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Fix "at at" in map template loading logs (#43460)
Removed unlawful reference to Disney's Star Wars franchise in map logging.
This commit is contained in:
committed by
Tad Hardesty
parent
e3a2994e68
commit
5008b3e93f
@@ -70,7 +70,7 @@
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//initialize things that are normally initialized after map load
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parsed.initTemplateBounds()
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smooth_zlevel(world.maxz)
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log_game("Z-level [name] loaded at at [x],[y],[world.maxz]")
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log_game("Z-level [name] loaded at [x],[y],[world.maxz]")
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return level
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@@ -100,7 +100,7 @@
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//initialize things that are normally initialized after map load
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parsed.initTemplateBounds()
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log_game("[name] loaded at at [T.x],[T.y],[T.z]")
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log_game("[name] loaded at [T.x],[T.y],[T.z]")
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return bounds
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/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE)
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