diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm index 03103ecf1bb..22a2849dfe2 100644 --- a/code/game/objects/structures/watercloset.dm +++ b/code/game/objects/structures/watercloset.dm @@ -20,7 +20,7 @@ if(swirlie) user.changeNext_move(CLICK_CD_MELEE) playsound(src.loc, "swing_hit", 25, 1) - swirlie.visible_message("[user] slams the toilet seat onto [swirlie]'s head!", "[user] slams the toilet seat onto [swirlie]'s head!", "You hear reverberating porcelain.") + swirlie.visible_message("[user] slams the toilet seat onto [swirlie]'s head!", "[user] slams the toilet seat onto your head!", "You hear reverberating porcelain.") swirlie.adjustBruteLoss(5) return @@ -77,10 +77,10 @@ return if(!swirlie) if(open) - GM.visible_message("[user] starts to give [GM] a swirlie!", "[user] starts to give [GM] a swirlie...") + GM.visible_message("[user] starts to give [GM] a swirlie!", "[user] starts to give you a swirlie...") swirlie = GM if(do_after(user, 30, 0, target = src)) - GM.visible_message("[user] gives [GM] a swirlie!", "[user] gives [GM] a swirlie!", "You hear a toilet flushing.") + GM.visible_message("[user] gives [GM] a swirlie!", "[user] gives you a swirlie!", "You hear a toilet flushing.") if(iscarbon(GM)) var/mob/living/carbon/C = GM if(!C.internal) @@ -90,7 +90,7 @@ swirlie = null else playsound(src.loc, 'sound/effects/bang.ogg', 25, 1) - GM.visible_message("[user] slams [GM.name] into [src]!", "[user] slams [GM.name] into [src]!") + GM.visible_message("[user] slams [GM.name] into [src]!", "[user] slams you into [src]!") GM.adjustBruteLoss(5) else user << "You need a tighter grip!" @@ -133,7 +133,7 @@ user << "[GM.name] needs to be on [src]." return user.changeNext_move(CLICK_CD_MELEE) - user.visible_message("[user] slams [GM] into [src]!", "You slam [GM] into [src]!") + user.visible_message("[user] slams [GM] into [src]!", "You slam [GM] into [src]!") GM.adjustBruteLoss(8) else user << "You need a tighter grip!"