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refactors how vehicles use offsets + multiseat (#27265)
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@@ -33,6 +33,7 @@
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icon_state = "speedwagon"
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layer = LYING_MOB_LAYER
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overlay_state = "speedwagon_cover"
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max_buckled_mobs = 4
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var/crash_all = FALSE //CHAOS
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pixel_y = -48 //to fix the offset when Initialized()
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pixel_x = -48
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