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Dynamic Human Icon Generation For Simple/Basic Mobs (& Cardboard Cutouts) (#72517)
## About The Pull Request revive of #68760 this time a proc, not an element this time supports cardboard cutouts this time supports mob corpses  ## Why It's Good For The Game prevents these icons ever being outdated, they'll always look what they are supposed to, saves spriting work ## Changelog 🆑 Fikou, a hood by Viro refactor: humanoid mobs and cardboard cutouts automatically generate their sprites, they no longer will be outdated /🆑 Co-authored-by: Time-Green <timkoster1@hotmail.com>
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@@ -6,6 +6,9 @@
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armour_penetration = 30
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wound_bonus = -40
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/obj/projectile/bullet/a556/weak //centcom
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damage = 20
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/obj/projectile/bullet/a556/phasic
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name = "5.56mm phasic bullet"
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icon_state = "gaussphase"
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