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[READY]Armadyne Anti Trust Act Part 2: Return of The Ballistic Security (#27409)
* Update pistol.dm * Update pistol.dm * Update pistol.dm * we fix the linter * Update pistol.dm * Update pistol.dmi * Update pistol.dm * this shit * Update pistol.dm * Update pistol.dm * Update pistol.dm * Update rifle.dm * I am happy. * Update vending.dm * new file * fire delay * Create magazine.dm * finally * Update pistol.dm * bazinga * Update pistol.dm * this is impossible * Update magazine.dm * mm * as * i forgot! * Update pistol.dm * what the hell are we doing * Update pistol.dm * Update security.dm * Update pistol.dm * what * i fixed linter * help me gordon * Update allstar.dm * Update tgstation.dme * Update pistol.dm * Update pistol.dm * now what * Update tgstation.dme * i crave sex * Update smg.dm * Update magazine.dm * Update pistol.dm * Update sec_research.dm * Update sec_research.dm * accurate * mmm * Update tgstation.dme * Update sec_research.dm * Update all_nodes.dm * don't you feel silly? * Update all_nodes.dm * Update tgstation.dme * Update cargo_stuff.dm * Update cargo_stuff.dm * Update magazine.dm * Update magazine.dm * we are ready * Update all_nodes.dm * Update rifle.dm * Update gun48x32.dmi * Update rifle.dm * bird * Update rifle.dm * Why * its ready? * what * Update rifle.dm * i wish i can die soon * Update ammo.dmi * more curious about the result * Update rifle.dm * mister mister president i want to die * Update magazines.dm * what * fml lol * Update gun40x32.dmi * this is sick af * Update rifle.dm * what * Update rifle.dm * Update all_nodes.dm * what * Update rifle.dm * Update all_nodes.dm * yeah * Update all_nodes.dm * Update pistol.dm * so * Update sec_research.dm * Update rifle.dm * ready * Update head.dmi * wwhat * Update gun40x32.dmi * yeah * ww got vything done * we h int at a darker past * yeah I know that there's no pleasing you * Update magazines.dm * Update sol_fed.dm * mhm * Update rifle.dm * Update rifle.dm * Update magazines.dm * Update magazine.dm * Update cargo_stuff.dm * Update cargo_stuff.dm * Update gun_redemption.dm * what * Update rifle.dm * how did we mess this up so badly * be more thorough next time? * fixed * Update pistol.dm * Update rifle.dm * Update rifle.dm * stats and stats * Update rifle.dm * Update ammobox.dm * Update beams.dm * Update magazine.dm * Update rifle.dm * Update rifle.dm * Update magazine.dm * Update rifle.dm * Update helmet.dmi * this should fix it * Update packs.dm * Update rifle.dm * why doesnt this work is beyond me * Update shotgun.dm * Update pistol.dm * i pray this fix it before i die * Update ammobox.dm * this should work * Update shotgun.dm * this is utterly shit code thati should die for * Update shotgun.dm * fix the helmet * Update sec_clothing_overrides.dm * Update shotgun.dm * what did i do * what else? * Update pistol.dm * Update shotgun.dm * an ode to joy * Update rifle.dm * Update pistol.dm * here we go * Update tgstation.dme * Update tgstation.dme * Update tgstation.dme * so * forgive yourself * Update pistol.dmi * Update pistol.dm * Update magazine.dmi * Update magazine.dmi * it was also my plan * mmm * Update magazine.dm * Update rifle.dm * vanilla expanded * yeah * Update sec_research.dm * silly * Update all_nodes.dm * yeah * Update sec_research.dm * yes * can you even say, my name * Update shotgun.dm * this is easier * wonderful * Update tgstation.dme * Update tgstation.dme * Update rifle.dm * Update rifle.dm * done * Update tgstation.dme * yeah * Update tgstation.dme * yes * Update tgstation.dme * Update shotgun.dm * there * yeah! * it feels right * Update helmet.dmi * Update cargo_packs.dm * Update peacekeeper_clothing.dm --------- Co-authored-by: SpaceLoveSs13 <68121607+SpaceLoveSs13@users.noreply.github.com>
This commit is contained in:
co-authored by
SpaceLoveSs13
parent
bd10267794
commit
4dd0fef1cf
@@ -37,6 +37,8 @@
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/obj/item/stack/spacecash/c500 = 3,
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/obj/item/disk/nuclear/fake/obvious = 2,
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/obj/item/clothing/head/collectable/captain = 4,
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/obj/item/gun/energy/disabler/smoothbore = 1,
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/obj/item/restraints/legcuffs/bola/energy = 10,
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)
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veteran_only = TRUE
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@@ -39,8 +39,9 @@
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new /obj/item/assembly/flash/handheld(src)
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new /obj/item/restraints/handcuffs(src)
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new /obj/item/storage/medkit/tactical/blueshield(src)
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new /obj/item/choice_beacon/blueshield(src)
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new /obj/item/choice_beacon/station_magistrate(src)
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new /obj/item/storage/bag/garment/blueshield(src)
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new /obj/item/mod/control/pre_equipped/blueshield(src)
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new /obj/item/storage/box/glasseskit(src)
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new /obj/item/storage/medkit/brute(src)
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new /obj/item/storage/toolbox/guncase/skyrat/blueshield_cmg(src)
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@@ -2,7 +2,7 @@
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//Icon and such by @EspeciallyStrange 'Calvin'
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/obj/item/gun/energy/e_gun/blueshield
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name = "energy revolver"
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name = "X-02 energy revolver"
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desc = "An energy weapon fitted with self recharging-cells. Feels somewhat heavy to carry and would certainly hurt to get whacked by."
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icon = 'modular_skyrat/modules/blueshield/icons/energy.dmi'
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icon_state = "blackgrip"
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@@ -33,23 +33,6 @@
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can_charge = TRUE //In case you aren't charging fast enough, the recharge is meant to be slow on purpose
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selfcharge = 1
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//Choice Beacon for blueshield
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/obj/item/choice_beacon/blueshield
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name = "blueshield weapon beacon"
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desc = "A single use beacon to deliver a weapon of your choice. Please only call this in your office"
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company_source = "Sol Security Solution"
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company_message = span_bold("Supply Pod incoming please stand by")
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/obj/item/choice_beacon/blueshield/generate_display_names()
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var/static/list/selectable_gun_types = list(
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"Energy Revolver" = /obj/item/gun/energy/e_gun/blueshield,
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"Energy Carbine" = /obj/item/gun/energy/e_gun/stun/blueshield,
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".585 SMG" = /obj/item/storage/toolbox/guncase/skyrat/xhihao_large_case/bogseo //This can obviously be replaced out with any gun of your choice for future coder
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)
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return selectable_gun_types
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//Blueshield Energy
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/obj/item/ammo_casing/energy/electrode/blueshield
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e_cost = LASER_SHOTS(6, STANDARD_CELL_CHARGE)
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