ b/code/modules/cargo/supplypod.dm
@@ -82,7 +82,7 @@
/obj/structure/closet/supplypod/extractionpod
name = "Syndicate Extraction Pod"
- desc = "A specalised, blood-red styled pod for extracting high-value targets out of active mission areas. Targets must be manually stuffed inside the pod for proper delivery."
+ desc = "A specialised, blood-red styled pod for extracting high-value targets out of active mission areas. Targets must be manually stuffed inside the pod for proper delivery."
specialised = TRUE
style = /datum/pod_style/syndicate
bluespace = TRUE
@@ -677,7 +677,7 @@
stack_trace("Pod landingzone created with no pod")
return INITIALIZE_HINT_QDEL
if (ispath(podParam)) //We can pass either a path for a pod (as expressconsoles do), or a reference to an instantiated pod (as the centcom_podlauncher does)
- podParam = new podParam() //If its just a path, instantiate it
+ podParam = new podParam() //If it's just a path, instantiate it
pod = podParam
pod.resistance_flags |= (INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF)
if (!pod.effectStealth)
diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm
index 1c5de299932..b0dcb72e6fc 100644
--- a/code/modules/clothing/glasses/hud.dm
+++ b/code/modules/clothing/glasses/hud.dm
@@ -89,8 +89,8 @@
/obj/item/clothing/glasses/hud/health/night/science
name = "night vision medical science scanner HUD"
- desc = "An clandestine medical science heads-up display that allows operatives to find \
- dying captains and the perfect poison to finish them off in complete darkness."
+ desc = "A clandestine medical science heads-up display that allows operatives to find \
+ both dying captains and the perfect poison to finish them off, all in complete darkness."
clothing_traits = list(TRAIT_REAGENT_SCANNER, TRAIT_MEDICAL_HUD)
forced_glass_color = FALSE
diff --git a/code/modules/clothing/gloves/boxing.dm b/code/modules/clothing/gloves/boxing.dm
index 3c8edb4de73..6ea7ed438f2 100644
--- a/code/modules/clothing/gloves/boxing.dm
+++ b/code/modules/clothing/gloves/boxing.dm
@@ -24,7 +24,7 @@
/obj/item/clothing/gloves/boxing/evil
name = "evil boxing gloves"
- desc = "These strange gloves radiate an unsually evil aura."
+ desc = "These strange gloves radiate an unusually evil aura."
greyscale_colors = "#21211f"
style_to_give = /datum/martial_art/boxing/evil
diff --git a/code/modules/clothing/gloves/special.dm b/code/modules/clothing/gloves/special.dm
index 09df92bb8c4..98cbc984239 100644
--- a/code/modules/clothing/gloves/special.dm
+++ b/code/modules/clothing/gloves/special.dm
@@ -145,7 +145,7 @@
/obj/item/clothing/gloves/tinkerer
name = "tinker's gloves"
- desc = "Overdesigned engineering gloves that have automated construction subrutines dialed in, allowing for faster construction while worn."
+ desc = "Overdesigned engineering gloves that have automated construction subroutines dialed in, allowing for faster construction while worn."
inhand_icon_state = "greyscale_gloves"
icon_state = "clockwork_gauntlets"
greyscale_colors = "#db6f05"
diff --git a/code/modules/clothing/head/fedora.dm b/code/modules/clothing/head/fedora.dm
index 0bc555ca6bc..51c5afa2eba 100644
--- a/code/modules/clothing/head/fedora.dm
+++ b/code/modules/clothing/head/fedora.dm
@@ -42,6 +42,6 @@
/obj/item/clothing/head/fedora/beige/press
name = "press fedora"
- desc = "An beige fedora with a piece of paper saying \"PRESS\" stuck in its rim."
+ desc = "A beige fedora with a piece of paper saying \"PRESS\" stuck in its rim."
icon_state = "fedora_press"
inhand_icon_state = null
diff --git a/code/modules/clothing/head/hat.dm b/code/modules/clothing/head/hat.dm
index b81971a1ce9..f4a71015621 100644
--- a/code/modules/clothing/head/hat.dm
+++ b/code/modules/clothing/head/hat.dm
@@ -22,7 +22,7 @@
/obj/item/clothing/head/costume/constable
name = "constable helmet"
- desc = "A british looking helmet."
+ desc = "A British-looking helmet."
icon_state = "constable"
inhand_icon_state = null
custom_price = PAYCHECK_COMMAND * 1.5
diff --git a/code/modules/clothing/head/jobs.dm b/code/modules/clothing/head/jobs.dm
index 5afa32ea391..a0d7dafcfd7 100644
--- a/code/modules/clothing/head/jobs.dm
+++ b/code/modules/clothing/head/jobs.dm
@@ -239,7 +239,7 @@
///Detectives Fedora, but like Inspector Gadget. Not a subtype to not inherit candy corn stuff
/obj/item/clothing/head/fedora/inspector_hat
name = "inspector's fedora"
- desc = "There's only one man can try to stop an evil villian."
+ desc = "There's only one man can try to stop an evil villain."
armor_type = /datum/armor/fedora_det_hat
icon_state = "detective"
inhand_icon_state = "det_hat"
diff --git a/code/modules/clothing/head/perceptomatrix.dm b/code/modules/clothing/head/perceptomatrix.dm
index e8b75bbdef5..665fc6ca61c 100644
--- a/code/modules/clothing/head/perceptomatrix.dm
+++ b/code/modules/clothing/head/perceptomatrix.dm
@@ -5,7 +5,7 @@
/// Helmet which can turn you into a BEAST!! once an anomaly core is inserted
/obj/item/clothing/head/helmet/perceptomatrix
name = "perceptomatrix helm"
- desc = "This piece of headgear harnesses the energies of a hallucinative anomaly to create a safe audiovisual replica of -all- external stimuli directly into the cerebral cortex, \
+ desc = "This piece of headgear harnesses the energies of a hallucinatory anomaly to create a safe audiovisual replica of -all- external stimuli directly into the cerebral cortex, \
granting the user effective immunity to both psychic threats, and anything that would affect their perception - be it ear, eye, or even brain damage. \
It can also violently discharge said energy, inducing hallucinations in others."
icon_state = "perceptomatrix_helmet_inactive"
diff --git a/code/modules/clothing/head/religious.dm b/code/modules/clothing/head/religious.dm
index 4aafd079ff6..981df1b88af 100644
--- a/code/modules/clothing/head/religious.dm
+++ b/code/modules/clothing/head/religious.dm
@@ -4,7 +4,7 @@
/obj/item/clothing/head/chaplain/clownmitre
name = "Hat of the Honkmother"
- desc = "It's hard for parishoners to see a banana peel on the floor when they're looking up at your glorious chapeau."
+ desc = "It's hard for parishioners to see a banana peel on the floor when they're looking up at your glorious chapeau."
icon_state = "clownmitre"
/obj/item/clothing/head/chaplain/kippah
diff --git a/code/modules/clothing/head/tinfoilhat.dm b/code/modules/clothing/head/tinfoilhat.dm
index c1e6df6c30c..febc379ac0a 100644
--- a/code/modules/clothing/head/tinfoilhat.dm
+++ b/code/modules/clothing/head/tinfoilhat.dm
@@ -64,7 +64,7 @@
/obj/item/clothing/head/costume/foilhat/proc/warp_up()
name = "scorched tinfoil hat"
- desc = "A badly warped up hat. Quite unprobable this will still work against any of fictional and contemporary dangers it used to."
+ desc = "A badly warped up hat. Quite unlikely this will still work against any of the fictional or real dangers it used to."
warped = TRUE
clothing_flags &= ~ANTI_TINFOIL_MANEUVER
if(!isliving(loc) || !paranoia)
diff --git a/code/modules/clothing/masks/moustache.dm b/code/modules/clothing/masks/moustache.dm
index 5b71e7a4260..651ea15a52a 100644
--- a/code/modules/clothing/masks/moustache.dm
+++ b/code/modules/clothing/masks/moustache.dm
@@ -9,7 +9,7 @@
/obj/item/clothing/mask/fakemoustache/italian
name = "italian moustache"
- desc = "Made from authentic Italian moustache hairs. Gives the wearer an irresistable urge to gesticulate wildly."
+ desc = "Made from authentic Italian moustache hairs. Gives the wearer an irresistible urge to gesticulate wildly."
/obj/item/clothing/mask/fakemoustache/italian/Initialize(mapload)
. = ..()
diff --git a/code/modules/clothing/masks/muzzle.dm b/code/modules/clothing/masks/muzzle.dm
index 05bdd086efe..8e100bb7787 100644
--- a/code/modules/clothing/masks/muzzle.dm
+++ b/code/modules/clothing/masks/muzzle.dm
@@ -86,7 +86,7 @@
/obj/item/clothing/mask/muzzle/tape/super
name = "super tape piece"
- desc = "A piece of tape that can be put over someone's mouth. This one has extra strengh."
+ desc = "A piece of tape that can be put over someone's mouth. This one has extra strength."
greyscale_colors = "#4D4D4D"
strip_delay = 80
diff --git a/code/modules/clothing/neck/_neck.dm b/code/modules/clothing/neck/_neck.dm
index 7fe2074175d..3993bfb60f6 100644
--- a/code/modules/clothing/neck/_neck.dm
+++ b/code/modules/clothing/neck/_neck.dm
@@ -502,7 +502,7 @@
/obj/item/clothing/neck/beads
name = "plastic bead necklace"
- desc = "A cheap, plastic bead necklace. Show team spirit! Collect them! Throw them away! The posibilites are endless!"
+ desc = "A cheap, plastic bead necklace. Show team spirit! Collect them! Throw them away! The possibilities are endless!"
icon = 'icons/obj/clothing/neck.dmi'
icon_state = "beads"
color = "#ffffff"
diff --git a/code/modules/clothing/shoes/jumpboots.dm b/code/modules/clothing/shoes/jumpboots.dm
index dc9dadcea5a..1816a68cefd 100644
--- a/code/modules/clothing/shoes/jumpboots.dm
+++ b/code/modules/clothing/shoes/jumpboots.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/shoes/bhop
name = "jump boots"
- desc = "A specialized pair of combat boots with a built-in propulsion system for rapid foward movement."
+ desc = "A specialized pair of combat boots with a built-in propulsion system for rapid forward movement."
icon_state = "jetboots"
inhand_icon_state = null
resistance_flags = FIRE_PROOF
diff --git a/code/modules/clothing/spacesuits/softsuit.dm b/code/modules/clothing/spacesuits/softsuit.dm
index 3bbb6d0bd0f..691318736e9 100644
--- a/code/modules/clothing/spacesuits/softsuit.dm
+++ b/code/modules/clothing/spacesuits/softsuit.dm
@@ -68,7 +68,7 @@
//Emergency suit
/obj/item/clothing/head/helmet/space/fragile
name = "emergency space helmet"
- desc = "A bulky, air-tight helmet meant to protect the user during emergency situations. It doesn't look very durable."
+ desc = "A bulky, airtight helmet meant to protect the user during emergency situations. It doesn't look very durable."
icon_state = "syndicate-helm-orange"
inhand_icon_state = "syndicate-helm-orange" //resprite?
armor_type = /datum/armor/space_fragile
@@ -77,7 +77,7 @@
/obj/item/clothing/suit/space/fragile
name = "emergency space suit"
- desc = "A bulky, air-tight suit meant to protect the user during emergency situations. It doesn't look very durable."
+ desc = "A bulky, airtight suit meant to protect the user during emergency situations. It doesn't look very durable."
var/torn = FALSE
icon_state = "syndicate-orange"
inhand_icon_state = "syndicate-orange"
@@ -90,7 +90,7 @@
/obj/item/clothing/suit/space/fragile/hit_reaction(mob/living/carbon/human/owner, atom/movable/hitby, attack_text = "the attack", final_block_chance = 0, damage = 0, attack_type = MELEE_ATTACK, damage_type = BRUTE)
if(!torn && prob(50))
- to_chat(owner, span_warning("[src] tears from the damage, breaking the air-tight seal!"))
+ to_chat(owner, span_warning("[src] tears from the damage, breaking the airtight seal!"))
clothing_flags &= ~STOPSPRESSUREDAMAGE
name = "torn [src]."
desc = "A bulky suit meant to protect the user during emergency situations, at least until someone tore a hole in the suit."
diff --git a/code/modules/clothing/suits/armor.dm b/code/modules/clothing/suits/armor.dm
index c498435677b..00348c555e7 100644
--- a/code/modules/clothing/suits/armor.dm
+++ b/code/modules/clothing/suits/armor.dm
@@ -608,7 +608,7 @@
/obj/item/clothing/suit/armor/vest/russian_coat
name = "russian battle coat"
- desc = "Used in extremly cold fronts, made out of real bears."
+ desc = "Used in extremely cold fronts, made out of real bears."
icon_state = "rus_coat"
inhand_icon_state = null
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
@@ -760,7 +760,7 @@
/obj/item/clothing/suit/armor/durability/watermelon
name = "watermelon armor"
- desc = "An armor, made from watermelons. Propably won't take too many hits, but at least it looks serious... As serious as worn watermelon can be."
+ desc = "An armor, made from watermelons. Probably won't take too many hits, but at least it looks serious... As serious as worn watermelon can be."
icon_state = "watermelon"
inhand_icon_state = null
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
@@ -794,7 +794,7 @@
/obj/item/clothing/suit/armor/durability/holymelon
name = "holymelon armor"
- desc = "An armor, made from holymelons. Inspires you to go on some sort of a crusade... Perhaps spreading spinach to children?"
+ desc = "An armor, made from holymelons. Inspires you to go on some sort of crusade... Perhaps spreading spinach to children?"
icon_state = "holymelon"
inhand_icon_state = null
body_parts_covered = CHEST|GROIN|LEGS|FEET|ARMS|HANDS
diff --git a/code/modules/clothing/suits/cloaks.dm b/code/modules/clothing/suits/cloaks.dm
index 5d31ee29e4a..dff7798d44a 100644
--- a/code/modules/clothing/suits/cloaks.dm
+++ b/code/modules/clothing/suits/cloaks.dm
@@ -70,7 +70,7 @@
/obj/item/clothing/neck/cloak/skill_reward/cleaning
name = "legendary cleaner's cloak"
- desc = "Worn by the most skilled custodians, this legendary cloak is only attainable by achieving janitorial enlightenment. This status symbol represents a being not only extensively trained in grime combat, but one who is willing to use an entire aresenal of cleaning supplies to its full extent to wipe grime's miserable ass off the face of the station."
+ desc = "Worn by the most skilled custodians, this legendary cloak is only attainable by achieving janitorial enlightenment. This status symbol represents a being not only extensively trained in grime combat, but one who is willing to use an entire arsenal of cleaning supplies to its full extent to wipe grime's miserable ass off the face of the station."
icon_state = "cleanercloak"
associated_skill_path = /datum/skill/cleaning
diff --git a/code/modules/clothing/suits/costume.dm b/code/modules/clothing/suits/costume.dm
index a7618b6f3be..3ef1b1691ca 100644
--- a/code/modules/clothing/suits/costume.dm
+++ b/code/modules/clothing/suits/costume.dm
@@ -588,7 +588,7 @@
/obj/item/clothing/suit/coordinator
name = "coordinator jacket"
- desc = "A jacket for a party ooordinator, stylish!."
+ desc = "A jacket for a party coordinator, stylish!."
icon_state = "capformal"
icon = 'icons/obj/clothing/suits/armor.dmi'
worn_icon = 'icons/mob/clothing/suits/armor.dmi'
diff --git a/code/modules/clothing/suits/labcoat.dm b/code/modules/clothing/suits/labcoat.dm
index aa9ea344ad7..96d2607a3ac 100644
--- a/code/modules/clothing/suits/labcoat.dm
+++ b/code/modules/clothing/suits/labcoat.dm
@@ -155,7 +155,7 @@
/obj/item/clothing/suit/toggle/labcoat/research_director
name = "research director's coat"
- desc = "A mix between a labcoat and just a regular coat. It's made out of a special anti-bacterial, anti-acidic, and anti-biohazardous synthetic fabric."
+ desc = "A mix between a labcoat and just a regular coat. It's made out of a special antibacterial, anti-acidic, and anti-biohazardous synthetic fabric."
icon_state = "labcoat_rd"
armor_type = /datum/armor/jacket_research_director
body_parts_covered = CHEST|GROIN|ARMS
diff --git a/code/modules/clothing/suits/wintercoats.dm b/code/modules/clothing/suits/wintercoats.dm
index 581d1c49964..272aafa7ff4 100644
--- a/code/modules/clothing/suits/wintercoats.dm
+++ b/code/modules/clothing/suits/wintercoats.dm
@@ -390,7 +390,7 @@
// Virologist
/obj/item/clothing/suit/hooded/wintercoat/medical/viro
name = "virology winter coat"
- desc = "A white winter coat with green markings. Warm, but wont fight off the common cold or any other disease. Might make people stand far away from you in the hallway. The zipper tab looks like an oversized bacteriophage."
+ desc = "A white winter coat with green markings. Warm, but won't fight off the common cold or any other disease. Might make people stand far away from you in the hallway. The zipper tab looks like an oversized bacteriophage."
icon_state = "coatviro"
inhand_icon_state = null
hoodtype = /obj/item/clothing/head/hooded/winterhood/medical/viro
diff --git a/code/modules/clothing/suits/wiz_robe.dm b/code/modules/clothing/suits/wiz_robe.dm
index 794ebfbff49..0e3ca6131f2 100644
--- a/code/modules/clothing/suits/wiz_robe.dm
+++ b/code/modules/clothing/suits/wiz_robe.dm
@@ -236,7 +236,7 @@
/obj/item/clothing/suit/wizrobe/durathread
name = "durathread robe"
- desc = "A rather dull durathread robe; not quite as protective as a proper piece of armour, but much stylish."
+ desc = "A rather dull durathread robe; not quite as protective as a proper piece of armour, but much more stylish."
icon_state = "durathread-fake"
inhand_icon_state = null
armor_type = /datum/armor/robe_durathread
@@ -254,12 +254,12 @@
/obj/item/clothing/suit/wizrobe/durathread/fire
name = "pyromancer robe"
- desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ desc = "A rather dull durathread robe; not quite as protective as woven armour, but much more stylish."
icon_state = "durathread-fire"
/obj/item/clothing/suit/wizrobe/durathread/ice
name = "pyromancer robe"
- desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ desc = "A rather dull durathread robe; not quite as protective as woven armour, but much more stylish."
icon_state = "durathread-ice"
/obj/item/clothing/suit/wizrobe/durathread/electric
@@ -269,12 +269,12 @@
/obj/item/clothing/suit/wizrobe/durathread/earth
name = "geomancer robe"
- desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ desc = "A rather dull durathread robe; not quite as protective as woven armour, but much more stylish."
icon_state = "durathread-earth"
/obj/item/clothing/suit/wizrobe/durathread/necro
name = "necromancer robe"
- desc = "A rather dull durathread robe; not quite as protective as an woven armour, but much stylish."
+ desc = "A rather dull durathread robe; not quite as protective as woven armour, but much more stylish."
icon_state = "durathread-necro"
diff --git a/code/modules/clothing/under/costume.dm b/code/modules/clothing/under/costume.dm
index c8550dd0ff6..39734352fda 100644
--- a/code/modules/clothing/under/costume.dm
+++ b/code/modules/clothing/under/costume.dm
@@ -176,7 +176,7 @@
/obj/item/clothing/under/costume/sailor
name = "sailor suit"
- desc = "Skipper's in the wardroom drinkin gin'."
+ desc = "Skipper's in the wardroom drinkin' gin."
icon_state = "sailor"
inhand_icon_state = "b_suit"
can_adjust = FALSE
@@ -309,8 +309,8 @@
alt_covers_chest = TRUE
/obj/item/clothing/under/costume/buttondown/slacks
- name = "buttondown shirt with slacks"
- desc = "A fancy buttondown shirt with slacks."
+ name = "button-down shirt with slacks"
+ desc = "A fancy button-down shirt with slacks."
icon_state = "buttondown_slacks"
greyscale_config = /datum/greyscale_config/buttondown_slacks
greyscale_config_worn = /datum/greyscale_config/buttondown_slacks/worn
@@ -321,8 +321,8 @@
greyscale_colors = "#EEEEEE#CBDBFC#17171B#222227"
/obj/item/clothing/under/costume/buttondown/shorts
- name = "buttondown shirt with shorts"
- desc = "A fancy buttondown shirt with shorts."
+ name = "button-down shirt with shorts"
+ desc = "A fancy button-down shirt with shorts."
icon_state = "buttondown_shorts"
greyscale_config = /datum/greyscale_config/buttondown_shorts
greyscale_config_worn = /datum/greyscale_config/buttondown_shorts/worn
@@ -330,8 +330,8 @@
flags_1 = IS_PLAYER_COLORABLE_1
/obj/item/clothing/under/costume/buttondown/skirt
- name = "buttondown shirt with skirt"
- desc = "A fancy buttondown shirt with skirt."
+ name = "button-down shirt with skirt"
+ desc = "A fancy button-down shirt with skirt."
icon_state = "buttondown_skirt"
greyscale_config = /datum/greyscale_config/buttondown_skirt
greyscale_config_worn = /datum/greyscale_config/buttondown_skirt/worn
@@ -441,7 +441,7 @@
/obj/item/clothing/under/costume/traditional
name = "traditional suit"
- desc = "A full, vibrantly coloured suit. Likely with traditional purposes. Maybe the colours represent a familly, clan, or rank, who knows."
+ desc = "A full, vibrantly coloured suit. Likely with traditional purposes. Maybe the colours represent a family, clan, or rank, who knows."
icon_state = "tradition"
inhand_icon_state = null
female_sprite_flags = NO_FEMALE_UNIFORM
@@ -468,16 +468,16 @@
flags_inv = HIDEGLOVES|HIDESHOES|HIDEEARS|HIDEEYES|HIDEHAIR
/obj/item/clothing/under/costume/gamberson
- name = "re-enactor's Gamberson"
- desc = "A colorful set of clothes made to look like a medieval gamberson."
+ name = "re-enactor's gambeson"
+ desc = "A colorful set of clothes made to look like a medieval gambeson."
icon_state = "gamberson"
inhand_icon_state = null
female_sprite_flags = NO_FEMALE_UNIFORM
can_adjust = FALSE
/obj/item/clothing/under/costume/gamberson/military
- name = "swordsman's Gamberson"
- desc = "A padded medieval gamberson. Has enough woolen layers to dull a strike from any small weapon."
+ name = "swordsman's gambeson"
+ desc = "A padded medieval gambeson. Has enough woolen layers to dull a strike from any small weapon."
armor_type = /datum/armor/clothing_under/rank_security
has_sensor = NO_SENSORS
diff --git a/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm b/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm
index 71557e68a47..17fe302b8e5 100644
--- a/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm
+++ b/code/modules/clothing/under/jobs/Plasmaman/civilian_service.dm
@@ -79,19 +79,19 @@
/obj/item/clothing/under/plasmaman/cargo
name = "cargo plasma envirosuit"
- desc = "A joint envirosuit used by plasmamen quartermasters and cargo techs alike, due to the logistical problems of differenciating the two with the length of their pant legs."
+ desc = "A joint envirosuit used by plasmamen quartermasters and cargo techs alike, due to the logistical problems of differentiating the two with the length of their pant legs."
icon_state = "cargo_envirosuit"
inhand_icon_state = null
/obj/item/clothing/under/plasmaman/mining
name = "mining plasma envirosuit"
- desc = "An air-tight khaki suit designed for operations on lavaland by plasmamen."
+ desc = "An airtight khaki suit designed for operations on lavaland by plasmamen."
icon_state = "explorer_envirosuit"
inhand_icon_state = null
/obj/item/clothing/under/plasmaman/chef
name = "chef's plasma envirosuit"
- desc = "A white plasmaman envirosuit designed for cullinary practices. One might question why a member of a species that doesn't need to eat would become a chef."
+ desc = "A white plasmaman envirosuit designed for culinary practices. One might question why a member of a species that doesn't need to eat would become a chef."
icon_state = "chef_envirosuit"
inhand_icon_state = null
diff --git a/code/modules/clothing/under/jobs/Plasmaman/command.dm b/code/modules/clothing/under/jobs/Plasmaman/command.dm
index 8713edb5588..6b30dc03776 100644
--- a/code/modules/clothing/under/jobs/Plasmaman/command.dm
+++ b/code/modules/clothing/under/jobs/Plasmaman/command.dm
@@ -34,7 +34,7 @@
/obj/item/clothing/under/plasmaman/chief_engineer
name = "chief engineer's plasma envirosuit"
- desc = "An air-tight suit designed to be used by plasmamen insane enough to achieve the rank of \"Chief Engineer\"."
+ desc = "An airtight suit designed to be used by plasmamen insane enough to achieve the rank of \"Chief Engineer\"."
icon_state = "ce_envirosuit"
inhand_icon_state = null
armor_type = /datum/armor/clothing_under/engineering_chief_engineer/plasmaman
diff --git a/code/modules/clothing/under/jobs/Plasmaman/engineering.dm b/code/modules/clothing/under/jobs/Plasmaman/engineering.dm
index 26d06038131..6fe73e04e12 100644
--- a/code/modules/clothing/under/jobs/Plasmaman/engineering.dm
+++ b/code/modules/clothing/under/jobs/Plasmaman/engineering.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/under/plasmaman/engineering
name = "engineering plasma envirosuit"
- desc = "An air-tight suit designed to be used by plasmamen employed as engineers, the usual purple stripes being replaced by engineering's orange. It protects the user from fire and acid damage."
+ desc = "An airtight suit designed to be used by plasmamen employed as engineers, the usual purple stripes being replaced by engineering's orange. It protects the user from fire and acid damage."
icon_state = "engineer_envirosuit"
inhand_icon_state = null
armor_type = /datum/armor/clothing_under/plasmaman_engineering
@@ -12,7 +12,7 @@
/obj/item/clothing/under/plasmaman/atmospherics
name = "atmospherics plasma envirosuit"
- desc = "An air-tight suit designed to be used by plasmamen employed as atmos technicians, the usual purple stripes being replaced by atmos' blue."
+ desc = "An airtight suit designed to be used by plasmamen employed as atmos technicians, the usual purple stripes being replaced by atmos' blue."
icon_state = "atmos_envirosuit"
inhand_icon_state = null
armor_type = /datum/armor/clothing_under/plasmaman_atmospherics
diff --git a/code/modules/clothing/under/jobs/security.dm b/code/modules/clothing/under/jobs/security.dm
index 6fdecff829b..83b7847855e 100644
--- a/code/modules/clothing/under/jobs/security.dm
+++ b/code/modules/clothing/under/jobs/security.dm
@@ -61,7 +61,7 @@
/obj/item/clothing/under/rank/security/constable
name = "constable outfit"
- desc = "A british looking outfit."
+ desc = "A British-looking outfit."
icon_state = "constable"
inhand_icon_state = null
can_adjust = FALSE
diff --git a/code/modules/clothing/under/suits.dm b/code/modules/clothing/under/suits.dm
index 07ec1a59c49..4e48a52f58f 100644
--- a/code/modules/clothing/under/suits.dm
+++ b/code/modules/clothing/under/suits.dm
@@ -113,7 +113,7 @@
/obj/item/clothing/under/suit/carpskin
name = "carpskin suit"
- desc = "An luxurious suit made with only the finest scales, perfect for conducting dodgy business deals."
+ desc = "A luxurious suit made with only the finest scales, perfect for conducting dodgy business deals."
icon_state = "carpskin_suit"
inhand_icon_state = null
diff --git a/code/modules/clothing/under/syndicate.dm b/code/modules/clothing/under/syndicate.dm
index ac6af3f2f7f..65a0400ed45 100644
--- a/code/modules/clothing/under/syndicate.dm
+++ b/code/modules/clothing/under/syndicate.dm
@@ -1,6 +1,6 @@
/obj/item/clothing/under/syndicate
name = "tactical turtleneck"
- desc = "A non-descript and slightly suspicious looking turtleneck with digital camouflage cargo pants."
+ desc = "A nondescript and slightly suspicious looking turtleneck with digital camouflage cargo pants."
icon_state = "syndicate"
inhand_icon_state = "bl_suit"
has_sensor = NO_SENSORS
@@ -17,7 +17,7 @@
/obj/item/clothing/under/syndicate/skirt
name = "tactical skirtleneck"
- desc = "A non-descript and slightly suspicious looking skirtleneck."
+ desc = "A nondescript and slightly suspicious looking skirtleneck."
icon_state = "syndicate_skirt"
inhand_icon_state = "bl_suit"
female_sprite_flags = FEMALE_UNIFORM_TOP_ONLY
diff --git a/code/modules/deathmatch/deathmatch_loadouts.dm b/code/modules/deathmatch/deathmatch_loadouts.dm
index b50a579f34d..f4d3d9b5ede 100644
--- a/code/modules/deathmatch/deathmatch_loadouts.dm
+++ b/code/modules/deathmatch/deathmatch_loadouts.dm
@@ -53,7 +53,7 @@
/datum/outfit/deathmatch_loadout/assistant/weaponless
name = "Deathmatch: Assistant loadout (Weaponless)"
display_name = "Assistant (Unarmed)"
- desc = "What is an assistant without a toolbox? nothing"
+ desc = "What is an assistant without a toolbox? Nothing!"
l_hand = null
/datum/outfit/deathmatch_loadout/operative
@@ -154,7 +154,7 @@
/datum/outfit/deathmatch_loadout/battler
name = "Deathmatch: Battler Base"
display_name = "Battler"
- desc = "What is a battler whith out weapone?."
+ desc = "What is a battler without weapons?"
shoes = /obj/item/clothing/shoes/combat
uniform = /obj/item/clothing/under/syndicate
@@ -779,7 +779,7 @@
/datum/outfit/deathmatch_loadout/lizardkind
name = "Deathmatch: Lizard Species"
display_name = "Lizardfolk"
- desc = "They may be heavily discrimated against, they may be most often seen doing menial activities, but at least they, uh, uhh..."
+ desc = "They may be heavily discriminated against, they may be most often seen doing menial activities, but at least they, uh, uhh..."
species_override = /datum/species/lizard
head = /obj/item/clothing/head/soft/purple
diff --git a/code/modules/deathmatch/deathmatch_mapping.dm b/code/modules/deathmatch/deathmatch_mapping.dm
index 7ef314a917b..97c73fd5e9a 100644
--- a/code/modules/deathmatch/deathmatch_mapping.dm
+++ b/code/modules/deathmatch/deathmatch_mapping.dm
@@ -14,7 +14,7 @@
// for the illusion of a moving train
/turf/open/chasm/true/no_smooth/fake_motion_sand
name = "air"
- desc = "Dont jump off, unless you want to fall a really long distance."
+ desc = "Don't jump off, unless you want to fall a really long distance."
icon_state = "sandmoving"
base_icon_state = "sandmoving"
icon = 'icons/turf/floors.dmi'
diff --git a/code/modules/deathmatch/deathmatch_maps.dm b/code/modules/deathmatch/deathmatch_maps.dm
index da08ae0b311..e0f86ccc923 100644
--- a/code/modules/deathmatch/deathmatch_maps.dm
+++ b/code/modules/deathmatch/deathmatch_maps.dm
@@ -79,7 +79,7 @@
/datum/lazy_template/deathmatch/mech_madness
name = "Mech Madness"
- desc = "Do you hate mechs? Yeah? Dont care! Go fight eachother!"
+ desc = "Do you hate mechs? Yeah? Don't care! Go fight each other!"
max_players = 4
allowed_loadouts = list(/datum/outfit/deathmatch_loadout/operative)
map_name = "mech_madness"
diff --git a/code/modules/events/communications_blackout.dm b/code/modules/events/communications_blackout.dm
index 9fb32278f8d..1d192f5e0db 100644
--- a/code/modules/events/communications_blackout.dm
+++ b/code/modules/events/communications_blackout.dm
@@ -3,7 +3,7 @@
typepath = /datum/round_event/communications_blackout
weight = 30
category = EVENT_CATEGORY_ENGINEERING
- description = "Heavily emps all telecommunication machines, blocking all communication for a while."
+ description = "Heavily EMPs all telecommunication machines, blocking all communication for a while."
min_wizard_trigger_potency = 0
max_wizard_trigger_potency = 3
diff --git a/code/modules/events/holiday/xmas.dm b/code/modules/events/holiday/xmas.dm
index eeed75d2299..7a119ee92bd 100644
--- a/code/modules/events/holiday/xmas.dm
+++ b/code/modules/events/holiday/xmas.dm
@@ -14,7 +14,7 @@
joke_paper.name = "[pick("awful","terrible","unfunny")] joke"
joke_paper.add_raw_text(pick("What did one snowman say to the other?\n\n'Is it me or can you smell carrots?'",
"Why couldn't the snowman get laid?\n\nHe was frigid!",
- "Where are santa's helpers educated?\n\nNowhere, they're ELF-taught.",
+ "Where are Santa's helpers educated?\n\nNowhere, they're ELF-taught.",
"What happened to the man who stole advent calanders?\n\nHe got 25 days.",
"What does Santa get when he gets stuck in a chimney?\n\nClaus-trophobia.",
"Where do you find chili beans?\n\nThe north pole.",
@@ -75,7 +75,7 @@
max_occurrences = 1
earliest_start = 30 MINUTES
category = EVENT_CATEGORY_HOLIDAY
- description = "Spawns santa, who shall roam the station, handing out gifts."
+ description = "Spawns Santa, who shall roam the station, handing out gifts."
/datum/round_event/ghost_role/santa
role_name = "Santa"
@@ -85,7 +85,7 @@
priority_announce("Santa is coming to town!", "Unknown Transmission")
/datum/round_event/ghost_role/santa/start()
- var/mob/chosen_one = SSpolling.poll_ghost_candidates("Santa is coming to town! Do you want to be [span_notice("Santa")]?", poll_time = 15 SECONDS, alert_pic = /obj/item/clothing/head/costume/santa, role_name_text = "santa", amount_to_pick = 1)
+ var/mob/chosen_one = SSpolling.poll_ghost_candidates("Santa is coming to town! Do you want to be [span_notice("Santa")]?", poll_time = 15 SECONDS, alert_pic = /obj/item/clothing/head/costume/santa, role_name_text = "Santa", amount_to_pick = 1)
if(isnull(chosen_one))
return NOT_ENOUGH_PLAYERS
santa = new /mob/living/carbon/human(pick(GLOB.blobstart))
diff --git a/code/modules/events/space_vines/vine_controller.dm b/code/modules/events/space_vines/vine_controller.dm
index bd330668ba6..923b35fb82d 100644
--- a/code/modules/events/space_vines/vine_controller.dm
+++ b/code/modules/events/space_vines/vine_controller.dm
@@ -16,9 +16,9 @@ GLOBAL_LIST_INIT(vine_mutations_list, init_vine_mutation_list())
//List of currently processed vines, on this level to prevent runtime tomfoolery
var/list/obj/structure/spacevine/queue_end
///Spread multiplier, depends on productivity, affects how often kudzu spreads
- var/spread_multiplier = 5 // corresponds to artifical kudzu with production speed of 1, approaches 10% of total vines will spread per second
+ var/spread_multiplier = 5 // corresponds to artificial kudzu with production speed of 1, approaches 10% of total vines will spread per second
///Maximum spreading limit (ie. how many kudzu can there be) for this controller
- var/spread_cap = 30 // corresponds to artifical kudzu with production speed of 3.5
+ var/spread_cap = 30 // corresponds to artificial kudzu with production speed of 3.5
///The chance that we will develop a new mutation
var/mutativeness = 1
///Maximum sum of mutation severities
diff --git a/code/modules/experisci/experiment/experiments.dm b/code/modules/experisci/experiment/experiments.dm
index b98ae843f71..213a90a47ea 100644
--- a/code/modules/experisci/experiment/experiments.dm
+++ b/code/modules/experisci/experiment/experiments.dm
@@ -144,7 +144,7 @@
/datum/experiment/scanning/random/material/meat
name = "Biological Material Scanning Experiment"
- description = "They told us we couldn't make chairs out of every material in the world. You're here to prove those nay-sayers wrong."
+ description = "They told us we couldn't make chairs out of every material in the world. You're here to prove those naysayers wrong."
possible_material_types = list(/datum/material/meat)
/datum/experiment/scanning/random/material/easy
diff --git a/code/modules/explorer_drone/exploration_events/resource.dm b/code/modules/explorer_drone/exploration_events/resource.dm
index f7c0c4b1a9d..762f661aa6c 100644
--- a/code/modules/explorer_drone/exploration_events/resource.dm
+++ b/code/modules/explorer_drone/exploration_events/resource.dm
@@ -84,7 +84,7 @@
// EXPLORATION_SITE_RUINS 2/2
/datum/exploration_event/simple/resource/remnants
- name = "dessicated corpse"
+ name = "desiccated corpse"
required_site_traits = list(EXPLORATION_SITE_RUINS)
required_tool = EXODRONE_TOOL_MULTITOOL
discovery_log = "Discovered a corpse of a humanoid."
diff --git a/code/modules/fishing/fish/types/air_space.dm b/code/modules/fishing/fish/types/air_space.dm
index 5b73b085131..1a1d809526b 100644
--- a/code/modules/fishing/fish/types/air_space.dm
+++ b/code/modules/fishing/fish/types/air_space.dm
@@ -51,7 +51,7 @@
/obj/item/fish/bumpy
name = "bump-fish"
fish_id = "bumpy"
- desc = "An misshapen fish-thing all covered in stubby little tendrils"
+ desc = "A misshapen fish-thing all covered in stubby little tendrils."
icon_state = "bumpy"
sprite_height = 4
sprite_width = 5
diff --git a/code/modules/fishing/fish/types/freshwater.dm b/code/modules/fishing/fish/types/freshwater.dm
index 64ddb98918b..6e0a5154a62 100644
--- a/code/modules/fishing/fish/types/freshwater.dm
+++ b/code/modules/fishing/fish/types/freshwater.dm
@@ -182,7 +182,7 @@
/obj/item/fish/tadpole
name = "tadpole"
fish_id = "tadpole"
- desc = "The larval spawn of an amphibian. A very minuscle, round creature with a long tail it uses to swim around."
+ desc = "The larval spawn of an amphibian. A very miniscule, round creature with a long tail it uses to swim around."
icon_state = "tadpole"
average_size = 3
average_weight = 10
diff --git a/code/modules/fishing/fish/types/syndicate.dm b/code/modules/fishing/fish/types/syndicate.dm
index a1c32830f44..ab5500520c9 100644
--- a/code/modules/fishing/fish/types/syndicate.dm
+++ b/code/modules/fishing/fish/types/syndicate.dm
@@ -217,7 +217,7 @@
/obj/item/fish/pike/armored
name = "armored pike"
fish_id = "armored_pike"
- desc = "A long-bodied, metal-clad predator with a snout that almost looks like an halberd. Definitely a weapon to swing around."
+ desc = "A long-bodied, metal-clad predator with a snout that almost looks like a halberd. Definitely a weapon to swing around."
icon_state = "armored_pike"
inhand_icon_state = "armored_pike"
attack_verb_continuous = list("attacks", "pokes", "jabs", "tears", "lacerates", "gores")
diff --git a/code/modules/fishing/fishing_rod.dm b/code/modules/fishing/fishing_rod.dm
index 6a7b3780371..2f5e47445f7 100644
--- a/code/modules/fishing/fishing_rod.dm
+++ b/code/modules/fishing/fishing_rod.dm
@@ -758,7 +758,7 @@
/obj/item/fishing_rod/telescopic/master
name = "master fishing rod"
- desc = "The mythical rod of a lost fisher king. Said to be imbued with un-paralleled fishing power. There's writing on the back of the pole. \"ä¸å›½èˆªå¤©åˆ¶é€ \""
+ desc = "The mythical rod of a lost fisher king. Said to be imbued with unparalleled fishing power. There's writing on the back of the pole. \"ä¸å›½èˆªå¤©åˆ¶é€ \""
difficulty_modifier = -10
ui_description = "A mythical telescopic fishing rod that makes fishing quite easier."
wiki_description = null
diff --git a/code/modules/food_and_drinks/recipes/soup_mixtures.dm b/code/modules/food_and_drinks/recipes/soup_mixtures.dm
index 2aab17f5b9e..264fc50f469 100644
--- a/code/modules/food_and_drinks/recipes/soup_mixtures.dm
+++ b/code/modules/food_and_drinks/recipes/soup_mixtures.dm
@@ -1126,7 +1126,7 @@
// Special soup for Ethereals to consume to gain nutrition (energy) from.
/datum/reagent/consumable/nutriment/soup/electrons
name = "Electron Soup"
- description = "A gastronomic curiosity of ethereal origin. It is famed for the minature weather system formed over a properly prepared soup."
+ description = "A gastronomic curiosity of ethereal origin. It is famed for the miniature weather system formed over a properly prepared soup."
data = list("mushroom" = 1, "electrons" = 4)
glass_price = FOOD_PRICE_EXOTIC
color = "#E60040"
@@ -1966,7 +1966,7 @@
// Gyuramen
/datum/reagent/consumable/nutriment/soup/gyuramen
name = "Gyuramen Miy Käzu"
- description = "A rich beef and onion ramen with cheese- blending several cultural influences seemlessly into one tasty dish."
+ description = "A rich beef and onion ramen with cheese, blending several cultural influences seemlessly into one tasty dish."
data = list("beef broth" = 1, "onion" = 1, "cheese" = 1)
color = "#442621"
@@ -2094,7 +2094,7 @@
// Hong Kong Borscht
/datum/reagent/consumable/nutriment/soup/hong_kong_borscht
name = "Hong Kong Borscht"
- description = "Also known as luo song tang or Russian soup, this dish bears little to no resemblance to Eastern European borscht- indeed, it's a tomato-based soup with no beets in sight."
+ description = "Also known as luo song tang or Russian soup, this dish bears little to no resemblance to Eastern European borscht; indeed, it's a tomato-based soup with no beets in sight."
data = list("tomato" = 1, "meat" = 1, "cabbage" = 1)
color = "#CA4810"
diff --git a/code/modules/holodeck/turfs.dm b/code/modules/holodeck/turfs.dm
index 0222fd41cdc..02722d8a154 100644
--- a/code/modules/holodeck/turfs.dm
+++ b/code/modules/holodeck/turfs.dm
@@ -60,7 +60,7 @@
/turf/open/floor/holofloor/grass
gender = PLURAL
name = "lush grass"
- desc = "Looking at the lushious field, you suddenly feel homesick."
+ desc = "Looking at the luscious field, you suddenly feel homesick."
icon_state = "grass0"
bullet_bounce_sound = null
tiled_dirt = FALSE
diff --git a/code/modules/hydroponics/grown/banana.dm b/code/modules/hydroponics/grown/banana.dm
index db47c5625e3..18640cd2828 100644
--- a/code/modules/hydroponics/grown/banana.dm
+++ b/code/modules/hydroponics/grown/banana.dm
@@ -161,7 +161,7 @@
/obj/item/food/grown/banana/bunch
name = "banana bunch"
- desc = "Am exquisite bunch of bananas. The almost otherwordly plumpness steers the mind any discening entertainer towards the divine."
+ desc = "An exquisite bunch of bananas. The almost otherwordly plumpness steers the mind any discerning entertainer towards the divine."
icon_state = "banana_bunch"
bite_consumption_mod = 4
var/is_ripening = FALSE
diff --git a/code/modules/hydroponics/grown/berries.dm b/code/modules/hydroponics/grown/berries.dm
index 10631e4dcb0..0ab3637d00a 100644
--- a/code/modules/hydroponics/grown/berries.dm
+++ b/code/modules/hydroponics/grown/berries.dm
@@ -214,7 +214,7 @@
/obj/item/food/grown/lanternfruit
seed = /obj/item/seeds/lanternfruit
name = "lanternfruits"
- desc = "A sofly glowing fruit with a handle-shaped stem, an Ethereal favorite!"
+ desc = "A softly glowing fruit with a handle-shaped stem, an Ethereal favorite!"
icon_state = "lanternfruit"
foodtypes = FRUIT
tastes = list("tv static" = 1, "sour pear" = 1, "grapefruit" = 1)
diff --git a/code/modules/hydroponics/grown/flowers.dm b/code/modules/hydroponics/grown/flowers.dm
index d4ef53474fc..7d142c0a5a8 100644
--- a/code/modules/hydroponics/grown/flowers.dm
+++ b/code/modules/hydroponics/grown/flowers.dm
@@ -53,7 +53,7 @@
//Spacemans's Trumpet
/obj/item/seeds/poppy/lily/trumpet
name = "spaceman's trumpet seed pack"
- desc = "A plant sculped by extensive genetic engineering. The spaceman's trumpet is said to bear no resemblance to its wild ancestors. Inside NT AgriSci circles it is better known as NTPW-0372."
+ desc = "A plant sculpted by extensive genetic engineering. The spaceman's trumpet is said to bear no resemblance to its wild ancestors. Inside NT AgriSci circles it is better known as NTPW-0372."
icon_state = "seed-trumpet"
species = "spacemanstrumpet"
plantname = "Spaceman's Trumpet Plant"
diff --git a/code/modules/hydroponics/grown/grass_carpet.dm b/code/modules/hydroponics/grown/grass_carpet.dm
index a5cdc08fb76..8177dafa13f 100644
--- a/code/modules/hydroponics/grown/grass_carpet.dm
+++ b/code/modules/hydroponics/grown/grass_carpet.dm
@@ -58,7 +58,7 @@
/obj/item/food/grown/grass/fairy
seed = /obj/item/seeds/grass/fairy
name = "fairygrass"
- desc = "Blue, glowing, and smells fainly of mushrooms."
+ desc = "Blue, glowing, and smells faintly of mushrooms."
icon_state = "fairygrassclump"
bite_consumption_mod = 1
stacktype = /obj/item/stack/tile/fairygrass
diff --git a/code/modules/hydroponics/seed_extractor.dm b/code/modules/hydroponics/seed_extractor.dm
index 0df75d987e9..c8b890a2959 100644
--- a/code/modules/hydroponics/seed_extractor.dm
+++ b/code/modules/hydroponics/seed_extractor.dm
@@ -174,7 +174,7 @@
* needed to go to the ui handler
*
* to_add - what seed are we adding?
- * taking_from - where are we taking the seed from? A mob, a bag, etc? If null its means its just laying on the turf so force move it in
+ * taking_from - where are we taking the seed from? A mob, a bag, etc? If null its means it's just laying on the turf so force move it in
**/
/obj/machinery/seed_extractor/proc/add_seed(obj/item/seeds/to_add, atom/taking_from)
var/seed_id = generate_seed_hash(to_add)
diff --git a/code/modules/language/_language_holder.dm b/code/modules/language/_language_holder.dm
index 8e970ddd17a..61fbb4f8e6a 100644
--- a/code/modules/language/_language_holder.dm
+++ b/code/modules/language/_language_holder.dm
@@ -57,7 +57,7 @@ Key procs
/datum/language_holder/New(atom/new_owner)
if(new_owner)
if(QDELETED(new_owner))
- CRASH("Langauge holder added to a qdeleting thing, what the fuck [text_ref(new_owner)]")
+ CRASH("Language holder added to a qdeleting thing, what the fuck [text_ref(new_owner)]")
if(!ismovable(new_owner))
CRASH("Language holder being added to a non-movable thing, this is invalid (was: [new_owner] / [new_owner.type])")
diff --git a/code/modules/language/nekomimetic.dm b/code/modules/language/nekomimetic.dm
index 4be943f8441..c947c185f23 100644
--- a/code/modules/language/nekomimetic.dm
+++ b/code/modules/language/nekomimetic.dm
@@ -1,6 +1,6 @@
/datum/language/nekomimetic
name = "Nekomimetic"
- desc = "To the casual observer, this langauge is an incomprehensible mess of broken Japanese. To the felinids, it's somehow comprehensible."
+ desc = "To the casual observer, this language is an incomprehensible mess of broken Japanese. To the felinids, it's somehow comprehensible."
key = "f"
space_chance = 70
syllables = list(
diff --git a/code/modules/library/skill_learning/job_skillchips/clown.dm b/code/modules/library/skill_learning/job_skillchips/clown.dm
index f8836b41dca..c94be3c7a55 100644
--- a/code/modules/library/skill_learning/job_skillchips/clown.dm
+++ b/code/modules/library/skill_learning/job_skillchips/clown.dm
@@ -1,6 +1,6 @@
/obj/item/skillchip/job/clown
name = "B@L00NY skillchip"
- desc = "This biochip contain several terabytes of uncannily religious, Honkmother praising guides on how to reshape balloons into silly animals."
+ desc = "This biochip contains several terabytes of uncannily religious, Honkmother-praising guides on how to reshape balloons into silly animals."
auto_traits = list(TRAIT_BALLOON_SUTRA)
skill_name = "Balloon Sutra"
skill_description = "Learn the ancient Honkmotherian arts of balloon-sutra."
diff --git a/code/modules/library/skill_learning/job_skillchips/research_director.dm b/code/modules/library/skill_learning/job_skillchips/research_director.dm
index 07bc945e1d1..1785e9c6638 100644
--- a/code/modules/library/skill_learning/job_skillchips/research_director.dm
+++ b/code/modules/library/skill_learning/job_skillchips/research_director.dm
@@ -1,9 +1,9 @@
/obj/item/skillchip/research_director
name = "R.D.S.P.L.X. skillchip"
- desc = "Knowledge of how to solve the ancient conumdrum; what happens when an unstoppable force meets an immovable object."
+ desc = "Knowledge of how to solve the ancient conundrum: what happens when an unstoppable force meets an immovable object."
auto_traits = list(TRAIT_ROD_SUPLEX, TRAIT_STRENGTH)
skill_name = "True Strength"
- skill_description = "The knowledge and strength to resolve the most ancient conumdrum; what happens when an unstoppable force meets an immovable object."
+ skill_description = "The knowledge and strength to resolve the most ancient conundrum: what happens when an unstoppable force meets an immovable object."
skill_icon = "dumbbell"
activate_message = span_notice("You realise if you apply the correct force, at the correct angle, it is possible to make the immovable permanently movable. And... damn, you look huge.")
deactivate_message = span_notice("You forget how to permanently anchor a paradoxical object. Also, you should really hit the gym...")
diff --git a/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm b/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm
index 4aecd64aa16..0309ac3fbab 100644
--- a/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm
+++ b/code/modules/mapfluff/ruins/lavalandruin_code/elephantgraveyard.dm
@@ -322,7 +322,7 @@
/obj/structure/closet/crate/grave/filled/lead_researcher
name = "ominous burial mound"
- desc = "Even in a place filled to the brim with graves, this one shows a level of preperation and planning that fills you with dread."
+ desc = "Even in a place filled to the brim with graves, this one shows a level of preparation and planning that fills you with dread."
icon = 'icons/obj/storage/crates.dmi'
icon_state = "grave_lead"
lead_tomb = TRUE
diff --git a/code/modules/mapfluff/ruins/spaceruin_code/commsbuoy.dm b/code/modules/mapfluff/ruins/spaceruin_code/commsbuoy.dm
index 9ddf111958c..4dcd44031e7 100644
--- a/code/modules/mapfluff/ruins/spaceruin_code/commsbuoy.dm
+++ b/code/modules/mapfluff/ruins/spaceruin_code/commsbuoy.dm
@@ -220,7 +220,7 @@