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Made more sleeps use stoplag
This buffs a few things, but makes them handle lag better and tick at the rate of world.tick_lag without causing lag
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@@ -324,6 +324,7 @@ var/next_external_rsc = 0
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sleep(1)
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else
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sleep(5)
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stoplag()
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//send resources to the client. It's here in its own proc so we can move it around easiliy if need be
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/client/proc/send_resources()
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