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Merge pull request #12950 from phil235/AIMechStunFix
Fixes flashbanged mmis in mechs losing access to most mech functions
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@@ -38,3 +38,9 @@
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/mob/living/carbon/brain/UnarmedAttack(atom/A)//Stops runtimes due to attack_animal being the default
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return
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/mob/living/carbon/brain/check_ear_prot()
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return 1
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/mob/living/carbon/brain/flash_eyes(intensity = 1, override_blindness_check = 0, affect_silicon = 0)
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return // no eyes, no flashing
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@@ -469,6 +469,9 @@
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if(affect_silicon)
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return ..()
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/mob/living/silicon/check_ear_prot()
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return 1
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/mob/living/silicon/update_transform()
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var/matrix/ntransform = matrix(transform) //aka transform.Copy()
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var/changed = 0
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