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makes all Destroy()'s return properly
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@@ -107,6 +107,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
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/obj/effect/hallucination/simple/Destroy()
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if(target.client) target.client.images.Remove(current_image)
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active = 0
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return ..()
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#define FAKE_FLOOD_EXPAND_TIME 30
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#define FAKE_FLOOD_MAX_RADIUS 7
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@@ -160,7 +161,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
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if(target.client) target.client.images.Remove(flood_images)
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target = null
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qdel(flood_images)
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return
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return ..()
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/obj/effect/hallucination/simple/xeno
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image_icon = 'icons/mob/alien.dmi'
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