From 4e2bdcfe0bf76c16f5163f186f1b9facf7f1ad6a Mon Sep 17 00:00:00 2001 From: Hatterhat <31829017+Hatterhat@users.noreply.github.com> Date: Fri, 12 Aug 2022 12:04:48 -0500 Subject: [PATCH] Fixes large crates (e.g. canisters) not abiding by delivery requirements (#69062) * Large crates that arrive in wooden boxes now properly follow departmental delivery requirements. Co-authored-by: Hatterhat --- code/game/objects/structures/crates_lockers/crates/large.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/crates/large.dm b/code/game/objects/structures/crates_lockers/crates/large.dm index 9819481c9d2..fdf5d24a772 100644 --- a/code/game/objects/structures/crates_lockers/crates/large.dm +++ b/code/game/objects/structures/crates_lockers/crates/large.dm @@ -28,7 +28,8 @@ if(W.tool_behaviour == TOOL_CROWBAR) if(manifest) tear_manifest(user) - + if(!open(user)) + return FALSE user.visible_message(span_notice("[user] pries \the [src] open."), \ span_notice("You pry open \the [src]."), \ span_hear("You hear splitting wood.")) @@ -39,7 +40,6 @@ new material_drop(src) for(var/atom/movable/AM in contents) AM.forceMove(T) - qdel(src) else