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Some shuttes rework. Allow many shuttles of one template to work at the same time. (#53993)
* add replace button to shuttle panel load button now only load new shuttle * shuttle teplate loads as shuttle * new shuttle console connects to shuttle * new navigation computer connect to shurrle * docking_port id now unique add count to id if id already in work * many docks from one base tenplate * up * fix unregister * up * up * up * block multiple shuttle loading * return preview button * up id generation
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@@ -133,6 +133,9 @@
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log_game("[name] loaded at [T.x],[T.y],[T.z]")
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return bounds
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/datum/map_template/proc/post_load()
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return
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/datum/map_template/proc/get_affected_turfs(turf/T, centered = FALSE)
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var/turf/placement = T
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if(centered)
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