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Smoothing cleanup, variables moved, atom movable three Destroy() merged into one (#51878)
* smooth * derp * parent call order * defined * merge stuff * tab * merge conflicts * call parent first
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@@ -13,7 +13,7 @@ If ever any of these procs are useful for non-shuttles, rename it to proc/rotate
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//resmooth if need be.
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if(smooth && (params & ROTATE_SMOOTH))
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queue_smooth(src)
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QUEUE_SMOOTH(src)
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//rotate the pixel offsets too.
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if((pixel_x || pixel_y) && (params & ROTATE_OFFSET))
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