diff --git a/code/modules/reagents/reagent_containers/food.dm b/code/modules/food&drinks/food.dm
similarity index 92%
rename from code/modules/reagents/reagent_containers/food.dm
rename to code/modules/food&drinks/food.dm
index 937f0a26ee5..20f54c684eb 100644
--- a/code/modules/reagents/reagent_containers/food.dm
+++ b/code/modules/food&drinks/food.dm
@@ -1,11 +1,11 @@
-////////////////////////////////////////////////////////////////////////////////
-/// Food.
-////////////////////////////////////////////////////////////////////////////////
-/obj/item/weapon/reagent_containers/food
- possible_transfer_amounts = null
- volume = 50 //Sets the default container amount for all food items.
-
-/obj/item/weapon/reagent_containers/food/New()
- ..()
- pixel_x = rand(-5, 5) //Randomizes postion slightly.
+////////////////////////////////////////////////////////////////////////////////
+/// Food.
+////////////////////////////////////////////////////////////////////////////////
+/obj/item/weapon/reagent_containers/food
+ possible_transfer_amounts = null
+ volume = 50 //Sets the default container amount for all food items.
+
+/obj/item/weapon/reagent_containers/food/New()
+ ..()
+ pixel_x = rand(-5, 5) //Randomizes postion slightly.
pixel_y = rand(-5, 5)
\ No newline at end of file
diff --git a/code/modules/reagents/reagent_containers/food/condiment.dm b/code/modules/food&drinks/food/condiment.dm
similarity index 97%
rename from code/modules/reagents/reagent_containers/food/condiment.dm
rename to code/modules/food&drinks/food/condiment.dm
index 3d4c6664809..9433751e0be 100644
--- a/code/modules/reagents/reagent_containers/food/condiment.dm
+++ b/code/modules/food&drinks/food/condiment.dm
@@ -1,222 +1,222 @@
-
-///////////////////////////////////////////////Condiments
-//Notes by Darem: The condiments food-subtype is for stuff you don't actually eat but you use to modify existing food. They all
-// leave empty containers when used up and can be filled/re-filled with other items. Formatting for first section is identical
-// to mixed-drinks code. If you want an object that starts pre-loaded, you need to make it in addition to the other code.
-
-//Food items that aren't eaten normally and leave an empty container behind.
-/obj/item/weapon/reagent_containers/food/condiment
- name = "Condiment Container"
- desc = "Just your average condiment container."
- icon = 'icons/obj/food.dmi'
- icon_state = "emptycondiment"
- flags = OPENCONTAINER
- possible_transfer_amounts = list(1,5,10)
- volume = 50
- //Possible_states has the reagent id as key and a list of, in order, the icon_state, the name and the desc as values. Used in the on_reagent_change() to change names, descs and sprites.
- var/list/possible_states = list("ketchup" = list("ketchup", "Ketchup", "You feel more American already."), "capsaicin" = list("hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"), "enzyme" = list("enzyme", "Universal Enzyme", "Used in cooking various dishes"), "soysauce" = list("soysauce", "Soy Sauce", "A salty soy-based flavoring"), "frostoil" = list("coldsauce", "Coldsauce", "Leaves the tongue numb in it's passage"), "sodiumchloride" = list("saltshaker", "Salt Shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("pepermillsmall", "Pepper Mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("oliveoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"), "sugar" = list("emptycondiment", "Sugar", "Tasty spacey sugar!"))
-
-/obj/item/weapon/reagent_containers/food/condiment/attackby(obj/item/weapon/W as obj, mob/user as mob)
- return
-
-/obj/item/weapon/reagent_containers/food/condiment/attack_self(mob/user as mob)
- return
-
-/obj/item/weapon/reagent_containers/food/condiment/attack(mob/M as mob, mob/user as mob, def_zone)
- var/datum/reagents/R = src.reagents
-
- if(!R || !R.total_volume)
- user << "None of [src] left, oh no!"
- return 0
-
- if(!canconsume(M, user))
- return 0
-
- if(M == user)
- M << "You swallow some of contents of the [src]."
- if(reagents.total_volume)
- reagents.reaction(M, INGEST)
- spawn(5)
- reagents.trans_to(M, 10)
- playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
- return 1
-
- else if( istype(M, /mob/living/carbon/human) )
- for(var/mob/O in viewers(world.view, user))
- O.show_message("[user] attempts to feed [M] [src].", 1)
- if(!do_mob(user, M)) return
- for(var/mob/O in viewers(world.view, user))
- O.show_message("[user] feeds [M] [src].", 1)
-
- add_logs(user, M, "fed", object="[reagentlist(src)]")
-
- if(reagents.total_volume)
- reagents.reaction(M, INGEST)
- spawn(5)
- reagents.trans_to(M, 10)
-
- playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
- return 1
- return 0
-
-/obj/item/weapon/reagent_containers/food/condiment/attackby(obj/item/I as obj, mob/user as mob)
- return
-
-/obj/item/weapon/reagent_containers/food/condiment/afterattack(obj/target, mob/user , proximity)
- if(!proximity) return
- if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
-
- if(!target.reagents.total_volume)
- user << "[target] is empty."
- return
-
- if(reagents.total_volume >= reagents.maximum_volume)
- user << "[src] is full."
- return
-
- var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
- user << "You fill [src] with [trans] units of the contents of [target]."
-
- //Something like a glass or a food item. Player probably wants to transfer TO it.
- else if(target.is_open_container() || istype(target, /obj/item/weapon/reagent_containers/food/snacks))
- if(!reagents.total_volume)
- user << "[src] is empty."
- return
- if(target.reagents.total_volume >= target.reagents.maximum_volume)
- user << "you can't add anymore to [target]."
- return
- var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
- user << "You transfer [trans] units of the condiment to [target]."
-
-/obj/item/weapon/reagent_containers/food/condiment/on_reagent_change()
- if(icon_state == "saltshakersmall" || icon_state == "peppermillsmall")
- return
- if(reagents.reagent_list.len > 0)
- var/main_reagent = reagents.get_master_reagent_id()
- if(main_reagent in possible_states)
- var/list/temp_list = possible_states[main_reagent]
- icon_state = temp_list[1]
- name = temp_list[2]
- desc = temp_list[3]
-
- else
- name = "misc Condiment Bottle"
- main_reagent = reagents.get_master_reagent_name()
- if (reagents.reagent_list.len==1)
- desc = "Looks like it is [lowertext(main_reagent)], but you are not sure."
- else
- desc = "A mixture of various condiments. [lowertext(main_reagent)] is one of them."
- icon_state = "mixedcondiments"
- else
- icon_state = "emptycondiment"
- name = "condiment Bottle"
- desc = "An empty condiment bottle."
- return
-
-/obj/item/weapon/reagent_containers/food/condiment/enzyme
- name = "Universal Enzyme"
- desc = "Used in cooking various dishes."
- icon_state = "enzyme"
-
- New()
- ..()
- reagents.add_reagent("enzyme", 50)
-
-/obj/item/weapon/reagent_containers/food/condiment/sugar
-
- New()
- ..()
- reagents.add_reagent("sugar", 50)
-
-/obj/item/weapon/reagent_containers/food/condiment/saltshaker //Seperate from above since it's a small shaker rather then
- name = "Salt Shaker" // a large one.
- desc = "Salt. From space oceans, presumably."
- icon_state = "saltshakersmall"
- possible_transfer_amounts = list(1,20) //for clown turning the lid off
- amount_per_transfer_from_this = 1
- volume = 20
-
- New()
- ..()
- reagents.add_reagent("sodiumchloride", 20)
-
-/obj/item/weapon/reagent_containers/food/condiment/peppermill
- name = "Pepper Mill"
- desc = "Often used to flavor food or make people sneeze."
- icon_state = "peppermillsmall"
- possible_transfer_amounts = list(1,20) //for clown turning the lid off
- amount_per_transfer_from_this = 1
- volume = 20
-
- New()
- ..()
- reagents.add_reagent("blackpepper", 20)
-
-//Food packs. To easily apply deadly toxi... delicious sauces to your food!
-/obj/item/weapon/reagent_containers/food/condiment/pack
- name = "condiment pack"
- desc = "A small plastic pack with condiments to put on your food"
- icon_state = "condi_empty"
- volume = 10
- amount_per_transfer_from_this = 10
- possible_transfer_amounts = list(10)
- possible_states = list("ketchup" = list("condi_ketchup", "Ketchup", "You feel more American already."), "capsaicin" = list("condi_hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"), "soysauce" = list("condi_soysauce", "Soy Sauce", "A salty soy-based flavoring"), "frostoil" = list("condi_frostoil", "Coldsauce", "Leaves the tongue numb in it's passage"), "sodiumchloride" = list("condi_salt", "Salt Shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("condi_pepper", "Pepper Mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("condi_cornoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"), "sugar" = list("condi_sugar", "Sugar", "Tasty spacey sugar!"))
- var/originalname = "condiment" //Can't use initial(name) for this. This stores the name set by condimasters.
-
-/obj/item/weapon/reagent_containers/food/condiment/pack/New()
- ..()
- pixel_x = rand(-7, 7)
- pixel_y = rand(-7, 7)
-
-/obj/item/weapon/reagent_containers/food/condiment/pack/attack(mob/M, mob/user, def_zone) //Can't feed these to people directly.
- return
-
-/obj/item/weapon/reagent_containers/food/condiment/pack/afterattack(obj/target, mob/user , proximity)
- if(!proximity) return
-
- //You can tear the bag open above food to put the condiments on it, obviously.
- if(istype(target, /obj/item/weapon/reagent_containers/food/snacks))
- if(!reagents.total_volume)
- user << "You tear open [src], but there's nothing in it."
- qdel(src)
- return
- if(target.reagents.total_volume >= target.reagents.maximum_volume)
- user << "You tear open [src], but [target] is stacked so high that it just drips off!" //Not sure if food can ever be full, but better safe than sorry.
- qdel(src)
- return
- else
- user << "You tear open [src] above [target] and the condiments drip onto it."
- src.reagents.trans_to(target, amount_per_transfer_from_this)
- qdel(src)
-
-/obj/item/weapon/reagent_containers/food/condiment/pack/on_reagent_change()
- if(reagents.reagent_list.len > 0)
- var/main_reagent = reagents.get_master_reagent_id()
- if(main_reagent in possible_states)
- var/list/temp_list = possible_states[main_reagent]
- icon_state = temp_list[1]
- desc = temp_list[3]
- else
- icon_state = "condi_mixed"
- desc = "A small condiment pack. The label says it contains [originalname]"
- else
- icon_state = "condi_empty"
- desc = "A small condiment pack. It is empty."
-
-//Ketchup
-/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup
- name = "ketchup pack"
- originalname = "ketchup"
-
-/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup/New()
- ..()
- reagents.add_reagent("ketchup", 10)
-
-//Hot sauce
-/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce
- name = "hotsauce pack"
- originalname = "hotsauce"
-
-/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce/New()
- ..()
- reagents.add_reagent("capsaicin", 10)
+
+///////////////////////////////////////////////Condiments
+//Notes by Darem: The condiments food-subtype is for stuff you don't actually eat but you use to modify existing food. They all
+// leave empty containers when used up and can be filled/re-filled with other items. Formatting for first section is identical
+// to mixed-drinks code. If you want an object that starts pre-loaded, you need to make it in addition to the other code.
+
+//Food items that aren't eaten normally and leave an empty container behind.
+/obj/item/weapon/reagent_containers/food/condiment
+ name = "Condiment Container"
+ desc = "Just your average condiment container."
+ icon = 'icons/obj/food.dmi'
+ icon_state = "emptycondiment"
+ flags = OPENCONTAINER
+ possible_transfer_amounts = list(1,5,10)
+ volume = 50
+ //Possible_states has the reagent id as key and a list of, in order, the icon_state, the name and the desc as values. Used in the on_reagent_change() to change names, descs and sprites.
+ var/list/possible_states = list("ketchup" = list("ketchup", "Ketchup", "You feel more American already."), "capsaicin" = list("hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"), "enzyme" = list("enzyme", "Universal Enzyme", "Used in cooking various dishes"), "soysauce" = list("soysauce", "Soy Sauce", "A salty soy-based flavoring"), "frostoil" = list("coldsauce", "Coldsauce", "Leaves the tongue numb in it's passage"), "sodiumchloride" = list("saltshaker", "Salt Shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("pepermillsmall", "Pepper Mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("oliveoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"), "sugar" = list("emptycondiment", "Sugar", "Tasty spacey sugar!"))
+
+/obj/item/weapon/reagent_containers/food/condiment/attackby(obj/item/weapon/W as obj, mob/user as mob)
+ return
+
+/obj/item/weapon/reagent_containers/food/condiment/attack_self(mob/user as mob)
+ return
+
+/obj/item/weapon/reagent_containers/food/condiment/attack(mob/M as mob, mob/user as mob, def_zone)
+ var/datum/reagents/R = src.reagents
+
+ if(!R || !R.total_volume)
+ user << "None of [src] left, oh no!"
+ return 0
+
+ if(!canconsume(M, user))
+ return 0
+
+ if(M == user)
+ M << "You swallow some of contents of the [src]."
+ if(reagents.total_volume)
+ reagents.reaction(M, INGEST)
+ spawn(5)
+ reagents.trans_to(M, 10)
+ playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
+ return 1
+
+ else if( istype(M, /mob/living/carbon/human) )
+ for(var/mob/O in viewers(world.view, user))
+ O.show_message("[user] attempts to feed [M] [src].", 1)
+ if(!do_mob(user, M)) return
+ for(var/mob/O in viewers(world.view, user))
+ O.show_message("[user] feeds [M] [src].", 1)
+
+ add_logs(user, M, "fed", object="[reagentlist(src)]")
+
+ if(reagents.total_volume)
+ reagents.reaction(M, INGEST)
+ spawn(5)
+ reagents.trans_to(M, 10)
+
+ playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
+ return 1
+ return 0
+
+/obj/item/weapon/reagent_containers/food/condiment/attackby(obj/item/I as obj, mob/user as mob)
+ return
+
+/obj/item/weapon/reagent_containers/food/condiment/afterattack(obj/target, mob/user , proximity)
+ if(!proximity) return
+ if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
+
+ if(!target.reagents.total_volume)
+ user << "[target] is empty."
+ return
+
+ if(reagents.total_volume >= reagents.maximum_volume)
+ user << "[src] is full."
+ return
+
+ var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
+ user << "You fill [src] with [trans] units of the contents of [target]."
+
+ //Something like a glass or a food item. Player probably wants to transfer TO it.
+ else if(target.is_open_container() || istype(target, /obj/item/weapon/reagent_containers/food/snacks))
+ if(!reagents.total_volume)
+ user << "[src] is empty."
+ return
+ if(target.reagents.total_volume >= target.reagents.maximum_volume)
+ user << "you can't add anymore to [target]."
+ return
+ var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
+ user << "You transfer [trans] units of the condiment to [target]."
+
+/obj/item/weapon/reagent_containers/food/condiment/on_reagent_change()
+ if(icon_state == "saltshakersmall" || icon_state == "peppermillsmall")
+ return
+ if(reagents.reagent_list.len > 0)
+ var/main_reagent = reagents.get_master_reagent_id()
+ if(main_reagent in possible_states)
+ var/list/temp_list = possible_states[main_reagent]
+ icon_state = temp_list[1]
+ name = temp_list[2]
+ desc = temp_list[3]
+
+ else
+ name = "misc Condiment Bottle"
+ main_reagent = reagents.get_master_reagent_name()
+ if (reagents.reagent_list.len==1)
+ desc = "Looks like it is [lowertext(main_reagent)], but you are not sure."
+ else
+ desc = "A mixture of various condiments. [lowertext(main_reagent)] is one of them."
+ icon_state = "mixedcondiments"
+ else
+ icon_state = "emptycondiment"
+ name = "condiment Bottle"
+ desc = "An empty condiment bottle."
+ return
+
+/obj/item/weapon/reagent_containers/food/condiment/enzyme
+ name = "Universal Enzyme"
+ desc = "Used in cooking various dishes."
+ icon_state = "enzyme"
+
+ New()
+ ..()
+ reagents.add_reagent("enzyme", 50)
+
+/obj/item/weapon/reagent_containers/food/condiment/sugar
+
+ New()
+ ..()
+ reagents.add_reagent("sugar", 50)
+
+/obj/item/weapon/reagent_containers/food/condiment/saltshaker //Seperate from above since it's a small shaker rather then
+ name = "Salt Shaker" // a large one.
+ desc = "Salt. From space oceans, presumably."
+ icon_state = "saltshakersmall"
+ possible_transfer_amounts = list(1,20) //for clown turning the lid off
+ amount_per_transfer_from_this = 1
+ volume = 20
+
+ New()
+ ..()
+ reagents.add_reagent("sodiumchloride", 20)
+
+/obj/item/weapon/reagent_containers/food/condiment/peppermill
+ name = "Pepper Mill"
+ desc = "Often used to flavor food or make people sneeze."
+ icon_state = "peppermillsmall"
+ possible_transfer_amounts = list(1,20) //for clown turning the lid off
+ amount_per_transfer_from_this = 1
+ volume = 20
+
+ New()
+ ..()
+ reagents.add_reagent("blackpepper", 20)
+
+//Food packs. To easily apply deadly toxi... delicious sauces to your food!
+/obj/item/weapon/reagent_containers/food/condiment/pack
+ name = "condiment pack"
+ desc = "A small plastic pack with condiments to put on your food"
+ icon_state = "condi_empty"
+ volume = 10
+ amount_per_transfer_from_this = 10
+ possible_transfer_amounts = list(10)
+ possible_states = list("ketchup" = list("condi_ketchup", "Ketchup", "You feel more American already."), "capsaicin" = list("condi_hotsauce", "Hotsauce", "You can almost TASTE the stomach ulcers now!"), "soysauce" = list("condi_soysauce", "Soy Sauce", "A salty soy-based flavoring"), "frostoil" = list("condi_frostoil", "Coldsauce", "Leaves the tongue numb in it's passage"), "sodiumchloride" = list("condi_salt", "Salt Shaker", "Salt. From space oceans, presumably"), "blackpepper" = list("condi_pepper", "Pepper Mill", "Often used to flavor food or make people sneeze"), "cornoil" = list("condi_cornoil", "Corn Oil", "A delicious oil used in cooking. Made from corn"), "sugar" = list("condi_sugar", "Sugar", "Tasty spacey sugar!"))
+ var/originalname = "condiment" //Can't use initial(name) for this. This stores the name set by condimasters.
+
+/obj/item/weapon/reagent_containers/food/condiment/pack/New()
+ ..()
+ pixel_x = rand(-7, 7)
+ pixel_y = rand(-7, 7)
+
+/obj/item/weapon/reagent_containers/food/condiment/pack/attack(mob/M, mob/user, def_zone) //Can't feed these to people directly.
+ return
+
+/obj/item/weapon/reagent_containers/food/condiment/pack/afterattack(obj/target, mob/user , proximity)
+ if(!proximity) return
+
+ //You can tear the bag open above food to put the condiments on it, obviously.
+ if(istype(target, /obj/item/weapon/reagent_containers/food/snacks))
+ if(!reagents.total_volume)
+ user << "You tear open [src], but there's nothing in it."
+ qdel(src)
+ return
+ if(target.reagents.total_volume >= target.reagents.maximum_volume)
+ user << "You tear open [src], but [target] is stacked so high that it just drips off!" //Not sure if food can ever be full, but better safe than sorry.
+ qdel(src)
+ return
+ else
+ user << "You tear open [src] above [target] and the condiments drip onto it."
+ src.reagents.trans_to(target, amount_per_transfer_from_this)
+ qdel(src)
+
+/obj/item/weapon/reagent_containers/food/condiment/pack/on_reagent_change()
+ if(reagents.reagent_list.len > 0)
+ var/main_reagent = reagents.get_master_reagent_id()
+ if(main_reagent in possible_states)
+ var/list/temp_list = possible_states[main_reagent]
+ icon_state = temp_list[1]
+ desc = temp_list[3]
+ else
+ icon_state = "condi_mixed"
+ desc = "A small condiment pack. The label says it contains [originalname]"
+ else
+ icon_state = "condi_empty"
+ desc = "A small condiment pack. It is empty."
+
+//Ketchup
+/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup
+ name = "ketchup pack"
+ originalname = "ketchup"
+
+/obj/item/weapon/reagent_containers/food/condiment/pack/ketchup/New()
+ ..()
+ reagents.add_reagent("ketchup", 10)
+
+//Hot sauce
+/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce
+ name = "hotsauce pack"
+ originalname = "hotsauce"
+
+/obj/item/weapon/reagent_containers/food/condiment/pack/hotsauce/New()
+ ..()
+ reagents.add_reagent("capsaicin", 10)
diff --git a/code/modules/reagents/reagent_containers/food/drinks.dm b/code/modules/food&drinks/food/drinks.dm
similarity index 97%
rename from code/modules/reagents/reagent_containers/food/drinks.dm
rename to code/modules/food&drinks/food/drinks.dm
index 842d01ecee5..26b35cdc487 100644
--- a/code/modules/reagents/reagent_containers/food/drinks.dm
+++ b/code/modules/food&drinks/food/drinks.dm
@@ -1,378 +1,378 @@
-////////////////////////////////////////////////////////////////////////////////
-/// Drinks.
-////////////////////////////////////////////////////////////////////////////////
-/obj/item/weapon/reagent_containers/food/drinks
- name = "drink"
- desc = "yummy"
- icon = 'icons/obj/drinks.dmi'
- icon_state = null
- flags = OPENCONTAINER
- var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it.
- possible_transfer_amounts = list(5,10,25)
- volume = 50
-
- on_reagent_change()
- if (gulp_size < 5) gulp_size = 5
- else gulp_size = max(round(reagents.total_volume / 5), 5)
-
- attack_self(mob/user as mob)
- return
-
- attack(mob/M as mob, mob/user as mob, def_zone)
-
- if(!reagents || !reagents.total_volume)
- user << "None of [src] left, oh no!"
- return 0
-
- if(!canconsume(M, user))
- return 0
-
- if(M == user)
- M << "You swallow a gulp of [src]."
- if(reagents.total_volume)
- reagents.reaction(M, INGEST)
- spawn(5)
- reagents.trans_to(M, gulp_size)
-
- playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
- return 1
-
- M.visible_message("[user] attempts to feed [src] to [M].", "You attempt to feed [src] to [M].")
- if(!do_mob(user, M)) return
- if(!reagents.total_volume) return // The drink might be empty after the delay, such as by spam-feeding
- M.visible_message("[user] feeds [src] to [M].", "You feed [src] to [M].")
- add_logs(user, M, "fed", object="[reagentlist(src)]")
- if(reagents.total_volume)
- reagents.reaction(M, INGEST)
- spawn(5)
- reagents.trans_to(M, gulp_size)
-
- playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
- return 1
-
-
- afterattack(obj/target, mob/user , proximity)
- if(!proximity) return
- if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
-
- if(!target.reagents.total_volume)
- user << "[target] is empty."
- return
-
- if(reagents.total_volume >= reagents.maximum_volume)
- user << "[src] is full."
- return
-
- var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
- user << "You fill [src] with [trans] units of the contents of [target]."
-
- else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it.
- if(!reagents.total_volume)
- user << "[src] is empty."
- return
-
- if(target.reagents.total_volume >= target.reagents.maximum_volume)
- user << "[target] is full."
- return
-
- var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
- user << " You transfer [trans] units of the solution to [target]."
-
- if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell
- var/mob/living/silicon/robot/bro = user
- bro.cell.use(30)
- var/refill = reagents.get_master_reagent_id()
- spawn(600)
- reagents.add_reagent(refill, trans)
-
- return
-
- examine()
- set src in view()
- ..()
- if (!(usr in range(0)) && usr!=src.loc) return
- if(!reagents || reagents.total_volume==0)
- usr << "\The [src] is empty!"
- else if (reagents.total_volume<=src.volume/4)
- usr << "\The [src] is almost empty!"
- else if (reagents.total_volume<=src.volume*0.66)
- usr << "\The [src] is half full!"
- else if (reagents.total_volume<=src.volume*0.90)
- usr << "\The [src] is almost full!"
- else
- usr << "\The [src] is full!"
-
-
-////////////////////////////////////////////////////////////////////////////////
-/// Drinks. END
-////////////////////////////////////////////////////////////////////////////////
-
-/obj/item/weapon/reagent_containers/food/drinks/golden_cup
- desc = "A golden cup"
- name = "golden cup"
- icon_state = "golden_cup"
- item_state = "" //nope :(
- w_class = 4
- force = 14
- throwforce = 10
- amount_per_transfer_from_this = 20
- possible_transfer_amounts = null
- volume = 150
- flags = CONDUCT | OPENCONTAINER
-
-/obj/item/weapon/reagent_containers/food/drinks/golden_cup/tournament_26_06_2011
- desc = "A golden cup. It will be presented to a winner of tournament 26 june and name of the winner will be graved on it."
-
-
-///////////////////////////////////////////////Drinks
-//Notes by Darem: Drinks are simply containers that start preloaded. Unlike condiments, the contents can be ingested directly
-// rather then having to add it to something else first. They should only contain liquids. They have a default container size of 50.
-// Formatting is the same as food.
-
-/obj/item/weapon/reagent_containers/food/drinks/milk
- name = "Space Milk"
- desc = "It's milk. White and nutritious goodness!"
- icon_state = "milk"
- item_state = "carton"
- New()
- ..()
- reagents.add_reagent("milk", 50)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/flour
- name = "flour sack"
- desc = "A big bag of flour. Good for baking!"
- icon = 'icons/obj/food.dmi'
- icon_state = "flour"
- item_state = "flour"
- New()
- ..()
- reagents.add_reagent("flour", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/soymilk
- name = "SoyMilk"
- desc = "It's soy milk. White and nutritious goodness!"
- icon_state = "soymilk"
- item_state = "carton"
- New()
- ..()
- reagents.add_reagent("soymilk", 50)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/coffee
- name = "Robust Coffee"
- desc = "Careful, the beverage you're about to enjoy is extremely hot."
- icon_state = "coffee"
- New()
- ..()
- reagents.add_reagent("coffee", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/tea
- name = "Duke Purple Tea"
- desc = "An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea."
- icon_state = "tea"
- item_state = "coffee"
- New()
- ..()
- reagents.add_reagent("tea", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/ice
- name = "Ice Cup"
- desc = "Careful, cold ice, do not chew."
- icon_state = "coffee"
- New()
- ..()
- reagents.add_reagent("ice", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/h_chocolate
- name = "Dutch Hot Coco"
- desc = "Made in Space South America."
- icon_state = "tea"
- item_state = "coffee"
- New()
- ..()
- reagents.add_reagent("hot_coco", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/dry_ramen
- name = "Cup Ramen"
- desc = "Just add 10ml water, self heats! A taste that reminds you of your school years."
- icon_state = "ramen"
- New()
- ..()
- reagents.add_reagent("dry_ramen", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/beer
- name = "Space Beer"
- desc = "Beer. In space."
- icon_state = "beer"
- New()
- ..()
- reagents.add_reagent("beer", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/ale
- name = "Magm-Ale"
- desc = "A true dorf's drink of choice."
- icon_state = "alebottle"
- item_state = "beer"
- New()
- ..()
- reagents.add_reagent("ale", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/sillycup
- name = "Paper Cup"
- desc = "A paper water cup."
- icon_state = "water_cup_e"
- possible_transfer_amounts = null
- volume = 10
- New()
- ..()
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
- on_reagent_change()
- if(reagents.total_volume)
- icon_state = "water_cup"
- else
- icon_state = "water_cup_e"
-
-//////////////////////////drinkingglass and shaker//
-//Note by Darem: This code handles the mixing of drinks. New drinks go in three places: In Chemistry-Reagents.dm (for the drink
-// itself), in Chemistry-Recipes.dm (for the reaction that changes the components into the drink), and here (for the drinking glass
-// icon states.
-
-/obj/item/weapon/reagent_containers/food/drinks/shaker
- name = "Shaker"
- desc = "A metal shaker to mix drinks in."
- icon_state = "shaker"
- amount_per_transfer_from_this = 10
- volume = 100
-
-/obj/item/weapon/reagent_containers/food/drinks/flask
- name = "Captain's Flask"
- desc = "A metal flask belonging to the captain"
- icon_state = "flask"
- volume = 60
-
-/obj/item/weapon/reagent_containers/food/drinks/britcup
- name = "cup"
- desc = "A cup with the british flag emblazoned on it."
- icon_state = "britcup"
- volume = 30
-
-//////////////////////////soda_cans//
-//These are in their own group to be used as IED's in /obj/item/weapon/grenade/ghettobomb.dm
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/attack(mob/M, mob/user)
- if(M == user && !src.reagents.total_volume && user.a_intent == "harm" && user.zone_sel.selecting == "head")
- user.visible_message("[user] crushes the can of [src] on \his forehead!", "You crush the can of [src] on your forehead!")
- playsound(user.loc,'sound/weapons/pierce.ogg', rand(10,50), 1)
- var/obj/item/trash/can/crushed_can = new /obj/item/trash/can(user.loc)
- crushed_can.icon_state = icon_state
- qdel(src)
- ..()
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola
- name = "Space Cola"
- desc = "Cola. in space."
- icon_state = "cola"
- New()
- ..()
- reagents.add_reagent("cola", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/tonic
- name = "T-Borg's Tonic Water"
- desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
- icon_state = "tonic"
- New()
- ..()
- reagents.add_reagent("tonic", 50)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/sodawater
- name = "Soda Water"
- desc = "A can of soda water. Why not make a scotch and soda?"
- icon_state = "sodawater"
- New()
- ..()
- reagents.add_reagent("sodawater", 50)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime
- name = "Orange Soda"
- desc = "You wanted ORANGE. It gave you Lemon Lime."
- icon_state = "lemon-lime"
- New()
- ..()
- name = "Lemon-Lime Soda"
- reagents.add_reagent("lemon_lime", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up
- name = "Space-Up"
- desc = "Tastes like a hull breach in your mouth."
- icon_state = "space-up"
- New()
- ..()
- reagents.add_reagent("space_up", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist
- name = "Star-kist"
- desc = "The taste of a star in liquid form. And, a bit of tuna...?"
- icon_state = "starkist"
- New()
- ..()
- reagents.add_reagent("cola", 15)
- reagents.add_reagent("orangejuice", 15)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind
- name = "Space Mountain Wind"
- desc = "Blows right through you like a space wind."
- icon_state = "space_mountain_wind"
- New()
- ..()
- reagents.add_reagent("spacemountainwind", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko
- name = "Thirteen Loko"
- desc = "The CMO has advised crew members that consumption of Thirteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsably."
- icon_state = "thirteen_loko"
- New()
- ..()
- reagents.add_reagent("thirteenloko", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
-/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb
- name = "Dr. Gibb"
- desc = "A delicious mixture of 42 different flavors."
- icon_state = "dr_gibb"
- New()
- ..()
- reagents.add_reagent("dr_gibb", 30)
- src.pixel_x = rand(-10.0, 10)
- src.pixel_y = rand(-10.0, 10)
-
+////////////////////////////////////////////////////////////////////////////////
+/// Drinks.
+////////////////////////////////////////////////////////////////////////////////
+/obj/item/weapon/reagent_containers/food/drinks
+ name = "drink"
+ desc = "yummy"
+ icon = 'icons/obj/drinks.dmi'
+ icon_state = null
+ flags = OPENCONTAINER
+ var/gulp_size = 5 //This is now officially broken ... need to think of a nice way to fix it.
+ possible_transfer_amounts = list(5,10,25)
+ volume = 50
+
+ on_reagent_change()
+ if (gulp_size < 5) gulp_size = 5
+ else gulp_size = max(round(reagents.total_volume / 5), 5)
+
+ attack_self(mob/user as mob)
+ return
+
+ attack(mob/M as mob, mob/user as mob, def_zone)
+
+ if(!reagents || !reagents.total_volume)
+ user << "None of [src] left, oh no!"
+ return 0
+
+ if(!canconsume(M, user))
+ return 0
+
+ if(M == user)
+ M << "You swallow a gulp of [src]."
+ if(reagents.total_volume)
+ reagents.reaction(M, INGEST)
+ spawn(5)
+ reagents.trans_to(M, gulp_size)
+
+ playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
+ return 1
+
+ M.visible_message("[user] attempts to feed [src] to [M].", "You attempt to feed [src] to [M].")
+ if(!do_mob(user, M)) return
+ if(!reagents.total_volume) return // The drink might be empty after the delay, such as by spam-feeding
+ M.visible_message("[user] feeds [src] to [M].", "You feed [src] to [M].")
+ add_logs(user, M, "fed", object="[reagentlist(src)]")
+ if(reagents.total_volume)
+ reagents.reaction(M, INGEST)
+ spawn(5)
+ reagents.trans_to(M, gulp_size)
+
+ playsound(M.loc,'sound/items/drink.ogg', rand(10,50), 1)
+ return 1
+
+
+ afterattack(obj/target, mob/user , proximity)
+ if(!proximity) return
+ if(istype(target, /obj/structure/reagent_dispensers)) //A dispenser. Transfer FROM it TO us.
+
+ if(!target.reagents.total_volume)
+ user << "[target] is empty."
+ return
+
+ if(reagents.total_volume >= reagents.maximum_volume)
+ user << "[src] is full."
+ return
+
+ var/trans = target.reagents.trans_to(src, target:amount_per_transfer_from_this)
+ user << "You fill [src] with [trans] units of the contents of [target]."
+
+ else if(target.is_open_container()) //Something like a glass. Player probably wants to transfer TO it.
+ if(!reagents.total_volume)
+ user << "[src] is empty."
+ return
+
+ if(target.reagents.total_volume >= target.reagents.maximum_volume)
+ user << "[target] is full."
+ return
+
+ var/trans = src.reagents.trans_to(target, amount_per_transfer_from_this)
+ user << " You transfer [trans] units of the solution to [target]."
+
+ if(isrobot(user)) //Cyborg modules that include drinks automatically refill themselves, but drain the borg's cell
+ var/mob/living/silicon/robot/bro = user
+ bro.cell.use(30)
+ var/refill = reagents.get_master_reagent_id()
+ spawn(600)
+ reagents.add_reagent(refill, trans)
+
+ return
+
+ examine()
+ set src in view()
+ ..()
+ if (!(usr in range(0)) && usr!=src.loc) return
+ if(!reagents || reagents.total_volume==0)
+ usr << "\The [src] is empty!"
+ else if (reagents.total_volume<=src.volume/4)
+ usr << "\The [src] is almost empty!"
+ else if (reagents.total_volume<=src.volume*0.66)
+ usr << "\The [src] is half full!"
+ else if (reagents.total_volume<=src.volume*0.90)
+ usr << "\The [src] is almost full!"
+ else
+ usr << "\The [src] is full!"
+
+
+////////////////////////////////////////////////////////////////////////////////
+/// Drinks. END
+////////////////////////////////////////////////////////////////////////////////
+
+/obj/item/weapon/reagent_containers/food/drinks/golden_cup
+ desc = "A golden cup"
+ name = "golden cup"
+ icon_state = "golden_cup"
+ item_state = "" //nope :(
+ w_class = 4
+ force = 14
+ throwforce = 10
+ amount_per_transfer_from_this = 20
+ possible_transfer_amounts = null
+ volume = 150
+ flags = CONDUCT | OPENCONTAINER
+
+/obj/item/weapon/reagent_containers/food/drinks/golden_cup/tournament_26_06_2011
+ desc = "A golden cup. It will be presented to a winner of tournament 26 june and name of the winner will be graved on it."
+
+
+///////////////////////////////////////////////Drinks
+//Notes by Darem: Drinks are simply containers that start preloaded. Unlike condiments, the contents can be ingested directly
+// rather then having to add it to something else first. They should only contain liquids. They have a default container size of 50.
+// Formatting is the same as food.
+
+/obj/item/weapon/reagent_containers/food/drinks/milk
+ name = "Space Milk"
+ desc = "It's milk. White and nutritious goodness!"
+ icon_state = "milk"
+ item_state = "carton"
+ New()
+ ..()
+ reagents.add_reagent("milk", 50)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/flour
+ name = "flour sack"
+ desc = "A big bag of flour. Good for baking!"
+ icon = 'icons/obj/food.dmi'
+ icon_state = "flour"
+ item_state = "flour"
+ New()
+ ..()
+ reagents.add_reagent("flour", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/soymilk
+ name = "SoyMilk"
+ desc = "It's soy milk. White and nutritious goodness!"
+ icon_state = "soymilk"
+ item_state = "carton"
+ New()
+ ..()
+ reagents.add_reagent("soymilk", 50)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/coffee
+ name = "Robust Coffee"
+ desc = "Careful, the beverage you're about to enjoy is extremely hot."
+ icon_state = "coffee"
+ New()
+ ..()
+ reagents.add_reagent("coffee", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/tea
+ name = "Duke Purple Tea"
+ desc = "An insult to Duke Purple is an insult to the Space Queen! Any proper gentleman will fight you, if you sully this tea."
+ icon_state = "tea"
+ item_state = "coffee"
+ New()
+ ..()
+ reagents.add_reagent("tea", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/ice
+ name = "Ice Cup"
+ desc = "Careful, cold ice, do not chew."
+ icon_state = "coffee"
+ New()
+ ..()
+ reagents.add_reagent("ice", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/h_chocolate
+ name = "Dutch Hot Coco"
+ desc = "Made in Space South America."
+ icon_state = "tea"
+ item_state = "coffee"
+ New()
+ ..()
+ reagents.add_reagent("hot_coco", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/dry_ramen
+ name = "Cup Ramen"
+ desc = "Just add 10ml water, self heats! A taste that reminds you of your school years."
+ icon_state = "ramen"
+ New()
+ ..()
+ reagents.add_reagent("dry_ramen", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/beer
+ name = "Space Beer"
+ desc = "Beer. In space."
+ icon_state = "beer"
+ New()
+ ..()
+ reagents.add_reagent("beer", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/ale
+ name = "Magm-Ale"
+ desc = "A true dorf's drink of choice."
+ icon_state = "alebottle"
+ item_state = "beer"
+ New()
+ ..()
+ reagents.add_reagent("ale", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/sillycup
+ name = "Paper Cup"
+ desc = "A paper water cup."
+ icon_state = "water_cup_e"
+ possible_transfer_amounts = null
+ volume = 10
+ New()
+ ..()
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+ on_reagent_change()
+ if(reagents.total_volume)
+ icon_state = "water_cup"
+ else
+ icon_state = "water_cup_e"
+
+//////////////////////////drinkingglass and shaker//
+//Note by Darem: This code handles the mixing of drinks. New drinks go in three places: In Chemistry-Reagents.dm (for the drink
+// itself), in Chemistry-Recipes.dm (for the reaction that changes the components into the drink), and here (for the drinking glass
+// icon states.
+
+/obj/item/weapon/reagent_containers/food/drinks/shaker
+ name = "Shaker"
+ desc = "A metal shaker to mix drinks in."
+ icon_state = "shaker"
+ amount_per_transfer_from_this = 10
+ volume = 100
+
+/obj/item/weapon/reagent_containers/food/drinks/flask
+ name = "Captain's Flask"
+ desc = "A metal flask belonging to the captain"
+ icon_state = "flask"
+ volume = 60
+
+/obj/item/weapon/reagent_containers/food/drinks/britcup
+ name = "cup"
+ desc = "A cup with the british flag emblazoned on it."
+ icon_state = "britcup"
+ volume = 30
+
+//////////////////////////soda_cans//
+//These are in their own group to be used as IED's in /obj/item/weapon/grenade/ghettobomb.dm
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/attack(mob/M, mob/user)
+ if(M == user && !src.reagents.total_volume && user.a_intent == "harm" && user.zone_sel.selecting == "head")
+ user.visible_message("[user] crushes the can of [src] on \his forehead!", "You crush the can of [src] on your forehead!")
+ playsound(user.loc,'sound/weapons/pierce.ogg', rand(10,50), 1)
+ var/obj/item/trash/can/crushed_can = new /obj/item/trash/can(user.loc)
+ crushed_can.icon_state = icon_state
+ qdel(src)
+ ..()
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/cola
+ name = "Space Cola"
+ desc = "Cola. in space."
+ icon_state = "cola"
+ New()
+ ..()
+ reagents.add_reagent("cola", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/tonic
+ name = "T-Borg's Tonic Water"
+ desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
+ icon_state = "tonic"
+ New()
+ ..()
+ reagents.add_reagent("tonic", 50)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/sodawater
+ name = "Soda Water"
+ desc = "A can of soda water. Why not make a scotch and soda?"
+ icon_state = "sodawater"
+ New()
+ ..()
+ reagents.add_reagent("sodawater", 50)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/lemon_lime
+ name = "Orange Soda"
+ desc = "You wanted ORANGE. It gave you Lemon Lime."
+ icon_state = "lemon-lime"
+ New()
+ ..()
+ name = "Lemon-Lime Soda"
+ reagents.add_reagent("lemon_lime", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_up
+ name = "Space-Up"
+ desc = "Tastes like a hull breach in your mouth."
+ icon_state = "space-up"
+ New()
+ ..()
+ reagents.add_reagent("space_up", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/starkist
+ name = "Star-kist"
+ desc = "The taste of a star in liquid form. And, a bit of tuna...?"
+ icon_state = "starkist"
+ New()
+ ..()
+ reagents.add_reagent("cola", 15)
+ reagents.add_reagent("orangejuice", 15)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/space_mountain_wind
+ name = "Space Mountain Wind"
+ desc = "Blows right through you like a space wind."
+ icon_state = "space_mountain_wind"
+ New()
+ ..()
+ reagents.add_reagent("spacemountainwind", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/thirteenloko
+ name = "Thirteen Loko"
+ desc = "The CMO has advised crew members that consumption of Thirteen Loko may result in seizures, blindness, drunkeness, or even death. Please Drink Responsably."
+ icon_state = "thirteen_loko"
+ New()
+ ..()
+ reagents.add_reagent("thirteenloko", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
+/obj/item/weapon/reagent_containers/food/drinks/soda_cans/dr_gibb
+ name = "Dr. Gibb"
+ desc = "A delicious mixture of 42 different flavors."
+ icon_state = "dr_gibb"
+ New()
+ ..()
+ reagents.add_reagent("dr_gibb", 30)
+ src.pixel_x = rand(-10.0, 10)
+ src.pixel_y = rand(-10.0, 10)
+
diff --git a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm b/code/modules/food&drinks/food/drinks/bottle.dm
similarity index 97%
rename from code/modules/reagents/reagent_containers/food/drinks/bottle.dm
rename to code/modules/food&drinks/food/drinks/bottle.dm
index e2fa2916623..cd9bd1a89f0 100644
--- a/code/modules/reagents/reagent_containers/food/drinks/bottle.dm
+++ b/code/modules/food&drinks/food/drinks/bottle.dm
@@ -1,273 +1,273 @@
-
-
-///////////////////////////////////////////////Alchohol bottles! -Agouri //////////////////////////
-//Functionally identical to regular drinks. The only difference is that the default bottle size is 100. - Darem
-//Bottles now weaken and break when smashed on people's heads. - Giacom
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle
- amount_per_transfer_from_this = 10
- volume = 100
- item_state = "broken_beer" //Generic held-item sprite until unique ones are made.
- var/const/duration = 13 //Directly relates to the 'weaken' duration. Lowered by armor (i.e. helmets)
- var/isGlass = 1 //Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/proc/smash(mob/living/target as mob, mob/living/user as mob)
-
- //Creates a shattering noise and replaces the bottle with a broken_bottle
- user.drop_item()
- var/obj/item/weapon/broken_bottle/B = new /obj/item/weapon/broken_bottle(user.loc)
- user.put_in_active_hand(B)
- if(prob(33))
- new/obj/item/weapon/shard(target.loc) // Create a glass shard at the target's location!
- B.icon_state = src.icon_state
-
- var/icon/I = new('icons/obj/drinks.dmi', src.icon_state)
- I.Blend(B.broken_outline, ICON_OVERLAY, rand(5), 1)
- I.SwapColor(rgb(255, 0, 220, 255), rgb(0, 0, 0, 0))
- B.icon = I
-
- playsound(src, "shatter", 70, 1)
- user.put_in_active_hand(B)
- src.transfer_fingerprints_to(B)
-
- qdel(src)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/attack(mob/living/target as mob, mob/living/user as mob)
-
- if(!target)
- return
-
- if(user.a_intent != "harm" || !isGlass)
- return ..()
-
-
- force = 15 //Smashing bottles over someoen's head hurts.
-
- var/obj/item/organ/limb/affecting = user.zone_sel.selecting //Find what the player is aiming at
-
- var/armor_block = 0 //Get the target's armour values for normal attack damage.
- var/armor_duration = 0 //The more force the bottle has, the longer the duration.
-
- //Calculating duration and calculating damage.
- if(ishuman(target))
-
- var/mob/living/carbon/human/H = target
- var/headarmor = 0 // Target's head armour
- armor_block = H.run_armor_check(affecting, "melee") // For normal attack damage
-
- //If they have a hat/helmet and the user is targeting their head.
- if(istype(H.head, /obj/item/clothing/head) && affecting == "head")
-
- // If their head has an armour value, assign headarmor to it, else give it 0.
- if(H.head.armor["melee"])
- headarmor = H.head.armor["melee"]
- else
- headarmor = 0
- else
- headarmor = 0
-
- //Calculate the weakening duration for the target.
- armor_duration = (duration - headarmor) + force
-
- else
- //Only humans can have armour, right?
- armor_block = target.run_armor_check(affecting, "melee")
- if(affecting == "head")
- armor_duration = duration + force
- armor_duration /= 10
-
- //Apply the damage!
- target.apply_damage(force, BRUTE, affecting, armor_block)
-
- // You are going to knock someone out for longer if they are not wearing a helmet.
- if(affecting == "head" && istype(target, /mob/living/carbon/))
-
- //Display an attack message.
- for(var/mob/O in viewers(user, null))
- if(target != user) O.show_message(text("\red [target] has been hit over the head with a bottle of [src.name], by [user]!"), 1)
- else O.show_message(text("\red [target] hit himself with a bottle of [src.name] on the head!"), 1)
- //Weaken the target for the duration that we calculated and divide it by 5.
- if(armor_duration)
- target.apply_effect(min(armor_duration, 10) , WEAKEN) // Never weaken more than a flash!
-
- else
- //Default attack message and don't weaken the target.
- for(var/mob/O in viewers(user, null))
- if(target != user) O.show_message(text("[target] has been attacked with a bottle of [src.name], by [user]!"), 1)
- else O.show_message(text("[target] has attacked himself with a bottle of [src.name]!"), 1)
-
- //Attack logs
- add_logs(user, target, "attacked", object="bottle")
-
- //The reagents in the bottle splash all over the target, thanks for the idea Nodrak
- if(src.reagents)
- for(var/mob/O in viewers(user, null))
- O.show_message(text("\blue The contents of the [src] splashes all over [target]!"), 1)
- src.reagents.reaction(target, TOUCH)
-
- //Finally, smash the bottle. This kills (del) the bottle.
- src.smash(target, user)
-
- return
-
-//Keeping this here for now, I'll ask if I should keep it here.
-/obj/item/weapon/broken_bottle
-
- name = "Broken Bottle"
- desc = "A bottle with a sharp broken bottom."
- icon = 'icons/obj/drinks.dmi'
- icon_state = "broken_bottle"
- force = 9.0
- throwforce = 5.0
- throw_speed = 3
- throw_range = 5
- item_state = "beer"
- hitsound = 'sound/weapons/bladeslice.ogg'
- attack_verb = list("stabbed", "slashed", "attacked")
- var/icon/broken_outline = icon('icons/obj/drinks.dmi', "broken")
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/gin
- name = "Griffeater Gin"
- desc = "A bottle of high quality gin, produced in the New London Space Station."
- icon_state = "ginbottle"
- New()
- ..()
- reagents.add_reagent("gin", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey
- name = "Uncle Git's Special Reserve"
- desc = "A premium single-malt whiskey, gently matured inside the tunnels of a nuclear shelter. TUNNEL WHISKEY RULES."
- icon_state = "whiskeybottle"
- New()
- ..()
- reagents.add_reagent("whiskey", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka
- name = "Tunguska Triple Distilled"
- desc = "Aah, vodka. Prime choice of drink AND fuel by Russians worldwide."
- icon_state = "vodkabottle"
- New()
- ..()
- reagents.add_reagent("vodka", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/tequilla
- name = "Caccavo Guaranteed Quality Tequilla"
- desc = "Made from premium petroleum distillates, pure thalidomide and other fine quality ingredients!"
- icon_state = "tequillabottle"
- New()
- ..()
- reagents.add_reagent("tequilla", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing
- name = "Bottle of Nothing"
- desc = "A bottle filled with nothing"
- icon_state = "bottleofnothing"
- New()
- ..()
- reagents.add_reagent("nothing", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/patron
- name = "Wrapp Artiste Patron"
- desc = "Silver laced tequilla, served in space night clubs across the galaxy."
- icon_state = "patronbottle"
- New()
- ..()
- reagents.add_reagent("patron", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/rum
- name = "Captain Pete's Cuban Spiced Rum"
- desc = "This isn't just rum, oh no. It's practically GRIFF in a bottle."
- icon_state = "rumbottle"
- New()
- ..()
- reagents.add_reagent("rum", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater
- name = "Flask of Holy Water"
- desc = "A flask of the chaplain's holy water."
- icon_state = "holyflask"
- New()
- ..()
- reagents.add_reagent("holywater", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth
- name = "Goldeneye Vermouth"
- desc = "Sweet, sweet dryness~"
- icon_state = "vermouthbottle"
- New()
- ..()
- reagents.add_reagent("vermouth", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua
- name = "Robert Robust's Coffee Liqueur"
- desc = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936, HONK"
- icon_state = "kahluabottle"
- New()
- ..()
- reagents.add_reagent("kahlua", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager
- name = "College Girl Goldschlager"
- desc = "Because they are the only ones who will drink 100 proof cinnamon schnapps."
- icon_state = "goldschlagerbottle"
- New()
- ..()
- reagents.add_reagent("goldschlager", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac
- name = "Chateau De Baton Premium Cognac"
- desc = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. You might as well not scream 'SHITCURITY' this time."
- icon_state = "cognacbottle"
- New()
- ..()
- reagents.add_reagent("cognac", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/wine
- name = "Doublebeard Bearded Special Wine"
- desc = "A faint aura of unease and asspainery surrounds the bottle."
- icon_state = "winebottle"
- New()
- ..()
- reagents.add_reagent("wine", 100)
-
-//////////////////////////JUICES AND STUFF ///////////////////////
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice
- name = "Orange Juice"
- desc = "Full of vitamins and deliciousness!"
- icon_state = "orangejuice"
- item_state = "carton"
- isGlass = 0
- New()
- ..()
- reagents.add_reagent("orangejuice", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/cream
- name = "Milk Cream"
- desc = "It's cream. Made from milk. What else did you think you'd find in there?"
- icon_state = "cream"
- item_state = "carton"
- isGlass = 0
- New()
- ..()
- reagents.add_reagent("cream", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/tomatojuice
- name = "Tomato Juice"
- desc = "Well, at least it LOOKS like tomato juice. You can't tell with all that redness."
- icon_state = "tomatojuice"
- item_state = "carton"
- isGlass = 0
- New()
- ..()
- reagents.add_reagent("tomatojuice", 100)
-
-/obj/item/weapon/reagent_containers/food/drinks/bottle/limejuice
- name = "Lime Juice"
- desc = "Sweet-sour goodness."
- icon_state = "limejuice"
- item_state = "carton"
- isGlass = 0
- New()
- ..()
- reagents.add_reagent("limejuice", 100)
+
+
+///////////////////////////////////////////////Alchohol bottles! -Agouri //////////////////////////
+//Functionally identical to regular drinks. The only difference is that the default bottle size is 100. - Darem
+//Bottles now weaken and break when smashed on people's heads. - Giacom
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle
+ amount_per_transfer_from_this = 10
+ volume = 100
+ item_state = "broken_beer" //Generic held-item sprite until unique ones are made.
+ var/const/duration = 13 //Directly relates to the 'weaken' duration. Lowered by armor (i.e. helmets)
+ var/isGlass = 1 //Whether the 'bottle' is made of glass or not so that milk cartons dont shatter when someone gets hit by it
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/proc/smash(mob/living/target as mob, mob/living/user as mob)
+
+ //Creates a shattering noise and replaces the bottle with a broken_bottle
+ user.drop_item()
+ var/obj/item/weapon/broken_bottle/B = new /obj/item/weapon/broken_bottle(user.loc)
+ user.put_in_active_hand(B)
+ if(prob(33))
+ new/obj/item/weapon/shard(target.loc) // Create a glass shard at the target's location!
+ B.icon_state = src.icon_state
+
+ var/icon/I = new('icons/obj/drinks.dmi', src.icon_state)
+ I.Blend(B.broken_outline, ICON_OVERLAY, rand(5), 1)
+ I.SwapColor(rgb(255, 0, 220, 255), rgb(0, 0, 0, 0))
+ B.icon = I
+
+ playsound(src, "shatter", 70, 1)
+ user.put_in_active_hand(B)
+ src.transfer_fingerprints_to(B)
+
+ qdel(src)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/attack(mob/living/target as mob, mob/living/user as mob)
+
+ if(!target)
+ return
+
+ if(user.a_intent != "harm" || !isGlass)
+ return ..()
+
+
+ force = 15 //Smashing bottles over someoen's head hurts.
+
+ var/obj/item/organ/limb/affecting = user.zone_sel.selecting //Find what the player is aiming at
+
+ var/armor_block = 0 //Get the target's armour values for normal attack damage.
+ var/armor_duration = 0 //The more force the bottle has, the longer the duration.
+
+ //Calculating duration and calculating damage.
+ if(ishuman(target))
+
+ var/mob/living/carbon/human/H = target
+ var/headarmor = 0 // Target's head armour
+ armor_block = H.run_armor_check(affecting, "melee") // For normal attack damage
+
+ //If they have a hat/helmet and the user is targeting their head.
+ if(istype(H.head, /obj/item/clothing/head) && affecting == "head")
+
+ // If their head has an armour value, assign headarmor to it, else give it 0.
+ if(H.head.armor["melee"])
+ headarmor = H.head.armor["melee"]
+ else
+ headarmor = 0
+ else
+ headarmor = 0
+
+ //Calculate the weakening duration for the target.
+ armor_duration = (duration - headarmor) + force
+
+ else
+ //Only humans can have armour, right?
+ armor_block = target.run_armor_check(affecting, "melee")
+ if(affecting == "head")
+ armor_duration = duration + force
+ armor_duration /= 10
+
+ //Apply the damage!
+ target.apply_damage(force, BRUTE, affecting, armor_block)
+
+ // You are going to knock someone out for longer if they are not wearing a helmet.
+ if(affecting == "head" && istype(target, /mob/living/carbon/))
+
+ //Display an attack message.
+ for(var/mob/O in viewers(user, null))
+ if(target != user) O.show_message(text("\red [target] has been hit over the head with a bottle of [src.name], by [user]!"), 1)
+ else O.show_message(text("\red [target] hit himself with a bottle of [src.name] on the head!"), 1)
+ //Weaken the target for the duration that we calculated and divide it by 5.
+ if(armor_duration)
+ target.apply_effect(min(armor_duration, 10) , WEAKEN) // Never weaken more than a flash!
+
+ else
+ //Default attack message and don't weaken the target.
+ for(var/mob/O in viewers(user, null))
+ if(target != user) O.show_message(text("[target] has been attacked with a bottle of [src.name], by [user]!"), 1)
+ else O.show_message(text("[target] has attacked himself with a bottle of [src.name]!"), 1)
+
+ //Attack logs
+ add_logs(user, target, "attacked", object="bottle")
+
+ //The reagents in the bottle splash all over the target, thanks for the idea Nodrak
+ if(src.reagents)
+ for(var/mob/O in viewers(user, null))
+ O.show_message(text("\blue The contents of the [src] splashes all over [target]!"), 1)
+ src.reagents.reaction(target, TOUCH)
+
+ //Finally, smash the bottle. This kills (del) the bottle.
+ src.smash(target, user)
+
+ return
+
+//Keeping this here for now, I'll ask if I should keep it here.
+/obj/item/weapon/broken_bottle
+
+ name = "Broken Bottle"
+ desc = "A bottle with a sharp broken bottom."
+ icon = 'icons/obj/drinks.dmi'
+ icon_state = "broken_bottle"
+ force = 9.0
+ throwforce = 5.0
+ throw_speed = 3
+ throw_range = 5
+ item_state = "beer"
+ hitsound = 'sound/weapons/bladeslice.ogg'
+ attack_verb = list("stabbed", "slashed", "attacked")
+ var/icon/broken_outline = icon('icons/obj/drinks.dmi', "broken")
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/gin
+ name = "Griffeater Gin"
+ desc = "A bottle of high quality gin, produced in the New London Space Station."
+ icon_state = "ginbottle"
+ New()
+ ..()
+ reagents.add_reagent("gin", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/whiskey
+ name = "Uncle Git's Special Reserve"
+ desc = "A premium single-malt whiskey, gently matured inside the tunnels of a nuclear shelter. TUNNEL WHISKEY RULES."
+ icon_state = "whiskeybottle"
+ New()
+ ..()
+ reagents.add_reagent("whiskey", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/vodka
+ name = "Tunguska Triple Distilled"
+ desc = "Aah, vodka. Prime choice of drink AND fuel by Russians worldwide."
+ icon_state = "vodkabottle"
+ New()
+ ..()
+ reagents.add_reagent("vodka", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/tequilla
+ name = "Caccavo Guaranteed Quality Tequilla"
+ desc = "Made from premium petroleum distillates, pure thalidomide and other fine quality ingredients!"
+ icon_state = "tequillabottle"
+ New()
+ ..()
+ reagents.add_reagent("tequilla", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing
+ name = "Bottle of Nothing"
+ desc = "A bottle filled with nothing"
+ icon_state = "bottleofnothing"
+ New()
+ ..()
+ reagents.add_reagent("nothing", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/patron
+ name = "Wrapp Artiste Patron"
+ desc = "Silver laced tequilla, served in space night clubs across the galaxy."
+ icon_state = "patronbottle"
+ New()
+ ..()
+ reagents.add_reagent("patron", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/rum
+ name = "Captain Pete's Cuban Spiced Rum"
+ desc = "This isn't just rum, oh no. It's practically GRIFF in a bottle."
+ icon_state = "rumbottle"
+ New()
+ ..()
+ reagents.add_reagent("rum", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater
+ name = "Flask of Holy Water"
+ desc = "A flask of the chaplain's holy water."
+ icon_state = "holyflask"
+ New()
+ ..()
+ reagents.add_reagent("holywater", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/vermouth
+ name = "Goldeneye Vermouth"
+ desc = "Sweet, sweet dryness~"
+ icon_state = "vermouthbottle"
+ New()
+ ..()
+ reagents.add_reagent("vermouth", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/kahlua
+ name = "Robert Robust's Coffee Liqueur"
+ desc = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936, HONK"
+ icon_state = "kahluabottle"
+ New()
+ ..()
+ reagents.add_reagent("kahlua", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager
+ name = "College Girl Goldschlager"
+ desc = "Because they are the only ones who will drink 100 proof cinnamon schnapps."
+ icon_state = "goldschlagerbottle"
+ New()
+ ..()
+ reagents.add_reagent("goldschlager", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/cognac
+ name = "Chateau De Baton Premium Cognac"
+ desc = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. You might as well not scream 'SHITCURITY' this time."
+ icon_state = "cognacbottle"
+ New()
+ ..()
+ reagents.add_reagent("cognac", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/wine
+ name = "Doublebeard Bearded Special Wine"
+ desc = "A faint aura of unease and asspainery surrounds the bottle."
+ icon_state = "winebottle"
+ New()
+ ..()
+ reagents.add_reagent("wine", 100)
+
+//////////////////////////JUICES AND STUFF ///////////////////////
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/orangejuice
+ name = "Orange Juice"
+ desc = "Full of vitamins and deliciousness!"
+ icon_state = "orangejuice"
+ item_state = "carton"
+ isGlass = 0
+ New()
+ ..()
+ reagents.add_reagent("orangejuice", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/cream
+ name = "Milk Cream"
+ desc = "It's cream. Made from milk. What else did you think you'd find in there?"
+ icon_state = "cream"
+ item_state = "carton"
+ isGlass = 0
+ New()
+ ..()
+ reagents.add_reagent("cream", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/tomatojuice
+ name = "Tomato Juice"
+ desc = "Well, at least it LOOKS like tomato juice. You can't tell with all that redness."
+ icon_state = "tomatojuice"
+ item_state = "carton"
+ isGlass = 0
+ New()
+ ..()
+ reagents.add_reagent("tomatojuice", 100)
+
+/obj/item/weapon/reagent_containers/food/drinks/bottle/limejuice
+ name = "Lime Juice"
+ desc = "Sweet-sour goodness."
+ icon_state = "limejuice"
+ item_state = "carton"
+ isGlass = 0
+ New()
+ ..()
+ reagents.add_reagent("limejuice", 100)
diff --git a/code/modules/reagents/reagent_containers/food/drinks/bottle/robot.dm b/code/modules/food&drinks/food/drinks/bottle/robot.dm
similarity index 100%
rename from code/modules/reagents/reagent_containers/food/drinks/bottle/robot.dm
rename to code/modules/food&drinks/food/drinks/bottle/robot.dm
diff --git a/code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm b/code/modules/food&drinks/food/drinks/drinkingglass.dm
similarity index 97%
rename from code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
rename to code/modules/food&drinks/food/drinks/drinkingglass.dm
index 41d4af1065a..353cb8e6f9f 100644
--- a/code/modules/reagents/reagent_containers/food/drinks/drinkingglass.dm
+++ b/code/modules/food&drinks/food/drinks/drinkingglass.dm
@@ -1,466 +1,466 @@
-
-
-/obj/item/weapon/reagent_containers/food/drinks/drinkingglass
- name = "glass"
- desc = "Your standard drinking glass."
- icon_state = "glass_empty"
- amount_per_transfer_from_this = 10
- volume = 50
-
- on_reagent_change()
- if (reagents.reagent_list.len > 0)
- switch(reagents.get_master_reagent_id())
- if("beer")
- icon_state = "beerglass"
- name = "glass of beer"
- desc = "A freezing pint of beer"
- if("beer2")
- icon_state = "beerglass"
- name = "glass of beer"
- desc = "A freezing pint of beer"
- if("greenbeer")
- icon_state = "greenbeerglass"
- name = "glass of green beer"
- desc = "A freezing pint of green beer. Festive."
- if("ale")
- icon_state = "aleglass"
- name = "glass of ale"
- desc = "A freezing pint of delicious Ale"
- if("milk")
- icon_state = "glass_white"
- name = "glass of milk"
- desc = "White and nutritious goodness!"
- if("cream")
- icon_state = "glass_white"
- name = "glass of cream"
- desc = "Ewwww..."
- if("hot_coco")
- icon_state = "chocolateglass"
- name = "glass of chocolate"
- desc = "Tasty"
- if("lemonjuice")
- icon_state = "lemonglass"
- name = "glass of lemon juice"
- desc = "Sour..."
- if("holywater")
- icon_state = "glass_clear"
- name = "glass of Holy Water"
- desc = "A glass of holy water."
- if("potato")
- icon_state = "glass_brown"
- name = "glass of potato juice"
- desc = "Bleh..."
- if("watermelonjuice")
- icon_state = "glass_red"
- name = "glass of watermelon juice"
- desc = "A glass of watermelon juice."
- if("cola")
- icon_state = "glass_brown"
- name = "glass of space Cola"
- desc = "A glass of refreshing Space Cola"
- if("nuka_cola")
- icon_state = "nuka_colaglass"
- name = "Nuka Cola"
- desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland"
- if("orangejuice")
- icon_state = "glass_orange"
- name = "glass of orange juice"
- desc = "Vitamins! Yay!"
- if("tomatojuice")
- icon_state = "glass_red"
- name = "glass of tomato juice"
- desc = "Are you sure this is tomato juice?"
- if("blood")
- icon_state = "glass_red"
- name = "glass of tomato juice"
- desc = "Are you sure this is tomato juice?"
- if("limejuice")
- icon_state = "glass_green"
- name = "glass of lime juice"
- desc = "A glass of sweet-sour lime juice."
- if("whiskey")
- icon_state = "whiskeyglass"
- name = "glass of whiskey"
- desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy."
- if("gin")
- icon_state = "ginvodkaglass"
- name = "glass of gin"
- desc = "A crystal clear glass of Griffeater gin."
- if("vodka")
- icon_state = "ginvodkaglass"
- name = "glass of vodka"
- desc = "The glass contain wodka. Xynta."
- if("goldschlager")
- icon_state = "ginvodkaglass"
- name = "glass of Goldschlager"
- desc = "100 proof that teen girls will drink anything with gold in it."
- if("wine")
- icon_state = "wineglass"
- name = "glass of wine"
- desc = "A very classy looking drink."
- if("cognac")
- icon_state = "cognacglass"
- name = "glass of cognac"
- desc = "Damn, you feel like some kind of French aristocrat just by holding this."
- if ("kahlua")
- icon_state = "kahluaglass"
- name = "glass of RR Coffee Liquor"
- desc = "DAMN, THIS THING LOOKS ROBUST"
- if("vermouth")
- icon_state = "vermouthglass"
- name = "glass of vermouth"
- desc = "You wonder why you're even drinking this straight."
- if("tequilla")
- icon_state = "tequillaglass"
- name = "glass of tequilla"
- desc = "Now all that's missing is the weird colored shades!"
- if("patron")
- icon_state = "patronglass"
- name = "glass of patron"
- desc = "Drinking patron in the bar, with all the subpar ladies."
- if("rum")
- icon_state = "rumglass"
- name = "glass of rum"
- desc = "Now you want to Pray for a pirate suit, don't you?"
- if("gintonic")
- icon_state = "gintonicglass"
- name = "Gin and Tonic"
- desc = "A mild but still great cocktail. Drink up, like a true Englishman."
- if("whiskeycola")
- icon_state = "whiskeycolaglass"
- name = "Whiskey Cola"
- desc = "An innocent-looking mixture of cola and Whiskey. Delicious."
- if("whiterussian")
- icon_state = "whiterussianglass"
- name = "White Russian"
- desc = "A very nice looking drink. But that's just, like, your opinion, man."
- if("screwdrivercocktail")
- icon_state = "screwdriverglass"
- name = "Screwdriver"
- desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer."
- if("bloodymary")
- icon_state = "bloodymaryglass"
- name = "Bloody Mary"
- desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder."
- if("martini")
- icon_state = "martiniglass"
- name = "Classic Martini"
- desc = "Damn, the bartender even stirred it, not shook it."
- if("vodkamartini")
- icon_state = "martiniglass"
- name = "Vodka martini"
- desc ="A bastardisation of the classic martini. Still great."
- if("gargleblaster")
- icon_state = "gargleblasterglass"
- name = "Pan-Galactic Gargle Blaster"
- desc = "Does... does this mean that Arthur and Ford are on the station? Oh joy."
- if("bravebull")
- icon_state = "bravebullglass"
- name = "Brave Bull"
- desc = "Tequilla and Coffee liquor, brought together in a mouthwatering mixture. Drink up."
- if("tequillasunrise")
- icon_state = "tequillasunriseglass"
- name = "Tequilla Sunrise"
- desc = "Oh great, now you feel nostalgic about sunrises back on Terra..."
- if("toxinsspecial")
- icon_state = "toxinsspecialglass"
- name = "Toxins Special"
- desc = "Whoah, this thing is on FIRE"
- if("beepskysmash")
- icon_state = "beepskysmashglass"
- name = "Beepsky Smash"
- desc = "Heavy, hot and strong. Just like the Iron fist of the LAW."
- if("doctorsdelight")
- icon_state = "doctorsdelightglass"
- name = "Doctor's Delight"
- desc = "A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place."
- if("manlydorf")
- icon_state = "manlydorfglass"
- name = "The Manly Dorf"
- desc = "A manly concotion made from Ale and Beer. Intended for true men only."
- if("irishcream")
- icon_state = "irishcreamglass"
- name = "Irish Cream"
- desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?"
- if("cubalibre")
- icon_state = "cubalibreglass"
- name = "Cuba Libre"
- desc = "A classic mix of rum and cola."
- if("b52")
- icon_state = "b52glass"
- name = "B-52"
- desc = "Kahlua, Irish Cream, and cognac. You will get bombed."
- if("atomicbomb")
- icon_state = "atomicbombglass"
- name = "Atomic Bomb"
- desc = "Nanotrasen cannot take legal responsibility for your actions after imbibing."
- if("longislandicedtea")
- icon_state = "longislandicedteaglass"
- name = "Long Island Iced Tea"
- desc = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only."
- if("threemileisland")
- icon_state = "threemileislandglass"
- name = "Three Mile Island Ice Tea"
- desc = "A glass of this is sure to prevent a meltdown."
- if("margarita")
- icon_state = "margaritaglass"
- name = "Margarita"
- desc = "On the rocks with salt on the rim. Arriba~!"
- if("blackrussian")
- icon_state = "blackrussianglass"
- name = "Black Russian"
- desc = "For the lactose-intolerant. Still as classy as a White Russian."
- if("vodkatonic")
- icon_state = "vodkatonicglass"
- name = "Vodka and Tonic"
- desc = "For when a gin and tonic isn't Russian enough."
- if("manhattan")
- icon_state = "manhattanglass"
- name = "Manhattan"
- desc = "The Detective's undercover drink of choice. He never could stomach gin..."
- if("manhattan_proj")
- icon_state = "proj_manhattanglass"
- name = "Manhattan Project"
- desc = "A scientist drink of choice, for thinking how to blow up the station."
- if("ginfizz")
- icon_state = "ginfizzglass"
- name = "Gin Fizz"
- desc = "Refreshingly lemony, deliciously dry."
- if("irishcoffee")
- icon_state = "irishcoffeeglass"
- name = "Irish Coffee"
- desc = "Coffee and alcohol. More fun than a Mimosa to drink in the morning."
- if("hooch")
- icon_state = "glass_brown2"
- name = "Hooch"
- desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
- if("whiskeysoda")
- icon_state = "whiskeysodaglass2"
- name = "Whiskey Soda"
- desc = "Ultimate refreshment."
- if("tonic")
- icon_state = "glass_clear"
- name = "Glass of Tonic Water"
- desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
- if("sodawater")
- icon_state = "glass_clear"
- name = "Glass of Soda Water"
- desc = "Soda water. Why not make a scotch and soda?"
- if("water")
- icon_state = "glass_clear"
- name = "Glass of Water"
- desc = "The father of all refreshments."
- if("spacemountainwind")
- icon_state = "Space_mountain_wind_glass"
- name = "Glass of Space Mountain Wind"
- desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind."
- if("thirteenloko")
- icon_state = "thirteen_loko_glass"
- name = "Glass of Thirteen Loko"
- desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass"
- if("dr_gibb")
- icon_state = "dr_gibb_glass"
- name = "Glass of Dr. Gibb"
- desc = "Dr. Gibb. Not as dangerous as the name might imply."
- if("space_up")
- icon_state = "space-up_glass"
- name = "Glass of Space-up"
- desc = "Space-up. It helps keep your cool."
- if("lemon_lime")
- icon_state = "glass_yellow"
- name = "Glass of Lemon-Lime"
- desc = "You're pretty certain a real fruit has never actually touched this."
- if("moonshine")
- icon_state = "glass_clear"
- name = "Moonshine"
- desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
- if("soymilk")
- icon_state = "glass_white"
- name = "Glass of soy milk"
- desc = "White and nutritious soy goodness!"
- if("berryjuice")
- icon_state = "berryjuice"
- name = "Glass of berry juice"
- desc = "Berry juice. Or maybe it's jam. Who cares?"
- if("poisonberryjuice")
- icon_state = "poisonberryjuice"
- name = "Glass of berry juice"
- desc = "Berry juice. Or maybe it's poison. Who cares?"
- if("carrotjuice")
- icon_state = "carrotjuice"
- name = "Glass of carrot juice"
- desc = "It is just like a carrot but without crunching."
- if("banana")
- icon_state = "banana"
- name = "Glass of banana juice"
- desc = "The raw essence of a banana. HONK"
- if("bahama_mama")
- icon_state = "bahama_mama"
- name = "Bahama Mama"
- desc = "Tropic cocktail"
- if("singulo")
- icon_state = "singulo"
- name = "Singulo"
- desc = "A blue-space beverage."
- if("alliescocktail")
- icon_state = "alliescocktail"
- name = "Allies cocktail"
- desc = "A drink made from your allies."
- if("antifreeze")
- icon_state = "antifreeze"
- name = "Anti-freeze"
- desc = "The ultimate refreshment."
- if("barefoot")
- icon_state = "b&p"
- name = "Barefoot"
- desc = "Barefoot and pregnant"
- if("demonsblood")
- icon_state = "demonsblood"
- name = "Demons Blood"
- desc = "Just looking at this thing makes the hair at the back of your neck stand up."
- if("booger")
- icon_state = "booger"
- name = "Booger"
- desc = "Ewww..."
- if("snowwhite")
- icon_state = "snowwhite"
- name = "Snow White"
- desc = "A cold refreshment."
- if("aloe")
- icon_state = "aloe"
- name = "Aloe"
- desc = "Very, very, very good."
- if("andalusia")
- icon_state = "andalusia"
- name = "Andalusia"
- desc = "A nice, strange named drink."
- if("sbiten")
- icon_state = "sbitenglass"
- name = "Sbiten"
- desc = "A spicy mix of Vodka and Spice. Very hot."
- if("red_mead")
- icon_state = "red_meadglass"
- name = "Red Mead"
- desc = "A True Vikings Beverage, though its color is strange."
- if("mead")
- icon_state = "meadglass"
- name = "Mead"
- desc = "A Vikings Beverage, though a cheap one."
- if("iced_beer")
- icon_state = "iced_beerglass"
- name = "Iced Beer"
- desc = "A beer so frosty, the air around it freezes."
- if("grog")
- icon_state = "grogglass"
- name = "Grog"
- desc = "A fine and cepa drink for Space."
- if("soy_latte")
- icon_state = "soy_latte"
- name = "Soy Latte"
- desc = "A nice and refrshing beverage while you are reading."
- if("cafe_latte")
- icon_state = "cafe_latte"
- name = "Cafe Latte"
- desc = "A nice, strong and refreshing beverage while you are reading."
- if("acidspit")
- icon_state = "acidspitglass"
- name = "Acid Spit"
- desc = "A drink from Nanotrasen. Made from live aliens."
- if("amasec")
- icon_state = "amasecglass"
- name = "Amasec"
- desc = "Always handy before COMBAT!!!"
- if("neurotoxin")
- icon_state = "neurotoxinglass"
- name = "Neurotoxin"
- desc = "A drink that is guaranteed to knock you silly."
- if("hippiesdelight")
- icon_state = "hippiesdelightglass"
- name = "Hippie's Delight"
- desc = "A drink enjoyed by people during the 1960's."
- if("bananahonk")
- icon_state = "bananahonkglass"
- name = "Banana Honk"
- desc = "A drink from Clown Heaven."
- if("silencer")
- icon_state = "silencerglass"
- name = "Silencer"
- desc = "A drink from mime Heaven."
- if("nothing")
- icon_state = "nothing"
- name = "Nothing"
- desc = "Absolutely nothing."
- if("devilskiss")
- icon_state = "devilskiss"
- name = "Devils Kiss"
- desc = "Creepy time!"
- if("changelingsting")
- icon_state = "changelingsting"
- name = "Changeling Sting"
- desc = "A stingy drink."
- if("irishcarbomb")
- icon_state = "irishcarbomb"
- name = "Irish Car Bomb"
- desc = "An irish car bomb."
- if("syndicatebomb")
- icon_state = "syndicatebomb"
- name = "Syndicate Bomb"
- desc = "A syndicate bomb."
- if("erikasurprise")
- icon_state = "erikasurprise"
- name = "Erika Surprise"
- desc = "The surprise is, it's green!"
- if("driestmartini")
- icon_state = "driestmartiniglass"
- name = "Driest Martini"
- desc = "Only for the experienced. You think you see sand floating in the glass."
- if("ice")
- icon_state = "iceglass"
- name = "Glass of ice"
- desc = "Generally, you're supposed to put something else in there too..."
- if("icecoffee")
- icon_state = "icedcoffeeglass"
- name = "Iced Coffee"
- desc = "A drink to perk you up and refresh you!"
- if("icetea")
- icon_state = "icedteaglass"
- name = "Iced Tea"
- desc = "All natural, antioxidant-rich flavour sensation."
- if("coffee")
- icon_state = "glass_brown"
- name = "Glass of coffee"
- desc = "Don't drop it, or you'll send scalding liquid and glass shards everywhere."
- if("tea")
- icon_state = "teaglass"
- name = "Glass of tea"
- desc = "Drinking it from here would not seem right."
- if("bilk")
- icon_state = "glass_brown"
- name = "Glass of bilk"
- desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis."
- if("fuel")
- icon_state = "dr_gibb_glass"
- name = "Glass of welder fuel"
- desc = "Unless you are an industrial tool, this is probably not safe for consumption."
- else
- icon_state ="glass_brown"
- name = "Glass of ..what?"
- desc = "You can't really tell what this is."
- else
- icon_state = "glass_empty"
- name = "Drinking glass"
- desc = "Your standard drinking glass"
- return
-
-// for /obj/machinery/vending/sovietsoda
-/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/soda
- New()
- ..()
- reagents.add_reagent("sodawater", 50)
- on_reagent_change()
-
-/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/cola
- New()
- ..()
- reagents.add_reagent("cola", 50)
- on_reagent_change()
+
+
+/obj/item/weapon/reagent_containers/food/drinks/drinkingglass
+ name = "glass"
+ desc = "Your standard drinking glass."
+ icon_state = "glass_empty"
+ amount_per_transfer_from_this = 10
+ volume = 50
+
+ on_reagent_change()
+ if (reagents.reagent_list.len > 0)
+ switch(reagents.get_master_reagent_id())
+ if("beer")
+ icon_state = "beerglass"
+ name = "glass of beer"
+ desc = "A freezing pint of beer"
+ if("beer2")
+ icon_state = "beerglass"
+ name = "glass of beer"
+ desc = "A freezing pint of beer"
+ if("greenbeer")
+ icon_state = "greenbeerglass"
+ name = "glass of green beer"
+ desc = "A freezing pint of green beer. Festive."
+ if("ale")
+ icon_state = "aleglass"
+ name = "glass of ale"
+ desc = "A freezing pint of delicious Ale"
+ if("milk")
+ icon_state = "glass_white"
+ name = "glass of milk"
+ desc = "White and nutritious goodness!"
+ if("cream")
+ icon_state = "glass_white"
+ name = "glass of cream"
+ desc = "Ewwww..."
+ if("hot_coco")
+ icon_state = "chocolateglass"
+ name = "glass of chocolate"
+ desc = "Tasty"
+ if("lemonjuice")
+ icon_state = "lemonglass"
+ name = "glass of lemon juice"
+ desc = "Sour..."
+ if("holywater")
+ icon_state = "glass_clear"
+ name = "glass of Holy Water"
+ desc = "A glass of holy water."
+ if("potato")
+ icon_state = "glass_brown"
+ name = "glass of potato juice"
+ desc = "Bleh..."
+ if("watermelonjuice")
+ icon_state = "glass_red"
+ name = "glass of watermelon juice"
+ desc = "A glass of watermelon juice."
+ if("cola")
+ icon_state = "glass_brown"
+ name = "glass of space Cola"
+ desc = "A glass of refreshing Space Cola"
+ if("nuka_cola")
+ icon_state = "nuka_colaglass"
+ name = "Nuka Cola"
+ desc = "Don't cry, Don't raise your eye, It's only nuclear wasteland"
+ if("orangejuice")
+ icon_state = "glass_orange"
+ name = "glass of orange juice"
+ desc = "Vitamins! Yay!"
+ if("tomatojuice")
+ icon_state = "glass_red"
+ name = "glass of tomato juice"
+ desc = "Are you sure this is tomato juice?"
+ if("blood")
+ icon_state = "glass_red"
+ name = "glass of tomato juice"
+ desc = "Are you sure this is tomato juice?"
+ if("limejuice")
+ icon_state = "glass_green"
+ name = "glass of lime juice"
+ desc = "A glass of sweet-sour lime juice."
+ if("whiskey")
+ icon_state = "whiskeyglass"
+ name = "glass of whiskey"
+ desc = "The silky, smokey whiskey goodness inside the glass makes the drink look very classy."
+ if("gin")
+ icon_state = "ginvodkaglass"
+ name = "glass of gin"
+ desc = "A crystal clear glass of Griffeater gin."
+ if("vodka")
+ icon_state = "ginvodkaglass"
+ name = "glass of vodka"
+ desc = "The glass contain wodka. Xynta."
+ if("goldschlager")
+ icon_state = "ginvodkaglass"
+ name = "glass of Goldschlager"
+ desc = "100 proof that teen girls will drink anything with gold in it."
+ if("wine")
+ icon_state = "wineglass"
+ name = "glass of wine"
+ desc = "A very classy looking drink."
+ if("cognac")
+ icon_state = "cognacglass"
+ name = "glass of cognac"
+ desc = "Damn, you feel like some kind of French aristocrat just by holding this."
+ if ("kahlua")
+ icon_state = "kahluaglass"
+ name = "glass of RR Coffee Liquor"
+ desc = "DAMN, THIS THING LOOKS ROBUST"
+ if("vermouth")
+ icon_state = "vermouthglass"
+ name = "glass of vermouth"
+ desc = "You wonder why you're even drinking this straight."
+ if("tequilla")
+ icon_state = "tequillaglass"
+ name = "glass of tequilla"
+ desc = "Now all that's missing is the weird colored shades!"
+ if("patron")
+ icon_state = "patronglass"
+ name = "glass of patron"
+ desc = "Drinking patron in the bar, with all the subpar ladies."
+ if("rum")
+ icon_state = "rumglass"
+ name = "glass of rum"
+ desc = "Now you want to Pray for a pirate suit, don't you?"
+ if("gintonic")
+ icon_state = "gintonicglass"
+ name = "Gin and Tonic"
+ desc = "A mild but still great cocktail. Drink up, like a true Englishman."
+ if("whiskeycola")
+ icon_state = "whiskeycolaglass"
+ name = "Whiskey Cola"
+ desc = "An innocent-looking mixture of cola and Whiskey. Delicious."
+ if("whiterussian")
+ icon_state = "whiterussianglass"
+ name = "White Russian"
+ desc = "A very nice looking drink. But that's just, like, your opinion, man."
+ if("screwdrivercocktail")
+ icon_state = "screwdriverglass"
+ name = "Screwdriver"
+ desc = "A simple, yet superb mixture of Vodka and orange juice. Just the thing for the tired engineer."
+ if("bloodymary")
+ icon_state = "bloodymaryglass"
+ name = "Bloody Mary"
+ desc = "Tomato juice, mixed with Vodka and a lil' bit of lime. Tastes like liquid murder."
+ if("martini")
+ icon_state = "martiniglass"
+ name = "Classic Martini"
+ desc = "Damn, the bartender even stirred it, not shook it."
+ if("vodkamartini")
+ icon_state = "martiniglass"
+ name = "Vodka martini"
+ desc ="A bastardisation of the classic martini. Still great."
+ if("gargleblaster")
+ icon_state = "gargleblasterglass"
+ name = "Pan-Galactic Gargle Blaster"
+ desc = "Does... does this mean that Arthur and Ford are on the station? Oh joy."
+ if("bravebull")
+ icon_state = "bravebullglass"
+ name = "Brave Bull"
+ desc = "Tequilla and Coffee liquor, brought together in a mouthwatering mixture. Drink up."
+ if("tequillasunrise")
+ icon_state = "tequillasunriseglass"
+ name = "Tequilla Sunrise"
+ desc = "Oh great, now you feel nostalgic about sunrises back on Terra..."
+ if("toxinsspecial")
+ icon_state = "toxinsspecialglass"
+ name = "Toxins Special"
+ desc = "Whoah, this thing is on FIRE"
+ if("beepskysmash")
+ icon_state = "beepskysmashglass"
+ name = "Beepsky Smash"
+ desc = "Heavy, hot and strong. Just like the Iron fist of the LAW."
+ if("doctorsdelight")
+ icon_state = "doctorsdelightglass"
+ name = "Doctor's Delight"
+ desc = "A healthy mixture of juices, guaranteed to keep you healthy until the next toolboxing takes place."
+ if("manlydorf")
+ icon_state = "manlydorfglass"
+ name = "The Manly Dorf"
+ desc = "A manly concotion made from Ale and Beer. Intended for true men only."
+ if("irishcream")
+ icon_state = "irishcreamglass"
+ name = "Irish Cream"
+ desc = "It's cream, mixed with whiskey. What else would you expect from the Irish?"
+ if("cubalibre")
+ icon_state = "cubalibreglass"
+ name = "Cuba Libre"
+ desc = "A classic mix of rum and cola."
+ if("b52")
+ icon_state = "b52glass"
+ name = "B-52"
+ desc = "Kahlua, Irish Cream, and cognac. You will get bombed."
+ if("atomicbomb")
+ icon_state = "atomicbombglass"
+ name = "Atomic Bomb"
+ desc = "Nanotrasen cannot take legal responsibility for your actions after imbibing."
+ if("longislandicedtea")
+ icon_state = "longislandicedteaglass"
+ name = "Long Island Iced Tea"
+ desc = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only."
+ if("threemileisland")
+ icon_state = "threemileislandglass"
+ name = "Three Mile Island Ice Tea"
+ desc = "A glass of this is sure to prevent a meltdown."
+ if("margarita")
+ icon_state = "margaritaglass"
+ name = "Margarita"
+ desc = "On the rocks with salt on the rim. Arriba~!"
+ if("blackrussian")
+ icon_state = "blackrussianglass"
+ name = "Black Russian"
+ desc = "For the lactose-intolerant. Still as classy as a White Russian."
+ if("vodkatonic")
+ icon_state = "vodkatonicglass"
+ name = "Vodka and Tonic"
+ desc = "For when a gin and tonic isn't Russian enough."
+ if("manhattan")
+ icon_state = "manhattanglass"
+ name = "Manhattan"
+ desc = "The Detective's undercover drink of choice. He never could stomach gin..."
+ if("manhattan_proj")
+ icon_state = "proj_manhattanglass"
+ name = "Manhattan Project"
+ desc = "A scientist drink of choice, for thinking how to blow up the station."
+ if("ginfizz")
+ icon_state = "ginfizzglass"
+ name = "Gin Fizz"
+ desc = "Refreshingly lemony, deliciously dry."
+ if("irishcoffee")
+ icon_state = "irishcoffeeglass"
+ name = "Irish Coffee"
+ desc = "Coffee and alcohol. More fun than a Mimosa to drink in the morning."
+ if("hooch")
+ icon_state = "glass_brown2"
+ name = "Hooch"
+ desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
+ if("whiskeysoda")
+ icon_state = "whiskeysodaglass2"
+ name = "Whiskey Soda"
+ desc = "Ultimate refreshment."
+ if("tonic")
+ icon_state = "glass_clear"
+ name = "Glass of Tonic Water"
+ desc = "Quinine tastes funny, but at least it'll keep that Space Malaria away."
+ if("sodawater")
+ icon_state = "glass_clear"
+ name = "Glass of Soda Water"
+ desc = "Soda water. Why not make a scotch and soda?"
+ if("water")
+ icon_state = "glass_clear"
+ name = "Glass of Water"
+ desc = "The father of all refreshments."
+ if("spacemountainwind")
+ icon_state = "Space_mountain_wind_glass"
+ name = "Glass of Space Mountain Wind"
+ desc = "Space Mountain Wind. As you know, there are no mountains in space, only wind."
+ if("thirteenloko")
+ icon_state = "thirteen_loko_glass"
+ name = "Glass of Thirteen Loko"
+ desc = "This is a glass of Thirteen Loko, it appears to be of the highest quality. The drink, not the glass"
+ if("dr_gibb")
+ icon_state = "dr_gibb_glass"
+ name = "Glass of Dr. Gibb"
+ desc = "Dr. Gibb. Not as dangerous as the name might imply."
+ if("space_up")
+ icon_state = "space-up_glass"
+ name = "Glass of Space-up"
+ desc = "Space-up. It helps keep your cool."
+ if("lemon_lime")
+ icon_state = "glass_yellow"
+ name = "Glass of Lemon-Lime"
+ desc = "You're pretty certain a real fruit has never actually touched this."
+ if("moonshine")
+ icon_state = "glass_clear"
+ name = "Moonshine"
+ desc = "You've really hit rock bottom now... your liver packed its bags and left last night."
+ if("soymilk")
+ icon_state = "glass_white"
+ name = "Glass of soy milk"
+ desc = "White and nutritious soy goodness!"
+ if("berryjuice")
+ icon_state = "berryjuice"
+ name = "Glass of berry juice"
+ desc = "Berry juice. Or maybe it's jam. Who cares?"
+ if("poisonberryjuice")
+ icon_state = "poisonberryjuice"
+ name = "Glass of berry juice"
+ desc = "Berry juice. Or maybe it's poison. Who cares?"
+ if("carrotjuice")
+ icon_state = "carrotjuice"
+ name = "Glass of carrot juice"
+ desc = "It is just like a carrot but without crunching."
+ if("banana")
+ icon_state = "banana"
+ name = "Glass of banana juice"
+ desc = "The raw essence of a banana. HONK"
+ if("bahama_mama")
+ icon_state = "bahama_mama"
+ name = "Bahama Mama"
+ desc = "Tropic cocktail"
+ if("singulo")
+ icon_state = "singulo"
+ name = "Singulo"
+ desc = "A blue-space beverage."
+ if("alliescocktail")
+ icon_state = "alliescocktail"
+ name = "Allies cocktail"
+ desc = "A drink made from your allies."
+ if("antifreeze")
+ icon_state = "antifreeze"
+ name = "Anti-freeze"
+ desc = "The ultimate refreshment."
+ if("barefoot")
+ icon_state = "b&p"
+ name = "Barefoot"
+ desc = "Barefoot and pregnant"
+ if("demonsblood")
+ icon_state = "demonsblood"
+ name = "Demons Blood"
+ desc = "Just looking at this thing makes the hair at the back of your neck stand up."
+ if("booger")
+ icon_state = "booger"
+ name = "Booger"
+ desc = "Ewww..."
+ if("snowwhite")
+ icon_state = "snowwhite"
+ name = "Snow White"
+ desc = "A cold refreshment."
+ if("aloe")
+ icon_state = "aloe"
+ name = "Aloe"
+ desc = "Very, very, very good."
+ if("andalusia")
+ icon_state = "andalusia"
+ name = "Andalusia"
+ desc = "A nice, strange named drink."
+ if("sbiten")
+ icon_state = "sbitenglass"
+ name = "Sbiten"
+ desc = "A spicy mix of Vodka and Spice. Very hot."
+ if("red_mead")
+ icon_state = "red_meadglass"
+ name = "Red Mead"
+ desc = "A True Vikings Beverage, though its color is strange."
+ if("mead")
+ icon_state = "meadglass"
+ name = "Mead"
+ desc = "A Vikings Beverage, though a cheap one."
+ if("iced_beer")
+ icon_state = "iced_beerglass"
+ name = "Iced Beer"
+ desc = "A beer so frosty, the air around it freezes."
+ if("grog")
+ icon_state = "grogglass"
+ name = "Grog"
+ desc = "A fine and cepa drink for Space."
+ if("soy_latte")
+ icon_state = "soy_latte"
+ name = "Soy Latte"
+ desc = "A nice and refrshing beverage while you are reading."
+ if("cafe_latte")
+ icon_state = "cafe_latte"
+ name = "Cafe Latte"
+ desc = "A nice, strong and refreshing beverage while you are reading."
+ if("acidspit")
+ icon_state = "acidspitglass"
+ name = "Acid Spit"
+ desc = "A drink from Nanotrasen. Made from live aliens."
+ if("amasec")
+ icon_state = "amasecglass"
+ name = "Amasec"
+ desc = "Always handy before COMBAT!!!"
+ if("neurotoxin")
+ icon_state = "neurotoxinglass"
+ name = "Neurotoxin"
+ desc = "A drink that is guaranteed to knock you silly."
+ if("hippiesdelight")
+ icon_state = "hippiesdelightglass"
+ name = "Hippie's Delight"
+ desc = "A drink enjoyed by people during the 1960's."
+ if("bananahonk")
+ icon_state = "bananahonkglass"
+ name = "Banana Honk"
+ desc = "A drink from Clown Heaven."
+ if("silencer")
+ icon_state = "silencerglass"
+ name = "Silencer"
+ desc = "A drink from mime Heaven."
+ if("nothing")
+ icon_state = "nothing"
+ name = "Nothing"
+ desc = "Absolutely nothing."
+ if("devilskiss")
+ icon_state = "devilskiss"
+ name = "Devils Kiss"
+ desc = "Creepy time!"
+ if("changelingsting")
+ icon_state = "changelingsting"
+ name = "Changeling Sting"
+ desc = "A stingy drink."
+ if("irishcarbomb")
+ icon_state = "irishcarbomb"
+ name = "Irish Car Bomb"
+ desc = "An irish car bomb."
+ if("syndicatebomb")
+ icon_state = "syndicatebomb"
+ name = "Syndicate Bomb"
+ desc = "A syndicate bomb."
+ if("erikasurprise")
+ icon_state = "erikasurprise"
+ name = "Erika Surprise"
+ desc = "The surprise is, it's green!"
+ if("driestmartini")
+ icon_state = "driestmartiniglass"
+ name = "Driest Martini"
+ desc = "Only for the experienced. You think you see sand floating in the glass."
+ if("ice")
+ icon_state = "iceglass"
+ name = "Glass of ice"
+ desc = "Generally, you're supposed to put something else in there too..."
+ if("icecoffee")
+ icon_state = "icedcoffeeglass"
+ name = "Iced Coffee"
+ desc = "A drink to perk you up and refresh you!"
+ if("icetea")
+ icon_state = "icedteaglass"
+ name = "Iced Tea"
+ desc = "All natural, antioxidant-rich flavour sensation."
+ if("coffee")
+ icon_state = "glass_brown"
+ name = "Glass of coffee"
+ desc = "Don't drop it, or you'll send scalding liquid and glass shards everywhere."
+ if("tea")
+ icon_state = "teaglass"
+ name = "Glass of tea"
+ desc = "Drinking it from here would not seem right."
+ if("bilk")
+ icon_state = "glass_brown"
+ name = "Glass of bilk"
+ desc = "A brew of milk and beer. For those alcoholics who fear osteoporosis."
+ if("fuel")
+ icon_state = "dr_gibb_glass"
+ name = "Glass of welder fuel"
+ desc = "Unless you are an industrial tool, this is probably not safe for consumption."
+ else
+ icon_state ="glass_brown"
+ name = "Glass of ..what?"
+ desc = "You can't really tell what this is."
+ else
+ icon_state = "glass_empty"
+ name = "Drinking glass"
+ desc = "Your standard drinking glass"
+ return
+
+// for /obj/machinery/vending/sovietsoda
+/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/soda
+ New()
+ ..()
+ reagents.add_reagent("sodawater", 50)
+ on_reagent_change()
+
+/obj/item/weapon/reagent_containers/food/drinks/drinkingglass/cola
+ New()
+ ..()
+ reagents.add_reagent("cola", 50)
+ on_reagent_change()
diff --git a/code/modules/reagents/reagent_containers/food/snacks.dm b/code/modules/food&drinks/food/snacks.dm
similarity index 96%
rename from code/modules/reagents/reagent_containers/food/snacks.dm
rename to code/modules/food&drinks/food/snacks.dm
index bfb31ad396d..a033e02f1f5 100644
--- a/code/modules/reagents/reagent_containers/food/snacks.dm
+++ b/code/modules/food&drinks/food/snacks.dm
@@ -1,2552 +1,2552 @@
-/obj/item/weapon/reagent_containers/food/snacks
- name = "snack"
- desc = "yummy"
- icon = 'icons/obj/food.dmi'
- icon_state = null
- var/bitesize = 1
- var/bitecount = 0
- var/trash = null
- var/slice_path
- var/slices_num
- var/eatverb
- var/wrapped = 0
- var/dried_type = null
- var/potency = null
- var/dry = 0
-
- //Placeholder for effect that trigger on eating that aren't tied to reagents.
-/obj/item/weapon/reagent_containers/food/snacks/proc/On_Consume()
- if(!usr) return
- if(!reagents.total_volume)
- usr.unEquip(src) //so icons update :[
-
- if(trash)
- if(ispath(trash,/obj/item/weapon/grown))
- var/obj/item/TrashItem = new trash(usr,src.potency)
- usr.put_in_hands(TrashItem)
- else if(ispath(trash,/obj/item))
- var/obj/item/TrashItem = new trash(usr)
- usr.put_in_hands(TrashItem)
- else if(istype(trash,/obj/item))
- usr.put_in_hands(trash)
- qdel(src)
- return
-
-
-/obj/item/weapon/reagent_containers/food/snacks/attack_self(mob/user)
- return
-
-
-/obj/item/weapon/reagent_containers/food/snacks/attack(mob/M, mob/user, def_zone)
- if(!eatverb)
- eatverb = pick("bite","chew","nibble","gnaw","gobble","chomp")
- if(!reagents.total_volume) //Shouldn't be needed but it checks to see if it has anything left in it.
- user << "None of [src] left, oh no!"
- M.unEquip(src) //so icons update :[
- qdel(src)
- return 0
- if(istype(M, /mob/living/carbon))
- if(!canconsume(M, user))
- return 0
-
- if(M == user) //If you're eating it yourself.
- var/fullness = M.nutrition + (M.reagents.get_reagent_amount("nutriment") * 25)
- if(wrapped)
- M << "You can't eat wrapped food!"
- return 0
- else if(fullness <= 50)
- M << "You hungrily [eatverb] some of \the [src] and gobble it down!"
- else if(fullness > 50 && fullness < 150)
- M << "You hungrily begin to [eatverb] \the [src]."
- else if(fullness > 150 && fullness < 350)
- M << "You [eatverb] \the [src]."
- else if(fullness > 350 && fullness < 550)
- M << "You unwillingly [eatverb] a bit of \the [src]."
- else if(fullness > (550 * (1 + M.overeatduration / 2000))) // The more you eat - the more you can eat
- M << "You cannot force any more of \the [src] to go down your throat."
- return 0
- else
- if(! (isslime(M) || isbrain(M)) ) //If you're feeding it to someone else.
- var/fullness = M.nutrition + (M.reagents.get_reagent_amount("nutriment") * 25)
- if(wrapped)
- return 0
- if(fullness <= (550 * (1 + M.overeatduration / 1000)))
- M.visible_message("[user] attempts to feed [M] [src].", \
- "[user] attempts to feed [M] [src].")
- else
- M.visible_message("[user] cannot force anymore of [src] down [M]'s throat!", \
- "[user] cannot force anymore of [src] down [M]'s throat!")
- return 0
-
- if(!do_mob(user, M)) return
- add_logs(user, M, "fed", object="[reagentlist(src)]")
- M.visible_message("[user] forces [M] to eat [src].", \
- "[user] feeds [M] to eat [src].")
-
- else
- user << "[M] doesn't seem to have a mouth!"
- return
-
- if(reagents) //Handle ingestion of the reagent.
- playsound(M.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
- if(reagents.total_volume)
- reagents.reaction(M, INGEST)
- spawn(5)
- if(reagents.total_volume > bitesize) //pretty sure this is unnecessary
- reagents.trans_to(M, bitesize)
- else
- reagents.trans_to(M, reagents.total_volume)
- bitecount++
- On_Consume()
- return 1
-
- return 0
-
-
-/obj/item/weapon/reagent_containers/food/snacks/afterattack(obj/target, mob/user , proximity)
- return
-
-
-/obj/item/weapon/reagent_containers/food/snacks/examine()
- set src in view()
- ..()
- if(!(usr in range(1)) && usr != loc)
- return
- if(bitecount == 0)
- return
- else if(bitecount == 1)
- usr << "[src] was bitten by someone!"
- else if(bitecount <= 3)
- usr << "[src] was bitten [bitecount] times!"
- else
- usr << "[src] was bitten multiple times!"
-
-
-/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W, mob/user)
- if(istype(W,/obj/item/weapon/storage))
- ..() // -> item/attackby()
- return 0
- if((slices_num <= 0 || !slices_num) || !slice_path)
- return 0
- var/inaccurate = 0
- if( \
- istype(W, /obj/item/weapon/kitchenknife) || \
- istype(W, /obj/item/weapon/butch) || \
- istype(W, /obj/item/weapon/scalpel) || \
- istype(W, /obj/item/weapon/kitchen/utensil/knife) \
- )
- else if( \
- istype(W, /obj/item/weapon/circular_saw) || \
- istype(W, /obj/item/weapon/melee/energy/sword) && W:active || \
- istype(W, /obj/item/weapon/melee/energy/blade) || \
- istype(W, /obj/item/weapon/shovel) || \
- istype(W, /obj/item/weapon/hatchet) \
- )
- inaccurate = 1
- else
- return 0 // --- this is everything that is NOT a slicing implement, and which is not being slipped into food; allow afterattack ---
-
- if ( \
- !isturf(src.loc) || \
- !(locate(/obj/structure/table) in src.loc) && \
- !(locate(/obj/structure/optable) in src.loc) && \
- !(locate(/obj/item/weapon/storage/bag/tray) in src.loc) \
- )
- user << "You cannot slice [src] here! You need a table or at least a tray."
- return 1
-
- var/slices_lost = 0
- if (!inaccurate)
- user.visible_message( \
- "[user] slices [src].", \
- "You slice [src]." \
- )
- else
- user.visible_message( \
- "[user] inaccurately slices [src] with [W]!", \
- "You inaccurately slice [src] with your [W]!" \
- )
- slices_lost = rand(1,min(1,round(slices_num/2)))
- var/reagents_per_slice = reagents.total_volume/slices_num
- for(var/i=1 to (slices_num-slices_lost))
- var/obj/slice = new slice_path (src.loc)
- reagents.trans_to(slice,reagents_per_slice)
- qdel(src) // so long and thanks for all the fish
-
-
-/obj/item/weapon/reagent_containers/food/snacks/Destroy()
- if(contents)
- for(var/atom/movable/something in contents)
- something.loc = get_turf(src)
- ..()
-
-
-/obj/item/weapon/reagent_containers/food/snacks/attack_animal(mob/M)
- if(isanimal(M))
- if(iscorgi(M))
- if(bitecount == 0 || prob(50))
- M.emote("nibbles away at the [src]")
- bitecount++
- if(bitecount >= 5)
- var/sattisfaction_text = pick("burps from enjoyment", "yaps for more", "woofs twice", "looks at the area where the [src] was")
- if(sattisfaction_text)
- M.emote("[sattisfaction_text]")
- qdel(src)
-
-
-//////////////////////////////////////////////////
-////////////////////////////////////////////Snacks
-//////////////////////////////////////////////////
-//Items in the "Snacks" subcategory are food items that people actually eat. The key points are that they are created
-// already filled with reagents and are destroyed when empty. Additionally, they make a "munching" noise when eaten.
-
-//Notes by Darem: Food in the "snacks" subtype can hold a maximum of 50 units Generally speaking, you don't want to go over 40
-// total for the item because you want to leave space for extra condiments. If you want effect besides healing, add a reagent for
-// it. Try to stick to existing reagents when possible (so if you want a stronger healing effect, just use Tricordrazine). On use
-// effect (such as the old officer eating a donut code) requires a unique reagent (unless you can figure out a better way).
-
-//The nutriment reagent and bitesize variable replace the old heal_amt and amount variables. Each unit of nutriment is equal to
-// 2 of the old heal_amt variable. Bitesize is the rate at which the reagents are consumed. So if you have 6 nutriment and a
-// bitesize of 2, then it'll take 3 bites to eat. Unlike the old system, the contained reagents are evenly spread among all
-// the bites. No more contained reagents = no more bites.
-
-//Here is an example of the new formatting for anyone who wants to add more food items.
-///obj/item/weapon/reagent_containers/food/snacks/xenoburger //Identification path for the object.
-// name = "Xenoburger" //Name that displays in the UI.
-// desc = "Smells caustic. Tastes like heresy." //Duh
-// icon_state = "xburger" //Refers to an icon in food.dmi
-// New() //Don't mess with this.
-// ..() //Same here.
-// reagents.add_reagent("xenomicrobes", 10) //This is what is in the food item. you may copy/paste
-// reagents.add_reagent("nutriment", 2) // this line of code for all the contents.
-// bitesize = 3 //This is the amount each bite consumes.
-
-
-
-
-/obj/item/weapon/reagent_containers/food/snacks/aesirsalad
- name = "\improper Aesir salad"
- desc = "Probably too incredible for mortal men to fully enjoy."
- icon_state = "aesirsalad"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("crunch","devour","nibble","gnaw","gobble","chomp")
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("tricordrazine", 8)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/candy
- name = "candy"
- desc = "Nougat love it or hate it."
- icon_state = "candy"
- trash = /obj/item/trash/candy
- New()
- ..()
- reagents.add_reagent("nutriment", 1)
- reagents.add_reagent("sugar", 3)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/candy_corn
- name = "candy corn"
- desc = "It's a handful of candy corn. Can be stored in a detective's hat."
- icon_state = "candy_corn"
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("sugar", 2)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/chips
- name = "chips"
- desc = "Commander Riker's What-The-Crisps"
- icon_state = "chips"
- trash = /obj/item/trash/chips
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- bitesize = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/cookie
- name = "cookie"
- desc = "COOKIE!!!"
- icon_state = "COOKIE!!!"
- New()
- ..()
- reagents.add_reagent("nutriment", 5)
- bitesize = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/chocolatebar
- name = "chocolate bar"
- desc = "Such, sweet, fattening food."
- icon_state = "chocolatebarunwrapped"
- wrapped = 0
- bitesize = 2
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("sugar", 2)
- reagents.add_reagent("coco", 2)
-
- attack_self(mob/user)
- if(wrapped)
- Unwrap(user)
- else
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/chocolatebar/proc/Unwrap(mob/user)
- icon_state = "chocolatebarunwrapped"
- desc = "It won't make you all sticky."
- user << "You remove the foil."
- wrapped = 0
-
-
-/obj/item/weapon/reagent_containers/food/snacks/chocolatebar/wrapped
- desc = "It's wrapped in some foil."
- icon_state = "chocolatebar"
- wrapped = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/chocolateegg
- name = "chocolate egg"
- desc = "Such, sweet, fattening food."
- icon_state = "chocolateegg"
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("sugar", 2)
- reagents.add_reagent("coco", 2)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/donut
- name = "donut"
- icon_state = "donut1"
-
-/obj/item/weapon/reagent_containers/food/snacks/donut/normal
- desc = "Goes great with Robust Coffee."
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("sprinkles", 1)
- src.bitesize = 3
- if(prob(30))
- src.icon_state = "donut2"
- src.name = "frosted donut"
- reagents.add_reagent("sprinkles", 2)
-
-/obj/item/weapon/reagent_containers/food/snacks/donut/chaos
- name = "chaos donut"
- desc = "Like life, it never quite tastes the same."
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("sprinkles", 1)
- bitesize = 10
- switch(rand(1,10))
- if(1)
- reagents.add_reagent("nutriment", 3)
- if(2)
- reagents.add_reagent("capsaicin", 3)
- if(3)
- reagents.add_reagent("frostoil", 3)
- if(4)
- reagents.add_reagent("sprinkles", 3)
- if(5)
- reagents.add_reagent("plasma", 3)
- if(6)
- reagents.add_reagent("coco", 3)
- if(7)
- reagents.add_reagent("slimejelly", 3)
- if(8)
- reagents.add_reagent("banana", 3)
- if(9)
- reagents.add_reagent("berryjuice", 3)
- if(10)
- reagents.add_reagent("tricordrazine", 3)
- if(prob(30))
- icon_state = "donut2"
- name = "frosted chaos donut"
- reagents.add_reagent("sprinkles", 2)
-
-
-/obj/item/weapon/reagent_containers/food/snacks/donut/jelly
- name = "jelly donut"
- desc = "You jelly?"
- icon_state = "jdonut1"
- bitesize = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("sprinkles", 1)
- reagents.add_reagent("berryjuice", 5)
- if(prob(30))
- icon_state = "jdonut2"
- name = "Frosted Jelly Donut"
- reagents.add_reagent("sprinkles", 2)
-
-/obj/item/weapon/reagent_containers/food/snacks/donut/slimejelly
- name = "jelly donut"
- desc = "You jelly?"
- icon_state = "jdonut1"
- bitesize = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("sprinkles", 1)
- reagents.add_reagent("slimejelly", 5)
- bitesize = 5
- if(prob(30))
- icon_state = "jdonut2"
- name = "Frosted Jelly Donut"
- reagents.add_reagent("sprinkles", 2)
-
-/obj/item/weapon/reagent_containers/food/snacks/donut/cherryjelly
- name = "jelly donut"
- desc = "You jelly?"
- icon_state = "jdonut1"
- bitesize = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("sprinkles", 1)
- reagents.add_reagent("cherryjelly", 5)
- if(prob(30))
- icon_state = "jdonut2"
- name = "Frosted Jelly Donut"
- reagents.add_reagent("sprinkles", 2)
-
-/obj/item/weapon/reagent_containers/food/snacks/egg
- name = "egg"
- desc = "An egg!"
- icon_state = "egg"
- New()
- ..()
- reagents.add_reagent("nutriment", 1)
-
- throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/egg_smudge(src.loc)
- reagents.reaction(hit_atom, TOUCH)
- del(src) // Not qdel, because it'll hit other mobs then the floor for runtimes.
-
- attackby(obj/item/weapon/W as obj, mob/user as mob)
- if(istype( W, /obj/item/toy/crayon ))
- var/obj/item/toy/crayon/C = W
- var/clr = C.colourName
-
- if(!(clr in list("blue", "green", "mime", "orange", "purple", "rainbow", "red", "yellow")))
- usr << "[src] refuses to take on this colour!"
- return
-
- usr << "You colour [src] [clr]."
- icon_state = "egg-[clr]"
- item_color = clr
- else
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/blue
- icon_state = "egg-blue"
- item_color = "blue"
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/green
- icon_state = "egg-green"
- item_color = "green"
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/mime
- icon_state = "egg-mime"
- item_color = "mime"
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/orange
- icon_state = "egg-orange"
- item_color = "orange"
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/purple
- icon_state = "egg-purple"
- item_color = "purple"
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/rainbow
- icon_state = "egg-rainbow"
- item_color = "rainbow"
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/red
- icon_state = "egg-red"
- item_color = "red"
-
-/obj/item/weapon/reagent_containers/food/snacks/egg/yellow
- icon_state = "egg-yellow"
- item_color = "yellow"
-
-/obj/item/weapon/reagent_containers/food/snacks/friedegg
- name = "fried egg"
- desc = "A fried egg, with a touch of salt and pepper."
- icon_state = "friedegg"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("sodiumchloride", 1)
- reagents.add_reagent("blackpepper", 1)
- bitesize = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/boiledegg
- name = "boiled egg"
- desc = "A hard boiled egg."
- icon_state = "egg"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
-
-// /obj/item/weapon/reagent_containers/food/snacks/flour //Has been converted into a reagent. Use that instead of the item!
-
-/obj/item/weapon/reagent_containers/food/snacks/tofu
- name = "tofu"
- desc = "We all love tofu."
- icon_state = "tofu"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/carpmeat
- name = "carp fillet"
- desc = "A fillet of spess carp meat."
- icon_state = "fishfillet"
- New()
- ..()
- eatverb = pick("bite","chew","choke down","gnaw","swallow","chomp")
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("carpotoxin", 3)
- bitesize = 6
-
-/obj/item/weapon/reagent_containers/food/snacks/carpmeat/imitation
- name = "imitation carp fillet"
- desc = "Almost just like the real thing, kinda."
-
-/obj/item/weapon/reagent_containers/food/snacks/fishfingers
- name = "fish fingers"
- desc = "A finger of fish."
- icon_state = "fishfingers"
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("carpotoxin", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice
- name = "huge mushroom slice"
- desc = "A slice from a huge mushroom."
- icon_state = "hugemushroomslice"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- src.bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/tomatomeat
- name = "tomato slice"
- desc = "A slice from a huge tomato."
- icon_state = "tomatomeat"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- src.bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/bearmeat
- name = "bear meat"
- desc = "A very manly slab of meat."
- icon_state = "bearmeat"
- New()
- ..()
- reagents.add_reagent("nutriment", 12)
- reagents.add_reagent("hyperzine", 5)
- src.bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/xenomeat
- name = "meat"
- desc = "A slab of meat"
- icon_state = "xenomeat"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- src.bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/spidermeat
- name = "spider meat"
- desc = "A slab of spider meat."
- icon_state = "spidermeat"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("toxin", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/spiderleg
- name = "spider leg"
- desc = "A still twitching leg of a giant spider... you don't really want to eat this, do you?"
- icon_state = "spiderleg"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("toxin", 2)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/cornedbeef
- name = "corned beef and cabbage"
- desc = "Now you can feel like a real tourist vacationing in Ireland."
- icon_state = "cornedbeef"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/faggot
- name = "faggot"
- desc = "A great meal all round. Not a cord of wood."
- icon_state = "faggot"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sausage
- name = "sausage"
- desc = "A piece of mixed, long meat."
- icon_state = "sausage"
- New()
- ..()
- eatverb = pick("bite","chew","nibble","deep throat","gobble","chomp")
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/donkpocket
- name = "\improper Donk-pocket"
- desc = "The food of choice for the seasoned traitor."
- icon_state = "donkpocket"
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
-
- var/warm = 0
- proc/cooltime() //Not working, derp?
- if(warm)
- spawn(4200) //ew
- warm = 0
- reagents.del_reagent("tricordrazine")
- name = initial(name)
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/brain
- name = "brainburger"
- desc = "A strange looking burger. It looks almost sentient."
- icon_state = "brainburger"
- New()
- ..()
- reagents.add_reagent("alkysine", 6)
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/ghost
- name = "ghost burger"
- desc = "Too Spooky!"
- alpha = 125
-
-/obj/item/weapon/reagent_containers/food/snacks/burger
- name = "burger"
- desc = "The cornerstone of every nutritious breakfast."
- icon_state = "hburger"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/human
- var/hname = ""
- var/job = null
- name = "-burger"
- desc = "A bloody burger."
- icon_state = "hburger"
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/appendix
- name = "appendix burger"
- desc = "Tastes like appendicitis."
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/fish
- name = "fillet -o- carp sandwich"
- desc = "Almost like a carp is yelling somewhere... Give me back that fillet -o- carp, give me that carp."
- icon_state = "fishburger"
- New()
- ..()
- reagents.add_reagent("carpotoxin", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/tofu
- name = "tofu burger"
- desc = "What.. is that meat?"
- icon_state = "tofuburger"
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/roburger
- name = "roburger"
- desc = "The lettuce is the only organic component. Beep."
- icon_state = "roburger"
- New()
- ..()
- reagents.add_reagent("nanites", 2)
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/roburgerbig
- name = "roburger"
- desc = "This massive patty looks like poison. Beep."
- icon_state = "roburger"
- volume = 106
- New()
- ..()
- reagents.add_reagent("nanites", 100)
- bitesize = 0.1
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/xeno
- name = "xenoburger"
- desc = "Smells caustic. Tastes like heresy."
- icon_state = "xburger"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/clown
- name = "clown burger"
- desc = "This tastes funny..."
- icon_state = "clownburger"
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/mime
- name = "mime burger"
- desc = "Its taste defies language."
- icon_state = "mimeburger"
-
-/obj/item/weapon/reagent_containers/food/snacks/omelette //FUCK THIS
- name = "omelette du fromage"
- desc = "That's all you can say!"
- icon_state = "omelette"
- trash = /obj/item/trash/plate
-
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 1
-
- attackby(obj/item/weapon/W, mob/user)
- if(istype(W,/obj/item/weapon/kitchen/utensil/fork))
- if(W.icon_state == "forkloaded")
- user << "You already have omelette on your fork."
- return
- W.icon_state = "forkloaded"
- user.visible_message( \
- "[user] takes a piece of omelette with their fork!", \
- "You take a piece of omelette with your fork!" \
- )
- reagents.remove_reagent("nutriment", 1)
- if(reagents.total_volume <= 0)
- qdel(src)
-
-/obj/item/weapon/reagent_containers/food/snacks/muffin
- name = "muffin"
- desc = "A delicious and spongy little cake."
- icon_state = "muffin"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/muffin/berry
- name = "berry muffin"
- icon_state = "berrymuffin"
- desc = "A delicious and spongy little cake, with berries."
-
-/obj/item/weapon/reagent_containers/food/snacks/muffin/booberry
- name = "booberry muffin"
- icon_state = "berrymuffin"
- alpha = 125
- desc = "My stomach is a graveyard! No living being can quench my bloodthirst!"
-
-/obj/item/weapon/reagent_containers/food/snacks/pie
- name = "banana cream pie"
- desc = "Just like back home, on clown planet! HONK!"
- icon_state = "pie"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("banana",5)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/pie/throw_impact(atom/hit_atom)
- ..()
- new/obj/effect/decal/cleanable/pie_smudge(src.loc)
- reagents.reaction(hit_atom, TOUCH)
- del(src) // Not qdel, because it'll hit other mobs then the floor for runtimes.
-
-/obj/item/weapon/reagent_containers/food/snacks/berryclafoutis
- name = "berry clafoutis"
- desc = "No black birds, this is a good sign."
- icon_state = "berryclafoutis"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("berryjuice", 5)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/waffles
- name = "waffles"
- desc = "Mmm, waffles."
- icon_state = "waffles"
- trash = /obj/item/trash/waffles
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/eggplantparm
- name = "eggplant parmigiana"
- desc = "The only good recipe for eggplant."
- icon_state = "eggplantparm"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/soylentgreen
- name = "\improper Soylent Green"
- desc = "Not made of people. Honest." //Totally people.
- icon_state = "soylent_green"
- trash = /obj/item/trash/waffles
- New()
- ..()
- reagents.add_reagent("nutriment", 10)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/soylenviridians
- name = "\improper Soylent Virdians"
- desc = "Not made of people. Honest." //Actually honest for once.
- icon_state = "soylent_yellow"
- trash = /obj/item/trash/waffles
- New()
- ..()
- reagents.add_reagent("nutriment", 10)
- bitesize = 2
-
-
-/obj/item/weapon/reagent_containers/food/snacks/meatpie
- name = "meat-pie"
- icon_state = "meatpie"
- desc = "An old barber recipe, very delicious!"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 10)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/tofupie
- name = "tofu-pie"
- icon_state = "meatpie"
- desc = "A delicious tofu pie."
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 10)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/amanita_pie
- name = "amanita pie"
- desc = "Sweet and tasty poison pie."
- icon_state = "amanita_pie"
- New()
- ..()
- reagents.add_reagent("nutriment", 5)
- reagents.add_reagent("amatoxin", 3)
- reagents.add_reagent("mushroomhallucinogen", 1)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/plump_pie
- name = "plump pie"
- desc = "I bet you love stuff made out of plump helmets!"
- icon_state = "plump_pie"
- New()
- ..()
- if(prob(10))
- name = "exceptional plump pie"
- desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump pie!"
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("tricordrazine", 5)
- bitesize = 2
- else
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/xemeatpie
- name = "xeno-pie"
- icon_state = "xenomeatpie"
- desc = "A delicious meatpie. Probably heretical."
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 10)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/wingfangchu
- name = "wing fang chu"
- desc = "A savory dish of alien wing wang in soy."
- icon_state = "wingfangchu"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-
-/obj/item/weapon/reagent_containers/food/snacks/human/kebab
- name = "-kebab"
- icon_state = "kebab"
- desc = "A human meat, on a stick."
- trash = /obj/item/stack/rods
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/monkeykebab
- name = "meat-kebab"
- icon_state = "kebab"
- desc = "Delicious meat, on a stick."
- trash = /obj/item/stack/rods
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/tofukebab
- name = "tofu-kebab"
- icon_state = "kebab"
- desc = "Vegan meat, on a stick."
- trash = /obj/item/stack/rods
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/cubancarp
- name = "\improper Cuban carp"
- desc = "A grifftastic sandwich that burns your tongue and then leaves it numb!"
- icon_state = "cubancarp"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("carpotoxin", 3)
- reagents.add_reagent("capsaicin", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/popcorn
- name = "popcorn"
- desc = "Now let's find some cinema."
- icon_state = "popcorn"
- trash = /obj/item/trash/popcorn
- var/unpopped = 0
- New()
- ..()
- eatverb = pick("bite","crunch","nibble","gnaw","gobble","chomp")
- unpopped = rand(1,10)
- reagents.add_reagent("nutriment", 2)
- bitesize = 0.1 //this snack is supposed to be eating during looooong time. And this it not dinner food! --rastaf0
- On_Consume()
- if(prob(unpopped)) //lol ...what's the point? << AINT SO POINTLESS NO MORE
- usr << "\red You bite down on an un-popped kernel, and it hurts your teeth!"
- unpopped = max(0, unpopped-1)
- reagents.add_reagent("sacid",0.1) //only a little tingle.
- ..()
-
-
-/obj/item/weapon/reagent_containers/food/snacks/sosjerky
- name = "\improper Scaredy's Private Reserve Beef Jerky"
- icon_state = "sosjerky"
- desc = "Beef jerky made from the finest space cows."
- trash = /obj/item/trash/sosjerky
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/no_raisin
- name = "4no raisins"
- icon_state = "4no_raisins"
- desc = "Best raisins in the universe. Not sure why."
- trash = /obj/item/trash/raisins
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
-
-/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie
- name = "space twinkie"
- icon_state = "space_twinkie"
- desc = "Guaranteed to survive longer than you will."
- New()
- ..()
- reagents.add_reagent("sugar", 4)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers
- name = "cheesie honkers"
- desc = "Bite sized cheesie snacks that will honk all over your mouth."
- icon_state = "cheesie_honkers"
- trash = /obj/item/trash/cheesie
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/syndicake
- name = "syndi-cakes"
- icon_state = "syndi_cakes"
- desc = "An extremely moist snack cake that tastes just as good after being nuked."
- trash = /obj/item/trash/syndi_cakes
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("doctorsdelight", 5)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/loadedbakedpotato
- name = "loaded baked potato"
- desc = "Totally baked."
- icon_state = "loadedbakedpotato"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/fries
- name = "space fries"
- desc = "AKA: French Fries, Freedom Fries, etc."
- icon_state = "fries"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/soydope
- name = "soy dope"
- desc = "Dope from a soy."
- icon_state = "soydope"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/spaghetti
- name = "spaghetti"
- desc = "Now that's a nic'e pasta!"
- icon_state = "spaghetti"
- New()
- ..()
- reagents.add_reagent("nutriment", 1)
- bitesize = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/cheesyfries
- name = "cheesy fries"
- desc = "Fries. Covered in cheese. Duh."
- icon_state = "cheesyfries"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/fortunecookie
- name = "fortune cookie"
- desc = "A true prophecy in each cookie!"
- icon_state = "fortune_cookie"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/badrecipe
- name = "burned mess"
- desc = "Someone should be demoted from chef for this."
- icon_state = "badrecipe"
- New()
- ..()
- eatverb = pick("choke down","nibble","gnaw","chomp")
- reagents.add_reagent("toxin", 1)
- reagents.add_reagent("carbon", 3)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/meatsteak
- name = "meat steak"
- desc = "A piece of hot spicy meat."
- icon_state = "meatsteak"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("sodiumchloride", 1)
- reagents.add_reagent("blackpepper", 1)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/spacylibertyduff
- name = "spacy liberty duff"
- desc = "Jello gelatin, from Alfred Hubbard's cookbook."
- icon_state = "spacylibertyduff"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("mushroomhallucinogen", 6)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/amanitajelly
- name = "amanita jelly"
- desc = "Looks curiously toxic."
- icon_state = "amanitajelly"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("amatoxin", 6)
- reagents.add_reagent("mushroomhallucinogen", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/poppypretzel
- name = "poppy pretzel"
- desc = "It's all twisted up!"
- icon_state = "poppypretzel"
- bitesize = 2
- New()
- ..()
- reagents.add_reagent("nutriment", 5)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/meatballsoup
- name = "meatball soup"
- desc = "You've got balls kid, BALLS!"
- icon_state = "meatballsoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("water", 5)
- bitesize = 5
-
-/obj/item/weapon/reagent_containers/food/snacks/slimesoup
- name = "slime soup"
- desc = "If no water is available, you may substitute tears."
- icon_state = "slimesoup"
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("slimejelly", 5)
- reagents.add_reagent("water", 10)
- bitesize = 5
-
-/obj/item/weapon/reagent_containers/food/snacks/bloodsoup
- name = "tomato soup"
- desc = "Smells like copper."
- icon_state = "tomatosoup"
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("blood", 10)
- reagents.add_reagent("water", 5)
- bitesize = 5
-
-/obj/item/weapon/reagent_containers/food/snacks/clownstears
- name = "clown's tears"
- desc = "Not very funny."
- icon_state = "clownstears"
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 4)
- reagents.add_reagent("banana", 5)
- reagents.add_reagent("water", 10)
- bitesize = 5
-
-/obj/item/weapon/reagent_containers/food/snacks/vegetablesoup
- name = "vegetable soup"
- desc = "A true vegan meal."
- icon_state = "vegetablesoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("water", 5)
- bitesize = 5
-
-/obj/item/weapon/reagent_containers/food/snacks/nettlesoup
- name = "nettle soup"
- desc = "To think, the botanist would've beat you to death with one of these."
- icon_state = "nettlesoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("water", 5)
- reagents.add_reagent("tricordrazine", 5)
- bitesize = 5
-
-/obj/item/weapon/reagent_containers/food/snacks/mysterysoup
- name = "mystery soup"
- desc = "The mystery is, why aren't you eating it?"
- icon_state = "mysterysoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- switch(rand(1,10))
- if(1)
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("capsaicin", 3)
- reagents.add_reagent("tomatojuice", 2)
- if(2)
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("frostoil", 3)
- reagents.add_reagent("tomatojuice", 2)
- if(3)
- reagents.add_reagent("nutriment", 5)
- reagents.add_reagent("water", 5)
- reagents.add_reagent("tricordrazine", 5)
- if(4)
- reagents.add_reagent("nutriment", 5)
- reagents.add_reagent("water", 10)
- if(5)
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("banana", 10)
- if(6)
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("blood", 10)
- if(7)
- reagents.add_reagent("slimejelly", 10)
- reagents.add_reagent("water", 10)
- if(8)
- reagents.add_reagent("carbon", 10)
- reagents.add_reagent("toxin", 10)
- if(9)
- reagents.add_reagent("nutriment", 5)
- reagents.add_reagent("tomatojuice", 10)
- if(10)
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("tomatojuice", 5)
- reagents.add_reagent("imidazoline", 5)
- bitesize = 5
-
-/obj/item/weapon/reagent_containers/food/snacks/wishsoup
- name = "wish soup"
- desc = "I wish this was soup."
- icon_state = "wishsoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("water", 10)
- bitesize = 5
- if(prob(25))
- desc = "A wish come true!"
- reagents.add_reagent("nutriment", 8)
-
-/obj/item/weapon/reagent_containers/food/snacks/hotchili
- name = "hot chili"
- desc = "A five alarm Texan Chili!"
- icon_state = "hotchili"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("capsaicin", 3)
- reagents.add_reagent("tomatojuice", 2)
- bitesize = 5
-
-
-/obj/item/weapon/reagent_containers/food/snacks/coldchili
- name = "cold chili"
- desc = "This slush is barely a liquid!"
- icon_state = "coldchili"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("frostoil", 3)
- reagents.add_reagent("tomatojuice", 2)
- bitesize = 5
-
-/* No more of this
-/obj/item/weapon/reagent_containers/food/snacks/telebacon
- name = "tele bacon"
- desc = "It tastes a little odd but it is still delicious."
- icon_state = "bacon"
- var/obj/item/device/radio/beacon/bacon/baconbeacon
- bitesize = 2
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- baconbeacon = new /obj/item/device/radio/beacon/bacon(src)
- On_Consume()
- if(!reagents.total_volume)
- baconbeacon.loc = usr
- baconbeacon.digest_delay()
-*/
-
-/obj/item/weapon/reagent_containers/food/snacks/monkeycube
- name = "monkey cube"
- desc = "Just add water!"
- icon_state = "monkeycube"
- bitesize = 12
- wrapped = 0
-
- New()
- ..()
- reagents.add_reagent("nutriment",10)
-
- afterattack(obj/O, mob/user,proximity)
- if(!proximity) return
- if(istype(O,/obj/structure/sink) && !wrapped)
- user << "You place [src] under a stream of water..."
- user.drop_item()
- loc = get_turf(O)
- return Expand()
- ..()
-
- attack_self(mob/user)
- if(wrapped)
- Unwrap(user)
-
- proc/Expand()
- visible_message("[src] expands!")
- new /mob/living/carbon/monkey(get_turf(src))
- qdel(src)
-
- proc/Unwrap(mob/user)
- icon_state = "monkeycube"
- desc = "Just add water!"
- user << "You unwrap the cube."
- wrapped = 0
-
-
-/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped
- desc = "Still wrapped in some paper."
- icon_state = "monkeycubewrap"
- wrapped = 1
-
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/spell
- name = "spell burger"
- desc = "This is absolutely Ei Nath."
- icon_state = "spellburger"
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/bigbite
- name = "big bite burger"
- desc = "Forget the Big Mac. THIS is the future!"
- icon_state = "bigbiteburger"
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/enchiladas
- name = "enchiladas"
- desc = "Viva La Mexico!"
- icon_state = "enchiladas"
- New()
- ..()
- reagents.add_reagent("nutriment",8)
- reagents.add_reagent("capsaicin", 6)
- bitesize = 4
-
-/obj/item/weapon/reagent_containers/food/snacks/monkeysdelight
- name = "monkey's delight"
- desc = "A delicious soup with dumplings and hunks of monkey meat simmered to perfection, in a broth that tastes faintly of bananas."
- icon_state = "monkeysdelight"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- reagents.add_reagent("nutriment", 10)
- reagents.add_reagent("banana", 5)
- reagents.add_reagent("blackpepper", 1)
- reagents.add_reagent("sodiumchloride", 1)
- bitesize = 6
-
-/obj/item/weapon/reagent_containers/food/snacks/baguette
- name = "baguette"
- desc = "Bon appetit!"
- icon_state = "baguette"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("blackpepper", 1)
- reagents.add_reagent("sodiumchloride", 1)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/fishandchips
- name = "fish and chips"
- desc = "I do say so myself chap."
- icon_state = "fishandchips"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("carpotoxin", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/sandwich
- name = "sandwich"
- desc = "A grand creation of meat, cheese, bread, and several leaves of lettuce! Arthur Dent would be proud."
- icon_state = "sandwich"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich
- name = "toasted sandwich"
- desc = "Now if you only had a pepper bar."
- icon_state = "toastedsandwich"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("carbon", 2)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/grilledcheese
- name = "grilled cheese sandwich"
- desc = "Goes great with Tomato soup!"
- icon_state = "toastedsandwich"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 7)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/tomatosoup
- name = "tomato soup"
- desc = "Drinking this feels like being a vampire! A tomato vampire..."
- icon_state = "tomatosoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 5)
- reagents.add_reagent("tomatojuice", 10)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/rofflewaffles
- name = "roffle waffles"
- desc = "Waffles from Roffle. Co."
- icon_state = "rofflewaffles"
- trash = /obj/item/trash/waffles
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("mushroomhallucinogen", 8)
- bitesize = 4
-
-/obj/item/weapon/reagent_containers/food/snacks/stew
- name = "stew"
- desc = "A nice and warm stew. Healthy and strong."
- icon_state = "stew"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 10)
- reagents.add_reagent("tomatojuice", 5)
- reagents.add_reagent("imidazoline", 5)
- reagents.add_reagent("water", 5)
- bitesize = 10
-
-/obj/item/weapon/reagent_containers/food/snacks/jelliedtoast
- name = "jellied toast"
- desc = "A slice of bread covered with delicious jam."
- icon_state = "jellytoast"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 1)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/jelliedtoast/cherry
- New()
- ..()
- reagents.add_reagent("cherryjelly", 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/jelliedtoast/slime
- New()
- ..()
- reagents.add_reagent("slimejelly", 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/jelly
- name = "jelly burger"
- desc = "Culinary delight..?"
- icon_state = "jellyburger"
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/jelly/slime
- New()
- ..()
- reagents.add_reagent("slimejelly", 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/jelly/cherry
- New()
- ..()
- reagents.add_reagent("cherryjelly", 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/milosoup
- name = "milosoup"
- desc = "The universes best soup! Yum!!!"
- icon_state = "milosoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("water", 5)
- bitesize = 4
-
-/obj/item/weapon/reagent_containers/food/snacks/stewedsoymeat
- name = "stewed soy meat"
- desc = "Even non-vegetarians will LOVE this!"
- icon_state = "stewedsoymeat"
- trash = /obj/item/trash/plate
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/boiledspaghetti
- name = "boiled spaghetti"
- desc = "A plain dish of noodles, this sucks."
- icon_state = "spaghettiboiled"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/pastatomato
- name = "spaghetti"
- desc = "Spaghetti and crushed tomatoes. Just like your abusive father used to make!"
- icon_state = "pastatomato"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("tomatojuice", 10)
- bitesize = 4
-
-/obj/item/weapon/reagent_containers/food/snacks/copypasta
- name = "copypasta"
- desc = "You probably shouldn't try this, you always hear people talking about how bad it is..."
- icon_state = "copypasta"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 12)
- reagents.add_reagent("tomatojuice", 20)
- bitesize = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/meatballspaghetti
- name = "spaghetti and meatballs"
- desc = "Now that's a nic'e meatball!"
- icon_state = "meatballspaghetti"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/spesslaw
- name = "spesslaw"
- desc = "A lawyers favourite."
- icon_state = "spesslaw"
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/carrotfries
- name = "carrot fries"
- desc = "Tasty fries from fresh Carrots."
- icon_state = "carrotfries"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("imidazoline", 3)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/superbite
- name = "super bite burger"
- desc = "This is a mountain of a burger. FOOD!"
- icon_state = "superbiteburger"
- New()
- ..()
- reagents.add_reagent("nutriment", 40)
- bitesize = 10
-
-/obj/item/weapon/reagent_containers/food/snacks/candiedapple
- name = "candied apple"
- desc = "An apple coated in sugary sweetness."
- icon_state = "candiedapple"
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/applepie
- name = "apple pie"
- desc = "A pie containing sweet sweet love...or apple."
- icon_state = "applepie"
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- bitesize = 3
-
-
-/obj/item/weapon/reagent_containers/food/snacks/cherrypie
- name = "cherry pie"
- desc = "Taste so good, make a grown man cry."
- icon_state = "cherrypie"
- New()
- ..()
- reagents.add_reagent("nutriment", 4)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/twobread
- name = "two bread"
- desc = "This seems awfully bitter."
- icon_state = "twobread"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/jellysandwich
- name = "jelly sandwich"
- desc = "You wish you had some peanut butter to go with this..."
- icon_state = "jellysandwich"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/slime
- New()
- ..()
- reagents.add_reagent("slimejelly", 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/cherry
- New()
- ..()
- reagents.add_reagent("cherryjelly", 5)
-/*
-/obj/item/weapon/reagent_containers/food/snacks/boiledslimecore
- name = "Boiled slime Core"
- desc = "A boiled red thing."
- icon_state = "boiledslimecore"
- New()
- ..()
- reagents.add_reagent("slimejelly", 5)
- bitesize = 3
-*/
-/obj/item/weapon/reagent_containers/food/snacks/mint
- name = "mint"
- desc = "it is only wafer thin."
- icon_state = "mint"
- New()
- ..()
- reagents.add_reagent("minttoxin", 1)
- bitesize = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/mushroomsoup
- name = "chantrelle soup"
- desc = "A delicious and hearty mushroom soup."
- icon_state = "mushroomsoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- reagents.add_reagent("nutriment", 8)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit
- name = "plump helmet biscuit"
- desc = "This is a finely-prepared plump helmet biscuit. The ingredients are exceptionally minced plump helmet, and well-minced dwarven wheat flour."
- icon_state = "phelmbiscuit"
- New()
- ..()
- if(prob(10))
- name = "exceptional plump helmet biscuit"
- desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump helmet biscuit!"
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("tricordrazine", 5)
- bitesize = 2
- else
- reagents.add_reagent("nutriment", 5)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/chawanmushi
- name = "chawanmushi"
- desc = "A legendary egg custard that makes friends out of enemies. Probably too hot for a cat to eat."
- icon_state = "chawanmushi"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- reagents.add_reagent("nutriment", 5)
- bitesize = 1
-
-/obj/item/weapon/reagent_containers/food/snacks/beetsoup
- name = "beet soup"
- desc = "Wait, how do you spell it again..?"
- icon_state = "beetsoup"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- eatverb = pick("slurp","sip","suck","inhale","drink")
- name = pick("borsch","bortsch","borstch","borsh","borshch","borscht")
- reagents.add_reagent("nutriment", 8)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/herbsalad
- name = "herb salad"
- desc = "A tasty salad with apples on top."
- icon_state = "herbsalad"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/validsalad
- name = "valid salad"
- desc = "It's just an herb salad with meatballs and fried potato slices. Nothing suspicious about it."
- icon_state = "validsalad"
- trash = /obj/item/trash/snack_bowl
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("doctorsdelight", 5)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/appletart
- name = "golden apple streusel tart"
- desc = "A tasty dessert that won't make it through a metal detector."
- icon_state = "gappletart"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 8)
- reagents.add_reagent("gold", 5)
- bitesize = 3
-
-/////////////////////////////////////////////////Sliceable////////////////////////////////////////
-// All the food items that can be sliced into smaller bits like Meatbread and Cheesewheels
-
-//sliceable only changes w class, storage is handled by sliceable/store
-/obj/item/weapon/reagent_containers/food/snacks/sliceable
- w_class = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/attackby(obj/item/weapon/W, mob/user)
- if(W.w_class <= 2)
- if(contents.len)
- return 0
- if(!iscarbon(user))
- return 0
- user << "You slip [W] inside [src]."
- user.unEquip(W)
- add_fingerprint(user)
- contents += W
- return 1 // no afterattack here
- else
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/meatbread
- name = "meatbread loaf"
- desc = "The culinary base of every self-respecting eloquen/tg/entleman."
- icon_state = "meatbread"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 30)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
- name = "meatbread slice"
- desc = "A slice of delicious meatbread."
- icon_state = "meatbreadslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/xenomeatbread
- name = "xenomeatbread loaf"
- desc = "The culinary base of every self-respecting eloquen/tg/entleman. Extra Heretical."
- icon_state = "xenomeatbread"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 30)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
- name = "xenomeatbread slice"
- desc = "A slice of delicious meatbread. Extra Heretical."
- icon_state = "xenobreadslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/spidermeatbread
- name = "spider meat loaf"
- desc = "Reassuringly green meatloaf made from spider meat."
- icon_state = "spidermeatbread"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/spidermeatbreadslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 30)
- reagents.add_reagent("toxin", 15)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/spidermeatbreadslice
- name = "spider meat bread slice"
- desc = "A slice of meatloaf made from an animal that most likely still wants you dead."
- icon_state = "xenobreadslice"
- trash = /obj/item/trash/plate
- bitesize = 2
- New()
- ..()
- reagents.add_reagent("toxin", 2)
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/bananabread
- name = "banana-nut bread"
- desc = "A heavenly and filling treat."
- icon_state = "bananabread"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/bananabreadslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("banana", 20)
- reagents.add_reagent("nutriment", 20)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/bananabreadslice
- name = "banana-nut bread slice"
- desc = "A slice of delicious banana bread."
- icon_state = "bananabreadslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/tofubread
- name = "Tofubread"
- desc = "Like meatbread but for vegetarians. Not guaranteed to give superpowers."
- icon_state = "tofubread"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/tofubreadslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 30)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/tofubreadslice
- name = "tofubread slice"
- desc = "A slice of delicious tofubread."
- icon_state = "tofubreadslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/carrotcake
- name = "carrot cake"
- desc = "A favorite desert of a certain wascally wabbit. Not a lie."
- icon_state = "carrotcake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 25)
- reagents.add_reagent("imidazoline", 10)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice
- name = "carrot cake slice"
- desc = "Carrotty slice of Carrot Cake, carrots are good for your eyes! Also not a lie."
- icon_state = "carrotcake_slice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/braincake
- name = "brain cake"
- desc = "A squishy cake-thing."
- icon_state = "braincake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/braincakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 25)
- reagents.add_reagent("alkysine", 10)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/braincakeslice
- name = "brain cake slice"
- desc = "Lemme tell you something about prions. THEY'RE DELICIOUS."
- icon_state = "braincakeslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/cheesecake
- name = "cheese cake"
- desc = "DANGEROUSLY cheesy."
- icon_state = "cheesecake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 25)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
- name = "cheese cake slice"
- desc = "Slice of pure cheestisfaction."
- icon_state = "cheesecake_slice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/plaincake
- name = "vanilla cake"
- desc = "A plain cake, not a lie."
- icon_state = "plaincake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/plaincakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
-
-/obj/item/weapon/reagent_containers/food/snacks/plaincakeslice
- name = "vanilla cake slice"
- desc = "Just a slice of cake, it is enough for everyone."
- icon_state = "plaincake_slice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/orangecake
- name = "orange cake"
- desc = "A cake with added orange."
- icon_state = "orangecake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/orangecakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
-
-/obj/item/weapon/reagent_containers/food/snacks/orangecakeslice
- name = "orange cake slice"
- desc = "Just a slice of cake, it is enough for everyone."
- icon_state = "orangecake_slice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/limecake
- name = "lime cake"
- desc = "A cake with added lime."
- icon_state = "limecake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/limecakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
-
-/obj/item/weapon/reagent_containers/food/snacks/limecakeslice
- name = "lime cake slice"
- desc = "Just a slice of cake, it is enough for everyone."
- icon_state = "limecake_slice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/lemoncake
- name = "lemon cake"
- desc = "A cake with added lemon."
- icon_state = "lemoncake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/lemoncakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
-
-/obj/item/weapon/reagent_containers/food/snacks/lemoncakeslice
- name = "lemon cake slice"
- desc = "Just a slice of cake, it is enough for everyone."
- icon_state = "lemoncake_slice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/chocolatecake
- name = "chocolate cake"
- desc = "A cake with added chocolate."
- icon_state = "chocolatecake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/chocolatecakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
-
-/obj/item/weapon/reagent_containers/food/snacks/chocolatecakeslice
- name = "chocolate cake slice"
- desc = "Just a slice of cake, it is enough for everyone."
- icon_state = "chocolatecake_slice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesewheel
- name = "cheese wheel"
- desc = "A big wheel of delcious Cheddar."
- icon_state = "cheesewheel"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/cheesewedge
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/cheesewedge
- name = "cheese wedge"
- desc = "A wedge of delicious Cheddar. The cheese wheel it was cut from can't have gone far."
- icon_state = "cheesewedge"
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/birthdaycake
- name = "birthday cake"
- desc = "Happy Birthday little clown..."
- icon_state = "birthdaycake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
- reagents.add_reagent("sprinkles", 10)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
- name = "birthday cake slice"
- desc = "A slice of your birthday."
- icon_state = "birthdaycakeslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/bread
- name = "bread"
- desc = "Some plain old Earthen bread."
- icon_state = "bread"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/breadslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/breadslice
- name = "bread slice"
- desc = "A slice of home."
- icon_state = "breadslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/creamcheesebread
- name = "cream cheese bread"
- desc = "Yum yum yum!"
- icon_state = "creamcheesebread"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 20)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
- name = "cream cheese bread slice"
- desc = "A slice of yum!"
- icon_state = "creamcheesebreadslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-
-/obj/item/weapon/reagent_containers/food/snacks/watermelonslice
- name = "watermelon slice"
- desc = "A slice of watery goodness."
- icon_state = "watermelonslice"
- bitesize = 2
-
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/applecake
- name = "apple cake"
- desc = "A cake centred with Apple."
- icon_state = "applecake"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/applecakeslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 15)
-
-/obj/item/weapon/reagent_containers/food/snacks/applecakeslice
- name = "apple cake slice"
- desc = "A slice of heavenly cake."
- icon_state = "applecakeslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/pumpkinpie
- name = "pumpkin pie"
- desc = "A delicious treat for the autumn months."
- icon_state = "pumpkinpie"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/pumpkinpieslice
- slices_num = 5
- New()
- ..()
- reagents.add_reagent("nutriment", 15)
-
-/obj/item/weapon/reagent_containers/food/snacks/pumpkinpieslice
- name = "pumpkin pie slice"
- desc = "A slice of pumpkin pie, with whipped cream on top. Perfection."
- icon_state = "pumpkinpieslice"
- trash = /obj/item/trash/plate
- bitesize = 2
-
-
-
-/////////////////////////////////////////////////PIZZA////////////////////////////////////////
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza
- slices_num = 6
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/margherita
- name = "margherita"
- desc = "The most cheezy pizza in galaxy."
- icon_state = "pizzamargherita"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/margheritaslice
- slices_num = 6
- New()
- ..()
- reagents.add_reagent("nutriment", 40)
- reagents.add_reagent("tomatojuice", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/margheritaslice
- name = "margherita slice"
- desc = "A slice of the most cheezy pizza in galaxy."
- icon_state = "pizzamargheritaslice"
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/meatpizza
- name = "meatpizza"
- desc = "Greasy pizza with delicious meat."
- icon_state = "meatpizza"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/meatpizzaslice
- slices_num = 6
- New()
- ..()
- reagents.add_reagent("nutriment", 50)
- reagents.add_reagent("tomatojuice", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/meatpizzaslice
- name = "meatpizza slice"
- desc = "A nutritious slice of meatpizza."
- icon_state = "meatpizzaslice"
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/mushroompizza
- name = "mushroom pizza"
- desc = "Very special pizza."
- icon_state = "mushroompizza"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
- slices_num = 6
- New()
- ..()
- reagents.add_reagent("nutriment", 35)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
- name = "mushroom pizza slice"
- desc = "Maybe it is the last slice of pizza in your life."
- icon_state = "mushroompizzaslice"
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/vegetablepizza
- name = "vegetable pizza"
- desc = "No one of Tomatos Sapiens were harmed during making this pizza."
- icon_state = "vegetablepizza"
- slice_path = /obj/item/weapon/reagent_containers/food/snacks/vegetablepizzaslice
- slices_num = 6
- New()
- ..()
- reagents.add_reagent("nutriment", 30)
- reagents.add_reagent("tomatojuice", 6)
- reagents.add_reagent("imidazoline", 12)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/vegetablepizzaslice
- name = "vegetable pizza slice"
- desc = "A slice of the most green pizza of all pizzas not containing green ingredients."
- icon_state = "vegetablepizzaslice"
- bitesize = 2
-
-/obj/item/pizzabox
- name = "pizza box"
- desc = "A box suited for pizzas."
- icon = 'icons/obj/food.dmi'
- icon_state = "pizzabox1"
- var/open = 0 // Is the box open?
- var/ismessy = 0 // Fancy mess on the lid
- var/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/pizza // Content pizza
- var/list/boxes = list() // If the boxes are stacked, they come here
- var/boxtag = ""
-
-/obj/item/pizzabox/update_icon()
- overlays = list()
-
- // Set appropriate description
- if(open && pizza)
- desc = "A box suited for pizzas. It appears to have [pizza] inside."
- else if(boxes.len > 0)
- desc = "A pile of boxes suited for pizzas. There appears to be [boxes.len + 1] boxes in the pile."
-
- var/obj/item/pizzabox/topbox = boxes[boxes.len]
- var/toptag = topbox.boxtag
- if(toptag != "")
- desc = "[desc] The box on top has a tag, it reads: '[toptag]'."
- else
- desc = "A box suited for pizzas."
-
- if(boxtag != "")
- desc = "[desc] The box has a tag, it reads: '[boxtag]'."
-
- // Icon states and overlays
- if(open)
- if(ismessy)
- icon_state = "pizzabox_messy"
- else
- icon_state = "pizzabox_open"
-
- if(pizza)
- var/image/pizzaimg = image("food.dmi", icon_state = pizza.icon_state)
- pizzaimg.pixel_y = -3
- overlays += pizzaimg
-
- return
- else
- // Stupid code because byondcode sucks
- var/doimgtag = 0
- if(boxes.len > 0)
- var/obj/item/pizzabox/topbox = boxes[boxes.len]
- if( topbox.boxtag != "" )
- doimgtag = 1
- else
- if(boxtag != "")
- doimgtag = 1
-
- if(doimgtag)
- var/image/tagimg = image("food.dmi", icon_state = "pizzabox_tag")
- tagimg.pixel_y = boxes.len * 3
- overlays += tagimg
-
- icon_state = "pizzabox[boxes.len+1]"
-
-
-/obj/item/pizzabox/attack_hand(mob/user)
- if(open && pizza)
- user.put_in_hands( pizza )
-
- user << "You take the [pizza] out of [src]."
- pizza = null
- update_icon()
- return
-
- if(boxes.len > 0)
- if(user.get_inactive_hand() != src)
- ..()
- return
-
- var/obj/item/pizzabox/box = boxes[boxes.len]
- boxes -= box
-
- user.put_in_hands(box)
- user << "You remove the topmost [src.name] from your hand."
- box.update_icon()
- update_icon()
- return
- ..()
-
-/obj/item/pizzabox/attack_self(mob/user)
- if(boxes.len > 0 )
- return
-
- open = !open
-
- if(open && pizza)
- ismessy = 1
-
- update_icon()
-
-
-/obj/item/pizzabox/attackby(obj/item/I, mob/user)
- if( istype(I, /obj/item/pizzabox/) )
- var/obj/item/pizzabox/box = I
-
- if(!box.open && !open)
- // Make a list of all boxes to be added
- var/list/boxestoadd = list()
- boxestoadd += box
- for(var/obj/item/pizzabox/i in box.boxes)
- boxestoadd += i
-
- if((boxes.len+1) + boxestoadd.len <= 5)
- user.drop_item()
-
- box.loc = src
- box.boxes = list() // Clear the box boxes so we don't have boxes inside boxes. - Xzibit
- boxes.Add( boxestoadd )
-
- box.update_icon()
- update_icon()
-
- user << "You put [box] on top of [src]!"
- else
- user << "The stack is dangerously high!"
- else
- user << "Close [box] first!"
-
- return
-
- if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/)) // Long ass fucking object name
- if(open)
- user.drop_item()
- I.loc = src
- pizza = I
-
- update_icon()
-
- user << "You put [I] in [src]."
- else
- user << "You try to push [I] through the lid but it doesn't work!"
- return
-
- if(istype(I, /obj/item/weapon/pen/))
- if(open )
- return
-
- var/t = input("Enter what you want to add to the tag:", "Write", null, null) as text
-
- var/obj/item/pizzabox/boxtotagto = src
- if(boxes.len > 0)
- boxtotagto = boxes[boxes.len]
-
- boxtotagto.boxtag = copytext("[boxtotagto.boxtag][t]", 1, 30)
-
- update_icon()
- return
- ..()
-
-/obj/item/weapon/reagent_containers/food/snacks/cracker
- name = "cracker"
- desc = "It's a salted cracker."
- icon_state = "cracker"
-
- New()
- ..()
- reagents.add_reagent("nutriment", 1)
-
-
-////////////////////////////////FOOD ADDITIONS////////////////////////////////////////////
-
-/obj/item/weapon/reagent_containers/food/snacks/wrap
- name = "egg wrap"
- desc = "The precursor to Pigs in a Blanket."
- icon_state = "wrap"
- New()
- ..()
- reagents.add_reagent("nutriment", 5)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/beans
- name = "tin of beans"
- desc = "Musical fruit in a slightly less musical container."
- icon_state = "beans"
- New()
- ..()
- reagents.add_reagent("nutriment", 10)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/benedict
- name = "eggs benedict"
- desc = "There is only one egg on this, how rude."
- icon_state = "benedict"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/hotdog
- name = "hotdog"
- desc = "Fresh footlong ready to go down on."
- icon_state = "hotdog"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("ketchup", 3)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/meatbun
- name = "meat bun"
- desc = "Has the potential to not be Dog."
- icon_state = "meatbun"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 6
-
-/obj/item/weapon/reagent_containers/food/snacks/icecreamsandwich
- name = "icecream sandwich"
- desc = "Portable Ice-cream in it's own packaging."
- icon_state = "icecreamsandwich"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("ice", 2)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/notasandwich
- name = "not-a-sandwich"
- desc = "Something seems to be wrong with this, you can't quite figure what. Maybe it's his moustache."
- icon_state = "notasandwich"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/sugarcookie
- name = "sugar cookie"
- desc = "Just like your little sister used to make."
- icon_state = "sugarcookie"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("sugar", 5)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/boiledspiderleg
- name = "boiled spider leg"
- desc = "A giant spider's leg that's still twitching after being cooked. Gross!"
- icon_state = "spiderlegcooked"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- reagents.add_reagent("toxin", 2)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/spidereggs
- name = "spider eggs"
- desc = "A cluster of juicy spider eggs. A great side dish for when you care not for your health."
- icon_state = "spidereggs"
- New()
- ..()
- reagents.add_reagent("nutriment", 2)
- reagents.add_reagent("toxin", 3)
- bitesize = 2
-
-/obj/item/weapon/reagent_containers/food/snacks/spidereggsham
- name = "green eggs and ham"
- desc = "Would you eat them on a train? Would you eat them on a plane? Would you eat them on a state of the art corporate deathtrap floating through space?"
- icon_state = "spidereggsham"
- trash = /obj/item/trash/plate
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("sodiumchloride", 1)
- reagents.add_reagent("toxin", 3)
- bitesize = 4
-
-/obj/item/weapon/reagent_containers/food/snacks/sashimi
- name = "carp sashimi"
- desc = "Celebrate surviving attack from hostile alien lifeforms by hospitalising yourself."
- icon_state = "sashimi"
- New()
- ..()
- reagents.add_reagent("nutriment", 6)
- reagents.add_reagent("toxin", 5)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/red
- name = "red burger"
- desc = "Perfect for hiding the fact it's burnt to a crisp."
- icon_state = "cburger"
- color = "#DA0000FF"
- New()
- ..()
- reagents.add_reagent("redcrayonpowder", 10)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/orange
- name = "orange burger"
- desc = "Contains 0% juice."
- icon_state = "cburger"
- color = "#FF9300FF"
- New()
- ..()
- reagents.add_reagent("orangecrayonpowder", 10)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/yellow
- name = "yellow burger"
- desc = "Bright to the last bite."
- icon_state = "cburger"
- color = "#FFF200FF"
- New()
- ..()
- reagents.add_reagent("yellowcrayonpowder", 10)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/green
- name = "green burger"
- desc = "It's not tainted meat, it's painted meat!"
- icon_state = "cburger"
- color = "#A8E61DFF"
- New()
- ..()
- reagents.add_reagent("greencrayonpowder", 10)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/blue
- name = "blue burger"
- desc = "Is this blue rare?"
- icon_state = "cburger"
- color = "#00B7EFFF"
- New()
- ..()
- reagents.add_reagent("bluecrayonpowder", 10)
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/burger/purple
- name = "purple burger"
- desc = "Regal and low class at the same time."
- icon_state = "cburger"
- color = "#DA00FFFF"
- New()
- ..()
- reagents.add_reagent("purplecrayonpowder", 10)
- bitesize = 3
+/obj/item/weapon/reagent_containers/food/snacks
+ name = "snack"
+ desc = "yummy"
+ icon = 'icons/obj/food.dmi'
+ icon_state = null
+ var/bitesize = 1
+ var/bitecount = 0
+ var/trash = null
+ var/slice_path
+ var/slices_num
+ var/eatverb
+ var/wrapped = 0
+ var/dried_type = null
+ var/potency = null
+ var/dry = 0
+
+ //Placeholder for effect that trigger on eating that aren't tied to reagents.
+/obj/item/weapon/reagent_containers/food/snacks/proc/On_Consume()
+ if(!usr) return
+ if(!reagents.total_volume)
+ usr.unEquip(src) //so icons update :[
+
+ if(trash)
+ if(ispath(trash,/obj/item/weapon/grown))
+ var/obj/item/TrashItem = new trash(usr,src.potency)
+ usr.put_in_hands(TrashItem)
+ else if(ispath(trash,/obj/item))
+ var/obj/item/TrashItem = new trash(usr)
+ usr.put_in_hands(TrashItem)
+ else if(istype(trash,/obj/item))
+ usr.put_in_hands(trash)
+ qdel(src)
+ return
+
+
+/obj/item/weapon/reagent_containers/food/snacks/attack_self(mob/user)
+ return
+
+
+/obj/item/weapon/reagent_containers/food/snacks/attack(mob/M, mob/user, def_zone)
+ if(!eatverb)
+ eatverb = pick("bite","chew","nibble","gnaw","gobble","chomp")
+ if(!reagents.total_volume) //Shouldn't be needed but it checks to see if it has anything left in it.
+ user << "None of [src] left, oh no!"
+ M.unEquip(src) //so icons update :[
+ qdel(src)
+ return 0
+ if(istype(M, /mob/living/carbon))
+ if(!canconsume(M, user))
+ return 0
+
+ if(M == user) //If you're eating it yourself.
+ var/fullness = M.nutrition + (M.reagents.get_reagent_amount("nutriment") * 25)
+ if(wrapped)
+ M << "You can't eat wrapped food!"
+ return 0
+ else if(fullness <= 50)
+ M << "You hungrily [eatverb] some of \the [src] and gobble it down!"
+ else if(fullness > 50 && fullness < 150)
+ M << "You hungrily begin to [eatverb] \the [src]."
+ else if(fullness > 150 && fullness < 350)
+ M << "You [eatverb] \the [src]."
+ else if(fullness > 350 && fullness < 550)
+ M << "You unwillingly [eatverb] a bit of \the [src]."
+ else if(fullness > (550 * (1 + M.overeatduration / 2000))) // The more you eat - the more you can eat
+ M << "You cannot force any more of \the [src] to go down your throat."
+ return 0
+ else
+ if(! (isslime(M) || isbrain(M)) ) //If you're feeding it to someone else.
+ var/fullness = M.nutrition + (M.reagents.get_reagent_amount("nutriment") * 25)
+ if(wrapped)
+ return 0
+ if(fullness <= (550 * (1 + M.overeatduration / 1000)))
+ M.visible_message("[user] attempts to feed [M] [src].", \
+ "[user] attempts to feed [M] [src].")
+ else
+ M.visible_message("[user] cannot force anymore of [src] down [M]'s throat!", \
+ "[user] cannot force anymore of [src] down [M]'s throat!")
+ return 0
+
+ if(!do_mob(user, M)) return
+ add_logs(user, M, "fed", object="[reagentlist(src)]")
+ M.visible_message("[user] forces [M] to eat [src].", \
+ "[user] feeds [M] to eat [src].")
+
+ else
+ user << "[M] doesn't seem to have a mouth!"
+ return
+
+ if(reagents) //Handle ingestion of the reagent.
+ playsound(M.loc,'sound/items/eatfood.ogg', rand(10,50), 1)
+ if(reagents.total_volume)
+ reagents.reaction(M, INGEST)
+ spawn(5)
+ if(reagents.total_volume > bitesize) //pretty sure this is unnecessary
+ reagents.trans_to(M, bitesize)
+ else
+ reagents.trans_to(M, reagents.total_volume)
+ bitecount++
+ On_Consume()
+ return 1
+
+ return 0
+
+
+/obj/item/weapon/reagent_containers/food/snacks/afterattack(obj/target, mob/user , proximity)
+ return
+
+
+/obj/item/weapon/reagent_containers/food/snacks/examine()
+ set src in view()
+ ..()
+ if(!(usr in range(1)) && usr != loc)
+ return
+ if(bitecount == 0)
+ return
+ else if(bitecount == 1)
+ usr << "[src] was bitten by someone!"
+ else if(bitecount <= 3)
+ usr << "[src] was bitten [bitecount] times!"
+ else
+ usr << "[src] was bitten multiple times!"
+
+
+/obj/item/weapon/reagent_containers/food/snacks/attackby(obj/item/weapon/W, mob/user)
+ if(istype(W,/obj/item/weapon/storage))
+ ..() // -> item/attackby()
+ return 0
+ if((slices_num <= 0 || !slices_num) || !slice_path)
+ return 0
+ var/inaccurate = 0
+ if( \
+ istype(W, /obj/item/weapon/kitchenknife) || \
+ istype(W, /obj/item/weapon/butch) || \
+ istype(W, /obj/item/weapon/scalpel) || \
+ istype(W, /obj/item/weapon/kitchen/utensil/knife) \
+ )
+ else if( \
+ istype(W, /obj/item/weapon/circular_saw) || \
+ istype(W, /obj/item/weapon/melee/energy/sword) && W:active || \
+ istype(W, /obj/item/weapon/melee/energy/blade) || \
+ istype(W, /obj/item/weapon/shovel) || \
+ istype(W, /obj/item/weapon/hatchet) \
+ )
+ inaccurate = 1
+ else
+ return 0 // --- this is everything that is NOT a slicing implement, and which is not being slipped into food; allow afterattack ---
+
+ if ( \
+ !isturf(src.loc) || \
+ !(locate(/obj/structure/table) in src.loc) && \
+ !(locate(/obj/structure/optable) in src.loc) && \
+ !(locate(/obj/item/weapon/storage/bag/tray) in src.loc) \
+ )
+ user << "You cannot slice [src] here! You need a table or at least a tray."
+ return 1
+
+ var/slices_lost = 0
+ if (!inaccurate)
+ user.visible_message( \
+ "[user] slices [src].", \
+ "You slice [src]." \
+ )
+ else
+ user.visible_message( \
+ "[user] inaccurately slices [src] with [W]!", \
+ "You inaccurately slice [src] with your [W]!" \
+ )
+ slices_lost = rand(1,min(1,round(slices_num/2)))
+ var/reagents_per_slice = reagents.total_volume/slices_num
+ for(var/i=1 to (slices_num-slices_lost))
+ var/obj/slice = new slice_path (src.loc)
+ reagents.trans_to(slice,reagents_per_slice)
+ qdel(src) // so long and thanks for all the fish
+
+
+/obj/item/weapon/reagent_containers/food/snacks/Destroy()
+ if(contents)
+ for(var/atom/movable/something in contents)
+ something.loc = get_turf(src)
+ ..()
+
+
+/obj/item/weapon/reagent_containers/food/snacks/attack_animal(mob/M)
+ if(isanimal(M))
+ if(iscorgi(M))
+ if(bitecount == 0 || prob(50))
+ M.emote("nibbles away at the [src]")
+ bitecount++
+ if(bitecount >= 5)
+ var/sattisfaction_text = pick("burps from enjoyment", "yaps for more", "woofs twice", "looks at the area where the [src] was")
+ if(sattisfaction_text)
+ M.emote("[sattisfaction_text]")
+ qdel(src)
+
+
+//////////////////////////////////////////////////
+////////////////////////////////////////////Snacks
+//////////////////////////////////////////////////
+//Items in the "Snacks" subcategory are food items that people actually eat. The key points are that they are created
+// already filled with reagents and are destroyed when empty. Additionally, they make a "munching" noise when eaten.
+
+//Notes by Darem: Food in the "snacks" subtype can hold a maximum of 50 units Generally speaking, you don't want to go over 40
+// total for the item because you want to leave space for extra condiments. If you want effect besides healing, add a reagent for
+// it. Try to stick to existing reagents when possible (so if you want a stronger healing effect, just use Tricordrazine). On use
+// effect (such as the old officer eating a donut code) requires a unique reagent (unless you can figure out a better way).
+
+//The nutriment reagent and bitesize variable replace the old heal_amt and amount variables. Each unit of nutriment is equal to
+// 2 of the old heal_amt variable. Bitesize is the rate at which the reagents are consumed. So if you have 6 nutriment and a
+// bitesize of 2, then it'll take 3 bites to eat. Unlike the old system, the contained reagents are evenly spread among all
+// the bites. No more contained reagents = no more bites.
+
+//Here is an example of the new formatting for anyone who wants to add more food items.
+///obj/item/weapon/reagent_containers/food/snacks/xenoburger //Identification path for the object.
+// name = "Xenoburger" //Name that displays in the UI.
+// desc = "Smells caustic. Tastes like heresy." //Duh
+// icon_state = "xburger" //Refers to an icon in food.dmi
+// New() //Don't mess with this.
+// ..() //Same here.
+// reagents.add_reagent("xenomicrobes", 10) //This is what is in the food item. you may copy/paste
+// reagents.add_reagent("nutriment", 2) // this line of code for all the contents.
+// bitesize = 3 //This is the amount each bite consumes.
+
+
+
+
+/obj/item/weapon/reagent_containers/food/snacks/aesirsalad
+ name = "\improper Aesir salad"
+ desc = "Probably too incredible for mortal men to fully enjoy."
+ icon_state = "aesirsalad"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("crunch","devour","nibble","gnaw","gobble","chomp")
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("tricordrazine", 8)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/candy
+ name = "candy"
+ desc = "Nougat love it or hate it."
+ icon_state = "candy"
+ trash = /obj/item/trash/candy
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 1)
+ reagents.add_reagent("sugar", 3)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/candy_corn
+ name = "candy corn"
+ desc = "It's a handful of candy corn. Can be stored in a detective's hat."
+ icon_state = "candy_corn"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("sugar", 2)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/chips
+ name = "chips"
+ desc = "Commander Riker's What-The-Crisps"
+ icon_state = "chips"
+ trash = /obj/item/trash/chips
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ bitesize = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/cookie
+ name = "cookie"
+ desc = "COOKIE!!!"
+ icon_state = "COOKIE!!!"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 5)
+ bitesize = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/chocolatebar
+ name = "chocolate bar"
+ desc = "Such, sweet, fattening food."
+ icon_state = "chocolatebarunwrapped"
+ wrapped = 0
+ bitesize = 2
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("sugar", 2)
+ reagents.add_reagent("coco", 2)
+
+ attack_self(mob/user)
+ if(wrapped)
+ Unwrap(user)
+ else
+ ..()
+
+/obj/item/weapon/reagent_containers/food/snacks/chocolatebar/proc/Unwrap(mob/user)
+ icon_state = "chocolatebarunwrapped"
+ desc = "It won't make you all sticky."
+ user << "You remove the foil."
+ wrapped = 0
+
+
+/obj/item/weapon/reagent_containers/food/snacks/chocolatebar/wrapped
+ desc = "It's wrapped in some foil."
+ icon_state = "chocolatebar"
+ wrapped = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/chocolateegg
+ name = "chocolate egg"
+ desc = "Such, sweet, fattening food."
+ icon_state = "chocolateegg"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("sugar", 2)
+ reagents.add_reagent("coco", 2)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/donut
+ name = "donut"
+ icon_state = "donut1"
+
+/obj/item/weapon/reagent_containers/food/snacks/donut/normal
+ desc = "Goes great with Robust Coffee."
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("sprinkles", 1)
+ src.bitesize = 3
+ if(prob(30))
+ src.icon_state = "donut2"
+ src.name = "frosted donut"
+ reagents.add_reagent("sprinkles", 2)
+
+/obj/item/weapon/reagent_containers/food/snacks/donut/chaos
+ name = "chaos donut"
+ desc = "Like life, it never quite tastes the same."
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("sprinkles", 1)
+ bitesize = 10
+ switch(rand(1,10))
+ if(1)
+ reagents.add_reagent("nutriment", 3)
+ if(2)
+ reagents.add_reagent("capsaicin", 3)
+ if(3)
+ reagents.add_reagent("frostoil", 3)
+ if(4)
+ reagents.add_reagent("sprinkles", 3)
+ if(5)
+ reagents.add_reagent("plasma", 3)
+ if(6)
+ reagents.add_reagent("coco", 3)
+ if(7)
+ reagents.add_reagent("slimejelly", 3)
+ if(8)
+ reagents.add_reagent("banana", 3)
+ if(9)
+ reagents.add_reagent("berryjuice", 3)
+ if(10)
+ reagents.add_reagent("tricordrazine", 3)
+ if(prob(30))
+ icon_state = "donut2"
+ name = "frosted chaos donut"
+ reagents.add_reagent("sprinkles", 2)
+
+
+/obj/item/weapon/reagent_containers/food/snacks/donut/jelly
+ name = "jelly donut"
+ desc = "You jelly?"
+ icon_state = "jdonut1"
+ bitesize = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("sprinkles", 1)
+ reagents.add_reagent("berryjuice", 5)
+ if(prob(30))
+ icon_state = "jdonut2"
+ name = "Frosted Jelly Donut"
+ reagents.add_reagent("sprinkles", 2)
+
+/obj/item/weapon/reagent_containers/food/snacks/donut/slimejelly
+ name = "jelly donut"
+ desc = "You jelly?"
+ icon_state = "jdonut1"
+ bitesize = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("sprinkles", 1)
+ reagents.add_reagent("slimejelly", 5)
+ bitesize = 5
+ if(prob(30))
+ icon_state = "jdonut2"
+ name = "Frosted Jelly Donut"
+ reagents.add_reagent("sprinkles", 2)
+
+/obj/item/weapon/reagent_containers/food/snacks/donut/cherryjelly
+ name = "jelly donut"
+ desc = "You jelly?"
+ icon_state = "jdonut1"
+ bitesize = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("sprinkles", 1)
+ reagents.add_reagent("cherryjelly", 5)
+ if(prob(30))
+ icon_state = "jdonut2"
+ name = "Frosted Jelly Donut"
+ reagents.add_reagent("sprinkles", 2)
+
+/obj/item/weapon/reagent_containers/food/snacks/egg
+ name = "egg"
+ desc = "An egg!"
+ icon_state = "egg"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 1)
+
+ throw_impact(atom/hit_atom)
+ ..()
+ new/obj/effect/decal/cleanable/egg_smudge(src.loc)
+ reagents.reaction(hit_atom, TOUCH)
+ del(src) // Not qdel, because it'll hit other mobs then the floor for runtimes.
+
+ attackby(obj/item/weapon/W as obj, mob/user as mob)
+ if(istype( W, /obj/item/toy/crayon ))
+ var/obj/item/toy/crayon/C = W
+ var/clr = C.colourName
+
+ if(!(clr in list("blue", "green", "mime", "orange", "purple", "rainbow", "red", "yellow")))
+ usr << "[src] refuses to take on this colour!"
+ return
+
+ usr << "You colour [src] [clr]."
+ icon_state = "egg-[clr]"
+ item_color = clr
+ else
+ ..()
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/blue
+ icon_state = "egg-blue"
+ item_color = "blue"
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/green
+ icon_state = "egg-green"
+ item_color = "green"
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/mime
+ icon_state = "egg-mime"
+ item_color = "mime"
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/orange
+ icon_state = "egg-orange"
+ item_color = "orange"
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/purple
+ icon_state = "egg-purple"
+ item_color = "purple"
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/rainbow
+ icon_state = "egg-rainbow"
+ item_color = "rainbow"
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/red
+ icon_state = "egg-red"
+ item_color = "red"
+
+/obj/item/weapon/reagent_containers/food/snacks/egg/yellow
+ icon_state = "egg-yellow"
+ item_color = "yellow"
+
+/obj/item/weapon/reagent_containers/food/snacks/friedegg
+ name = "fried egg"
+ desc = "A fried egg, with a touch of salt and pepper."
+ icon_state = "friedegg"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("sodiumchloride", 1)
+ reagents.add_reagent("blackpepper", 1)
+ bitesize = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/boiledegg
+ name = "boiled egg"
+ desc = "A hard boiled egg."
+ icon_state = "egg"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+
+// /obj/item/weapon/reagent_containers/food/snacks/flour //Has been converted into a reagent. Use that instead of the item!
+
+/obj/item/weapon/reagent_containers/food/snacks/tofu
+ name = "tofu"
+ desc = "We all love tofu."
+ icon_state = "tofu"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat
+ name = "carp fillet"
+ desc = "A fillet of spess carp meat."
+ icon_state = "fishfillet"
+ New()
+ ..()
+ eatverb = pick("bite","chew","choke down","gnaw","swallow","chomp")
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("carpotoxin", 3)
+ bitesize = 6
+
+/obj/item/weapon/reagent_containers/food/snacks/carpmeat/imitation
+ name = "imitation carp fillet"
+ desc = "Almost just like the real thing, kinda."
+
+/obj/item/weapon/reagent_containers/food/snacks/fishfingers
+ name = "fish fingers"
+ desc = "A finger of fish."
+ icon_state = "fishfingers"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("carpotoxin", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/hugemushroomslice
+ name = "huge mushroom slice"
+ desc = "A slice from a huge mushroom."
+ icon_state = "hugemushroomslice"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ src.bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/tomatomeat
+ name = "tomato slice"
+ desc = "A slice from a huge tomato."
+ icon_state = "tomatomeat"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ src.bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/bearmeat
+ name = "bear meat"
+ desc = "A very manly slab of meat."
+ icon_state = "bearmeat"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 12)
+ reagents.add_reagent("hyperzine", 5)
+ src.bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/xenomeat
+ name = "meat"
+ desc = "A slab of meat"
+ icon_state = "xenomeat"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ src.bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/spidermeat
+ name = "spider meat"
+ desc = "A slab of spider meat."
+ icon_state = "spidermeat"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("toxin", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/spiderleg
+ name = "spider leg"
+ desc = "A still twitching leg of a giant spider... you don't really want to eat this, do you?"
+ icon_state = "spiderleg"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("toxin", 2)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/cornedbeef
+ name = "corned beef and cabbage"
+ desc = "Now you can feel like a real tourist vacationing in Ireland."
+ icon_state = "cornedbeef"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/faggot
+ name = "faggot"
+ desc = "A great meal all round. Not a cord of wood."
+ icon_state = "faggot"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sausage
+ name = "sausage"
+ desc = "A piece of mixed, long meat."
+ icon_state = "sausage"
+ New()
+ ..()
+ eatverb = pick("bite","chew","nibble","deep throat","gobble","chomp")
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/donkpocket
+ name = "\improper Donk-pocket"
+ desc = "The food of choice for the seasoned traitor."
+ icon_state = "donkpocket"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+
+ var/warm = 0
+ proc/cooltime() //Not working, derp?
+ if(warm)
+ spawn(4200) //ew
+ warm = 0
+ reagents.del_reagent("tricordrazine")
+ name = initial(name)
+ return
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/brain
+ name = "brainburger"
+ desc = "A strange looking burger. It looks almost sentient."
+ icon_state = "brainburger"
+ New()
+ ..()
+ reagents.add_reagent("alkysine", 6)
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/ghost
+ name = "ghost burger"
+ desc = "Too Spooky!"
+ alpha = 125
+
+/obj/item/weapon/reagent_containers/food/snacks/burger
+ name = "burger"
+ desc = "The cornerstone of every nutritious breakfast."
+ icon_state = "hburger"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/human
+ var/hname = ""
+ var/job = null
+ name = "-burger"
+ desc = "A bloody burger."
+ icon_state = "hburger"
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/appendix
+ name = "appendix burger"
+ desc = "Tastes like appendicitis."
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/fish
+ name = "fillet -o- carp sandwich"
+ desc = "Almost like a carp is yelling somewhere... Give me back that fillet -o- carp, give me that carp."
+ icon_state = "fishburger"
+ New()
+ ..()
+ reagents.add_reagent("carpotoxin", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/tofu
+ name = "tofu burger"
+ desc = "What.. is that meat?"
+ icon_state = "tofuburger"
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/roburger
+ name = "roburger"
+ desc = "The lettuce is the only organic component. Beep."
+ icon_state = "roburger"
+ New()
+ ..()
+ reagents.add_reagent("nanites", 2)
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/roburgerbig
+ name = "roburger"
+ desc = "This massive patty looks like poison. Beep."
+ icon_state = "roburger"
+ volume = 106
+ New()
+ ..()
+ reagents.add_reagent("nanites", 100)
+ bitesize = 0.1
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/xeno
+ name = "xenoburger"
+ desc = "Smells caustic. Tastes like heresy."
+ icon_state = "xburger"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/clown
+ name = "clown burger"
+ desc = "This tastes funny..."
+ icon_state = "clownburger"
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/mime
+ name = "mime burger"
+ desc = "Its taste defies language."
+ icon_state = "mimeburger"
+
+/obj/item/weapon/reagent_containers/food/snacks/omelette //FUCK THIS
+ name = "omelette du fromage"
+ desc = "That's all you can say!"
+ icon_state = "omelette"
+ trash = /obj/item/trash/plate
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 1
+
+ attackby(obj/item/weapon/W, mob/user)
+ if(istype(W,/obj/item/weapon/kitchen/utensil/fork))
+ if(W.icon_state == "forkloaded")
+ user << "You already have omelette on your fork."
+ return
+ W.icon_state = "forkloaded"
+ user.visible_message( \
+ "[user] takes a piece of omelette with their fork!", \
+ "You take a piece of omelette with your fork!" \
+ )
+ reagents.remove_reagent("nutriment", 1)
+ if(reagents.total_volume <= 0)
+ qdel(src)
+
+/obj/item/weapon/reagent_containers/food/snacks/muffin
+ name = "muffin"
+ desc = "A delicious and spongy little cake."
+ icon_state = "muffin"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/muffin/berry
+ name = "berry muffin"
+ icon_state = "berrymuffin"
+ desc = "A delicious and spongy little cake, with berries."
+
+/obj/item/weapon/reagent_containers/food/snacks/muffin/booberry
+ name = "booberry muffin"
+ icon_state = "berrymuffin"
+ alpha = 125
+ desc = "My stomach is a graveyard! No living being can quench my bloodthirst!"
+
+/obj/item/weapon/reagent_containers/food/snacks/pie
+ name = "banana cream pie"
+ desc = "Just like back home, on clown planet! HONK!"
+ icon_state = "pie"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("banana",5)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/pie/throw_impact(atom/hit_atom)
+ ..()
+ new/obj/effect/decal/cleanable/pie_smudge(src.loc)
+ reagents.reaction(hit_atom, TOUCH)
+ del(src) // Not qdel, because it'll hit other mobs then the floor for runtimes.
+
+/obj/item/weapon/reagent_containers/food/snacks/berryclafoutis
+ name = "berry clafoutis"
+ desc = "No black birds, this is a good sign."
+ icon_state = "berryclafoutis"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("berryjuice", 5)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/waffles
+ name = "waffles"
+ desc = "Mmm, waffles."
+ icon_state = "waffles"
+ trash = /obj/item/trash/waffles
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/eggplantparm
+ name = "eggplant parmigiana"
+ desc = "The only good recipe for eggplant."
+ icon_state = "eggplantparm"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/soylentgreen
+ name = "\improper Soylent Green"
+ desc = "Not made of people. Honest." //Totally people.
+ icon_state = "soylent_green"
+ trash = /obj/item/trash/waffles
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/soylenviridians
+ name = "\improper Soylent Virdians"
+ desc = "Not made of people. Honest." //Actually honest for once.
+ icon_state = "soylent_yellow"
+ trash = /obj/item/trash/waffles
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 2
+
+
+/obj/item/weapon/reagent_containers/food/snacks/meatpie
+ name = "meat-pie"
+ icon_state = "meatpie"
+ desc = "An old barber recipe, very delicious!"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/tofupie
+ name = "tofu-pie"
+ icon_state = "meatpie"
+ desc = "A delicious tofu pie."
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/amanita_pie
+ name = "amanita pie"
+ desc = "Sweet and tasty poison pie."
+ icon_state = "amanita_pie"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("amatoxin", 3)
+ reagents.add_reagent("mushroomhallucinogen", 1)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/plump_pie
+ name = "plump pie"
+ desc = "I bet you love stuff made out of plump helmets!"
+ icon_state = "plump_pie"
+ New()
+ ..()
+ if(prob(10))
+ name = "exceptional plump pie"
+ desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump pie!"
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("tricordrazine", 5)
+ bitesize = 2
+ else
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/xemeatpie
+ name = "xeno-pie"
+ icon_state = "xenomeatpie"
+ desc = "A delicious meatpie. Probably heretical."
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/wingfangchu
+ name = "wing fang chu"
+ desc = "A savory dish of alien wing wang in soy."
+ icon_state = "wingfangchu"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+
+/obj/item/weapon/reagent_containers/food/snacks/human/kebab
+ name = "-kebab"
+ icon_state = "kebab"
+ desc = "A human meat, on a stick."
+ trash = /obj/item/stack/rods
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/monkeykebab
+ name = "meat-kebab"
+ icon_state = "kebab"
+ desc = "Delicious meat, on a stick."
+ trash = /obj/item/stack/rods
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/tofukebab
+ name = "tofu-kebab"
+ icon_state = "kebab"
+ desc = "Vegan meat, on a stick."
+ trash = /obj/item/stack/rods
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/cubancarp
+ name = "\improper Cuban carp"
+ desc = "A grifftastic sandwich that burns your tongue and then leaves it numb!"
+ icon_state = "cubancarp"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("carpotoxin", 3)
+ reagents.add_reagent("capsaicin", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/popcorn
+ name = "popcorn"
+ desc = "Now let's find some cinema."
+ icon_state = "popcorn"
+ trash = /obj/item/trash/popcorn
+ var/unpopped = 0
+ New()
+ ..()
+ eatverb = pick("bite","crunch","nibble","gnaw","gobble","chomp")
+ unpopped = rand(1,10)
+ reagents.add_reagent("nutriment", 2)
+ bitesize = 0.1 //this snack is supposed to be eating during looooong time. And this it not dinner food! --rastaf0
+ On_Consume()
+ if(prob(unpopped)) //lol ...what's the point? << AINT SO POINTLESS NO MORE
+ usr << "\red You bite down on an un-popped kernel, and it hurts your teeth!"
+ unpopped = max(0, unpopped-1)
+ reagents.add_reagent("sacid",0.1) //only a little tingle.
+ ..()
+
+
+/obj/item/weapon/reagent_containers/food/snacks/sosjerky
+ name = "\improper Scaredy's Private Reserve Beef Jerky"
+ icon_state = "sosjerky"
+ desc = "Beef jerky made from the finest space cows."
+ trash = /obj/item/trash/sosjerky
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/no_raisin
+ name = "4no raisins"
+ icon_state = "4no_raisins"
+ desc = "Best raisins in the universe. Not sure why."
+ trash = /obj/item/trash/raisins
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+
+/obj/item/weapon/reagent_containers/food/snacks/spacetwinkie
+ name = "space twinkie"
+ icon_state = "space_twinkie"
+ desc = "Guaranteed to survive longer than you will."
+ New()
+ ..()
+ reagents.add_reagent("sugar", 4)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/cheesiehonkers
+ name = "cheesie honkers"
+ desc = "Bite sized cheesie snacks that will honk all over your mouth."
+ icon_state = "cheesie_honkers"
+ trash = /obj/item/trash/cheesie
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/syndicake
+ name = "syndi-cakes"
+ icon_state = "syndi_cakes"
+ desc = "An extremely moist snack cake that tastes just as good after being nuked."
+ trash = /obj/item/trash/syndi_cakes
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("doctorsdelight", 5)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/loadedbakedpotato
+ name = "loaded baked potato"
+ desc = "Totally baked."
+ icon_state = "loadedbakedpotato"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/fries
+ name = "space fries"
+ desc = "AKA: French Fries, Freedom Fries, etc."
+ icon_state = "fries"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/soydope
+ name = "soy dope"
+ desc = "Dope from a soy."
+ icon_state = "soydope"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/spaghetti
+ name = "spaghetti"
+ desc = "Now that's a nic'e pasta!"
+ icon_state = "spaghetti"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 1)
+ bitesize = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/cheesyfries
+ name = "cheesy fries"
+ desc = "Fries. Covered in cheese. Duh."
+ icon_state = "cheesyfries"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/fortunecookie
+ name = "fortune cookie"
+ desc = "A true prophecy in each cookie!"
+ icon_state = "fortune_cookie"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/badrecipe
+ name = "burned mess"
+ desc = "Someone should be demoted from chef for this."
+ icon_state = "badrecipe"
+ New()
+ ..()
+ eatverb = pick("choke down","nibble","gnaw","chomp")
+ reagents.add_reagent("toxin", 1)
+ reagents.add_reagent("carbon", 3)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/meatsteak
+ name = "meat steak"
+ desc = "A piece of hot spicy meat."
+ icon_state = "meatsteak"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("sodiumchloride", 1)
+ reagents.add_reagent("blackpepper", 1)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/spacylibertyduff
+ name = "spacy liberty duff"
+ desc = "Jello gelatin, from Alfred Hubbard's cookbook."
+ icon_state = "spacylibertyduff"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("mushroomhallucinogen", 6)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/amanitajelly
+ name = "amanita jelly"
+ desc = "Looks curiously toxic."
+ icon_state = "amanitajelly"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("amatoxin", 6)
+ reagents.add_reagent("mushroomhallucinogen", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/poppypretzel
+ name = "poppy pretzel"
+ desc = "It's all twisted up!"
+ icon_state = "poppypretzel"
+ bitesize = 2
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 5)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/meatballsoup
+ name = "meatball soup"
+ desc = "You've got balls kid, BALLS!"
+ icon_state = "meatballsoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("water", 5)
+ bitesize = 5
+
+/obj/item/weapon/reagent_containers/food/snacks/slimesoup
+ name = "slime soup"
+ desc = "If no water is available, you may substitute tears."
+ icon_state = "slimesoup"
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("slimejelly", 5)
+ reagents.add_reagent("water", 10)
+ bitesize = 5
+
+/obj/item/weapon/reagent_containers/food/snacks/bloodsoup
+ name = "tomato soup"
+ desc = "Smells like copper."
+ icon_state = "tomatosoup"
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("blood", 10)
+ reagents.add_reagent("water", 5)
+ bitesize = 5
+
+/obj/item/weapon/reagent_containers/food/snacks/clownstears
+ name = "clown's tears"
+ desc = "Not very funny."
+ icon_state = "clownstears"
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 4)
+ reagents.add_reagent("banana", 5)
+ reagents.add_reagent("water", 10)
+ bitesize = 5
+
+/obj/item/weapon/reagent_containers/food/snacks/vegetablesoup
+ name = "vegetable soup"
+ desc = "A true vegan meal."
+ icon_state = "vegetablesoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("water", 5)
+ bitesize = 5
+
+/obj/item/weapon/reagent_containers/food/snacks/nettlesoup
+ name = "nettle soup"
+ desc = "To think, the botanist would've beat you to death with one of these."
+ icon_state = "nettlesoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("water", 5)
+ reagents.add_reagent("tricordrazine", 5)
+ bitesize = 5
+
+/obj/item/weapon/reagent_containers/food/snacks/mysterysoup
+ name = "mystery soup"
+ desc = "The mystery is, why aren't you eating it?"
+ icon_state = "mysterysoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ switch(rand(1,10))
+ if(1)
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("capsaicin", 3)
+ reagents.add_reagent("tomatojuice", 2)
+ if(2)
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("frostoil", 3)
+ reagents.add_reagent("tomatojuice", 2)
+ if(3)
+ reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("water", 5)
+ reagents.add_reagent("tricordrazine", 5)
+ if(4)
+ reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("water", 10)
+ if(5)
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("banana", 10)
+ if(6)
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("blood", 10)
+ if(7)
+ reagents.add_reagent("slimejelly", 10)
+ reagents.add_reagent("water", 10)
+ if(8)
+ reagents.add_reagent("carbon", 10)
+ reagents.add_reagent("toxin", 10)
+ if(9)
+ reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("tomatojuice", 10)
+ if(10)
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("tomatojuice", 5)
+ reagents.add_reagent("imidazoline", 5)
+ bitesize = 5
+
+/obj/item/weapon/reagent_containers/food/snacks/wishsoup
+ name = "wish soup"
+ desc = "I wish this was soup."
+ icon_state = "wishsoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("water", 10)
+ bitesize = 5
+ if(prob(25))
+ desc = "A wish come true!"
+ reagents.add_reagent("nutriment", 8)
+
+/obj/item/weapon/reagent_containers/food/snacks/hotchili
+ name = "hot chili"
+ desc = "A five alarm Texan Chili!"
+ icon_state = "hotchili"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("capsaicin", 3)
+ reagents.add_reagent("tomatojuice", 2)
+ bitesize = 5
+
+
+/obj/item/weapon/reagent_containers/food/snacks/coldchili
+ name = "cold chili"
+ desc = "This slush is barely a liquid!"
+ icon_state = "coldchili"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("frostoil", 3)
+ reagents.add_reagent("tomatojuice", 2)
+ bitesize = 5
+
+/* No more of this
+/obj/item/weapon/reagent_containers/food/snacks/telebacon
+ name = "tele bacon"
+ desc = "It tastes a little odd but it is still delicious."
+ icon_state = "bacon"
+ var/obj/item/device/radio/beacon/bacon/baconbeacon
+ bitesize = 2
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ baconbeacon = new /obj/item/device/radio/beacon/bacon(src)
+ On_Consume()
+ if(!reagents.total_volume)
+ baconbeacon.loc = usr
+ baconbeacon.digest_delay()
+*/
+
+/obj/item/weapon/reagent_containers/food/snacks/monkeycube
+ name = "monkey cube"
+ desc = "Just add water!"
+ icon_state = "monkeycube"
+ bitesize = 12
+ wrapped = 0
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment",10)
+
+ afterattack(obj/O, mob/user,proximity)
+ if(!proximity) return
+ if(istype(O,/obj/structure/sink) && !wrapped)
+ user << "You place [src] under a stream of water..."
+ user.drop_item()
+ loc = get_turf(O)
+ return Expand()
+ ..()
+
+ attack_self(mob/user)
+ if(wrapped)
+ Unwrap(user)
+
+ proc/Expand()
+ visible_message("[src] expands!")
+ new /mob/living/carbon/monkey(get_turf(src))
+ qdel(src)
+
+ proc/Unwrap(mob/user)
+ icon_state = "monkeycube"
+ desc = "Just add water!"
+ user << "You unwrap the cube."
+ wrapped = 0
+
+
+/obj/item/weapon/reagent_containers/food/snacks/monkeycube/wrapped
+ desc = "Still wrapped in some paper."
+ icon_state = "monkeycubewrap"
+ wrapped = 1
+
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/spell
+ name = "spell burger"
+ desc = "This is absolutely Ei Nath."
+ icon_state = "spellburger"
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/bigbite
+ name = "big bite burger"
+ desc = "Forget the Big Mac. THIS is the future!"
+ icon_state = "bigbiteburger"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/enchiladas
+ name = "enchiladas"
+ desc = "Viva La Mexico!"
+ icon_state = "enchiladas"
+ New()
+ ..()
+ reagents.add_reagent("nutriment",8)
+ reagents.add_reagent("capsaicin", 6)
+ bitesize = 4
+
+/obj/item/weapon/reagent_containers/food/snacks/monkeysdelight
+ name = "monkey's delight"
+ desc = "A delicious soup with dumplings and hunks of monkey meat simmered to perfection, in a broth that tastes faintly of bananas."
+ icon_state = "monkeysdelight"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("banana", 5)
+ reagents.add_reagent("blackpepper", 1)
+ reagents.add_reagent("sodiumchloride", 1)
+ bitesize = 6
+
+/obj/item/weapon/reagent_containers/food/snacks/baguette
+ name = "baguette"
+ desc = "Bon appetit!"
+ icon_state = "baguette"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("blackpepper", 1)
+ reagents.add_reagent("sodiumchloride", 1)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/fishandchips
+ name = "fish and chips"
+ desc = "I do say so myself chap."
+ icon_state = "fishandchips"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("carpotoxin", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/sandwich
+ name = "sandwich"
+ desc = "A grand creation of meat, cheese, bread, and several leaves of lettuce! Arthur Dent would be proud."
+ icon_state = "sandwich"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/toastedsandwich
+ name = "toasted sandwich"
+ desc = "Now if you only had a pepper bar."
+ icon_state = "toastedsandwich"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("carbon", 2)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/grilledcheese
+ name = "grilled cheese sandwich"
+ desc = "Goes great with Tomato soup!"
+ icon_state = "toastedsandwich"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 7)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/tomatosoup
+ name = "tomato soup"
+ desc = "Drinking this feels like being a vampire! A tomato vampire..."
+ icon_state = "tomatosoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 5)
+ reagents.add_reagent("tomatojuice", 10)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/rofflewaffles
+ name = "roffle waffles"
+ desc = "Waffles from Roffle. Co."
+ icon_state = "rofflewaffles"
+ trash = /obj/item/trash/waffles
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("mushroomhallucinogen", 8)
+ bitesize = 4
+
+/obj/item/weapon/reagent_containers/food/snacks/stew
+ name = "stew"
+ desc = "A nice and warm stew. Healthy and strong."
+ icon_state = "stew"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 10)
+ reagents.add_reagent("tomatojuice", 5)
+ reagents.add_reagent("imidazoline", 5)
+ reagents.add_reagent("water", 5)
+ bitesize = 10
+
+/obj/item/weapon/reagent_containers/food/snacks/jelliedtoast
+ name = "jellied toast"
+ desc = "A slice of bread covered with delicious jam."
+ icon_state = "jellytoast"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 1)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/jelliedtoast/cherry
+ New()
+ ..()
+ reagents.add_reagent("cherryjelly", 5)
+
+/obj/item/weapon/reagent_containers/food/snacks/jelliedtoast/slime
+ New()
+ ..()
+ reagents.add_reagent("slimejelly", 5)
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/jelly
+ name = "jelly burger"
+ desc = "Culinary delight..?"
+ icon_state = "jellyburger"
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/jelly/slime
+ New()
+ ..()
+ reagents.add_reagent("slimejelly", 5)
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/jelly/cherry
+ New()
+ ..()
+ reagents.add_reagent("cherryjelly", 5)
+
+/obj/item/weapon/reagent_containers/food/snacks/milosoup
+ name = "milosoup"
+ desc = "The universes best soup! Yum!!!"
+ icon_state = "milosoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("water", 5)
+ bitesize = 4
+
+/obj/item/weapon/reagent_containers/food/snacks/stewedsoymeat
+ name = "stewed soy meat"
+ desc = "Even non-vegetarians will LOVE this!"
+ icon_state = "stewedsoymeat"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/boiledspaghetti
+ name = "boiled spaghetti"
+ desc = "A plain dish of noodles, this sucks."
+ icon_state = "spaghettiboiled"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/pastatomato
+ name = "spaghetti"
+ desc = "Spaghetti and crushed tomatoes. Just like your abusive father used to make!"
+ icon_state = "pastatomato"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("tomatojuice", 10)
+ bitesize = 4
+
+/obj/item/weapon/reagent_containers/food/snacks/copypasta
+ name = "copypasta"
+ desc = "You probably shouldn't try this, you always hear people talking about how bad it is..."
+ icon_state = "copypasta"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 12)
+ reagents.add_reagent("tomatojuice", 20)
+ bitesize = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/meatballspaghetti
+ name = "spaghetti and meatballs"
+ desc = "Now that's a nic'e meatball!"
+ icon_state = "meatballspaghetti"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/spesslaw
+ name = "spesslaw"
+ desc = "A lawyers favourite."
+ icon_state = "spesslaw"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/carrotfries
+ name = "carrot fries"
+ desc = "Tasty fries from fresh Carrots."
+ icon_state = "carrotfries"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("imidazoline", 3)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/superbite
+ name = "super bite burger"
+ desc = "This is a mountain of a burger. FOOD!"
+ icon_state = "superbiteburger"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 40)
+ bitesize = 10
+
+/obj/item/weapon/reagent_containers/food/snacks/candiedapple
+ name = "candied apple"
+ desc = "An apple coated in sugary sweetness."
+ icon_state = "candiedapple"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/applepie
+ name = "apple pie"
+ desc = "A pie containing sweet sweet love...or apple."
+ icon_state = "applepie"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ bitesize = 3
+
+
+/obj/item/weapon/reagent_containers/food/snacks/cherrypie
+ name = "cherry pie"
+ desc = "Taste so good, make a grown man cry."
+ icon_state = "cherrypie"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 4)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/twobread
+ name = "two bread"
+ desc = "This seems awfully bitter."
+ icon_state = "twobread"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/jellysandwich
+ name = "jelly sandwich"
+ desc = "You wish you had some peanut butter to go with this..."
+ icon_state = "jellysandwich"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/slime
+ New()
+ ..()
+ reagents.add_reagent("slimejelly", 5)
+
+/obj/item/weapon/reagent_containers/food/snacks/jellysandwich/cherry
+ New()
+ ..()
+ reagents.add_reagent("cherryjelly", 5)
+/*
+/obj/item/weapon/reagent_containers/food/snacks/boiledslimecore
+ name = "Boiled slime Core"
+ desc = "A boiled red thing."
+ icon_state = "boiledslimecore"
+ New()
+ ..()
+ reagents.add_reagent("slimejelly", 5)
+ bitesize = 3
+*/
+/obj/item/weapon/reagent_containers/food/snacks/mint
+ name = "mint"
+ desc = "it is only wafer thin."
+ icon_state = "mint"
+ New()
+ ..()
+ reagents.add_reagent("minttoxin", 1)
+ bitesize = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/mushroomsoup
+ name = "chantrelle soup"
+ desc = "A delicious and hearty mushroom soup."
+ icon_state = "mushroomsoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/plumphelmetbiscuit
+ name = "plump helmet biscuit"
+ desc = "This is a finely-prepared plump helmet biscuit. The ingredients are exceptionally minced plump helmet, and well-minced dwarven wheat flour."
+ icon_state = "phelmbiscuit"
+ New()
+ ..()
+ if(prob(10))
+ name = "exceptional plump helmet biscuit"
+ desc = "Microwave is taken by a fey mood! It has cooked an exceptional plump helmet biscuit!"
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("tricordrazine", 5)
+ bitesize = 2
+ else
+ reagents.add_reagent("nutriment", 5)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/chawanmushi
+ name = "chawanmushi"
+ desc = "A legendary egg custard that makes friends out of enemies. Probably too hot for a cat to eat."
+ icon_state = "chawanmushi"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 5)
+ bitesize = 1
+
+/obj/item/weapon/reagent_containers/food/snacks/beetsoup
+ name = "beet soup"
+ desc = "Wait, how do you spell it again..?"
+ icon_state = "beetsoup"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ eatverb = pick("slurp","sip","suck","inhale","drink")
+ name = pick("borsch","bortsch","borstch","borsh","borshch","borscht")
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/herbsalad
+ name = "herb salad"
+ desc = "A tasty salad with apples on top."
+ icon_state = "herbsalad"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/validsalad
+ name = "valid salad"
+ desc = "It's just an herb salad with meatballs and fried potato slices. Nothing suspicious about it."
+ icon_state = "validsalad"
+ trash = /obj/item/trash/snack_bowl
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("doctorsdelight", 5)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/appletart
+ name = "golden apple streusel tart"
+ desc = "A tasty dessert that won't make it through a metal detector."
+ icon_state = "gappletart"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 8)
+ reagents.add_reagent("gold", 5)
+ bitesize = 3
+
+/////////////////////////////////////////////////Sliceable////////////////////////////////////////
+// All the food items that can be sliced into smaller bits like Meatbread and Cheesewheels
+
+//sliceable only changes w class, storage is handled by sliceable/store
+/obj/item/weapon/reagent_containers/food/snacks/sliceable
+ w_class = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/attackby(obj/item/weapon/W, mob/user)
+ if(W.w_class <= 2)
+ if(contents.len)
+ return 0
+ if(!iscarbon(user))
+ return 0
+ user << "You slip [W] inside [src]."
+ user.unEquip(W)
+ add_fingerprint(user)
+ contents += W
+ return 1 // no afterattack here
+ else
+ ..()
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/meatbread
+ name = "meatbread loaf"
+ desc = "The culinary base of every self-respecting eloquen/tg/entleman."
+ icon_state = "meatbread"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 30)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/meatbreadslice
+ name = "meatbread slice"
+ desc = "A slice of delicious meatbread."
+ icon_state = "meatbreadslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/xenomeatbread
+ name = "xenomeatbread loaf"
+ desc = "The culinary base of every self-respecting eloquen/tg/entleman. Extra Heretical."
+ icon_state = "xenomeatbread"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 30)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/xenomeatbreadslice
+ name = "xenomeatbread slice"
+ desc = "A slice of delicious meatbread. Extra Heretical."
+ icon_state = "xenobreadslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/spidermeatbread
+ name = "spider meat loaf"
+ desc = "Reassuringly green meatloaf made from spider meat."
+ icon_state = "spidermeatbread"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/spidermeatbreadslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("toxin", 15)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/spidermeatbreadslice
+ name = "spider meat bread slice"
+ desc = "A slice of meatloaf made from an animal that most likely still wants you dead."
+ icon_state = "xenobreadslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+ New()
+ ..()
+ reagents.add_reagent("toxin", 2)
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/bananabread
+ name = "banana-nut bread"
+ desc = "A heavenly and filling treat."
+ icon_state = "bananabread"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/bananabreadslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("banana", 20)
+ reagents.add_reagent("nutriment", 20)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/bananabreadslice
+ name = "banana-nut bread slice"
+ desc = "A slice of delicious banana bread."
+ icon_state = "bananabreadslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/tofubread
+ name = "Tofubread"
+ desc = "Like meatbread but for vegetarians. Not guaranteed to give superpowers."
+ icon_state = "tofubread"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/tofubreadslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 30)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/tofubreadslice
+ name = "tofubread slice"
+ desc = "A slice of delicious tofubread."
+ icon_state = "tofubreadslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/carrotcake
+ name = "carrot cake"
+ desc = "A favorite desert of a certain wascally wabbit. Not a lie."
+ icon_state = "carrotcake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 25)
+ reagents.add_reagent("imidazoline", 10)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/carrotcakeslice
+ name = "carrot cake slice"
+ desc = "Carrotty slice of Carrot Cake, carrots are good for your eyes! Also not a lie."
+ icon_state = "carrotcake_slice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/braincake
+ name = "brain cake"
+ desc = "A squishy cake-thing."
+ icon_state = "braincake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/braincakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 25)
+ reagents.add_reagent("alkysine", 10)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/braincakeslice
+ name = "brain cake slice"
+ desc = "Lemme tell you something about prions. THEY'RE DELICIOUS."
+ icon_state = "braincakeslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/cheesecake
+ name = "cheese cake"
+ desc = "DANGEROUSLY cheesy."
+ icon_state = "cheesecake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 25)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/cheesecakeslice
+ name = "cheese cake slice"
+ desc = "Slice of pure cheestisfaction."
+ icon_state = "cheesecake_slice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/plaincake
+ name = "vanilla cake"
+ desc = "A plain cake, not a lie."
+ icon_state = "plaincake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/plaincakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+
+/obj/item/weapon/reagent_containers/food/snacks/plaincakeslice
+ name = "vanilla cake slice"
+ desc = "Just a slice of cake, it is enough for everyone."
+ icon_state = "plaincake_slice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/orangecake
+ name = "orange cake"
+ desc = "A cake with added orange."
+ icon_state = "orangecake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/orangecakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+
+/obj/item/weapon/reagent_containers/food/snacks/orangecakeslice
+ name = "orange cake slice"
+ desc = "Just a slice of cake, it is enough for everyone."
+ icon_state = "orangecake_slice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/limecake
+ name = "lime cake"
+ desc = "A cake with added lime."
+ icon_state = "limecake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/limecakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+
+/obj/item/weapon/reagent_containers/food/snacks/limecakeslice
+ name = "lime cake slice"
+ desc = "Just a slice of cake, it is enough for everyone."
+ icon_state = "limecake_slice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/lemoncake
+ name = "lemon cake"
+ desc = "A cake with added lemon."
+ icon_state = "lemoncake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/lemoncakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+
+/obj/item/weapon/reagent_containers/food/snacks/lemoncakeslice
+ name = "lemon cake slice"
+ desc = "Just a slice of cake, it is enough for everyone."
+ icon_state = "lemoncake_slice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/chocolatecake
+ name = "chocolate cake"
+ desc = "A cake with added chocolate."
+ icon_state = "chocolatecake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/chocolatecakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+
+/obj/item/weapon/reagent_containers/food/snacks/chocolatecakeslice
+ name = "chocolate cake slice"
+ desc = "Just a slice of cake, it is enough for everyone."
+ icon_state = "chocolatecake_slice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/cheesewheel
+ name = "cheese wheel"
+ desc = "A big wheel of delcious Cheddar."
+ icon_state = "cheesewheel"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/cheesewedge
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/cheesewedge
+ name = "cheese wedge"
+ desc = "A wedge of delicious Cheddar. The cheese wheel it was cut from can't have gone far."
+ icon_state = "cheesewedge"
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/birthdaycake
+ name = "birthday cake"
+ desc = "Happy Birthday little clown..."
+ icon_state = "birthdaycake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+ reagents.add_reagent("sprinkles", 10)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/birthdaycakeslice
+ name = "birthday cake slice"
+ desc = "A slice of your birthday."
+ icon_state = "birthdaycakeslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/bread
+ name = "bread"
+ desc = "Some plain old Earthen bread."
+ icon_state = "bread"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/breadslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/breadslice
+ name = "bread slice"
+ desc = "A slice of home."
+ icon_state = "breadslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/creamcheesebread
+ name = "cream cheese bread"
+ desc = "Yum yum yum!"
+ icon_state = "creamcheesebread"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 20)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/creamcheesebreadslice
+ name = "cream cheese bread slice"
+ desc = "A slice of yum!"
+ icon_state = "creamcheesebreadslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+
+/obj/item/weapon/reagent_containers/food/snacks/watermelonslice
+ name = "watermelon slice"
+ desc = "A slice of watery goodness."
+ icon_state = "watermelonslice"
+ bitesize = 2
+
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/store/applecake
+ name = "apple cake"
+ desc = "A cake centred with Apple."
+ icon_state = "applecake"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/applecakeslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 15)
+
+/obj/item/weapon/reagent_containers/food/snacks/applecakeslice
+ name = "apple cake slice"
+ desc = "A slice of heavenly cake."
+ icon_state = "applecakeslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/pumpkinpie
+ name = "pumpkin pie"
+ desc = "A delicious treat for the autumn months."
+ icon_state = "pumpkinpie"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/pumpkinpieslice
+ slices_num = 5
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 15)
+
+/obj/item/weapon/reagent_containers/food/snacks/pumpkinpieslice
+ name = "pumpkin pie slice"
+ desc = "A slice of pumpkin pie, with whipped cream on top. Perfection."
+ icon_state = "pumpkinpieslice"
+ trash = /obj/item/trash/plate
+ bitesize = 2
+
+
+
+/////////////////////////////////////////////////PIZZA////////////////////////////////////////
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza
+ slices_num = 6
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/margherita
+ name = "margherita"
+ desc = "The most cheezy pizza in galaxy."
+ icon_state = "pizzamargherita"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/margheritaslice
+ slices_num = 6
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 40)
+ reagents.add_reagent("tomatojuice", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/margheritaslice
+ name = "margherita slice"
+ desc = "A slice of the most cheezy pizza in galaxy."
+ icon_state = "pizzamargheritaslice"
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/meatpizza
+ name = "meatpizza"
+ desc = "Greasy pizza with delicious meat."
+ icon_state = "meatpizza"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/meatpizzaslice
+ slices_num = 6
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 50)
+ reagents.add_reagent("tomatojuice", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/meatpizzaslice
+ name = "meatpizza slice"
+ desc = "A nutritious slice of meatpizza."
+ icon_state = "meatpizzaslice"
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/mushroompizza
+ name = "mushroom pizza"
+ desc = "Very special pizza."
+ icon_state = "mushroompizza"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
+ slices_num = 6
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 35)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/mushroompizzaslice
+ name = "mushroom pizza slice"
+ desc = "Maybe it is the last slice of pizza in your life."
+ icon_state = "mushroompizzaslice"
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/vegetablepizza
+ name = "vegetable pizza"
+ desc = "No one of Tomatos Sapiens were harmed during making this pizza."
+ icon_state = "vegetablepizza"
+ slice_path = /obj/item/weapon/reagent_containers/food/snacks/vegetablepizzaslice
+ slices_num = 6
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 30)
+ reagents.add_reagent("tomatojuice", 6)
+ reagents.add_reagent("imidazoline", 12)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/vegetablepizzaslice
+ name = "vegetable pizza slice"
+ desc = "A slice of the most green pizza of all pizzas not containing green ingredients."
+ icon_state = "vegetablepizzaslice"
+ bitesize = 2
+
+/obj/item/pizzabox
+ name = "pizza box"
+ desc = "A box suited for pizzas."
+ icon = 'icons/obj/food.dmi'
+ icon_state = "pizzabox1"
+ var/open = 0 // Is the box open?
+ var/ismessy = 0 // Fancy mess on the lid
+ var/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/pizza // Content pizza
+ var/list/boxes = list() // If the boxes are stacked, they come here
+ var/boxtag = ""
+
+/obj/item/pizzabox/update_icon()
+ overlays = list()
+
+ // Set appropriate description
+ if(open && pizza)
+ desc = "A box suited for pizzas. It appears to have [pizza] inside."
+ else if(boxes.len > 0)
+ desc = "A pile of boxes suited for pizzas. There appears to be [boxes.len + 1] boxes in the pile."
+
+ var/obj/item/pizzabox/topbox = boxes[boxes.len]
+ var/toptag = topbox.boxtag
+ if(toptag != "")
+ desc = "[desc] The box on top has a tag, it reads: '[toptag]'."
+ else
+ desc = "A box suited for pizzas."
+
+ if(boxtag != "")
+ desc = "[desc] The box has a tag, it reads: '[boxtag]'."
+
+ // Icon states and overlays
+ if(open)
+ if(ismessy)
+ icon_state = "pizzabox_messy"
+ else
+ icon_state = "pizzabox_open"
+
+ if(pizza)
+ var/image/pizzaimg = image("food.dmi", icon_state = pizza.icon_state)
+ pizzaimg.pixel_y = -3
+ overlays += pizzaimg
+
+ return
+ else
+ // Stupid code because byondcode sucks
+ var/doimgtag = 0
+ if(boxes.len > 0)
+ var/obj/item/pizzabox/topbox = boxes[boxes.len]
+ if( topbox.boxtag != "" )
+ doimgtag = 1
+ else
+ if(boxtag != "")
+ doimgtag = 1
+
+ if(doimgtag)
+ var/image/tagimg = image("food.dmi", icon_state = "pizzabox_tag")
+ tagimg.pixel_y = boxes.len * 3
+ overlays += tagimg
+
+ icon_state = "pizzabox[boxes.len+1]"
+
+
+/obj/item/pizzabox/attack_hand(mob/user)
+ if(open && pizza)
+ user.put_in_hands( pizza )
+
+ user << "You take the [pizza] out of [src]."
+ pizza = null
+ update_icon()
+ return
+
+ if(boxes.len > 0)
+ if(user.get_inactive_hand() != src)
+ ..()
+ return
+
+ var/obj/item/pizzabox/box = boxes[boxes.len]
+ boxes -= box
+
+ user.put_in_hands(box)
+ user << "You remove the topmost [src.name] from your hand."
+ box.update_icon()
+ update_icon()
+ return
+ ..()
+
+/obj/item/pizzabox/attack_self(mob/user)
+ if(boxes.len > 0 )
+ return
+
+ open = !open
+
+ if(open && pizza)
+ ismessy = 1
+
+ update_icon()
+
+
+/obj/item/pizzabox/attackby(obj/item/I, mob/user)
+ if( istype(I, /obj/item/pizzabox/) )
+ var/obj/item/pizzabox/box = I
+
+ if(!box.open && !open)
+ // Make a list of all boxes to be added
+ var/list/boxestoadd = list()
+ boxestoadd += box
+ for(var/obj/item/pizzabox/i in box.boxes)
+ boxestoadd += i
+
+ if((boxes.len+1) + boxestoadd.len <= 5)
+ user.drop_item()
+
+ box.loc = src
+ box.boxes = list() // Clear the box boxes so we don't have boxes inside boxes. - Xzibit
+ boxes.Add( boxestoadd )
+
+ box.update_icon()
+ update_icon()
+
+ user << "You put [box] on top of [src]!"
+ else
+ user << "The stack is dangerously high!"
+ else
+ user << "Close [box] first!"
+
+ return
+
+ if(istype(I, /obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/)) // Long ass fucking object name
+ if(open)
+ user.drop_item()
+ I.loc = src
+ pizza = I
+
+ update_icon()
+
+ user << "You put [I] in [src]."
+ else
+ user << "You try to push [I] through the lid but it doesn't work!"
+ return
+
+ if(istype(I, /obj/item/weapon/pen/))
+ if(open )
+ return
+
+ var/t = input("Enter what you want to add to the tag:", "Write", null, null) as text
+
+ var/obj/item/pizzabox/boxtotagto = src
+ if(boxes.len > 0)
+ boxtotagto = boxes[boxes.len]
+
+ boxtotagto.boxtag = copytext("[boxtotagto.boxtag][t]", 1, 30)
+
+ update_icon()
+ return
+ ..()
+
+/obj/item/weapon/reagent_containers/food/snacks/cracker
+ name = "cracker"
+ desc = "It's a salted cracker."
+ icon_state = "cracker"
+
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 1)
+
+
+////////////////////////////////FOOD ADDITIONS////////////////////////////////////////////
+
+/obj/item/weapon/reagent_containers/food/snacks/wrap
+ name = "egg wrap"
+ desc = "The precursor to Pigs in a Blanket."
+ icon_state = "wrap"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 5)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/beans
+ name = "tin of beans"
+ desc = "Musical fruit in a slightly less musical container."
+ icon_state = "beans"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 10)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/benedict
+ name = "eggs benedict"
+ desc = "There is only one egg on this, how rude."
+ icon_state = "benedict"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/hotdog
+ name = "hotdog"
+ desc = "Fresh footlong ready to go down on."
+ icon_state = "hotdog"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("ketchup", 3)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/meatbun
+ name = "meat bun"
+ desc = "Has the potential to not be Dog."
+ icon_state = "meatbun"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 6
+
+/obj/item/weapon/reagent_containers/food/snacks/icecreamsandwich
+ name = "icecream sandwich"
+ desc = "Portable Ice-cream in it's own packaging."
+ icon_state = "icecreamsandwich"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("ice", 2)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/notasandwich
+ name = "not-a-sandwich"
+ desc = "Something seems to be wrong with this, you can't quite figure what. Maybe it's his moustache."
+ icon_state = "notasandwich"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/sugarcookie
+ name = "sugar cookie"
+ desc = "Just like your little sister used to make."
+ icon_state = "sugarcookie"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("sugar", 5)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/boiledspiderleg
+ name = "boiled spider leg"
+ desc = "A giant spider's leg that's still twitching after being cooked. Gross!"
+ icon_state = "spiderlegcooked"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ reagents.add_reagent("toxin", 2)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/spidereggs
+ name = "spider eggs"
+ desc = "A cluster of juicy spider eggs. A great side dish for when you care not for your health."
+ icon_state = "spidereggs"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 2)
+ reagents.add_reagent("toxin", 3)
+ bitesize = 2
+
+/obj/item/weapon/reagent_containers/food/snacks/spidereggsham
+ name = "green eggs and ham"
+ desc = "Would you eat them on a train? Would you eat them on a plane? Would you eat them on a state of the art corporate deathtrap floating through space?"
+ icon_state = "spidereggsham"
+ trash = /obj/item/trash/plate
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("sodiumchloride", 1)
+ reagents.add_reagent("toxin", 3)
+ bitesize = 4
+
+/obj/item/weapon/reagent_containers/food/snacks/sashimi
+ name = "carp sashimi"
+ desc = "Celebrate surviving attack from hostile alien lifeforms by hospitalising yourself."
+ icon_state = "sashimi"
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 6)
+ reagents.add_reagent("toxin", 5)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/red
+ name = "red burger"
+ desc = "Perfect for hiding the fact it's burnt to a crisp."
+ icon_state = "cburger"
+ color = "#DA0000FF"
+ New()
+ ..()
+ reagents.add_reagent("redcrayonpowder", 10)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/orange
+ name = "orange burger"
+ desc = "Contains 0% juice."
+ icon_state = "cburger"
+ color = "#FF9300FF"
+ New()
+ ..()
+ reagents.add_reagent("orangecrayonpowder", 10)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/yellow
+ name = "yellow burger"
+ desc = "Bright to the last bite."
+ icon_state = "cburger"
+ color = "#FFF200FF"
+ New()
+ ..()
+ reagents.add_reagent("yellowcrayonpowder", 10)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/green
+ name = "green burger"
+ desc = "It's not tainted meat, it's painted meat!"
+ icon_state = "cburger"
+ color = "#A8E61DFF"
+ New()
+ ..()
+ reagents.add_reagent("greencrayonpowder", 10)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/blue
+ name = "blue burger"
+ desc = "Is this blue rare?"
+ icon_state = "cburger"
+ color = "#00B7EFFF"
+ New()
+ ..()
+ reagents.add_reagent("bluecrayonpowder", 10)
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/burger/purple
+ name = "purple burger"
+ desc = "Regal and low class at the same time."
+ icon_state = "cburger"
+ color = "#DA00FFFF"
+ New()
+ ..()
+ reagents.add_reagent("purplecrayonpowder", 10)
+ bitesize = 3
diff --git a/code/modules/reagents/reagent_containers/food/snacks/meat.dm b/code/modules/food&drinks/food/snacks/meat.dm
similarity index 91%
rename from code/modules/reagents/reagent_containers/food/snacks/meat.dm
rename to code/modules/food&drinks/food/snacks/meat.dm
index 8869a0259ce..d35e905f857 100644
--- a/code/modules/reagents/reagent_containers/food/snacks/meat.dm
+++ b/code/modules/food&drinks/food/snacks/meat.dm
@@ -1,31 +1,31 @@
-/obj/item/weapon/reagent_containers/food/snacks/meat
- name = "meat"
- desc = "A slab of meat"
- icon_state = "meat"
- dried_type = /obj/item/weapon/reagent_containers/food/snacks/sosjerky
- New()
- ..()
- reagents.add_reagent("nutriment", 3)
- src.bitesize = 3
-
-
-/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh
- name = "synthetic meat"
- desc = "A synthetic slab of flesh."
-
-/obj/item/weapon/reagent_containers/food/snacks/meat/human
- name = "-meat"
- var/subjectname = ""
- var/subjectjob = null
-
-
-/obj/item/weapon/reagent_containers/food/snacks/meat/monkey
- //same as plain meat
-
-/obj/item/weapon/reagent_containers/food/snacks/meat/corgi
- name = "Corgi meat"
- desc = "Tastes like... well you know..."
-
-/obj/item/weapon/reagent_containers/food/snacks/meat/pug
- name = "Pug meat"
+/obj/item/weapon/reagent_containers/food/snacks/meat
+ name = "meat"
+ desc = "A slab of meat"
+ icon_state = "meat"
+ dried_type = /obj/item/weapon/reagent_containers/food/snacks/sosjerky
+ New()
+ ..()
+ reagents.add_reagent("nutriment", 3)
+ src.bitesize = 3
+
+
+/obj/item/weapon/reagent_containers/food/snacks/meat/syntiflesh
+ name = "synthetic meat"
+ desc = "A synthetic slab of flesh."
+
+/obj/item/weapon/reagent_containers/food/snacks/meat/human
+ name = "-meat"
+ var/subjectname = ""
+ var/subjectjob = null
+
+
+/obj/item/weapon/reagent_containers/food/snacks/meat/monkey
+ //same as plain meat
+
+/obj/item/weapon/reagent_containers/food/snacks/meat/corgi
+ name = "Corgi meat"
+ desc = "Tastes like... well you know..."
+
+/obj/item/weapon/reagent_containers/food/snacks/meat/pug
+ name = "Pug meat"
desc = "Tastes like... well you know..."
\ No newline at end of file
diff --git a/code/game/machinery/kitchen/gibber.dm b/code/modules/food&drinks/kitchen machinery/gibber.dm
similarity index 96%
rename from code/game/machinery/kitchen/gibber.dm
rename to code/modules/food&drinks/kitchen machinery/gibber.dm
index 48af8644879..c948602119b 100644
--- a/code/game/machinery/kitchen/gibber.dm
+++ b/code/modules/food&drinks/kitchen machinery/gibber.dm
@@ -1,176 +1,176 @@
-
-/obj/machinery/gibber
- name = "gibber"
- desc = "The name isn't descriptive enough?"
- icon = 'icons/obj/kitchen.dmi'
- icon_state = "grinder"
- density = 1
- anchored = 1
- var/operating = 0 //Is it on?
- var/dirty = 0 // Does it need cleaning?
- var/gibtime = 40 // Time from starting until meat appears
- use_power = 1
- idle_power_usage = 2
- active_power_usage = 500
-
-//auto-gibs anything that bumps into it
-/obj/machinery/gibber/autogibber
- var/turf/input_plate
-
- New()
- ..()
- spawn(5)
- for(var/i in cardinal)
- var/obj/machinery/mineral/input/input_obj = locate( /obj/machinery/mineral/input, get_step(src.loc, i) )
- if(input_obj)
- if(isturf(input_obj.loc))
- input_plate = input_obj.loc
- qdel(input_obj)
- break
-
- if(!input_plate)
- diary << "a [src] didn't find an input plate."
- return
-
- Bumped(var/atom/A)
- if(!input_plate) return
-
- if(ismob(A))
- var/mob/M = A
-
- if(M.loc == input_plate
- )
- M.loc = src
- M.gib()
-
-
-/obj/machinery/gibber/New()
- ..()
- src.overlays += image('icons/obj/kitchen.dmi', "grjam")
-
-/obj/machinery/gibber/update_icon()
- overlays.Cut()
- if (dirty)
- src.overlays += image('icons/obj/kitchen.dmi', "grbloody")
- if(stat & (NOPOWER|BROKEN))
- return
- if (!occupant)
- src.overlays += image('icons/obj/kitchen.dmi', "grjam")
- else if (operating)
- src.overlays += image('icons/obj/kitchen.dmi', "gruse")
- else
- src.overlays += image('icons/obj/kitchen.dmi', "gridle")
-
-/obj/machinery/gibber/attack_paw(mob/user as mob)
- return src.attack_hand(user)
-
-/obj/machinery/gibber/container_resist()
- src.go_out()
- return
-
-/obj/machinery/gibber/attack_hand(mob/user as mob)
- if(stat & (NOPOWER|BROKEN))
- return
- if(operating)
- user << "\red It's locked and running"
- return
- else
- src.startgibbing(user)
-
-/obj/machinery/gibber/attackby(obj/item/weapon/grab/G as obj, mob/user as mob)
- if(src.occupant)
- user << "\red The gibber is full, empty it first!"
- return
- if(default_unfasten_wrench(user, G))
- return
-
- if (!( istype(G, /obj/item/weapon/grab)) || !(istype(G.affecting, /mob/living/carbon/human)))
- user << "\red This item is not suitable for the gibber!"
- return
- if(G.affecting.abiotic(1))
- user << "\red Subject may not have abiotic items on."
- return
-
- user.visible_message("\red [user] starts to put [G.affecting] into the gibber!")
- src.add_fingerprint(user)
- if(do_after(user, 30) && G && G.affecting && !occupant)
- user.visible_message("\red [user] stuffs [G.affecting] into the gibber!")
- var/mob/M = G.affecting
- if(M.client)
- M.client.perspective = EYE_PERSPECTIVE
- M.client.eye = src
- M.loc = src
- src.occupant = M
- qdel(G)
- update_icon()
-
-
-/obj/machinery/gibber/verb/eject()
- set category = "Object"
- set name = "empty gibber"
- set src in oview(1)
-
- if (usr.stat != 0)
- return
- src.go_out()
- add_fingerprint(usr)
- return
-
-/obj/machinery/gibber/proc/go_out()
- if (!src.occupant)
- return
- for(var/obj/O in src)
- O.loc = src.loc
- if (src.occupant.client)
- src.occupant.client.eye = src.occupant.client.mob
- src.occupant.client.perspective = MOB_PERSPECTIVE
- src.occupant.loc = src.loc
- src.occupant = null
- update_icon()
- return
-
-
-/obj/machinery/gibber/proc/startgibbing(mob/user as mob)
- if(src.operating)
- return
- if(!src.occupant)
- visible_message("\red You hear a loud metallic grinding sound.")
- return
- use_power(1000)
- visible_message("\red You hear a loud squelchy grinding sound.")
- src.operating = 1
- update_icon()
- var/sourcename = src.occupant.real_name
- var/sourcejob = src.occupant.job
- var/sourcenutriment = src.occupant.nutrition / 15
- var/sourcetotalreagents = src.occupant.reagents.total_volume
- var/totalslabs = 3
-
- var/obj/item/weapon/reagent_containers/food/snacks/meat/human/allmeat[totalslabs]
- for (var/i=1 to totalslabs)
- var/obj/item/weapon/reagent_containers/food/snacks/meat/human/newmeat = new
- newmeat.name = sourcename + newmeat.name
- newmeat.subjectname = sourcename
- newmeat.subjectjob = sourcejob
- newmeat.reagents.add_reagent ("nutriment", sourcenutriment / totalslabs) // Thehehe. Fat guys go first
- src.occupant.reagents.trans_to (newmeat, round (sourcetotalreagents / totalslabs, 1)) // Transfer all the reagents from the
- allmeat[i] = newmeat
-
- add_logs(user, occupant, "gibbed")
- src.occupant.death(1)
- src.occupant.ghostize()
- qdel(src.occupant)
- spawn(src.gibtime)
- playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
- operating = 0
- for (var/i=1 to totalslabs)
- var/obj/item/meatslab = allmeat[i]
- var/turf/Tx = locate(src.x - i, src.y, src.z)
- meatslab.loc = src.loc
- meatslab.throw_at(Tx,i,3)
- if (!Tx.density)
- new /obj/effect/decal/cleanable/blood/gibs(Tx,i)
- src.operating = 0
- update_icon()
-
-
+
+/obj/machinery/gibber
+ name = "gibber"
+ desc = "The name isn't descriptive enough?"
+ icon = 'icons/obj/kitchen.dmi'
+ icon_state = "grinder"
+ density = 1
+ anchored = 1
+ var/operating = 0 //Is it on?
+ var/dirty = 0 // Does it need cleaning?
+ var/gibtime = 40 // Time from starting until meat appears
+ use_power = 1
+ idle_power_usage = 2
+ active_power_usage = 500
+
+//auto-gibs anything that bumps into it
+/obj/machinery/gibber/autogibber
+ var/turf/input_plate
+
+ New()
+ ..()
+ spawn(5)
+ for(var/i in cardinal)
+ var/obj/machinery/mineral/input/input_obj = locate( /obj/machinery/mineral/input, get_step(src.loc, i) )
+ if(input_obj)
+ if(isturf(input_obj.loc))
+ input_plate = input_obj.loc
+ qdel(input_obj)
+ break
+
+ if(!input_plate)
+ diary << "a [src] didn't find an input plate."
+ return
+
+ Bumped(var/atom/A)
+ if(!input_plate) return
+
+ if(ismob(A))
+ var/mob/M = A
+
+ if(M.loc == input_plate
+ )
+ M.loc = src
+ M.gib()
+
+
+/obj/machinery/gibber/New()
+ ..()
+ src.overlays += image('icons/obj/kitchen.dmi', "grjam")
+
+/obj/machinery/gibber/update_icon()
+ overlays.Cut()
+ if (dirty)
+ src.overlays += image('icons/obj/kitchen.dmi', "grbloody")
+ if(stat & (NOPOWER|BROKEN))
+ return
+ if (!occupant)
+ src.overlays += image('icons/obj/kitchen.dmi', "grjam")
+ else if (operating)
+ src.overlays += image('icons/obj/kitchen.dmi', "gruse")
+ else
+ src.overlays += image('icons/obj/kitchen.dmi', "gridle")
+
+/obj/machinery/gibber/attack_paw(mob/user as mob)
+ return src.attack_hand(user)
+
+/obj/machinery/gibber/container_resist()
+ src.go_out()
+ return
+
+/obj/machinery/gibber/attack_hand(mob/user as mob)
+ if(stat & (NOPOWER|BROKEN))
+ return
+ if(operating)
+ user << "\red It's locked and running"
+ return
+ else
+ src.startgibbing(user)
+
+/obj/machinery/gibber/attackby(obj/item/weapon/grab/G as obj, mob/user as mob)
+ if(src.occupant)
+ user << "\red The gibber is full, empty it first!"
+ return
+ if(default_unfasten_wrench(user, G))
+ return
+
+ if (!( istype(G, /obj/item/weapon/grab)) || !(istype(G.affecting, /mob/living/carbon/human)))
+ user << "\red This item is not suitable for the gibber!"
+ return
+ if(G.affecting.abiotic(1))
+ user << "\red Subject may not have abiotic items on."
+ return
+
+ user.visible_message("\red [user] starts to put [G.affecting] into the gibber!")
+ src.add_fingerprint(user)
+ if(do_after(user, 30) && G && G.affecting && !occupant)
+ user.visible_message("\red [user] stuffs [G.affecting] into the gibber!")
+ var/mob/M = G.affecting
+ if(M.client)
+ M.client.perspective = EYE_PERSPECTIVE
+ M.client.eye = src
+ M.loc = src
+ src.occupant = M
+ qdel(G)
+ update_icon()
+
+
+/obj/machinery/gibber/verb/eject()
+ set category = "Object"
+ set name = "empty gibber"
+ set src in oview(1)
+
+ if (usr.stat != 0)
+ return
+ src.go_out()
+ add_fingerprint(usr)
+ return
+
+/obj/machinery/gibber/proc/go_out()
+ if (!src.occupant)
+ return
+ for(var/obj/O in src)
+ O.loc = src.loc
+ if (src.occupant.client)
+ src.occupant.client.eye = src.occupant.client.mob
+ src.occupant.client.perspective = MOB_PERSPECTIVE
+ src.occupant.loc = src.loc
+ src.occupant = null
+ update_icon()
+ return
+
+
+/obj/machinery/gibber/proc/startgibbing(mob/user as mob)
+ if(src.operating)
+ return
+ if(!src.occupant)
+ visible_message("\red You hear a loud metallic grinding sound.")
+ return
+ use_power(1000)
+ visible_message("\red You hear a loud squelchy grinding sound.")
+ src.operating = 1
+ update_icon()
+ var/sourcename = src.occupant.real_name
+ var/sourcejob = src.occupant.job
+ var/sourcenutriment = src.occupant.nutrition / 15
+ var/sourcetotalreagents = src.occupant.reagents.total_volume
+ var/totalslabs = 3
+
+ var/obj/item/weapon/reagent_containers/food/snacks/meat/human/allmeat[totalslabs]
+ for (var/i=1 to totalslabs)
+ var/obj/item/weapon/reagent_containers/food/snacks/meat/human/newmeat = new
+ newmeat.name = sourcename + newmeat.name
+ newmeat.subjectname = sourcename
+ newmeat.subjectjob = sourcejob
+ newmeat.reagents.add_reagent ("nutriment", sourcenutriment / totalslabs) // Thehehe. Fat guys go first
+ src.occupant.reagents.trans_to (newmeat, round (sourcetotalreagents / totalslabs, 1)) // Transfer all the reagents from the
+ allmeat[i] = newmeat
+
+ add_logs(user, occupant, "gibbed")
+ src.occupant.death(1)
+ src.occupant.ghostize()
+ qdel(src.occupant)
+ spawn(src.gibtime)
+ playsound(src.loc, 'sound/effects/splat.ogg', 50, 1)
+ operating = 0
+ for (var/i=1 to totalslabs)
+ var/obj/item/meatslab = allmeat[i]
+ var/turf/Tx = locate(src.x - i, src.y, src.z)
+ meatslab.loc = src.loc
+ meatslab.throw_at(Tx,i,3)
+ if (!Tx.density)
+ new /obj/effect/decal/cleanable/blood/gibs(Tx,i)
+ src.operating = 0
+ update_icon()
+
+
diff --git a/code/game/machinery/kitchen/icecream_vat.dm b/code/modules/food&drinks/kitchen machinery/icecream_vat.dm
similarity index 97%
rename from code/game/machinery/kitchen/icecream_vat.dm
rename to code/modules/food&drinks/kitchen machinery/icecream_vat.dm
index 0108b1f8fd3..cb949c00eec 100644
--- a/code/game/machinery/kitchen/icecream_vat.dm
+++ b/code/modules/food&drinks/kitchen machinery/icecream_vat.dm
@@ -1,246 +1,246 @@
-#define ICECREAM_VANILLA 1
-#define FLAVOUR_CHOCOLATE 2
-#define FLAVOUR_STRAWBERRY 3
-#define FLAVOUR_BLUE 4
-#define CONE_WAFFLE 5
-#define CONE_CHOC 6
-#define INGR_MILK 7
-#define INGR_FLOUR 8
-#define INGR_SUGAR 9
-#define INGR_ICE 10
-#define MUCK 11
-
-var/list/ingredients_source = list(
-"berryjuice" = FLAVOUR_STRAWBERRY,\
-"coco" = FLAVOUR_CHOCOLATE,\
-"singulo" = FLAVOUR_BLUE,\
-"milk" = INGR_MILK,\
-"soymilk" = INGR_MILK,\
-"ice" = INGR_ICE,\
-"flour" = INGR_FLOUR,\
-"sugar" = INGR_SUGAR,\
-)
-
-/proc/get_icecream_flavour_string(var/flavour_type)
- switch(flavour_type)
- if(FLAVOUR_CHOCOLATE)
- return "chocolate"
- if(FLAVOUR_STRAWBERRY)
- return "strawberry"
- if(FLAVOUR_BLUE)
- return "blue"
- if(CONE_WAFFLE)
- return "waffle"
- if(CONE_CHOC)
- return "chocolate"
- if(INGR_MILK)
- return "milk"
- if(INGR_FLOUR)
- return "flour"
- if(INGR_SUGAR)
- return "sugar"
- if(INGR_ICE)
- return "ice"
- if(MUCK)
- return "muck"
- else
- return "vanilla"
-
-/obj/machinery/icecream_vat
- name = "icecream vat"
- desc = "Ding-aling ding dong. Get your Nanotrasen-approved ice cream!"
- icon = 'icons/obj/kitchen.dmi'
- icon_state = "icecream_vat"
- density = 1
- anchored = 0
- var/list/ingredients = list()
- var/dispense_flavour = ICECREAM_VANILLA
- var/obj/item/weapon/reagent_containers/glass/held_container
-
-/obj/machinery/icecream_vat/New()
- ..()
-
- while(ingredients.len < 11)
- ingredients.Add(5)
-
-/obj/machinery/icecream_vat/attack_hand(mob/user as mob)
- user.set_machine(src)
- interact(user)
-
-/obj/machinery/icecream_vat/interact(mob/user as mob)
- var/dat
- dat += "Dispense vanilla icecream There is [ingredients[ICECREAM_VANILLA]] scoops of vanilla icecream left (made from milk and ice).
"
- dat += "Dispense strawberry icecream There is [ingredients[FLAVOUR_STRAWBERRY]] dollops of strawberry flavouring left (obtained from berry juice.
"
- dat += "Dispense chocolate icecream There is [ingredients[FLAVOUR_CHOCOLATE]] dollops of chocolate flavouring left (obtained from cocoa powder).
"
- dat += "Dispense blue icecream There is [ingredients[FLAVOUR_BLUE]] dollops of blue flavouring left (obtained from bluespace tomato singulo).
"
- dat += "
"
- dat += "Dispense waffle cones There are [ingredients[CONE_WAFFLE]] waffle cones left.
"
- dat += "Dispense chocolate cones There are [ingredients[CONE_CHOC]] chocolate cones left.
"
- dat += "
"
- dat += "Make waffle cones There is [ingredients[INGR_FLOUR]]/[ingredients[INGR_SUGAR]] of flour and sugar left.
"
- dat += "Make chocolate cones There is [ingredients[FLAVOUR_CHOCOLATE]]/[ingredients[CONE_WAFFLE]] of chocolate flavouring and waffle cones left.
"
- dat += "Make vanilla icecream There is [ingredients[INGR_MILK]]/[ingredients[INGR_ICE]] of milk and ice left.
"
- dat += "
"
- if(held_container)
- dat += "Eject [held_container] "
- else
- dat += "No beaker inserted. "
- dat += "Refresh Close"
-
- var/datum/browser/popup = new(user, "icecreamvat","Icecream Vat", 700, 400, src)
- popup.set_content(dat)
- popup.open()
-
-/obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(istype(O, /obj/item/weapon/reagent_containers))
- if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/icecream))
- var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O
- if(!I.ice_creamed)
- if(ingredients[ICECREAM_VANILLA] > 0)
- var/flavour_name = get_icecream_flavour_string(dispense_flavour)
- if(ingredients[dispense_flavour] > 0)
- src.visible_message("\icon[src] [user] scoops delicious [flavour_name] flavoured icecream into [I].")
- ingredients[dispense_flavour] -= 1
- ingredients[ICECREAM_VANILLA] -= 1
-
- I.add_ice_cream(dispense_flavour)
- if(held_container)
- held_container.reagents.trans_to(I, 10)
- if(I.reagents.total_volume < 10)
- I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume)
- else
- user << "There is not enough [flavour_name] flavouring left! Insert more of the required ingredients."
- else
- user << "There is not enough icecream left! Insert more milk and ice."
- else
- user << "[O] already has icecream in it."
- else if(istype(O, /obj/item/weapon/reagent_containers/glass))
- if(held_container)
- user << "You must remove [held_container] from [src] first."
- else
- user << "You insert [O] into [src]."
- user.drop_item()
- O.loc = src
- held_container = O
- else
- var/obj/item/weapon/reagent_containers/R = O
- if(R.reagents)
- src.visible_message("[user] has emptied all of [R] into [src].")
- for (var/datum/reagent/current_reagent in R.reagents.reagent_list)
- if(ingredients_source[current_reagent.id])
- add(ingredients_source[current_reagent.id], current_reagent.volume / 2)
- else
- add(MUCK, current_reagent.volume / 5)
- R.reagents.clear_reagents()
- return 1
- else
- ..()
-
-/obj/machinery/icecream_vat/proc/add(var/add_type, var/amount)
- if(add_type <= ingredients.len)
- ingredients[add_type] += amount
- updateDialog()
-
-/obj/machinery/icecream_vat/proc/make(var/mob/user, var/make_type)
- switch(make_type)
- if(CONE_WAFFLE)
- if(ingredients[INGR_FLOUR] > 0 && ingredients[INGR_SUGAR] > 0)
- var/amount = max( min(ingredients[INGR_FLOUR], ingredients[INGR_SUGAR]), 5)
- ingredients[INGR_FLOUR] -= amount
- ingredients[INGR_SUGAR] -= amount
- ingredients[CONE_WAFFLE] += amount
- src.visible_message("[user] cooks up some waffle cones.")
- else
- user << "You require sugar and flour to make waffle cones."
- if(CONE_CHOC)
- if(ingredients[FLAVOUR_CHOCOLATE] > 0 && ingredients[CONE_WAFFLE] > 0)
- var/amount = min(ingredients[CONE_WAFFLE], ingredients[FLAVOUR_CHOCOLATE])
- ingredients[CONE_WAFFLE] -= amount
- ingredients[FLAVOUR_CHOCOLATE] -= amount
- ingredients[CONE_CHOC] += amount
- src.visible_message("[user] cooks up some chocolate cones.")
- else
- user << "You require waffle cones and chocolate flavouring to make chocolate cones."
- if(ICECREAM_VANILLA)
- if(ingredients[INGR_ICE] > 0 && ingredients[INGR_MILK] > 0)
- var/amount = min(ingredients[INGR_ICE], ingredients[INGR_MILK])
- ingredients[INGR_ICE] -= amount
- ingredients[INGR_MILK] -= amount
- ingredients[ICECREAM_VANILLA] += amount
- src.visible_message("[user] whips up some vanilla icecream.")
- else
- user << "You require milk and ice to make vanilla icecream."
- updateDialog()
-
-/obj/machinery/icecream_vat/Topic(href, href_list)
- if(..())
- return
- if(href_list["dispense"])
- dispense_flavour = text2num(href_list["dispense"])
- src.visible_message("\blue[usr] sets [src] to dispense [get_icecream_flavour_string(dispense_flavour)] flavoured icecream.")
-
- if(href_list["cone"])
- var/dispense_cone = text2num(href_list["cone"])
- if(ingredients[dispense_cone] <= ingredients.len)
- var/cone_name = get_icecream_flavour_string(dispense_cone)
- if(ingredients[dispense_cone] >= 1)
- ingredients[dispense_cone] -= 1
- var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = new(src.loc)
- I.cone_type = cone_name
- I.icon_state = "icecream_cone_[cone_name]"
- I.desc = "Delicious [cone_name] cone, but no ice cream."
- src.visible_message("[usr] dispenses a crunchy [cone_name] cone from [src].")
- else
- usr << "There are no [cone_name] cones left!"
- updateDialog()
-
- if(href_list["make"])
- make( usr, text2num(href_list["make"]) )
- updateDialog()
-
- if(href_list["eject"])
- if(held_container)
- held_container.loc = src.loc
- held_container = null
- updateDialog()
-
- if(href_list["refresh"])
- updateDialog()
-
- if(href_list["close"])
- usr.unset_machine()
- usr << browse(null,"window=icecreamvat")
- return
-
-/obj/item/weapon/reagent_containers/food/snacks/icecream
- name = "ice cream cone"
- desc = "Delicious waffle cone, but no ice cream."
- icon = 'icons/obj/kitchen.dmi'
- icon_state = "icecream_cone_waffle" //default for admin-spawned cones, href_list["cone"] should overwrite this all the time
- layer = 3.1
- var/ice_creamed = 0
- var/cone_type
- bitesize = 3
-
-/obj/item/weapon/reagent_containers/food/snacks/icecream/New()
- create_reagents(20)
- reagents.add_reagent("nutriment", 5)
-
-/obj/item/weapon/reagent_containers/food/snacks/icecream/proc/add_ice_cream(var/flavour)
- var/flavour_name = get_icecream_flavour_string(flavour)
- name = "[flavour_name] icecream"
- src.overlays += "icecream_[flavour_name]"
- desc = "Delicious [cone_type] cone with a dollop of [flavour_name] ice cream."
- ice_creamed = 1
-
-#undef ICECREAM_VANILLA
-#undef FLAVOUR_CHOCOLATE
-#undef FLAVOUR_STRAWBERRY
-#undef FLAVOUR_BLUE
-#undef CONE_WAFFLE
-#undef CONE_CHOC
-#undef INGR_MILK
-#undef INGR_FLOUR
-#undef INGR_SUGAR
-#undef INGR_ICE
-#undef MUCK
+#define ICECREAM_VANILLA 1
+#define FLAVOUR_CHOCOLATE 2
+#define FLAVOUR_STRAWBERRY 3
+#define FLAVOUR_BLUE 4
+#define CONE_WAFFLE 5
+#define CONE_CHOC 6
+#define INGR_MILK 7
+#define INGR_FLOUR 8
+#define INGR_SUGAR 9
+#define INGR_ICE 10
+#define MUCK 11
+
+var/list/ingredients_source = list(
+"berryjuice" = FLAVOUR_STRAWBERRY,\
+"coco" = FLAVOUR_CHOCOLATE,\
+"singulo" = FLAVOUR_BLUE,\
+"milk" = INGR_MILK,\
+"soymilk" = INGR_MILK,\
+"ice" = INGR_ICE,\
+"flour" = INGR_FLOUR,\
+"sugar" = INGR_SUGAR,\
+)
+
+/proc/get_icecream_flavour_string(var/flavour_type)
+ switch(flavour_type)
+ if(FLAVOUR_CHOCOLATE)
+ return "chocolate"
+ if(FLAVOUR_STRAWBERRY)
+ return "strawberry"
+ if(FLAVOUR_BLUE)
+ return "blue"
+ if(CONE_WAFFLE)
+ return "waffle"
+ if(CONE_CHOC)
+ return "chocolate"
+ if(INGR_MILK)
+ return "milk"
+ if(INGR_FLOUR)
+ return "flour"
+ if(INGR_SUGAR)
+ return "sugar"
+ if(INGR_ICE)
+ return "ice"
+ if(MUCK)
+ return "muck"
+ else
+ return "vanilla"
+
+/obj/machinery/icecream_vat
+ name = "icecream vat"
+ desc = "Ding-aling ding dong. Get your Nanotrasen-approved ice cream!"
+ icon = 'icons/obj/kitchen.dmi'
+ icon_state = "icecream_vat"
+ density = 1
+ anchored = 0
+ var/list/ingredients = list()
+ var/dispense_flavour = ICECREAM_VANILLA
+ var/obj/item/weapon/reagent_containers/glass/held_container
+
+/obj/machinery/icecream_vat/New()
+ ..()
+
+ while(ingredients.len < 11)
+ ingredients.Add(5)
+
+/obj/machinery/icecream_vat/attack_hand(mob/user as mob)
+ user.set_machine(src)
+ interact(user)
+
+/obj/machinery/icecream_vat/interact(mob/user as mob)
+ var/dat
+ dat += "Dispense vanilla icecream There is [ingredients[ICECREAM_VANILLA]] scoops of vanilla icecream left (made from milk and ice).
"
+ dat += "Dispense strawberry icecream There is [ingredients[FLAVOUR_STRAWBERRY]] dollops of strawberry flavouring left (obtained from berry juice.
"
+ dat += "Dispense chocolate icecream There is [ingredients[FLAVOUR_CHOCOLATE]] dollops of chocolate flavouring left (obtained from cocoa powder).
"
+ dat += "Dispense blue icecream There is [ingredients[FLAVOUR_BLUE]] dollops of blue flavouring left (obtained from bluespace tomato singulo).
"
+ dat += "
"
+ dat += "Dispense waffle cones There are [ingredients[CONE_WAFFLE]] waffle cones left.
"
+ dat += "Dispense chocolate cones There are [ingredients[CONE_CHOC]] chocolate cones left.
"
+ dat += "
"
+ dat += "Make waffle cones There is [ingredients[INGR_FLOUR]]/[ingredients[INGR_SUGAR]] of flour and sugar left.
"
+ dat += "Make chocolate cones There is [ingredients[FLAVOUR_CHOCOLATE]]/[ingredients[CONE_WAFFLE]] of chocolate flavouring and waffle cones left.
"
+ dat += "Make vanilla icecream There is [ingredients[INGR_MILK]]/[ingredients[INGR_ICE]] of milk and ice left.
"
+ dat += "
"
+ if(held_container)
+ dat += "Eject [held_container] "
+ else
+ dat += "No beaker inserted. "
+ dat += "Refresh Close"
+
+ var/datum/browser/popup = new(user, "icecreamvat","Icecream Vat", 700, 400, src)
+ popup.set_content(dat)
+ popup.open()
+
+/obj/machinery/icecream_vat/attackby(var/obj/item/O as obj, var/mob/user as mob)
+ if(istype(O, /obj/item/weapon/reagent_containers))
+ if(istype(O, /obj/item/weapon/reagent_containers/food/snacks/icecream))
+ var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = O
+ if(!I.ice_creamed)
+ if(ingredients[ICECREAM_VANILLA] > 0)
+ var/flavour_name = get_icecream_flavour_string(dispense_flavour)
+ if(ingredients[dispense_flavour] > 0)
+ src.visible_message("\icon[src] [user] scoops delicious [flavour_name] flavoured icecream into [I].")
+ ingredients[dispense_flavour] -= 1
+ ingredients[ICECREAM_VANILLA] -= 1
+
+ I.add_ice_cream(dispense_flavour)
+ if(held_container)
+ held_container.reagents.trans_to(I, 10)
+ if(I.reagents.total_volume < 10)
+ I.reagents.add_reagent("sugar", 10 - I.reagents.total_volume)
+ else
+ user << "There is not enough [flavour_name] flavouring left! Insert more of the required ingredients."
+ else
+ user << "There is not enough icecream left! Insert more milk and ice."
+ else
+ user << "[O] already has icecream in it."
+ else if(istype(O, /obj/item/weapon/reagent_containers/glass))
+ if(held_container)
+ user << "You must remove [held_container] from [src] first."
+ else
+ user << "You insert [O] into [src]."
+ user.drop_item()
+ O.loc = src
+ held_container = O
+ else
+ var/obj/item/weapon/reagent_containers/R = O
+ if(R.reagents)
+ src.visible_message("[user] has emptied all of [R] into [src].")
+ for (var/datum/reagent/current_reagent in R.reagents.reagent_list)
+ if(ingredients_source[current_reagent.id])
+ add(ingredients_source[current_reagent.id], current_reagent.volume / 2)
+ else
+ add(MUCK, current_reagent.volume / 5)
+ R.reagents.clear_reagents()
+ return 1
+ else
+ ..()
+
+/obj/machinery/icecream_vat/proc/add(var/add_type, var/amount)
+ if(add_type <= ingredients.len)
+ ingredients[add_type] += amount
+ updateDialog()
+
+/obj/machinery/icecream_vat/proc/make(var/mob/user, var/make_type)
+ switch(make_type)
+ if(CONE_WAFFLE)
+ if(ingredients[INGR_FLOUR] > 0 && ingredients[INGR_SUGAR] > 0)
+ var/amount = max( min(ingredients[INGR_FLOUR], ingredients[INGR_SUGAR]), 5)
+ ingredients[INGR_FLOUR] -= amount
+ ingredients[INGR_SUGAR] -= amount
+ ingredients[CONE_WAFFLE] += amount
+ src.visible_message("[user] cooks up some waffle cones.")
+ else
+ user << "You require sugar and flour to make waffle cones."
+ if(CONE_CHOC)
+ if(ingredients[FLAVOUR_CHOCOLATE] > 0 && ingredients[CONE_WAFFLE] > 0)
+ var/amount = min(ingredients[CONE_WAFFLE], ingredients[FLAVOUR_CHOCOLATE])
+ ingredients[CONE_WAFFLE] -= amount
+ ingredients[FLAVOUR_CHOCOLATE] -= amount
+ ingredients[CONE_CHOC] += amount
+ src.visible_message("[user] cooks up some chocolate cones.")
+ else
+ user << "You require waffle cones and chocolate flavouring to make chocolate cones."
+ if(ICECREAM_VANILLA)
+ if(ingredients[INGR_ICE] > 0 && ingredients[INGR_MILK] > 0)
+ var/amount = min(ingredients[INGR_ICE], ingredients[INGR_MILK])
+ ingredients[INGR_ICE] -= amount
+ ingredients[INGR_MILK] -= amount
+ ingredients[ICECREAM_VANILLA] += amount
+ src.visible_message("[user] whips up some vanilla icecream.")
+ else
+ user << "You require milk and ice to make vanilla icecream."
+ updateDialog()
+
+/obj/machinery/icecream_vat/Topic(href, href_list)
+ if(..())
+ return
+ if(href_list["dispense"])
+ dispense_flavour = text2num(href_list["dispense"])
+ src.visible_message("\blue[usr] sets [src] to dispense [get_icecream_flavour_string(dispense_flavour)] flavoured icecream.")
+
+ if(href_list["cone"])
+ var/dispense_cone = text2num(href_list["cone"])
+ if(ingredients[dispense_cone] <= ingredients.len)
+ var/cone_name = get_icecream_flavour_string(dispense_cone)
+ if(ingredients[dispense_cone] >= 1)
+ ingredients[dispense_cone] -= 1
+ var/obj/item/weapon/reagent_containers/food/snacks/icecream/I = new(src.loc)
+ I.cone_type = cone_name
+ I.icon_state = "icecream_cone_[cone_name]"
+ I.desc = "Delicious [cone_name] cone, but no ice cream."
+ src.visible_message("[usr] dispenses a crunchy [cone_name] cone from [src].")
+ else
+ usr << "There are no [cone_name] cones left!"
+ updateDialog()
+
+ if(href_list["make"])
+ make( usr, text2num(href_list["make"]) )
+ updateDialog()
+
+ if(href_list["eject"])
+ if(held_container)
+ held_container.loc = src.loc
+ held_container = null
+ updateDialog()
+
+ if(href_list["refresh"])
+ updateDialog()
+
+ if(href_list["close"])
+ usr.unset_machine()
+ usr << browse(null,"window=icecreamvat")
+ return
+
+/obj/item/weapon/reagent_containers/food/snacks/icecream
+ name = "ice cream cone"
+ desc = "Delicious waffle cone, but no ice cream."
+ icon = 'icons/obj/kitchen.dmi'
+ icon_state = "icecream_cone_waffle" //default for admin-spawned cones, href_list["cone"] should overwrite this all the time
+ layer = 3.1
+ var/ice_creamed = 0
+ var/cone_type
+ bitesize = 3
+
+/obj/item/weapon/reagent_containers/food/snacks/icecream/New()
+ create_reagents(20)
+ reagents.add_reagent("nutriment", 5)
+
+/obj/item/weapon/reagent_containers/food/snacks/icecream/proc/add_ice_cream(var/flavour)
+ var/flavour_name = get_icecream_flavour_string(flavour)
+ name = "[flavour_name] icecream"
+ src.overlays += "icecream_[flavour_name]"
+ desc = "Delicious [cone_type] cone with a dollop of [flavour_name] ice cream."
+ ice_creamed = 1
+
+#undef ICECREAM_VANILLA
+#undef FLAVOUR_CHOCOLATE
+#undef FLAVOUR_STRAWBERRY
+#undef FLAVOUR_BLUE
+#undef CONE_WAFFLE
+#undef CONE_CHOC
+#undef INGR_MILK
+#undef INGR_FLOUR
+#undef INGR_SUGAR
+#undef INGR_ICE
+#undef MUCK
diff --git a/code/game/machinery/kitchen/juicer.dm b/code/modules/food&drinks/kitchen machinery/juicer.dm
similarity index 97%
rename from code/game/machinery/kitchen/juicer.dm
rename to code/modules/food&drinks/kitchen machinery/juicer.dm
index 50a291c8783..2047c071103 100644
--- a/code/game/machinery/kitchen/juicer.dm
+++ b/code/modules/food&drinks/kitchen machinery/juicer.dm
@@ -1,181 +1,181 @@
-
-/obj/machinery/juicer
- name = "juicer"
- icon = 'icons/obj/kitchen.dmi'
- icon_state = "juicer1"
- layer = 2.9
- density = 1
- anchored = 0
- use_power = 1
- idle_power_usage = 5
- active_power_usage = 100
- pass_flags = PASSTABLE
- var/obj/item/weapon/reagent_containers/beaker = null
- var/global/list/allowed_items = list (
- /obj/item/weapon/reagent_containers/food/snacks/grown/tomato = "tomatojuice",
- /obj/item/weapon/reagent_containers/food/snacks/grown/carrot = "carrotjuice",
- /obj/item/weapon/reagent_containers/food/snacks/grown/berries = "berryjuice",
- /obj/item/weapon/reagent_containers/food/snacks/grown/banana = "banana",
- /obj/item/weapon/reagent_containers/food/snacks/grown/potato = "potato",
- /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lemon = "lemonjuice",
- /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/orange = "orangejuice",
- /obj/item/weapon/reagent_containers/food/snacks/grown/citrus/lime = "limejuice",
- /obj/item/weapon/reagent_containers/food/snacks/watermelonslice = "watermelonjuice",
- /obj/item/weapon/reagent_containers/food/snacks/grown/berries/poison = "poisonberryjuice",
- )
-
-/obj/machinery/juicer/New()
- beaker = new /obj/item/weapon/reagent_containers/glass/beaker/large(src)
-
-/obj/machinery/juicer/update_icon()
- icon_state = "juicer"+num2text(!isnull(beaker))
- return
-
-
-/obj/machinery/juicer/attackby(var/obj/item/O as obj, var/mob/user as mob)
- if(default_unfasten_wrench(user, O))
- return
- if (istype(O,/obj/item/weapon/reagent_containers/glass) || \
- istype(O,/obj/item/weapon/reagent_containers/food/drinks/drinkingglass))
- if (beaker)
- return 1
- else
- if(!user.unEquip(O))
- user << "\the [O] is stuck to your hand, you cannot put it in \the [src]"
- return 0
- O.loc = src
- beaker = O
- src.verbs += /obj/machinery/juicer/verb/detach
- update_icon()
- src.updateUsrDialog()
- return 0
- if (!is_type_in_list(O, allowed_items))
- user << "It looks as not containing any juice."
- return 1
- if(!user.unEquip(O))
- user << "\the [O] is stuck to your hand, you cannot put it in \the [src]"
- return 0
- O.loc = src
- src.updateUsrDialog()
- return 0
-
-/obj/machinery/juicer/attack_paw(mob/user as mob)
- return src.attack_hand(user)
-
-/obj/machinery/juicer/attack_ai(mob/user as mob)
- return 0
-
-/obj/machinery/juicer/attack_hand(mob/user as mob)
- user.set_machine(src)
- interact(user)
-
-/obj/machinery/juicer/interact(mob/user as mob) // The microwave Menu
- var/is_chamber_empty = 0
- var/is_beaker_ready = 0
- var/processing_chamber = ""
- var/beaker_contents = ""
-
- for (var/i in allowed_items)
- for (var/obj/item/O in src.contents)
- if (!istype(O,i))
- continue
- processing_chamber+= "some [O]
"
- break
- if (!processing_chamber)
- is_chamber_empty = 1
- processing_chamber = "Nothing."
- if (!beaker)
- beaker_contents = "\The [src] has no beaker attached."
- else if (!beaker.reagents.total_volume)
- beaker_contents = "\The [src] has attached an empty beaker."
- is_beaker_ready = 1
- else if (beaker.reagents.total_volume < beaker.reagents.maximum_volume)
- beaker_contents = "\The [src] has attached a beaker with something."
- is_beaker_ready = 1
- else
- beaker_contents = "\The [src] has attached a beaker and beaker is full!"
-
- var/dat = {"
-Processing chamber contains:
-[processing_chamber]
-[beaker_contents]