diff --git a/code/modules/mob/living/simple_animal/hostile/dark_wizard.dm b/code/modules/mob/living/simple_animal/hostile/dark_wizard.dm index 1586914d08a..18b6807e4a6 100644 --- a/code/modules/mob/living/simple_animal/hostile/dark_wizard.dm +++ b/code/modules/mob/living/simple_animal/hostile/dark_wizard.dm @@ -30,6 +30,7 @@ maxbodytemp = INFINITY atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0) loot = list(/obj/effect/decal/remains/human) + del_on_death = TRUE /obj/item/projectile/temp/earth_bolt name = "earth bolt" diff --git a/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm b/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm index 443899759bf..5850734ff07 100644 --- a/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm +++ b/code/modules/mob/living/simple_animal/hostile/megafauna/swarmer.dm @@ -57,6 +57,7 @@ GLOBAL_LIST_INIT(AISwarmerCapsByType, list(/mob/living/simple_animal/hostile/swa wander = FALSE layer = BELOW_MOB_LAYER AIStatus = AI_OFF + del_on_death = TRUE var/swarmer_spawn_cooldown = 0 var/swarmer_spawn_cooldown_amt = 150 //Deciseconds between the swarmers we spawn var/call_help_cooldown = 0