diff --git a/code/__HELPERS/_lists.dm b/code/__HELPERS/_lists.dm
index 25fe9040355..0216797fbe3 100644
--- a/code/__HELPERS/_lists.dm
+++ b/code/__HELPERS/_lists.dm
@@ -353,7 +353,7 @@
//uses sortList() but uses the var's name specifically. This should probably be using mergeAtom() instead
/proc/sortNames(list/L, order=1)
- return sortTim(L, order >= 0 ? /proc/cmp_name_asc : /proc/cmp_name_dsc)
+ return sortTim(L.Copy(), order >= 0 ? /proc/cmp_name_asc : /proc/cmp_name_dsc)
//Converts a bitfield to a list of numbers (or words if a wordlist is provided)
diff --git a/code/modules/mining/lavaland/necropolis_chests.dm b/code/modules/mining/lavaland/necropolis_chests.dm
index c7d1ac07261..6349059e6d1 100644
--- a/code/modules/mining/lavaland/necropolis_chests.dm
+++ b/code/modules/mining/lavaland/necropolis_chests.dm
@@ -1036,7 +1036,7 @@
var/mob/living/L = I
da_list[L.real_name] = L
- var/choice = input(user,"Who do you want dead?","Choose Your Victim") as null|anything in sortNames(da_list)
+ var/choice = input(user,"Who do you want dead?","Choose Your Victim") as null|anything in sortList(da_list)
choice = da_list[choice]
diff --git a/code/modules/mob/living/carbon/carbon.dm b/code/modules/mob/living/carbon/carbon.dm
index 3ac9f4dc1bc..f02ed62ca99 100644
--- a/code/modules/mob/living/carbon/carbon.dm
+++ b/code/modules/mob/living/carbon/carbon.dm
@@ -964,7 +964,7 @@
for(var/i in artpaths)
var/datum/martial_art/M = i
artnames[initial(M.name)] = M
- var/result = input(usr, "Choose the martial art to teach","JUDO CHOP") as null|anything in sortNames(artnames)
+ var/result = input(usr, "Choose the martial art to teach","JUDO CHOP") as null|anything in sortList(artnames, /proc/cmp_typepaths_asc)
if(!usr)
return
if(QDELETED(src))
diff --git a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
index 9458742270e..a24da3d3d9b 100644
--- a/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
+++ b/code/modules/mob/living/simple_animal/guardian/types/ranged.dm
@@ -29,7 +29,7 @@
var/toggle = FALSE
/mob/living/simple_animal/hostile/guardian/ranged/ToggleMode()
- if(src.loc == summoner)
+ if(loc == summoner)
if(toggle)
ranged = initial(ranged)
melee_damage_lower = initial(melee_damage_lower)
@@ -83,12 +83,12 @@
set name = "Set Surveillance Snare"
set category = "Guardian"
set desc = "Set an invisible snare that will alert you when living creatures walk over it. Max of 5"
- if(src.snares.len <6)
- var/turf/snare_loc = get_turf(src.loc)
+ if(snares.len <6)
+ var/turf/snare_loc = get_turf(loc)
var/obj/effect/snare/S = new /obj/effect/snare(snare_loc)
S.spawner = src
S.name = "[get_area(snare_loc)] snare ([rand(1, 1000)])"
- src.snares |= S
+ snares |= S
to_chat(src, "Surveillance snare deployed!")
else
to_chat(src, "You have too many snares deployed. Remove some first.")
@@ -97,9 +97,9 @@
set name = "Remove Surveillance Snare"
set category = "Guardian"
set desc = "Disarm unwanted surveillance snares."
- var/picked_snare = input(src, "Pick which snare to remove", "Remove Snare") as null|anything in sortNames(src.snares)
+ var/picked_snare = input(src, "Pick which snare to remove", "Remove Snare") as null|anything in sortNames(snares)
if(picked_snare)
- src.snares -= picked_snare
+ snares -= picked_snare
qdel(picked_snare)
to_chat(src, "Snare disarmed.")