Merge pull request #9355 from Firecage/OverlaycleanBGone

Removes the ability to clean Overlays
This commit is contained in:
Jordie
2015-05-09 21:30:21 +10:00
4 changed files with 7 additions and 5 deletions
+4 -2
View File
@@ -1,3 +1,5 @@
#define is_cleanable(A) (istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/rune))
/obj/item/weapon/mop
desc = "The world of janitalia wouldn't be complete without a mop."
name = "mop"
@@ -26,7 +28,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A)
if(istype(F))
F.dirt = 0
for(var/obj/effect/O in A)
if(istype(O,/obj/effect/decal/cleanable) || istype(O,/obj/effect/overlay))
if(is_cleanable(O))
qdel(O)
reagents.reaction(A, TOUCH, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
reagents.remove_any(1) //reaction() doesn't use up the reagents
@@ -40,7 +42,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A)
return
var/turf/simulated/turf = A
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
if(is_cleanable(A))
turf = A.loc
A = null
+1 -1
View File
@@ -185,7 +185,7 @@
F.dirt = 0
for(var/A in tile)
if(istype(A, /obj/effect))
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
if(is_cleanable(A))
qdel(A)
/obj/structure/stool/bed/chair/janicart/examine(mob/user)
+1 -1
View File
@@ -307,7 +307,7 @@
var/turf/tile = loc
loc.clean_blood()
for(var/obj/effect/E in tile)
if(istype(E,/obj/effect/rune) || istype(E,/obj/effect/decal/cleanable) || istype(E,/obj/effect/overlay))
if(is_cleanable(E))
qdel(E)