diff --git a/code/game/objects/effects/effects.dm b/code/game/objects/effects/effects.dm index 92b13ce9187..dea49eeab79 100644 --- a/code/game/objects/effects/effects.dm +++ b/code/game/objects/effects/effects.dm @@ -6,6 +6,7 @@ resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF move_resist = INFINITY obj_flags = 0 + vis_flags = NONE /obj/effect/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir) return