Nonhuman things can now move through the barrier

This commit is contained in:
Names Are Hard
2020-01-27 12:13:49 -08:00
parent 6fb3c0dfdd
commit 4da5445620
+7 -1
View File
@@ -133,10 +133,16 @@
/obj/structure/holosign/barrier/medical/CanAllowThrough(atom/movable/mover, turf/target)
. = ..()
if(force_allaccess || issilicon(mover))
if(force_allaccess)
return TRUE
if(istype(mover, /obj/vehicle/ridden))
for(var/M in mover.buckled_mobs)
if(ishuman(M))
if(!CheckHuman(M))
return FALSE
if(ishuman(mover))
return CheckHuman(mover)
return TRUE
/obj/structure/holosign/barrier/medical/Bumped(atom/movable/AM)
. = ..()