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[MODULAR] Fixes bug where opening Game Preferences and then spawning causing you to be random human. Also SR bodypart prefs refactor (#16433)
* Fixes opening Game Options and then spawning making you random * Refactors mutant and cursed char prefs to not require running is_available first() * oop * minor cleanup of eye emissive application * Update modular_skyrat/master_files/code/modules/client/preferences/_preference.dm Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> * Fixes people getting digitigrade legs when they shouldn't be * accidental false return * Make vox bodycolor option only appear when a Vox Primalis * Remove option to change legs on teshari - they never have had 2 leg types * Digi legs pref now only appears and applies for digi optional species Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com> Co-authored-by: GoldenAlpharex <jerego1234@hotmail.com>
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@@ -538,13 +538,14 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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for (var/datum/preference/preference as anything in get_preferences_in_priority_order())
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if (preference.savefile_identifier != PREFERENCE_CHARACTER)
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continue
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// SKYRAT EDIT
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if(preference.is_accessible(src)) // Only apply preferences you can actually access.
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preference.apply_to_human(character, read_preference(preference.type), src)
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preference.apply_to_human(character, read_preference(preference.type), src)
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// SKYRAT EDIT ADDITION START - middleware apply human prefs
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for (var/datum/preference_middleware/preference_middleware as anything in middleware)
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preference_middleware.apply_to_human(character, src)
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// SKYRAT EDIT END
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// SKYRAT EDIT ADDITION END
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character.dna.real_name = character.real_name
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if(icon_updates)
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