From 4e33e8e0f544f43fec4a3d28aa1f7e7a9c7258c4 Mon Sep 17 00:00:00 2001 From: AnturK Date: Fri, 7 Sep 2018 12:28:52 +0200 Subject: [PATCH] Fixes tabling phasing. --- code/game/objects/structures/tables_racks.dm | 10 +++++++++- 1 file changed, 9 insertions(+), 1 deletion(-) diff --git a/code/game/objects/structures/tables_racks.dm b/code/game/objects/structures/tables_racks.dm index 2fad0c4b150..78c89717593 100644 --- a/code/game/objects/structures/tables_racks.dm +++ b/code/game/objects/structures/tables_racks.dm @@ -115,7 +115,15 @@ log_combat(user, pushed_mob, "placed") /obj/structure/table/proc/tablepush(mob/living/user, mob/living/pushed_mob) - pushed_mob.forceMove(src.loc) + var/added_passtable = FALSE + if(!pushed_mob.pass_flags & PASSTABLE) + added_passtable = TRUE + pushed_mob.pass_flags |= PASSTABLE + pushed_mob.Move(src.loc) + if(added_passtable) + pushed_mob.pass_flags &= ~PASSTABLE + if(pushed_mob.loc != loc) //Something prevented the tabling + return pushed_mob.Knockdown(40) pushed_mob.visible_message("[user] pushes [pushed_mob] onto [src].", \ "[user] pushes [pushed_mob] onto [src].")