diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 03103ecf1bb..22a2849dfe2 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -20,7 +20,7 @@
if(swirlie)
user.changeNext_move(CLICK_CD_MELEE)
playsound(src.loc, "swing_hit", 25, 1)
- swirlie.visible_message("[user] slams the toilet seat onto [swirlie]'s head!", "[user] slams the toilet seat onto [swirlie]'s head!", "You hear reverberating porcelain.")
+ swirlie.visible_message("[user] slams the toilet seat onto [swirlie]'s head!", "[user] slams the toilet seat onto your head!", "You hear reverberating porcelain.")
swirlie.adjustBruteLoss(5)
return
@@ -77,10 +77,10 @@
return
if(!swirlie)
if(open)
- GM.visible_message("[user] starts to give [GM] a swirlie!", "[user] starts to give [GM] a swirlie...")
+ GM.visible_message("[user] starts to give [GM] a swirlie!", "[user] starts to give you a swirlie...")
swirlie = GM
if(do_after(user, 30, 0, target = src))
- GM.visible_message("[user] gives [GM] a swirlie!", "[user] gives [GM] a swirlie!", "You hear a toilet flushing.")
+ GM.visible_message("[user] gives [GM] a swirlie!", "[user] gives you a swirlie!", "You hear a toilet flushing.")
if(iscarbon(GM))
var/mob/living/carbon/C = GM
if(!C.internal)
@@ -90,7 +90,7 @@
swirlie = null
else
playsound(src.loc, 'sound/effects/bang.ogg', 25, 1)
- GM.visible_message("[user] slams [GM.name] into [src]!", "[user] slams [GM.name] into [src]!")
+ GM.visible_message("[user] slams [GM.name] into [src]!", "[user] slams you into [src]!")
GM.adjustBruteLoss(5)
else
user << "You need a tighter grip!"
@@ -133,7 +133,7 @@
user << "[GM.name] needs to be on [src]."
return
user.changeNext_move(CLICK_CD_MELEE)
- user.visible_message("[user] slams [GM] into [src]!", "You slam [GM] into [src]!")
+ user.visible_message("[user] slams [GM] into [src]!", "You slam [GM] into [src]!")
GM.adjustBruteLoss(8)
else
user << "You need a tighter grip!"