mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-07-12 16:44:43 +01:00
The big tooltype_act de-cargo-cult-ing (#95408)
## About The Pull Request Removes a lot of cargo cult copypasta with `default_deconstruction_screwdriver`, `default_deconstruction_crowbar`, and to a lesser extent `default_pry_open` and `default_change_direction_wrench` ALL you gotta do now if you want your machine to have an openable panel or be deconstructible with a crowbar is this ```dm /obj/machinery/dish_drive/screwdriver_act(mob/living/user, obj/item/tool) return default_deconstruction_screwdriver(user, tool) /obj/machinery/dish_drive/crowbar_act(mob/living/user, obj/item/tool) return default_deconstruction_crowbar(user, tool) ``` `default_deconstruction_screwdriver` no longer directly sets `icon_state`, requiring the user pass in the open and closed icon states. Now, it just calls `update_appearance`, and everything that once passed the icon state now uses `base_icon_state` and `update_icon_state`. ## Why It's Good For The Game Many of these procs were terribly overcomplicated and difficult to work with for what should be a relatively simple action Streamlining it makes it easier for coders to understand and work with ## Changelog 🆑 Melbert refactor: A majority of machines had their screwdriver/crowbar/wrench interactions rewritten, report any oddities like being unable to open a machine's panel or deconstruct a machine /🆑
This commit is contained in:
@@ -3,6 +3,7 @@
|
||||
desc = "You shouldn't be seeing this! And bouldertech isn't even a real company!"
|
||||
icon = 'icons/obj/machines/mining_machines.dmi'
|
||||
icon_state = "ore_redemption"
|
||||
base_icon_state = "ore_redemption"
|
||||
active_power_usage = BASE_MACHINE_ACTIVE_CONSUMPTION * 0.5
|
||||
anchored = TRUE
|
||||
density = TRUE
|
||||
@@ -98,7 +99,7 @@
|
||||
var/suffix = ""
|
||||
if(!anchored || panel_open || !is_operational || (machine_stat & (BROKEN | NOPOWER)))
|
||||
suffix = "-off"
|
||||
icon_state ="[initial(icon_state)][suffix]"
|
||||
icon_state ="[base_icon_state][suffix]"
|
||||
|
||||
/obj/machinery/bouldertech/CanAllowThrough(atom/movable/mover, border_dir)
|
||||
if(!anchored)
|
||||
@@ -290,15 +291,10 @@
|
||||
return ITEM_INTERACT_SUCCESS
|
||||
|
||||
/obj/machinery/bouldertech/screwdriver_act(mob/living/user, obj/item/tool)
|
||||
. = ITEM_INTERACT_BLOCKING
|
||||
if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-off", initial(icon_state), tool))
|
||||
update_appearance(UPDATE_ICON_STATE)
|
||||
return ITEM_INTERACT_SUCCESS
|
||||
return default_deconstruction_screwdriver(user, tool)
|
||||
|
||||
/obj/machinery/bouldertech/crowbar_act(mob/living/user, obj/item/tool)
|
||||
. = ITEM_INTERACT_BLOCKING
|
||||
if(default_deconstruction_crowbar(tool))
|
||||
return ITEM_INTERACT_SUCCESS
|
||||
return default_deconstruction_crowbar(user, tool)
|
||||
|
||||
/obj/machinery/bouldertech/attack_hand_secondary(mob/user, list/modifiers)
|
||||
. = ..()
|
||||
|
||||
Reference in New Issue
Block a user