mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-21 20:20:33 +01:00
Merge branch 'master' of https://github.com/tgstation/tgstation into pulls-tg-to-fix-shit
This commit is contained in:
@@ -14,8 +14,11 @@
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the hostile creatures, and the ash drakes swooping down from the cloudless skies, all you can wish for is the feel of soft grass between your toes and \
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the fresh air of Earth. These thoughts are dispelled by yet another recollection of how you got here... "
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spawner_job_path = /datum/job/hermit
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<<<<<<< HEAD
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quirks_enabled = TRUE // SKYRAT EDIT ADDITION - ghost role loadouts
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random_appearance = FALSE // SKYRAT EDIT ADDITION
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/obj/effect/mob_spawn/ghost_role/human/hermit/Initialize(mapload)
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. = ..()
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@@ -81,8 +84,11 @@
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flavour_text = "Ch'yea. You came here, like, on spring break, hopin' to pick up some bangin' hot chicks, y'knaw?"
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spawner_job_path = /datum/job/beach_bum
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outfit = /datum/outfit/beachbum
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<<<<<<< HEAD
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quirks_enabled = TRUE // SKYRAT EDIT ADDITION - ghost role loadouts
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random_appearance = FALSE // SKYRAT EDIT ADDITION
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/obj/effect/mob_spawn/ghost_role/human/beach/lifeguard
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you_are_text = "You're a spunky lifeguard!"
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@@ -123,7 +129,10 @@
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flavour_text = "Time to mix drinks and change lives. Smoking space drugs makes it easier to understand your patrons' odd dialect."
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spawner_job_path = /datum/job/space_bartender
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outfit = /datum/outfit/spacebartender
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<<<<<<< HEAD
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random_appearance = FALSE // SKYRAT EDIT ADDITION
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/datum/outfit/spacebartender
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name = "Space Bartender"
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@@ -159,8 +168,11 @@
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and eventually bring life to this desolate planet while waiting for contact from your creators. \
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Estimated time of last contact: Deployment, 5000 millennia ago."
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spawner_job_path = /datum/job/lifebringer
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<<<<<<< HEAD
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restricted_species = list(/datum/species/pod) //SKYRAT EDIT ADDITION
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random_appearance = FALSE // SKYRAT EDIT ADDITION
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/obj/effect/mob_spawn/ghost_role/human/seed_vault/Initialize(mapload)
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. = ..()
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@@ -228,8 +240,11 @@
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spawner_job_path = /datum/job/ash_walker
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var/datum/team/ashwalkers/team
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var/obj/structure/ash_walker_eggshell/eggshell
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<<<<<<< HEAD
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restricted_species = list(/datum/species/lizard/ashwalker) //SKYRAT EDIT ADDITION
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random_appearance = FALSE // SKYRAT EDIT ADDITION
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/obj/effect/mob_spawn/ghost_role/human/ash_walker/Destroy()
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eggshell = null
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@@ -243,10 +258,13 @@
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return FALSE
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/obj/effect/mob_spawn/ghost_role/human/ash_walker/special(mob/living/carbon/human/spawned_human)
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<<<<<<< HEAD
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// SKYRAT EDIT ADDITION BEGIN
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spawned_human.fully_replace_character_name(null, spawned_human.generate_random_mob_name(TRUE)) // SKYRAT EDIT MOVE - Moving before parent call prevents char name randomization
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quirks_enabled = TRUE // ghost role quirks
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// SKYRAT EDIT ADDITION END
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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. = ..()
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spawned_human.fully_replace_character_name(null, spawned_human.generate_random_mob_name(TRUE))
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to_chat(spawned_human, "<b>Drag the corpses of men and beasts to your nest. It will absorb them to create more of your kind. Invade the strange structure of the outsiders if you must. Do not cause unnecessary destruction, as littering the wastes with ugly wreckage is certain to not gain you favor. Glory to the Necropolis!</b>")
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@@ -296,14 +314,21 @@
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important_text = "The base is rigged with explosives, DO NOT abandon it or let it fall into enemy hands!"
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outfit = /datum/outfit/lavaland_syndicate
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spawner_job_path = /datum/job/lavaland_syndicate
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<<<<<<< HEAD
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loadout_enabled = TRUE // SKYRAT EDIT ADDITION - ghost role loadouts
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quirks_enabled = TRUE // SKYRAT EDIT ADDITION - ghost role loadouts
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random_appearance = FALSE // SKYRAT EDIT ADDITION
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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deletes_on_zero_uses_left = FALSE
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/obj/effect/mob_spawn/ghost_role/human/lavaland_syndicate/special(mob/living/new_spawn)
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. = ..()
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<<<<<<< HEAD
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new_spawn.grant_language(/datum/language/codespeak, source = LANGUAGE_SPAWNER) // SKYRAT EDIT CHANGE - ORIGINAL: new_spawn.grant_language(/datum/language/codespeak, source = LANGUAGE_MIND)
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=======
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new_spawn.grant_language(/datum/language/codespeak, source = LANGUAGE_MIND)
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/obj/effect/mob_spawn/ghost_role/human/lavaland_syndicate/comms
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name = "Syndicate Comms Agent"
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@@ -324,6 +349,7 @@
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ears = /obj/item/radio/headset/syndicate/alt
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shoes = /obj/item/clothing/shoes/combat
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r_pocket = /obj/item/gun/ballistic/automatic/pistol
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<<<<<<< HEAD
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r_hand = /obj/item/storage/toolbox/guncase/skyrat/carwo_large_case/sindano/evil // SKYRAT EDIT - Original: /obj/item/gun/ballistic/rifle/sniper_rifle
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implants = list(/obj/item/implant/weapons_auth)
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@@ -335,6 +361,14 @@
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syndicate.faction |= ROLE_SYNDICATE
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*/
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// SKYRAT EDIT REMOVAL END
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=======
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r_hand = /obj/item/gun/ballistic/rifle/sniper_rifle
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implants = list(/obj/item/implant/weapons_auth)
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/datum/outfit/lavaland_syndicate/post_equip(mob/living/carbon/human/syndicate, visualsOnly = FALSE)
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syndicate.faction |= ROLE_SYNDICATE
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/datum/outfit/lavaland_syndicate/comms
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name = "Lavaland Syndicate Comms Agent"
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@@ -160,6 +160,11 @@
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l_pocket = /obj/item/uplink/nuclear
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r_pocket = /obj/item/modular_computer/pda/nukeops
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<<<<<<< HEAD
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=======
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skillchips = list(/obj/item/skillchip/disk_verifier)
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/obj/effect/mob_spawn/ghost_role/human/syndicate/battlecruiser/captain
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name = "Syndicate Battlecruiser Captain"
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you_are_text = "You are the captain aboard the syndicate flagship: the SBC Starfury."
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@@ -272,7 +272,11 @@
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/obj/effect/mob_spawn/ghost_role/human/syndicatespace/special(mob/living/new_spawn)
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. = ..()
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<<<<<<< HEAD
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new_spawn.grant_language(/datum/language/codespeak, source = LANGUAGE_SPAWNER) // SKYRAT EDIT CHANGE - ORIGINAL: new_spawn.grant_language(/datum/language/codespeak, source = LANGUAGE_MIND)
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=======
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new_spawn.grant_language(/datum/language/codespeak, source = LANGUAGE_MIND)
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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var/datum/job/spawn_job = SSjob.GetJobType(spawner_job_path)
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var/policy = get_policy(spawn_job.policy_index)
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if(policy)
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@@ -38,6 +38,15 @@
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if(faction)
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faction = string_list(faction)
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<<<<<<< HEAD
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=======
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/obj/effect/mob_spawn/Destroy()
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spawned_mob_ref = null
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if(istype(outfit))
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QDEL_NULL(outfit)
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return ..()
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/// Creates whatever mob the spawner makes. Return FALSE if we want to exit from here without doing that, returning NULL will be logged to admins.
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/obj/effect/mob_spawn/proc/create(mob/mob_possessor, newname)
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var/mob/living/spawned_mob = new mob_type(get_turf(src)) //living mobs only
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@@ -59,7 +68,10 @@
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spawned_human.underwear = "Nude"
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spawned_human.undershirt = "Nude"
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spawned_human.socks = "Nude"
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<<<<<<< HEAD
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spawned_human.bra = "Nude" //SKYRAT EDIT ADDITION
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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randomize_human_normie(spawned_human)
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if(hairstyle)
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spawned_human.set_hairstyle(hairstyle, update = FALSE)
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@@ -132,12 +144,20 @@
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/// Whether this offers a temporary body or not. Essentially, you'll be able to reenter your body after using this spawner.
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var/temp_body = FALSE
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<<<<<<< HEAD
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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/obj/effect/mob_spawn/ghost_role/Initialize(mapload)
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. = ..()
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SSpoints_of_interest.make_point_of_interest(src)
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LAZYADD(GLOB.mob_spawners[name], src)
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<<<<<<< HEAD
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/obj/effect/mob_spawn/Destroy()
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=======
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/obj/effect/mob_spawn/ghost_role/Destroy()
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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var/list/spawners = GLOB.mob_spawners[name]
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LAZYREMOVE(spawners, src)
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if(!LAZYLEN(spawners))
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@@ -156,6 +176,7 @@
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var/user_ckey = user.ckey // Just in case shenanigans happen, we always want to remove it from the list.
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LAZYADD(ckeys_trying_to_spawn, user_ckey)
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<<<<<<< HEAD
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// SKYRAT EDIT ADDITION START
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if(restricted_species && !(user.client?.prefs?.read_preference(/datum/preference/choiced/species) in restricted_species))
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var/incorrect_species = tgui_alert(user, "Current species preference incompatible, proceed with random appearance?", "Incompatible Species", list("Yes", "No"))
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@@ -164,6 +185,8 @@
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return
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// SKYRAT EDIT ADDITION END
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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if(prompt_ghost)
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var/prompt = "Become [prompt_name]?"
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if(!temp_body && user.can_reenter_corpse && user.mind)
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@@ -186,12 +209,15 @@
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to_chat(user, span_warning("You are banned from this role!"))
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LAZYREMOVE(ckeys_trying_to_spawn, user_ckey)
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return
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<<<<<<< HEAD
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// SKYRAT EDIT ADDITION START
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if(is_banned_from(user.ckey, BAN_GHOST_ROLE_SPAWNER)) // Ghost role bans
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to_chat(user, span_warning("Error, you are banned from playing ghost roles!"))
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LAZYREMOVE(ckeys_trying_to_spawn, user_ckey)
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return
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// SKYRAT EDIT ADDITION END
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=======
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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if(!allow_spawn(user, silent = FALSE))
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LAZYREMOVE(ckeys_trying_to_spawn, user_ckey)
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return
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@@ -275,6 +301,10 @@
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///these mob spawn subtypes trigger immediately (New or Initialize) and are not player controlled... since they're dead, you know?
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/obj/effect/mob_spawn/corpse
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<<<<<<< HEAD
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=======
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density = FALSE //these are pretty much abstract objects that leave a corpse in their place.
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>>>>>>> 4b4ae0958fe6b5d511ee6e24a5087599f61d70a3
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///when this mob spawn should auto trigger.
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var/spawn_when = CORPSE_INSTANT
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