From 20a2e98f8d45c6c9c94cf47268af67c4b606e484 Mon Sep 17 00:00:00 2001 From: MrPerson Date: Thu, 11 Jun 2015 20:35:50 -0700 Subject: [PATCH] Put the AI's static on top of lighting again Fixes #9884 Lights are layer 15, for reference. I think they used to be 12. --- code/modules/mob/living/silicon/ai/freelook/chunk.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/silicon/ai/freelook/chunk.dm b/code/modules/mob/living/silicon/ai/freelook/chunk.dm index 48adee0e407..62edcd7bd03 100644 --- a/code/modules/mob/living/silicon/ai/freelook/chunk.dm +++ b/code/modules/mob/living/silicon/ai/freelook/chunk.dm @@ -114,7 +114,7 @@ var/turf/t = turf if(obscuredTurfs[t]) if(!t.obscured) - t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 16) obscured += t.obscured for(var/eye in seenby) @@ -169,7 +169,7 @@ for(var/turf in obscuredTurfs) var/turf/t = turf if(!t.obscured) - t.obscured = image('icons/effects/cameravis.dmi', t, "black", 15) + t.obscured = image('icons/effects/cameravis.dmi', t, "black", 16) obscured += t.obscured #undef UPDATE_BUFFER \ No newline at end of file