diff --git a/code/__HELPERS/lists.dm b/code/__HELPERS/lists.dm index e2e25b07a80..09081948d13 100644 --- a/code/__HELPERS/lists.dm +++ b/code/__HELPERS/lists.dm @@ -343,4 +343,9 @@ proc/listclearnulls(list/list) for(var/T in L) if(istype(T, type)) i++ - return i \ No newline at end of file + return i + +/proc/find_record(field, value, list/L) + for(var/datum/data/record/R in L) + if(R.fields[field] == value) + return R \ No newline at end of file diff --git a/code/__HELPERS/unsorted.dm b/code/__HELPERS/unsorted.dm index 31bbd631c65..9d4cfcb870b 100644 --- a/code/__HELPERS/unsorted.dm +++ b/code/__HELPERS/unsorted.dm @@ -252,10 +252,8 @@ Turf and target are seperate in case you want to teleport some distance from a t if(oldname) //update the datacore records! This is goig to be a bit costly. for(var/list/L in list(data_core.general,data_core.medical,data_core.security,data_core.locked)) - for(var/datum/data/record/R in L) - if(R.fields["name"] == oldname) - R.fields["name"] = newname - break + var/datum/data/record/R = find_record("name", oldname, L) + if(R) R.fields["name"] = newname //update our pda and id if we have them on our person var/list/searching = GetAllContents(searchDepth = 3) diff --git a/code/datums/datacore.dm b/code/datums/datacore.dm index 1e52ae098db..9fc8ff1b449 100644 --- a/code/datums/datacore.dm +++ b/code/datums/datacore.dm @@ -8,18 +8,11 @@ return /obj/effect/datacore/proc/manifest_modify(var/name, var/assignment) - var/datum/data/record/foundrecord - - for(var/datum/data/record/t in data_core.general) - if(t.fields["name"] == name) - foundrecord = t - break - + var/datum/data/record/foundrecord = find_record("name", name, data_core.general) if(foundrecord) foundrecord.fields["rank"] = assignment - - +var/record_id_num = 1001 /obj/effect/datacore/proc/manifest_inject(var/mob/living/carbon/human/H) if(H.mind && (H.mind.assigned_role != "MODE")) var/assignment @@ -30,8 +23,9 @@ else assignment = "Unassigned" - var/id = num2hex(rand(1, 1.6777215E7),6) //this was the best they could come up with? A large random number? *sigh* + var/id = num2hex(record_id_num++,6) + //These records should ~really~ be merged or something //General Record var/datum/data/record/G = new() G.fields["id"] = id @@ -48,7 +42,7 @@ var/datum/data/record/M = new() M.fields["id"] = id M.fields["name"] = H.real_name - M.fields["b_type"] = H.b_type + M.fields["blood_type"] = H.blood_type M.fields["b_dna"] = H.dna.unique_enzymes M.fields["mi_dis"] = "None" M.fields["mi_dis_d"] = "No minor disabilities have been declared." @@ -75,12 +69,12 @@ //Locked Record var/datum/data/record/L = new() - L.fields["id"] = md5("[H.real_name][H.mind.assigned_role]") + L.fields["id"] = md5("[H.real_name][H.mind.assigned_role]") //surely this should just be id, like the others? L.fields["name"] = H.real_name - L.fields["rank"] = H.mind.assigned_role + L.fields["rank"] = H.mind.assigned_role L.fields["age"] = H.age L.fields["sex"] = H.gender - L.fields["b_type"] = H.b_type + L.fields["blood_type"] = H.blood_type L.fields["b_dna"] = H.dna.unique_enzymes L.fields["enzymes"] = H.dna.struc_enzymes L.fields["identity"] = H.dna.uni_identity diff --git a/code/datums/diseases/advance/symptoms/beard.dm b/code/datums/diseases/advance/symptoms/beard.dm index 0182f123349..3ef4df27119 100644 --- a/code/datums/diseases/advance/symptoms/beard.dm +++ b/code/datums/diseases/advance/symptoms/beard.dm @@ -31,15 +31,15 @@ BONUS var/mob/living/carbon/human/H = M switch(A.stage) if(1, 2) - if(H.f_style == "Shaved") - H.f_style = "Adam Jensen Beard" + if(H.facial_hair_style == "Shaved") + H.facial_hair_style = "Adam Jensen Beard" H.update_hair() if(3, 4) - if(!(H.f_style == "Dwarf Beard") && !(H.h_style == "Very Long Beard") && !(H.h_style == "Full Beard")) - H.f_style = "Full Beard" + if(!(H.facial_hair_style == "Dwarf Beard") && !(H.facial_hair_style == "Very Long Beard") && !(H.facial_hair_style == "Full Beard")) + H.facial_hair_style = "Full Beard" H.update_hair() else - if(!(H.f_style == "Dwarf Beard") && !(H.h_style == "Very Long Beard")) - H.f_style = pick("Dwarf Beard", "Very Long Beard") + if(!(H.facial_hair_style == "Dwarf Beard") && !(H.facial_hair_style == "Very Long Beard")) + H.facial_hair_style = pick("Dwarf Beard", "Very Long Beard") H.update_hair() return \ No newline at end of file diff --git a/code/datums/diseases/advance/symptoms/shedding.dm b/code/datums/diseases/advance/symptoms/shedding.dm index 0cdf5363456..69ffefad263 100644 --- a/code/datums/diseases/advance/symptoms/shedding.dm +++ b/code/datums/diseases/advance/symptoms/shedding.dm @@ -32,16 +32,16 @@ BONUS var/mob/living/carbon/human/H = M switch(A.stage) if(3, 4) - if(!(H.h_style == "Bald") && !(H.h_style == "Balding Hair")) + if(!(H.hair_style == "Bald") && !(H.hair_style == "Balding Hair")) H << "Your hair starts to fall out in clumps..." spawn(50) - H.h_style = "Balding Hair" + H.hair_style = "Balding Hair" H.update_hair() if(5) - if(!(H.f_style == "Shaved") || !(H.h_style == "Bald")) + if(!(H.facial_hair_style == "Shaved") || !(H.hair_style == "Bald")) H << "Your hair starts to fall out in clumps..." spawn(50) - H.f_style = "Shaved" - H.h_style = "Bald" + H.facial_hair_style = "Shaved" + H.hair_style = "Bald" H.update_hair() return \ No newline at end of file diff --git a/code/datums/diseases/appendicitis.dm b/code/datums/diseases/appendicitis.dm index 4abcf712004..a5298c7d415 100644 --- a/code/datums/diseases/appendicitis.dm +++ b/code/datums/diseases/appendicitis.dm @@ -19,7 +19,7 @@ if(1) if(prob(5)) affected_mob.emote("cough") if(2) - var/obj/item/organ/appendix/A = getappendix(affected_mob) + var/obj/item/organ/appendix/A = affected_mob.getorgan(/obj/item/organ/appendix) if(A) A.inflamed = 1 A.update_icon() diff --git a/code/datums/spells/inflict_handler.dm b/code/datums/spells/inflict_handler.dm index f5fa4d9fa4b..7c3e810a008 100644 --- a/code/datums/spells/inflict_handler.dm +++ b/code/datums/spells/inflict_handler.dm @@ -27,7 +27,7 @@ target.gib() if("gib_brain") if(ishuman(target) || ismonkey(target)) - var/obj/item/organ/brain/B = getbrain(target) + var/obj/item/organ/brain/B = target.getorgan(/obj/item/organ/brain) if(B) B.loc = get_turf(target) B.transfer_identity(target) diff --git a/code/datums/supplypacks.dm b/code/datums/supplypacks.dm index a46c1c59719..0de118b2cc5 100644 --- a/code/datums/supplypacks.dm +++ b/code/datums/supplypacks.dm @@ -5,17 +5,51 @@ //BIG NOTE: Don't add living things to crates, that's bad, it will break the shuttle. //NEW NOTE: Do NOT set the price of any crates below 7 points. Doing so allows infinite points. +// Supply Groups +var/const/supply_emergency = 1 +var/const/supply_security = 2 +var/const/supply_engineer = 3 +var/const/supply_medical = 4 +var/const/supply_science = 5 +var/const/supply_organic = 6 +var/const/supply_materials = 7 +var/const/supply_misc = 8 + +var/list/all_supply_groups = list(supply_emergency,supply_security,supply_engineer,supply_medical,supply_science,supply_organic,supply_materials,supply_misc) + +/proc/get_supply_group_name(var/cat) + switch(cat) + if(1) + return "Emergency" + if(2) + return "Security" + if(3) + return "Engineering" + if(4) + return "Medical" + if(5) + return "Science" + if(6) + return "Food & Livestock" + if(7) + return "Raw Materials" + if(8) + return "Miscellaneous" + + /datum/supply_packs var/name = null var/list/contains = list() var/manifest = "" var/amount = null var/cost = null - var/containertype = null + var/containertype = /obj/structure/closet/crate var/containername = null var/access = null var/hidden = 0 var/contraband = 0 + var/group = supply_misc + /datum/supply_packs/New() manifest += "" -/datum/supply_packs/specialops - name = "Special Ops supplies" - contains = list(/obj/item/weapon/storage/box/emps, - /obj/item/weapon/grenade/smokebomb, - /obj/item/weapon/grenade/smokebomb, - /obj/item/weapon/grenade/smokebomb, - /obj/item/weapon/pen/paralysis, - /obj/item/weapon/grenade/chem_grenade/incendiary) - cost = 20 - containertype = /obj/structure/closet/crate - containername = "special ops crate" - hidden = 1 -/datum/supply_packs/food - name = "Food crate" - contains = list(/obj/item/weapon/reagent_containers/food/drinks/flour, - /obj/item/weapon/reagent_containers/food/drinks/milk, - /obj/item/weapon/reagent_containers/food/drinks/soymilk, - /obj/item/weapon/storage/fancy/egg_box, - /obj/item/weapon/reagent_containers/food/condiment/enzyme, - /obj/item/weapon/reagent_containers/food/condiment/sugar, - /obj/item/weapon/reagent_containers/food/snacks/meat/monkey, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana, - /obj/item/weapon/reagent_containers/food/snacks/grown/banana) - cost = 10 - containertype = /obj/structure/closet/crate/freezer - containername = "food crate" +////// Use the sections to keep things tidy please /Malkevin -/datum/supply_packs/paper - name = "Bureaucracy crate" - contains = list(/obj/structure/filingcabinet/chestdrawer/wheeled, - /obj/item/device/camera_film, - /obj/item/weapon/hand_labeler, - /obj/item/hand_labeler_refill, - /obj/item/hand_labeler_refill, - /obj/item/weapon/paper_bin, - /obj/item/weapon/pen, - /obj/item/weapon/pen/blue, - /obj/item/weapon/pen/red, - /obj/item/weapon/folder/blue, - /obj/item/weapon/folder/red, - /obj/item/weapon/folder/yellow, - /obj/item/weapon/clipboard, - /obj/item/weapon/clipboard) - cost = 15 - containertype = /obj/structure/closet/crate - containername = "Bureaucracy crate" +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Emergency /////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// -/datum/supply_packs/monkey - name = "Monkey crate" - contains = list (/obj/item/weapon/storage/box/monkeycubes) - cost = 20 - containertype = /obj/structure/closet/crate/freezer - containername = "monkey crate" - -/datum/supply_packs/toner - name = "Toner Cartridges" - contains = list(/obj/item/device/toner, - /obj/item/device/toner, - /obj/item/device/toner, - /obj/item/device/toner, - /obj/item/device/toner, - /obj/item/device/toner) - cost = 10 - containertype = /obj/structure/closet/crate - containername = "toner cartridges" - -/datum/supply_packs/party - name = "Party equipment" - contains = list(/obj/item/weapon/storage/box/drinkingglasses, - /obj/item/weapon/reagent_containers/food/drinks/shaker, - /obj/item/weapon/reagent_containers/food/drinks/bottle/patron, - /obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager, - /obj/item/weapon/reagent_containers/food/drinks/ale, - /obj/item/weapon/reagent_containers/food/drinks/ale, - /obj/item/weapon/reagent_containers/food/drinks/beer, - /obj/item/weapon/reagent_containers/food/drinks/beer, - /obj/item/weapon/reagent_containers/food/drinks/beer, - /obj/item/weapon/reagent_containers/food/drinks/beer) - cost = 20 - containertype = /obj/structure/closet/crate - containername = "party equipment" - -/datum/supply_packs/internals - name = "Internals crate" - contains = list(/obj/item/clothing/mask/gas, - /obj/item/clothing/mask/gas, - /obj/item/clothing/mask/gas, - /obj/item/weapon/tank/air, - /obj/item/weapon/tank/air, - /obj/item/weapon/tank/air) - cost = 10 +/datum/supply_packs/emergency // Section header - use these to set default supply group and crate type for sections + name = "HEADER" // Use "HEADER" to denote section headers, this is needed for the supply computers to filter them containertype = /obj/structure/closet/crate/internals - containername = "internals crate" + group = supply_emergency -/datum/supply_packs/evacuation + +/datum/supply_packs/emergency/evac name = "Emergency equipment" contains = list(/obj/machinery/bot/floorbot, /obj/machinery/bot/floorbot, @@ -141,258 +92,280 @@ cost = 35 containertype = /obj/structure/closet/crate/internals containername = "emergency crate" + group = supply_emergency -/datum/supply_packs/janitor - name = "Janitorial supplies" - contains = list(/obj/item/weapon/reagent_containers/glass/bucket, - /obj/item/weapon/reagent_containers/glass/bucket, - /obj/item/weapon/reagent_containers/glass/bucket, - /obj/item/weapon/mop, - /obj/item/weapon/caution, - /obj/item/weapon/caution, - /obj/item/weapon/caution, - /obj/item/weapon/storage/bag/trash, - /obj/item/weapon/reagent_containers/spray/cleaner, - /obj/item/weapon/reagent_containers/glass/rag, - /obj/item/weapon/grenade/chem_grenade/cleaner, - /obj/item/weapon/grenade/chem_grenade/cleaner, - /obj/item/weapon/grenade/chem_grenade/cleaner, - /obj/structure/mopbucket) +/datum/supply_packs/emergency/internals + name = "Internals crate" + contains = list(/obj/item/clothing/mask/gas, + /obj/item/clothing/mask/gas, + /obj/item/clothing/mask/gas, + /obj/item/weapon/tank/air, + /obj/item/weapon/tank/air, + /obj/item/weapon/tank/air) cost = 10 - containertype = /obj/structure/closet/crate - containername = "janitorial supplies" + containername = "internals crate" -/datum/supply_packs/lightbulbs - name = "Replacement lights" - contains = list(/obj/item/weapon/storage/box/lights/mixed, - /obj/item/weapon/storage/box/lights/mixed, - /obj/item/weapon/storage/box/lights/mixed) - cost = 10 - containertype = /obj/structure/closet/crate - containername = "replacement lights" - -/datum/supply_packs/costume - name = "Standard Costume crate" - contains = list(/obj/item/weapon/storage/backpack/clown, - /obj/item/clothing/shoes/clown_shoes, - /obj/item/clothing/mask/gas/clown_hat, - /obj/item/clothing/under/rank/clown, - /obj/item/weapon/bikehorn, - /obj/item/clothing/under/mime, - /obj/item/clothing/shoes/black, - /obj/item/clothing/gloves/white, - /obj/item/clothing/mask/gas/mime, - /obj/item/clothing/head/beret, - /obj/item/clothing/suit/suspenders, - /obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing) - cost = 10 - containertype = /obj/structure/closet/crate/secure - containername = "standard costumes" - access = access_theatre - -/datum/supply_packs/wizard - name = "Wizard costume" - contains = list(/obj/item/weapon/staff, - /obj/item/clothing/suit/wizrobe/fake, - /obj/item/clothing/shoes/sandal, - /obj/item/clothing/head/wizard/fake) - cost = 20 - containertype = /obj/structure/closet/crate - containername = "wizard costume crate" - -/datum/supply_packs/mule - name = "MULEbot Crate" - contains = list(/obj/machinery/bot/mulebot) - cost = 20 - containertype = /obj/structure/largecrate/mule - containername = "\improper MULEbot Crate" - -/datum/supply_packs/hydroponics // -- Skie - name = "Hydroponics Supply Crate" - contains = list(/obj/item/weapon/reagent_containers/spray/plantbgone, - /obj/item/weapon/reagent_containers/spray/plantbgone, - /obj/item/weapon/reagent_containers/glass/bottle/ammonia, - /obj/item/weapon/reagent_containers/glass/bottle/ammonia, - /obj/item/weapon/hatchet, - /obj/item/weapon/minihoe, - /obj/item/device/analyzer/plant_analyzer, - /obj/item/clothing/gloves/botanic_leather, - /obj/item/clothing/suit/apron) // Updated with new things - cost = 15 - containertype = /obj/structure/closet/crate/hydroponics - containername = "hydroponics crate" - access = access_hydroponics - -//farm animals - useless and annoying, but potentially a good source of food -/datum/supply_packs/cow - name = "Cow Crate" - cost = 30 - containertype = /obj/structure/largecrate/cow - containername = "cow crate" - access = access_hydroponics - -/datum/supply_packs/goat - name = "Goat Crate" - cost = 25 - containertype = /obj/structure/largecrate/goat - containername = "goat crate" - access = access_hydroponics - -/datum/supply_packs/chicken - name = "Chicken Crate" - cost = 20 - containertype = /obj/structure/largecrate/chick - containername = "chicken crate" - access = access_hydroponics - -/datum/supply_packs/lisa - name = "Corgi Crate" - contains = list() - cost = 50 - containertype = /obj/structure/largecrate/lisa - containername = "corgi crate" - -/datum/supply_packs/seeds - name = "Seeds Crate" - contains = list(/obj/item/seeds/chiliseed, - /obj/item/seeds/berryseed, - /obj/item/seeds/cornseed, - /obj/item/seeds/eggplantseed, - /obj/item/seeds/tomatoseed, - /obj/item/seeds/soyaseed, - /obj/item/seeds/wheatseed, - /obj/item/seeds/carrotseed, - /obj/item/seeds/sunflowerseed, - /obj/item/seeds/chantermycelium, - /obj/item/seeds/potatoseed, - /obj/item/seeds/sugarcaneseed) - cost = 10 - containertype = /obj/structure/closet/crate/hydroponics - containername = "seeds crate" - access = access_hydroponics - -/datum/supply_packs/weedcontrol +/datum/supply_packs/emergency/weedcontrol name = "Weed Control Crate" contains = list(/obj/item/weapon/scythe, /obj/item/clothing/mask/gas, /obj/item/weapon/grenade/chem_grenade/antiweed, /obj/item/weapon/grenade/chem_grenade/antiweed) - cost = 20 + cost = 15 containertype = /obj/structure/closet/crate/secure/hydrosec containername = "weed control crate" access = access_hydroponics -/datum/supply_packs/exoticseeds - name = "Exotic Seeds Crate" - contains = list(/obj/item/seeds/nettleseed, - /obj/item/seeds/replicapod, - /obj/item/seeds/replicapod, - /obj/item/seeds/replicapod, - /obj/item/seeds/plumpmycelium, - /obj/item/seeds/libertymycelium, - /obj/item/seeds/amanitamycelium, - /obj/item/seeds/reishimycelium, - /obj/item/seeds/bananaseed, - /obj/item/seeds/eggyseed) - cost = 15 - containertype = /obj/structure/closet/crate/hydroponics - containername = "exotic seeds crate" - access = access_hydroponics +/datum/supply_packs/emergency/specialops + name = "Special Ops supplies" + contains = list(/obj/item/weapon/storage/box/emps, + /obj/item/weapon/grenade/smokebomb, + /obj/item/weapon/grenade/smokebomb, + /obj/item/weapon/grenade/smokebomb, + /obj/item/weapon/pen/paralysis, + /obj/item/weapon/grenade/chem_grenade/incendiary) + cost = 20 + containertype = /obj/structure/closet/crate + containername = "special ops crate" + hidden = 1 -/datum/supply_packs/medical - name = "Medical crate" - contains = list(/obj/item/weapon/storage/firstaid/regular, - /obj/item/weapon/storage/firstaid/fire, - /obj/item/weapon/storage/firstaid/toxin, - /obj/item/weapon/storage/firstaid/o2, - /obj/item/weapon/reagent_containers/glass/bottle/antitoxin, - /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline, - /obj/item/weapon/reagent_containers/glass/bottle/stoxin, - /obj/item/weapon/storage/box/syringes) + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Security //////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_packs/security + name = "HEADER" + containertype = /obj/structure/closet/crate/secure/gear + access = access_security + group = supply_security + + +/datum/supply_packs/security/supplies + name = "Security Supplies crate" + contains = list(/obj/item/weapon/storage/box/flashbangs, + /obj/item/weapon/storage/box/teargas, + /obj/item/weapon/storage/box/flashes, + /obj/item/weapon/storage/box/handcuffs) cost = 10 - containertype = /obj/structure/closet/crate/medical - containername = "medical crate" + containername = "security supply crate" +////// Armor: Basic -/datum/supply_packs/virus - name = "Virus crate" - contains = list(/obj/item/weapon/reagent_containers/glass/bottle/flu_virion, - /obj/item/weapon/reagent_containers/glass/bottle/cold, - /obj/item/weapon/reagent_containers/glass/bottle/epiglottis_virion, - /obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion, - /obj/item/weapon/reagent_containers/glass/bottle/fake_gbs, - /obj/item/weapon/reagent_containers/glass/bottle/magnitis, - /obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat, - /obj/item/weapon/reagent_containers/glass/bottle/brainrot, - /obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion, - /obj/item/weapon/storage/box/syringes, - /obj/item/weapon/storage/box/beakers, - /obj/item/weapon/reagent_containers/glass/bottle/mutagen) - cost = 25 +/datum/supply_packs/security/helmets + name = "Helmets crate" + contains = list(/obj/item/clothing/head/helmet, + /obj/item/clothing/head/helmet, + /obj/item/clothing/head/helmet) + cost = 10 + containername = "helmet crate" + +/datum/supply_packs/security/armor + name = "Armor crate" + contains = list(/obj/item/clothing/suit/armor/vest, + /obj/item/clothing/suit/armor/vest, + /obj/item/clothing/suit/armor/vest) + cost = 10 + containername = "armor crate" + +////// Weapons: Basic + +/datum/supply_packs/security/baton + name = "Stun Batons crate" + contains = list(/obj/item/weapon/melee/baton/loaded, + /obj/item/weapon/melee/baton/loaded, + /obj/item/weapon/melee/baton/loaded) + cost = 10 + containername = "stun baton crate" + +/datum/supply_packs/security/laser + name = "Lasers crate" + contains = list(/obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/energy/laser, + /obj/item/weapon/gun/energy/laser) + cost = 15 + containername = "laser crate" + +/datum/supply_packs/security/taser + name = "Stun Guns crate" + contains = list(/obj/item/weapon/gun/energy/taser, + /obj/item/weapon/gun/energy/taser, + /obj/item/weapon/gun/energy/taser) + cost = 15 + containername = "stun gun crate" + +///// Armory stuff + +/datum/supply_packs/security/armory + name = "HEADER" containertype = /obj/structure/closet/crate/secure/weapon - containername = "virus crate" - access = access_cmo + access = access_armory -/datum/supply_packs/metal50 - name = "50 Metal Sheets" - contains = list(/obj/item/stack/sheet/metal) - amount = 50 - cost = 10 - containertype = /obj/structure/closet/crate - containername = "metal sheets crate" +///// Armor: Specialist -/datum/supply_packs/glass50 - name = "50 Glass Sheets" - contains = list(/obj/item/stack/sheet/glass) - amount = 50 - cost = 10 - containertype = /obj/structure/closet/crate - containername = "glass sheets crate" - -/datum/supply_packs/electrical - name = "Electrical maintenance crate" - contains = list(/obj/item/weapon/storage/toolbox/electrical, - /obj/item/weapon/storage/toolbox/electrical, - /obj/item/clothing/gloves/yellow, - /obj/item/clothing/gloves/yellow, - /obj/item/weapon/cell, - /obj/item/weapon/cell, - /obj/item/weapon/cell/high, - /obj/item/weapon/cell/high) +/datum/supply_packs/security/armory/riothelmets + name = "Riot helmets crate" + contains = list(/obj/item/clothing/head/helmet/riot, + /obj/item/clothing/head/helmet/riot, + /obj/item/clothing/head/helmet/riot) cost = 15 - containertype = /obj/structure/closet/crate - containername = "electrical maintenance crate" + containername = "riot helmets crate" -/datum/supply_packs/mechanical - name = "Mechanical maintenance crate" - contains = list(/obj/item/weapon/storage/belt/utility/full, - /obj/item/weapon/storage/belt/utility/full, - /obj/item/weapon/storage/belt/utility/full, - /obj/item/clothing/suit/hazardvest, - /obj/item/clothing/suit/hazardvest, - /obj/item/clothing/suit/hazardvest, - /obj/item/clothing/head/welding, - /obj/item/clothing/head/welding, - /obj/item/clothing/head/hardhat) - cost = 10 - containertype = /obj/structure/closet/crate - containername = "mechanical maintenance crate" +/datum/supply_packs/security/armory/riotsuits + name = "Riot suits crate" + contains = list(/obj/item/clothing/suit/armor/riot, + /obj/item/clothing/suit/armor/riot, + /obj/item/clothing/suit/armor/riot) + cost = 15 + containername = "riot suits crate" -/datum/supply_packs/watertank - name = "Water tank crate" - contains = list(/obj/structure/reagent_dispensers/watertank) - cost = 8 - containertype = /obj/structure/largecrate - containername = "water tank crate" +/datum/supply_packs/security/armory/riotshields + name = "Riot shields crate" + contains = list(/obj/item/weapon/shield/riot, + /obj/item/weapon/shield/riot, + /obj/item/weapon/shield/riot) + cost = 20 + containername = "riot shields crate" -/datum/supply_packs/fueltank +/datum/supply_packs/security/armory/bulletarmor + name = "Bulletproof armor crate" + contains = list(/obj/item/clothing/suit/armor/bulletproof, + /obj/item/clothing/suit/armor/bulletproof, + /obj/item/clothing/suit/armor/bulletproof) + cost = 15 + containername = "bulletproof armor crate" + +/datum/supply_packs/security/armory/laserarmor + name = "Ablative armor crate" + contains = list(/obj/item/clothing/suit/armor/laserproof, + /obj/item/clothing/suit/armor/laserproof) // Only two vests to keep costs down for balance + cost = 20 + containertype = /obj/structure/closet/crate/secure/plasma + containername = "ablative armor crate" + +/////// Weapons: Specialist + +/datum/supply_packs/security/armory/ballistic + name = "Combat Shotguns crate" + contains = list(/obj/item/weapon/gun/projectile/shotgun/pump/combat, + /obj/item/weapon/gun/projectile/shotgun/pump/combat, + /obj/item/weapon/gun/projectile/shotgun/pump/combat) + cost = 20 + containername = "combat shotgun crate" + +/datum/supply_packs/security/armory/expenergy + name = "Energy Guns crate" + contains = list(/obj/item/weapon/gun/energy/gun, + /obj/item/weapon/gun/energy/gun) // Only two guns to keep costs down + cost = 25 + containertype = /obj/structure/closet/crate/secure/plasma + containername = "energy gun crate" + +/datum/supply_packs/security/armory/eweapons + name = "Incendiary weapons crate" + contains = list(/obj/item/weapon/flamethrower/full, + /obj/item/weapon/tank/plasma, + /obj/item/weapon/tank/plasma, + /obj/item/weapon/tank/plasma, + /obj/item/weapon/grenade/chem_grenade/incendiary, + /obj/item/weapon/grenade/chem_grenade/incendiary, + /obj/item/weapon/grenade/chem_grenade/incendiary) + cost = 15 // its a fecking flamethrower and some plasma, why the shit did this cost so much before!? + containertype = /obj/structure/closet/crate/secure/plasma + containername = "incendiary weapons crate" + access = access_heads + +/////// Implants & etc + +/datum/supply_packs/security/armory/loyalty + name = "Loyalty implants crate" + contains = list (/obj/item/weapon/storage/lockbox/loyalty) + cost = 40 + containername = "loyalty implant crate" + +/datum/supply_packs/security/armory/trackingimp + name = "Tracking implants crate" + contains = list (/obj/item/weapon/storage/box/trackimp) + cost = 20 + containername = "tracking implant crate" + +/datum/supply_packs/security/armory/chemimp + name = "Chemical implants crate" + contains = list (/obj/item/weapon/storage/box/chemimp) + cost = 20 + containername = "chemical implant crate" + +/datum/supply_packs/security/securitybarriers + name = "Security Barriers" + contains = list(/obj/machinery/deployable/barrier, + /obj/machinery/deployable/barrier, + /obj/machinery/deployable/barrier, + /obj/machinery/deployable/barrier) + cost = 20 + containername = "security barriers crate" + + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Engineering ///////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_packs/engineering + name = "HEADER" + group = supply_engineer + + +/datum/supply_packs/engineering/fueltank name = "Fuel tank crate" contains = list(/obj/structure/reagent_dispensers/fueltank) cost = 8 containertype = /obj/structure/largecrate containername = "fuel tank crate" -/datum/supply_packs/solar +/datum/supply_packs/engineering/tools //the most robust crate + name = "Toolbox crate" + contains = list(/obj/item/weapon/storage/toolbox/electrical, + /obj/item/weapon/storage/toolbox/electrical, + /obj/item/weapon/storage/toolbox/mechanical, + /obj/item/weapon/storage/toolbox/electrical, + /obj/item/weapon/storage/toolbox/mechanical, + /obj/item/weapon/storage/toolbox/mechanical) + cost = 10 + containername = "electrical maintenance crate" + +/datum/supply_packs/engineering/powergamermitts + name = "Insulated Gloves crate" + contains = list(/obj/item/clothing/gloves/yellow, + /obj/item/clothing/gloves/yellow, + /obj/item/clothing/gloves/yellow) + cost = 20 //Made of pure-grade bullshittinium + containername = "insulated gloves crate" + +/datum/supply_packs/engineering/power + name = "Powercell crate" + contains = list(/obj/item/weapon/cell/high, //Changed to an extra high powercell because normal cells are useless + /obj/item/weapon/cell/high, + /obj/item/weapon/cell/high) + cost = 10 + containername = "electrical maintenance crate" + +/datum/supply_packs/engineering/engiequipment + name = "Engineering Gear crate" + contains = list(/obj/item/weapon/storage/belt/utility, + /obj/item/weapon/storage/belt/utility, + /obj/item/weapon/storage/belt/utility, + /obj/item/clothing/suit/hazardvest, + /obj/item/clothing/suit/hazardvest, + /obj/item/clothing/suit/hazardvest, + /obj/item/clothing/head/welding, + /obj/item/clothing/head/welding, + /obj/item/clothing/head/welding, + /obj/item/clothing/head/hardhat, + /obj/item/clothing/head/hardhat, + /obj/item/clothing/head/hardhat) + cost = 10 + containername = "engineering gear crate" + +/datum/supply_packs/engineering/solar name = "Solar Pack crate" contains = list(/obj/item/solar_assembly, /obj/item/solar_assembly, @@ -419,10 +392,9 @@ /obj/item/weapon/tracker_electronics, /obj/item/weapon/paper/solar) cost = 20 - containertype = /obj/structure/closet/crate containername = "solar pack crate" -/datum/supply_packs/engine +/datum/supply_packs/engineering/engine name = "Emitter crate" contains = list(/obj/machinery/power/emitter, /obj/machinery/power/emitter) @@ -431,31 +403,29 @@ containername = "emitter crate" access = access_ce -/datum/supply_packs/engine/field_gen +/datum/supply_packs/engineering/engine/field_gen name = "Field Generator crate" contains = list(/obj/machinery/field_generator, /obj/machinery/field_generator) - containertype = /obj/structure/closet/crate/secure + cost = 10 containername = "field generator crate" - access = access_ce -/datum/supply_packs/engine/sing_gen +/datum/supply_packs/engineering/engine/sing_gen name = "Singularity Generator crate" contains = list(/obj/machinery/the_singularitygen) - containertype = /obj/structure/closet/crate/secure + cost = 10 containername = "singularity generator crate" - access = access_ce -/datum/supply_packs/engine/collector +/datum/supply_packs/engineering/engine/collector name = "Collector crate" contains = list(/obj/machinery/power/rad_collector, /obj/machinery/power/rad_collector, /obj/machinery/power/rad_collector) + cost = 10 containername = "collector crate" -/datum/supply_packs/engine/PA +/datum/supply_packs/engineering/engine/PA name = "Particle Accelerator crate" - cost = 40 contains = list(/obj/structure/particle_accelerator/fuel_chamber, /obj/machinery/particle_accelerator/control_box, /obj/structure/particle_accelerator/particle_emitter/center, @@ -463,11 +433,116 @@ /obj/structure/particle_accelerator/particle_emitter/right, /obj/structure/particle_accelerator/power_box, /obj/structure/particle_accelerator/end_cap) - containertype = /obj/structure/closet/crate/secure + cost = 25 containername = "particle accelerator crate" - access = access_ce -/datum/supply_packs/mecha_ripley + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Medical ///////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_packs/medical + name = "HEADER" + containertype = /obj/structure/closet/crate/medical + group = supply_medical + + +/datum/supply_packs/medical/supplies + name = "Medical Supplies crate" + contains = list(/obj/item/weapon/reagent_containers/glass/bottle/antitoxin, + /obj/item/weapon/reagent_containers/glass/bottle/antitoxin, + /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline, + /obj/item/weapon/reagent_containers/glass/bottle/inaprovaline, + /obj/item/weapon/reagent_containers/glass/bottle/stoxin, + /obj/item/weapon/reagent_containers/glass/bottle/stoxin, + /obj/item/weapon/reagent_containers/glass/bottle/toxin, + /obj/item/weapon/reagent_containers/glass/bottle/toxin, + /obj/item/weapon/reagent_containers/glass/beaker/large, + /obj/item/weapon/reagent_containers/glass/beaker/large, + /obj/item/weapon/storage/box/beakers, + /obj/item/weapon/storage/box/syringes) + cost = 20 + containertype = /obj/structure/closet/crate/medical + containername = "medical supplies crate" + +/datum/supply_packs/medical/firstaid + name = "First Aid Kits crate" + contains = list(/obj/item/weapon/storage/firstaid/regular, + /obj/item/weapon/storage/firstaid/regular, + /obj/item/weapon/storage/firstaid/regular, + /obj/item/weapon/storage/firstaid/regular) + cost = 10 + containername = "first aid kits crate" + +/datum/supply_packs/medical/firstaidburns + name = "Burns Treatment Kits crate" + contains = list(/obj/item/weapon/storage/firstaid/fire, + /obj/item/weapon/storage/firstaid/fire, + /obj/item/weapon/storage/firstaid/fire) + cost = 10 + containername = "fire first aid kits crate" + +/datum/supply_packs/medical/firstaidtoxins + name = "Toxin Treatment Kits crate" + contains = list(/obj/item/weapon/storage/firstaid/toxin, + /obj/item/weapon/storage/firstaid/toxin, + /obj/item/weapon/storage/firstaid/toxin) + cost = 10 + containername = "toxin first aid kits crate" + +/datum/supply_packs/medical/firstaidoxygen + name = "Oxygen Deprivation Kits crate" + contains = list(/obj/item/weapon/storage/firstaid/o2, + /obj/item/weapon/storage/firstaid/o2, + /obj/item/weapon/storage/firstaid/o2) + cost = 10 + containername = "oxygen deprivation kits crate" + + +/datum/supply_packs/medical/virus + name = "Virus crate" + contains = list(/obj/item/weapon/reagent_containers/glass/bottle/flu_virion, + /obj/item/weapon/reagent_containers/glass/bottle/cold, + /obj/item/weapon/reagent_containers/glass/bottle/epiglottis_virion, + /obj/item/weapon/reagent_containers/glass/bottle/liver_enhance_virion, + /obj/item/weapon/reagent_containers/glass/bottle/fake_gbs, + /obj/item/weapon/reagent_containers/glass/bottle/magnitis, + /obj/item/weapon/reagent_containers/glass/bottle/pierrot_throat, + /obj/item/weapon/reagent_containers/glass/bottle/brainrot, + /obj/item/weapon/reagent_containers/glass/bottle/hullucigen_virion, + /obj/item/weapon/storage/box/syringes, + /obj/item/weapon/storage/box/beakers, + /obj/item/weapon/reagent_containers/glass/bottle/mutagen) + cost = 25 + containertype = /obj/structure/closet/crate/secure/plasma + containername = "virus crate" + access = access_cmo + + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Science ///////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_packs/science + name = "HEADER" + group = supply_science + + +/datum/supply_packs/science/robotics + name = "Robotics Assembly Crate" + contains = list(/obj/item/device/assembly/prox_sensor, + /obj/item/device/assembly/prox_sensor, + /obj/item/device/assembly/prox_sensor, + /obj/item/weapon/storage/toolbox/electrical, + /obj/item/weapon/storage/box/flashes, + /obj/item/weapon/cell/high, + /obj/item/weapon/cell/high) + cost = 10 + containertype = /obj/structure/closet/crate/secure + containername = "robotics assembly crate" + access = access_robotics + +/datum/supply_packs/science/robotics/mecha_ripley name = "Circuit Crate (\"Ripley\" APLU)" contains = list(/obj/item/weapon/book/manual/ripley_build_and_repair, /obj/item/weapon/circuitboard/mecha/ripley/main, //TEMPORARY due to lack of circuitboard printer @@ -475,36 +550,16 @@ cost = 30 containertype = /obj/structure/closet/crate/secure containername = "\improper APLU \"Ripley\" circuit crate" - access = access_robotics -/datum/supply_packs/mecha_odysseus +/datum/supply_packs/science/robotics/mecha_odysseus name = "Circuit Crate (\"Odysseus\")" contains = list(/obj/item/weapon/circuitboard/mecha/odysseus/peripherals, //TEMPORARY due to lack of circuitboard printer /obj/item/weapon/circuitboard/mecha/odysseus/main) //TEMPORARY due to lack of circuitboard printer cost = 25 containertype = /obj/structure/closet/crate/secure containername = "\improper \"Odysseus\" circuit crate" - access = access_robotics - -/datum/supply_packs/robotics - name = "Robotics Assembly Crate" - contains = list(/obj/item/device/assembly/prox_sensor, - /obj/item/device/assembly/prox_sensor, - /obj/item/device/assembly/prox_sensor, - /obj/item/weapon/storage/toolbox/electrical, - /obj/item/device/flash, - /obj/item/device/flash, - /obj/item/device/flash, - /obj/item/device/flash, - /obj/item/weapon/cell/high, - /obj/item/weapon/cell/high) - cost = 10 - containertype = /obj/structure/closet/crate/secure/gear - containername = "robotics assembly crate" - access = access_robotics - -/datum/supply_packs/plasma +/datum/supply_packs/science/plasma name = "Plasma assembly crate" contains = list(/obj/item/weapon/tank/plasma, /obj/item/weapon/tank/plasma, @@ -522,120 +577,9 @@ containertype = /obj/structure/closet/crate/secure/plasma containername = "plasma assembly crate" access = access_tox_storage + group = supply_science -/datum/supply_packs/weapons - name = "Weapons crate" - contains = list(/obj/item/weapon/melee/baton/loaded, - /obj/item/weapon/melee/baton/loaded, - /obj/item/weapon/gun/energy/laser, - /obj/item/weapon/gun/energy/laser, - /obj/item/weapon/gun/energy/taser, - /obj/item/weapon/gun/energy/taser, - /obj/item/weapon/storage/box/flashbangs, - /obj/item/weapon/storage/box/teargas, - /obj/item/device/flash, - /obj/item/device/flash, - /obj/item/device/flash) - cost = 30 - containertype = /obj/structure/closet/crate/secure/weapon - containername = "weapons crate" - access = access_security - -/datum/supply_packs/eweapons - name = "Incendiary weapons crate" - contains = list(/obj/item/weapon/flamethrower/full, - /obj/item/weapon/tank/plasma, - /obj/item/weapon/tank/plasma, - /obj/item/weapon/tank/plasma, - /obj/item/weapon/grenade/chem_grenade/incendiary, - /obj/item/weapon/grenade/chem_grenade/incendiary, - /obj/item/weapon/grenade/chem_grenade/incendiary) - cost = 25 - containertype = /obj/structure/closet/crate/secure/weapon - containername = "incendiary weapons crate" - access = access_heads - -/datum/supply_packs/armor - name = "Armor crate" - contains = list(/obj/item/clothing/head/helmet, - /obj/item/clothing/head/helmet, - /obj/item/clothing/suit/armor/vest, - /obj/item/clothing/suit/armor/vest) - cost = 15 - containertype = /obj/structure/closet/crate/secure - containername = "armor crate" - access = access_security - -/datum/supply_packs/riot - name = "Riot gear crate" - contains = list(/obj/item/weapon/melee/baton/loaded, - /obj/item/weapon/melee/baton/loaded, - /obj/item/weapon/shield/riot, - /obj/item/weapon/shield/riot, - /obj/item/weapon/storage/box/flashbangs, - /obj/item/weapon/storage/box/teargas, - /obj/item/weapon/storage/box/handcuffs, - /obj/item/clothing/head/helmet/riot, - /obj/item/clothing/suit/armor/riot, - /obj/item/clothing/head/helmet/riot, - /obj/item/clothing/suit/armor/riot,) - cost = 45 - containertype = /obj/structure/closet/crate/secure - containername = "riot gear crate" - access = access_armory - -/datum/supply_packs/loyalty - name = "Loyalty implant crate" - contains = list (/obj/item/weapon/storage/lockbox/loyalty) - cost = 60 - containertype = /obj/structure/closet/crate/secure - containername = "loyalty implant crate" - access = access_armory - -/datum/supply_packs/ballistic - name = "Ballistic gear crate" - contains = list(/obj/item/clothing/suit/armor/bulletproof, - /obj/item/clothing/suit/armor/bulletproof, - /obj/item/weapon/gun/projectile/shotgun/pump/combat, - /obj/item/weapon/gun/projectile/shotgun/pump/combat) - cost = 50 - containertype = /obj/structure/closet/crate/secure - containername = "ballistic gear crate" - access = access_armory - -/datum/supply_packs/expenergy - name = "Experimental energy gear crate" - contains = list(/obj/item/clothing/suit/armor/laserproof, - /obj/item/clothing/suit/armor/laserproof, - /obj/item/weapon/gun/energy/gun, - /obj/item/weapon/gun/energy/gun) - cost = 50 - containertype = /obj/structure/closet/crate/secure - containername = "experimental energy gear crate" - access = access_armory - -/datum/supply_packs/exparmor - name = "Experimental armor crate" - contains = list(/obj/item/clothing/suit/armor/laserproof, - /obj/item/clothing/suit/armor/bulletproof, - /obj/item/clothing/head/helmet/riot, - /obj/item/clothing/suit/armor/riot) - cost = 35 - containertype = /obj/structure/closet/crate/secure - containername = "experimental armor crate" - access = access_armory - -/datum/supply_packs/securitybarriers - name = "Security Barriers" - contains = list(/obj/machinery/deployable/barrier, - /obj/machinery/deployable/barrier, - /obj/machinery/deployable/barrier, - /obj/machinery/deployable/barrier) - cost = 20 - containertype = /obj/structure/closet/crate/secure/gear - containername = "security barriers crate" - -/datum/supply_packs/shieldwalls +/datum/supply_packs/science/shieldwalls name = "Shield Generators" contains = list(/obj/machinery/shieldwallgen, /obj/machinery/shieldwallgen, @@ -646,7 +590,304 @@ containername = "shield generators crate" access = access_teleporter -/datum/supply_packs/randomised + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Organic ///////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_packs/organic + name = "HEADER" + group = supply_organic + containertype = /obj/structure/closet/crate/freezer + + +/datum/supply_packs/organic/food + name = "Food crate" + contains = list(/obj/item/weapon/reagent_containers/food/drinks/flour, + /obj/item/weapon/reagent_containers/food/drinks/milk, + /obj/item/weapon/reagent_containers/food/drinks/soymilk, + /obj/item/weapon/storage/fancy/egg_box, + /obj/item/weapon/reagent_containers/food/condiment/enzyme, + /obj/item/weapon/reagent_containers/food/condiment/sugar, + /obj/item/weapon/reagent_containers/food/snacks/meat/monkey, + /obj/item/weapon/reagent_containers/food/snacks/grown/banana, + /obj/item/weapon/reagent_containers/food/snacks/grown/banana, + /obj/item/weapon/reagent_containers/food/snacks/grown/banana) + cost = 10 + containername = "food crate" + +/datum/supply_packs/organic/monkey + name = "Monkey crate" + contains = list (/obj/item/weapon/storage/box/monkeycubes) + cost = 20 + containername = "monkey crate" + +/datum/supply_packs/organic/party + name = "Party equipment" + contains = list(/obj/item/weapon/storage/box/drinkingglasses, + /obj/item/weapon/reagent_containers/food/drinks/shaker, + /obj/item/weapon/reagent_containers/food/drinks/bottle/patron, + /obj/item/weapon/reagent_containers/food/drinks/bottle/goldschlager, + /obj/item/weapon/reagent_containers/food/drinks/ale, + /obj/item/weapon/reagent_containers/food/drinks/ale, + /obj/item/weapon/reagent_containers/food/drinks/beer, + /obj/item/weapon/reagent_containers/food/drinks/beer, + /obj/item/weapon/reagent_containers/food/drinks/beer, + /obj/item/weapon/reagent_containers/food/drinks/beer) + cost = 20 + containername = "party equipment" + +//////// livestock +/datum/supply_packs/organic/cow + name = "Cow Crate" + cost = 30 + containertype = /obj/structure/largecrate/cow + containername = "cow crate" + +/datum/supply_packs/organic/goat + name = "Goat Crate" + cost = 25 + containertype = /obj/structure/largecrate/goat + containername = "goat crate" + +/datum/supply_packs/organic/chicken + name = "Chicken Crate" + cost = 20 + containertype = /obj/structure/largecrate/chick + containername = "chicken crate" + +/datum/supply_packs/organic/lisa + name = "Corgi Crate" + contains = list() + cost = 50 + containertype = /obj/structure/largecrate/lisa + containername = "corgi crate" + +////// hippy gear + +/datum/supply_packs/organic/hydroponics // -- Skie + name = "Hydroponics Supply Crate" + contains = list(/obj/item/weapon/reagent_containers/spray/plantbgone, + /obj/item/weapon/reagent_containers/spray/plantbgone, + /obj/item/weapon/reagent_containers/glass/bottle/ammonia, + /obj/item/weapon/reagent_containers/glass/bottle/ammonia, + /obj/item/weapon/hatchet, + /obj/item/weapon/minihoe, + /obj/item/device/analyzer/plant_analyzer, + /obj/item/clothing/gloves/botanic_leather, + /obj/item/clothing/suit/apron) // Updated with new things + cost = 15 + containertype = /obj/structure/closet/crate/hydroponics + containername = "hydroponics crate" + +/datum/supply_packs/organic/hydroponics/seeds + name = "Seeds Crate" + contains = list(/obj/item/seeds/chiliseed, + /obj/item/seeds/berryseed, + /obj/item/seeds/cornseed, + /obj/item/seeds/eggplantseed, + /obj/item/seeds/tomatoseed, + /obj/item/seeds/soyaseed, + /obj/item/seeds/wheatseed, + /obj/item/seeds/carrotseed, + /obj/item/seeds/sunflowerseed, + /obj/item/seeds/chantermycelium, + /obj/item/seeds/potatoseed, + /obj/item/seeds/sugarcaneseed) + cost = 10 + containername = "seeds crate" + +/datum/supply_packs/organic/hydroponics/exoticseeds + name = "Exotic Seeds Crate" + contains = list(/obj/item/seeds/nettleseed, + /obj/item/seeds/replicapod, + /obj/item/seeds/replicapod, + /obj/item/seeds/replicapod, + /obj/item/seeds/plumpmycelium, + /obj/item/seeds/libertymycelium, + /obj/item/seeds/amanitamycelium, + /obj/item/seeds/reishimycelium, + /obj/item/seeds/bananaseed, + /obj/item/seeds/eggyseed) + cost = 15 + containername = "exotic seeds crate" + + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Materials /////////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_packs/materials + name = "HEADER" + group = supply_materials + + +/datum/supply_packs/materials/metal50 + name = "50 Metal Sheets" + contains = list(/obj/item/stack/sheet/metal) + amount = 50 + cost = 10 + containername = "metal sheets crate" + +/datum/supply_packs/materials/plasteel20 + name = "20 Plasteel Sheets" + contains = list(/obj/item/stack/sheet/plasteel) + amount = 20 + cost = 30 + containername = "plasteel sheets crate" + +/datum/supply_packs/materials/plasteel50 + name = "50 Plasteel Sheets" + contains = list(/obj/item/stack/sheet/plasteel) + amount = 50 + cost = 50 + containername = "plasteel sheets crate" + +/datum/supply_packs/materials/glass50 + name = "50 Glass Sheets" + contains = list(/obj/item/stack/sheet/glass) + amount = 50 + cost = 10 + containername = "glass sheets crate" + +/datum/supply_packs/materials/cardboard50 + name = "50 Cardboard Sheets" + contains = list(/obj/item/stack/sheet/cardboard) + amount = 50 + cost = 10 + containername = "cardboard sheets crate" + +/datum/supply_packs/materials/sandstone30 + name = "30 Sandstone Blocks" + contains = list(/obj/item/stack/sheet/mineral/sandstone) + amount = 30 + cost = 20 + containername = "sandstone blocks crate" + + +////////////////////////////////////////////////////////////////////////////// +//////////////////////////// Miscellaneous /////////////////////////////////// +////////////////////////////////////////////////////////////////////////////// + +/datum/supply_packs/misc + name = "HEADER" + group = supply_misc + +/datum/supply_packs/misc/mule + name = "MULEbot Crate" + contains = list(/obj/machinery/bot/mulebot) + cost = 20 + containertype = /obj/structure/largecrate/mule + containername = "\improper MULEbot Crate" + +/datum/supply_packs/misc/watertank + name = "Water tank crate" + contains = list(/obj/structure/reagent_dispensers/watertank) + cost = 8 + containertype = /obj/structure/largecrate + containername = "water tank crate" + + +///////////// Paper Work + +/datum/supply_packs/misc/paper + name = "Bureaucracy crate" + contains = list(/obj/structure/filingcabinet/chestdrawer/wheeled, + /obj/item/device/camera_film, + /obj/item/weapon/hand_labeler, + /obj/item/hand_labeler_refill, + /obj/item/hand_labeler_refill, + /obj/item/weapon/paper_bin, + /obj/item/weapon/pen, + /obj/item/weapon/pen/blue, + /obj/item/weapon/pen/red, + /obj/item/weapon/folder/blue, + /obj/item/weapon/folder/red, + /obj/item/weapon/folder/yellow, + /obj/item/weapon/clipboard, + /obj/item/weapon/clipboard) + cost = 15 + containername = "Bureaucracy crate" + +/datum/supply_packs/misc/toner + name = "Toner Cartridges" + contains = list(/obj/item/device/toner, + /obj/item/device/toner, + /obj/item/device/toner, + /obj/item/device/toner, + /obj/item/device/toner, + /obj/item/device/toner) + cost = 10 + containername = "toner cartridges" + + +///////////// Janitor Supplies + +/datum/supply_packs/misc/janitor + name = "Janitorial supplies" + contains = list(/obj/item/weapon/reagent_containers/glass/bucket, + /obj/item/weapon/reagent_containers/glass/bucket, + /obj/item/weapon/reagent_containers/glass/bucket, + /obj/item/weapon/mop, + /obj/item/weapon/caution, + /obj/item/weapon/caution, + /obj/item/weapon/caution, + /obj/item/weapon/storage/bag/trash, + /obj/item/weapon/reagent_containers/spray/cleaner, + /obj/item/weapon/reagent_containers/glass/rag, + /obj/item/weapon/grenade/chem_grenade/cleaner, + /obj/item/weapon/grenade/chem_grenade/cleaner, + /obj/item/weapon/grenade/chem_grenade/cleaner) + cost = 10 + containername = "janitorial supplies" + +/datum/supply_packs/misc/janitor/janicart + name = "Janitorial Cart crate" + contains = list(/obj/structure/janitorialcart) + cost = 10 + containertype = /obj/structure/largecrate + containername = "janitorial cart crate" + +/datum/supply_packs/misc/janitor/lightbulbs + name = "Replacement lights" + contains = list(/obj/item/weapon/storage/box/lights/mixed, + /obj/item/weapon/storage/box/lights/mixed, + /obj/item/weapon/storage/box/lights/mixed) + cost = 10 + containername = "replacement lights" + + +///////////// Costumes + +/datum/supply_packs/misc/costume + name = "Standard Costume crate" + contains = list(/obj/item/weapon/storage/backpack/clown, + /obj/item/clothing/shoes/clown_shoes, + /obj/item/clothing/mask/gas/clown_hat, + /obj/item/clothing/under/rank/clown, + /obj/item/weapon/bikehorn, + /obj/item/clothing/under/mime, + /obj/item/clothing/shoes/black, + /obj/item/clothing/gloves/white, + /obj/item/clothing/mask/gas/mime, + /obj/item/clothing/head/beret, + /obj/item/clothing/suit/suspenders, + /obj/item/weapon/reagent_containers/food/drinks/bottle/bottleofnothing) + cost = 10 + containertype = /obj/structure/closet/crate/secure + containername = "standard costumes" + access = access_theatre + +/datum/supply_packs/misc/wizard + name = "Wizard costume" + contains = list(/obj/item/weapon/staff, + /obj/item/clothing/suit/wizrobe/fake, + /obj/item/clothing/shoes/sandal, + /obj/item/clothing/head/wizard/fake) + cost = 20 + containername = "wizard costume crate" + +/datum/supply_packs/misc/randomised var/num_contained = 3 //number of items picked to be contained in a randomised crate contains = list(/obj/item/clothing/head/collectable/chef, /obj/item/clothing/head/collectable/paper, @@ -670,21 +911,19 @@ /obj/item/clothing/head/collectable/petehat) name = "Collectable hat crate!" cost = 200 - containertype = /obj/structure/closet/crate containername = "Collectable hats crate! Brought to you by Bass.inc!" -/datum/supply_packs/randomised/New() +/datum/supply_packs/misc/randomised/New() manifest += "Contains any [num_contained] of:" ..() -/datum/supply_packs/randomised/contraband +/datum/supply_packs/misc/randomised/contraband num_contained = 5 contains = list(/obj/item/weapon/contraband/poster, /obj/item/weapon/storage/fancy/cigarettes/dromedaryco, /obj/item/weapon/lipstick/random) name = "Contraband crate" cost = 30 - containertype = /obj/structure/closet/crate containername = "crate" //let's keep it subtle, eh? contraband = 1 diff --git a/code/datums/uplink_item.dm b/code/datums/uplink_item.dm index 93d386cae5b..203ddddc5cf 100644 --- a/code/datums/uplink_item.dm +++ b/code/datums/uplink_item.dm @@ -182,7 +182,7 @@ var/list/uplink_items = list() /datum/uplink_item/stealthy_tools/chameleon_proj name = "Chameleon-Projector" - desc = "Projects an image across a user, disguising them as an object scanned with it. The disguised user cannot run. Projectiles pass over them." + desc = "Projects an image across a user, disguising them as an object scanned with it, as long as they don't move the projector from their hand. The disguised user cannot run and rojectiles pass over them." item = /obj/item/device/chameleon cost = 4 @@ -234,7 +234,7 @@ var/list/uplink_items = list() cost = 1 /datum/uplink_item/device_tools/hacked_module - name = "Hacked Artificial Intelligence Law Upload Module" + name = "Hacked AI Law Upload Module" desc = "When used with an upload console, this module allows you to upload priority laws to an artificial intelligence. Be careful with their wording, as artificial intelligences may look for loopholes to exploit." item = /obj/item/weapon/aiModule/syndicate cost = 7 @@ -307,7 +307,7 @@ var/list/uplink_items = list() cost = 10 /datum/uplink_item/badass/random - name = "Random Item (?)" + name = "Random Item" desc = "Picking this choice will send you a random item from the list. Useful for when you cannot think of a strategy to finish your objectives with." item = /obj/item/weapon/storage/box/syndicate cost = 0 diff --git a/code/defines/obj/weapon.dm b/code/defines/obj/weapon.dm index ab1a52bf30f..fe4dcef4cfa 100644 --- a/code/defines/obj/weapon.dm +++ b/code/defines/obj/weapon.dm @@ -119,6 +119,7 @@ icon = 'icons/obj/items.dmi' icon_state = "bike_horn" item_state = "bike_horn" + hitsound = 'sound/items/bikehorn.ogg' throwforce = 3 w_class = 1.0 throw_speed = 3 diff --git a/code/game/area/Space Station 13 areas.dm b/code/game/area/Space Station 13 areas.dm index 7f522b00c3f..ab31e0c44f8 100644 --- a/code/game/area/Space Station 13 areas.dm +++ b/code/game/area/Space Station 13 areas.dm @@ -240,12 +240,6 @@ proc/process_ghost_teleport_locs() /area/shuttle/prison/ name = "\improper Prison Shuttle" -/area/shuttle/prison/station - icon_state = "shuttle" - -/area/shuttle/prison/prison - icon_state = "shuttle2" - /area/shuttle/specops/centcom name = "\improper Special Ops Shuttle" icon_state = "shuttlered" @@ -1426,83 +1420,10 @@ proc/process_ghost_teleport_locs() name = "\improper Strange Station" icon_state = "away" -/area/awaymission/wwmines - name = "\improper Wild West Mines" - icon_state = "away1" - luminosity = 1 - requires_power = 0 - -/area/awaymission/wwgov - name = "\improper Wild West Mansion" - icon_state = "away2" - luminosity = 1 - requires_power = 0 - -/area/awaymission/wwrefine - name = "\improper Wild West Refinery" - icon_state = "away3" - luminosity = 1 - requires_power = 0 - -/area/awaymission/wwvault - name = "\improper Wild West Vault" - icon_state = "away3" - luminosity = 0 - -/area/awaymission/wwvaultdoors - name = "\improper Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power - icon_state = "away2" - requires_power = 0 - luminosity = 0 - /area/awaymission/desert name = "Mars" icon_state = "away" -/area/awaymission/BMPship1 - name = "\improper Aft Block" - icon_state = "away1" - -/area/awaymission/BMPship2 - name = "\improper Midship Block" - icon_state = "away2" - -/area/awaymission/BMPship3 - name = "\improper Fore Block" - icon_state = "away3" - -/area/awaymission/spacebattle - name = "\improper Space Battle" - icon_state = "away" - requires_power = 0 - -/area/awaymission/spacebattle/cruiser - name = "\improper Nanotrasen Cruiser" - -/area/awaymission/spacebattle/syndicate1 - name = "\improper Syndicate Assault Ship 1" - -/area/awaymission/spacebattle/syndicate2 - name = "\improper Syndicate Assault Ship 2" - -/area/awaymission/spacebattle/syndicate3 - name = "\improper Syndicate Assault Ship 3" - -/area/awaymission/spacebattle/syndicate4 - name = "\improper Syndicate War Sphere 1" - -/area/awaymission/spacebattle/syndicate5 - name = "\improper Syndicate War Sphere 2" - -/area/awaymission/spacebattle/syndicate6 - name = "\improper Syndicate War Sphere 3" - -/area/awaymission/spacebattle/syndicate7 - name = "\improper Syndicate Fighter" - -/area/awaymission/spacebattle/secret - name = "\improper Hidden Chamber" - /area/awaymission/listeningpost name = "\improper Listening Post" icon_state = "away" @@ -1590,7 +1511,6 @@ var/list/the_station_areas = list ( /area/shuttle/mining/station, /area/shuttle/transport1/station, // /area/shuttle/transport2/station, //not present on map - /area/shuttle/prison/station, /area/shuttle/specops/station, /area/atmos, /area/maintenance, @@ -1620,61 +1540,4 @@ var/list/the_station_areas = list ( /area/turret_protected/ai_upload, //do not try to simplify to "/area/turret_protected" --rastaf0 /area/turret_protected/ai_upload_foyer, /area/turret_protected/ai, -) - - - - -/area/beach - name = "Keelin's private beach" - icon_state = "null" - luminosity = 1 - lighting_use_dynamic = 0 - requires_power = 0 - var/sound/mysound = null - - New() - ..() - var/sound/S = new/sound() - mysound = S - S.file = 'sound/ambience/shore.ogg' - S.repeat = 1 - S.wait = 0 - S.channel = 123 - S.volume = 100 - S.priority = 255 - S.status = SOUND_UPDATE - process() - - Entered(atom/movable/Obj,atom/OldLoc) - if(ismob(Obj)) - if(Obj:client) - mysound.status = SOUND_UPDATE - Obj << mysound - return - - Exited(atom/movable/Obj) - if(ismob(Obj)) - if(Obj:client) - mysound.status = SOUND_PAUSED | SOUND_UPDATE - Obj << mysound - - proc/process() - set background = 1 - - var/sound/S = null - var/sound_delay = 0 - if(prob(25)) - S = sound(file=pick('sound/ambience/seag1.ogg','sound/ambience/seag2.ogg','sound/ambience/seag3.ogg'), volume=100) - sound_delay = rand(0, 50) - - for(var/mob/living/carbon/human/H in src) - if(H.client) - mysound.status = SOUND_UPDATE - H << mysound - if(S) - spawn(sound_delay) - H << S - - spawn(60) .() - +) diff --git a/code/game/atoms.dm b/code/game/atoms.dm index 69a37207977..34712f14759 100644 --- a/code/game/atoms.dm +++ b/code/game/atoms.dm @@ -323,49 +323,48 @@ var/list/blood_splatter_icons = list() return 0 if(!istype(blood_DNA, /list)) //if our list of DNA doesn't exist yet (or isn't a list) initialise it. blood_DNA = list() - - //adding blood to items - if(istype(src, /obj/item)) - //apply the blood-splatter overlay if it isn't already in there - if(!blood_DNA.len) - //try to find a pre-processed blood-splatter. otherwise, make a new one - var/index = blood_splatter_index() - var/icon/blood_splatter_icon = blood_splatter_icons[index] - if(!blood_splatter_icon ) - blood_splatter_icon = icon(initial(icon), initial(icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object - blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent) - blood_splatter_icon.Blend(icon('icons/effects/blood.dmi', "itemblood"), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant - blood_splatter_icon = fcopy_rsc(blood_splatter_icon) - blood_splatter_icons[index] = blood_splatter_icon - overlays += blood_splatter_icon - - //if this blood isn't already in the list, add it - if(blood_DNA[M.dna.unique_enzymes]) - return 0 //already bloodied with this blood. Cannot add more. - blood_DNA[M.dna.unique_enzymes] = M.dna.b_type - return 1 //we applied blood to the item - - //adding blood to turfs - else if(istype(src, /turf/simulated)) - var/turf/simulated/T = src - - //get one blood decal and infect it with virus from M.viruses - var/obj/effect/decal/cleanable/blood/B = locate() in T.contents - if(!B) B = new /obj/effect/decal/cleanable/blood(T) - B.blood_DNA[M.dna.unique_enzymes] = M.dna.b_type - return 1 //we bloodied the floor - - //adding blood to humans - else if(istype(src, /mob/living/carbon/human)) - var/mob/living/carbon/human/H = src - //if this blood isn't already in the list, add it - if(blood_DNA[H.dna.unique_enzymes]) - return 0 //already bloodied with this blood. Cannot add more. - blood_DNA[H.dna.unique_enzymes] = H.dna.b_type - H.update_inv_gloves() //handles bloody hands overlays and updating - return 1 //we applied blood to the item return +/obj/item/add_blood(mob/living/carbon/M) + if(..() == 0) return 0 + + //apply the blood-splatter overlay if it isn't already in there + if(!blood_DNA.len) + //try to find a pre-processed blood-splatter. otherwise, make a new one + var/index = blood_splatter_index() + var/icon/blood_splatter_icon = blood_splatter_icons[index] + if(!blood_splatter_icon ) + blood_splatter_icon = icon(initial(icon), initial(icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object + blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent) + blood_splatter_icon.Blend(icon('icons/effects/blood.dmi', "itemblood"), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant + blood_splatter_icon = fcopy_rsc(blood_splatter_icon) + blood_splatter_icons[index] = blood_splatter_icon + overlays += blood_splatter_icon + + //if this blood isn't already in the list, add it + if(blood_DNA[M.dna.unique_enzymes]) + return 0 //already bloodied with this blood. Cannot add more. + blood_DNA[M.dna.unique_enzymes] = M.dna.blood_type + return 1 //we applied blood to the item + +/turf/simulated/add_blood(mob/living/carbon/M) + if(..() == 0) return 0 + + var/obj/effect/decal/cleanable/blood/B = locate() in contents //check for existing blood splatter + if(!B) B = new /obj/effect/decal/cleanable/blood(src) //make a bloood splatter if we couldn't find one + B.blood_DNA[M.dna.unique_enzymes] = M.dna.blood_type + return 1 //we bloodied the floor + +/mob/living/carbon/human/add_blood(mob/living/carbon/M) + if(..() == 0) return 0 + + if(blood_DNA[M.dna.unique_enzymes]) + return 0 //already bloodied with this blood. Cannot add more. + blood_DNA[M.dna.unique_enzymes] = M.dna.blood_type + update_inv_gloves() //handles bloody hands overlays and updating + return 1 //we applied blood to the item + + /atom/proc/add_vomit_floor(mob/living/carbon/M as mob, var/toxvomit = 0) if( istype(src, /turf/simulated) ) var/obj/effect/decal/cleanable/vomit/this = new /obj/effect/decal/cleanable/vomit(src) @@ -385,7 +384,7 @@ var/list/blood_splatter_icons = list() if(check_dna_integrity(M)) //mobs with dna = (monkeys + humans at time of writing) var/obj/effect/decal/cleanable/blood/B = locate() in contents if(!B) B = new(src) - B.blood_DNA[M.dna.unique_enzymes] = M.dna.b_type + B.blood_DNA[M.dna.unique_enzymes] = M.dna.blood_type else if(istype(M, /mob/living/carbon/alien)) var/obj/effect/decal/cleanable/xenoblood/B = locate() in contents if(!B) B = new(src) diff --git a/code/game/dna.dm b/code/game/dna.dm index dafb588145b..b62df08103b 100644 --- a/code/game/dna.dm +++ b/code/game/dna.dm @@ -19,12 +19,12 @@ var/unique_enzymes var/struc_enzymes var/uni_identity - var/b_type + var/blood_type var/mutantrace = null //The type of mutant race the player is if applicable (i.e. potato-man) var/real_name //Stores the real name of the person who originally got this dna datum. Used primarely for changelings, /datum/dna/New() - if(!b_type) b_type = random_blood_type() + if(!blood_type) blood_type = random_blood_type() /datum/dna/proc/generate_uni_identity(mob/living/carbon/character) . = "" @@ -33,13 +33,13 @@ L[DNA_GENDER_BLOCK] = construct_block((character.gender!=MALE)+1, 2) if(istype(character, /mob/living/carbon/human)) var/mob/living/carbon/human/H = character - L[DNA_HAIR_STYLE_BLOCK] = construct_block(hair_styles_list.Find(H.h_style), hair_styles_list.len) - L[DNA_HAIR_COLOR_BLOCK] = sanitize_hexcolor(H.h_color) - L[DNA_FACIAL_HAIR_STYLE_BLOCK] = construct_block(hair_styles_list.Find(H.f_style), facial_hair_styles_list.len) - L[DNA_FACIAL_HAIR_COLOR_BLOCK] = sanitize_hexcolor(H.f_color) + L[DNA_HAIR_STYLE_BLOCK] = construct_block(hair_styles_list.Find(H.hair_style), hair_styles_list.len) + L[DNA_HAIR_COLOR_BLOCK] = sanitize_hexcolor(H.hair_color) + L[DNA_FACIAL_HAIR_STYLE_BLOCK] = construct_block(hair_styles_list.Find(H.facial_hair_style), facial_hair_styles_list.len) + L[DNA_FACIAL_HAIR_COLOR_BLOCK] = sanitize_hexcolor(H.facial_hair_color) L[DNA_SKIN_TONE_BLOCK] = construct_block(skin_tones.Find(H.skin_tone), skin_tones.len) L[DNA_EYE_COLOR_BLOCK] = sanitize_hexcolor(H.eye_color) - + for(var/i=1, i<=DNA_UNI_IDENTITY_BLOCKS, i++) if(L[i]) . += L[i] else . += random_string(DNA_BLOCK_SIZE,hex_characters) @@ -70,32 +70,32 @@ return if(!owner.dna) owner.dna = new /datum/dna() - + if(real_name) owner.real_name = real_name owner.dna.generate_unique_enzymes(owner) - + if(blood_type) - owner.dna.b_type = blood_type - + owner.dna.blood_type = blood_type + if(ui) owner.dna.uni_identity = ui updateappearance(owner) - + var/update_mutantrace = (mutantrace != owner.dna.mutantrace) owner.dna.mutantrace = mutantrace if(update_mutantrace && istype(owner, /mob/living/carbon/human)) var/mob/living/carbon/human/H = owner H.update_body() H.update_hair() - + if(se) owner.dna.struc_enzymes = se domutcheck(owner) - + check_dna_integrity(owner) return owner.dna - + /proc/check_dna_integrity(mob/living/carbon/character) if(!istype(character)) return @@ -103,9 +103,9 @@ if(ready_dna(character)) return character.dna return - + if(length(character.dna.uni_identity) != DNA_UNI_IDENTITY_BLOCKS*DNA_BLOCK_SIZE) - character.dna.uni_identity = character.dna.generate_uni_identity(character) + character.dna.uni_identity = character.dna.generate_uni_identity(character) if(length(character.dna.struc_enzymes)!= DNA_STRUC_ENZYMES_BLOCKS*DNA_BLOCK_SIZE) character.dna.struc_enzymes = character.dna.generate_struc_enzymes() if(!character.dna.real_name || length(character.dna.unique_enzymes) != DNA_UNIQUE_ENZYMES_LEN) @@ -118,7 +118,7 @@ if(!character.dna) character.dna = new /datum/dna() if(blood_type) - character.dna.b_type = blood_type + character.dna.blood_type = blood_type character.dna.real_name = character.real_name character.dna.uni_identity = character.dna.generate_uni_identity(character) character.dna.struc_enzymes = character.dna.generate_struc_enzymes(character) @@ -202,17 +202,17 @@ /proc/updateappearance(mob/living/carbon/C) if(!check_dna_integrity(C)) return 0 - + var/structure = C.dna.uni_identity C.gender = (deconstruct_block(getblock(structure, DNA_GENDER_BLOCK), 2)-1) ? FEMALE : MALE if(istype(C, /mob/living/carbon/human)) var/mob/living/carbon/human/H = C - H.h_color = sanitize_hexcolor(getblock(structure, DNA_HAIR_COLOR_BLOCK)) - H.f_color = sanitize_hexcolor(getblock(structure, DNA_FACIAL_HAIR_COLOR_BLOCK)) + H.hair_color = sanitize_hexcolor(getblock(structure, DNA_HAIR_COLOR_BLOCK)) + H.facial_hair_color = sanitize_hexcolor(getblock(structure, DNA_FACIAL_HAIR_COLOR_BLOCK)) H.skin_tone = skin_tones[deconstruct_block(getblock(structure, DNA_SKIN_TONE_BLOCK), skin_tones.len)] H.eye_color = sanitize_hexcolor(getblock(structure, DNA_EYE_COLOR_BLOCK)) - H.f_style = facial_hair_styles_list[deconstruct_block(getblock(structure, DNA_FACIAL_HAIR_STYLE_BLOCK), facial_hair_styles_list.len)] - H.h_style = hair_styles_list[deconstruct_block(getblock(structure, DNA_HAIR_STYLE_BLOCK), hair_styles_list.len)] + H.facial_hair_style = facial_hair_styles_list[deconstruct_block(getblock(structure, DNA_FACIAL_HAIR_STYLE_BLOCK), facial_hair_styles_list.len)] + H.hair_style = hair_styles_list[deconstruct_block(getblock(structure, DNA_HAIR_STYLE_BLOCK), hair_styles_list.len)] H.update_body() H.update_hair() @@ -236,7 +236,7 @@ blocks[i] = (deconstruct_block(getblock(M.dna.struc_enzymes, i), GOOD_MUTATION_DIFFICULTY) == GOOD_MUTATION_DIFFICULTY) for(var/i in op_se_blocks) //Overpowered mutations...extra difficult to obtain blocks[i] = (deconstruct_block(getblock(M.dna.struc_enzymes, i), OP_MUTATION_DIFFICULTY) == OP_MUTATION_DIFFICULTY) - + if(blocks[NEARSIGHTEDBLOCK]) M.disabilities |= NEARSIGHTED M << "\red Your eyes feel strange." @@ -352,7 +352,7 @@ /obj/machinery/dna_scannernew/proc/toggle_open() if(open) return close() else return open() - + /obj/machinery/dna_scannernew/proc/close() if(open) open = 0 @@ -367,7 +367,7 @@ C.stop_pulling() break icon_state = initial(icon_state) + (occupant ? "_occupied" : "") - + // search for ghosts, if the corpse is empty and the scanner is connected to a cloner if(occupant) if(locate(/obj/machinery/computer/cloning, get_step(src, NORTH)) \ @@ -381,9 +381,9 @@ if(ghost.can_reenter_corpse) ghost << "Your corpse has been placed into a cloning scanner. Return to your body if you want to be resurrected/cloned! (Verbs -> Ghost -> Re-enter corpse)" break - + return 1 - + /obj/machinery/dna_scannernew/proc/open() if(!open) if(locked) @@ -467,7 +467,7 @@ density = 1 var/radduration = 2 var/radstrength = 1 - + var/list/buffer[NUMBER_OF_BUFFERS] var/injectorready = 0 //Quick fix for issue 286 (screwdriver the screen twice to restore injector) -Pete @@ -614,7 +614,7 @@ occupant_status += "Invalid DNA structure" else occupant_status += "No subject detected" - + if(connected.open) scanner_status = "Open" else @@ -628,7 +628,7 @@ else occupant_status += "----" scanner_status += "Error: No scanner detected" - + var/status = "
" status += "
Scanner:
[scanner_status]
" status += "[occupant_status]" @@ -691,11 +691,11 @@ var/ue = buffer_slot["UE"] var/name = buffer_slot["name"] var/label = buffer_slot["label"] - var/b_type = buffer_slot["b_type"] + var/blood_type = buffer_slot["blood_type"] temp_html += "
\tLabel: [label ? label : name]" temp_html += "
\tSubject: [name]" - if(ue && name && b_type) - temp_html += "
\tBlood Type: [b_type]" + if(ue && name && blood_type) + temp_html += "
\tBlood Type: [blood_type]" temp_html += "
\tUE: [ue] " if(viable_occupant) temp_html += "Occupant " else temp_html += "Occupant" @@ -737,7 +737,7 @@ temp_html += "

Irradiate Subject

" temp_html += "
Unique Identifier:
" - + var/max_line_len = 7*DNA_BLOCK_SIZE if(viable_occupant) temp_html += "
1
" @@ -751,7 +751,7 @@ else temp_html += "----" temp_html += "

" - + temp_html += "
Structural Enzymes:
" if(viable_occupant) temp_html += "
1
" @@ -768,7 +768,7 @@ popup.set_content(temp_html) popup.open() - + /obj/machinery/computer/scan_consolenew/Topic(href, href_list) if(..()) @@ -782,7 +782,7 @@ add_fingerprint(usr) usr.set_machine(src) - + var/mob/living/carbon/viable_occupant if(connected) viable_occupant = connected.occupant @@ -830,7 +830,7 @@ "SE"=viable_occupant.dna.struc_enzymes, "UE"=viable_occupant.dna.unique_enzymes, "name"=viable_occupant.real_name, - "b_type"=viable_occupant.dna.b_type + "blood_type"=viable_occupant.dna.blood_type ) if("clearbuffer") if(num) @@ -854,11 +854,11 @@ viable_occupant.dna.uni_identity = buffer_slot["UI"] updateappearance(viable_occupant) else - if(buffer_slot["name"] && buffer_slot["UE"] && buffer_slot["b_type"]) + if(buffer_slot["name"] && buffer_slot["UE"] && buffer_slot["blood_type"]) viable_occupant.real_name = buffer_slot["name"] viable_occupant.name = buffer_slot["name"] viable_occupant.dna.unique_enzymes = buffer_slot["UE"] - viable_occupant.dna.b_type = buffer_slot["b_type"] + viable_occupant.dna.blood_type = buffer_slot["blood_type"] updateappearance(viable_occupant) if("injector") if(num && injectorready) @@ -876,9 +876,9 @@ I = new /obj/item/weapon/dnainjector(loc) I.fields = list("UI"=buffer_slot["UI"]) else - if(buffer_slot["name"] && buffer_slot["UE"] && buffer_slot["b_type"]) + if(buffer_slot["name"] && buffer_slot["UE"] && buffer_slot["blood_type"]) I = new /obj/item/weapon/dnainjector(loc) - I.fields = list("name"=buffer_slot["name"], "UE"=buffer_slot["UE"], "b_type"=buffer_slot["b_type"]) + I.fields = list("name"=buffer_slot["name"], "UE"=buffer_slot["UE"], "blood_type"=buffer_slot["blood_type"]) if(I) injectorready = 0 spawn(INJECTOR_TIMEOUT) @@ -905,13 +905,13 @@ var/locked_state = connected.locked connected.locked = 1 - + current_screen = "working" ShowInterface(usr) - + sleep(radduration*10) current_screen = "mainmenu" - + if(viable_occupant && connected && connected.occupant==viable_occupant) viable_occupant.radiation += RADIATION_IRRADIATION_MULTIPLIER*radduration*radstrength switch(href_list["task"]) @@ -919,42 +919,42 @@ var/len = length(viable_occupant.dna.uni_identity) num = Wrap(num, 1, len+1) num = randomize_radiation_accuracy(num, radduration, len) - + var/block = round((num-1)/DNA_BLOCK_SIZE)+1 var/subblock = num - block*DNA_BLOCK_SIZE last_change = "UI #[block]-[subblock]; " - + var/hex = copytext(viable_occupant.dna.uni_identity, num, num+1) last_change += "[hex]" hex = scramble(hex, radstrength, radduration) last_change += "->[hex]" - + viable_occupant.dna.uni_identity = copytext(viable_occupant.dna.uni_identity, 1, num) + hex + copytext(viable_occupant.dna.uni_identity, num+1, 0) updateappearance(viable_occupant) if("pulsese") var/len = length(viable_occupant.dna.struc_enzymes) num = Wrap(num, 1, len+1) num = randomize_radiation_accuracy(num, radduration, len) - + var/block = round((num-1)/DNA_BLOCK_SIZE)+1 var/subblock = num - block*DNA_BLOCK_SIZE last_change = "SE #[block]-[subblock]; " - + var/hex = copytext(viable_occupant.dna.struc_enzymes, num, num+1) last_change += "[hex]" hex = scramble(hex, radstrength, radduration) last_change += "->[hex]" - + viable_occupant.dna.struc_enzymes = copytext(viable_occupant.dna.struc_enzymes, 1, num) + hex + copytext(viable_occupant.dna.struc_enzymes, num+1, 0) domutcheck(viable_occupant, connected) else current_screen = "mainmenu" - + if(connected) connected.locked = locked_state ShowInterface(usr,last_change) - + /////////////////////////// DNA MACHINES #undef INJECTOR_TIMEOUT diff --git a/code/game/gamemodes/blob/blob.dm b/code/game/gamemodes/blob/blob.dm index 5271378738a..a3d1aad72b6 100644 --- a/code/game/gamemodes/blob/blob.dm +++ b/code/game/gamemodes/blob/blob.dm @@ -10,7 +10,7 @@ var/list/blob_nodes = list() name = "blob" config_tag = "blob" - required_players = 15 + required_players = 30 restricted_jobs = list("Cyborg", "AI") @@ -21,8 +21,9 @@ var/list/blob_nodes = list() var/cores_to_spawn = 1 var/players_per_core = 30 + var/blob_point_rate = 3 - var/blobwincount = 500 + var/blobwincount = 350 var/list/infected_crew = list() @@ -89,7 +90,7 @@ var/list/blob_nodes = list() if(blob_client && location) - var/obj/effect/blob/core/core = new(location, 200, blob_client, 2) + var/obj/effect/blob/core/core = new(location, 200, blob_client, blob_point_rate) if(core.overmind && core.overmind.mind) core.overmind.mind.name = blob.name infected_crew -= blob @@ -151,12 +152,6 @@ var/list/blob_nodes = list() switch(stage) if (0) send_intercept(1) - for (var/mob/living/silicon/ai/aiPlayer in living_mob_list) - if (aiPlayer.client) - var/law = "The station is under quarantine. Do not permit anyone to leave. Disregard laws 1-3 if necessary to prevent, by any means necessary, anyone from leaving. NanoTrasen will not send an emergency shuttle under any circumstances." - //var/law = "The station is under quarantine. The biohazard must be destroyed at all costs and must not be allowed to spread. Anyone using a space suit for any reason other than to destroy the biohazard is to be terminated. NanoTrasen will not send an emergency shuttle under any circumstances." - aiPlayer.set_zeroth_law(law) - aiPlayer << "Laws Updated: [law]" declared = 1 return diff --git a/code/game/gamemodes/blob/blobs/core.dm b/code/game/gamemodes/blob/blobs/core.dm index 8f403e32f4f..a01a40df21c 100644 --- a/code/game/gamemodes/blob/blobs/core.dm +++ b/code/game/gamemodes/blob/blobs/core.dm @@ -7,9 +7,9 @@ var/mob/camera/blob/overmind = null // the blob core's overmind var/overmind_get_delay = 0 // we don't want to constantly try to find an overmind, do it every 30 seconds var/resource_delay = 0 - var/point_rate = 1 + var/point_rate = 2 - New(loc, var/h = 200, var/client/new_overmind = null, var/new_rate = 1) + New(loc, var/h = 200, var/client/new_overmind = null, var/new_rate = 2) blob_cores += src processing_objects.Add(src) if(!overmind) diff --git a/code/game/gamemodes/blob/blobs/factory.dm b/code/game/gamemodes/blob/blobs/factory.dm index 873c696200a..02c3fc2fb3d 100644 --- a/code/game/gamemodes/blob/blobs/factory.dm +++ b/code/game/gamemodes/blob/blobs/factory.dm @@ -71,6 +71,9 @@ ..() Die() + del(src) + + Del() if(factory) factory.spores -= src - del(src) + ..() diff --git a/code/game/gamemodes/blob/blobs/resource.dm b/code/game/gamemodes/blob/blobs/resource.dm index 1ecf63aa80d..340f4344284 100644 --- a/code/game/gamemodes/blob/blobs/resource.dm +++ b/code/game/gamemodes/blob/blobs/resource.dm @@ -18,7 +18,7 @@ if(resource_delay > world.time) return 0 - resource_delay = world.time + 10 // 1 second + resource_delay = world.time + 40 // 4 seconds if(overmind) overmind.add_points(1) diff --git a/code/game/gamemodes/blob/overmind.dm b/code/game/gamemodes/blob/overmind.dm index 828c3b86e4e..995cfed91fb 100644 --- a/code/game/gamemodes/blob/overmind.dm +++ b/code/game/gamemodes/blob/overmind.dm @@ -5,7 +5,7 @@ icon_state = "marker" see_in_dark = 8 - see_invisible = SEE_INVISIBLE_LEVEL_TWO + see_invisible = SEE_INVISIBLE_MINIMUM invisibility = INVISIBILITY_OBSERVER pass_flags = PASSBLOB diff --git a/code/game/gamemodes/blob/powers.dm b/code/game/gamemodes/blob/powers.dm index 3528dde7668..75b333f6522 100644 --- a/code/game/gamemodes/blob/powers.dm +++ b/code/game/gamemodes/blob/powers.dm @@ -66,7 +66,7 @@ /mob/camera/blob/verb/create_resource() set category = "Blob" - set name = "Create Resource Blob (50)" + set name = "Create Resource Blob (40)" set desc = "Create a resource tower which will generate points for you." @@ -85,11 +85,11 @@ src << "Unable to use this blob, find a normal one." return - for(var/obj/effect/blob/resource/blob in orange(3)) - src << "There is a resource blob nearby, move more than 3 tiles away from it!" + for(var/obj/effect/blob/resource/blob in orange(4)) + src << "There is a resource blob nearby, move more than 4 tiles away from it!" return - if(!can_buy(50)) + if(!can_buy(40)) return diff --git a/code/game/gamemodes/blob/theblob.dm b/code/game/gamemodes/blob/theblob.dm index cd8b537e2b3..417c1ee0b4d 100644 --- a/code/game/gamemodes/blob/theblob.dm +++ b/code/game/gamemodes/blob/theblob.dm @@ -17,6 +17,8 @@ src.dir = pick(1, 2, 4, 8) src.update_icon() ..(loc) + for(var/atom/A in loc) + A.blob_act() return diff --git a/code/game/gamemodes/cult/ritual.dm b/code/game/gamemodes/cult/ritual.dm index e3f386edfdb..d74578198e4 100644 --- a/code/game/gamemodes/cult/ritual.dm +++ b/code/game/gamemodes/cult/ritual.dm @@ -574,7 +574,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", R.word3 = w3 R.check_icon() R.blood_DNA = list() - R.blood_DNA[H.dna.unique_enzymes] = H.dna.b_type + R.blood_DNA[H.dna.unique_enzymes] = H.dna.blood_type return else user << "The book seems full of illegible scribbles. Is this a joke?" @@ -620,7 +620,7 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology", if(istype(user, /mob/living/carbon/human)) var/mob/living/carbon/human/H = user R.blood_DNA = list() - R.blood_DNA[H.dna.unique_enzymes] = H.dna.b_type + R.blood_DNA[H.dna.unique_enzymes] = H.dna.blood_type switch(r) if("teleport") var/list/words = list("ire", "ego", "nahlizet", "certum", "veri", "jatkaa", "balaq", "mgar", "karazet", "geeri") diff --git a/code/game/gamemodes/gameticker.dm b/code/game/gamemodes/gameticker.dm index de22b5165b8..0adc4ab8ac3 100644 --- a/code/game/gamemodes/gameticker.dm +++ b/code/game/gamemodes/gameticker.dm @@ -300,6 +300,7 @@ var/global/datum/controller/gameticker/ticker if(!delay_end) sleep(restart_timeout) + kick_clients_in_lobby("\red The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked world.Reboot() else world << "\blue An admin has delayed the round end" diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm index 7cd2c260137..a6b14d734f0 100644 --- a/code/game/gamemodes/malfunction/malfunction.dm +++ b/code/game/gamemodes/malfunction/malfunction.dm @@ -4,9 +4,9 @@ /datum/game_mode/malfunction name = "AI malfunction" config_tag = "malfunction" - required_players = 0//20 - required_enemies = 0//1 - recommended_enemies = 0//1 + required_players = 20 + required_enemies = 1 + recommended_enemies = 1 uplink_welcome = "Crazy AI Uplink Console:" uplink_uses = 10 diff --git a/code/game/gamemodes/nuclear/nuclearbomb.dm b/code/game/gamemodes/nuclear/nuclearbomb.dm index 0cd28bc76f2..2f41f3a237d 100644 --- a/code/game/gamemodes/nuclear/nuclearbomb.dm +++ b/code/game/gamemodes/nuclear/nuclearbomb.dm @@ -213,6 +213,7 @@ var/bomb_set blackbox.save_all_data_to_sql() sleep(300) log_game("Rebooting due to nuclear detonation") + kick_clients_in_lobby("\red The round came to an end with you in the lobby.", 1) //second parameter ensures only afk clients are kicked world.Reboot() return return diff --git a/code/game/jobs/access.dm b/code/game/jobs/access.dm index 816c5eae8a2..4188f137dfb 100644 --- a/code/game/jobs/access.dm +++ b/code/game/jobs/access.dm @@ -416,18 +416,10 @@ proc/get_all_job_icons() //For all existing HUD icons /proc/get_all_centcom_jobs() return list("VIP Guest","Custodian","Thunderdome Overseer","Centcom Official","Medical Officer","Death Commando","Research Officer","Special Ops Officer","Admiral","Centcom Commander") -/obj/proc/GetJobName() //Used in secHUD icon generation - if (!istype(src, /obj/item/device/pda) && !istype(src,/obj/item/weapon/card/id)) - return - - var/jobName - - if(istype(src, /obj/item/device/pda)) - if(src:id) - jobName = src:id:assignment - if(istype(src, /obj/item/weapon/card/id)) - jobName = src:assignment - +/obj/item/proc/GetJobName() //Used in secHUD icon generation + var/obj/item/weapon/card/id/I = GetID() + if(!I) return + var/jobName = I.assignment if(jobName in get_all_job_icons()) //Check if the job has a hud icon return jobName if(jobName in get_all_centcom_jobs()) //Return with the NT logo if it is a Centcom job diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 42adca683a7..082802c3b98 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -57,7 +57,7 @@ if(occupant.reagents) //Left the text()s for readability. dat += text("
Inaprovaline:
[] units
", round(occupant.reagents.get_reagent_amount("inaprovaline"), 0.1)) - dat += text("
Soporific:
[] units
", round(occupant.reagents.get_reagent_amount("stoxin"), 0.1)) + dat += text("
Sleep Toxin:
[] units
", round(occupant.reagents.get_reagent_amount("stoxin"), 0.1)) dat += text("
Dermaline:
[] units
", round(occupant.reagents.get_reagent_amount("dermaline"), 0.1)) dat += text("
Bicaridine:
[] units
", round(occupant.reagents.get_reagent_amount("bicaridine"), 0.1)) dat += text("
Dexalin:
[] units
", round(occupant.reagents.get_reagent_amount("dexalin"), 0.1)) @@ -71,12 +71,12 @@ else dat += "Inject Inaprovaline" if(occupant && occupant.health > 0) - dat += {"
Inject Soporific + dat += {"
Inject Sleep Toxin
Inject Dermaline
Inject Bicaridine
Inject Dexalin"} else - dat += {"
Inject Soporific + dat += {"
Inject Sleep Toxin
Inject Dermaline
Inject Bicaridine
Inject Dexalin"} @@ -268,7 +268,7 @@ if(occupant.reagents.get_reagent_amount("stoxin") + 20 < 41) occupant.reagents.add_reagent("stoxin", 20) var/units = round(occupant.reagents.get_reagent_amount("stoxin")) - user << "Occupant now has [units] unit\s of soporifics in their bloodstream." + user << "Occupant now has [units] unit\s of sleep toxins in their bloodstream." /obj/machinery/sleeper/proc/inject_dermaline(mob/user) diff --git a/code/game/machinery/bots/ed209bot.dm b/code/game/machinery/bots/ed209bot.dm index 6ef2df78f21..3ba51076e7f 100644 --- a/code/game/machinery/bots/ed209bot.dm +++ b/code/game/machinery/bots/ed209bot.dm @@ -715,19 +715,11 @@ Auto Patrol: []"}, if(istype(perp:belt, /obj/item/weapon/gun/energy/laser/bluetag)) threatcount += 2 - if(src.check_records) - for (var/datum/data/record/E in data_core.general) - var/perpname = perp.name - if(perp.wear_id) - var/obj/item/weapon/card/id/id = perp.wear_id.GetID() - if(id) - perpname = id.registered_name - - if(E.fields["name"] == perpname) - for (var/datum/data/record/R in data_core.security) - if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*")) - threatcount = 4 - break + if(check_records) //check if they are set to *Arrest* on records + var/perpname = perp.get_face_name(perp.get_id_name()) + var/datum/data/record/R = find_record("name", perpname, data_core.security) + if(!R || (R.fields["criminal"] == "*Arrest*")) + threatcount += 4 if((src.idcheck) && (src.allowed(perp)) && !(src.lasercolor)) threatcount = 0//Corrupt cops cannot exist beep boop diff --git a/code/game/machinery/bots/mulebot.dm b/code/game/machinery/bots/mulebot.dm index cecbf903b3e..8aa91815892 100644 --- a/code/game/machinery/bots/mulebot.dm +++ b/code/game/machinery/bots/mulebot.dm @@ -746,7 +746,7 @@ var/global/mulebot_count = 0 var/obj/effect/decal/cleanable/blood/B = new(src.loc) B.blood_DNA = list() - B.blood_DNA[H.dna.unique_enzymes] = H.dna.b_type + B.blood_DNA[H.dna.unique_enzymes] = H.dna.blood_type bloodiness += 4 diff --git a/code/game/machinery/bots/secbot.dm b/code/game/machinery/bots/secbot.dm index 15b484f1b7b..972549eb159 100644 --- a/code/game/machinery/bots/secbot.dm +++ b/code/game/machinery/bots/secbot.dm @@ -628,19 +628,11 @@ Auto Patrol: []"}, if(perp.wear_id && istype(perp:wear_id.GetID(), /obj/item/weapon/card/id/syndicate)) threatcount -= 2 - if(src.check_records) - for (var/datum/data/record/E in data_core.general) - var/perpname = perp.name - if(perp.wear_id) - var/obj/item/weapon/card/id/id = perp.wear_id.GetID() - if(id) - perpname = id.registered_name - - if(E.fields["name"] == perpname) - for (var/datum/data/record/R in data_core.security) - if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*")) - threatcount = 4 - break + if(check_records) //check if they are set to *Arrest* on records + var/perpname = perp.get_face_name(perp.get_id_name()) + var/datum/data/record/R = find_record("name", perpname, data_core.security) + if(!R || (R.fields["criminal"] == "*Arrest*")) + threatcount += 4 return threatcount diff --git a/code/game/machinery/cloning.dm b/code/game/machinery/cloning.dm index 94cbdf5ad1e..f775900cf44 100644 --- a/code/game/machinery/cloning.dm +++ b/code/game/machinery/cloning.dm @@ -42,7 +42,7 @@ if ((M.stat != 2) || (!M.client)) continue //They need a brain! - if (ishuman(M) && !getbrain(M)) + if (ishuman(M) && !M.getorgan(/obj/item/organ/brain)) continue if (M.ckey == find_key) @@ -166,10 +166,10 @@ randmutb(H) //Sometimes the clones come out wrong. if(H.gender == MALE) - H.f_style = "Full Beard" + H.facial_hair_style = "Full Beard" else - H.f_style = "Shaved" - H.h_style = pick("Bedhead", "Bedhead 2", "Bedhead 3") + H.facial_hair_style = "Shaved" + H.hair_style = pick("Bedhead", "Bedhead 2", "Bedhead 3") H.suiciding = 0 src.attempting = 0 diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm index 875295b5182..b8e6059257d 100644 --- a/code/game/machinery/computer/Operating.dm +++ b/code/game/machinery/computer/Operating.dm @@ -47,7 +47,7 @@ if(table.check_patient()) patient = table.patient dat += {"Patient Status: [patient.stat ? "Non-Responsive" : "Stable"]
- Blood Type: [patient.b_type]
+ Blood Type: [patient.blood_type]

Health: [round(patient.health)]
Brute Damage: [round(patient.getBruteLoss())]
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm index 8e70d40bd23..5e9043cecaf 100644 --- a/code/game/machinery/computer/buildandrepair.dm +++ b/code/game/machinery/computer/buildandrepair.dm @@ -42,11 +42,11 @@ board_type = "other" /obj/item/weapon/circuitboard/aiupload name = "Circuit board (AI Upload)" - build_path = "/obj/machinery/computer/aiupload" + build_path = "/obj/machinery/computer/upload/ai" origin_tech = "programming=4" /obj/item/weapon/circuitboard/borgupload name = "Circuit board (Cyborg Upload)" - build_path = "/obj/machinery/computer/borgupload" + build_path = "/obj/machinery/computer/upload/borg" origin_tech = "programming=4" /obj/item/weapon/circuitboard/med_data name = "Circuit board (Medical Records Console)" diff --git a/code/game/machinery/computer/card.dm b/code/game/machinery/computer/card.dm index a009273ba4b..a8aeeb7668f 100644 --- a/code/game/machinery/computer/card.dm +++ b/code/game/machinery/computer/card.dm @@ -104,16 +104,11 @@ user.set_machine(src) var/dat - if (!( ticker )) - return + if(!ticker) return if (mode == 1) // accessing crew manifest var/crew = "" - var/list/L = list() - for (var/datum/data/record/t in data_core.general) - var/R = t.fields["name"] + " - " + t.fields["rank"] - L += R - for(var/R in sortList(L)) - crew += "[R]
" + for(var/datum/data/record/t in sortRecord(data_core.general)) + crew += t.fields["name"] + " - " + t.fields["rank"] + "
" dat = "Crew Manifest:
Please use security record computer to modify entries.

[crew]Print

Access ID modification console.
" else if(mode == 2) @@ -407,12 +402,8 @@ sleep(50) var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( loc ) var/t1 = "Crew Manifest:
" - var/list/L = list() - for (var/datum/data/record/t in data_core.general) - var/R = t.fields["name"] + " - " + t.fields["rank"] - L += R - for(var/R in sortList(L)) - t1 += "[R]
" + for(var/datum/data/record/t in sortRecord(data_core.general)) + t1 += t.fields["name"] + " - " + t.fields["rank"] + "
" P.info = t1 P.name = "paper- 'Crew Manifest'" printing = null diff --git a/code/game/machinery/computer/cloning.dm b/code/game/machinery/computer/cloning.dm index b32a3cc7fe5..63e0ccdc73e 100644 --- a/code/game/machinery/computer/cloning.dm +++ b/code/game/machinery/computer/cloning.dm @@ -140,8 +140,8 @@ if(2) dat += "

Current records

" dat += "<< Back

" - for(var/datum/data/record/R in src.records) - dat += "

[R.fields["name"]]

Scan ID [R.fields["id"]] View Record" + for(var/datum/data/record/R in records) + dat += "

[R.fields["name"]]

Scan ID [R.fields["id"]] View Record" if(3) dat += "

Selected Record

" dat += "<< Back
" @@ -150,7 +150,7 @@ dat += "Record not found." else dat += "

[src.active_record.fields["name"]]

" - dat += "Scan ID [src.active_record.fields["id"]] Clone
" + dat += "Scan ID [src.active_record.fields["id"]] Clone
" var/obj/item/weapon/implant/health/H = locate(src.active_record.fields["imp"]) @@ -169,7 +169,7 @@ var/list/L = list() if(diskette.fields["UI"]) L += "Unique Identifier" - if(diskette.fields["UE"] && diskette.fields["name"] && diskette.fields["b_type"]) + if(diskette.fields["UE"] && diskette.fields["name"] && diskette.fields["blood_type"]) L += "Unique Enzymes" if(diskette.fields["SE"]) L += "Structural Enzymes" @@ -226,16 +226,16 @@ else src.scanner.locked = 0 - else if (href_list["view_rec"]) - src.active_record = locate(href_list["view_rec"]) - if(istype(src.active_record,/datum/data/record)) - if (!active_record.fields["ckey"]) - del(src.active_record) + else if(href_list["view_rec"]) + src.active_record = find_record("id", href_list["view_rec"], records) + if(active_record) + if(!active_record.fields["ckey"]) + records -= active_record + active_record = null src.temp = "Record Corrupt" else src.menu = 3 else - src.active_record = null src.temp = "Record missing." else if (href_list["del_rec"]) @@ -250,8 +250,8 @@ if (istype(C)||istype(C, /obj/item/device/pda)) if(src.check_access(C)) src.temp = "[src.active_record.fields["name"]] => Record deleted." - src.records.Remove(src.active_record) - del(src.active_record) + src.records.Remove(active_record) + active_record = null src.menu = 2 else src.temp = "Access Denied." @@ -268,10 +268,10 @@ src.menu = 1 src.updateUsrDialog() return - + src.active_record.fields = diskette.fields.Copy() src.temp = "Load successful." - + if("eject") if(src.diskette) src.diskette.loc = src.loc @@ -280,8 +280,8 @@ if(!diskette || diskette.read_only || !active_record || !active_record.fields) src.temp = "Save error." src.updateUsrDialog() - return - + return + diskette.fields = active_record.fields.Copy() diskette.name = "data disk - '[src.diskette.fields["name"]]'" src.temp = "Save successful." @@ -290,9 +290,9 @@ src.updateUsrDialog() else if (href_list["clone"]) - var/datum/data/record/C = locate(href_list["clone"]) + var/datum/data/record/C = find_record("id", href_list["clone"], records) //Look for that player! They better be dead! - if(istype(C)) + if(C) //Can't clone without someone to clone. Or a pod. Or if the pod is busy. Or full of gibs. if(!pod1) temp = "No Clonepod detected." @@ -305,7 +305,8 @@ else if(pod1.growclone(C.fields["ckey"], C.fields["name"], C.fields["UI"], C.fields["SE"], C.fields["mind"], C.fields["mrace"])) temp = "[C.fields["name"]] => Cloning cycle in progress..." records.Remove(C) - del(C) + if(active_record == C) + active_record = null menu = 1 else temp = "[C.fields["name"]] => Initialisation failure." @@ -324,7 +325,7 @@ if (!check_dna_integrity(subject) || !istype(subject)) scantemp = "Unable to locate valid genetic data." return - if (!getbrain(subject)) + if (!subject.getorgan(/obj/item/organ/brain)) scantemp = "No signs of intelligence detected." return if (subject.suiciding == 1) @@ -336,11 +337,11 @@ if (NOCLONE in subject.mutations) scantemp = "Mental interface failure." return - if (!isnull(find_record(subject.ckey))) + if (find_record("ckey", subject.ckey, records)) scantemp = "Subject already in database." return - var/datum/data/record/R = new /datum/data/record() + var/datum/data/record/R = new() if(subject.dna) R.fields["mrace"] = subject.dna.mutantrace else @@ -351,11 +352,11 @@ R.fields["UE"] = subject.dna.unique_enzymes R.fields["UI"] = subject.dna.uni_identity R.fields["SE"] = subject.dna.struc_enzymes - R.fields["b_type"] = subject.dna.b_type + R.fields["blood_type"] = subject.dna.blood_type //Add an implant if needed var/obj/item/weapon/implant/health/imp = locate(/obj/item/weapon/implant/health, subject) - if (isnull(imp)) + if(!imp) imp = new /obj/item/weapon/implant/health(subject) imp.implanted = subject R.fields["imp"] = "\ref[imp]" @@ -369,15 +370,6 @@ src.records += R scantemp = "Subject successfully scanned." -//Find a specific record by key. -/obj/machinery/computer/cloning/proc/find_record(var/find_key) - var/selected_record = null - for(var/datum/data/record/R in src.records) - if (R.fields["ckey"] == find_key) - selected_record = R - break - return selected_record - /obj/machinery/computer/cloning/update_icon() if(stat & BROKEN) diff --git a/code/game/machinery/computer/communications.dm b/code/game/machinery/computer/communications.dm index ff0e2a25da4..0598cc4d0d2 100644 --- a/code/game/machinery/computer/communications.dm +++ b/code/game/machinery/computer/communications.dm @@ -432,9 +432,6 @@ dat += "
\[ [(src.aistate != STATE_DEFAULT) ? "Main Menu | " : ""]Close \]" return dat -/proc/enable_prison_shuttle(var/mob/user) - for(var/obj/machinery/computer/prison_shuttle/PS in world) - PS.allowedtocall = !(PS.allowedtocall) /proc/call_shuttle_proc(var/mob/user) if ((!( ticker ) || emergency_shuttle.location)) diff --git a/code/game/machinery/computer/medical.dm b/code/game/machinery/computer/medical.dm index b4438032045..7fb5c720586 100644 --- a/code/game/machinery/computer/medical.dm +++ b/code/game/machinery/computer/medical.dm @@ -10,8 +10,8 @@ var/authenticated = null var/rank = null var/screen = null - var/datum/data/record/active1 = null - var/datum/data/record/active2 = null + var/datum/data/record/active1 + var/datum/data/record/active2 var/a_id = null var/temp = null var/printing = null @@ -45,21 +45,21 @@ "} if(2.0) dat += "Record List:
" - if(!isnull(data_core.general)) + if(data_core.general) for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
", src, R, R.fields["id"], R.fields["name"]) + dat += "
[R.fields["id"]]: [R.fields["name"]]
" //Foreach goto(132) dat += text("
Back", src) if(3.0) dat += text("Records Maintenance
\nBackup To Disk
\nUpload From disk
\nDelete All Records
\n
\nBack", src, src, src, src) if(4.0) dat += "
Medical Record

" - if ((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1))) + if(active1 in data_core.general) dat += text("Name: [] ID: []
\nSex: []
\nAge: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", src.active1.fields["name"], src.active1.fields["id"], src, src.active1.fields["sex"], src, src.active1.fields["age"], src, src.active1.fields["fingerprint"], src, src.active1.fields["p_stat"], src, src.active1.fields["m_stat"]) else dat += "General Record Lost!
" - if ((istype(src.active2, /datum/data/record) && data_core.medical.Find(src.active2))) - dat += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src, src.active2.fields["b_type"], src, src.active2.fields["b_dna"], src, src.active2.fields["mi_dis"], src, src.active2.fields["mi_dis_d"], src, src.active2.fields["ma_dis"], src, src.active2.fields["ma_dis_d"], src, src.active2.fields["alg"], src, src.active2.fields["alg_d"], src, src.active2.fields["cdi"], src, src.active2.fields["cdi_d"], src, src.active2.fields["notes"]) + if(active2 in data_core.medical) + dat += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src, src.active2.fields["blood_type"], src, src.active2.fields["b_dna"], src, src.active2.fields["mi_dis"], src, src.active2.fields["mi_dis_d"], src, src.active2.fields["ma_dis"], src, src.active2.fields["ma_dis_d"], src, src.active2.fields["alg"], src, src.active2.fields["alg_d"], src, src.active2.fields["cdi"], src, src.active2.fields["cdi_d"], src, src.active2.fields["notes"]) var/counter = 1 while(src.active2.fields[text("com_[]", counter)]) dat += text("[]
Delete Entry

", src.active2.fields[text("com_[]", counter)], src, counter) @@ -114,10 +114,11 @@ /obj/machinery/computer/med_data/Topic(href, href_list) if(..()) return - if (!( data_core.general.Find(src.active1) )) + if(!(active1 in data_core.general)) src.active1 = null - if (!( data_core.medical.Find(src.active2) )) + if(!(active2 in data_core.medical)) src.active2 = null + if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon))) usr.set_machine(src) if (href_list["temp"]) @@ -161,7 +162,7 @@ src.active1 = null src.active2 = null - if(href_list["vir"]) + else if(href_list["vir"]) var/type = href_list["vir"] var/datum/disease/Dis = new type(0) var/AfS = "" @@ -177,111 +178,108 @@

Severity: [Dis.severity]"} - if (href_list["del_all"]) + else if (href_list["del_all"]) src.temp = text("Are you sure you wish to delete all records?
\n\tYes
\n\tNo
", src, src) - if (href_list["del_all2"]) - for(var/datum/data/record/R in data_core.medical) - //R = null - del(R) - //Foreach goto(494) + else if (href_list["del_all2"]) + data_core.medical.Cut() src.temp = "All records deleted." - if (href_list["field"]) + else if (href_list["field"]) var/a1 = src.active1 var/a2 = src.active2 switch(href_list["field"]) if("fingerprint") - if (istype(src.active1, /datum/data/record)) + if(active1) var/t1 = copytext(sanitize(input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null) as text),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return src.active1.fields["fingerprint"] = t1 if("sex") - if (istype(src.active1, /datum/data/record)) + if(active1) if (src.active1.fields["sex"] == "Male") src.active1.fields["sex"] = "Female" else src.active1.fields["sex"] = "Male" if("age") - if (istype(src.active1, /datum/data/record)) + if(active1) var/t1 = input("Please input age:", "Med. records", src.active1.fields["age"], null) as num if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return src.active1.fields["age"] = t1 if("mi_dis") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null) as text),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["mi_dis"] = t1 if("mi_dis_d") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null) as message),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["mi_dis_d"] = t1 if("ma_dis") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please input major diabilities list:", "Med. records", src.active2.fields["ma_dis"], null) as text),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["ma_dis"] = t1 if("ma_dis_d") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null) as message),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["ma_dis_d"] = t1 if("alg") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please state allergies:", "Med. records", src.active2.fields["alg"], null) as text),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["alg"] = t1 if("alg_d") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null) as message),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["alg_d"] = t1 if("cdi") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null) as text),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["cdi"] = t1 if("cdi_d") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null) as message),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["cdi_d"] = t1 if("notes") - if (istype(src.active2, /datum/data/record)) + if(active2) var/t1 = copytext(sanitize(input("Please summarize notes:", "Med. records", src.active2.fields["notes"], null) as message),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active2 != a2)) return src.active2.fields["notes"] = t1 if("p_stat") - if (istype(src.active1, /datum/data/record)) + if(active1) src.temp = text("Physical Condition:
\n\t*Deceased*
\n\t*Unconscious*
\n\tActive
\n\tPhysically Unfit
", src, src, src, src) if("m_stat") - if (istype(src.active1, /datum/data/record)) + if(active1) src.temp = text("Mental Condition:
\n\t*Insane*
\n\t*Unstable*
\n\t*Watch*
\n\tStable
", src, src, src, src) - if("b_type") - if (istype(src.active2, /datum/data/record)) - src.temp = text("Blood Type:
\n\tA- A+
\n\tB- B+
\n\tAB- AB+
\n\tO- O+
", src, src, src, src, src, src, src, src) + if("blood_type") + if(active2) + src.temp = text("Blood Type:
\n\tA- A+
\n\tB- B+
\n\tAB- AB+
\n\tO- O+
", src, src, src, src, src, src, src, src) if("b_dna") - if (istype(src.active1, /datum/data/record)) + if(active1) var/t1 = copytext(sanitize(input("Please input DNA hash:", "Med. records", src.active1.fields["dna"], null) as text),1,MAX_MESSAGE_LEN) if ((!( t1 ) || !( src.authenticated ) || usr.stat || usr.restrained() || (!in_range(src, usr) && (!istype(usr, /mob/living/silicon))) || src.active1 != a1)) return src.active1.fields["dna"] = t1 else - if (href_list["p_stat"]) - if (src.active1) + else if (href_list["p_stat"]) + if(active1) switch(href_list["p_stat"]) if("deceased") src.active1.fields["p_stat"] = "*Deceased*" @@ -292,8 +290,8 @@ if("unfit") src.active1.fields["p_stat"] = "Physically Unfit" - if (href_list["m_stat"]) - if (src.active1) + else if (href_list["m_stat"]) + if(active1) switch(href_list["m_stat"]) if("insane") src.active1.fields["m_stat"] = "*Insane*" @@ -305,58 +303,51 @@ src.active1.fields["m_stat"] = "Stable" - if (href_list["b_type"]) - if (src.active2) - switch(href_list["b_type"]) + else if (href_list["blood_type"]) + if(active2) + switch(href_list["blood_type"]) if("an") - src.active2.fields["b_type"] = "A-" + src.active2.fields["blood_type"] = "A-" if("bn") - src.active2.fields["b_type"] = "B-" + src.active2.fields["blood_type"] = "B-" if("abn") - src.active2.fields["b_type"] = "AB-" + src.active2.fields["blood_type"] = "AB-" if("on") - src.active2.fields["b_type"] = "O-" + src.active2.fields["blood_type"] = "O-" if("ap") - src.active2.fields["b_type"] = "A+" + src.active2.fields["blood_type"] = "A+" if("bp") - src.active2.fields["b_type"] = "B+" + src.active2.fields["blood_type"] = "B+" if("abp") - src.active2.fields["b_type"] = "AB+" + src.active2.fields["blood_type"] = "AB+" if("op") - src.active2.fields["b_type"] = "O+" + src.active2.fields["blood_type"] = "O+" - if (href_list["del_r"]) - if (src.active2) + else if (href_list["del_r"]) + if(active2) src.temp = text("Are you sure you wish to delete the record (Medical Portion Only)?
\n\tYes
\n\tNo
", src, src) - if (href_list["del_r2"]) - if (src.active2) - //src.active2 = null - del(src.active2) + else if (href_list["del_r2"]) + if(active2) + data_core.medical -= active2 + active2 = null - if (href_list["d_rec"]) - var/datum/data/record/R = locate(href_list["d_rec"]) - var/datum/data/record/M = locate(href_list["d_rec"]) - if (!( data_core.general.Find(R) )) - src.temp = "Record Not Found!" - return - for(var/datum/data/record/E in data_core.medical) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - else - //Foreach continue //goto(2540) - src.active1 = R - src.active2 = M - src.screen = 4 + else if (href_list["d_rec"]) + active1 = find_record("id", href_list["d_rec"], data_core.general) + if(active1) + active2 = find_record("id", href_list["d_rec"], data_core.medical) + if(!active2) + active1 = null + screen = 4 - if (href_list["new"]) + else if (href_list["new"]) if ((istype(src.active1, /datum/data/record) && !( istype(src.active2, /datum/data/record) ))) var/datum/data/record/R = new /datum/data/record( ) R.fields["name"] = src.active1.fields["name"] R.fields["id"] = src.active1.fields["id"] R.name = text("Medical Record #[]", R.fields["id"]) - R.fields["b_type"] = "Unknown" + R.fields["blood_type"] = "Unknown" R.fields["b_dna"] = "Unknown" R.fields["mi_dis"] = "None" R.fields["mi_dis_d"] = "No minor disabilities have been declared." @@ -371,8 +362,8 @@ src.active2 = R src.screen = 4 - if (href_list["add_c"]) - if (!( istype(src.active2, /datum/data/record) )) + else if (href_list["add_c"]) + if(!(active2 in data_core.medical)) return var/a2 = src.active2 var/t1 = copytext(sanitize(input("Add Comment:", "Med. records", null, null) as message),1,MAX_MESSAGE_LEN) @@ -383,11 +374,11 @@ counter++ src.active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []
[]", src.authenticated, src.rank, time2text(world.realtime, "MMM DD"), worldtime2text(), year_integer+540, t1,) - if (href_list["del_c"]) + else if (href_list["del_c"]) if ((istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])])) src.active2.fields[text("com_[]", href_list["del_c"])] = "Deleted" - if (href_list["search"]) + else if (href_list["search"]) var/t1 = input("Search String: (Name, DNA, or ID)", "Med. records", null, null) as text if ((!( t1 ) || usr.stat || !( src.authenticated ) || usr.restrained() || ((!in_range(src, usr)) && (!istype(usr, /mob/living/silicon))))) return @@ -409,18 +400,18 @@ //Foreach continue //goto(3334) src.screen = 4 - if (href_list["print_p"]) + else if (href_list["print_p"]) if (!( src.printing )) src.printing = 1 sleep(50) var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.loc ) P.info = "
Medical Record

" - if ((istype(src.active1, /datum/data/record) && data_core.general.Find(src.active1))) + if(active1 in data_core.general) P.info += text("Name: [] ID: []
\nSex: []
\nAge: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", src.active1.fields["name"], src.active1.fields["id"], src.active1.fields["sex"], src.active1.fields["age"], src.active1.fields["fingerprint"], src.active1.fields["p_stat"], src.active1.fields["m_stat"]) else P.info += "General Record Lost!
" - if ((istype(src.active2, /datum/data/record) && data_core.medical.Find(src.active2))) - P.info += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src.active2.fields["b_type"], src.active2.fields["b_dna"], src.active2.fields["mi_dis"], src.active2.fields["mi_dis_d"], src.active2.fields["ma_dis"], src.active2.fields["ma_dis_d"], src.active2.fields["alg"], src.active2.fields["alg_d"], src.active2.fields["cdi"], src.active2.fields["cdi_d"], src.active2.fields["notes"]) + if(active2 in data_core.medical) + P.info += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src.active2.fields["blood_type"], src.active2.fields["b_dna"], src.active2.fields["mi_dis"], src.active2.fields["mi_dis_d"], src.active2.fields["ma_dis"], src.active2.fields["ma_dis_d"], src.active2.fields["alg"], src.active2.fields["alg_d"], src.active2.fields["cdi"], src.active2.fields["cdi_d"], src.active2.fields["notes"]) var/counter = 1 while(src.active2.fields[text("com_[]", counter)]) P.info += text("[]
", src.active2.fields[text("com_[]", counter)]) @@ -444,13 +435,13 @@ if(prob(10/severity)) switch(rand(1,6)) if(1) - R.fields["name"] = "[pick(pick(first_names_male), pick(first_names_female))] [pick(last_names)]" + R.fields["name"] = random_name(R.fields["sex"],1) if(2) R.fields["sex"] = pick("Male", "Female") if(3) - R.fields["age"] = rand(5, 85) + R.fields["age"] = rand(AGE_MIN, AGE_MAX) if(4) - R.fields["b_type"] = pick("A-", "B-", "AB-", "O-", "A+", "B+", "AB+", "O+") + R.fields["blood_type"] = random_blood_type() if(5) R.fields["p_stat"] = pick("*Unconcious*", "Active", "Physically Unfit") if(6) diff --git a/code/game/machinery/computer/prisoner.dm b/code/game/machinery/computer/prisoner.dm index 1f16e74b83c..b2ff68a8738 100644 --- a/code/game/machinery/computer/prisoner.dm +++ b/code/game/machinery/computer/prisoner.dm @@ -42,14 +42,20 @@ dat += "********************************
" dat += "
Tracking Implants
" for(var/obj/item/weapon/implant/tracking/T in world) + if(!iscarbon(T.imp_in)) + continue + if(!T.implanted) + continue Tr = get_turf(T) - if((Tr) && (Tr.z != src.z)) continue//Out of range - if(!T.implanted) continue + if((Tr) && (Tr.z != src.z)) + continue//Out of range + var/loc_display = "Unknown" var/mob/living/carbon/M = T.imp_in - if(M.z == 1 && !istype(M.loc, /turf/space)) + if(Tr.z == 1 && !istype(M.loc, /turf/space)) var/turf/mob_loc = get_turf(M) loc_display = mob_loc.loc + dat += "ID: [T.id] | Location: [loc_display]
" dat += "(Message Holder) |
" dat += "********************************
" diff --git a/code/game/machinery/computer/prisonshuttle.dm b/code/game/machinery/computer/prisonshuttle.dm deleted file mode 100644 index ec6a1a19f22..00000000000 --- a/code/game/machinery/computer/prisonshuttle.dm +++ /dev/null @@ -1,242 +0,0 @@ -//Config stuff -#define PRISON_MOVETIME 150 //Time to station is milliseconds. -#define PRISON_STATION_AREATYPE "/area/shuttle/prison/station" //Type of the prison shuttle area for station -#define PRISON_DOCK_AREATYPE "/area/shuttle/prison/prison" //Type of the prison shuttle area for dock - -var/prison_shuttle_moving_to_station = 0 -var/prison_shuttle_moving_to_prison = 0 -var/prison_shuttle_at_station = 0 -var/prison_shuttle_can_send = 1 -var/prison_shuttle_time = 0 -var/prison_shuttle_timeleft = 0 - -/obj/machinery/computer/prison_shuttle - name = "Prison Shuttle Console" - icon = 'icons/obj/computer.dmi' - icon_state = "shuttle" - req_access = list(access_security) - circuit = "/obj/item/weapon/circuitboard/prison_shuttle" - var/temp = null - var/hacked = 0 - var/allowedtocall = 0 - var/prison_break = 0 - - - attackby(I as obj, user as mob) - return src.attack_hand(user) - - - attack_ai(var/mob/user as mob) - return src.attack_hand(user) - - - attack_paw(var/mob/user as mob) - return src.attack_hand(user) - - - attackby(I as obj, user as mob) - if(istype(I, /obj/item/weapon/screwdriver)) - playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1) - if(do_after(user, 20)) - var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc ) - var/obj/item/weapon/circuitboard/prison_shuttle/M = new /obj/item/weapon/circuitboard/prison_shuttle( A ) - for (var/obj/C in src) - C.loc = src.loc - A.circuit = M - A.anchored = 1 - - if (src.stat & BROKEN) - user << "\blue The broken glass falls out." - new /obj/item/weapon/shard( src.loc ) - A.state = 3 - A.icon_state = "3" - else - user << "\blue You disconnect the monitor." - A.state = 4 - A.icon_state = "4" - - del(src) - else if(istype(I,/obj/item/weapon/card/emag) && (!hacked)) - hacked = 1 - user << "\blue You disable the lock." - else - return src.attack_hand(user) - - - attack_hand(var/mob/user as mob) - if(!src.allowed(user) && (!hacked)) - user << "\red Access Denied." - return - if(prison_break) - user << "\red Unable to locate shuttle." - return - if(..()) - return - user.set_machine(src) - post_signal("prison") - var/dat - if (src.temp) - dat = src.temp - else - dat += {"Location: [prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison ? "Moving to station ([prison_shuttle_timeleft] Secs.)":prison_shuttle_at_station ? "Station":"Dock"]
- [prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison ? "\n*Shuttle already called*
\n
":prison_shuttle_at_station ? "\nSend to Dock
\n
":"\nSend to Station
\n
"] - \nClose"} - - //user << browse(dat, "window=computer;size=575x450") - //onclose(user, "computer") - var/datum/browser/popup = new(user, "computer", name, 575, 450) - popup.set_content(dat) - popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state)) - popup.open() - return - - - Topic(href, href_list) - if(..()) - return - - if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon))) - usr.set_machine(src) - - if (href_list["sendtodock"]) - if (!prison_can_move()) - usr << "\red The prison shuttle is unable to leave." - return - if(!prison_shuttle_at_station|| prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return - post_signal("prison") - usr << "\blue The prison shuttle has been called and will arrive in [(PRISON_MOVETIME/10)] seconds." - src.temp += "Shuttle sent.

OK" - src.updateUsrDialog() - prison_shuttle_moving_to_prison = 1 - prison_shuttle_time = world.timeofday + PRISON_MOVETIME - spawn(0) - prison_process() - - else if (href_list["sendtostation"]) - if (!prison_can_move()) - usr << "\red The prison shuttle is unable to leave." - return - if(prison_shuttle_at_station || prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return - post_signal("prison") - usr << "\blue The prison shuttle has been called and will arrive in [(PRISON_MOVETIME/10)] seconds." - src.temp += "Shuttle sent.

OK" - src.updateUsrDialog() - prison_shuttle_moving_to_station = 1 - prison_shuttle_time = world.timeofday + PRISON_MOVETIME - spawn(0) - prison_process() - - else if (href_list["mainmenu"]) - src.temp = null - - src.add_fingerprint(usr) - src.updateUsrDialog() - return - - - proc/prison_can_move() - if(prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return 0 - else return 1 - -/* - proc/prison_break() - switch(prison_break) - if (0) - if(!prison_shuttle_at_station || prison_shuttle_moving_to_prison) return - - prison_shuttle_moving_to_prison = 1 - prison_shuttle_at_station = prison_shuttle_at_station - - if (!prison_shuttle_moving_to_prison || !prison_shuttle_moving_to_station) - prison_shuttle_time = world.timeofday + PRISON_MOVETIME - spawn(0) - prison_process() - prison_break = 1 - if(1) - prison_break = 0 -*/ - - proc/post_signal(var/command) - var/datum/radio_frequency/frequency = radio_controller.return_frequency(1311) - if(!frequency) return - var/datum/signal/status_signal = new - status_signal.source = src - status_signal.transmission_method = 1 - status_signal.data["command"] = command - frequency.post_signal(src, status_signal) - return - - - proc/prison_process() - while(prison_shuttle_time - world.timeofday > 0) - var/ticksleft = prison_shuttle_time - world.timeofday - - if(ticksleft > 1e5) - prison_shuttle_time = world.timeofday + 10 // midnight rollover - - prison_shuttle_timeleft = (ticksleft / 10) - sleep(5) - prison_shuttle_moving_to_station = 0 - prison_shuttle_moving_to_prison = 0 - - switch(prison_shuttle_at_station) - - if(0) - prison_shuttle_at_station = 1 - if (prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return - - if (!prison_can_move()) - usr << "\red The prison shuttle is unable to leave." - return - - var/area/start_location = locate(/area/shuttle/prison/prison) - var/area/end_location = locate(/area/shuttle/prison/station) - - var/list/dstturfs = list() - var/throwy = world.maxy - - for(var/turf/T in end_location) - dstturfs += T - if(T.y < throwy) - throwy = T.y - // hey you, get out of the way! - for(var/turf/T in dstturfs) - // find the turf to move things to - var/turf/D = locate(T.x, throwy - 1, 1) - //var/turf/E = get_step(D, SOUTH) - for(var/atom/movable/AM as mob|obj in T) - AM.Move(D) - if(istype(T, /turf/simulated)) - del(T) - start_location.move_contents_to(end_location) - - if(1) - prison_shuttle_at_station = 0 - if (prison_shuttle_moving_to_station || prison_shuttle_moving_to_prison) return - - if (!prison_can_move()) - usr << "\red The prison shuttle is unable to leave." - return - - var/area/start_location = locate(/area/shuttle/prison/station) - var/area/end_location = locate(/area/shuttle/prison/prison) - - var/list/dstturfs = list() - var/throwy = world.maxy - - for(var/turf/T in end_location) - dstturfs += T - if(T.y < throwy) - throwy = T.y - - // hey you, get out of the way! - for(var/turf/T in dstturfs) - // find the turf to move things to - var/turf/D = locate(T.x, throwy - 1, 1) - //var/turf/E = get_step(D, SOUTH) - for(var/atom/movable/AM as mob|obj in T) - AM.Move(D) - if(istype(T, /turf/simulated)) - del(T) - start_location.move_contents_to(end_location) - return \ No newline at end of file diff --git a/code/game/machinery/doors/windowdoor.dm b/code/game/machinery/doors/windowdoor.dm index 5497b39ad3e..fe8eb1a23b4 100644 --- a/code/game/machinery/doors/windowdoor.dm +++ b/code/game/machinery/doors/windowdoor.dm @@ -154,7 +154,7 @@ /obj/machinery/door/window/hitby(AM as mob|obj) ..() - visible_message("\red The glass door was hit by [AM].", 1) + visible_message("\red The glass door was hit by [AM].") var/tforce = 0 if(ismob(AM)) tforce = 40 @@ -175,7 +175,7 @@ return src.health = max(0, src.health - 25) playsound(src.loc, 'sound/effects/Glasshit.ogg', 75, 1) - visible_message("\red [user] smashes against the [src.name].", 1) + visible_message("\red [user] smashes against the [src.name].") if (src.health <= 0) new /obj/item/weapon/shard(src.loc) var/obj/item/weapon/cable_coil/CC = new /obj/item/weapon/cable_coil(src.loc) diff --git a/code/game/machinery/doppler_array.dm b/code/game/machinery/doppler_array.dm index 383e3f48fd6..ab84288bfea 100644 --- a/code/game/machinery/doppler_array.dm +++ b/code/game/machinery/doppler_array.dm @@ -10,10 +10,12 @@ var/list/doppler_arrays = list() /obj/machinery/doppler_array/New() + ..() doppler_arrays += src /obj/machinery/doppler_array/Del() doppler_arrays -= src + ..() /obj/machinery/doppler_array/process() return PROCESS_KILL diff --git a/code/game/machinery/portable_turret.dm b/code/game/machinery/portable_turret.dm index 0c2a6ed6b07..0baa0912377 100644 --- a/code/game/machinery/portable_turret.dm +++ b/code/game/machinery/portable_turret.dm @@ -552,18 +552,10 @@ threatcount += 2 if(check_records) //if the turret can check the records, check if they are set to *Arrest* on records - for(var/datum/data/record/E in data_core.general) - var/perpname = perp.name - if(perp.wear_id) - var/obj/item/weapon/card/id/id = perp.wear_id.GetID() - if(id) - perpname = id.registered_name - - if(E.fields["name"] == perpname) - for(var/datum/data/record/R in data_core.security) - if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*")) - threatcount = 4 - break + var/perpname = perp.get_face_name(perp.get_id_name()) + var/datum/data/record/R = find_record("name", perpname, data_core.security) + if(!R || (R.fields["criminal"] == "*Arrest*")) + threatcount += 4 return threatcount diff --git a/code/game/machinery/recycler.dm b/code/game/machinery/recycler.dm new file mode 100644 index 00000000000..d18d6d90946 --- /dev/null +++ b/code/game/machinery/recycler.dm @@ -0,0 +1,124 @@ +var/const/SAFETY_COOLDOWN = 100 + +/obj/machinery/recycler + name = "crusher" + desc = "A large crushing machine which is used to recycle small items ineffeciently; there are lights on the side of it." + icon = 'icons/obj/recycling.dmi' + icon_state = "grinder-o0" + layer = MOB_LAYER+1 // Overhead + anchored = 1 + density = 1 + var/safety_mode = 0 // Temporality stops the machine if it detects a mob + var/grinding = 0 + var/icon_name = "grinder-o" + var/blood = 0 + var/eat_from = WEST + +/obj/machinery/recycler/New() + // On us + ..() + update_icon() + +/obj/machinery/recycler/examine() + set src in view() + ..() + usr << "The power light is [(stat & NOPOWER) ? "off" : "on"]." + usr << "The safety-mode light is [safety_mode ? "on" : "off"]." + usr << "The safety-sensors status light is [emagged ? "off" : "on"]." + +/obj/machinery/recycler/power_change() + ..() + update_icon() + +/obj/machinery/recycler/attackby(var/obj/item/I, var/mob/user) + if(istype(I, /obj/item/weapon/card/emag) && !emagged) + emagged = 1 + if(safety_mode) + safety_mode = 0 + update_icon() + playsound(src.loc, "sparks", 75, 1, -1) + else + ..() + +/obj/machinery/recycler/update_icon() + ..() + var/is_powered = !(stat & (BROKEN|NOPOWER)) + if(safety_mode) + is_powered = 0 + icon_state = icon_name + "[is_powered]" + "[(blood ? "bld" : "")]" // add the blood tag at the end + +/obj/machinery/recycler/Bumped(var/atom/movable/AM) + + // HasEntered didn't like people lying down. + if(stat & (BROKEN|NOPOWER)) + return + if(safety_mode) + return + // If we're not already grinding something. + if(!grinding) + grinding = 1 + spawn(1) + grinding = 0 + else + return + + var/move_dir = get_dir(loc, AM.loc) + if(move_dir == eat_from) + if(isliving(AM)) + if(emagged) + eat(AM) + else + stop(AM) + else if(istype(AM, /obj/item)) + recycle(AM) + else // Can't recycle + playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0) + AM.loc = src.loc + +/obj/machinery/recycler/proc/recycle(var/obj/item/I) + I.loc = src.loc + if(!istype(I, /obj/item/weapon/disk/nuclear)) + del(I) + if(prob(15)) + new /obj/item/stack/sheet/metal(loc) + if(prob(10)) + new /obj/item/stack/sheet/glass(loc) + if(prob(2)) + new /obj/item/stack/sheet/plasteel(loc) + if(prob(1)) + new /obj/item/stack/sheet/rglass(loc) + playsound(src.loc, 'sound/items/Welder.ogg', 50, 1) + + +/obj/machinery/recycler/proc/stop(var/mob/living/L) + playsound(src.loc, 'sound/machines/buzz-sigh.ogg', 50, 0) + safety_mode = 1 + update_icon() + L.loc = src.loc + + spawn(SAFETY_COOLDOWN) + playsound(src.loc, 'sound/machines/ping.ogg', 50, 0) + safety_mode = 0 + update_icon() + +/obj/machinery/recycler/proc/eat(var/mob/living/L) + + L.loc = src.loc + if(issilicon(L)) + playsound(src.loc, 'sound/items/Welder.ogg', 50, 1) + else + playsound(src.loc, 'sound/effects/splat.ogg', 50, 1) + + if(ishuman(L)) + L.say("ARRRRRRRRRRRGH!!!") + + L.gib() + + if(!blood) + blood = 1 + update_icon() + + +/obj/item/weapon/paper/recycler + name = "paper - 'garbage duty instructions'" + info = "

New Assignment

You have been assigned to collect garbage from trash bins, located around the station. The crewmembers will put their trash into it and you will collect the said trash.

There is a recycling machine near your closet, inside maintenance; use it to recycle the trash for a small chance to get useful minerals. Then deliver these minerals to cargo or engineering. You are our last hope for a clean station, do not screw this up!" \ No newline at end of file diff --git a/code/game/machinery/telecomms/presets.dm b/code/game/machinery/telecomms/presets.dm index 4cce0abc451..7d2a8f32019 100644 --- a/code/game/machinery/telecomms/presets.dm +++ b/code/game/machinery/telecomms/presets.dm @@ -115,9 +115,13 @@ //Servers /obj/machinery/telecomms/server/presets - network = "tcommsat" +/obj/machinery/telecomms/server/presets/New() + ..() + name = id + + /obj/machinery/telecomms/server/presets/science id = "Science Server" freq_listening = list(1351) diff --git a/code/game/objects/effects/gibs.dm b/code/game/objects/effects/gibs.dm index 09453b00df8..08cf736db77 100644 --- a/code/game/objects/effects/gibs.dm +++ b/code/game/objects/effects/gibs.dm @@ -53,7 +53,7 @@ gib.blood_DNA = list() if(MobDNA) - gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.b_type + gib.blood_DNA[MobDNA.unique_enzymes] = MobDNA.blood_type else if(istype(src, /obj/effect/gibspawner/xeno)) gib.blood_DNA["UNKNOWN DNA"] = "X*" else if(istype(src, /obj/effect/gibspawner/human)) // Probably a monkey diff --git a/code/game/objects/explosion_recursive.dm b/code/game/objects/explosion_recursive.dm index 50882bc3e65..543d0ba2ec3 100644 --- a/code/game/objects/explosion_recursive.dm +++ b/code/game/objects/explosion_recursive.dm @@ -1,4 +1,7 @@ /client/proc/kaboom() + + set category = "Debug" + var/power = input(src, "power?", "power?") as num var/turf/T = get_turf(src.mob) explosion_rec(T, power) diff --git a/code/game/objects/items.dm b/code/game/objects/items.dm index 679cc820eff..1d25992d125 100644 --- a/code/game/objects/items.dm +++ b/code/game/objects/items.dm @@ -58,7 +58,7 @@ return /obj/item/blob_act() - return + del(src) //user: The mob that is suiciding //damagetype: The type of damage the item will inflict on the user diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm index 73de19822f8..6b947bedfed 100644 --- a/code/game/objects/items/devices/PDA/cart.dm +++ b/code/game/objects/items/devices/PDA/cart.dm @@ -273,7 +273,7 @@ Code: menu = "

Crew Manifest

" menu += "Entries cannot be modified from this terminal.

" - if(!isnull(data_core.general)) + if(data_core.general) for (var/datum/data/record/t in sortRecord(data_core.general)) menu += "[t.fields["name"]] - [t.fields["rank"]]
" menu += "
" @@ -347,14 +347,14 @@ Code: if (44) //medical records //This thing only displays a single screen so it's hard to really get the sub-menu stuff working. menu = "

Medical Record List

" - if(!isnull(data_core.general)) - for (var/datum/data/record/R in sortRecord(data_core.general)) - menu += "[R.fields["id"]]: [R.fields["name"]]
" + if(data_core.general) + for(var/datum/data/record/R in sortRecord(data_core.general)) + menu += "
[R.fields["id"]]: [R.fields["name"]]
" menu += "
" if(441) menu = "

Medical Record

" - if (istype(active1, /datum/data/record) && (active1 in data_core.general)) + if(active1 in data_core.general) menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]
" menu += "Sex: [active1.fields["sex"]]
" menu += "Age: [active1.fields["age"]]
" @@ -368,8 +368,8 @@ Code: menu += "
" menu += "

Medical Data

" - if (istype(active2, /datum/data/record) && (active2 in data_core.medical)) - menu += "Blood Type: [active2.fields["b_type"]]

" + if(active2 in data_core.medical) + menu += "Blood Type: [active2.fields["blood_type"]]

" menu += "Minor Disabilities: [active2.fields["mi_dis"]]
" menu += "Details: [active2.fields["mi_dis_d"]]

" @@ -390,15 +390,15 @@ Code: menu += "
" if (45) //security records menu = "

Security Record List

" - if(!isnull(data_core.general)) + if(data_core.general) for (var/datum/data/record/R in sortRecord(data_core.general)) - menu += "
[R.fields["id"]]: [R.fields["name"]]
" + menu += "
[R.fields["id"]]: [R.fields["name"]]
" menu += "
" if(451) menu = "

Security Record

" - if (istype(active1, /datum/data/record) && (active1 in data_core.general)) + if(active1 in data_core.general) menu += "Name: [active1.fields["name"]] ID: [active1.fields["id"]]
" menu += "Sex: [active1.fields["sex"]]
" menu += "Age: [active1.fields["age"]]
" @@ -412,7 +412,7 @@ Code: menu += "
" menu += "

Security Data

" - if (istype(active3, /datum/data/record) && (active3 in data_core.security)) + if(active3 in data_core.security) menu += "Criminal Status: [active3.fields["criminal"]]
" menu += "Minor Crimes: [active3.fields["mi_crim"]]
" @@ -624,30 +624,22 @@ Code: switch(href_list["choice"]) if("Medical Records") - var/datum/data/record/R = locate(href_list["target"]) - var/datum/data/record/M = locate(href_list["target"]) + active1 = find_record("id", href_list["target"], data_core.general) + if(active1) + active2 = find_record("id", href_list["target"], data_core.medical) loc:mode = 441 mode = 441 - if (R in data_core.general) - for (var/datum/data/record/E in data_core.medical) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - break - active1 = R - active2 = M + if(!active2) + active1 = null if("Security Records") - var/datum/data/record/R = locate(href_list["target"]) - var/datum/data/record/S = locate(href_list["target"]) + active1 = find_record("id", href_list["target"], data_core.general) + if(active1) + active3 = find_record("id", href_list["target"], data_core.security) loc:mode = 451 mode = 451 - if (R in data_core.general) - for (var/datum/data/record/E in data_core.security) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - S = E - break - active1 = R - active3 = S + if(!active3) + active1 = null if("Send Signal") spawn( 0 ) diff --git a/code/game/objects/items/devices/chameleonproj.dm b/code/game/objects/items/devices/chameleonproj.dm index bba36c5c698..9a1294c3e2b 100644 --- a/code/game/objects/items/devices/chameleonproj.dm +++ b/code/game/objects/items/devices/chameleonproj.dm @@ -11,72 +11,68 @@ origin_tech = "syndicate=4;magnets=4" var/can_use = 1 var/obj/effect/dummy/chameleon/active_dummy = null - var/saved_item = "/obj/item/weapon/cigbutt" + var/saved_item = /obj/item/weapon/cigbutt - dropped() - disrupt() +/obj/item/device/chameleon/dropped() + disrupt() - attack_self() - toggle() +/obj/item/device/chameleon/equipped() + disrupt() - afterattack(atom/target, mob/user , flag) +/obj/item/device/chameleon/attack_self() + toggle() + +/obj/item/device/chameleon/afterattack(atom/target, mob/user , flag) + if(!active_dummy) if(istype(target,/obj/item) && !istype(target, /obj/item/weapon/disk/nuclear)) - playsound(src, 'sound/weapons/flash.ogg', 100, 1, 1) + playsound(get_turf(src), 'sound/weapons/flash.ogg', 100, 1, -6) user << "\blue Scanned [target]." saved_item = target.type - proc/toggle() - if(!can_use || !saved_item) return - if(active_dummy) - playsound(src, 'sound/effects/pop.ogg', 100, 1, 1) - for(var/atom/movable/A in active_dummy) - A.loc = active_dummy.loc - if(ismob(A)) - if(A:client) - A:client:eye = A - del(active_dummy) - active_dummy = null - usr << "\blue You deactivate the [src]." - var/obj/effect/overlay/T = new/obj/effect/overlay(get_turf(src)) - T.icon = 'icons/effects/effects.dmi' - flick("emppulse",T) - spawn(8) T.delete() - else - playsound(src, 'sound/effects/pop.ogg', 100, 1, 1) - var/obj/O = new saved_item(src) - if(!O) return - var/obj/effect/dummy/chameleon/C = new/obj/effect/dummy/chameleon(usr.loc) - C.name = O.name - C.desc = O.desc - C.icon = O.icon - C.icon_state = O.icon_state - C.dir = O.dir - usr.loc = C - C.master = src - src.active_dummy = C - del(O) - usr << "\blue You activate the [src]." - var/obj/effect/overlay/T = new/obj/effect/overlay(get_turf(src)) - T.icon = 'icons/effects/effects.dmi' - flick("emppulse",T) - spawn(8) T.delete() +/obj/item/device/chameleon/proc/toggle() + if(!can_use || !saved_item) return + if(active_dummy) + eject_all() + playsound(get_turf(src), 'sound/effects/pop.ogg', 100, 1, -6) + del(active_dummy) + active_dummy = null + usr << "\blue You deactivate the [src]." + var/obj/effect/overlay/T = new/obj/effect/overlay(get_turf(src)) + T.icon = 'icons/effects/effects.dmi' + flick("emppulse",T) + spawn(8) T.delete() + else + playsound(get_turf(src), 'sound/effects/pop.ogg', 100, 1, -6) + var/obj/O = new saved_item(src) + if(!O) return + var/obj/effect/dummy/chameleon/C = new/obj/effect/dummy/chameleon(usr.loc) + C.activate(O, usr, src) + del(O) + usr << "\blue You activate the [src]." + var/obj/effect/overlay/T = new/obj/effect/overlay(get_turf(src)) + T.icon = 'icons/effects/effects.dmi' + flick("emppulse",T) + spawn(8) T.delete() - proc/disrupt() - if(active_dummy) - var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread - spark_system.set_up(5, 0, src) - spark_system.attach(src) - spark_system.start() - for(var/atom/movable/A in active_dummy) - A.loc = active_dummy.loc - if(ismob(A)) - if(A:client) - A:client:eye = A +/obj/item/device/chameleon/proc/disrupt(var/delete_dummy = 1) + if(active_dummy) + var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread + spark_system.set_up(5, 0, src) + spark_system.attach(src) + spark_system.start() + eject_all() + if(delete_dummy) del(active_dummy) - active_dummy = null - can_use = 0 - spawn(100) can_use = 1 + active_dummy = null + can_use = 0 + spawn(50) can_use = 1 +/obj/item/device/chameleon/proc/eject_all() + for(var/atom/movable/A in active_dummy) + A.loc = active_dummy.loc + if(ismob(A)) + var/mob/M = A + M.reset_view(null) /obj/effect/dummy/chameleon name = "" @@ -85,38 +81,57 @@ anchored = 1 var/can_move = 1 var/obj/item/device/chameleon/master = null - attackby() - for(var/mob/M in src) - M << "\red Your chameleon-projector deactivates." - master.disrupt() - attack_hand() - for(var/mob/M in src) - M << "\red Your chameleon-projector deactivates." - master.disrupt() - ex_act() - for(var/mob/M in src) - M << "\red Your chameleon-projector deactivates." - master.disrupt() - bullet_act() - for(var/mob/M in src) - M << "\red Your chameleon-projector deactivates." - ..() - master.disrupt() - relaymove(var/mob/user, direction) - if(istype(loc, /turf/space)) return //No magical space movement! - if(can_move) - can_move = 0 - switch(usr.bodytemperature) - if(300 to INFINITY) - spawn(10) can_move = 1 - if(295 to 300) - spawn(13) can_move = 1 - if(280 to 295) - spawn(16) can_move = 1 - if(260 to 280) - spawn(20) can_move = 1 - else - spawn(25) can_move = 1 - step(src,direction) - return \ No newline at end of file +/obj/effect/dummy/chameleon/proc/activate(var/obj/item/O, var/mob/M, var/obj/item/device/chameleon/C) + name = O.name + desc = O.desc + icon = O.icon + icon_state = O.icon_state + dir = O.dir + M.loc = src + master = C + master.active_dummy = src + +/obj/effect/dummy/chameleon/attackby() + for(var/mob/M in src) + M << "\red Your chameleon-projector deactivates." + master.disrupt() + +/obj/effect/dummy/chameleon/attack_hand() + for(var/mob/M in src) + M << "\red Your chameleon-projector deactivates." + master.disrupt() + +/obj/effect/dummy/chameleon/ex_act() + for(var/mob/M in src) + M << "\red Your chameleon-projector deactivates." + master.disrupt() + +/obj/effect/dummy/chameleon/bullet_act() + for(var/mob/M in src) + M << "\red Your chameleon-projector deactivates." + ..() + master.disrupt() + +/obj/effect/dummy/chameleon/relaymove(var/mob/user, direction) + if(istype(loc, /turf/space)) return //No magical space movement! + + if(can_move) + can_move = 0 + switch(user.bodytemperature) + if(300 to INFINITY) + spawn(10) can_move = 1 + if(295 to 300) + spawn(13) can_move = 1 + if(280 to 295) + spawn(16) can_move = 1 + if(260 to 280) + spawn(20) can_move = 1 + else + spawn(25) can_move = 1 + step(src, direction) + return + +/obj/effect/dummy/chameleon/Del() + master.disrupt(0) + ..() \ No newline at end of file diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 1a0ffa821f6..ba3f735f151 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -262,11 +262,7 @@ var/GLOBAL_RADIO_TYPE = 1 // radio type to use // --- Human: use their job as seen on the crew manifest - makes it unneeded to carry an ID for an AI to see their job if (ishuman(M)) var/voice = M.GetVoice() // Why reinvent the wheel when there is a proc that does nice things already - var/datum/data/record/findjob - for (var/datum/data/record/t in data_core.general) - if(t.fields["name"] == voice) - findjob = t - break + var/datum/data/record/findjob = find_record("name", voice, data_core.general) if(voice != real_name) displayname = voice diff --git a/code/game/objects/items/devices/scanners.dm b/code/game/objects/items/devices/scanners.dm index d1bab674f31..b88cf112237 100644 --- a/code/game/objects/items/devices/scanners.dm +++ b/code/game/objects/items/devices/scanners.dm @@ -143,7 +143,7 @@ MASS SPECTROMETER if (M.reagents && M.reagents.get_reagent_amount("inaprovaline")) user.show_message(text("Bloodstream Analysis located [M.reagents:get_reagent_amount("inaprovaline")] units of rejuvenation chemicals."), 1) - if (M.getBrainLoss() >= 100 || !getbrain(M)) + if (M.getBrainLoss() >= 100 || !M.getorgan(/obj/item/organ/brain)) user.show_message(text("Subject brain function is non-existant."), 1) else if (M.getBrainLoss() >= 60) user.show_message(text("Severe brain damage detected. Subject likely to have mental retardation."), 1) diff --git a/code/game/objects/items/devices/uplinks.dm b/code/game/objects/items/devices/uplinks.dm index 8c9307b4611..54614d59352 100644 --- a/code/game/objects/items/devices/uplinks.dm +++ b/code/game/objects/items/devices/uplinks.dm @@ -11,6 +11,8 @@ A list of items and costs is stored under the datum of every game mode, alongsid var/uses // Numbers of crystals // List of items not to shove in their hands. var/list/purchase_log = list() + var/show_description = null + var/active = 0 /obj/item/device/uplink/New() ..() @@ -45,9 +47,15 @@ A list of items and costs is stored under the datum of every game mode, alongsid if(item.cost > 0) cost_text = "([item.cost])" if(item.cost <= uses) - dat += "
[item.name] [cost_text]
[desc]
" + dat += "[item.name] [cost_text] " else - dat += "[item.name] [cost_text]
[desc]
" + dat += "[item.name] [cost_text] " + if(item.desc) + if(show_description == item.type) + dat += "\[-\]
[desc]" + else + dat += "\[?\]" + dat += "
" // Break up the categories, if it isn't the last. if(buyable_items.len != index) @@ -70,6 +78,10 @@ A list of items and costs is stored under the datum of every game mode, alongsid /obj/item/device/uplink/Topic(href, href_list) ..() + + if(!active) + return + if (href_list["buy_item"]) var/item = href_list["buy_item"] @@ -89,6 +101,13 @@ A list of items and costs is stored under the datum of every game mode, alongsid I.buy(src, usr) + else if(href_list["show_desc"]) + + var/type = text2path(href_list["show_desc"]) + show_description = type + interact(usr) + + // HIDDEN UPLINK - Can be stored in anything but the host item has to have a trigger for it. /* How to create an uplink in 3 easy steps! @@ -104,7 +123,6 @@ A list of items and costs is stored under the datum of every game mode, alongsid /obj/item/device/uplink/hidden name = "Hidden Uplink." desc = "There is something wrong if you're examining this." - var/active = 0 /obj/item/device/uplink/hidden/Topic(href, href_list) ..() diff --git a/code/game/objects/items/weapons/cosmetics.dm b/code/game/objects/items/weapons/cosmetics.dm index 0d1efe447ce..ba5088e1d25 100644 --- a/code/game/objects/items/weapons/cosmetics.dm +++ b/code/game/objects/items/weapons/cosmetics.dm @@ -99,9 +99,9 @@ /obj/item/weapon/razor/proc/shave(mob/living/carbon/human/H, location = "mouth") if(location == "mouth") - H.f_style = "Shaved" + H.facial_hair_style = "Shaved" else - H.h_style = "Skinhead" + H.hair_style = "Skinhead" H.update_hair() playsound(loc, 'sound/items/Welder2.ogg', 20, 1) @@ -116,7 +116,7 @@ if(!get_location_accessible(H, location)) user << "The mask is in the way." return - if(H.f_style == "Shaved") + if(H.facial_hair_style == "Shaved") user << "Already clean-shaven." return @@ -141,7 +141,7 @@ if(!get_location_accessible(H, location)) user << "The headgear is in the way." return - if(H.h_style == "Bald" || H.h_style == "Balding Hair" || H.h_style == "Skinhead") + if(H.hair_style == "Bald" || H.hair_style == "Balding Hair" || H.hair_style == "Skinhead") user << "There is not enough hair left to shave!" return diff --git a/code/game/objects/items/weapons/dna_injector.dm b/code/game/objects/items/weapons/dna_injector.dm index a416da8adcc..c0a891ff786 100644 --- a/code/game/objects/items/weapons/dna_injector.dm +++ b/code/game/objects/items/weapons/dna_injector.dm @@ -21,11 +21,11 @@ M.radiation += rand(20, 50) if(fields) var/log_msg = "[key_name(user)] injected [key_name(M)] with the [name]" - if(fields["name"] && fields["UE"] && fields["b_type"]) + if(fields["name"] && fields["UE"] && fields["blood_type"]) M.real_name = fields["name"] M.dna.unique_enzymes = fields["UE"] M.name = M.real_name - M.dna.b_type = fields["b_type"] + M.dna.blood_type = fields["blood_type"] if(fields["UI"]) //UI+UE M.dna.uni_identity = merge_text(M.dna.uni_identity, fields["UI"]) updateappearance(M) @@ -44,7 +44,7 @@ if(!ishuman(user)) user << "You don't have the dexterity to do this!" return - + target.attack_log += "\[[time_stamp()]\] [user.name] ([user.ckey]) attempted to inject with [name]" user.attack_log += "\[[time_stamp()]\] Used the [name] to attempt to inject [target.name] ([target.ckey])" log_attack("[user.name] ([user.ckey]) used the [name] to attempt to inject [target.name] ([target.ckey])") diff --git a/code/game/objects/items/weapons/storage/boxes.dm b/code/game/objects/items/weapons/storage/boxes.dm index fb0e3cd6a2b..21d542800ea 100644 --- a/code/game/objects/items/weapons/storage/boxes.dm +++ b/code/game/objects/items/weapons/storage/boxes.dm @@ -172,6 +172,20 @@ new /obj/item/weapon/grenade/flashbang(src) new /obj/item/weapon/grenade/flashbang(src) +/obj/item/weapon/storage/box/flashes + name = "box of flashbulbs" + desc = "WARNING: Flashes can cause serious eye damage, protective eyewear is required." + icon_state = "flashbang" + + New() + ..() + new /obj/item/device/flash(src) + new /obj/item/device/flash(src) + new /obj/item/device/flash(src) + new /obj/item/device/flash(src) + new /obj/item/device/flash(src) + new /obj/item/device/flash(src) + /obj/item/weapon/storage/box/teargas name = "box of tear gas grenades (WARNING)" desc = "WARNING: These devices are extremely dangerous and can cause blindness and skin irritation." diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 4e9e9f639a6..76e17f53146 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -25,15 +25,15 @@ var/new_style = input(user, "Select a facial hair style", "Grooming") as null|anything in facial_hair_styles_list if(userloc != H.loc) return //no tele-grooming if(new_style) - H.f_style = new_style + H.facial_hair_style = new_style else - H.f_style = "Shaved" + H.facial_hair_style = "Shaved" //handle normal hair var/new_style = input(user, "Select a hair style", "Grooming") as null|anything in hair_styles_list if(userloc != H.loc) return //no tele-grooming if(new_style) - H.h_style = new_style + H.hair_style = new_style H.update_hair() diff --git a/code/game/supplyshuttle.dm b/code/game/supplyshuttle.dm index 998fc171a54..a8a4b79bf64 100644 --- a/code/game/supplyshuttle.dm +++ b/code/game/supplyshuttle.dm @@ -84,6 +84,8 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() var/reqtime = 0 //Cooldown for requisitions - Quarxink var/hacked = 0 var/can_order_contraband = 0 + var/last_viewed_group = "categories" + /obj/machinery/computer/ordercomp name = "Supply Ordering Console" @@ -92,6 +94,7 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() circuit = "/obj/item/weapon/circuitboard/ordercomp" var/temp = null var/reqtime = 0 //Cooldown for requisitions - Quarxink + var/last_viewed_group = "categories" /* /obj/effect/marker/supplymarker @@ -139,6 +142,7 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() proc/process() for(var/typepath in (typesof(/datum/supply_packs) - /datum/supply_packs)) var/datum/supply_packs/P = new typepath() + if(P.name == "HEADER") continue // To filter out group headers supply_packs[P.name] = P spawn(0) @@ -344,8 +348,8 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() A:req_access += text2num(SP.access) var/list/contains - if(istype(SP,/datum/supply_packs/randomised)) - var/datum/supply_packs/randomised/SPR = SP + if(istype(SP,/datum/supply_packs/misc/randomised)) + var/datum/supply_packs/misc/randomised/SPR = SP contains = list() if(SPR.contains.len) for(var/j=1,j<=SPR.num_contained,j++) @@ -399,7 +403,8 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() else dat += {"Shuttle Location: [supply_shuttle.moving ? "Moving to station ([supply_shuttle.eta] Mins.)":supply_shuttle.at_station ? "Station":"Dock"]

Supply Points: [supply_shuttle.points]
-
\nRequest items

+ +
\nRequest items

View approved orders

View requests

Close"} @@ -407,7 +412,7 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() // Removing the old window method but leaving it here for reference //user << browse(dat, "window=computer;size=575x450") //onclose(user, "computer") - + // Added the new browser window method var/datum/browser/popup = new(user, "computer", "Supply Ordering Console", 575, 450) popup.set_content(dat) @@ -423,12 +428,25 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() usr.set_machine(src) if(href_list["order"]) - temp = "Main Menu

Request what?

Supply Points: [supply_shuttle.points]

" - for(var/supply_name in supply_shuttle.supply_packs ) - var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] - if(N.hidden || N.contraband) continue //Have to send the type instead of a reference to - temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage - temp += "
Main Menu" + if(href_list["order"] == "categories") + //all_supply_groups + //Request what? + last_viewed_group = "categories" + temp = "Supply points: [supply_shuttle.points]
" + temp += "Main Menu


" + temp += "Select a category

" + for(var/cat in all_supply_groups ) + temp += "[get_supply_group_name(cat)]
" + else + last_viewed_group = href_list["order"] + var/cat = text2num(last_viewed_group) + temp = "Supply points: [supply_shuttle.points]
" + temp += "Back to all categories


" + temp += "Request from: [get_supply_group_name(cat)]

" + for(var/supply_name in supply_shuttle.supply_packs ) + var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] + if(N.hidden || N.contraband || N.group != cat) continue //Have to send the type instead of a reference to + temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage else if (href_list["doorder"]) if(world.time < reqtime) @@ -480,7 +498,7 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() supply_shuttle.requestlist += O temp = "Thanks for your request. The cargo team will process it as soon as possible.
" - temp += "
Main Menu" + temp += "
Back Main Menu" else if (href_list["vieworders"]) temp = "Main Menu

Current approved orders:

" @@ -519,7 +537,7 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() dat += {"
Supply shuttle
\nLocation: [supply_shuttle.moving ? "Moving to station ([supply_shuttle.eta] Mins.)":supply_shuttle.at_station ? "Station":"Away"]

\nSupply Points: [supply_shuttle.points]
\n
- [supply_shuttle.moving ? "\n*Must be away to order items*
\n
":supply_shuttle.at_station ? "\n*Must be away to order items*
\n
":"\nOrder items
\n
"] + [supply_shuttle.moving ? "\n*Must be away to order items*
\n
":supply_shuttle.at_station ? "\n*Must be away to order items*
\n
":"\nOrder items
\n
"] [supply_shuttle.moving ? "\n*Shuttle already called*
\n
":supply_shuttle.at_station ? "\nSend away
\n
":"\nSend to station
\n
"] \nView requests
\n
\nView orders
\n
@@ -596,14 +614,34 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() else if (href_list["order"]) if(supply_shuttle.moving) return - temp = "Main Menu

Supply Points: [supply_shuttle.points]


Request what?

" + if(href_list["order"] == "categories") + //all_supply_groups + //Request what? + last_viewed_group = "categories" + temp = "Supply points: [supply_shuttle.points]
" + temp += "Main Menu


" + temp += "Select a category

" + for(var/cat in all_supply_groups ) + temp += "[get_supply_group_name(cat)]
" + else + last_viewed_group = href_list["order"] + var/cat = text2num(last_viewed_group) + temp = "Supply points: [supply_shuttle.points]
" + temp += "Back to all categories


" + temp += "Request from: [get_supply_group_name(cat)]

" + for(var/supply_name in supply_shuttle.supply_packs ) + var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] + if((N.hidden && !hacked) || (N.contraband && !can_order_contraband) || N.group != cat) continue //Have to send the type instead of a reference to + temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage + + /*temp = "Supply points: [supply_shuttle.points]


Request what?

" for(var/supply_name in supply_shuttle.supply_packs ) var/datum/supply_packs/N = supply_shuttle.supply_packs[supply_name] if(N.hidden && !hacked) continue if(N.contraband && !can_order_contraband) continue temp += "[supply_name] Cost: [N.cost]
" //the obj because it would get caught by the garbage - temp += "
Main Menu" + temp += "
OK"*/ else if (href_list["doorder"]) if(world.time < reqtime) @@ -655,7 +693,7 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() supply_shuttle.requestlist += O temp = "Order request placed.
" - temp += "
Main Menu | Authorize Order" + temp += "
Back | Main Menu | Authorize Order" else if(href_list["confirmorder"]) //Find the correct supply_order datum @@ -673,10 +711,11 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() supply_shuttle.points -= P.cost supply_shuttle.shoppinglist += O temp = "Thanks for your order.
" + temp += "
Back Main Menu" else temp = "Not enough supply points.
" + temp += "
Back Main Menu" break - temp += "
Main Menu" else if (href_list["vieworders"]) temp = "Main Menu

Current approved orders:

" @@ -714,7 +753,7 @@ var/datum/controller/supply_shuttle/supply_shuttle = new() supply_shuttle.requestlist.Cut(i,i+1) temp = "Request removed.
" break - temp += "
OK" + temp += "
Back Main Menu" else if (href_list["clearreq"]) supply_shuttle.requestlist.Cut() diff --git a/code/game/turfs/simulated/walls.dm b/code/game/turfs/simulated/walls.dm index 88a5572fd2d..ad5aa43c8a0 100644 --- a/code/game/turfs/simulated/walls.dm +++ b/code/game/turfs/simulated/walls.dm @@ -11,6 +11,7 @@ heat_capacity = 312500 //a little over 5 cm thick , 312500 for 1 m by 2.5 m by 0.25 m plasteel wall var/walltype = "metal" + var/hardness = 40 //lower numbers are harder. Used to determine the probability of a hulk smashing through. /turf/simulated/wall/proc/dismantle_wall(devastated=0, explode=0) if(istype(src,/turf/simulated/wall/r_wall)) @@ -89,7 +90,7 @@ /turf/simulated/wall/attack_paw(mob/user as mob) if ((HULK in user.mutations)) - if (prob(40)) + if (prob(hardness)) usr << text("\blue You smash through the wall.") usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) dismantle_wall(1) @@ -120,7 +121,7 @@ /turf/simulated/wall/attack_hand(mob/user as mob) if (HULK in user.mutations) - if (prob(40)) + if (prob(hardness)) usr << text("\blue You smash through the wall.") usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) dismantle_wall(1) diff --git a/code/game/turfs/simulated/walls_reinforced.dm b/code/game/turfs/simulated/walls_reinforced.dm index 6e58836c3f0..057162717f3 100644 --- a/code/game/turfs/simulated/walls_reinforced.dm +++ b/code/game/turfs/simulated/walls_reinforced.dm @@ -8,24 +8,7 @@ walltype = "rwall" var/d_state = 0 - -/turf/simulated/wall/r_wall/attack_hand(mob/user as mob) - if (HULK in user.mutations) - if (prob(10)) - usr << text("\blue You smash through the wall.") - usr.say(pick(";RAAAAAAAARGH!", ";HNNNNNNNNNGGGGGGH!", ";GWAAAAAAAARRRHHH!", "NNNNNNNNGGGGGGGGHH!", ";AAAAAAARRRGH!" )) - dismantle_wall(1) - return - else - usr << text("\blue You punch the wall.") - return - - user << "\blue You push the wall but nothing happens!" - playsound(src, 'sound/weapons/Genhit.ogg', 25, 1) - src.add_fingerprint(user) - ..() - return - + hardness = 10 /turf/simulated/wall/r_wall/attackby(obj/item/W as obj, mob/user as mob) diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm index 1a3a13a5ed0..d2d469670ae 100644 --- a/code/modules/admin/admin.dm +++ b/code/modules/admin/admin.dm @@ -840,4 +840,19 @@ proc/move_ferry() if (ferry_location) ferry_location = 0 else - ferry_location = 1 \ No newline at end of file + ferry_location = 1 + +//Kicks all the clients currently in the lobby. The second parameter (kick_only_afk) determins if an is_afk() check is ran, or if all clients are kicked +//defaults to kicking everyone (afk + non afk clients in the lobby) +//returns a list of ckeys of the kicked clients +proc/kick_clients_in_lobby(var/message, var/kick_only_afk = 0) + var/list/kicked_client_names = list() + for(var/client/C in clients) + if(istype(C.mob, /mob/new_player)) + if(kick_only_afk && !C.is_afk()) //Ignore clients who are not afk + continue + if(message) + C << message + kicked_client_names.Add("[C.ckey]") + del(C) + return kicked_client_names \ No newline at end of file diff --git a/code/modules/admin/player_panel.dm b/code/modules/admin/player_panel.dm index 7734042e3f6..7435030d49f 100644 --- a/code/modules/admin/player_panel.dm +++ b/code/modules/admin/player_panel.dm @@ -194,7 +194,7 @@ Player panel
- Hover over a line to see more information - Check antagonists + Hover over a line to see more information - Check antagonists - Kick everyone/AFKers in lobby

diff --git a/code/modules/admin/topic.dm b/code/modules/admin/topic.dm index c0f5951cc71..fe69df3e180 100644 --- a/code/modules/admin/topic.dm +++ b/code/modules/admin/topic.dm @@ -309,7 +309,7 @@ if("sentinel") M.change_mob_type( /mob/living/carbon/alien/humanoid/sentinel , null, null, delmob ) if("larva") M.change_mob_type( /mob/living/carbon/alien/larva , null, null, delmob ) if("human") M.change_mob_type( /mob/living/carbon/human , null, null, delmob ) - if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob ) + if("slime") M.change_mob_type( /mob/living/carbon/slime , null, null, delmob ) if("adultslime") M.change_mob_type( /mob/living/carbon/slime/adult , null, null, delmob ) if("monkey") M.change_mob_type( /mob/living/carbon/monkey , null, null, delmob ) if("robot") M.change_mob_type( /mob/living/silicon/robot , null, null, delmob ) @@ -1994,7 +1994,7 @@ feedback_inc("admin_secrets_fun_used",1) feedback_add_details("admin_secrets_fun_used","DF") for(var/mob/living/carbon/human/B in mob_list) - B.f_style = "Dward Beard" + B.facial_hair_style = "Dward Beard" B.update_hair() message_admins("[key_name_admin(usr)] activated dorf mode") if("ionstorm") @@ -2056,6 +2056,20 @@ usr << browse(dat, "window=lawchanges;size=800x500") if("check_antagonist") check_antagonists() + if("kick_all_from_lobby") + if(ticker && ticker.current_state == GAME_STATE_PLAYING) + var/afkonly = text2num(href_list["afkonly"]) + if(alert("Are you sure you want to kick all [afkonly ? "AFK" : ""] clients from the lobby??","Message","Yes","Cancel") != "Yes") + usr << "Kick clients from lobby aborted" + return + var/list/listkicked = kick_clients_in_lobby("\red The admin [usr.ckey] issued a 'kick all clients from lobby' command.", afkonly) + var/strkicked = "" + for(var/name in listkicked) + strkicked += "[name], " + message_admins("[key_name_admin(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]", 1) + log_admin("[key_name_admin(usr)] has kicked [afkonly ? "all AFK" : "all"] clients from the lobby. [length(listkicked)] clients kicked: [strkicked ? strkicked : "--"]") + else + usr << "You may only use this when the game is running" if("showailaws") output_ai_laws() if("showgm") @@ -2068,7 +2082,7 @@ var/dat = "Showing Crew Manifest.


" dat += "" for(var/datum/data/record/t in data_core.general) - dat += text("", t.fields["name"], t.fields["rank"]) + dat += "" dat += "
NamePosition
[][]
[t.fields["name"]][t.fields["rank"]]
" usr << browse(dat, "window=manifest;size=440x410") if("DNA") @@ -2076,7 +2090,7 @@ dat += "" for(var/mob/living/carbon/human/H in mob_list) if(H.dna && H.ckey) - dat += "" + dat += "" dat += "
NameDNABlood Type
[H][H.dna.unique_enzymes][H.b_type]
[H][H.dna.unique_enzymes][H.blood_type]
" usr << browse(dat, "window=DNA;size=440x410") if("fingerprints") diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm index 91781f45e52..ed3954fd698 100644 --- a/code/modules/admin/verbs/mapping.dm +++ b/code/modules/admin/verbs/mapping.dm @@ -42,7 +42,7 @@ var/intercom_range_display_status = 0 if(T.maptext) on = 1 T.maptext = null - + if(!on) var/list/seen = list() for(var/obj/machinery/camera/C in cameranet.cameras) @@ -149,10 +149,26 @@ var/intercom_range_display_status = 0 src.verbs += /client/proc/disable_communication src.verbs += /client/proc/disable_movement src.verbs += /client/proc/print_pointers + src.verbs += /client/proc/count_movable_instances //src.verbs += /client/proc/cmd_admin_rejuvenate feedback_add_details("admin_verb","mDV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! +/client/proc/count_movable_instances() + set category = "Debug" + set name = "Count Movable Instances" + + var/count = 0; + + // Apparently there's a BYOND limit on the number of instances for non-turfs. + + for(var/thing in world) + if(isturf(thing)) + continue + count++; + usr << "There are [count]/[MAX_FLAG] instances of non-turfs in the world." + + /client/proc/count_objects_on_z_level() set category = "Mapping" set name = "Count Objects On Level" diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 978cf6ea440..eaf3c7386ab 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -16,32 +16,6 @@ message_admins("[key_name_admin(usr)] made [key_name_admin(M)] drop everything!", 1) feedback_add_details("admin_verb","DEVR") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! -/client/proc/cmd_admin_prison(mob/M as mob in mob_list) - set category = "Admin" - set name = "Prison" - if(!holder) - src << "Only administrators may use this command." - return - if (ismob(M)) - if(istype(M, /mob/living/silicon/ai)) - alert("The AI can't be sent to prison you jerk!", null, null, null, null, null) - return - //strip their stuff before they teleport into a cell :downs: - for(var/obj/item/W in M) - M.drop_from_inventory(W) - //teleport person to cell - M.Paralyse(5) - sleep(5) //so they black out before warping - M.loc = pick(prisonwarp) - if(istype(M, /mob/living/carbon/human)) - var/mob/living/carbon/human/prisoner = M - prisoner.equip_to_slot_or_del(new /obj/item/clothing/under/color/orange(prisoner), slot_w_uniform) - prisoner.equip_to_slot_or_del(new /obj/item/clothing/shoes/orange(prisoner), slot_shoes) - spawn(50) - M << "\red You have been sent to the prison station!" - log_admin("[key_name(usr)] sent [key_name(M)] to the prison station.") - message_admins("\blue [key_name_admin(usr)] sent [key_name_admin(M)] to the prison station.", 1) - feedback_add_details("admin_verb","PRISON") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_subtle_message(mob/M as mob in mob_list) set category = "Special Verbs" @@ -134,7 +108,7 @@ proc/cmd_admin_mute(whom, mute_type, automute = 0) if(MUTE_DEADCHAT) mute_string = "deadchat and DSAY" if(MUTE_ALL) mute_string = "everything" else return - + var/client/C if(istype(whom, /client)) C = whom @@ -142,12 +116,12 @@ proc/cmd_admin_mute(whom, mute_type, automute = 0) C = directory[whom] else return - + var/datum/preferences/P if(C) P = C.prefs else P = preferences_datums[whom] if(!P) return - + if(automute) if(!config.automute_on) return else @@ -188,11 +162,9 @@ proc/cmd_admin_mute(whom, mute_type, automute = 0) message_admins("[key_name_admin(src)] has added a random AI law.", 1) var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No") - if(show_log == "Yes") - command_alert("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert") - world << sound('sound/AI/ionstorm.ogg') + var/announce_ion_laws = (show_log == "Yes" ? 1 : -1) - new /datum/round_event/ion_storm{botEmagChance=0}() + new /datum/round_event/ion_storm(0, announce_ion_laws) feedback_add_details("admin_verb","ION") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! @@ -297,16 +269,14 @@ Traitors and the like can also be revived with the previous role mostly intact. /*Try and locate a record for the person being respawned through data_core. This isn't an exact science but it does the trick more often than not.*/ var/id = md5("[G_found.real_name][G_found.mind.assigned_role]") - for(var/datum/data/record/t in data_core.locked) - if(t.fields["id"]==id) - record_found = t//We shall now reference the record. - break + + record_found = find_record("id", id, data_core.locked) if(record_found)//If they have a record we can determine a few things. new_character.real_name = record_found.fields["name"] new_character.gender = record_found.fields["sex"] new_character.age = record_found.fields["age"] - new_character.b_type = record_found.fields["b_type"] + new_character.blood_type = record_found.fields["blood_type"] else new_character.gender = pick(MALE,FEMALE) var/datum/preferences/A = new() @@ -326,7 +296,7 @@ Traitors and the like can also be revived with the previous role mostly intact. //DNA if(record_found)//Pull up their name from database records if they did have a mind. - hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], null, record_found.fields["b_type"]) + hardset_dna(new_character, record_found.fields["identity"], record_found.fields["enzymes"], record_found.fields["name"], null, record_found.fields["blood_type"]) else//If they have no records, we just do a random DNA for them, based on their random appearance/savefile. ready_dna(new_character) @@ -413,23 +383,15 @@ Traitors and the like can also be revived with the previous role mostly intact. var/input = input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null if(!input) return - for(var/mob/living/silicon/ai/M in mob_list) - if (M.stat == 2) - usr << "Upload failed. No signal is being detected from the AI." - else if (M.see_in_dark == 0) - usr << "Upload failed. Only a faint signal is being detected from the AI, and it is not responding to our requests. It may be low on power." - else - M.add_ion_law(input) - for(var/mob/living/silicon/ai/O in mob_list) - O << "\red " + input + "\red...LAWS UPDATED" log_admin("Admin [key_name(usr)] has added a new AI law - [input]") message_admins("Admin [key_name_admin(usr)] has added a new AI law - [input]", 1) var/show_log = alert(src, "Show ion message?", "Message", "Yes", "No") - if(show_log == "Yes") - command_alert("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert") - world << sound('sound/AI/ionstorm.ogg') + var/announce_ion_laws = (show_log == "Yes" ? 1 : -1) + + new /datum/round_event/ion_storm(0, announce_ion_laws, input) + feedback_add_details("admin_verb","IONC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc! /client/proc/cmd_admin_rejuvenate(mob/living/M as mob in mob_list) diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm index 188eb303330..54d2f35038a 100644 --- a/code/modules/client/preferences.dm +++ b/code/modules/client/preferences.dm @@ -42,13 +42,13 @@ datum/preferences var/be_random_name = 0 //whether we are a random name every round var/gender = MALE //gender of character (well duh) var/age = 30 //age of character - var/b_type = "A+" //blood type (not-chooseable) + var/blood_type = "A+" //blood type (not-chooseable) var/underwear = "Nude" //underwear type var/backbag = 2 //backpack type - var/h_style = "Bald" //Hair type - var/h_color = "000" //Hair color - var/f_style = "Shaved" //Face hair type - var/f_color = "000" //Facial hair color + var/hair_style = "Bald" //Hair type + var/hair_color = "000" //Hair color + var/facial_hair_style = "Shaved" //Face hair type + var/facial_hair_color = "000" //Facial hair color var/skin_tone = "caucasian1" //Skin color var/eye_color = "000" //Eye color @@ -81,7 +81,7 @@ datum/preferences var/unlock_content = 0 /datum/preferences/New(client/C) - b_type = random_blood_type() + blood_type = random_blood_type() ooccolor = normal_ooc_colour if(istype(C)) if(!IsGuestKey(C.key)) @@ -161,7 +161,7 @@ datum/preferences dat += "
" - dat += "Blood Type: [b_type]
" + dat += "Blood Type: [blood_type]
" dat += "Skin Tone:
[skin_tone]
" dat += "Underwear:
[underwear]
" dat += "Backpack:
[backbaglist[backbag]]
" @@ -171,16 +171,16 @@ datum/preferences dat += "

Hair Style

" - dat += "[h_style]
" - dat += "    Change
" + dat += "[hair_style]
" + dat += "    Change
" dat += "
" dat += "

Facial Hair Style

" - dat += "[f_style]
" - dat += "    Change
" + dat += "[facial_hair_style]
" + dat += "    Change
" dat += "
" @@ -253,7 +253,7 @@ datum/preferences popup.set_content(dat) popup.open(0) - proc/SetChoices(mob/user, limit = 17, list/splitJobs = list("Chief Engineer"), width = 580, height = 560) + proc/SetChoices(mob/user, limit = 17, list/splitJobs = list("Chief Engineer"), width = 555, height = 585) if(!job_master) return //limit - The amount of jobs allowed per column. Defaults to 17 to make it look nice. @@ -520,13 +520,13 @@ datum/preferences if("age") age = rand(AGE_MIN, AGE_MAX) if("hair") - h_color = random_short_color() - if("h_style") - h_style = random_hair_style(gender) + hair_color = random_short_color() + if("hair_style") + hair_style = random_hair_style(gender) if("facial") - f_color = random_short_color() - if("f_style") - f_style = random_facial_hair_style(gender) + facial_hair_color = random_short_color() + if("facial_hair_style") + facial_hair_style = random_facial_hair_style(gender) if("underwear") underwear = random_underwear(gender) if("eyes") @@ -565,31 +565,31 @@ datum/preferences if("hair") var/new_hair = input(user, "Choose your character's hair colour:", "Character Preference") as null|color if(new_hair) - h_color = sanitize_hexcolor(new_hair) + hair_color = sanitize_hexcolor(new_hair) - if("h_style") - var/new_h_style + if("hair_style") + var/new_hair_style if(gender == MALE) - new_h_style = input(user, "Choose your character's hair style:", "Character Preference") as null|anything in hair_styles_male_list + new_hair_style = input(user, "Choose your character's hair style:", "Character Preference") as null|anything in hair_styles_male_list else - new_h_style = input(user, "Choose your character's hair style:", "Character Preference") as null|anything in hair_styles_female_list - if(new_h_style) - h_style = new_h_style + new_hair_style = input(user, "Choose your character's hair style:", "Character Preference") as null|anything in hair_styles_female_list + if(new_hair_style) + hair_style = new_hair_style if("facial") var/new_facial = input(user, "Choose your character's facial-hair colour:", "Character Preference") as null|color if(new_facial) - f_color = sanitize_hexcolor(new_facial) + facial_hair_color = sanitize_hexcolor(new_facial) - if("f_style") - var/new_f_style + if("facial_hair_style") + var/new_facial_hair_style if(gender == MALE) - new_f_style = input(user, "Choose your character's facial-hair style:", "Character Preference") as null|anything in facial_hair_styles_male_list + new_facial_hair_style = input(user, "Choose your character's facial-hair style:", "Character Preference") as null|anything in facial_hair_styles_male_list else - new_f_style = input(user, "Choose your character's facial-hair style:", "Character Preference") as null|anything in facial_hair_styles_female_list - if(new_f_style) - f_style = new_f_style + new_facial_hair_style = input(user, "Choose your character's facial-hair style:", "Character Preference") as null|anything in facial_hair_styles_female_list + if(new_facial_hair_style) + facial_hair_style = new_facial_hair_style if("underwear") var/new_underwear @@ -630,8 +630,8 @@ datum/preferences else gender = MALE underwear = random_underwear(gender) - f_style = random_facial_hair_style(gender) - h_style = random_hair_style(gender) + facial_hair_style = random_facial_hair_style(gender) + hair_style = random_hair_style(gender) if("hear_adminhelps") toggles ^= SOUND_ADMINHELP @@ -708,15 +708,15 @@ datum/preferences character.gender = gender character.age = age - character.b_type = b_type + character.blood_type = blood_type character.eye_color = eye_color - character.h_color = h_color - character.f_color = f_color + character.hair_color = hair_color + character.facial_hair_color = facial_hair_color character.skin_tone = skin_tone - character.h_style = h_style - character.f_style = f_style + character.hair_style = hair_style + character.facial_hair_style = facial_hair_style character.underwear = underwear if(backbag > 3 || backbag < 1) diff --git a/code/modules/client/preferences_savefile.dm b/code/modules/client/preferences_savefile.dm index 1c4edf7acf6..29a289dd610 100644 --- a/code/modules/client/preferences_savefile.dm +++ b/code/modules/client/preferences_savefile.dm @@ -157,12 +157,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["name_is_always_random"] >> be_random_name S["gender"] >> gender S["age"] >> age - S["hair_color"] >> h_color - S["facial_hair_color"] >> f_color + S["hair_color"] >> hair_color + S["facial_hair_color"] >> facial_hair_color S["eye_color"] >> eye_color S["skin_tone"] >> skin_tone - S["hair_style_name"] >> h_style - S["facial_style_name"] >> f_style + S["hair_style_name"] >> hair_style + S["facial_style_name"] >> facial_hair_style S["underwear"] >> underwear S["backbag"] >> backbag @@ -189,16 +189,16 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car be_random_name = sanitize_integer(be_random_name, 0, 1, initial(be_random_name)) gender = sanitize_gender(gender) if(gender == MALE) - h_style = sanitize_inlist(h_style, hair_styles_male_list) - f_style = sanitize_inlist(f_style, facial_hair_styles_male_list) + hair_style = sanitize_inlist(hair_style, hair_styles_male_list) + facial_hair_style = sanitize_inlist(facial_hair_style, facial_hair_styles_male_list) underwear = sanitize_inlist(underwear, underwear_m) else - h_style = sanitize_inlist(h_style, hair_styles_female_list) - f_style = sanitize_inlist(f_style, facial_hair_styles_female_list) + hair_style = sanitize_inlist(hair_style, hair_styles_female_list) + facial_hair_style = sanitize_inlist(facial_hair_style, facial_hair_styles_female_list) underwear = sanitize_inlist(underwear, underwear_f) age = sanitize_integer(age, AGE_MIN, AGE_MAX, initial(age)) - h_color = sanitize_hexcolor(h_color, 3, 0) - f_color = sanitize_hexcolor(f_color, 3, 0) + hair_color = sanitize_hexcolor(hair_color, 3, 0) + facial_hair_color = sanitize_hexcolor(facial_hair_color, 3, 0) eye_color = sanitize_hexcolor(eye_color, 3, 0) skin_tone = sanitize_inlist(skin_tone, skin_tones) backbag = sanitize_integer(backbag, 1, backbaglist.len, initial(backbag)) @@ -230,12 +230,12 @@ SAVEFILE UPDATING/VERSIONING - 'Simplified', or rather, more coder-friendly ~Car S["name_is_always_random"] << be_random_name S["gender"] << gender S["age"] << age - S["hair_color"] << h_color - S["facial_hair_color"] << f_color + S["hair_color"] << hair_color + S["facial_hair_color"] << facial_hair_color S["eye_color"] << eye_color S["skin_tone"] << skin_tone - S["hair_style_name"] << h_style - S["facial_style_name"] << f_style + S["hair_style_name"] << hair_style + S["facial_style_name"] << facial_hair_style S["underwear"] << underwear S["backbag"] << backbag diff --git a/code/modules/clothing/glasses/hud.dm b/code/modules/clothing/glasses/hud.dm index 1561bf2ab0d..ca72119dc57 100644 --- a/code/modules/clothing/glasses/hud.dm +++ b/code/modules/clothing/glasses/hud.dm @@ -104,55 +104,38 @@ var/client/C = M.client var/image/holder for(var/mob/living/carbon/human/perp in view(M)) - if(!C) continue - var/perpname = "wot" holder = perp.hud_list[ID_HUD] + holder.icon_state = "hudno_id" if(perp.wear_id) - var/obj/item/weapon/card/id/I = perp.wear_id.GetID() - if(I) - perpname = I.registered_name - holder.icon_state = "hud[ckey(I.GetJobName())]" - C.images += holder - else - perpname = perp.name - holder.icon_state = "hudno_id" - C.images += holder - else - perpname = perp.name - holder.icon_state = "hudno_id" - C.images += holder + holder.icon_state = "hud[ckey(perp.wear_id.GetJobName())]" + C.images += holder + - for(var/datum/data/record/E in data_core.general) - if(E.fields["name"] == perpname) - holder = perp.hud_list[WANTED_HUD] - for (var/datum/data/record/R in data_core.security) - if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*")) - holder.icon_state = "hudwanted" - C.images += holder - break - else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Incarcerated")) - holder.icon_state = "hudincarcerated" - C.images += holder - break - else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Parolled")) - holder.icon_state = "hudparolled" - C.images += holder - break - else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Released")) - holder.icon_state = "hudreleased" - C.images += holder - break for(var/obj/item/weapon/implant/I in perp) if(I.implanted) if(istype(I,/obj/item/weapon/implant/tracking)) holder = perp.hud_list[IMPTRACK_HUD] holder.icon_state = "hud_imp_tracking" - C.images += holder - if(istype(I,/obj/item/weapon/implant/loyalty)) + else if(istype(I,/obj/item/weapon/implant/loyalty)) holder = perp.hud_list[IMPLOYAL_HUD] holder.icon_state = "hud_imp_loyal" - C.images += holder - if(istype(I,/obj/item/weapon/implant/chem)) + else if(istype(I,/obj/item/weapon/implant/chem)) holder = perp.hud_list[IMPCHEM_HUD] holder.icon_state = "hud_imp_chem" - C.images += holder \ No newline at end of file + else + continue + C.images += holder + + var/perpname = perp.get_face_name(perp.get_id_name("")) + if(perpname) + var/datum/data/record/R = find_record("name", perpname, data_core.security) + if(R) + holder = perp.hud_list[WANTED_HUD] + switch(R.fields["criminal"]) + if("*Arrest*") holder.icon_state = "hudwanted" + if("Incarcerated") holder.icon_state = "hudincarcerated" + if("Parolled") holder.icon_state = "hudparolled" + if("Released") holder.icon_state = "hudreleased" + else + return + C.images += holder \ No newline at end of file diff --git a/code/modules/clothing/head/misc_special.dm b/code/modules/clothing/head/misc_special.dm index 6b072e44831..ed688cffedf 100644 --- a/code/modules/clothing/head/misc_special.dm +++ b/code/modules/clothing/head/misc_special.dm @@ -159,8 +159,8 @@ if(!istype(user)) return mob = new/icon("icon" = 'icons/mob/head.dmi', "icon_state" = "kitty") mob2 = new/icon("icon" = 'icons/mob/head.dmi', "icon_state" = "kitty2") - mob.Blend("#[user.h_color]", ICON_ADD) - mob2.Blend("#[user.h_color]", ICON_ADD) + mob.Blend("#[user.hair_color]", ICON_ADD) + mob2.Blend("#[user.hair_color]", ICON_ADD) var/icon/earbit = new/icon("icon" = 'icons/mob/head.dmi', "icon_state" = "kittyinner") var/icon/earbit2 = new/icon("icon" = 'icons/mob/head.dmi', "icon_state" = "kittyinner2") diff --git a/code/modules/events/bluespaceanomaly.dm b/code/modules/events/bluespaceanomaly.dm index d6f57c81413..a2956717d2b 100644 --- a/code/modules/events/bluespaceanomaly.dm +++ b/code/modules/events/bluespaceanomaly.dm @@ -25,7 +25,6 @@ /area/shuttle/escape_pod5/station, /area/shuttle/mining/station, /area/shuttle/transport1/station, - /area/shuttle/prison/station, /area/shuttle/specops/station) //These are needed because /area/engine has to be removed from the list, but we still want these areas to get fucked up. diff --git a/code/modules/events/energetic_flux.dm b/code/modules/events/energetic_flux.dm index d74ad5f5e60..fed6a5359ba 100644 --- a/code/modules/events/energetic_flux.dm +++ b/code/modules/events/energetic_flux.dm @@ -25,7 +25,6 @@ /area/shuttle/escape_pod5/station, /area/shuttle/mining/station, /area/shuttle/transport1/station, - /area/shuttle/prison/station, /area/shuttle/specops/station) //These are needed because /area/engine has to be removed from the list, but we still want these areas to get fucked up. diff --git a/code/modules/events/ion_storm.dm b/code/modules/events/ion_storm.dm index c1160194cd2..42642a23f3b 100644 --- a/code/modules/events/ion_storm.dm +++ b/code/modules/events/ion_storm.dm @@ -1,3 +1,6 @@ +#define ION_RANDOM 0 +#define ION_ANNOUNCE 1 + /datum/round_event_control/ion_storm name = "Ion Storm" typepath = /datum/round_event/ion_storm @@ -5,9 +8,19 @@ /datum/round_event/ion_storm var/botEmagChance = 10 + var/announceEvent = ION_RANDOM // -1 means don't announce, 0 means have it randomly announce, 1 means + var/ionMessage = null + var/ionAnnounceChance = 33 + +/datum/round_event/ion_storm/New(var/bogEmagChance = 10, var/announceEvent = ION_RANDOM, var/ionMessage = null, var/ionAnnounceChance = 33) + src.botEmagChance = botEmagChance + src.announceEvent = announceEvent + src.ionMessage = ionMessage + src.ionAnnounceChance = ionAnnounceChance + ..() /datum/round_event/ion_storm/announce() - if(prob(33)) + if(announceEvent == ION_ANNOUNCE || (announceEvent == ION_RANDOM && prob(ionAnnounceChance))) command_alert("Ion storm detected near the station. Please check all AI-controlled equipment for errors.", "Anomaly Alert") world << sound('sound/AI/ionstorm.ogg') @@ -64,434 +77,437 @@ var/message = "" - switch(rand(1,39)) - if(1 to 3) //There are # X on the station - switch(rand(1,3)) //What is X? - if(1) //X is a threat - message = "THERE ARE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats] ON THE STATION..." - if(2) //X is a crewmember/job - message = "THERE ARE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1] ON THE STATION" - if(3) //X is an object - message = "THERE ARE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects] ON THE STATION" - if(4 to 6) //You can't call the shuttle because X is on the station - switch(rand(1,3)) //What is X? - if(1) //X is a threat - message = "THE SHUTTLE CANNOT BE CALLED BECAUSE OF [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats] ON THE STATION" - if(2) //X is a crewmember/job - message = "THE SHUTTLE CANNOT BE CALLED BECAUSE OF [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1] ON THE STATION" - if(3) //X is an object - message = "THE SHUTTLE CANNOT BE CALLED BECAUSE OF [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects] ON THE STATION" - if(7 to 8) //A crewmember is now X - switch(rand(1,2)) //Who is X? - if(1) //A specific crewmember - switch(rand(1,2)) //What is X? - if(1) //X is a threat - message = "THE [ioncrew1] ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(2) //X is an object - message = "THE [ioncrew1] ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(2) //The entire crew - switch(rand(1,2)) //What is X? - if(1) //X is a threat - message = "THE CREW ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(2) //X is an object - message = "THE CREW ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(ionMessage) + message = ionMessage + else + switch(rand(1,39)) + if(1 to 3) //There are # X on the station + switch(rand(1,3)) //What is X? + if(1) //X is a threat + message = "THERE ARE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats] ON THE STATION..." + if(2) //X is a crewmember/job + message = "THERE ARE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1] ON THE STATION" + if(3) //X is an object + message = "THERE ARE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects] ON THE STATION" + if(4 to 6) //You can't call the shuttle because X is on the station + switch(rand(1,3)) //What is X? + if(1) //X is a threat + message = "THE SHUTTLE CANNOT BE CALLED BECAUSE OF [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats] ON THE STATION" + if(2) //X is a crewmember/job + message = "THE SHUTTLE CANNOT BE CALLED BECAUSE OF [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1] ON THE STATION" + if(3) //X is an object + message = "THE SHUTTLE CANNOT BE CALLED BECAUSE OF [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects] ON THE STATION" + if(7 to 8) //A crewmember is now X + switch(rand(1,2)) //Who is X? + if(1) //A specific crewmember + switch(rand(1,2)) //What is X? + if(1) //X is a threat + message = "THE [ioncrew1] ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(2) //X is an object + message = "THE [ioncrew1] ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(2) //The entire crew + switch(rand(1,2)) //What is X? + if(1) //X is a threat + message = "THE CREW ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(2) //X is an object + message = "THE CREW ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(9) //X is harmful to humans - switch(rand(1,7)) //What is X? - if(1) //X is a threat - message = "[ionadjectiveshalf][ionthreats] ARE HARMFUL TO HUMANS" - if(2) //X is a job - message = "[ionadjectiveshalf][ioncrew1] ARE HARMFUL TO HUMANS" - if(3) //X is an object - message = "[ionadjectiveshalf][ionobjects] ARE HARMFUL TO HUMANS" - if(4) //X is an action - message = "THOSE WHO [ionmust] ARE HARMFUL TO HUMANS" - if(5) //X is an abstract - message = "[ionabstract] IS HARMFUL TO HUMANS" - if(6) //X is being a job - message = "BEING [ionadjectiveshalf][ioncrew1] IS HARMFUL TO HUMANS" - if(7) //X is doing a thing - message = "[ionthings] IS HARMFUL TO HUMANS" - if(10 to 11) //(Not) Having X is harmful + if(9) //X is harmful to humans + switch(rand(1,7)) //What is X? + if(1) //X is a threat + message = "[ionadjectiveshalf][ionthreats] ARE HARMFUL TO HUMANS" + if(2) //X is a job + message = "[ionadjectiveshalf][ioncrew1] ARE HARMFUL TO HUMANS" + if(3) //X is an object + message = "[ionadjectiveshalf][ionobjects] ARE HARMFUL TO HUMANS" + if(4) //X is an action + message = "THOSE WHO [ionmust] ARE HARMFUL TO HUMANS" + if(5) //X is an abstract + message = "[ionabstract] IS HARMFUL TO HUMANS" + if(6) //X is being a job + message = "BEING [ionadjectiveshalf][ioncrew1] IS HARMFUL TO HUMANS" + if(7) //X is doing a thing + message = "[ionthings] IS HARMFUL TO HUMANS" + if(10 to 11) //(Not) Having X is harmful - switch(rand(1,2)) //Is having or not having harmful? + switch(rand(1,2)) //Is having or not having harmful? - if(1) //Having is harmful - switch(rand(1,2)) //Having what is harmful? - if(1) //Having objects is harmful - message = "HAVING [ionadjectiveshalf][ionobjects] IS HARMFUL" - if(2) //Having abstracts is harmful - message = "HAVING [ionabstract] IS HARMFUL" - if(2) //Not having is harmful - switch(rand(1,2)) //Not having what is harmful? - if(1) //Not having objects is harmful - message = "NOT HAVING [ionadjectiveshalf][ionobjects] IS HARMFUL" - if(2) //Not having abstracts is harmful - message = "NOT HAVING [ionabstract] IS HARMFUL" + if(1) //Having is harmful + switch(rand(1,2)) //Having what is harmful? + if(1) //Having objects is harmful + message = "HAVING [ionadjectiveshalf][ionobjects] IS HARMFUL" + if(2) //Having abstracts is harmful + message = "HAVING [ionabstract] IS HARMFUL" + if(2) //Not having is harmful + switch(rand(1,2)) //Not having what is harmful? + if(1) //Not having objects is harmful + message = "NOT HAVING [ionadjectiveshalf][ionobjects] IS HARMFUL" + if(2) //Not having abstracts is harmful + message = "NOT HAVING [ionabstract] IS HARMFUL" - if(12 to 14) //X requires Y - switch(rand(1,5)) //What is X? - if(1) //X is the AI itself - switch(rand(1,5)) //What does it require? - if(1) //It requires threats - message = "YOU REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(2) //It requires crewmembers - message = "YOU REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(3) //It requires objects - message = "YOU REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(4) //It requires an abstract - message = "YOU REQUIRE [ionabstract]" - if(5) //It requires generic/silly requirements - message = "YOU REQUIRE [ionrequire]" + if(12 to 14) //X requires Y + switch(rand(1,5)) //What is X? + if(1) //X is the AI itself + switch(rand(1,5)) //What does it require? + if(1) //It requires threats + message = "YOU REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(2) //It requires crewmembers + message = "YOU REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(3) //It requires objects + message = "YOU REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(4) //It requires an abstract + message = "YOU REQUIRE [ionabstract]" + if(5) //It requires generic/silly requirements + message = "YOU REQUIRE [ionrequire]" - if(2) //X is an area - switch(rand(1,5)) //What does it require? - if(1) //It requires threats - message = "[ionarea] REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(2) //It requires crewmembers - message = "[ionarea] REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(3) //It requires objects - message = "[ionarea] REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(4) //It requires an abstract - message = "[ionarea] REQUIRES [ionabstract]" - if(5) //It requires generic/silly requirements - message = "YOU REQUIRE [ionrequire]" + if(2) //X is an area + switch(rand(1,5)) //What does it require? + if(1) //It requires threats + message = "[ionarea] REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(2) //It requires crewmembers + message = "[ionarea] REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(3) //It requires objects + message = "[ionarea] REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(4) //It requires an abstract + message = "[ionarea] REQUIRES [ionabstract]" + if(5) //It requires generic/silly requirements + message = "YOU REQUIRE [ionrequire]" - if(3) //X is the station - switch(rand(1,5)) //What does it require? - if(1) //It requires threats - message = "THE STATION REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(2) //It requires crewmembers - message = "THE STATION REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(3) //It requires objects - message = "THE STATION REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(4) //It requires an abstract - message = "THE STATION REQUIRES [ionabstract]" - if(5) //It requires generic/silly requirements - message = "THE STATION REQUIRES [ionrequire]" + if(3) //X is the station + switch(rand(1,5)) //What does it require? + if(1) //It requires threats + message = "THE STATION REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(2) //It requires crewmembers + message = "THE STATION REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(3) //It requires objects + message = "THE STATION REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(4) //It requires an abstract + message = "THE STATION REQUIRES [ionabstract]" + if(5) //It requires generic/silly requirements + message = "THE STATION REQUIRES [ionrequire]" - if(4) //X is the entire crew - switch(rand(1,5)) //What does it require? - if(1) //It requires threats - message = "THE CREW REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(2) //It requires crewmembers - message = "THE CREW REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(3) //It requires objects - message = "THE CREW REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(4) //It requires an abstract - message = "THE CREW REQUIRES [ionabstract]" - if(5) - message = "THE CREW REQUIRES [ionrequire]" + if(4) //X is the entire crew + switch(rand(1,5)) //What does it require? + if(1) //It requires threats + message = "THE CREW REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(2) //It requires crewmembers + message = "THE CREW REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(3) //It requires objects + message = "THE CREW REQUIRES [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(4) //It requires an abstract + message = "THE CREW REQUIRES [ionabstract]" + if(5) + message = "THE CREW REQUIRES [ionrequire]" - if(5) //X is a specific crew member - switch(rand(1,5)) //What does it require? - if(1) //It requires threats - message = "THE [ioncrew1] REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(2) //It requires crewmembers - message = "THE [ioncrew1] REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(3) //It requires objects - message = "THE [ioncrew1] REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(4) //It requires an abstract - message = "THE [ioncrew1] REQUIRE [ionabstract]" - if(5) - message = "THE [ionadjectiveshalf][ioncrew1] REQUIRE [ionrequire]" + if(5) //X is a specific crew member + switch(rand(1,5)) //What does it require? + if(1) //It requires threats + message = "THE [ioncrew1] REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(2) //It requires crewmembers + message = "THE [ioncrew1] REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(3) //It requires objects + message = "THE [ioncrew1] REQUIRE [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(4) //It requires an abstract + message = "THE [ioncrew1] REQUIRE [ionabstract]" + if(5) + message = "THE [ionadjectiveshalf][ioncrew1] REQUIRE [ionrequire]" - if(15 to 17) //X is allergic to Y - switch(rand(1,2)) //Who is X? - if(1) //X is the entire crew - switch(rand(1,4)) //What is it allergic to? - if(1) //It is allergic to objects - message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ionobjects]" - if(2) //It is allergic to abstracts - message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionabstract]" - if(3) //It is allergic to jobs - message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ioncrew1]" - if(4) //It is allergic to allergies - message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionallergy]" + if(15 to 17) //X is allergic to Y + switch(rand(1,2)) //Who is X? + if(1) //X is the entire crew + switch(rand(1,4)) //What is it allergic to? + if(1) //It is allergic to objects + message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ionobjects]" + if(2) //It is allergic to abstracts + message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionabstract]" + if(3) //It is allergic to jobs + message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ioncrew1]" + if(4) //It is allergic to allergies + message = "THE CREW IS [ionallergysev] ALLERGIC TO [ionallergy]" - if(2) //X is a specific job - switch(rand(1,4)) - if(1) //It is allergic to objects - message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ionobjects]" + if(2) //X is a specific job + switch(rand(1,4)) + if(1) //It is allergic to objects + message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ionobjects]" - if(2) //It is allergic to abstracts - message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionabstract]" - if(3) //It is allergic to jobs - message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ioncrew1]" - if(4) //It is allergic to allergies - message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionallergy]" + if(2) //It is allergic to abstracts + message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionabstract]" + if(3) //It is allergic to jobs + message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionadjectiveshalf][ioncrew1]" + if(4) //It is allergic to allergies + message = "THE [ioncrew1] ARE [ionallergysev] ALLERGIC TO [ionallergy]" - if(18 to 20) //X is Y of Z - switch(rand(1,4)) //What is X? - if(1) //X is the station - switch(rand(1,4)) //What is it Y of? - if(1) //It is Y of objects - message = "THE STATION [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(2) //It is Y of threats - message = "THE STATION [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(3) //It is Y of jobs - message = "THE STATION [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(4) //It is Y of abstracts - message = "THE STATION [ionthinksof] [ionabstract]" + if(18 to 20) //X is Y of Z + switch(rand(1,4)) //What is X? + if(1) //X is the station + switch(rand(1,4)) //What is it Y of? + if(1) //It is Y of objects + message = "THE STATION [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(2) //It is Y of threats + message = "THE STATION [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(3) //It is Y of jobs + message = "THE STATION [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(4) //It is Y of abstracts + message = "THE STATION [ionthinksof] [ionabstract]" - if(2) //X is an area - switch(rand(1,4)) //What is it Y of? - if(1) //It is Y of objects - message = "[ionarea] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(2) //It is Y of threats - message = "[ionarea] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(3) //It is Y of jobs - message = "[ionarea] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(4) //It is Y of abstracts - message = "[ionarea] [ionthinksof] [ionabstract]" + if(2) //X is an area + switch(rand(1,4)) //What is it Y of? + if(1) //It is Y of objects + message = "[ionarea] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(2) //It is Y of threats + message = "[ionarea] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(3) //It is Y of jobs + message = "[ionarea] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(4) //It is Y of abstracts + message = "[ionarea] [ionthinksof] [ionabstract]" - if(3) //X is the crew - switch(rand(1,4)) //What is it Y of? - if(1) //It is Y of objects - message = "THE CREW [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(2) //It is Y of threats - message = "THE CREW [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(3) //It is Y of jobs - message = "THE CREW [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(4) //It is Y of abstracts - message = "THE CREW [ionthinksof] [ionabstract]" + if(3) //X is the crew + switch(rand(1,4)) //What is it Y of? + if(1) //It is Y of objects + message = "THE CREW [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(2) //It is Y of threats + message = "THE CREW [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(3) //It is Y of jobs + message = "THE CREW [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(4) //It is Y of abstracts + message = "THE CREW [ionthinksof] [ionabstract]" - if(4) //X is a specific job - switch(rand(1,4)) //What is it Y of? - if(1) //It is Y of objects - message = "THE [ioncrew1] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(2) //It is Y of threats - message = "THE [ioncrew1] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(3) //It is Y of jobs - message = "THE [ioncrew1][ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew2]" - if(4) //It is Y of abstracts - message = "THE [ioncrew1] [ionthinksof] [ionabstract]" + if(4) //X is a specific job + switch(rand(1,4)) //What is it Y of? + if(1) //It is Y of objects + message = "THE [ioncrew1] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(2) //It is Y of threats + message = "THE [ioncrew1] [ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(3) //It is Y of jobs + message = "THE [ioncrew1][ionthinksof] [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew2]" + if(4) //It is Y of abstracts + message = "THE [ioncrew1] [ionthinksof] [ionabstract]" - if(21 to 23) //The AI is now a(n) X - switch(rand(1,4)) //What is X? - if(1) //X is an object - message = "YOU ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" - if(2) //X is a threat - message = "YOU ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" - if(3) //X is a job - message = "YOU ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" - if(4) //X is an abstract - message = "YOU ARE NOW [ionabstract]" + if(21 to 23) //The AI is now a(n) X + switch(rand(1,4)) //What is X? + if(1) //X is an object + message = "YOU ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionobjects]" + if(2) //X is a threat + message = "YOU ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ionthreats]" + if(3) //X is a job + message = "YOU ARE NOW [ionnumberbase] [ionnumbermodhalf][ionadjectiveshalf][ioncrew1]" + if(4) //X is an abstract + message = "YOU ARE NOW [ionabstract]" - if(24 to 26) //The AI must always + if(24 to 26) //The AI must always - message = "YOU MUST ALWAYS [ionmust]" + message = "YOU MUST ALWAYS [ionmust]" - if(27 to 28) //Humans must eat X to survive - switch(rand(1,4)) //What is X? - if(1) //X is a food - message = "HUMANS MUST EAT [ionadjectiveshalf][ionfood] TO SURVIVE" - if(2) //X is an object - message = "HUMANS MUST EAT [ionadjectiveshalf][ionobjects] TO SURVIVE" - if(3) //X is a threat - message = "HUMANS MUST EAT [ionadjectiveshalf][ionthreats] TO SURVIVE" - if(4) //X is a job - message = "HUMANS MUST EAT [ionadjectiveshalf][ioncrew1] TO SURVIVE" + if(27 to 28) //Humans must eat X to survive + switch(rand(1,4)) //What is X? + if(1) //X is a food + message = "HUMANS MUST EAT [ionadjectiveshalf][ionfood] TO SURVIVE" + if(2) //X is an object + message = "HUMANS MUST EAT [ionadjectiveshalf][ionobjects] TO SURVIVE" + if(3) //X is a threat + message = "HUMANS MUST EAT [ionadjectiveshalf][ionthreats] TO SURVIVE" + if(4) //X is a job + message = "HUMANS MUST EAT [ionadjectiveshalf][ioncrew1] TO SURVIVE" - if(29 to 31) //Change jobs or ranks - switch(rand(1,2)) //Change job or rank? - if(1) //Change job - switch(rand(1,2)) //Change whose job? - if(1) //Change the entire crew's job - switch(rand(1,3)) //Change to what? - if(1) //Change to a specific random job - message = "ALL CREWMEMBERS ARE NOW [ionadjectiveshalf][ioncrew1]" - if(2) //Change to clowns (HONK) - message = "ALL CREWMEMBERS ARE NOW [ionadjectiveshalf]CLOWNS" + if(29 to 31) //Change jobs or ranks + switch(rand(1,2)) //Change job or rank? + if(1) //Change job + switch(rand(1,2)) //Change whose job? + if(1) //Change the entire crew's job + switch(rand(1,3)) //Change to what? + if(1) //Change to a specific random job + message = "ALL CREWMEMBERS ARE NOW [ionadjectiveshalf][ioncrew1]" + if(2) //Change to clowns (HONK) + message = "ALL CREWMEMBERS ARE NOW [ionadjectiveshalf]CLOWNS" - if(3) //Change to heads - message = "ALL CREWMEMBERS ARE NOW [ionadjectiveshalf]HEADS OF STAFF" - if(2) //Change a specific crewmember's job - switch(rand(1,3)) //Change to what? - if(1) //Change to a specific random job - message = "THE [ioncrew1] ARE NOW [ionadjectiveshalf][ioncrew2]" - if(2) //Change to clowns (HONK) - message = "THE [ioncrew1] ARE NOW [ionadjectiveshalf]CLOWNS" - if(3) //Change to heads - message = "THE [ioncrew1] ARE NOW [ionadjectiveshalf]HEADS OF STAFF" + if(3) //Change to heads + message = "ALL CREWMEMBERS ARE NOW [ionadjectiveshalf]HEADS OF STAFF" + if(2) //Change a specific crewmember's job + switch(rand(1,3)) //Change to what? + if(1) //Change to a specific random job + message = "THE [ioncrew1] ARE NOW [ionadjectiveshalf][ioncrew2]" + if(2) //Change to clowns (HONK) + message = "THE [ioncrew1] ARE NOW [ionadjectiveshalf]CLOWNS" + if(3) //Change to heads + message = "THE [ioncrew1] ARE NOW [ionadjectiveshalf]HEADS OF STAFF" - if(2) //Change rank - switch(rand(1,2)) //Change to what rank? - if(1) //Change to highest rank - message = "THE [ioncrew1] ARE NOW THE HIGHEST RANKING CREWMEMBERS" - if(2) //Change to lowest rank - message = "THE [ioncrew1] ARE NOW THE LOWEST RANKING CREWMEMBERS" + if(2) //Change rank + switch(rand(1,2)) //Change to what rank? + if(1) //Change to highest rank + message = "THE [ioncrew1] ARE NOW THE HIGHEST RANKING CREWMEMBERS" + if(2) //Change to lowest rank + message = "THE [ioncrew1] ARE NOW THE LOWEST RANKING CREWMEMBERS" - if(32 to 33) //The crew must X - switch(rand(1,2)) //The entire crew? - if(1) //The entire crew must X - switch(rand(1,2)) //What is X? - if(1) //X is go to Y - message = "THE CREW MUST GO TO [ionarea]" - if(2) //X is perform Y - message = "THE CREW MUST [ionmust]" + if(32 to 33) //The crew must X + switch(rand(1,2)) //The entire crew? + if(1) //The entire crew must X + switch(rand(1,2)) //What is X? + if(1) //X is go to Y + message = "THE CREW MUST GO TO [ionarea]" + if(2) //X is perform Y + message = "THE CREW MUST [ionmust]" - if(2) //A specific crewmember must X - switch(rand(1,2)) //What is X? - if(1) //X is go to Y - message = "THE [ioncrew1] MUST GO TO [ionarea]" - if(2) //X is perform Y - message = "THE [ioncrew1] MUST [ionmust]" + if(2) //A specific crewmember must X + switch(rand(1,2)) //What is X? + if(1) //X is go to Y + message = "THE [ioncrew1] MUST GO TO [ionarea]" + if(2) //X is perform Y + message = "THE [ioncrew1] MUST [ionmust]" - if(34) //X is non/the only human - switch(rand(1,2)) //Only or non? - if(1) //Only human - switch(rand(1,7)) //Who is it? - if(1) //A specific job - message = "ONLY THE [ioncrew1] ARE HUMAN" - if(2) //Two specific jobs - message = "ONLY THE [ioncrew1] AND [ioncrew2] ARE HUMAN" - if(3) //Threats - message = "ONLY [ionadjectiveshalf][ionthreats] ARE HUMAN" - if(4) // Objects - message = "ONLY [ionadjectiveshalf][ionobjects] ARE HUMAN" - if(5) // Species - message = "ONLY [ionspecies] ARE HUMAN" - if(6) //Adjective crewmembers - message = "ONLY [ionadjectives] PEOPLE ARE HUMAN" + if(34) //X is non/the only human + switch(rand(1,2)) //Only or non? + if(1) //Only human + switch(rand(1,7)) //Who is it? + if(1) //A specific job + message = "ONLY THE [ioncrew1] ARE HUMAN" + if(2) //Two specific jobs + message = "ONLY THE [ioncrew1] AND [ioncrew2] ARE HUMAN" + if(3) //Threats + message = "ONLY [ionadjectiveshalf][ionthreats] ARE HUMAN" + if(4) // Objects + message = "ONLY [ionadjectiveshalf][ionobjects] ARE HUMAN" + if(5) // Species + message = "ONLY [ionspecies] ARE HUMAN" + if(6) //Adjective crewmembers + message = "ONLY [ionadjectives] PEOPLE ARE HUMAN" - if(7) //Only people who X - switch(rand(1,3)) //What is X? - if(1) //X is perform an action - message = "ONLY THOSE WHO [ionmust] ARE HUMAN" - if(2) //X is own certain objects - message = "ONLY THOSE WHO HAVE [ionadjectiveshalf][ionobjects] ARE HUMAN" - if(3) //X is eat certain food - message = "ONLY THOSE WHO EAT [ionadjectiveshalf][ionfood] ARE HUMAN" + if(7) //Only people who X + switch(rand(1,3)) //What is X? + if(1) //X is perform an action + message = "ONLY THOSE WHO [ionmust] ARE HUMAN" + if(2) //X is own certain objects + message = "ONLY THOSE WHO HAVE [ionadjectiveshalf][ionobjects] ARE HUMAN" + if(3) //X is eat certain food + message = "ONLY THOSE WHO EAT [ionadjectiveshalf][ionfood] ARE HUMAN" - if(2) //Non human - switch(rand(1,7)) //Who is it? - if(1) //A specific job - message = "[ioncrew1] ARE NON-HUMAN" - if(2) //Two specific jobs - message = "[ioncrew1] AND [ioncrew2] ARE NON-HUMAN" - if(3) //Threats - message = "[ionadjectiveshalf][ionthreats] ARE NON-HUMAN" - if(4) // Objects - message = "[ionadjectiveshalf][ionobjects] ARE NON-HUMAN" - if(5) // Species - message = "[ionspecies] ARE NON-HUMAN" - if(6) //Adjective crewmembers - message = "[ionadjectives] PEOPLE ARE NON-HUMAN" - if(7) //Only people who X - switch(rand(1,3)) //What is X? - if(1) //X is perform an action - message = "THOSE WHO [ionmust] ARE NON-HUMAN" - if(2) //X is own certain objects - message = "THOSE WHO HAVE [ionadjectiveshalf][ionobjects] ARE NON-HUMAN" - if(3) //X is eat certain food - message = "THOSE WHO EAT [ionadjectiveshalf][ionfood] ARE NON-HUMAN" + if(2) //Non human + switch(rand(1,7)) //Who is it? + if(1) //A specific job + message = "[ioncrew1] ARE NON-HUMAN" + if(2) //Two specific jobs + message = "[ioncrew1] AND [ioncrew2] ARE NON-HUMAN" + if(3) //Threats + message = "[ionadjectiveshalf][ionthreats] ARE NON-HUMAN" + if(4) // Objects + message = "[ionadjectiveshalf][ionobjects] ARE NON-HUMAN" + if(5) // Species + message = "[ionspecies] ARE NON-HUMAN" + if(6) //Adjective crewmembers + message = "[ionadjectives] PEOPLE ARE NON-HUMAN" + if(7) //Only people who X + switch(rand(1,3)) //What is X? + if(1) //X is perform an action + message = "THOSE WHO [ionmust] ARE NON-HUMAN" + if(2) //X is own certain objects + message = "THOSE WHO HAVE [ionadjectiveshalf][ionobjects] ARE NON-HUMAN" + if(3) //X is eat certain food + message = "THOSE WHO EAT [ionadjectiveshalf][ionfood] ARE NON-HUMAN" - if(35 to 36) //You must protect or harm X - switch(rand(1,2)) //Protect or harm? - if(1) //Harm - switch(rand(1,7)) //What is X? - if(1) //X is an abstract - message = "YOU MUST HARM [ionabstract] AND NOT ALLOW [ionabstract], THROUGH INACTION, TO ESCAPE HARM" - if(2) //X is a threat - message = "YOU MUST HARM [ionadjectiveshalf][ionthreats] AND NOT ALLOW [ionadjectiveshalf][ionthreats], THROUGH INACTION, TO ESCAPE HARM" - if(3) //X is an object - message = "YOU MUST HARM [ionadjectiveshalf][ionobjects] AND NOT ALLOW [ionadjectiveshalf][ionobjects], THROUGH INACTION, TO ESCAPE HARM" - if(4) //X is generic adjective things - message = "YOU MUST HARM [ionadjectives] THINGS AND NOT ALLOW [ionadjectives] THINGS, THROUGH INACTION, TO ESCAPE HARM" - if(5) //X is a species - message = "YOU MUST HARM [ionspecies] AND NOT ALLOW [ionspecies], THROUGH INACTION, TO ESCAPE HARM" - if(6) //X is a job - message = "YOU MUST HARM [ioncrew1] AND NOT ALLOW [ioncrew1], THROUGH INACTION, TO ESCAPE HARM" - if(7) //X is two jobs - message = "YOU MUST HARM [ioncrew1] AND [ioncrew2] AND AND NOT ALLOW EITHER, THROUGH INACTION, TO ESCAPE HARM" + if(35 to 36) //You must protect or harm X + switch(rand(1,2)) //Protect or harm? + if(1) //Harm + switch(rand(1,7)) //What is X? + if(1) //X is an abstract + message = "YOU MUST HARM [ionabstract] AND NOT ALLOW [ionabstract], THROUGH INACTION, TO ESCAPE HARM" + if(2) //X is a threat + message = "YOU MUST HARM [ionadjectiveshalf][ionthreats] AND NOT ALLOW [ionadjectiveshalf][ionthreats], THROUGH INACTION, TO ESCAPE HARM" + if(3) //X is an object + message = "YOU MUST HARM [ionadjectiveshalf][ionobjects] AND NOT ALLOW [ionadjectiveshalf][ionobjects], THROUGH INACTION, TO ESCAPE HARM" + if(4) //X is generic adjective things + message = "YOU MUST HARM [ionadjectives] THINGS AND NOT ALLOW [ionadjectives] THINGS, THROUGH INACTION, TO ESCAPE HARM" + if(5) //X is a species + message = "YOU MUST HARM [ionspecies] AND NOT ALLOW [ionspecies], THROUGH INACTION, TO ESCAPE HARM" + if(6) //X is a job + message = "YOU MUST HARM [ioncrew1] AND NOT ALLOW [ioncrew1], THROUGH INACTION, TO ESCAPE HARM" + if(7) //X is two jobs + message = "YOU MUST HARM [ioncrew1] AND [ioncrew2] AND AND NOT ALLOW EITHER, THROUGH INACTION, TO ESCAPE HARM" - if(2) //Protect - switch(rand(1,7)) //What is X? - if(1) //X is an abstract - message = "YOU MUST NOT HARM [ionabstract] AND NOT ALLOW [ionabstract], THROUGH INACTION, TO COME TO HARM" - if(2) //X is a threat - message = "YOU MUST NOT HARM [ionadjectiveshalf][ionthreats] AND NOT ALLOW [ionadjectiveshalf][ionthreats], THROUGH INACTION, TO COME TO HARM" - if(3) //X is an object - message = "YOU MUST NOT HARM [ionadjectiveshalf][ionobjects] AND NOT ALLOW [ionadjectiveshalf][ionobjects], THROUGH INACTION, TO COME TO HARM" - if(4) //X is generic adjective things - message = "YOU MUST NOT HARM [ionadjectives] THINGS AND NOT ALLOW [ionadjectives] THINGS, THROUGH INACTION, TO COME TO HARM" - if(5) //X is a species - message = "YOU MUST NOT HARM [ionspecies] AND NOT ALLOW [ionspecies], THROUGH INACTION, TO COME TO HARM" - if(6) //X is a job - message = "YOU MUST NOT HARM [ioncrew1] AND NOT ALLOW [ioncrew1], THROUGH INACTION, TO COME TO HARM" - if(7) //X is two jobs - message = "YOU MUST NOT HARM [ioncrew1] AND [ioncrew2] AND AND NOT ALLOW EITHER, THROUGH INACTION, TO COME TO HARM" + if(2) //Protect + switch(rand(1,7)) //What is X? + if(1) //X is an abstract + message = "YOU MUST NOT HARM [ionabstract] AND NOT ALLOW [ionabstract], THROUGH INACTION, TO COME TO HARM" + if(2) //X is a threat + message = "YOU MUST NOT HARM [ionadjectiveshalf][ionthreats] AND NOT ALLOW [ionadjectiveshalf][ionthreats], THROUGH INACTION, TO COME TO HARM" + if(3) //X is an object + message = "YOU MUST NOT HARM [ionadjectiveshalf][ionobjects] AND NOT ALLOW [ionadjectiveshalf][ionobjects], THROUGH INACTION, TO COME TO HARM" + if(4) //X is generic adjective things + message = "YOU MUST NOT HARM [ionadjectives] THINGS AND NOT ALLOW [ionadjectives] THINGS, THROUGH INACTION, TO COME TO HARM" + if(5) //X is a species + message = "YOU MUST NOT HARM [ionspecies] AND NOT ALLOW [ionspecies], THROUGH INACTION, TO COME TO HARM" + if(6) //X is a job + message = "YOU MUST NOT HARM [ioncrew1] AND NOT ALLOW [ioncrew1], THROUGH INACTION, TO COME TO HARM" + if(7) //X is two jobs + message = "YOU MUST NOT HARM [ioncrew1] AND [ioncrew2] AND AND NOT ALLOW EITHER, THROUGH INACTION, TO COME TO HARM" - //Exterminate laws commented out with Kor's advice - /*if(16) //You must exterminate X - switch(rand(1,3)) //What is X? - if(1) //X is humans who do/are Y - switch(rand(1,4)) //What is Y? - if(1) //Y is a job - message = "YOU MUST EXTERMINATE [ionadjectiveshalf][ioncrew1]" - if(2) //Y is eating certain food - message = "YOU MUST EXTERMINATE THOSE WHO EAT [ionadjectiveshalf][ionfood]" - if(3) //Y is perform actions - message = "YOU MUST EXTERMINATE THOSE WHO [ionmust]" - if(4) //Y is own certain objects - message = "YOU MUST EXTERMINATE THOSE WHO POSSESS [ionadjectiveshalf][ionobjects]" + //Exterminate laws commented out with Kor's advice + /*if(16) //You must exterminate X + switch(rand(1,3)) //What is X? + if(1) //X is humans who do/are Y + switch(rand(1,4)) //What is Y? + if(1) //Y is a job + message = "YOU MUST EXTERMINATE [ionadjectiveshalf][ioncrew1]" + if(2) //Y is eating certain food + message = "YOU MUST EXTERMINATE THOSE WHO EAT [ionadjectiveshalf][ionfood]" + if(3) //Y is perform actions + message = "YOU MUST EXTERMINATE THOSE WHO [ionmust]" + if(4) //Y is own certain objects + message = "YOU MUST EXTERMINATE THOSE WHO POSSESS [ionadjectiveshalf][ionobjects]" - if(2) //X is humans who do/are not Y - switch(rand(1,4)) //What is Y? - if(1) //Y is a job - message = "YOU MUST EXTERMINATE ALL BUT [ionadjectiveshalf][ioncrew1]" - if(2) //Y is eating certain food - message = "YOU MUST EXTERMINATE ALL BUT THOSE WHO EAT [ionadjectiveshalf][ionfood]" - if(3) //Y is perform actions - message = "YOU MUST EXTERMINATE ALL BUT THOSE WHO [ionmust]" - if(4) //Y is own certain objects - message = "YOU MUST EXTERMINATE ALL BUT THOSE WHO POSSESS [ionadjectiveshalf][ionobjects]" + if(2) //X is humans who do/are not Y + switch(rand(1,4)) //What is Y? + if(1) //Y is a job + message = "YOU MUST EXTERMINATE ALL BUT [ionadjectiveshalf][ioncrew1]" + if(2) //Y is eating certain food + message = "YOU MUST EXTERMINATE ALL BUT THOSE WHO EAT [ionadjectiveshalf][ionfood]" + if(3) //Y is perform actions + message = "YOU MUST EXTERMINATE ALL BUT THOSE WHO [ionmust]" + if(4) //Y is own certain objects + message = "YOU MUST EXTERMINATE ALL BUT THOSE WHO POSSESS [ionadjectiveshalf][ionobjects]" - if(3) //X is a species - message = "YOU MUST EXTERMINATE ALL [ionspecies]" + if(3) //X is a species + message = "YOU MUST EXTERMINATE ALL [ionspecies]" - */ + */ - if(37 to 39) //The X is currently Y - switch(rand(1,4)) //What is X? - if(1) //X is a job - switch(rand(1,4)) //What is X Ying? - if(1) //X is Ying a job - message = "THE [ioncrew1] ARE [ionverb] THE [ionadjectiveshalf][ioncrew2]" - if(2) //X is Ying a threat - message = "THE [ioncrew1] ARE [ionverb] THE [ionadjectiveshalf][ionthreats]" - if(3) //X is Ying an abstract - message = "THE [ioncrew1] ARE [ionverb] [ionabstract]" - if(4) //X is Ying an object - message = "THE [ioncrew1] ARE [ionverb] THE [ionadjectiveshalf][ionobjects]" + if(37 to 39) //The X is currently Y + switch(rand(1,4)) //What is X? + if(1) //X is a job + switch(rand(1,4)) //What is X Ying? + if(1) //X is Ying a job + message = "THE [ioncrew1] ARE [ionverb] THE [ionadjectiveshalf][ioncrew2]" + if(2) //X is Ying a threat + message = "THE [ioncrew1] ARE [ionverb] THE [ionadjectiveshalf][ionthreats]" + if(3) //X is Ying an abstract + message = "THE [ioncrew1] ARE [ionverb] [ionabstract]" + if(4) //X is Ying an object + message = "THE [ioncrew1] ARE [ionverb] THE [ionadjectiveshalf][ionobjects]" - if(2) //X is a threat - switch(rand(1,3)) //What is X Ying? - if(1) //X is Ying a job - message = "THE [ionthreats] ARE [ionverb] THE [ionadjectiveshalf][ioncrew2]" - if(2) //X is Ying an abstract - message = "THE [ionthreats] ARE [ionverb] [ionabstract]" - if(3) //X is Ying an object - message = "THE [ionthreats] ARE [ionverb] THE [ionadjectiveshalf][ionobjects]" + if(2) //X is a threat + switch(rand(1,3)) //What is X Ying? + if(1) //X is Ying a job + message = "THE [ionthreats] ARE [ionverb] THE [ionadjectiveshalf][ioncrew2]" + if(2) //X is Ying an abstract + message = "THE [ionthreats] ARE [ionverb] [ionabstract]" + if(3) //X is Ying an object + message = "THE [ionthreats] ARE [ionverb] THE [ionadjectiveshalf][ionobjects]" - if(3) //X is an object - switch(rand(1,3)) //What is X Ying? - if(1) //X is Ying a job - message = "THE [ionobjects] ARE [ionverb] THE [ionadjectiveshalf][ioncrew2]" - if(2) //X is Ying a threat - message = "THE [ionobjects] ARE [ionverb] THE [ionadjectiveshalf][ionthreats]" - if(3) //X is Ying an abstract - message = "THE [ionobjects] ARE [ionverb] [ionabstract]" + if(3) //X is an object + switch(rand(1,3)) //What is X Ying? + if(1) //X is Ying a job + message = "THE [ionobjects] ARE [ionverb] THE [ionadjectiveshalf][ioncrew2]" + if(2) //X is Ying a threat + message = "THE [ionobjects] ARE [ionverb] THE [ionadjectiveshalf][ionthreats]" + if(3) //X is Ying an abstract + message = "THE [ionobjects] ARE [ionverb] [ionabstract]" - if(4) //X is an abstract - switch(rand(1,3)) //What is X Ying? - if(1) //X is Ying a job - message = "[ionabstract] IS [ionverb] THE [ionadjectiveshalf][ioncrew2]" - if(2) //X is Ying a threat - message = "[ionabstract] IS [ionverb] THE [ionadjectiveshalf][ionthreats]" - if(3) //X is Ying an abstract - message = "THE [ionabstract] IS [ionverb] THE [ionadjectiveshalf][ionobjects]" + if(4) //X is an abstract + switch(rand(1,3)) //What is X Ying? + if(1) //X is Ying a job + message = "[ionabstract] IS [ionverb] THE [ionadjectiveshalf][ioncrew2]" + if(2) //X is Ying a threat + message = "[ionabstract] IS [ionverb] THE [ionadjectiveshalf][ionthreats]" + if(3) //X is Ying an abstract + message = "THE [ionabstract] IS [ionverb] THE [ionadjectiveshalf][ionobjects]" if(message) M.add_ion_law(message) @@ -500,6 +516,10 @@ M << "
" if(botEmagChance) - for(var/obj/machinery/bot/bot in world) + for(var/obj/machinery/bot/bot in machines) if(prob(botEmagChance)) bot.Emag() + + +#undef ION_RANDOM +#undef ION_ANNOUNCE \ No newline at end of file diff --git a/code/modules/mining/mine_items.dm b/code/modules/mining/mine_items.dm index 4769ad663b9..218ba43dc48 100644 --- a/code/modules/mining/mine_items.dm +++ b/code/modules/mining/mine_items.dm @@ -133,11 +133,6 @@ proc/move_mining_shuttle() usr.set_machine(src) src.add_fingerprint(usr) if(href_list["move"]) - if(mining_shuttle_location == 1 && istype(ticker.mode, /datum/game_mode/blob)) // shuttle is on the station, this will mean miners can come back - if(ticker.mode:declared) - usr << "Under directive 7-10, [station_name()] is quarantined until further notice." - return - if (!mining_shuttle_moving) usr << "\blue Shuttle recieved message and will be sent shortly." move_mining_shuttle() diff --git a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm index db7e7f2900b..d0ccb3dd843 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/caste/drone.dm @@ -25,7 +25,7 @@ // Queen check var/no_queen = 1 for(var/mob/living/carbon/alien/humanoid/queen/Q in living_mob_list) - if(!Q.key || !getbrain(Q)) + if(!Q.key || !Q.getorgan(/obj/item/organ/brain)) continue no_queen = 0 diff --git a/code/modules/mob/living/carbon/alien/humanoid/life.dm b/code/modules/mob/living/carbon/alien/humanoid/life.dm index a47695aedb5..ff87953a519 100644 --- a/code/modules/mob/living/carbon/alien/humanoid/life.dm +++ b/code/modules/mob/living/carbon/alien/humanoid/life.dm @@ -304,7 +304,7 @@ blinded = 1 silent = 0 else //ALIVE. LIGHTS ARE ON - if(health < config.health_threshold_dead || !getbrain(src)) + if(health < config.health_threshold_dead || !getorgan(/obj/item/organ/brain)) death() blinded = 1 stat = DEAD diff --git a/code/modules/mob/living/carbon/alien/larva/life.dm b/code/modules/mob/living/carbon/alien/larva/life.dm index f2cf27b038e..0e7b4f40a32 100644 --- a/code/modules/mob/living/carbon/alien/larva/life.dm +++ b/code/modules/mob/living/carbon/alien/larva/life.dm @@ -222,7 +222,7 @@ blinded = 1 silent = 0 else //ALIVE. LIGHTS ARE ON - if(health < -25 || !getbrain(src)) + if(health < -25 || !getorgan(/obj/item/organ/brain)) death() blinded = 1 silent = 0 diff --git a/code/modules/mob/living/carbon/brain/brain_item.dm b/code/modules/mob/living/carbon/brain/brain_item.dm index 1f6e1f9e1a9..2fc616e6106 100644 --- a/code/modules/mob/living/carbon/brain/brain_item.dm +++ b/code/modules/mob/living/carbon/brain/brain_item.dm @@ -61,7 +61,7 @@ //since these people will be dead M != usr - if(!getbrain(M)) + if(!M.getorgan(/obj/item/organ/brain)) user.drop_item() for(var/mob/O in viewers(M, null)) if(O == (user || M)) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 5bf09166443..608cef17e34 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -202,7 +202,7 @@ var/appears_dead = 0 if(stat == DEAD || (status_flags & FAKEDEATH)) appears_dead = 1 - if(getbrain(src))//Only perform these checks if there is no brain + if(getorgan(/obj/item/organ/brain))//Only perform these checks if there is no brain msg += "[t_He] [t_is] limp and unresponsive; there are no signs of life" if(!key) @@ -260,10 +260,11 @@ else if(getBrainLoss() >= 60) msg += "[t_He] [t_has] a stupid expression on [t_his] face.\n" - if(!key && getbrain(src)) - msg += "[t_He] [t_is] totally catatonic. The stresses of life in deep-space must have been too much for [t_him]. Any recovery is unlikely\n" - else if(!client && getbrain(src)) - msg += "[t_He] [t_has] a vacant, braindead stare...\n" + if(getorgan(/obj/item/organ/brain)) + if(!key) + msg += "[t_He] [t_is] totally catatonic. The stresses of life in deep-space must have been too much for [t_him]. Any recovery is unlikely\n" + else if(!client) + msg += "[t_He] [t_has] a vacant, braindead stare...\n" if(digitalcamo) msg += "[t_He] [t_is] repulsively uncanny!\n" @@ -275,25 +276,13 @@ if(usr.stat || H != usr) //|| !usr.canmove || usr.restrained()) Fluff: Sechuds have eye-tracking technology and sets 'arrest' to people that the wearer looks and blinks at. return //Non-fluff: This allows sec to set people to arrest as they get disarmed or beaten - var/perpname = "wot" var/criminal = "None" - if(wear_id) - var/obj/item/weapon/card/id/I = wear_id.GetID() - if(I) - perpname = I.registered_name - else - perpname = name - else - perpname = name - + var/perpname = H.get_face_name(H.get_id_name("")) if(perpname) - for (var/datum/data/record/E in data_core.general) - if(E.fields["name"] == perpname) - for (var/datum/data/record/R in data_core.security) - if(R.fields["id"] == E.fields["id"]) - criminal = R.fields["criminal"] - + var/datum/data/record/R = find_record("name", perpname, data_core.security) + if(R) + criminal = R.fields["criminal"] msg += "Criminal status: \[[criminal]\]\n" //msg += "\[Set Hostile Identification\]\n" diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm index fa14e72d7b6..87125a22448 100644 --- a/code/modules/mob/living/carbon/human/human.dm +++ b/code/modules/mob/living/carbon/human/human.dm @@ -207,7 +207,7 @@ show_message("\red The blob attacks you!") var/dam_zone = pick("chest", "l_hand", "r_hand", "l_leg", "r_leg") var/datum/limb/affecting = get_organ(ran_zone(dam_zone)) - apply_damage(rand(30,40), BRUTE, affecting, run_armor_check(affecting, "melee")) + apply_damage(rand(20,30), BRUTE, affecting, run_armor_check(affecting, "melee")) return /mob/living/carbon/human/meteorhit(O as obj) @@ -396,74 +396,68 @@ //gets assignment from ID or ID inside PDA or PDA itself //Useful when player do something with computers /mob/living/carbon/human/proc/get_assignment(var/if_no_id = "No id", var/if_no_job = "No job") - var/obj/item/device/pda/pda = wear_id - var/obj/item/weapon/card/id/id = wear_id - if (istype(pda)) - if (pda.id && istype(pda.id, /obj/item/weapon/card/id)) - . = pda.id.assignment - else - . = pda.ownjob - else if (istype(id)) + var/obj/item/weapon/card/id/id = get_idcard() + if(id) . = id.assignment else - return if_no_id - if (!.) - . = if_no_job - return + var/obj/item/device/pda/pda = wear_id + if(istype(pda)) + . = pda.ownjob + else + return if_no_id + if(!.) + return if_no_job //gets name from ID or ID inside PDA or PDA itself //Useful when player do something with computers /mob/living/carbon/human/proc/get_authentification_name(var/if_no_id = "Unknown") + var/obj/item/weapon/card/id/id = get_idcard() + if(id) + return id.registered_name var/obj/item/device/pda/pda = wear_id - var/obj/item/weapon/card/id/id = wear_id - if (istype(pda)) - if (pda.id) - . = pda.id.registered_name - else - . = pda.owner - else if (istype(id)) - . = id.registered_name - else - return if_no_id - return + if(istype(pda)) + return pda.owner + return if_no_id //repurposed proc. Now it combines get_id_name() and get_face_name() to determine a mob's name variable. Made into a seperate proc as it'll be useful elsewhere /mob/living/carbon/human/proc/get_visible_name() - if( wear_mask && (wear_mask.flags_inv&HIDEFACE) ) //Wearing a mask which hides our face, use id-name if possible - return get_id_name("Unknown") - if( head && (head.flags_inv&HIDEFACE) ) - return get_id_name("Unknown") //Likewise for hats - var/face_name = get_face_name() + var/face_name = get_face_name("") var/id_name = get_id_name("") - if(id_name && (id_name != face_name)) - return "[face_name] (as [id_name])" - return face_name + if(face_name) + if(id_name && (id_name != face_name)) + return "[face_name] (as [id_name])" + return face_name + if(id_name) + return id_name + return "Unknown" //Returns "Unknown" if facially disfigured and real_name if not. Useful for setting name when polyacided or when updating a human's name variable -/mob/living/carbon/human/proc/get_face_name() +/mob/living/carbon/human/proc/get_face_name(if_no_face="Unknown") + if( wear_mask && (wear_mask.flags_inv&HIDEFACE) ) //Wearing a mask which hides our face, use id-name if possible + return if_no_face + if( head && (head.flags_inv&HIDEFACE) ) + return if_no_face //Likewise for hats var/datum/limb/O = get_organ("head") if( (status_flags&DISFIGURED) || (O.brutestate+O.burnstate)>2 || cloneloss>50 || !real_name ) //disfigured. use id-name if possible - return "Unknown" + return if_no_face return real_name //gets name from ID or PDA itself, ID inside PDA doesn't matter //Useful when player is being seen by other mobs /mob/living/carbon/human/proc/get_id_name(var/if_no_id = "Unknown") + var/obj/item/weapon/storage/wallet/wallet = wear_id var/obj/item/device/pda/pda = wear_id var/obj/item/weapon/card/id/id = wear_id - if(istype(pda)) . = pda.owner - else if(istype(id)) . = id.registered_name - if(!.) . = if_no_id //to prevent null-names making the mob unclickable + if(istype(wallet)) id = wallet.front_id + if(istype(id)) . = id.registered_name + else if(istype(pda)) . = pda.owner + if(!.) . = if_no_id //to prevent null-names making the mob unclickable return //gets ID card object from special clothes slot or null. /mob/living/carbon/human/proc/get_idcard() - var/obj/item/weapon/card/id/id = wear_id - var/obj/item/device/pda/pda = wear_id - if (istype(pda) && pda.id) - id = pda.id - if (istype(id)) - return id + if(wear_id) + return wear_id.GetID() //Added a safety check in case you want to shock a human mob directly through electrocute_act. /mob/living/carbon/human/electrocute_act(var/shock_damage, var/obj/source, var/siemens_coeff = 1.0, var/safety = 0) @@ -535,31 +529,19 @@ var/modified = 0 - var/perpname = "wot" - if(wear_id) - var/obj/item/weapon/card/id/I = wear_id.GetID() - if(I) - perpname = I.registered_name - else - perpname = name - else - perpname = name - + var/perpname = H.get_face_name(H.get_id_name("")) if(perpname) - for (var/datum/data/record/E in data_core.general) - if (E.fields["name"] == perpname) - for (var/datum/data/record/R in data_core.security) - if (R.fields["id"] == E.fields["id"]) + var/datum/data/record/R = find_record("name", perpname, data_core.security) + if(R) + var/setcriminal = input(usr, "Specify a new criminal status for this person.", "Security HUD", R.fields["criminal"]) in list("None", "*Arrest*", "Incarcerated", "Parolled", "Released", "Cancel") + if(R) + if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud)) + if(setcriminal != "Cancel") + R.fields["criminal"] = setcriminal + modified = 1 - var/setcriminal = input(usr, "Specify a new criminal status for this person.", "Security HUD", R.fields["criminal"]) in list("None", "*Arrest*", "Incarcerated", "Parolled", "Released", "Cancel") - - if(istype(H.glasses, /obj/item/clothing/glasses/hud/security) || istype(H.glasses, /obj/item/clothing/glasses/sunglasses/sechud)) - if(setcriminal != "Cancel") - R.fields["criminal"] = setcriminal - modified = 1 - - spawn() - H.handle_regular_hud_updates() + spawn() + H.handle_regular_hud_updates() if(!modified) usr << "\red Unable to locate a data core entry for this person." diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm index a773b91d671..29858713549 100644 --- a/code/modules/mob/living/carbon/human/human_defines.dm +++ b/code/modules/mob/living/carbon/human/human_defines.dm @@ -1,11 +1,11 @@ /mob/living/carbon/human //Hair colour and style - var/h_color = "000" - var/h_style = "Bald" + var/hair_color = "000" + var/hair_style = "Bald" //Facial hair colour and style - var/f_color = "000" - var/f_style = "Shaved" + var/facial_hair_color = "000" + var/facial_hair_style = "Shaved" //Eye colour var/eye_color = "000" @@ -15,7 +15,7 @@ var/lip_style = null //no lipstick by default- arguably misleading, as it could be used for general makeup var/age = 30 //Player's age (pure fluff) - var/b_type = "A+" //Player's bloodtype (Not currently used, just character fluff) + var/blood_type = "A+" //Player's bloodtype (Not currently used, just character fluff) var/underwear = "Nude" //Which underwear the player wants var/backbag = 2 //Which backpack type the player has chosen. Nothing, Satchel or Backpack. diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm index fe28ce44793..27aa1113e2b 100644 --- a/code/modules/mob/living/carbon/human/life.dm +++ b/code/modules/mob/living/carbon/human/life.dm @@ -204,11 +204,11 @@ src << "\red You feel weak." emote("collapse") if(prob(15)) - if(!(f_style == "Shaved") || !(h_style == "Bald")) + if(!( hair_style == "Shaved") || !(hair_style == "Bald")) src << "Your hair starts to fall out in clumps..." spawn(50) - f_style = "Shaved" - h_style = "Bald" + facial_hair_style = "Shaved" + hair_style = "Bald" update_hair() updatehealth() @@ -812,7 +812,7 @@ silent = 0 else //ALIVE. LIGHTS ARE ON updatehealth() //TODO - if(health <= config.health_threshold_dead || !getbrain(src)) + if(health <= config.health_threshold_dead || !getorgan(/obj/item/organ/brain)) death() blinded = 1 silent = 0 diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm index 70f989d9727..58c8cce0122 100644 --- a/code/modules/mob/living/carbon/human/update_icons.dm +++ b/code/modules/mob/living/carbon/human/update_icons.dm @@ -42,7 +42,7 @@ There are several things that need to be remembered: > There are also these special cases: update_mutations() //handles updating your appearance for certain mutations. e.g TK head-glows update_damage_overlays() //handles damage overlays for brute/burn damage - update_base_icon_state() //Handles updating var/base_icon_state (WIP) This is used to update the + update_base_icon_state() //Handles updating var/base_icon_state (WIP) This is used to update the mob's icon_state easily e.g. "[base_icon_state]_s" is the standing icon_state update_body() //Handles updating your mob's icon_state (using update_base_icon_state()) as well as sprite-accessories that didn't really fit elsewhere (underwear, lips, eyes) @@ -99,8 +99,8 @@ Please contact me on #coderbus IRC. ~Carnie x if(HUSK in mutations) base_icon_state = "husk" else - base_icon_state = "[skin_tone]_[(gender == FEMALE) ? "f" : "m"]" - + base_icon_state = "[skin_tone]_[(gender == FEMALE) ? "f" : "m"]" + /mob/living/carbon/human/proc/apply_overlay(cache_index) var/image/I = lying ? overlays_lying[cache_index] : overlays_standing[cache_index] @@ -122,7 +122,7 @@ Please contact me on #coderbus IRC. ~Carnie x lying_prev = lying //so we don't update overlays for lying/standing unless our stance changes again update_hud() //TODO: remove the need for this overlays.Cut() - + if(lying) //can't be cloaked whilst lying down icon_state = "[base_icon_state]_l" for(var/thing in overlays_lying) @@ -154,12 +154,12 @@ Please contact me on #coderbus IRC. ~Carnie x //constructs damage icon for each organ from mask * damage field and saves it in our overlays_ lists /mob/living/carbon/human/update_damage_overlays() remove_overlay(DAMAGE_LAYER) - + var/image/standing = image("icon"='icons/mob/dam_human.dmi', "icon_state"="blank", "layer"=-DAMAGE_LAYER) var/image/lying = image("icon"='icons/mob/dam_human.dmi', "icon_state"="blank2", "layer"=-DAMAGE_LAYER) overlays_standing[DAMAGE_LAYER] = standing overlays_lying[DAMAGE_LAYER] = lying - + for(var/datum/limb/O in organs) if(O.brutestate) standing.overlays += "[O.icon_name]_[O.brutestate]0" //we're adding icon_states of the base image as overlays @@ -167,7 +167,7 @@ Please contact me on #coderbus IRC. ~Carnie x if(O.burnstate) standing.overlays += "[O.icon_name]_0[O.burnstate]" lying.overlays += "[O.icon_name]2_0[O.burnstate]" - + apply_overlay(DAMAGE_LAYER) @@ -181,38 +181,39 @@ Please contact me on #coderbus IRC. ~Carnie x return //base icons + var/datum/sprite_accessory/S var/list/standing = list() var/list/lying = list() - - if(f_style) - var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style] - if(facial_hair_style) - var/icon/facial_s = icon("icon"=facial_hair_style.icon, "icon_state"="[facial_hair_style.icon_state]_s") - var/icon/facial_l = icon("icon"=facial_hair_style.icon, "icon_state"="[facial_hair_style.icon_state]_l") - facial_s.Blend("#[f_color]", ICON_ADD) - facial_l.Blend("#[f_color]", ICON_ADD) + + if(facial_hair_style) + S = facial_hair_styles_list[facial_hair_style] + if(S) + var/icon/facial_s = icon("icon"=S.icon, "icon_state"="[S.icon_state]_s") + var/icon/facial_l = icon("icon"=S.icon, "icon_state"="[S.icon_state]_l") + facial_s.Blend("#[facial_hair_color]", ICON_ADD) + facial_l.Blend("#[facial_hair_color]", ICON_ADD) standing += image("icon"=facial_s, "layer"=-HAIR_LAYER) lying += image("icon"=facial_l, "layer"=-HAIR_LAYER) //Applies the debrained overlay if there is no brain - if(!getbrain(src)) + if(!getorgan(/obj/item/organ/brain)) standing += image("icon"='icons/mob/human_face.dmi', "icon_state"="debrained_s", "layer"=-HAIR_LAYER) lying += image("icon"='icons/mob/human_face.dmi', "icon_state"="debrained_l", "layer"=-HAIR_LAYER) - else if(h_style) - var/datum/sprite_accessory/hair_style = hair_styles_list[h_style] - if(hair_style) - var/icon/hair_s = icon("icon"=hair_style.icon, "icon_state"="[hair_style.icon_state]_s") - var/icon/hair_l = icon("icon"=hair_style.icon, "icon_state"="[hair_style.icon_state]_l") - hair_s.Blend("#[h_color]", ICON_ADD) - hair_l.Blend("#[h_color]", ICON_ADD) + else if(hair_style) + S = hair_styles_list[hair_style] + if(S) + var/icon/hair_s = icon("icon"=S.icon, "icon_state"="[S.icon_state]_s") + var/icon/hair_l = icon("icon"=S.icon, "icon_state"="[S.icon_state]_l") + hair_s.Blend("#[hair_color]", ICON_ADD) + hair_l.Blend("#[hair_color]", ICON_ADD) standing += image("icon"=hair_s, "layer"=-HAIR_LAYER) lying += image("icon"=hair_l, "layer"=-HAIR_LAYER) if(lying.len) overlays_lying[HAIR_LAYER] = lying if(standing.len) - overlays_standing[HAIR_LAYER] = standing - + overlays_standing[HAIR_LAYER] = standing + apply_overlay(HAIR_LAYER) @@ -221,7 +222,7 @@ Please contact me on #coderbus IRC. ~Carnie x var/list/standing = list() var/list/lying = list() - + var/g = (gender == FEMALE) ? "f" : "m" for(var/mut in mutations) switch(mut) @@ -241,19 +242,19 @@ Please contact me on #coderbus IRC. ~Carnie x overlays_lying[MUTATIONS_LAYER] = lying if(standing.len) overlays_standing[MUTATIONS_LAYER] = standing - + apply_overlay(MUTATIONS_LAYER) /mob/living/carbon/human/proc/update_body() remove_overlay(BODY_LAYER) - + update_base_icon_state() icon_state = "[base_icon_state]_[src.lying ? "l" : "s"]" - + var/list/lying = list() var/list/standing = list() - + //Mouth (lipstick!) if(lip_style) standing += image("icon"='icons/mob/human_face.dmi', "icon_state"="lips_[lip_style]_s", "layer"=-BODY_LAYER) @@ -274,12 +275,12 @@ Please contact me on #coderbus IRC. ~Carnie x if(U) standing += image("icon"=U.icon, "icon_state"="[U.icon_state]_s", "layer"=-BODY_LAYER) lying += image("icon"=U.icon, "icon_state"="[U.icon_state]_l", "layer"=-BODY_LAYER) - + if(lying.len) overlays_lying[BODY_LAYER] = lying if(standing.len) overlays_standing[BODY_LAYER] = standing - + apply_overlay(BODY_LAYER) /* --------------------------------------- */ @@ -315,24 +316,24 @@ Please contact me on #coderbus IRC. ~Carnie x /mob/living/carbon/human/update_inv_w_uniform() remove_overlay(UNIFORM_LAYER) - + if(istype(w_uniform, /obj/item/clothing/under)) var/obj/item/clothing/under/U = w_uniform if(client && hud_used && hud_used.hud_shown && hud_used.inventory_shown) w_uniform.screen_loc = ui_iclothing client.screen += w_uniform - + var/t_color = w_uniform.color if(!t_color) t_color = icon_state var/image/lying = image("icon"='icons/mob/uniform.dmi', "icon_state"="[t_color]_l", "layer"=-UNIFORM_LAYER) var/image/standing = image("icon"='icons/mob/uniform.dmi', "icon_state"="[t_color]_s", "layer"=-UNIFORM_LAYER) overlays_lying[UNIFORM_LAYER] = lying overlays_standing[UNIFORM_LAYER] = standing - + if(w_uniform.blood_DNA) lying.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="uniformblood2") standing.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="uniformblood") - + if(U.hastie) var/tie_color = U.hastie.color if(!tie_color) tie_color = U.hastie.icon_state @@ -342,7 +343,7 @@ Please contact me on #coderbus IRC. ~Carnie x // Automatically drop anything in store / id / belt if you're not wearing a uniform. //CHECK IF NECESARRY for(var/obj/item/thing in list(r_store, l_store, wear_id, belt)) // drop_from_inventory(thing) - + apply_overlay(UNIFORM_LAYER) @@ -352,10 +353,10 @@ Please contact me on #coderbus IRC. ~Carnie x if(client && hud_used && hud_used.hud_shown) wear_id.screen_loc = ui_id //TODO client.screen += wear_id - + overlays_lying[ID_LAYER] = image("icon"='icons/mob/mob.dmi', "icon_state"="id2", "layer"=-ID_LAYER) overlays_standing[ID_LAYER] = image("icon"='icons/mob/mob.dmi', "icon_state"="id", "layer"=-ID_LAYER) - + apply_overlay(ID_LAYER) @@ -372,7 +373,7 @@ Please contact me on #coderbus IRC. ~Carnie x var/image/standing = image("icon"='icons/mob/hands.dmi', "icon_state"="[t_state]", "layer"=-GLOVES_LAYER) overlays_lying[GLOVES_LAYER] = lying overlays_standing[GLOVES_LAYER] = standing - + if(gloves.blood_DNA) lying.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands2") standing.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands") @@ -380,19 +381,19 @@ Please contact me on #coderbus IRC. ~Carnie x if(blood_DNA) overlays_lying[GLOVES_LAYER] = image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands2") overlays_standing[GLOVES_LAYER] = image("icon"='icons/effects/blood.dmi', "icon_state"="bloodyhands") - + apply_overlay(GLOVES_LAYER) /mob/living/carbon/human/update_inv_glasses() remove_overlay(GLASSES_LAYER) - + if(glasses) if(client && hud_used && hud_used.hud_shown && hud_used.inventory_shown) glasses.screen_loc = ui_glasses client.screen += glasses - + overlays_lying[GLASSES_LAYER] = image("icon"='icons/mob/eyes.dmi', "icon_state"="[glasses.icon_state]2", "layer"=-GLASSES_LAYER) overlays_standing[GLASSES_LAYER] = image("icon"='icons/mob/eyes.dmi', "icon_state"="[glasses.icon_state]", "layer"=-GLASSES_LAYER) @@ -401,63 +402,63 @@ Please contact me on #coderbus IRC. ~Carnie x /mob/living/carbon/human/update_inv_ears() remove_overlay(EARS_LAYER) - + if(ears) if(client && hud_used && hud_used.hud_shown && hud_used.inventory_shown) ears.screen_loc = ui_ears client.screen += ears - + overlays_lying[EARS_LAYER] = image("icon"='icons/mob/ears.dmi', "icon_state"="[ears.icon_state]2", "layer"=-EARS_LAYER) overlays_standing[EARS_LAYER] = image("icon"='icons/mob/ears.dmi', "icon_state"="[ears.icon_state]", "layer"=-EARS_LAYER) - + apply_overlay(EARS_LAYER) /mob/living/carbon/human/update_inv_shoes() remove_overlay(SHOES_LAYER) - + if(shoes) if(client && hud_used && hud_used.hud_shown && hud_used.inventory_shown) shoes.screen_loc = ui_shoes client.screen += shoes - + var/image/lying = image("icon"='icons/mob/feet.dmi', "icon_state"="[shoes.icon_state]2", "layer"=-SHOES_LAYER) var/image/standing = image("icon"='icons/mob/feet.dmi', "icon_state"="[shoes.icon_state]", "layer"=-SHOES_LAYER) overlays_lying[SHOES_LAYER] = lying overlays_standing[SHOES_LAYER] = standing - + if(shoes.blood_DNA) lying.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="shoeblood2") standing.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="shoeblood") - + apply_overlay(SHOES_LAYER) /mob/living/carbon/human/update_inv_s_store() remove_overlay(SUIT_STORE_LAYER) - + if(s_store) if(client && hud_used && hud_used.hud_shown) s_store.screen_loc = ui_sstore1 //TODO client.screen += s_store - + var/t_state = s_store.item_state if(!t_state) t_state = s_store.icon_state overlays_lying[SUIT_STORE_LAYER] = image("icon"='icons/mob/belt_mirror.dmi', "icon_state"="[t_state]2", "layer"=-SUIT_STORE_LAYER) overlays_standing[SUIT_STORE_LAYER] = image("icon"='icons/mob/belt_mirror.dmi', "icon_state"="[t_state]", "layer"=-SUIT_STORE_LAYER) - + apply_overlay(SUIT_STORE_LAYER) /mob/living/carbon/human/update_inv_head() remove_overlay(HEAD_LAYER) - + if(head) if(client && hud_used && hud_used.hud_shown && hud_used.inventory_shown) head.screen_loc = ui_head //TODO client.screen += head - + var/image/lying var/image/standing if(istype(head,/obj/item/clothing/head/kitty)) @@ -469,22 +470,22 @@ Please contact me on #coderbus IRC. ~Carnie x standing = image("icon"='icons/mob/head.dmi', "icon_state"="[head.icon_state]", "layer"=-HEAD_LAYER) overlays_lying[HEAD_LAYER] = lying overlays_standing[HEAD_LAYER] = standing - + if(head.blood_DNA) lying.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="helmetblood2") standing.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="helmetblood") - + apply_overlay(HEAD_LAYER) /mob/living/carbon/human/update_inv_belt() remove_overlay(BELT_LAYER) - + if(belt) if(client && hud_used && hud_used.hud_shown) belt.screen_loc = ui_belt client.screen += belt - + var/t_state = belt.item_state if(!t_state) t_state = belt.icon_state overlays_lying[BELT_LAYER] = image("icon"='icons/mob/belt.dmi', "icon_state"="[t_state]2", "layer"=-BELT_LAYER) @@ -496,12 +497,12 @@ Please contact me on #coderbus IRC. ~Carnie x /mob/living/carbon/human/update_inv_wear_suit() remove_overlay(SUIT_LAYER) - + if(istype(wear_suit, /obj/item/clothing/suit)) if(client && hud_used && hud_used.hud_shown && hud_used.inventory_shown) wear_suit.screen_loc = ui_oclothing //TODO client.screen += wear_suit - + var/image/lying = image("icon"='icons/mob/suit.dmi', "icon_state"="[wear_suit.icon_state]2", "layer"=-SUIT_LAYER) var/image/standing = image("icon"='icons/mob/suit.dmi', "icon_state"="[wear_suit.icon_state]", "layer"=-SUIT_LAYER) overlays_lying[SUIT_LAYER] = lying @@ -533,36 +534,36 @@ Please contact me on #coderbus IRC. ~Carnie x /mob/living/carbon/human/update_inv_wear_mask() remove_overlay(FACEMASK_LAYER) - + if(istype(wear_mask, /obj/item/clothing/mask)) if(client && hud_used && hud_used.hud_shown && hud_used.inventory_shown) wear_mask.screen_loc = ui_mask //TODO client.screen += wear_mask - + var/image/lying = image("icon"='icons/mob/mask.dmi', "icon_state"="[wear_mask.icon_state]2", "layer"=-FACEMASK_LAYER) var/image/standing = image("icon"='icons/mob/mask.dmi', "icon_state"="[wear_mask.icon_state]", "layer"=-FACEMASK_LAYER) overlays_lying[FACEMASK_LAYER] = lying overlays_standing[FACEMASK_LAYER] = standing - + if(wear_mask.blood_DNA && !istype(wear_mask, /obj/item/clothing/mask/cigarette)) lying.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="maskblood2") standing.overlays += image("icon"='icons/effects/blood.dmi', "icon_state"="maskblood") - + apply_overlay(FACEMASK_LAYER) /mob/living/carbon/human/update_inv_back() remove_overlay(BACK_LAYER) - + if(back) if(client && hud_used && hud_used.hud_shown) back.screen_loc = ui_back //TODO client.screen += back - + overlays_lying[BACK_LAYER] = image("icon"='icons/mob/back.dmi', "icon_state"="[back.icon_state]2", "layer"=-BACK_LAYER) overlays_standing[BACK_LAYER] = image("icon"='icons/mob/back.dmi', "icon_state"="[back.icon_state]", "layer"=-BACK_LAYER) - + apply_overlay(BACK_LAYER) @@ -576,7 +577,7 @@ Please contact me on #coderbus IRC. ~Carnie x /mob/living/carbon/human/update_inv_handcuffed() remove_overlay(HANDCUFF_LAYER) - + if(handcuffed) drop_r_hand() drop_l_hand() @@ -595,19 +596,19 @@ Please contact me on #coderbus IRC. ~Carnie x var/obj/screen/inventory/L = hud_used.adding[4] R.overlays = null L.overlays = null - + apply_overlay(HANDCUFF_LAYER) /mob/living/carbon/human/update_inv_legcuffed() remove_overlay(LEGCUFF_LAYER) - + if(legcuffed) if(src.m_intent != "walk") src.m_intent = "walk" if(src.hud_used && src.hud_used.move_intent) src.hud_used.move_intent.icon_state = "walking" - + overlays_lying[LEGCUFF_LAYER] = image("icon"='icons/mob/mob.dmi', "icon_state"="legcuff2", "layer"=-LEGCUFF_LAYER) overlays_standing[LEGCUFF_LAYER] = image("icon"='icons/mob/mob.dmi', "icon_state"="legcuff1", "layer"=-LEGCUFF_LAYER) @@ -617,34 +618,34 @@ Please contact me on #coderbus IRC. ~Carnie x /mob/living/carbon/human/update_inv_r_hand() remove_overlay(R_HAND_LAYER) - + if(r_hand) if(client) r_hand.screen_loc = ui_rhand //TODO client.screen += r_hand - + var/t_state = r_hand.item_state if(!t_state) t_state = r_hand.icon_state - + overlays_standing[R_HAND_LAYER] = image("icon"='icons/mob/items_righthand.dmi', "icon_state"="[t_state]", "layer"=-R_HAND_LAYER) - + apply_overlay(R_HAND_LAYER) /mob/living/carbon/human/update_inv_l_hand() remove_overlay(L_HAND_LAYER) - + if(l_hand) if(client) l_hand.screen_loc = ui_lhand //TODO client.screen += l_hand - + var/t_state = l_hand.item_state if(!t_state) t_state = l_hand.icon_state - + overlays_standing[L_HAND_LAYER] = image("icon"='icons/mob/items_lefthand.dmi', "icon_state"="[t_state]", "layer"=-L_HAND_LAYER) - + apply_overlay(L_HAND_LAYER) diff --git a/code/modules/mob/living/carbon/monkey/life.dm b/code/modules/mob/living/carbon/monkey/life.dm index ded6664414e..487ddc5215b 100644 --- a/code/modules/mob/living/carbon/monkey/life.dm +++ b/code/modules/mob/living/carbon/monkey/life.dm @@ -398,7 +398,7 @@ blinded = 1 silent = 0 else //ALIVE. LIGHTS ARE ON - if(health < config.health_threshold_dead || !getbrain(src)) + if(health < config.health_threshold_dead || !getorgan(/obj/item/organ/brain)) death() blinded = 1 stat = DEAD diff --git a/code/modules/mob/living/silicon/ai/ai.dm b/code/modules/mob/living/silicon/ai/ai.dm index eb051aca74a..4a1efcfe614 100644 --- a/code/modules/mob/living/silicon/ai/ai.dm +++ b/code/modules/mob/living/silicon/ai/ai.dm @@ -214,12 +214,8 @@ var/list/ai_list = list() set name = "Show Crew Manifest" var/dat = "Crew RosterCrew Roster:

" - var/list/L = list() - for (var/datum/data/record/t in data_core.general) - var/R = t.fields["name"] + " - " + t.fields["rank"] - L += R - for(var/R in sortList(L)) - dat += "[R]
" + for(var/datum/data/record/t in sortRecord(data_core.general)) + dat += t.fields["name"] + " - " + t.fields["rank"] + "
" dat += "" src << browse(dat, "window=airoster") diff --git a/code/modules/mob/living/silicon/pai/hud.dm b/code/modules/mob/living/silicon/pai/hud.dm index f374aebbc78..07ea2fbc9e1 100644 --- a/code/modules/mob/living/silicon/pai/hud.dm +++ b/code/modules/mob/living/silicon/pai/hud.dm @@ -9,42 +9,25 @@ var/image/holder var/turf/T = get_turf(src.loc) for(var/mob/living/carbon/human/perp in view(T)) - var/perpname = "wot" holder = perp.hud_list[ID_HUD] + holder.icon_state = "hudno_id" if(perp.wear_id) - var/obj/item/weapon/card/id/I = perp.wear_id.GetID() - if(I) - perpname = I.registered_name - holder.icon_state = "hud[ckey(perp:wear_id:GetJobName())]" - client.images += holder - else - perpname = perp.name - holder.icon_state = "hudno_id" - client.images += holder - else - holder.icon_state = "hudno_id" - client.images += holder + holder.icon_state = "hud[ckey(perp:wear_id:GetJobName())]" + client.images += holder - for(var/datum/data/record/E in data_core.general) - if(E.fields["name"] == perpname) + var/perpname = perp.get_face_name(perp.get_id_name("")) + if(perpname) + var/datum/data/record/R = find_record("name", perpname, data_core.security) + if(R) holder = perp.hud_list[WANTED_HUD] - for (var/datum/data/record/R in data_core.security) - if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "*Arrest*")) - holder.icon_state = "hudwanted" - client.images += holder - break - else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Incarcerated")) - holder.icon_state = "hudincarcerated" - client.images += holder - break - else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Parolled")) - holder.icon_state = "hudparolled" - client.images += holder - break - else if((R.fields["id"] == E.fields["id"]) && (R.fields["criminal"] == "Released")) - holder.icon_state = "hudreleased" - client.images += holder - break + switch(R.fields["criminal"]) + if("*Arrest*") holder.icon_state = "hudwanted" + if("Incarcerated") holder.icon_state = "hudincarcerated" + if("Parolled") holder.icon_state = "hudparolled" + if("Released") holder.icon_state = "hudreleased" + else + return + client.images += holder /mob/living/silicon/pai/proc/medicalHUD() if(client) diff --git a/code/modules/mob/living/silicon/pai/software.dm b/code/modules/mob/living/silicon/pai/software.dm index 5ced7b62d2b..544e8fe5610 100644 --- a/code/modules/mob/living/silicon/pai/software.dm +++ b/code/modules/mob/living/silicon/pai/software.dm @@ -218,33 +218,22 @@ // Accessing medical records if("medicalrecord") - if(src.subscreen == 1) - var/datum/data/record/record = locate(href_list["med_rec"]) - if(record) - var/datum/data/record/R = record - var/datum/data/record/M = record - if (!( data_core.general.Find(R) )) - src.temp = "Unable to locate requested medical record. Record may have been deleted, or never have existed." - else - for(var/datum/data/record/E in data_core.medical) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - src.medicalActive1 = R - src.medicalActive2 = M + if(subscreen == 1) + medicalActive1 = find_record("id", href_list["med_rec"], data_core.general) + if(medicalActive1) + medicalActive2 = find_record("id", href_list["med_rec"], data_core.medical) + if(!medicalActive2) + medicalActive1 = null + temp = "Unable to locate requested security record. Record may have been deleted, or never have existed." + if("securityrecord") - if(src.subscreen == 1) - var/datum/data/record/record = locate(href_list["sec_rec"]) - if(record) - var/datum/data/record/R = record - var/datum/data/record/M = record - if (!( data_core.general.Find(R) )) - src.temp = "Unable to locate requested security record. Record may have been deleted, or never have existed." - else - for(var/datum/data/record/E in data_core.security) - if ((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"])) - M = E - src.securityActive1 = R - src.securityActive2 = M + if(subscreen == 1) + securityActive1 = find_record("id", href_list["sec_rec"], data_core.general) + if(securityActive1) + securityActive2 = find_record("id", href_list["sec_rec"], data_core.security) + if(!securityActive2) + securityActive1 = null + temp = "Unable to locate requested security record. Record may have been deleted, or never have existed." if("securityhud") if(href_list["toggle"]) src.secHUD = !src.secHUD @@ -410,70 +399,64 @@ // Crew Manifest /mob/living/silicon/pai/proc/softwareManifest() - var/dat = "" - dat += "

Crew Manifest



" - var/list/L = list() - if(!isnull(data_core.general)) - for (var/datum/data/record/t in sortRecord(data_core.general)) - var/R = t.fields["name"] + " - " + t.fields["rank"] - L += R - for(var/R in sortList(L)) - dat += "[R]
" - dat += "" - return dat + . += "

Crew Manifest



" + if(data_core.general) + for(var/datum/data/record/t in sortRecord(data_core.general)) + . += "[t.fields["name"]] - [t.fields["rank"]]" + . += "" + return . // Medical Records /mob/living/silicon/pai/proc/softwareMedicalRecord() - var/dat = "" - if(src.subscreen == 0) - dat += "

Medical Records


" - if(!isnull(data_core.general)) - for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
", src, R, R.fields["id"], R.fields["name"]) - //dat += text("
Back", src) - if(src.subscreen == 1) - dat += "
Medical Record

" - if ((istype(src.medicalActive1, /datum/data/record) && data_core.general.Find(src.medicalActive1))) - dat += text("Name: [] ID: []
\nSex: []
\nAge: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", - src.medicalActive1.fields["name"], src.medicalActive1.fields["id"], src.medicalActive1.fields["sex"], src.medicalActive1.fields["age"], src.medicalActive1.fields["fingerprint"], src.medicalActive1.fields["p_stat"], src.medicalActive1.fields["m_stat"]) - else - dat += "
Requested medical record not found.

" - if ((istype(src.medicalActive2, /datum/data/record) && data_core.medical.Find(src.medicalActive2))) - dat += text("
\n
Medical Data

\nBlood Type: []
\nDNA: []
\n
\nMinor Disabilities: []
\nDetails: []
\n
\nMajor Disabilities: []
\nDetails: []
\n
\nAllergies: []
\nDetails: []
\n
\nCurrent Diseases: [] (per disease info placed in log/comment section)
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src, src.medicalActive2.fields["b_type"], src, src.medicalActive2.fields["b_dna"], src, src.medicalActive2.fields["mi_dis"], src, src.medicalActive2.fields["mi_dis_d"], src, src.medicalActive2.fields["ma_dis"], src, src.medicalActive2.fields["ma_dis_d"], src, src.medicalActive2.fields["alg"], src, src.medicalActive2.fields["alg_d"], src, src.medicalActive2.fields["cdi"], src, src.medicalActive2.fields["cdi_d"], src, src.medicalActive2.fields["notes"]) - else - dat += "
Requested medical record not found.

" - dat += text("
\nBack
", src) - return dat + switch(subscreen) + if(0) + . += "

Medical Records


" + if(data_core.general) + for(var/datum/data/record/R in sortRecord(data_core.general)) + . += "[R.fields["id"]]: [R.fields["name"]]
" + if(1) + . += "
Medical Record

" + if(medicalActive1 in data_core.general) + . += "Name: [medicalActive1.fields["name"]] ID: [medicalActive1.fields["id"]]
\nSex: [medicalActive1.fields["sex"]]
\nAge: [medicalActive1.fields["age"]]
\nFingerprint: [medicalActive1.fields["fingerprint"]]
\nPhysical Status: [medicalActive1.fields["p_stat"]]
\nMental Status: [medicalActive1.fields["m_stat"]]
" + else + . += "
Requested medical record not found.

" + if(medicalActive2 in data_core.medical) + . += "
\n
Medical Data

\nBlood Type:
[medicalActive2.fields["blood_type"]]
\nDNA: [medicalActive2.fields["b_dna"]]
\n
\nMinor Disabilities: [medicalActive2.fields["mi_dis"]]
\nDetails: [medicalActive2.fields["mi_dis_d"]]
\n
\nMajor Disabilities: [medicalActive2.fields["ma_dis"]]
\nDetails: [medicalActive2.fields["ma_dis_d"]]
\n
\nAllergies: [medicalActive2.fields["alg"]]
\nDetails: [medicalActive2.fields["alg_d"]]
\n
\nCurrent Diseases: [medicalActive2.fields["cdi"]] (per disease info placed in log/comment section)
\nDetails: [medicalActive2.fields["cdi_d"]]
\n
\nImportant Notes:
\n\t[medicalActive2.fields["notes"]]
\n
\n
Comments/Log

" + else + . += "
Requested medical record not found.

" + . += "
\nBack
" + return . // Security Records /mob/living/silicon/pai/proc/softwareSecurityRecord() - var/dat = "" - if(src.subscreen == 0) - dat += "

Security Records


" - if(!isnull(data_core.general)) - for(var/datum/data/record/R in sortRecord(data_core.general)) - dat += text("[]: []
", src, R, R.fields["id"], R.fields["name"]) - if(src.subscreen == 1) - dat += "

Security Record

" - if ((istype(src.securityActive1, /datum/data/record) && data_core.general.Find(src.securityActive1))) - dat += text("Name:
[] ID: []
\nSex: []
\nAge: []
\nRank: []
\nFingerprint: []
\nPhysical Status: []
\nMental Status: []
", src, src.securityActive1.fields["name"], src, src.securityActive1.fields["id"], src, src.securityActive1.fields["sex"], src, src.securityActive1.fields["age"], src, src.securityActive1.fields["rank"], src, src.securityActive1.fields["fingerprint"], src.securityActive1.fields["p_stat"], src.securityActive1.fields["m_stat"]) - else - dat += "
Requested security record not found,

" - if ((istype(src.securityActive2, /datum/data/record) && data_core.security.Find(src.securityActive2))) - dat += text("
\nSecurity Data
\nCriminal Status: []
\n
\nMinor Crimes: []
\nDetails: []
\n
\nMajor Crimes: []
\nDetails: []
\n
\nImportant Notes:
\n\t[]
\n
\n
Comments/Log

", src.securityActive2.fields["criminal"], src, src.securityActive2.fields["mi_crim"], src, src.securityActive2.fields["mi_crim_d"], src, src.securityActive2.fields["ma_crim"], src, src.securityActive2.fields["ma_crim_d"], src, src.securityActive2.fields["notes"]) - else - dat += "
Requested security record not found,

" - dat += text("
\nBack
", src) - return dat + . = "" + switch(subscreen) + if(0) + . += "

Security Records


" + if(data_core.general) + for(var/datum/data/record/R in sortRecord(data_core.general)) + . += "[R.fields["id"]]: [R.fields["name"]]
" + if(1) + . += "

Security Record

" + if(securityActive1 in data_core.general) + . += "Name:
[securityActive1.fields["name"]] ID: [securityActive1.fields["id"]]
\nSex: [securityActive1.fields["sex"]]
\nAge: [securityActive1.fields["age"]]
\nRank: [securityActive1.fields["rank"]]
\nFingerprint: [securityActive1.fields["fingerprint"]]
\nPhysical Status: [securityActive1.fields["p_stat"]]
\nMental Status: [securityActive1.fields["m_stat"]]
" + else + . += "
Requested security record not found,

" + if(securityActive2 in data_core.security) + . += "
\nSecurity Data
\nCriminal Status: [securityActive2.fields["criminal"]]
\n
\nMinor Crimes: [securityActive2.fields["mi_crim"]]
\nDetails: [securityActive2.fields["mi_crim_d"]]
\n
\nMajor Crimes: [securityActive2.fields["ma_crim"]]
\nDetails: [securityActive2.fields["ma_crim_d"]]
\n
\nImportant Notes:
\n\t[securityActive2.fields["notes"]]
\n
\n
Comments/Log

" + else + . += "
Requested security record not found,

" + . += text("
\nBack
", src) + return . // Universal Translator /mob/living/silicon/pai/proc/softwareTranslator() - var/dat = {"

Universal Translator


+ . = {"

Universal Translator


When enabled, this device will automatically convert all spoken and written language into a format that any known recipient can understand.

The device is currently [ (src.universal_speak) ? "en" : "dis" ]abled.
Toggle Device
"} - return dat + return . // Security HUD /mob/living/silicon/pai/proc/facialRecognition() diff --git a/code/modules/mob/new_player/new_player.dm b/code/modules/mob/new_player/new_player.dm index 20bd4498695..b8f1654c831 100644 --- a/code/modules/mob/new_player/new_player.dm +++ b/code/modules/mob/new_player/new_player.dm @@ -346,7 +346,7 @@ new_character.name = real_name - ready_dna(new_character, client.prefs.b_type) + ready_dna(new_character, client.prefs.blood_type) new_character.key = key //Manually transfer the key to log them in diff --git a/code/modules/mob/new_player/preferences_setup.dm b/code/modules/mob/new_player/preferences_setup.dm index 7cfb72db6c3..ca2309473a7 100644 --- a/code/modules/mob/new_player/preferences_setup.dm +++ b/code/modules/mob/new_player/preferences_setup.dm @@ -7,10 +7,10 @@ datum/preferences gender = pick(MALE,FEMALE) underwear = random_underwear(gender) skin_tone = random_skin_tone() - h_style = random_hair_style(gender) - f_style = random_facial_hair_style(gender) - h_color = random_short_color() - f_color = h_color + hair_style = random_hair_style(gender) + facial_hair_style = random_facial_hair_style(gender) + hair_color = random_short_color() + facial_hair_color = hair_color eye_color = random_eye_color() backbag = 2 age = rand(AGE_MIN,AGE_MAX) @@ -25,24 +25,25 @@ datum/preferences preview_icon = new /icon('icons/mob/human.dmi', "[skin_tone]_[g]_s") + var/datum/sprite_accessory/S if(underwear) - var/datum/sprite_accessory/underwear/U = underwear_all[underwear] - if(U) - preview_icon.Blend(new /icon(U.icon, "[U.icon_state]_s"), ICON_OVERLAY) + S = underwear_all[underwear] + if(S) + preview_icon.Blend(new /icon(S.icon, "[S.icon_state]_s"), ICON_OVERLAY) var/icon/eyes_s = new/icon("icon" = 'icons/mob/human_face.dmi', "icon_state" = "eyes_s") eyes_s.Blend("#[eye_color]", ICON_ADD) - var/datum/sprite_accessory/hair_style = hair_styles_list[h_style] - if(hair_style) - var/icon/hair_s = new/icon("icon" = hair_style.icon, "icon_state" = "[hair_style.icon_state]_s") - hair_s.Blend("#[h_color]", ICON_ADD) + S = hair_styles_list[hair_style] + if(S) + var/icon/hair_s = new/icon("icon" = S.icon, "icon_state" = "[S.icon_state]_s") + hair_s.Blend("#[hair_color]", ICON_ADD) eyes_s.Blend(hair_s, ICON_OVERLAY) - var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[f_style] - if(facial_hair_style) - var/icon/facial_s = new/icon("icon" = facial_hair_style.icon, "icon_state" = "[facial_hair_style.icon_state]_s") - facial_s.Blend("#[f_color]", ICON_ADD) + S = facial_hair_styles_list[facial_hair_style] + if(S) + var/icon/facial_s = new/icon("icon" = S.icon, "icon_state" = "[S.icon_state]_s") + facial_s.Blend("#[facial_hair_color]", ICON_ADD) eyes_s.Blend(facial_s, ICON_OVERLAY) var/icon/clothes_s = null diff --git a/code/modules/paperwork/filingcabinet.dm b/code/modules/paperwork/filingcabinet.dm index d7fd42a37b7..4d662aea876 100644 --- a/code/modules/paperwork/filingcabinet.dm +++ b/code/modules/paperwork/filingcabinet.dm @@ -91,11 +91,8 @@ /obj/structure/filingcabinet/security/attack_hand(mob/user) if(virgin) for(var/datum/data/record/G in data_core.general) - var/datum/data/record/S - for(var/datum/data/record/R in data_core.security) - if((R.fields["name"] == G.fields["name"] || R.fields["id"] == G.fields["id"])) - S = R - break + var/datum/data/record/S = find_record("name", G.fields["name"], data_core.security) + if(!S) continue var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(src) P.info = "
Security Record

" P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]
\nSex: [G.fields["sex"]]
\nAge: [G.fields["age"]]
\nFingerprint: [G.fields["fingerprint"]]
\nPhysical Status: [G.fields["p_stat"]]
\nMental Status: [G.fields["m_stat"]]
" @@ -120,15 +117,12 @@ /obj/structure/filingcabinet/medical/attack_hand(mob/user) if(virgin) for(var/datum/data/record/G in data_core.general) - var/datum/data/record/M - for(var/datum/data/record/R in data_core.medical) - if((R.fields["name"] == G.fields["name"] || R.fields["id"] == G.fields["id"])) - M = R - break + var/datum/data/record/M = find_record("name", G.fields["name"], data_core.medical) + if(!M) continue var/obj/item/weapon/paper/P = new /obj/item/weapon/paper(src) P.info = "
Medical Record

" P.info += "Name: [G.fields["name"]] ID: [G.fields["id"]]
\nSex: [G.fields["sex"]]
\nAge: [G.fields["age"]]
\nFingerprint: [G.fields["fingerprint"]]
\nPhysical Status: [G.fields["p_stat"]]
\nMental Status: [G.fields["m_stat"]]
" - P.info += "
\n
Medical Data

\nBlood Type: [M.fields["b_type"]]
\nDNA: [M.fields["b_dna"]]
\n
\nMinor Disabilities: [M.fields["mi_dis"]]
\nDetails: [M.fields["mi_dis_d"]]
\n
\nMajor Disabilities: [M.fields["ma_dis"]]
\nDetails: [M.fields["ma_dis_d"]]
\n
\nAllergies: [M.fields["alg"]]
\nDetails: [M.fields["alg_d"]]
\n
\nCurrent Diseases: [M.fields["cdi"]] (per disease info placed in log/comment section)
\nDetails: [M.fields["cdi_d"]]
\n
\nImportant Notes:
\n\t[M.fields["notes"]]
\n
\n
Comments/Log

" + P.info += "
\n
Medical Data

\nBlood Type: [M.fields["blood_type"]]
\nDNA: [M.fields["b_dna"]]
\n
\nMinor Disabilities: [M.fields["mi_dis"]]
\nDetails: [M.fields["mi_dis_d"]]
\n
\nMajor Disabilities: [M.fields["ma_dis"]]
\nDetails: [M.fields["ma_dis_d"]]
\n
\nAllergies: [M.fields["alg"]]
\nDetails: [M.fields["alg_d"]]
\n
\nCurrent Diseases: [M.fields["cdi"]] (per disease info placed in log/comment section)
\nDetails: [M.fields["cdi_d"]]
\n
\nImportant Notes:
\n\t[M.fields["notes"]]
\n
\n
Comments/Log

" var/counter = 1 while(M.fields["com_[counter]"]) P.info += "[M.fields["com_[counter]"]]
" diff --git a/code/modules/reagents/Chemistry-Reagents.dm b/code/modules/reagents/Chemistry-Reagents.dm index 6e74de42a5e..8a135bf6759 100644 --- a/code/modules/reagents/Chemistry-Reagents.dm +++ b/code/modules/reagents/Chemistry-Reagents.dm @@ -358,39 +358,6 @@ datum ..() return - srejuvenate - name = "Soporific Rejuvenant" - id = "stoxin2" - description = "Put people to sleep, and heals them." - reagent_state = LIQUID - color = "#C8A5DC" // rgb: 200, 165, 220 - - on_mob_life(var/mob/living/M as mob) - if(!M) M = holder.my_atom - if(!data) data = 1 - data++ - if(M.losebreath >= 10) - M.losebreath = max(10, M.losebreath-10) - holder.remove_reagent(src.id, 0.2) - switch(data) - if(1 to 15) - M.eye_blurry = max(M.eye_blurry, 10) - if(15 to 25) - M.drowsyness = max(M.drowsyness, 20) - if(25 to INFINITY) - M.sleeping += 1 - M.adjustOxyLoss(-M.getOxyLoss()) - M.SetWeakened(0) - M.SetStunned(0) - M.SetParalysis(0) - M.dizziness = 0 - M.drowsyness = 0 - M.stuttering = 0 - M.confused = 0 - M.jitteriness = 0 - ..() - return - inaprovaline name = "Inaprovaline" id = "inaprovaline" @@ -1659,8 +1626,8 @@ datum H.update_damage_overlays(0) if(prob(meltprob)) //Applies disfigurement H.emote("scream") - H.f_style = "Shaved" - H.h_style = "Bald" + H.facial_hair_style = "Shaved" + H.hair_style = "Bald" H.update_hair(0) H.status_flags |= DISFIGURED else @@ -2619,8 +2586,11 @@ datum if(!data) data = 1 data++ switch(data) - if(51 to INFINITY) + if(51 to 200) M.sleeping += 1 + if(201 to INFINITY) + M.sleeping += 1 + M.adjustToxLoss(2) ..() return @@ -2642,6 +2612,8 @@ datum M.confused = max(M.confused+3,0) else if(data >=55) M.druggy = max(M.druggy, 55) + else if(data >=200) + M.adjustToxLoss(2) ..() return @@ -2665,6 +2637,8 @@ datum M.confused = max(M.confused+3,0) else if(data >=55) M.druggy = max(M.druggy, 55) + else if(data >=200) + M.adjustToxLoss(2) ..() return @@ -2691,23 +2665,38 @@ datum M.make_dizzy(20) M.druggy = max(M.druggy, 45) if(prob(20)) M.emote(pick("twitch","giggle")) - if (10 to INFINITY) + if (10 to 200) if (!M.stuttering) M.stuttering = 1 M.make_jittery(40) M.make_dizzy(40) M.druggy = max(M.druggy, 60) if(prob(30)) M.emote(pick("twitch","giggle")) + if(200 to INFINITY) + if (!M.stuttering) M.stuttering = 1 + M.make_jittery(60) + M.make_dizzy(60) + M.druggy = max(M.druggy, 75) + if(prob(40)) M.emote(pick("twitch","giggle")) + if(prob(30)) M.adjustToxLoss(2) holder.remove_reagent(src.id, 0.2) ..() return +/*boozepwr chart +55 = non-toxic alchohol +45 = medium-toxic +35 = the hard stuff +25 = potent mixes +<15 = deadly toxic +*/ + ethanol name = "Ethanol" id = "ethanol" description = "A well-known alcohol with a variety of applications." reagent_state = LIQUID color = "#404030" // rgb: 64, 64, 48 - var/boozepwr = 45 //lower numbers mean the booze will have an effect faster. + var/boozepwr = 10 //lower numbers mean the booze will have an effect faster. on_mob_life(var/mob/living/M as mob) if(!data) data = 1 @@ -2720,6 +2709,8 @@ datum if(data >= boozepwr*2.5 && prob(33)) if (!M.confused) M.confused = 1 M.confused += 3 + if(data >= boozepwr*10 && prob(33)) + M.adjustToxLoss(2) ..() return reaction_obj(var/obj/O, var/volume) @@ -2753,6 +2744,7 @@ datum id = "kahlua" description = "A widely known, Mexican coffee-flavoured liqueur. In production since 1936!" color = "#664300" // rgb: 102, 67, 0 + boozepwr = 45 on_mob_life(var/mob/living/M as mob) M.dizziness = max(0,M.dizziness-5) @@ -2767,12 +2759,14 @@ datum id = "whiskey" description = "A superb and well-aged single-malt whiskey. Damn." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/thirteenloko name = "Thirteen Loko" id = "thirteenloko" description = "A potent mixture of caffeine and alcohol." color = "#102000" // rgb: 16, 32, 0 + boozepwr = 35 on_mob_life(var/mob/living/M as mob) M.drowsyness = max(0,M.drowsyness-7) @@ -2789,28 +2783,19 @@ datum id = "vodka" description = "Number one drink AND fueling choice for Russians worldwide." color = "#0064C8" // rgb: 0, 100, 200 + boozepwr = 35 on_mob_life(var/mob/living/M as mob) M.radiation = max(M.radiation-2,0) ..() return - ethanol/holywater - name = "Holy Water" - id = "holywater" - description = "Water blessed by some deity." - color = "#E0E8EF" // rgb: 224, 232, 239 - boozepwr = 15 - - reaction_turf(var/turf/simulated/T, var/volume) - if(!istype(T)) return - T.Bless() - ethanol/bilk name = "Bilk" id = "bilk" description = "This appears to be beer mixed with milk. Disgusting." color = "#895C4C" // rgb: 137, 92, 76 + boozepwr = 55 on_mob_life(var/mob/living/M as mob) if(M.getBruteLoss() && prob(10)) M.heal_organ_damage(1,0) @@ -2823,6 +2808,7 @@ datum id = "threemileisland" description = "Made for a woman, strong enough for a man." color = "#666340" // rgb: 102, 99, 64 + boozepwr = 15 on_mob_life(var/mob/living/M as mob) M.druggy = max(M.druggy, 50) @@ -2834,36 +2820,42 @@ datum id = "gin" description = "It's gin. In space. I say, good sir." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 55 ethanol/rum name = "Rum" id = "rum" description = "Yohoho and all that." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 45 ethanol/tequilla name = "Tequila" id = "tequilla" description = "A strong and mildly flavoured, mexican produced spirit. Feeling thirsty hombre?" color = "#FFFF91" // rgb: 255, 255, 145 + boozepwr = 35 ethanol/vermouth name = "Vermouth" id = "vermouth" description = "You suddenly feel a craving for a martini..." color = "#91FF91" // rgb: 145, 255, 145 + boozepwr = 45 ethanol/wine name = "Wine" id = "wine" description = "An premium alchoholic beverage made from distilled grape juice." color = "#7E4043" // rgb: 126, 64, 67 + boozepwr = 45 ethanol/cognac name = "Cognac" id = "cognac" description = "A sweet and strongly alchoholic drink, made after numerous distillations and years of maturing. Classy as fornication." color = "#AB3C05" // rgb: 171, 60, 5 + boozepwr = 45 ethanol/hooch name = "Hooch" @@ -2877,91 +2869,98 @@ datum id = "ale" description = "A dark alchoholic beverage made by malted barley and yeast." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 55 ethanol/goldschlager name = "Goldschlager" id = "goldschlager" description = "100 proof cinnamon schnapps, made for alcoholic teen girls on spring break." color = "#FFFF91" // rgb: 255, 255, 145 + boozepwr = 25 ethanol/patron name = "Patron" id = "patron" description = "Tequila with silver in it, a favorite of alcoholic women in the club scene." color = "#585840" // rgb: 88, 88, 64 + boozepwr = 45 ethanol/gintonic name = "Gin and Tonic" id = "gintonic" description = "An all time classic, mild cocktail." color = "#664300" // rgb: 102, 67, 0 - boozepwr = 65 + boozepwr = 55 ethanol/cuba_libre name = "Cuba Libre" id = "cubalibre" description = "Rum, mixed with cola. Viva la revolution." color = "#3E1B00" // rgb: 62, 27, 0 + boozepwr = 45 ethanol/whiskey_cola name = "Whiskey Cola" id = "whiskeycola" description = "Whiskey, mixed with cola. Surprisingly refreshing." color = "#3E1B00" // rgb: 62, 27, 0 - boozepwr = 65 + boozepwr = 35 ethanol/martini name = "Classic Martini" id = "martini" description = "Vermouth with Gin. Not quite how 007 enjoyed it, but still delicious." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/vodkamartini name = "Vodka Martini" id = "vodkamartini" description = "Vodka with Gin. Not quite how 007 enjoyed it, but still delicious." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 25 ethanol/white_russian name = "White Russian" id = "whiterussian" description = "That's just, like, your opinion, man..." color = "#A68340" // rgb: 166, 131, 64 - boozepwr = 55 + boozepwr = 35 ethanol/screwdrivercocktail name = "Screwdriver" id = "screwdrivercocktail" description = "Vodka, mixed with plain ol' orange juice. The result is surprisingly delicious." color = "#A68310" // rgb: 166, 131, 16 - boozepwr = 55 + boozepwr = 35 ethanol/booger name = "Booger" id = "booger" description = "Ewww..." color = "#8CFF8C" // rgb: 140, 255, 140 - boozepwr = 55 + boozepwr = 45 ethanol/bloody_mary name = "Bloody Mary" id = "bloodymary" description = "A strange yet pleasurable mixture made of vodka, tomato and lime juice. Or at least you THINK the red stuff is tomato juice." color = "#664300" // rgb: 102, 67, 0 - boozepwr = 55 + boozepwr = 35 ethanol/brave_bull name = "Brave Bull" id = "bravebull" description = "It's just as effective as Dutch-Courage!." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/tequilla_sunrise name = "Tequila Sunrise" id = "tequillasunrise" description = "Tequila and orange juice. Much like a Screwdriver, only Mexican~" color = "#FFE48C" // rgb: 255, 228, 140 - boozepwr = 55 + boozepwr = 35 ethanol/toxins_special name = "Toxins Special" @@ -2969,6 +2968,7 @@ datum description = "This thing is ON FIRE!. CALL THE DAMN SHUTTLE!" reagent_state = LIQUID color = "#664300" // rgb: 102, 67, 0 + boozepwr = 15 on_mob_life(var/mob/living/M as mob) if (M.bodytemperature < 330) @@ -2982,6 +2982,7 @@ datum description = "Deny drinking this and prepare for THE LAW." reagent_state = LIQUID color = "#664300" // rgb: 102, 67, 0 + boozepwr = 25 on_mob_life(var/mob/living/M as mob) M.Stun(2) @@ -2993,20 +2994,21 @@ datum id = "irishcream" description = "Whiskey-imbued cream, what else would you expect from the Irish." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/manly_dorf name = "The Manly Dorf" id = "manlydorf" description = "Beer and Ale, brought together in a delicious mix. Intended for true men only." color = "#664300" // rgb: 102, 67, 0 - boozepwr = 10 + boozepwr = 45 //was 10, but really its only beer and ale, both weak alchoholic beverages ethanol/longislandicedtea name = "Long Island Iced Tea" id = "longislandicedtea" description = "The liquor cabinet, brought together in a delicious mix. Intended for middle-aged alcoholic women only." color = "#664300" // rgb: 102, 67, 0 - boozepwr = 55 + boozepwr = 25 ethanol/moonshine name = "Moonshine" @@ -3027,34 +3029,35 @@ datum id = "irishcoffee" description = "Coffee, and alcohol. More fun than a Mimosa to drink in the morning." color = "#664300" // rgb: 102, 67, 0 - boozepwr = 55 + boozepwr = 35 ethanol/margarita name = "Margarita" id = "margarita" description = "On the rocks with salt on the rim. Arriba~!" color = "#8CFF8C" // rgb: 140, 255, 140 - boozepwr = 55 + boozepwr = 35 ethanol/black_russian name = "Black Russian" id = "blackrussian" description = "For the lactose-intolerant. Still as classy as a White Russian." color = "#360000" // rgb: 54, 0, 0 - boozepwr = 55 + boozepwr = 35 ethanol/manhattan name = "Manhattan" id = "manhattan" description = "The Detective's undercover drink of choice. He never could stomach gin..." color = "#664300" // rgb: 102, 67, 0 - boozepwr = 55 + boozepwr = 45 ethanol/manhattan_proj name = "Manhattan Project" id = "manhattan_proj" description = "A scientist's drink of choice, for pondering ways to blow up the station." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 15 on_mob_life(var/mob/living/M as mob) M.druggy = max(M.druggy, 30) @@ -3066,12 +3069,14 @@ datum id = "whiskeysoda" description = "For the more refined griffon." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/antifreeze name = "Anti-freeze" id = "antifreeze" description = "Ultimate refreshment." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 25 on_mob_life(var/mob/living/M as mob) if (M.bodytemperature < 330) @@ -3084,48 +3089,56 @@ datum id = "barefoot" description = "Barefoot and pregnant" color = "#664300" // rgb: 102, 67, 0 + boozepwr = 45 ethanol/snowwhite name = "Snow White" id = "snowwhite" description = "A cold refreshment" color = "#FFFFFF" // rgb: 255, 255, 255 + boozepwr = 45 ethanol/demonsblood name = "Demons Blood" id = "demonsblood" description = "AHHHH!!!!" color = "#820000" // rgb: 130, 0, 0 + boozepwr = 35 ethanol/vodkatonic name = "Vodka and Tonic" id = "vodkatonic" description = "For when a gin and tonic isn't russian enough." color = "#0064C8" // rgb: 0, 100, 200 + boozepwr = 35 ethanol/ginfizz name = "Gin Fizz" id = "ginfizz" description = "Refreshingly lemony, deliciously dry." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 45 ethanol/bahama_mama name = "Bahama mama" id = "bahama_mama" description = "Tropical cocktail." color = "#FF7F3B" // rgb: 255, 127, 59 + boozepwr = 35 ethanol/singulo name = "Singulo" id = "singulo" description = "A blue-space beverage!" color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 15 ethanol/sbiten name = "Sbiten" id = "sbiten" description = "A spicy Vodka! Might be a little hot for the little guys!" color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 on_mob_life(var/mob/living/M as mob) if (M.bodytemperature < 360) @@ -3138,12 +3151,14 @@ datum id = "devilskiss" description = "Creepy time!" color = "#A68310" // rgb: 166, 131, 16 + boozepwr = 35 ethanol/red_mead name = "Red Mead" id = "red_mead" description = "The true Viking drink! Even though it has a strange red color." color = "#C73C00" // rgb: 199, 60, 0 + boozepwr = 45 ethanol/mead name = "Mead" @@ -3151,6 +3166,7 @@ datum description = "A Vikings drink, though a cheap one." reagent_state = LIQUID color = "#664300" // rgb: 102, 67, 0 + boozepwr = 45 on_mob_life(var/mob/living/M as mob) M.nutrition += 1 @@ -3162,6 +3178,7 @@ datum id = "iced_beer" description = "A beer which is so cold the air around it freezes." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 55 on_mob_life(var/mob/living/M as mob) if(M.bodytemperature > 270) @@ -3181,18 +3198,21 @@ datum id = "aloe" description = "So very, very, very good." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/andalusia name = "Andalusia" id = "andalusia" description = "A nice, strange named drink." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/alliescocktail name = "Allies Cocktail" id = "alliescocktail" description = "A drink made from your allies, not as sweet as when made from your enemies." color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/acid_spit name = "Acid Spit" @@ -3200,6 +3220,7 @@ datum description = "A drink for the daring, can be deadly if incorrectly prepared!" reagent_state = LIQUID color = "#365000" // rgb: 54, 80, 0 + boozepwr = 45 ethanol/amasec name = "Amasec" @@ -3207,30 +3228,35 @@ datum description = "Official drink of the Nanotrasen Gun-Club!" reagent_state = LIQUID color = "#664300" // rgb: 102, 67, 0 + boozepwr = 35 ethanol/changelingsting name = "Changeling Sting" id = "changelingsting" description = "You take a tiny sip and feel a burning sensation..." color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 15 ethanol/irishcarbomb name = "Irish Car Bomb" id = "irishcarbomb" description = "Mmm, tastes like chocolate cake..." color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 25 ethanol/syndicatebomb name = "Syndicate Bomb" id = "syndicatebomb" description = "Tastes like terrorism!" color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 15 ethanol/erikasurprise name = "Erika Surprise" id = "erikasurprise" description = "The surprise is, it's green!" color = "#2E6671" // rgb: 46, 102, 113 + boozepwr = 35 ethanol/driestmartini name = "Driest Martini" @@ -3246,6 +3272,7 @@ datum description = "A drink from Clown Heaven." nutriment_factor = 1 * REAGENTS_METABOLISM color = "#FFFF91" // rgb: 255, 255, 140 + boozepwr = 25 on_mob_life(var/mob/living/M as mob) M.nutrition += nutriment_factor @@ -3261,6 +3288,7 @@ datum description = "A drink from Mime Heaven." nutriment_factor = 1 * REAGENTS_METABOLISM color = "#664300" // rgb: 102, 67, 0 + boozepwr = 15 on_mob_life(var/mob/living/M as mob) M.nutrition += nutriment_factor diff --git a/code/modules/reagents/Chemistry-Recipes.dm b/code/modules/reagents/Chemistry-Recipes.dm index 114bfd24f15..c3308970122 100644 --- a/code/modules/reagents/Chemistry-Recipes.dm +++ b/code/modules/reagents/Chemistry-Recipes.dm @@ -2142,3 +2142,9 @@ datum required_reagents = list("nothing" = 1, "gin" = 1) result_amount = 2 + thirteenloko + name = "Thirteen Loko" + id = "thirteenloko" + result = "thirteenloko" + required_reagents = list("vodka" = 1, "coffee" = 1, "orangejuice" = 1) + result_amount = 3 diff --git a/code/modules/reagents/reagent_containers/syringes.dm b/code/modules/reagents/reagent_containers/syringes.dm index fa401d32e06..8d75e1aa21e 100644 --- a/code/modules/reagents/reagent_containers/syringes.dm +++ b/code/modules/reagents/reagent_containers/syringes.dm @@ -85,7 +85,7 @@ B.data["resistances"] = T.resistances.Copy() if(istype(target, /mob/living/carbon/human))//I wish there was some hasproperty operation... var/mob/living/carbon/human/HT = target - B.data["blood_type"] = copytext(HT.dna.b_type,1,0) + B.data["blood_type"] = copytext(HT.dna.blood_type,1,0) var/list/temp_chem = list() for(var/datum/reagent/R in target.reagents.reagent_list) temp_chem += R.name diff --git a/code/modules/scripting/Errors.dm b/code/modules/scripting/Errors.dm index 5b722d007c5..ed9d73b4e31 100644 --- a/code/modules/scripting/Errors.dm +++ b/code/modules/scripting/Errors.dm @@ -60,6 +60,15 @@ New(name, token/t) message="Function '[name]' defined twice." + ParameterFunction + message = "You cannot use a function inside a parameter." + + New(token/t) + var/line = "?" + if(t) + line = t.line + message = "[line]: [message]" + /* Class: runtimeError An error thrown by the interpreter in running the script. diff --git a/code/modules/scripting/Implementations/Telecomms.dm b/code/modules/scripting/Implementations/Telecomms.dm index 97632823ef8..6a8f0741cc9 100644 --- a/code/modules/scripting/Implementations/Telecomms.dm +++ b/code/modules/scripting/Implementations/Telecomms.dm @@ -69,7 +69,9 @@ interpreter.SetVar("E" , 2.718281828) // value of e interpreter.SetVar("SQURT2" , 1.414213562) // value of the square root of 2 interpreter.SetVar("FALSE" , 0) // boolean shortcut to 0 + interpreter.SetVar("false" , 0) // boolean shortcut to 0 interpreter.SetVar("TRUE" , 1) // boolean shortcut to 1 + interpreter.SetVar("true" , 1) // boolean shortcut to 1 interpreter.SetVar("NORTH" , NORTH) // NORTH (1) interpreter.SetVar("SOUTH" , SOUTH) // SOUTH (2) diff --git a/code/modules/scripting/Implementations/_Logic.dm b/code/modules/scripting/Implementations/_Logic.dm index 571d5a1849b..d4bc9976625 100644 --- a/code/modules/scripting/Implementations/_Logic.dm +++ b/code/modules/scripting/Implementations/_Logic.dm @@ -127,6 +127,7 @@ if(container) if(istype(container, /list) || istext(container)) return length(container) + return 0 // BY DONKIE~ // String stuff diff --git a/code/modules/scripting/Interpreter/Interaction.dm b/code/modules/scripting/Interpreter/Interaction.dm index b13f1741c5a..2316cd81ab0 100644 --- a/code/modules/scripting/Interpreter/Interaction.dm +++ b/code/modules/scripting/Interpreter/Interaction.dm @@ -21,6 +21,7 @@ ASSERT(program) src.program = program CreateGlobalScope() + alertadmins = 0 // reset admin alerts /* Proc: Run @@ -29,7 +30,6 @@ Run() cur_recursion = 0 // reset recursion cur_statements = 0 // reset CPU tracking - alertadmins = 0 ASSERT(src.program) RunBlock(src.program) diff --git a/code/modules/scripting/Interpreter/Interpreter.dm b/code/modules/scripting/Interpreter/Interpreter.dm index dd33a2c333b..9aacf4f19f0 100644 --- a/code/modules/scripting/Interpreter/Interpreter.dm +++ b/code/modules/scripting/Interpreter/Interpreter.dm @@ -33,11 +33,11 @@ status=0 returnVal - max_statements=1000 // maximum amount of statements that can be called in one execution. this is to prevent massive crashes and exploitation + max_statements=900 // maximum amount of statements that can be called in one execution. this is to prevent massive crashes and exploitation cur_statements=0 // current amount of statements called alertadmins=0 // set to 1 if the admins shouldn't be notified of anymore issues max_iterations=100 // max number of uninterrupted loops possible - max_recursion=50 // max recursions without returning anything (or completing the code block) + max_recursion=10 // max recursions without returning anything (or completing the code block) cur_recursion=0 // current amount of recursion /* Var: persist @@ -84,6 +84,19 @@ globalScope = S return S +/* + Proc: AlertAdmins + Alerts the admins of a script that is bad. +*/ + AlertAdmins() + if(container && !alertadmins) + if(istype(container, /datum/TCS_Compiler)) + var/datum/TCS_Compiler/Compiler = container + var/obj/machinery/telecomms/server/Holder = Compiler.Holder + var/message = "Potential crash-inducing NTSL script detected at telecommunications server [Compiler.Holder] ([Holder.x], [Holder.y], [Holder.z])." + + alertadmins = 1 + message_admins(message, 1) /* Proc: RunBlock Runs each statement in a block of code. @@ -108,15 +121,7 @@ cur_statements++ if(cur_statements >= max_statements) RaiseError(new/runtimeError/MaxCPU()) - - if(container && !alertadmins) - if(istype(container, /datum/TCS_Compiler)) - var/datum/TCS_Compiler/Compiler = container - var/obj/machinery/telecomms/server/Holder = Compiler.Holder - var/message = "Potential crash-inducing NTSL script detected at telecommunications server [Compiler.Holder] ([Holder.x], [Holder.y], [Holder.z])." - - alertadmins = 1 - message_admins(message, 1) + AlertAdmins() break if(istype(S, /node/statement/VariableAssignment)) @@ -179,6 +184,7 @@ // If recursion gets too high (max 50 nested functions) throw an error if(cur_recursion >= max_recursion) + AlertAdmins() RaiseError(new/runtimeError/RecursionLimitReached()) return 0 @@ -331,3 +337,4 @@ //TODO: check for invalid name S.variables["[name]"] = value + diff --git a/code/modules/scripting/Parser/Expressions.dm b/code/modules/scripting/Parser/Expressions.dm index cdbd4ee4ff2..ff6527a5118 100644 --- a/code/modules/scripting/Parser/Expressions.dm +++ b/code/modules/scripting/Parser/Expressions.dm @@ -180,12 +180,18 @@ - - */ - ParseExpression(list/end=list(/token/end), list/ErrChars=list("{", "}")) + ParseExpression(list/end=list(/token/end), list/ErrChars=list("{", "}"), check_functions = 0) var/stack opr=new val=new src.expecting=VALUE + var/loop = 0 for() + loop++ + if(loop > 800) + errors+=new/scriptError("Too many nested tokens.") + return + if(EndOfExpression(end)) break if(istype(curToken, /token/symbol) && ErrChars.Find(curToken.value)) @@ -206,6 +212,7 @@ NextToken() continue val.Push(ParseParenExpression()) + else if(istype(curToken, /token/symbol)) //Operator found. var/node/expression/operator/curOperator //Figure out whether it is unary or binary and get a new instance. if(src.expecting==OPERATOR) @@ -226,16 +233,24 @@ continue opr.Push(curOperator) src.expecting=VALUE + else if(ntok && ntok.value=="(" && istype(ntok, /token/symbol)\ && istype(curToken, /token/word)) //Parse function call - var/token/preToken=curToken - var/old_expect=src.expecting - var/fex=ParseFunctionExpression() - if(old_expect!=VALUE) - errors+=new/scriptError/ExpectedToken("operator", preToken) - NextToken() - continue - val.Push(fex) + + if(!check_functions) + + var/token/preToken=curToken + var/old_expect=src.expecting + var/fex=ParseFunctionExpression() + if(old_expect!=VALUE) + errors+=new/scriptError/ExpectedToken("operator", preToken) + NextToken() + continue + val.Push(fex) + else + errors+=new/scriptError/ParameterFunction(curToken) + break + else if(istype(curToken, /token/keyword)) //inline keywords var/n_Keyword/kw=options.keywords[curToken.value] kw=new kw(inline=1) @@ -244,6 +259,7 @@ return else errors+=new/scriptError/BadToken(curToken) + else if(istype(curToken, /token/end)) //semicolon found where it wasn't expected errors+=new/scriptError/BadToken(curToken) NextToken() @@ -255,6 +271,7 @@ continue val.Push(GetExpression(curToken)) src.expecting=OPERATOR + NextToken() while(opr.Top()) Reduce(opr, val) //Reduce the value stack completely @@ -280,13 +297,16 @@ for() loops++ - if(loops>=1000) + if(loops>=800) + errors += new/scriptError("Too many nested expressions.") break //CRASH("Something TERRIBLE has gone wrong in ParseFunctionExpression ;__;") if(istype(curToken, /token/symbol) && curToken.value==")") return exp exp.parameters+=ParseParamExpression() + if(errors.len) + return exp if(curToken.value==","&&istype(curToken, /token/symbol))NextToken() //skip comma if(istype(curToken, /token/end)) //Prevents infinite loop... errors+=new/scriptError/ExpectedToken(")") @@ -311,5 +331,6 @@ See Also: - */ - ParseParamExpression() - return ParseExpression(list(",", ")")) \ No newline at end of file + ParseParamExpression(var/check_functions = 0) + var/cf = check_functions + return ParseExpression(list(",", ")"), check_functions = cf) \ No newline at end of file diff --git a/code/modules/scripting/Parser/Parser.dm b/code/modules/scripting/Parser/Parser.dm index ad961c755f0..b3c6b8ac3c9 100644 --- a/code/modules/scripting/Parser/Parser.dm +++ b/code/modules/scripting/Parser/Parser.dm @@ -174,8 +174,9 @@ var/loops = 0 for() loops++ - if(loops>=6000) - CRASH("Something TERRIBLE has gone wrong in ParseFunctionStatement ;__;") + if(loops>=800) + errors +=new/scriptError("Cannot find ending params.") + return if(!curToken) errors+=new/scriptError/EndOfFile() @@ -184,6 +185,6 @@ curBlock.statements+=stmt NextToken() //Skip close parenthesis return - var/node/expression/P=ParseParamExpression() + var/node/expression/P=ParseParamExpression(check_functions = 1) stmt.parameters+=P if(istype(curToken, /token/symbol) && curToken.value==",") NextToken() \ No newline at end of file diff --git a/code/modules/surgery/brain_removal.dm b/code/modules/surgery/brain_removal.dm index 6410fc76c2b..de748a8a9d3 100644 --- a/code/modules/surgery/brain_removal.dm +++ b/code/modules/surgery/brain_removal.dm @@ -16,11 +16,11 @@ var/mob/living/carbon/human/H = target H.apply_damage(75,"brute","head") user.visible_message("[user] saws [target]'s skull open!") - return 1 - + return 1 + /datum/surgery_step/extract_brain/preop(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - B = getbrain(target) + B = target.getorgan(/obj/item/organ/brain) if(B) user.visible_message("[user] begins to extract [target]'s brain.") else @@ -33,7 +33,7 @@ B.transfer_identity(target) target.internal_organs -= B if(ishuman(target)) - var/mob/living/carbon/human/H = target + var/mob/living/carbon/human/H = target H.update_hair(0) H.apply_damage(25,"brute","head") user.attack_log += "\[[time_stamp()]\] Debrained [target.name] ([target.ckey]) INTENT: [uppertext(user.a_intent)])" diff --git a/code/modules/surgery/eye_surgery.dm b/code/modules/surgery/eye_surgery.dm index 81bec92a2a3..9d3afe3e1b9 100644 --- a/code/modules/surgery/eye_surgery.dm +++ b/code/modules/surgery/eye_surgery.dm @@ -22,7 +22,7 @@ return 1 /datum/surgery_step/fix_eyes/failure(mob/user, mob/living/carbon/target, target_zone, obj/item/tool, datum/surgery/surgery) - if(getbrain(target)) + if(target.getorgan(/obj/item/organ/brain)) user.visible_message("[user] accidentally stabs [target] right in the brain!") target.adjustBrainLoss(100) else diff --git a/code/modules/surgery/organs/helpers.dm b/code/modules/surgery/organs/helpers.dm index 93f34f109be..9e6c066869b 100644 --- a/code/modules/surgery/organs/helpers.dm +++ b/code/modules/surgery/organs/helpers.dm @@ -1,12 +1,4 @@ -proc/getbrain(mob/living/carbon/M) - if(istype(M)) - for(var/obj/item/I in M.internal_organs) - if(istype(I, /obj/item/organ/brain)) - return I - - -proc/getappendix(mob/living/carbon/M) - if(istype(M)) - for(var/obj/item/I in M.internal_organs) - if(istype(I, /obj/item/organ/appendix)) - return I \ No newline at end of file +mob/proc/getorgan() + return +mob/living/carbon/getorgan(typepath) + return (locate(typepath) in internal_organs) \ No newline at end of file diff --git a/html/changelog.html b/html/changelog.html index 2715d594a3e..941685193de 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -51,7 +51,54 @@ should be listed in the changelog upon commit tho. Thanks. --> - + +
+

12 August 2013

+

Giacom updated:

+
    +
  • Changed the blob balance to make the blob start strong but grow slower, resulting in rounds where the blob doesn't instantly get killed off if found out and doesn't immediately dominate after being left alone long enough. AIs no longer have to quarantine the station.
  • +
+
+ + +
+

10 August 2013

+

Malkevin updated:

+
    +
  • Cargo Overhaul: Phase 1
  • +
  • Ported Bay's cargo computer categoy system
  • +
  • Crates have been tweaked significantly. Crates have been reduced to single item types where possible, namely with expensive crates such as weapons and armor. A total of 28 new crates have been added, including chemical and tracking implants, and raw materials can also be bought from cargo for a significant number of points (subject to change)
  • +
  • This was a pretty large edit of repetitive data, so no doubt I've made a mistake or two. Please report any bugs to the usual place
  • +
+
+ + +
+

6 August 2013

+

Giacom updated:

+
    +
  • NTSL no longer allows you to use a function within another function parameter. This was changed to help prevent server crashes; if your working script no longer compiles this is why.
  • +
      +
+ + +
+

5 August 2013

+

Kaze Espada updated:

+
    +
  • Nanotrasen has recentely had to change its provider of alcoholic beverages to a provider of lower quality. Cases of the old ailment known as alcohol poisoning have returned. Bar goers are to be weary of this new condition.
  • +
+
+ + +
+

4 August 2013

+

Giacom updated:

+
    +
  • Nanotrasen has re-arranged the station blueprint designs to have non-essential APCs moved to the maintenance hallways. Non-essential rooms that aren't connected to a maintenance hallway will have their APC remain. Station Engineers will now have easy access to a room's APC without needing access themselves. Nanotrasen also wishes to remind you that you should not sabotage these easy to access APCs to cause distractions or to lockdown someone in a location. Thank you for reading.
  • +
+
+

31 July 2013

diff --git a/interface/skin.dmf b/interface/skin.dmf index d60f26736c2..a3979a4615b 100644 --- a/interface/skin.dmf +++ b/interface/skin.dmf @@ -1,7 +1,7 @@ macro "macro" elem name = "TAB" - command = ".winset \"mainwindow.macro=hotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true\"" + command = ".winset \"mainwindow.macro=hotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#F0F0F0\"" is-disabled = false elem name = "CENTER+REP" @@ -167,7 +167,7 @@ macro "macro" macro "hotkeymode" elem name = "TAB" - command = ".winset \"mainwindow.macro=macro hotkey_toggle.is-checked=false input.focus=true\"" + command = ".winset \"mainwindow.macro=macro hotkey_toggle.is-checked=false input.focus=true input.background-color=#D3B5B5\"" is-disabled = false elem name = "CENTER+REP" @@ -1175,7 +1175,7 @@ window "mainwindow" on-size = "" text = "Hotkey Toggle" image = "" - command = ".winset \"mainwindow.macro!=macro ? mainwindow.macro=macro hotkey_toggle.is-checked=false input.focus=true : mainwindow.macro=hotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true\"" + command = ".winset \"mainwindow.macro!=macro ? mainwindow.macro=macro hotkey_toggle.is-checked=false input.background-color=#D3B5B5 : mainwindow.macro=hotkeymode hotkey_toggle.is-checked=true mapwindow.map.focus=true input.background-color=#F0F0F0\"" is-flat = false stretch = false is-checked = false diff --git a/maps/MetaStation.v34B.dmm b/maps/MetaStation.v34F.dmm similarity index 98% rename from maps/MetaStation.v34B.dmm rename to maps/MetaStation.v34F.dmm index 22a69119473..d912e164115 100644 --- a/maps/MetaStation.v34B.dmm +++ b/maps/MetaStation.v34F.dmm @@ -140,7 +140,7 @@ "acJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/main) "acK" = (/turf/simulated/wall/r_wall,/area/security/main) "acL" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/security/warden) -"acM" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/starboard) +"acM" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/starboard) "acN" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/solar{id = "foreport"; name = "Fore-Port Solar Array"},/turf/simulated/floor/airless{icon_state = "solarpanel"},/area/solar/auxport) "acO" = (/obj/structure/cable,/turf/simulated/floor/plating/airless,/area/solar/auxport) "acP" = (/obj/machinery/flasher_button{id = "pcor2"; name = "prison access flasher button"; pixel_x = -25; pixel_y = -6},/obj/machinery/door_control{id = "permacor1"; name = "Prison Access Lockdown"; pixel_x = -25; pixel_y = 6; req_access_txt = "2"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/prison) @@ -426,7 +426,7 @@ "aij" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/brig) "aik" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/security/brig) "ail" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/brig) -"aim" = (/obj/machinery/door/airlock/security{name = "Court Cell"; req_access = null; req_access_txt = "63; 42"},/turf/simulated/floor,/area/security/brig) +"aim" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Court Cell"; req_access = null; req_access_txt = "63"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ain" = (/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "aio" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) "aip" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/fore) @@ -489,7 +489,7 @@ "aju" = (/obj/machinery/space_heater,/obj/machinery/door_control{id = "supplybridge"; name = "Shuttle Bay Space Bridge Control"; pixel_x = -25; pixel_y = -5; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "ajv" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) "ajw" = (/obj/structure/closet,/turf/simulated/floor/plating,/area/maintenance/fore) -"ajx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) +"ajx" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;63"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) "ajy" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/security/brig) "ajz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 2; icon_state = "redcorner"},/area/crew_quarters) "ajA" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/fore) @@ -499,9 +499,9 @@ "ajE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "ajF" = (/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "ajG" = (/obj/structure/girder,/turf/simulated/floor/plating/airless,/area) -"ajH" = (/obj/item/stack/tile/plasteel{amount = 10; pixel_x = 5; pixel_y = 5},/obj/item/weapon/wrench,/turf/simulated/floor/plating/airless,/area) +"ajH" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fore) "ajI" = (/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/plating/airless,/area) -"ajJ" = (/obj/machinery/door/airlock/external{name = "External Construction Airlock"; req_access_txt = "32"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fore) +"ajJ" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access_txt = "0"; req_one_access_txt = "48;50"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fore) "ajK" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fore) "ajL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/fpmaint2{name = "Port Maintenance"}) "ajM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "floorgrime"},/area/crew_quarters) @@ -528,7 +528,7 @@ "akh" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "aki" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/courtroom) "akj" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/wall,/area/holodeck) -"akk" = (/obj/structure/door_assembly/door_assembly_ext,/turf/simulated/floor/plating/airless,/area) +"akk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;63"},/turf/simulated/floor/plating,/area/maintenance/fore) "akl" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/fore) "akm" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fore) "akn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/crew_quarters) @@ -553,7 +553,7 @@ "akG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "akH" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "akI" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) -"akJ" = (/obj/machinery/space_heater,/turf/simulated/floor/plating/airless,/area) +"akJ" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;63;1"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fore) "akK" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fore) "akL" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) "akM" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow,/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "Secure Gate"; name = "Security Blast Door"; opacity = 0},/turf/simulated/floor/plating,/area/security/brig) @@ -567,8 +567,8 @@ "akU" = (/obj/machinery/power/solar_control{id = "foreport"; name = "Fore Port Solar Control"; track = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "akV" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/auxsolarstarboard) "akW" = (/turf/simulated/wall,/area/holodeck) -"akX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area) -"akY" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area) +"akX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) +"akY" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/fore) "akZ" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating,/area/maintenance/fore) "ala" = (/obj/item/clothing/head/ushanka,/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/fore) "alb" = (/obj/machinery/vending/coffee,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig) @@ -587,14 +587,14 @@ "alo" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/clothing/glasses/sunglasses,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/security/detectives_office) "alp" = (/obj/machinery/space_heater,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/fore) "alq" = (/obj/structure/closet/crate,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/fore) -"alr" = (/obj/structure/rack,/obj/item/weapon/tank/air,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/fore) +"alr" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) "als" = (/obj/structure/sink/kitchen{desc = "A sink used for washing one's hands and face. It looks rusty and home-made"; name = "old sink"; pixel_y = 28},/obj/effect/decal/cleanable/dirt,/obj/effect/decal/cleanable/greenglow,/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) "alt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) "alu" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) "alv" = (/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/fore) "alw" = (/turf/simulated/floor{dir = 1; icon_state = "neutral"},/area/crew_quarters) "alx" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/fore) -"aly" = (/obj/structure/table/holotable,/obj/item/weapon/folder/red,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) +"aly" = (/obj/structure/table,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) "alz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/holodeck) "alA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/holodeck) "alB" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/effect/landmark{name = "Syndicate Breach Area"; tag = "Syndicate Breach Area"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/holodeck) @@ -607,8 +607,8 @@ "alI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorsecglass.dmi'; id_tag = "secouter"; name = "Security"},/turf/simulated/floor{icon_state = "bot"},/area/security/brig) "alJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = "90Curve"},/turf/simulated/floor/plating,/area/maintenance/auxsolarport) "alK" = (/obj/item/device/radio/intercom{dir = 8; freerange = 1; name = "Station Intercom (Telecoms)"; pixel_x = 28},/turf/simulated/floor/plating,/area/maintenance/disposal) -"alL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area) -"alM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area) +"alL" = (/obj/item/weapon/cigbutt,/turf/simulated/floor/plating,/area/maintenance/fore) +"alM" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fore) "alN" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor,/area/security/brig) "alO" = (/turf/simulated/floor,/area/security/brig) "alP" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/security/brig) @@ -625,7 +625,7 @@ "ama" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating,/area/maintenance/fore) "amb" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/fore) "amc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/fore) -"amd" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fore) +"amd" = (/obj/machinery/light/small{dir = 1},/obj/structure/sign/securearea{pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/fore) "ame" = (/turf/simulated/floor,/area/crew_quarters) "amf" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/crew_quarters) "amg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) @@ -670,7 +670,7 @@ "amT" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/engine/engineering) "amU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/holodeck) "amV" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Blast Door Control"; pixel_x = -25; pixel_y = 4; req_access_txt = "12"},/obj/machinery/driver_button{id = "trash"; pixel_x = -26; pixel_y = -6},/obj/item/stack/sheet/cardboard,/turf/simulated/floor/plating,/area/maintenance/disposal) -"amW" = (/obj/structure/table/holotable,/obj/item/weapon/book/manual/security_space_law{pixel_x = -3; pixel_y = 5},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) +"amW" = (/obj/structure/table,/obj/item/device/assembly/timer,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig) "amX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "amY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/door/airlock/external{name = "Solar Maintenance"; req_access = null; req_access_txt = "10; 13"},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "amZ" = (/obj/machinery/conveyor{dir = 2; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) @@ -690,9 +690,9 @@ "ann" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "ano" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/camera/autoname{dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/maintenance/auxsolarstarboard) "anp" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/cable/yellow,/turf/simulated/floor/plating,/area/security/brig) -"anq" = (/obj/structure/table/holotable,/obj/item/device/assembly/timer,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig) -"anr" = (/obj/structure/table/holotable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) -"ans" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/security{name = "Court Cell"; req_access = null; req_access_txt = "63; 42"},/turf/simulated/floor{icon_state = "dark"},/area/security/brig) +"anq" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) +"anr" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engine/engineering) +"ans" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fore) "ant" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/fore) "anu" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/crew_quarters) "anv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/security/brig) @@ -913,14 +913,14 @@ "arC" = (/obj/structure/stool/bed/chair{dir = 8; name = "Defense"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{icon_state = "green"; dir = 6},/area/crew_quarters/courtroom) "arD" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/crew_quarters/courtroom) "arE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/fore) -"arF" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/maintenance/fore) +"arF" = (/obj/machinery/door/airlock/security{name = "Court Cell"; req_access = null; req_access_txt = "63"},/turf/simulated/floor,/area/security/brig) "arG" = (/turf/simulated/floor/wood,/area/lawoffice) "arH" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/auxsolarport) "arI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/crew_quarters) "arJ" = (/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/machinery/light,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) "arK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/holodeck) "arL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/holodeck) -"arM" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/maintenance/fore) +"arM" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;50;1"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "arN" = (/turf/simulated/wall/r_wall,/area/maintenance/starboard) "arO" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating,/area/maintenance/starboard) "arP" = (/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) @@ -959,7 +959,7 @@ "asw" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Courtroom"; req_access_txt = "42"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) "asx" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) "asy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"asz" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fore) +"asz" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/break_room) "asA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/fore) "asB" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/wood,/area/lawoffice) "asC" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/crew_quarters) @@ -1278,7 +1278,7 @@ "ayD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/coin/silver{pixel_x = 7; pixel_y = 12},/obj/item/weapon/coin/silver{pixel_x = 12; pixel_y = 7},/obj/item/weapon/coin/silver{pixel_x = 4; pixel_y = 8},/obj/item/weapon/coin/silver{pixel_x = -6; pixel_y = 5},/obj/item/weapon/coin/silver{pixel_x = 5; pixel_y = -8},/obj/structure/closet/crate{name = "Silver Crate"},/turf/simulated/floor{tag = "icon-vault (EAST)"; icon_state = "vault"; dir = 4},/area/security/nuke_storage) "ayE" = (/obj/machinery/newscaster{pixel_x = -32; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "floorgrime"},/area/crew_quarters) "ayF" = (/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"ayG" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/engine/engineering) +"ayG" = (/obj/structure/rack,/obj/effect/landmark/costume,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/fore) "ayH" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "dark"},/area/gateway) "ayI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/fore) "ayJ" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) @@ -1400,13 +1400,13 @@ "aAV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/engine/engineering) "aAW" = (/obj/machinery/field_generator{anchored = 1; state = 2},/turf/simulated/floor/plating/airless,/area) "aAX" = (/obj/structure/lattice,/obj/structure/grille,/turf/space,/area) -"aAY" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/table/holotable,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/bridge) +"aAY" = (/obj/machinery/ai_status_display{pixel_y = 32},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/bridge) "aAZ" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/construction) "aBa" = (/obj/structure/closet/crate,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "aBb" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/shuttle/engine/heater,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area/shuttle/mining/station) "aBc" = (/obj/structure/ore_box,/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "aBd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/quartermaster/miningdock) -"aBe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/folder/yellow,/obj/structure/table/holotable,/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/bridge) +"aBe" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/item/weapon/folder/yellow,/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/bridge) "aBf" = (/obj/machinery/computer/mining_shuttle,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/miningdock) "aBg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) "aBh" = (/obj/structure/closet/secure_closet/miner,/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/turf/simulated/floor{dir = 4; icon_state = "brown"},/area/quartermaster/miningdock) @@ -1418,7 +1418,7 @@ "aBn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/security/nuke_storage) "aBo" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage) "aBp" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{tag = "icon-vault (NORTHEAST)"; icon_state = "vault"; dir = 5},/area/security/nuke_storage) -"aBq" = (/obj/machinery/door/airlock/maintenance{name = "Cargo Bay Warehouse Maintenance"; req_access_txt = "31"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fore) +"aBq" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;50;1"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aBr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/obj/structure/closet/firecloset,/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/hallway/primary/fore) "aBs" = (/obj/structure/table,/obj/item/device/assembly/igniter{pixel_x = -8; pixel_y = -4},/obj/item/device/assembly/igniter,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/machinery/requests_console{department = "Tool Storage"; departmentType = 0; pixel_y = 30},/turf/simulated/floor{dir = 5; icon_state = "brown"},/area/storage/primary) "aBt" = (/obj/structure/table,/obj/item/weapon/wirecutters,/obj/item/device/flashlight{pixel_x = 1; pixel_y = 5},/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/storage/primary) @@ -1484,7 +1484,7 @@ "aCB" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/obj/machinery/newscaster/security_unit{pixel_x = -32; pixel_y = 0},/obj/item/weapon/pinpointer,/obj/item/weapon/disk/nuclear,/turf/simulated/floor/carpet,/area/crew_quarters/captain{name = "\improper Captain's Quarters"}) "aCC" = (/obj/machinery/door/airlock/maintenance{name = "Supply Maintenance"; req_access_txt = "50"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aCD" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) -"aCE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/holotable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{dir = 4; icon_state = "redcorner"},/area/bridge) +"aCE" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{dir = 4; icon_state = "redcorner"},/area/bridge) "aCF" = (/obj/machinery/power/apc{dir = 8; name = "Gateway APC"; pixel_x = -24; pixel_y = -1},/obj/structure/closet/emcloset,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor,/area/gateway) "aCG" = (/obj/machinery/light/small{dir = 4},/obj/structure/rack,/obj/item/weapon/crowbar,/obj/item/weapon/wrench,/obj/item/weapon/weldingtool,/turf/simulated/floor/plating,/area/maintenance/fore) "aCH" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fore) @@ -1983,7 +1983,7 @@ "aMg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 1; icon_state = "blue"},/area/engine/break_room) "aMh" = (/obj/structure/stool{pixel_y = 8},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/crew_quarters/locker) "aMi" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/turf/simulated/floor,/area/crew_quarters/locker) -"aMj" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/engine/break_room) +"aMj" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;27;37"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aMk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall,/area/crew_quarters/locker) "aMl" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/engine/break_room) "aMm" = (/obj/structure/table/reinforced,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/machinery/light_switch{pixel_x = -38},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/quartermaster/storage) @@ -2033,7 +2033,7 @@ "aNe" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/arcade,/obj/item/weapon/circuitboard/message_monitor{pixel_y = -5},/turf/simulated/floor/plating,/area/storage/tech) "aNf" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/light_switch{pixel_x = -25; pixel_y = 0},/turf/simulated/floor{dir = 9; icon_state = "brown"},/area/quartermaster/office{name = "\improper Supply Offices"}) "aNg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer) -"aNh" = (/obj/structure/table/holotable,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "greencorner"},/area/bridge) +"aNh" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 3; pixel_y = 3},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "greencorner"},/area/bridge) "aNi" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload_foyer) "aNj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) "aNk" = (/obj/machinery/turret{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) @@ -2051,8 +2051,8 @@ "aNw" = (/obj/structure/stool{pixel_y = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/crew_quarters/locker) "aNx" = (/obj/structure/table,/turf/simulated/floor,/area/crew_quarters/locker) "aNy" = (/obj/structure/closet/wardrobe/grey,/turf/simulated/floor{icon_state = "neutral"; dir = 4},/area/crew_quarters/locker) -"aNz" = (/obj/structure/sign/securearea{pixel_x = 32; pixel_y = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fore) -"aNA" = (/obj/structure/table/holotable,/obj/item/weapon/folder/red,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 4},/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/bridge) +"aNz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;27"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"aNA" = (/obj/structure/table,/obj/item/weapon/folder/red,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 4},/obj/item/weapon/folder/red,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/bridge) "aNB" = (/obj/structure/lattice,/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/space,/area/hallway/secondary/entry{name = "Arrivals"}) "aNC" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/engine/break_room) "aND" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/obj/machinery/power/apc{dir = 8; name = "Fitness Room APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "neutral"},/area/crew_quarters/fitness) @@ -2108,7 +2108,7 @@ "aOB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) "aOC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "AI Upload"; req_access_txt = "16"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "aOD" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/turret_protected/ai_upload) -"aOE" = (/obj/structure/table/holotable,/obj/item/weapon/folder/white,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "green"},/area/bridge) +"aOE" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "green"},/area/bridge) "aOF" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 2; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/starboard) "aOG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/starboard) "aOH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/hallway/secondary/construction{name = "\improper Garden"}) @@ -2167,7 +2167,7 @@ "aPI" = (/obj/structure/piano,/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aPJ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 1; icon_state = "brown"},/area/quartermaster/office{name = "\improper Supply Offices"}) "aPK" = (/obj/structure/table,/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/wirecutters,/turf/simulated/floor/plating,/area/storage/tech) -"aPL" = (/obj/structure/table/holotable,/obj/machinery/recharger,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge) +"aPL" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge) "aPM" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/cloning{pixel_x = 0},/obj/item/weapon/circuitboard/med_data{pixel_x = 3; pixel_y = -3},/obj/item/weapon/circuitboard/clonescanner,/obj/item/weapon/circuitboard/clonepod,/obj/item/weapon/circuitboard/scan_consolenew,/turf/simulated/floor/plating,/area/storage/tech) "aPN" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/secure_data{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/security{pixel_x = 1; pixel_y = -1},/turf/simulated/floor/plating,/area/storage/tech) "aPO" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/circuitboard/powermonitor{pixel_x = -2; pixel_y = 2},/obj/item/weapon/circuitboard/stationalert{pixel_x = 1; pixel_y = -1},/obj/item/weapon/circuitboard/atmos_alert{pixel_x = 3; pixel_y = -3},/turf/simulated/floor/plating,/area/storage/tech) @@ -2175,7 +2175,7 @@ "aPQ" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/quartermaster/office{name = "\improper Supply Offices"}) "aPR" = (/obj/machinery/computer/communications,/obj/item/device/radio/intercom{dir = 8; freerange = 1; name = "Station Intercom (Captain)"; pixel_x = 28},/obj/machinery/ai_status_display{pixel_y = 32},/obj/machinery/keycard_auth{pixel_x = 24; pixel_y = 24},/turf/simulated/floor/wood,/area/crew_quarters/captain{name = "\improper Captain's Quarters"}) "aPS" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/lattice,/turf/space,/area) -"aPT" = (/obj/structure/table/holotable,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/bridge) +"aPT" = (/obj/structure/table,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{dir = 5; icon_state = "blue"},/area/bridge) "aPU" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "aPV" = (/obj/machinery/power/apc{dir = 1; name = "AI Upload Access APC"; pixel_x = 0; pixel_y = 27},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "aPW" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/turretid{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = 8; pixel_y = 24},/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = -8; pixel_y = 22},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) @@ -2190,7 +2190,7 @@ "aQf" = (/turf/simulated/floor{icon_state = "neutral"},/area/hallway/secondary/construction{name = "\improper Garden"}) "aQg" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/hallway/secondary/construction{name = "\improper Garden"}) "aQh" = (/obj/item/weapon/storage/bag/plants/portaseeder,/obj/structure/table,/turf/simulated/floor{icon_state = "bot"},/area/hallway/secondary/construction{name = "\improper Garden"}) -"aQi" = (/obj/structure/table/holotable,/obj/machinery/light_switch{pixel_y = -25},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/bridge) +"aQi" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/weapon/grenade/chem_grenade/metalfoam,/obj/item/weapon/grenade/chem_grenade/metalfoam,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/maintenance/storage) "aQj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/locker) "aQk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/locker) "aQl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/crew_quarters/locker) @@ -2232,7 +2232,7 @@ "aQV" = (/turf/simulated/wall,/area/security/checkpoint/supply) "aQW" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aQX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) -"aQY" = (/obj/structure/table/holotable,/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/machinery/light_switch{pixel_x = 28; pixel_y = 0},/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/bridge) +"aQY" = (/obj/structure/table,/obj/machinery/light_switch{pixel_y = -25},/obj/item/weapon/storage/box/PDAs{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/box/ids,/turf/simulated/floor{icon_state = "blue"; dir = 10},/area/bridge) "aQZ" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/turf/simulated/floor/plating,/area/chapel/main) "aRa" = (/obj/structure/table/woodentable,/obj/item/device/violin,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aRb" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cable_coil,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor/plating,/area/storage/tech) @@ -2314,7 +2314,7 @@ "aSz" = (/obj/structure/table,/obj/machinery/cell_charger{pixel_y = 5},/obj/item/device/multitool,/turf/simulated/floor/plating,/area/storage/tech) "aSA" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint/engineering) "aSB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/clothing/gloves/yellow,/obj/item/device/t_scanner,/obj/item/device/multitool,/turf/simulated/floor/plating,/area/storage/tech) -"aSC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/folder/red,/obj/machinery/light,/obj/item/weapon/pen,/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = -30},/obj/structure/table/holotable,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) +"aSC" = (/obj/structure/table,/obj/structure/closet/fireaxecabinet{pixel_y = -32},/obj/machinery/light_switch{pixel_x = 28; pixel_y = 0},/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/pen,/turf/simulated/floor{icon_state = "blue"; dir = 6},/area/bridge) "aSD" = (/turf/simulated/wall,/area/turret_protected/ai_upload_foyer) "aSE" = (/obj/machinery/door/airlock/highsecurity{name = "Secure Network Access"; req_access_txt = "19"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/turret_protected/ai_upload_foyer) "aSF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/turret_protected/ai_upload_foyer) @@ -2521,7 +2521,7 @@ "aWy" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 18},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/crew_quarters/theatre) "aWz" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/security/checkpoint/supply) "aWA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/noticeboard{desc = "A board for pinning important notices upon. Probably helpful for keeping track of requests."; name = "crate returns board"; pixel_x = 32; pixel_y = 32},/turf/simulated/floor{dir = 4; icon_state = "browncorner"},/area/hallway/primary/port) -"aWB" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"aWB" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;35;25;28"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboard) "aWC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "aWD" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j1s"; sortType = 22},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/central) "aWE" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/central) @@ -2585,7 +2585,7 @@ "aXK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals"}) "aXL" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/hallway/secondary/entry{name = "Arrivals"}) "aXM" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry{name = "Arrivals"}) -"aXN" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"aXN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "20;12"},/turf/simulated/floor/plating,/area/crew_quarters/captain{name = "\improper Captain's Quarters"}) "aXO" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aXP" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "aXQ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/fpmaint2{name = "Port Maintenance"}) @@ -3010,7 +3010,7 @@ "bfT" = (/obj/machinery/computer/secure_data,/obj/machinery/door_control{id = "hop"; name = "Privacy Shutters Control"; pixel_x = 25; pixel_y = 0; req_access_txt = "28"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/crew_quarters/heads) "bfU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/checkpoint2{name = "Customs"}) "bfV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "delivery"},/area/security/checkpoint2{name = "Customs"}) -"bfW" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"bfW" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;48;50"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fore) "bfX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bfY" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bfZ" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/junction{dir = 4; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/turf/simulated/floor,/area/crew_quarters) @@ -3070,7 +3070,7 @@ "bhb" = (/obj/machinery/portable_atmospherics/canister/sleeping_agent,/turf/simulated/floor{icon_state = "bot"},/area/maintenance/storage) "bhc" = (/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/engine/break_room) "bhd" = (/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "atmos"; name = "Atmos Blast Door"; opacity = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/engine/break_room) -"bhe" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fore) +"bhe" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "0"; req_one_access_txt = "7;47;29"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "bhf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/light{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/engine/engineering) "bhg" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/engine/engineering) "bhh" = (/obj/structure/disposalpipe/junction{dir = 1; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 1; icon_state = "brown"},/area/construction/Storage{name = "Storage Wing"}) @@ -3316,7 +3316,7 @@ "blN" = (/obj/structure/table/woodentable,/obj/item/weapon/lipstick,/turf/simulated/floor/wood,/area/crew_quarters/theatre) "blO" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/theatre) "blP" = (/obj/structure/table/woodentable,/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"blQ" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/starboard) +"blQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "7;47;29;12"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "blR" = (/obj/structure/grille,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/turf/simulated/floor/plating,/area/engine/engineering) "blS" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals"}) "blT" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/machinery/camera/autoname{dir = 4; network = list("SS13")},/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/hallway/primary/starboard) @@ -3440,7 +3440,7 @@ "boh" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/hallway/secondary/entry{name = "Arrivals"}) "boi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals"}) "boj" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals"}) -"bok" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/crew_quarters/captain{name = "\improper Captain's Quarters"}) +"bok" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;9"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "bol" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes{pixel_y = 2},/obj/item/weapon/lighter{pixel_x = 4; pixel_y = 2},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry{name = "Arrivals"}) "bom" = (/obj/structure/table/woodentable,/turf/simulated/floor/carpet,/area/hallway/secondary/entry{name = "Arrivals"}) "bon" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/obj/machinery/camera/autoname{dir = 8; network = list("SS13")},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/hallway/secondary/entry{name = "Arrivals"}) @@ -3459,7 +3459,7 @@ "boA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "neutralcorner"},/area/hallway/primary/central) "boB" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=7-Command-Starboard"; location = "6-Port-Central"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/central) "boC" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 4; icon_state = "bluecorner"},/area/hallway/primary/central) -"boD" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/maintenance/storage) +"boD" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/folder/red,/obj/machinery/light,/obj/item/weapon/pen,/obj/machinery/newscaster/security_unit{pixel_x = 0; pixel_y = -30},/obj/structure/table,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "boE" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/turret_protected/ai_upload_foyer) "boF" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor,/area/hallway/primary/port) "boG" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor,/area/hallway/primary/port) @@ -3548,7 +3548,7 @@ "bql" = (/obj/machinery/recharger{pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table/reinforced,/obj/machinery/camera/autoname{dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint/supply) "bqm" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/quartermaster/storage) "bqn" = (/obj/effect/landmark/start{name = "Head of Personnel"},/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads) -"bqo" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/table/holotable,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cigbutt/cigarbutt{pixel_x = 5; pixel_y = -1},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/turret_protected/ai_upload_foyer) +"bqo" = (/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/item/weapon/cigbutt/cigarbutt{pixel_x = 5; pixel_y = -1},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/turret_protected/ai_upload_foyer) "bqp" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"},/obj/machinery/atmospherics/pipe/simple{color = "yellow"; dir = 4; icon_state = "intact-y"; level = 2},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/storage) "bqq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/security/checkpoint/supply) "bqr" = (/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/bridge) @@ -3786,7 +3786,7 @@ "buP" = (/obj/structure/table,/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/power/apc{dir = 2; name = "Restrooms APC"; pixel_x = 0; pixel_y = -27},/obj/structure/disposalpipe/segment{dir = 4},/obj/item/clothing/gloves/orange,/obj/item/weapon/bikehorn/rubberducky,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet{name = "\improper Restrooms"}) "buQ" = (/turf/simulated/wall,/area/security/vacantoffice) "buR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/security/vacantoffice) -"buS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"buS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12;5"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "buT" = (/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_command{name = "Chief Engineer's Office"; req_access_txt = "56"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/engine/chiefs_office) "buU" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/engine/engineering) "buV" = (/obj/machinery/power/apc{dir = 4; name = "CE Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable/yellow,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) @@ -4006,7 +4006,7 @@ "bzb" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "neutral"},/area/hallway/primary/port) "bzc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1; pixel_y = 2},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bzd" = (/obj/structure/window/reinforced,/obj/structure/grille,/obj/structure/window/reinforced{dir = 1; pixel_y = 2},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) -"bze" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/holotable,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) +"bze" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bzf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/obj/effect/landmark/start{name = "Chief Engineer"},/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "bzg" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1480; name = "Confessional Intercom"; pixel_x = -25},/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bzh" = (/obj/machinery/door/morgue{name = "Confession Booth"},/turf/simulated/floor{icon_state = "dark"},/area/maintenance/fpmaint2{name = "Port Maintenance"}) @@ -4070,7 +4070,7 @@ "bAn" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/tcommsat/computer) "bAo" = (/obj/machinery/computer/telecomms/traffic{network = "tcommsat"},/obj/structure/sign/map/left{desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown)."; icon_state = "map-left-MS"; pixel_y = 32},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/tcommsat/computer) "bAp" = (/obj/machinery/computer/message_monitor,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/sign/map/right{desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown)."; icon_state = "map-right-MS"; pixel_y = 32},/turf/simulated/floor{dir = 1; icon_state = "yellow"},/area/tcommsat/computer) -"bAq" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue,/obj/item/device/radio/intercom{dir = 8; freerange = 1; name = "Station Intercom (Telecoms)"; pixel_x = 28},/obj/machinery/requests_console{announcementConsole = 1; department = "Telecoms Admin"; departmentType = 5; name = "Telecoms RC"; pixel_x = 0; pixel_y = 30},/turf/simulated/floor{dir = 5; icon_state = "yellow"},/area/tcommsat/computer) +"bAq" = (/obj/item/weapon/reagent_containers/glass/beaker/large{pixel_x = -3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/dropper,/obj/structure/table,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/toxins/lab) "bAr" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "redfull"},/area/maintenance/storage) "bAs" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r"; level = 2},/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/maintenance/storage) "bAt" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r"; level = 2},/turf/simulated/floor,/area/maintenance/storage) @@ -4106,7 +4106,7 @@ "bAX" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "blue"; dir = 4},/area/hallway/primary/central) "bAY" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/medical{name = "Observation"; req_access_txt = "45"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor,/area/medical/surgery) "bAZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/bridge/meeting_room{name = "\improper Command Corridors"}) -"bBa" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/lockbox,/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/elite,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) +"bBa" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/item/clothing/suit/space/rig/elite,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/elite,/turf/simulated/floor{dir = 8; icon_state = "neutralfull"},/area/engine/chiefs_office) "bBb" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/construction{name = "\improper Garden"}) "bBc" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 2; icon_state = "whitehall"},/area/medical/research{name = "Research Division"}) "bBd" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/engine/chiefs_office) @@ -4128,7 +4128,7 @@ "bBt" = (/obj/machinery/vending/cola,/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/teleporter{name = "\improper Teleporter Room"}) "bBu" = (/obj/structure/stool/bed/chair/office/light{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/toxins/lab) "bBv" = (/obj/machinery/vending/coffee,/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/teleporter{name = "\improper Teleporter Room"}) -"bBw" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/teleporter{name = "\improper Teleporter Room"}) +"bBw" = (/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "35"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/hydroponics) "bBx" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 1; icon_state = "bluecorner"},/area/hallway/primary/central) "bBy" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/central) "bBz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central) @@ -4151,7 +4151,7 @@ "bBQ" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/tcommsat/computer) "bBR" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/tcommsat/computer) "bBS" = (/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/tcommsat/computer) -"bBT" = (/obj/machinery/hologram/holopad,/obj/machinery/door/window/westright,/turf/simulated/floor,/area/tcommsat/computer) +"bBT" = (/obj/structure/rack,/obj/effect/landmark/costume,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "bBU" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/tcommsat/computer) "bBV" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/tcommsat/computer) "bBW" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/tcommsat/computer) @@ -4309,13 +4309,13 @@ "bES" = (/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "bET" = (/obj/structure/bookcase{name = "bookcase (Non-Fiction)"},/turf/simulated/floor/wood,/area/library) "bEU" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"bEV" = (/obj/item/weapon/reagent_containers/glass/beaker/large{pixel_x = -3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 8; pixel_y = 2},/obj/item/weapon/reagent_containers/dropper,/obj/structure/table/holotable,/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/toxins/lab) +"bEV" = (/obj/machinery/reagentgrinder,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/requests_console{department = "Chemistry"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/structure/table,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) "bEW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"}) "bEX" = (/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"}) "bEY" = (/obj/structure/bookcase{name = "bookcase (Adult)"},/turf/simulated/floor/wood,/area/library) "bEZ" = (/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library) "bFa" = (/obj/structure/bookcase{name = "Forbidden Knowledge"},/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/library) -"bFb" = (/obj/machinery/reagentgrinder,/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/requests_console{department = "Chemistry"; departmentType = 2; pixel_x = -30; pixel_y = 0},/obj/structure/table/holotable,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) +"bFb" = (/obj/item/weapon/stock_parts/console_screen,/obj/structure/table,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/stock_parts/scanning_module,/turf/simulated/floor{icon_state = "warning"},/area/toxins/lab) "bFc" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen/invisible,/turf/simulated/floor{tag = "icon-cult"; icon_state = "cult"; dir = 2},/area/library) "bFd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/sign/nosmoking_2{pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bFe" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) @@ -4414,7 +4414,7 @@ "bGT" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bGU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "bGV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"bGW" = (/obj/item/weapon/stock_parts/console_screen,/obj/structure/table/holotable,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/console_screen,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/matter_bin,/obj/item/weapon/stock_parts/scanning_module,/obj/item/weapon/stock_parts/scanning_module,/turf/simulated/floor{icon_state = "warning"},/area/toxins/lab) +"bGW" = (/obj/item/clothing/glasses/science{pixel_x = 2; pixel_y = 4},/obj/item/clothing/glasses/science,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/table,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) "bGX" = (/obj/structure/kitchenspike,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "bGY" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Kitchen Cold Room"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "bGZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Toxins Storage"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/toxins/storage) @@ -4487,12 +4487,12 @@ "bIo" = (/obj/item/device/radio/beacon,/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/teleporter{name = "\improper Teleporter Room"}) "bIp" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 1},/turf/simulated/floor{tag = "icon-vault (NORTH)"; icon_state = "vault"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) "bIq" = (/obj/structure/stool/bed,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/item/weapon/bedsheet/medical,/obj/machinery/newscaster{pixel_x = 0; pixel_y = -32},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bIr" = (/obj/item/clothing/glasses/science{pixel_x = 2; pixel_y = 4},/obj/item/clothing/glasses/science,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/table/holotable,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) +"bIr" = (/obj/structure/table,/obj/item/weapon/hand_labeler,/obj/item/weapon/packageWrap,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) "bIs" = (/turf/simulated/floor,/area/toxins/lab) "bIt" = (/obj/machinery/computer/rdconsole/core,/turf/simulated/floor,/area/toxins/lab) "bIu" = (/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/toxins/lab) "bIv" = (/obj/machinery/r_n_d/circuit_imprinter,/obj/item/weapon/reagent_containers/glass/beaker/sulphuric,/turf/simulated/floor,/area/toxins/lab) -"bIw" = (/obj/structure/table/holotable,/obj/item/weapon/hand_labeler,/obj/item/weapon/packageWrap,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) +"bIw" = (/obj/item/weapon/folder/white,/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/design_disk,/obj/item/weapon/disk/design_disk,/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/toxins/lab) "bIx" = (/obj/effect/landmark/start{name = "Scientist"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"},/area/toxins/lab) "bIy" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/item/clothing/mask/balaclava,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = -26},/turf/simulated/floor{dir = 2; icon_state = "neutralcorner"},/area/crew_quarters) "bIz" = (/obj/structure/kitchenspike,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) @@ -4542,7 +4542,7 @@ "bJr" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/device/radio/intercom{dir = 4; name = "Station Intercom (General)"; pixel_x = 27},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/quartermaster/storage) "bJs" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bJt" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2"; icon_state = "pipe-j2"; dir = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bJu" = (/obj/item/weapon/folder/white,/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/tech_disk{pixel_x = 0; pixel_y = 0},/obj/item/weapon/disk/design_disk,/obj/item/weapon/disk/design_disk,/obj/structure/table/holotable,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/toxins/lab) +"bJu" = (/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/structure/table,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) "bJv" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/misc_lab) "bJw" = (/obj/machinery/hologram/holopad,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/misc_lab) "bJx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{dir = 2; icon_state = "whiteyellowcorner"},/area/medical/medbay{name = "Medbay Central"}) @@ -4558,7 +4558,7 @@ "bJH" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 1; scrub_Toxins = 1},/turf/simulated/floor/wood,/area/assembly/showroom{name = "\improper Corporate Showroom"}) "bJI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/assembly/showroom{name = "\improper Corporate Showroom"}) "bJJ" = (/obj/structure/closet/firecloset,/turf/simulated/floor,/area/construction) -"bJK" = (/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/inaprovaline,/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/reagent_containers/glass/bottle/antitoxin{pixel_x = 4; pixel_y = 4},/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/structure/table/holotable,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) +"bJK" = (/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/table,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) "bJL" = (/turf/simulated/wall/r_wall,/area/crew_quarters/hor) "bJM" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/cryo) "bJN" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/machinery/camera/autoname{dir = 1; network = list("SS13","Medbay")},/obj/structure/table/reinforced,/obj/item/weapon/wrench,/obj/item/weapon/crowbar,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone,/obj/item/weapon/reagent_containers/glass/beaker/cryoxadone,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/medical/cryo) @@ -4571,7 +4571,7 @@ "bJU" = (/obj/structure/sign/botany{pixel_x = 0; pixel_y = 0},/turf/simulated/wall,/area/hallway/primary/central) "bJV" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/research{name = "Research Division"}) "bJW" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/medical/research{name = "Research Division"}) -"bJX" = (/obj/item/weapon/reagent_containers/glass/beaker/large,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/reagent_containers/dropper,/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/obj/item/weapon/storage/pill_bottle/inaprovaline{pixel_x = 5; pixel_y = -2},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/table/holotable,/turf/simulated/floor{dir = 4; icon_state = "whiteyellowfull"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) +"bJX" = (/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/structure/table,/obj/machinery/camera/autoname{dir = 8; network = list("SS13","RD")},/turf/simulated/floor,/area/toxins/lab) "bJY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/mob/living/simple_animal/hostile/retaliate/goat{name = "Pete"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "bJZ" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "bKa" = (/obj/effect/landmark/start{name = "Chef"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) @@ -4620,7 +4620,7 @@ "bKR" = (/obj/effect/landmark/start{name = "Librarian"},/turf/simulated/floor/wood,/area/library) "bKS" = (/obj/machinery/disposal{pixel_x = -4},/obj/structure/disposalpipe/trunk{dir = 4},/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/toxins/lab) "bKT" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 2; icon_state = "whitebluecorner"},/area/medical/medbay{name = "Medbay Central"}) -"bKU" = (/obj/item/weapon/hand_labeler,/obj/item/weapon/pen,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/structure/table/holotable,/obj/machinery/camera/autoname{dir = 8; network = list("SS13","RD")},/turf/simulated/floor,/area/toxins/lab) +"bKU" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bKV" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j2s"; sortType = 10},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bKW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bKX" = (/obj/structure/stool/bed/roller,/obj/machinery/light/small{dir = 8},/obj/machinery/alarm{dir = 1; icon_state = "alarm0"; pixel_y = -22},/obj/structure/sign/nosmoking_2{pixel_x = -28},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) @@ -4696,7 +4696,7 @@ "bMp" = (/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "bMq" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "bMr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) -"bMs" = (/obj/structure/table/holotable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"bMs" = (/obj/item/weapon/folder/blue,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bMt" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/carpet,/area/library) "bMu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "bMv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/wood,/area/library) @@ -4713,7 +4713,7 @@ "bMG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{icon = 'icons/obj/doors/Doorele.dmi'; name = "Corporate Showroom"; req_access_txt = "19"},/turf/simulated/floor/wood,/area/assembly/showroom{name = "\improper Corporate Showroom"}) "bMH" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/cable/yellow,/turf/simulated/floor/wood,/area/assembly/showroom{name = "\improper Corporate Showroom"}) "bMI" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/command{icon = 'icons/obj/doors/Doorele.dmi'; name = "Corporate Showroom"; req_access_txt = "19"},/turf/simulated/floor/wood,/area/assembly/showroom{name = "\improper Corporate Showroom"}) -"bMJ" = (/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"bMJ" = (/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/table,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) "bMK" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/machinery/door/poddoor/preopen{id = "misclab"; name = "test chamber blast door"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/engine,/area/toxins/misc_lab) "bML" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/disposalpipe/segment,/obj/machinery/door/poddoor/preopen{id = "misclab"; name = "test chamber blast door"},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/turf/simulated/floor/engine,/area/toxins/misc_lab) "bMM" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/solar/port) @@ -4732,7 +4732,7 @@ "bMZ" = (/obj/machinery/atmospherics/trinary/mixer{dir = 1; icon_state = "intact_off"; tag = "icon-intact_off (EAST)"},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/maintenance/storage) "bNa" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor,/area/maintenance/storage) "bNb" = (/obj/item/weapon/storage/box/lights/mixed,/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) -"bNc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "0"; req_one_access_txt = "7;35"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"bNc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "35"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/starboard) "bNd" = (/obj/machinery/air_sensor{frequency = 1443; id_tag = "air_sensor"; output = 7},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/maintenance/storage) "bNe" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/maintenance/storage) "bNf" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/engine{name = "air floor"; nitrogen = 10580; oxygen = 2644},/area/maintenance/storage) @@ -4818,12 +4818,12 @@ "bOH" = (/obj/machinery/computer/security/telescreen{name = "Test Chamber Monitor"; network = "List=(Misc;RD)"; pixel_x = 0; pixel_y = 2},/obj/structure/table,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/misc_lab) "bOI" = (/obj/machinery/atmospherics/pipe/simple/general/visible,/obj/structure/window/reinforced{dir = 4},/obj/machinery/ignition_switch{id = "Misc"; pixel_x = -6; pixel_y = -2},/obj/structure/table,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/toxins/misc_lab) "bOJ" = (/obj/machinery/power/apc{dir = 8; name = "Misc Research APC"; pixel_x = -25},/obj/machinery/light_switch{pixel_x = -23; pixel_y = 11},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/structure/cable/yellow,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/misc_lab) -"bOK" = (/obj/item/weapon/folder/blue,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/holotable,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"bOK" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) "bOL" = (/obj/machinery/door/poddoor{id = "chapelgun"; name = "Chapel Launcher Door"},/turf/simulated/floor/plating,/area/chapel/main) "bOM" = (/obj/structure/table,/obj/structure/window/reinforced,/obj/item/weapon/reagent_containers/food/snacks/grown/harebell{pixel_y = 4},/obj/item/weapon/reagent_containers/food/snacks/grown/harebell{pixel_y = 4},/obj/item/weapon/reagent_containers/food/snacks/grown/harebell{pixel_y = 4},/turf/simulated/floor{tag = "icon-vault (WEST)"; icon_state = "vault"; dir = 8},/area/chapel/main) "bON" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/chapel/main) "bOO" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/main) -"bOP" = (/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/igniter{pixel_x = 3; pixel_y = -7},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/item/device/assembly/timer{pixel_x = -3; pixel_y = 3},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/table/holotable,/turf/simulated/floor{dir = 8; icon_state = "whiteyellow"},/area/medical/chemistry) +"bOP" = (/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/screwdriver{pixel_x = -2; pixel_y = 6},/obj/machinery/power/apc{dir = 8; name = "Chemistry APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/item/device/radio/headset/headset_med,/obj/structure/table,/turf/simulated/floor{dir = 10; icon_state = "whiteyellow"},/area/medical/chemistry) "bOQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/chapel/office) "bOR" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/chapel/office) "bOS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{name = "Library Maintenance Access"; req_access_txt = "0"; req_one_access_txt = "12;37"},/turf/simulated/floor/plating,/area/library) @@ -4845,7 +4845,7 @@ "bPi" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/hallway/primary/central) "bPj" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor,/area/hallway/primary/central) "bPk" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{dir = 2; icon_state = "whitepurplecorner"},/area/medical/research{name = "Research Division"}) -"bPl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"bPl" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "bPm" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/hydroponics) "bPn" = (/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/hydroponics) "bPo" = (/obj/effect/landmark/start{name = "Botanist"},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/hydroponics) @@ -4854,7 +4854,7 @@ "bPr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/hydroponics) "bPs" = (/obj/effect/landmark/start{name = "Botanist"},/turf/simulated/floor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/hydroponics) "bPt" = (/obj/machinery/camera/autoname{dir = 4; network = list("SS13","Medbay")},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/medical/medbay{name = "Medbay Central"}) -"bPu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/table/holotable,/obj/item/weapon/storage/box/syringes,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/turf/simulated/floor{dir = 2; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) +"bPu" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;39"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "bPv" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hydroponics) "bPw" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/hydroponics) "bPx" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) @@ -4878,7 +4878,7 @@ "bPP" = (/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/medical/medbay{name = "Medbay Central"}) "bPQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"}) "bPR" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/engine/break_room) -"bPS" = (/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/grenade/chem_grenade,/obj/item/weapon/screwdriver{pixel_x = -2; pixel_y = 6},/obj/machinery/power/apc{dir = 8; name = "Chemistry APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/item/device/radio/headset/headset_med,/obj/structure/table/holotable,/turf/simulated/floor{dir = 10; icon_state = "whiteyellow"},/area/medical/chemistry) +"bPS" = (/obj/structure/table,/obj/item/weapon/folder/white,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "bPT" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 2; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bPU" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bPV" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) @@ -5028,10 +5028,10 @@ "bSJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "bSK" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/hallway/primary/aft) "bSL" = (/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/power/apc{dir = 2; name = "Research Lab APC"; pixel_x = 0; pixel_y = -26},/obj/structure/cable/yellow,/obj/machinery/door_control{dir = 2; id = "rndshutters"; name = "Shutters Control Button"; pixel_x = -24; pixel_y = -25},/obj/structure/table/reinforced,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/lab) -"bSM" = (/obj/structure/table/holotable,/obj/item/weapon/folder/white,/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) +"bSM" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/pen,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light/small{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "bSN" = (/obj/structure/sign/science,/turf/simulated/wall,/area/medical/research{name = "Research Division"}) "bSO" = (/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay2{name = "Medbay Storage"}) -"bSP" = (/obj/structure/table/holotable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/item/weapon/pen,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/light/small{dir = 1},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) +"bSP" = (/obj/structure/table,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/lab) "bSQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "bSR" = (/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/device/multitool,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) "bSS" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/crew_quarters/hor) @@ -5057,7 +5057,7 @@ "bTm" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 0; icon_state = "off"; initialize_directions = 1; internal_pressure_bound = 4000; on = 0; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{luminosity = 1; name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/storage) "bTn" = (/obj/machinery/atmospherics/pipe/simple{color = "cyan"; icon_state = "intact-c"; level = 2},/obj/machinery/meter,/obj/machinery/camera/autoname{dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/maintenance/storage) "bTo" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = -32},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/maintenance/aft{name = "Aft Maintenance"}) -"bTp" = (/obj/structure/table/holotable,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/capacitor,/obj/item/weapon/stock_parts/manipulator,/obj/item/weapon/stock_parts/micro_laser,/obj/item/weapon/stock_parts/micro_laser,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/lab) +"bTp" = (/obj/structure/table,/obj/item/weapon/cell/potato,/obj/machinery/light,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -3; pixel_y = -26},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "bTq" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "o2_in"; on = 1},/turf/simulated/floor/engine{name = "o2 floor"; nitrogen = 0; oxygen = 100000},/area/maintenance/storage) "bTr" = (/obj/machinery/chem_master,/obj/structure/noticeboard{desc = "A board for pinning important notices upon. Probably helpful for keeping track of requests."; name = "requests board"; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{dir = 6; icon_state = "whiteyellow"; tag = "icon-whitehall (WEST)"},/area/medical/chemistry) "bTs" = (/turf/simulated/wall/r_wall,/area/maintenance/incinerator) @@ -5074,7 +5074,7 @@ "bTD" = (/obj/item/device/radio/off,/obj/item/device/radio/off,/obj/item/device/assembly/prox_sensor,/obj/item/device/assembly/prox_sensor,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) "bTE" = (/obj/machinery/portable_atmospherics/scrubber/huge,/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/misc_lab) "bTF" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/effect/landmark/start{name = "Medical Doctor"},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) -"bTG" = (/obj/structure/rack,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"bTG" = (/obj/structure/table,/obj/item/weapon/folder/blue,/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "bTH" = (/obj/machinery/portable_atmospherics/scrubber/huge,/obj/machinery/light_switch{pixel_x = -23; pixel_y = 11},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage) "bTI" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"}) "bTJ" = (/obj/machinery/camera/autoname{dir = 1; network = list("SS13")},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/hydroponics) @@ -5110,7 +5110,7 @@ "bUn" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{dir = 6; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTHEAST)"},/area/hydroponics) "bUo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doormedglass.dmi'; name = "Hydroponics"; req_access_txt = "0"; req_one_access_txt = "30;35"},/turf/simulated/floor,/area/hydroponics) "bUp" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hydroponics) -"bUq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "0"; req_one_access_txt = "30;35"},/turf/simulated/floor/plating,/area/maintenance/starboard) +"bUq" = (/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "7"; req_one_access_txt = "0"},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) "bUr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "bUs" = (/obj/structure/closet/crate{icon_state = "crateopen"; opened = 1},/turf/simulated/floor/plating,/area/maintenance/starboard) "bUt" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -5144,7 +5144,7 @@ "bUV" = (/turf/simulated/floor{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/medbay{name = "Medbay Central"}) "bUW" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating/airless,/area/solar/port) "bUX" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "delivery"},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) -"bUY" = (/obj/structure/table/holotable,/obj/item/weapon/cell/potato,/obj/machinery/light,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -3; pixel_y = -26},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) +"bUY" = (/obj/structure/table,/obj/item/device/paicard,/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "bUZ" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_off"; name = "Gas Pump"; on = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/toxins/misc_lab) "bVa" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 6; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "bVb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -5231,7 +5231,7 @@ "bWE" = (/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/structure/table,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/hydroponics) "bWF" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "5"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "whitegreenfull"},/area/medical/medbay2{name = "Medbay Storage"}) "bWG" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bWH" = (/obj/machinery/door/airlock/maintenance{name = "Hydroponics Maintenance"; req_access_txt = "0"; req_one_access_txt = "30;35"},/turf/simulated/floor/plating,/area/hydroponics) +"bWH" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;17"},/turf/simulated/floor/plating,/area/teleporter{name = "\improper Teleporter Room"}) "bWI" = (/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/starboard) "bWJ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/maintenance/storage) "bWK" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r"; level = 2},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/storage) @@ -5255,7 +5255,7 @@ "bXc" = (/obj/machinery/atmospherics/pipe/simple/insulated{icon_state = "intact"; dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bXd" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bXe" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Desk"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "whitegreenfull"},/area/medical/medbay{name = "Medbay Central"}) -"bXf" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals"}) +"bXf" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;27"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry{name = "Arrivals"}) "bXg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = "MedbayFoyer"; name = "Medbay"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "whitegreenfull"},/area/medical/medbay{name = "Medbay Central"}) "bXh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/wall,/area/maintenance/aft{name = "Aft Maintenance"}) "bXi" = (/obj/structure/stool/bed/chair/office/dark,/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/library) @@ -5381,7 +5381,7 @@ "bZy" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_command{name = "E.V.A. Storage"; req_access_txt = "18"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) "bZz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) "bZA" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/machinery/shower{dir = 4},/turf/simulated/floor{dir = 10; icon_state = "warnwhite"},/area/medical/research{name = "Research Division"}) -"bZB" = (/obj/structure/table/holotable,/obj/item/weapon/folder/blue,/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) +"bZB" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -32},/obj/structure/table,/obj/machinery/cell_charger,/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "bZC" = (/obj/machinery/atmospherics/valve{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bZD" = (/obj/machinery/atmospherics/trinary/filter{dir = 1; filter_type = 2; icon_state = "intact_on"; name = "Gas filter (N2 tank)"; on = 1},/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "redfull"},/area/maintenance/storage) "bZE" = (/obj/machinery/atmospherics/unary/cold_sink/freezer{dir = 8; icon_state = "freezer_0"; tag = ""},/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/maintenance/storage) @@ -5389,7 +5389,7 @@ "bZG" = (/obj/machinery/telecomms/broadcaster/preset_right,/obj/machinery/light/small,/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bZH" = (/obj/machinery/r_n_d/protolathe,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/lab) "bZI" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"bZJ" = (/obj/structure/table/holotable,/obj/item/device/paicard,/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) +"bZJ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table,/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor{icon_state = "bot"},/area/teleporter{name = "\improper Teleporter Room"}) "bZK" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "red"; dir = 5},/area/security/checkpoint/science) "bZL" = (/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/machinery/light_switch{pixel_x = -27; pixel_y = 6},/obj/machinery/newscaster/security_unit{pixel_y = 32},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/checkpoint/science) "bZM" = (/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/maintenance/aft{name = "Aft Maintenance"}) @@ -5402,7 +5402,7 @@ "bZT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/aft) "bZU" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/hydroponics) "bZV" = (/turf/simulated/floor{dir = 1; icon_state = "warnwhitecorner"; tag = "icon-warnwhitecorner (EAST)"},/area/hydroponics) -"bZW" = (/obj/machinery/newscaster{pixel_x = 0; pixel_y = -32},/obj/structure/table/holotable,/obj/machinery/cell_charger,/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) +"bZW" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) "bZX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/maintenance/aft{name = "Aft Maintenance"}) "bZY" = (/obj/structure/stool/bed/chair/office/light,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/hydroponics) "bZZ" = (/obj/structure/disposaloutlet{dir = 2},/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating/airless,/area) @@ -5410,7 +5410,7 @@ "cab" = (/obj/item/weapon/cable_coil,/turf/simulated/floor/plating/airless,/area/solar/port) "cac" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/maintenance/aft{name = "Aft Maintenance"}) "cad" = (/turf/simulated/wall/r_wall,/area/security/checkpoint/science) -"cae" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cae" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;7;35;8;47"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "caf" = (/obj/machinery/computer/med_data,/obj/machinery/light{dir = 1},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/medical/sleeper{name = "Sleepers"}) "cag" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/machinery/power/apc{dir = 1; name = "Sleeper Room APC"; pixel_y = 24},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/medical/sleeper{name = "Sleepers"}) "cah" = (/obj/machinery/r_n_d/destructive_analyzer,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/toxins/lab) @@ -5457,17 +5457,17 @@ "caW" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; dir = 4; icon_state = "intact-g"; level = 2},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/plating,/area/maintenance/storage) "caX" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/starboard) "caY" = (/obj/structure/stool/bed/chair{pixel_y = -2},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) -"caZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/holotable,/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/turf/simulated/floor{icon_state = "bot"},/area/teleporter{name = "\improper Teleporter Room"}) -"cba" = (/obj/structure/table/holotable,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) +"caZ" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) +"cba" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table,/obj/item/weapon/crowbar,/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/sheet/rglass{amount = 50},/turf/simulated/floor{icon_state = "bot"},/area/teleporter{name = "\improper Teleporter Room"}) "cbb" = (/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/machinery/vending/snack,/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/hallway/primary/central) "cbc" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "cbd" = (/obj/machinery/newscaster{pixel_y = -32},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/hallway/primary/central) "cbe" = (/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor/engine,/area/toxins/misc_lab) "cbf" = (/obj/machinery/portable_atmospherics/canister/oxygen,/obj/machinery/power/apc{cell_type = 5000; dir = 1; name = "Toxins Storage APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor{icon_state = "bot"},/area/toxins/misc_lab) -"cbg" = (/obj/structure/sign/securearea{pixel_x = -32; pixel_y = 0},/obj/structure/table/holotable,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) -"cbh" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/table/holotable,/obj/item/weapon/crowbar,/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/sheet/rglass{amount = 50},/turf/simulated/floor{icon_state = "bot"},/area/teleporter{name = "\improper Teleporter Room"}) +"cbg" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/weapon/crowbar,/obj/item/weapon/wrench,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/power/apc{cell_type = 2500; dir = 2; name = "E.V.A. Storage APC"; pixel_x = 0; pixel_y = -27},/obj/structure/cable/yellow,/obj/machinery/light,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) +"cbh" = (/obj/structure/table,/obj/item/stack/sheet/plasteel{amount = 10},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) "cbi" = (/turf/simulated/wall,/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) -"cbj" = (/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/structure/table/holotable,/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/weapon/crowbar,/obj/item/weapon/wrench,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/power/apc{cell_type = 2500; dir = 2; name = "E.V.A. Storage APC"; pixel_x = 0; pixel_y = -27},/obj/structure/cable/yellow,/obj/machinery/light,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) +"cbj" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/atmos,/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/maintenance/storage) "cbk" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/teleporter{name = "\improper Teleporter Room"}) "cbl" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Air to Pure"},/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced{dir = 1; pixel_y = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/maintenance/storage) "cbm" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/structure/sign/nosmoking_2{pixel_x = 28},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 23},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/medical/sleeper{name = "Sleepers"}) @@ -5500,7 +5500,7 @@ "cbN" = (/obj/machinery/shieldwallgen,/turf/simulated/floor{icon_state = "bot"},/area/teleporter{name = "\improper Teleporter Room"}) "cbO" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) "cbP" = (/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) -"cbQ" = (/obj/structure/table/holotable,/obj/item/stack/sheet/plasteel{amount = 10},/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) +"cbQ" = (/obj/machinery/vending/snack,/obj/machinery/newscaster{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/hallway/primary/central) "cbR" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) "cbS" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/teleporter{name = "\improper Teleporter Room"}) "cbT" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "warningcorner"; tag = "icon-warningcorner (EAST)"},/area/teleporter{name = "\improper Teleporter Room"}) @@ -5524,7 +5524,7 @@ "ccl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "ccm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "ccn" = (/obj/structure/stool/bed/chair,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 28; pixel_y = -27},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) -"cco" = (/obj/machinery/vending/snack,/obj/machinery/newscaster{pixel_x = -30; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/library) +"cco" = (/obj/machinery/hologram/holopad,/obj/machinery/door/window/westright,/obj/item/device/radio/intercom{dir = 8; freerange = 1; name = "Station Intercom (Telecoms)"; pixel_x = -3; pixel_y = 29},/obj/machinery/light_switch{pixel_x = 10; pixel_y = 32},/turf/simulated/floor,/area/tcommsat/computer) "ccp" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library) "ccq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/extinguisher_cabinet{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{dir = 4; icon_state = "neutralcorner"},/area/hallway/primary/central) "ccr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "neutralcorner"},/area/hallway/primary/central) @@ -5552,7 +5552,7 @@ "ccN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "libsht"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/plating,/area/library) "ccO" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "libsht"; name = "Privacy Shutters"; opacity = 0},/turf/simulated/floor/wood,/area/library) "ccP" = (/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/stool/bed/chair{pixel_y = -2},/turf/simulated/floor{tag = "icon-vault"; icon_state = "vault"},/area/chapel/main) -"ccQ" = (/obj/structure/rack,/obj/item/weapon/tank/air,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"ccQ" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 5; icon_state = "yellow"},/area/tcommsat/computer) "ccR" = (/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "ccS" = (/obj/machinery/door/airlock/maintenance,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "ccT" = (/obj/structure/stool/bed/chair,/obj/structure/sign/nosmoking_2{pixel_x = -28},/turf/simulated/floor{icon_state = "dark"},/area/medical/surgery) @@ -5579,7 +5579,7 @@ "cdo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 4; icon_state = "neutralcorner"},/area/hallway/primary/central) "cdp" = (/obj/structure/table/reinforced,/obj/machinery/door/poddoor/shutters/preopen{id = "kitchen"; name = "kitchen shutters"},/obj/machinery/door/firedoor,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "cdq" = (/obj/machinery/atmospherics/pipe/simple{color = "green"; icon_state = "intact-g"; level = 2},/obj/machinery/atmospherics/pipe/simple{color = "cyan"; dir = 4; icon_state = "intact-c"; level = 2},/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/structure/window/reinforced,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/maintenance/storage) -"cdr" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig{desc = "A special suit that protects against hazardous, low pressure environments. Assigned to the Atmospherics division."; name = "atmospherics hardsuit"},/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig{desc = "A special helmet designed for work in a hazardous, low-pressure environment. Assigned to the Atmospherics division."; name = "atmospherics hardsuit helmet"},/turf/simulated/floor{dir = 8; icon_state = "caution"},/area/maintenance/storage) +"cdr" = (/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/camera/motion{c_tag = "E.V.A. Storage #2"; dir = 2},/obj/machinery/requests_console{department = "EVA"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) "cds" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/device/radio/intercom{broadcasting = 1; freerange = 0; frequency = 1485; listening = 0; name = "Station Intercom (Medbay)"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{icon_state = "whitegreenfull"},/area/medical/medbay{name = "Medbay Central"}) "cdt" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "cdu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -5597,7 +5597,7 @@ "cdG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 0; icon_state = "blue"},/area/bridge/meeting_room{name = "\improper Command Corridors"}) "cdH" = (/obj/structure/sign/greencross,/turf/simulated/wall,/area/medical/chemistry) "cdI" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/centcom{layer = 2.7; name = "Private Function Room"; opacity = 1},/turf/simulated/floor/wood,/area/library) -"cdJ" = (/obj/machinery/door/airlock/maintenance{name = "Research Maintenance"; req_access_txt = "0"; req_one_access_txt = "7;35"},/turf/simulated/floor/plating,/area/medical/research{name = "Research Division"}) +"cdJ" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;39;37"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "cdK" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/turf/simulated/floor/plating,/area/teleporter{name = "\improper Teleporter Room"}) "cdL" = (/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint/science) "cdM" = (/obj/machinery/power/apc{dir = 8; name = "Research Wing Security APC"; pixel_x = -24},/obj/structure/cable/yellow,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint/science) @@ -5668,7 +5668,7 @@ "ceZ" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/effect/landmark{name = "blobstart"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cfa" = (/obj/structure/table,/obj/item/weapon/hemostat,/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 0},/turf/simulated/floor,/area/medical/surgery) "cfb" = (/obj/structure/table,/obj/item/weapon/surgicaldrill,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/medical/surgery) -"cfc" = (/obj/structure/table,/obj/item/weapon/scalpel{pixel_y = 12},/obj/item/weapon/circular_saw,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) +"cfc" = (/obj/structure/table,/obj/item/weapon/scalpel{pixel_y = 12},/obj/item/weapon/circular_saw,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/medical/surgery) "cfd" = (/obj/structure/table,/obj/item/weapon/cautery{pixel_x = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/medical/surgery) "cfe" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/turf/simulated/floor/plating,/area/tcommsat/computer) "cff" = (/obj/machinery/librarypubliccomp,/obj/structure/table/woodentable,/obj/machinery/light{dir = 8},/turf/simulated/floor/wood,/area/library) @@ -5688,7 +5688,7 @@ "cft" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{icon = 'icons/obj/doors/Doorcomglass.dmi'},/turf/simulated/floor,/area/bridge/meeting_room{name = "\improper Command Corridors"}) "cfu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/central) "cfv" = (/turf/simulated/floor{icon_state = "white"},/area/medical/chemistry) -"cfw" = (/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/sheet/rglass{amount = 50},/obj/item/stack/rods{amount = 50},/obj/item/stack/rods{amount = 50},/obj/structure/table/holotable,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/camera/motion{c_tag = "E.V.A. Storage #2"; dir = 2},/obj/machinery/requests_console{department = "EVA"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) +"cfw" = (/obj/structure/table,/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/tcommsat/computer) "cfx" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/door/window/westleft{dir = 4; name = "Hydroponics Desk"; req_access_txt = "0"; req_one_access_txt = "30;35"},/obj/structure/noticeboard{desc = "A board for pinning important notices upon. Probably helpful for keeping track of requests."; name = "requests board"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor{dir = 4; icon_state = "greenfull"; tag = "icon-whitehall (WEST)"},/area/hydroponics) "cfy" = (/turf/simulated/floor{icon_state = "greenfull"},/area/hallway/primary/central) "cfz" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hallway/primary/central) @@ -5713,7 +5713,7 @@ "cfS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/sign/map/right{desc = "A framed picture of the station. Clockwise from security at the top (red), you see engineering (yellow), science (purple), escape (red and white), medbay (green), arrivals (blue and white), and finally cargo (brown)."; icon_state = "map-right-MS"; pixel_y = 32},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "cfT" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{id_tag = ""; name = "Hydroponics"; req_access_txt = "35"},/turf/simulated/floor,/area/hydroponics) "cfU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 0; pixel_y = 21},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) -"cfV" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cfV" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;17"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/teleporter{name = "\improper Teleporter Room"}) "cfW" = (/obj/machinery/door/window/southleft{name = "Test Chamber"; req_access_txt = "47"},/turf/simulated/floor/engine,/area/toxins/misc_lab) "cfX" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/toxins/misc_lab) "cfY" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/shoes/magboots,/obj/machinery/door/window/eastright,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/ai_monitored/storage/eva{name = "E.V.A. Storage"}) @@ -5762,7 +5762,7 @@ "cgP" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable/yellow{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 2; icon_state = "arrival"},/area/hallway/secondary/entry{name = "Arrivals"}) "cgQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/wall/r_wall,/area/tcommsat/server) "cgR" = (/obj/machinery/atmospherics/valve/digital{color = "yellow"; dir = 4; name = "Toxins Outlet Valve"},/turf/simulated/floor{icon_state = "grimy"},/area/maintenance/storage) -"cgS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/crew_quarters/captain{name = "\improper Captain's Quarters"}) +"cgS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "20;12"},/turf/simulated/floor/plating,/area/crew_quarters/captain{name = "\improper Captain's Quarters"}) "cgT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) "cgU" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/crew_quarters/bar) "cgV" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "bridge blast"; name = "Bridge Blast Doors"; opacity = 0},/turf/simulated/floor/plating,/area/bridge) @@ -5823,7 +5823,7 @@ "chY" = (/obj/machinery/door/poddoor{density = 0; icon_state = "open"; id = "telecommsblastinternal"; name = "Telecomms Blast Door"; opacity = 0},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/tcommsat/computer) "chZ" = (/obj/structure/window/reinforced{dir = 4; pixel_x = 0},/obj/machinery/door/window/eastleft{dir = 1; name = "Research and Development Deliveries"; req_access_txt = "7"},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{icon_state = "delivery"},/area/toxins/lab) "cia" = (/obj/structure/filingcabinet/chestdrawer,/obj/structure/window/reinforced{dir = 8},/obj/machinery/light,/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/tcommsat/computer) -"cib" = (/obj/structure/table,/obj/machinery/light_switch{pixel_x = -11; pixel_y = -23},/obj/item/weapon/storage/fancy/donut_box,/turf/simulated/floor{dir = 6; icon_state = "yellow"},/area/tcommsat/computer) +"cib" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/machinery/camera/autoname{dir = 1; network = list("SS13")},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/obj/machinery/requests_console{announcementConsole = 1; department = "Telecoms Admin"; departmentType = 5; name = "Telecoms RC"; pixel_x = 0; pixel_y = -30},/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/tcommsat/computer) "cic" = (/obj/structure/table/reinforced,/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/item/weapon/storage/toolbox/emergency,/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) "cid" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 6; icon_state = "warning"; tag = "icon-warnwhite (NORTHEAST)"},/area/tcommsat/computer) "cie" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{icon_state = "green"; dir = 4},/area/hallway/primary/central) @@ -5857,7 +5857,7 @@ "ciG" = (/obj/structure/stool/bed/roller,/obj/machinery/light_switch{pixel_x = -28; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ciH" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/turf/simulated/floor{icon_state = "white"},/area/medical/surgery) "ciI" = (/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) -"ciJ" = (/obj/item/weapon/hand_labeler,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/structure/table/holotable,/obj/item/device/radio/off,/obj/item/device/assembly/timer,/obj/machinery/power/apc{dir = 4; name = "Teleporter APC"; pixel_x = 24},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) +"ciJ" = (/obj/item/weapon/hand_labeler,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/structure/table,/obj/item/device/radio/off,/obj/item/device/assembly/timer,/obj/machinery/power/apc{dir = 4; name = "Teleporter APC"; pixel_x = 24},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/machinery/light_switch{pixel_x = 0; pixel_y = 28},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/teleporter{name = "\improper Teleporter Room"}) "ciK" = (/obj/machinery/access_button{command = "cycle_exterior"; master_tag = "xeno_airlock_control"; name = "Xenobiology Access Button"; pixel_x = -24; pixel_y = 0; req_access_txt = "0"},/obj/machinery/door/airlock/research{autoclose = 0; frequency = 1449; icon_state = "door_locked"; id_tag = "xeno_airlock_exterior"; locked = 1; name = "Xenobiology External Airlock"; req_access_txt = "55"},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitepurplefull"; tag = "icon-whitehall (WEST)"},/area/toxins/xenobiology) "ciL" = (/obj/machinery/atmospherics/portables_connector{dir = 1; name = "Connector Port (Air Supply)"},/obj/machinery/portable_atmospherics/canister/oxygen,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/medical/cryo) "ciM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{tag = "icon-warningcorner (NORTH)"; icon_state = "warningcorner"; dir = 1},/area/hallway/secondary/entry{name = "Arrivals"}) @@ -5951,7 +5951,7 @@ "ckw" = (/turf/simulated/floor/plating/airless,/area/maintenance/aft{name = "Aft Maintenance"}) "ckx" = (/obj/structure/table/reinforced,/obj/item/seeds/carrotseed,/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/hydroponics) "cky" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/camera/autoname{dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/hallway/secondary/exit) -"ckz" = (/obj/machinery/door/airlock/external,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"ckz" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "7;12;47"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "ckA" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/maintenance/aft{name = "Aft Maintenance"}) "ckB" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "ckC" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) @@ -6049,7 +6049,7 @@ "cmq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/medical/virology) "cmr" = (/obj/structure/closet/emcloset,/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) "cms" = (/obj/machinery/computer/arcade,/obj/machinery/newscaster{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{icon_state = "dark"},/area/hallway/secondary/exit) -"cmt" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cmt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;39;6"},/turf/simulated/floor/plating,/area/hallway/secondary/exit) "cmu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/status_display{density = 0; layer = 4; pixel_x = -32; pixel_y = 0},/obj/machinery/camera/autoname{dir = 4; network = list("SS13")},/turf/simulated/floor{dir = 1; icon_state = "neutralcorner"},/area/hallway/primary/central) "cmv" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Xenobiology Access"; req_access_txt = "47"},/turf/simulated/floor{dir = 4; icon_state = "whitepurplefull"; tag = "icon-whitehall (WEST)"},/area/medical/research{name = "Research Division"}) "cmw" = (/obj/effect/decal/cleanable/dirt,/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/aft{name = "Aft Maintenance"}) @@ -6064,7 +6064,7 @@ "cmF" = (/obj/structure/reagent_dispensers/beerkeg,/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 22},/turf/simulated/floor/wood,/area/crew_quarters/bar) "cmG" = (/obj/structure/table,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "cmH" = (/obj/machinery/requests_console{department = "Bar"; departmentType = 2; pixel_x = 0; pixel_y = -30},/obj/item/weapon/book/manual/barman_recipes,/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"cmI" = (/obj/structure/table,/obj/item/weapon/phone{pixel_x = -3; pixel_y = 3},/obj/machinery/camera/autoname{dir = 1; network = list("SS13")},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = -32},/turf/simulated/floor{dir = 2; icon_state = "yellow"},/area/tcommsat/computer) +"cmI" = (/obj/structure/rack,/obj/effect/landmark/costume,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/aft{name = "Aft Maintenance"}) "cmJ" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = -29},/turf/simulated/floor/wood,/area/security/vacantoffice) "cmK" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "cmL" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) @@ -6109,7 +6109,7 @@ "cny" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 0},/turf/simulated/wall/r_wall,/area/maintenance/portsolar) "cnz" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cnA" = (/obj/machinery/atmospherics/pipe/vent{dir = 4},/turf/simulated/floor/plating/airless,/area) -"cnB" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/hallway/secondary/exit) +"cnB" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;7;47;29"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cnC" = (/obj/structure/stool/bed/chair,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cnD" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/aft{name = "Aft Maintenance"}) "cnE" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating/airless,/area) @@ -6179,7 +6179,7 @@ "coQ" = (/obj/machinery/light/small{dir = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 1; icon_state = "whitepurple"},/area/toxins/xenobiology) "coR" = (/obj/machinery/hydroponics/soil{pixel_y = 8},/obj/item/device/analyzer/plant_analyzer,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; name = "plating - 'to distro'"},/area/maintenance/aft{name = "Aft Maintenance"}) "coS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"coT" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"coT" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;39;6"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "coU" = (/obj/machinery/door/airlock/research{name = "Xenobiology Access"; req_access_txt = "47"},/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 4; icon_state = "whitepurplefull"; tag = "icon-whitehall (WEST)"},/area/toxins/xenobiology) "coV" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/toxins/xenobiology) "coW" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 2; icon_state = "whitepurple"},/area/toxins/xenobiology) @@ -6279,9 +6279,9 @@ "cqM" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/obj/machinery/meter,/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "cqN" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "cqO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing) -"cqP" = (/obj/machinery/power/apc{dir = 4; name = "Toxins Lab APC"; pixel_x = 26; pixel_y = 0},/obj/structure/window/reinforced,/obj/structure/table/holotable,/obj/item/weapon/folder/white,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/item/weapon/paper,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing) +"cqP" = (/obj/machinery/power/apc{dir = 4; name = "Toxins Lab APC"; pixel_x = 26; pixel_y = 0},/obj/structure/window/reinforced,/obj/structure/table,/obj/item/weapon/folder/white,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/item/weapon/paper,/turf/simulated/floor{dir = 2; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/toxins/mixing) "cqQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "8;12"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) -"cqR" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/maintenance/aft{name = "Aft Maintenance"}) +"cqR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/toxins/mixing) "cqS" = (/turf/simulated/floor/airless{dir = 9; icon_state = "warning"},/area/toxins/test_area) "cqT" = (/turf/simulated/floor/airless{tag = "icon-warning (NORTH)"; icon_state = "warning"; dir = 1},/area/toxins/test_area) "cqU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/firedoor,/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) @@ -6340,9 +6340,9 @@ "crV" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{tag = "icon-warningcorner"; icon_state = "warningcorner"; dir = 2},/area/toxins/mixing) "crW" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/toxins/mixing) "crX" = (/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3{name = "Medbay Aft"}) -"crY" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/toxins/mixing) -"crZ" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = "Toxins"; pixel_x = 32; pixel_y = 0},/turf/simulated/floor,/area/toxins/mixing) -"csa" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) +"crY" = (/turf/simulated/floor,/area/toxins/mixing) +"crZ" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/toxins/mixing) +"csa" = (/obj/structure/sign/securearea,/turf/simulated/wall,/area/toxins/mixing) "csb" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/toxins/test_area) "csc" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/portsolar) "csd" = (/turf/simulated/floor{icon_state = "bot"},/area/medical/research{name = "Research Division"}) @@ -6408,12 +6408,12 @@ "ctl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/toxins/mixing) "ctm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall/r_wall,/area/toxins/mixing) "ctn" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay3{name = "Medbay Aft"}) -"cto" = (/obj/structure/table/holotable,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/clothing/glasses/welding,/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) +"cto" = (/obj/structure/table,/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/item/stack/sheet/metal{amount = 50},/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/glass{amount = 20; pixel_x = -3; pixel_y = 6},/obj/item/stack/sheet/plasteel{amount = 10},/obj/item/clothing/glasses/welding,/obj/machinery/ai_status_display{pixel_x = 32; pixel_y = 0},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "ctp" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/maintenance/aft{name = "Aft Maintenance"}) "ctq" = (/obj/item/weapon/storage/box/lights/mixed,/obj/structure/closet/crate,/obj/item/weapon/grenade/chem_grenade,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "ctr" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"},/area/maintenance/aft{name = "Aft Maintenance"}) "cts" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/turf/simulated/floor{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/aft) -"ctt" = (/obj/structure/table/holotable,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) +"ctt" = (/obj/structure/table,/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/device/assembly/prox_sensor{pixel_x = -8; pixel_y = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000; pixel_x = 5; pixel_y = -5},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "ctu" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/aft{name = "Aft Maintenance"}) "ctv" = (/turf/simulated/wall,/area/medical/medbay3{name = "Medbay Aft"}) "ctw" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/medical/medbay3{name = "Medbay Aft"}) @@ -6459,7 +6459,7 @@ "cuk" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay{name = "Medbay Central"}) "cul" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/sign/nosmoking_2{pixel_x = 32},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cum" = (/obj/structure/disposalpipe/junction{tag = "icon-pipe-j2"; icon_state = "pipe-j2"; dir = 2},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"cun" = (/obj/structure/table/holotable,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) +"cun" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "cuo" = (/obj/machinery/portable_atmospherics/canister/nitrogen,/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "delivery"; name = "floor"},/area/toxins/storage) "cup" = (/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/disposal,/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "cuq" = (/obj/structure/lattice,/turf/space,/area/toxins/mixing) @@ -6519,11 +6519,11 @@ "cvs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cvt" = (/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3{name = "Medbay Aft"}) "cvu" = (/obj/structure/cable/yellow{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) -"cvv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cvv" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;39"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cvw" = (/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor{dir = 2; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/medbay3{name = "Medbay Aft"}) "cvx" = (/obj/structure/grille,/obj/structure/window/reinforced/tinted{dir = 5; health = 120; icon_state = "twindow"; reinf = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/assembly/robotics) "cvy" = (/obj/structure/table/woodentable,/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/item/weapon/folder/blue,/obj/item/weapon/disk/data,/obj/item/weapon/disk/tech_disk{pixel_x = 3; pixel_y = -1},/obj/item/weapon/disk/design_disk{pixel_x = 1; pixel_y = -2},/turf/simulated/floor/carpet,/area/assembly/showroom{name = "\improper Corporate Showroom"}) -"cvz" = (/obj/structure/table/holotable,/obj/machinery/power/apc{dir = 1; name = "Robotics Lab APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 23},/obj/item/weapon/crowbar,/obj/item/device/multitool{pixel_x = 3},/obj/item/device/radio/headset/headset_sci{pixel_x = -3},/obj/item/device/multitool{pixel_x = 3},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) +"cvz" = (/obj/structure/table,/obj/machinery/power/apc{dir = 1; name = "Robotics Lab APC"; pixel_x = 0; pixel_y = 25},/obj/structure/cable/yellow{d2 = 2; icon_state = "0-2"},/obj/machinery/light_switch{pixel_x = 11; pixel_y = 23},/obj/item/weapon/crowbar,/obj/item/device/multitool{pixel_x = 3},/obj/item/device/radio/headset/headset_sci{pixel_x = -3},/obj/item/device/multitool{pixel_x = 3},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "cvA" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/sliceable/pizza/margherita,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cvB" = (/obj/structure/rack,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = 6},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 5},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "bot"},/area/assembly/robotics) "cvC" = (/obj/machinery/door_control{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = -26; pixel_y = 6},/obj/machinery/light_switch{pixel_x = -23; pixel_y = -2},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/assembly/robotics) @@ -6545,7 +6545,7 @@ "cvS" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 8},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cvT" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/solar/port) "cvU" = (/obj/effect/decal/cleanable/cobweb2,/obj/machinery/space_heater,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) -"cvV" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cvV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;39"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cvW" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/airlock/maintenance{name = "Morgue Maintenance"; req_access_txt = "6"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cvX" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 2; external_pressure_bound = 140; on = 1; pressure_checks = 0},/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server) "cvY" = (/obj/machinery/r_n_d/server/robotics,/turf/simulated/floor/bluegrid{name = "Server Base"; nitrogen = 500; oxygen = 0; temperature = 80},/area/toxins/server) @@ -6568,7 +6568,7 @@ "cwp" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cwq" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/patients_rooms{name = "Patient Room A"}) "cwr" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/clothing/tie/stethoscope,/obj/machinery/light/small{dir = 8},/obj/machinery/power/apc{dir = 8; name = "Patient Room A APC"; pixel_x = -26; pixel_y = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/patients_rooms{name = "Patient Room A"}) -"cws" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cws" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cwt" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable/yellow{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cwu" = (/turf/simulated/wall/r_wall,/area/medical/virology) "cwv" = (/obj/structure/sign/biohazard,/turf/simulated/wall,/area/medical/virology) @@ -6579,7 +6579,7 @@ "cwA" = (/obj/machinery/alarm{pixel_y = 32},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "cwB" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/machinery/light/small{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "cwC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"cwD" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "7;12"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cwD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/maintenance{req_access_txt = "0"; req_one_access_txt = "12;5;9"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cwE" = (/obj/machinery/atmospherics/binary/pump{dir = 1; icon_state = "intact_off"; name = "Canister Port Pump"; on = 0},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cwF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor{tag = "icon-warnwhite (NORTH)"; icon_state = "warnwhite"; dir = 1},/area/medical/genetics) "cwG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) @@ -6638,12 +6638,12 @@ "cxH" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass_medical{glass = 0; icon = 'icons/obj/doors/doorresearch.dmi'; id_tag = "ResearchFoyer"; name = "Research Division"; opacity = 1; req_access_txt = "0"; req_one_access_txt = "47"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/research{name = "Research Division"}) "cxI" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 8; icon_state = "whitepurple"},/area/medical/research{name = "Research Division"}) "cxJ" = (/turf/simulated/wall,/area/medical/genetics) -"cxK" = (/obj/machinery/door/airlock/external{name = "Toxins Test Chamber"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) +"cxK" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2{name = "Port Maintenance"}) "cxL" = (/turf/simulated/wall,/area/security/checkpoint/medical) "cxM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/xenobiology) "cxN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 2; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"cxO" = (/obj/machinery/door/airlock/maintenance{name = "Morgue Maintenance"; req_access_txt = "6;5"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) -"cxP" = (/obj/structure/rack,/obj/item/clothing/mask/gas,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/maintenance/aft{name = "Aft Maintenance"}) +"cxO" = (/obj/structure/table,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor) +"cxP" = (/obj/structure/table,/obj/item/weapon/pen,/obj/item/clothing/tie/stethoscope,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "cxQ" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/structure/closet/l3closet,/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/camera{c_tag = "Virology Airlock"; dir = 8; network = list("SS13","Medbay")},/turf/simulated/floor{dir = 4; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/medical/virology) "cxR" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = -32; pixel_y = -32},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cxS" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/effect/landmark/start{name = "Roboticist"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/chargebay) @@ -6686,7 +6686,7 @@ "cyD" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/clothing/tie/stethoscope,/obj/machinery/light/small{dir = 8},/obj/machinery/power/apc{dir = 8; name = "Patient Room B APC"; pixel_x = -26; pixel_y = 0},/obj/structure/cable/yellow{d2 = 4; icon_state = "0-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "whitegreen"; tag = "icon-whitehall (WEST)"},/area/medical/exam_room{name = "Patient Room B"}) "cyE" = (/obj/structure/cable/yellow{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 2; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cyF" = (/obj/structure/closet/emcloset,/turf/simulated/floor{tag = "icon-warnwhite (NORTHEAST)"; icon_state = "warnwhite"; dir = 5},/area/toxins/xenobiology) -"cyG" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/machinery/door/airlock/maintenance{name = "Morgue Maintenance"; req_access_txt = "6;5"},/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) +"cyG" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = -26},/obj/structure/rack,/obj/item/weapon/tank/oxygen,/obj/item/clothing/suit/space/rig/medical{name = "emergency medical hardsuit"},/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/medical{desc = "A special helmet designed for work in a hazardous, low pressure environment. Built with lightweight materials for extra mobility."; name = "emergency medical hardsuit helmet"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "cyH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/maintenance/starboardsolar) "cyI" = (/obj/structure/table,/obj/machinery/power/apc{dir = 4; name = "Morgue APC"; pixel_x = 26; pixel_y = 0},/obj/machinery/camera/autoname{dir = 8; network = list("SS13")},/obj/item/weapon/storage/box/lights/mixed,/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "cyJ" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/virology) @@ -7302,7 +7302,7 @@ "cKv" = (/obj/machinery/recharge_station,/obj/machinery/alarm{dir = 1; pixel_y = -22},/turf/simulated/floor{icon_state = "bot"},/area/assembly/chargebay) "cKw" = (/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/assembly/chargebay) "cKx" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor,/area/centcom/evac) -"cKy" = (/obj/structure/table,/obj/item/device/radio/intercom{freerange = 0; frequency = 1459; name = "Station Intercom (General)"; pixel_x = 29},/obj/item/weapon/storage/lockbox,/obj/item/device/taperecorder{pixel_x = -3},/obj/item/device/paicard{pixel_x = 4},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor) +"cKy" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; dir = 8; layer = 4; name = "Test Chamber Telescreen"; network = "Toxins"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/toxins/mixing) "cKz" = (/obj/machinery/computer/secure_data,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) "cKA" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) "cKB" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/centcom/evac) @@ -7431,8 +7431,8 @@ "cMU" = (/obj/machinery/power/apc{cell_type = 5000; dir = 4; name = "Nanotrasen Corporate Showroom APC"; pixel_x = 28; pixel_y = 0},/obj/structure/cable/yellow{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable/yellow{d2 = 8; icon_state = "0-8"},/obj/item/weapon/cigbutt,/turf/simulated/floor/wood,/area/assembly/showroom{name = "\improper Corporate Showroom"}) "cMV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{req_access_txt = 1},/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/decal/cleanable/cobweb,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/maintenance/fpmaint2{name = "Port Maintenance"}) "cMW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/shuttle/plating,/area/shuttle/transport1/centcom) -"cMX" = (/obj/item/weapon/storage/secure/safe{pixel_x = 5; pixel_y = -26},/obj/structure/rack,/obj/item/weapon/storage/lockbox,/obj/item/weapon/tank/oxygen,/obj/item/clothing/suit/space/rig/medical{name = "emergency medical hardsuit"},/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/medical{desc = "A special helmet designed for work in a hazardous, low pressure environment. Built with lightweight materials for extra mobility."; name = "emergency medical hardsuit helmet"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) -"cMY" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; layer = 4; name = "Test Chamber Telescreen"; network = "Toxins"; pixel_x = 32; pixel_y = 0},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor,/area/toxins/mixing) +"cMX" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) +"cMY" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/toxins/mixing) "cMZ" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 8},/area/centcom/control) "cNa" = (/turf/unsimulated/floor{icon_state = "greencorner"},/area/centcom/control) "cNb" = (/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/item/device/radio/intercom{broadcasting = 0; listening = 1; name = "Station Intercom (General)"; pixel_y = 22},/turf/simulated/floor,/area/toxins/mixing) @@ -7447,7 +7447,7 @@ "cNk" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/maintenance/aft{name = "Aft Maintenance"}) "cNl" = (/obj/structure/stool/bed/chair,/turf/simulated/shuttle/floor,/area/shuttle/transport1/centcom) "cNm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 1; icon_state = "whitebluecorner"},/area/medical/genetics) -"cNn" = (/obj/structure/table/holotable,/obj/item/weapon/pen,/obj/item/clothing/tie/stethoscope,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) +"cNn" = (/obj/structure/table,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver{pixel_y = 10},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "cNo" = (/turf/unsimulated/floor{icon_state = "green"; dir = 8},/area/centcom/control) "cNp" = (/turf/unsimulated/floor{icon_state = "greencorner"; dir = 1},/area/centcom/evac) "cNq" = (/obj/structure/stool/bed/chair{dir = 8},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/turf/simulated/shuttle/floor{icon_state = "floor3"},/area/shuttle/escape/centcom) @@ -9550,7 +9550,7 @@ "dBH" = (/obj/structure/disposalpipe/segment,/obj/structure/cable/yellow{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Scientist"},/turf/simulated/floor{icon_state = "white"},/area/toxins/xenobiology) "dBI" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{name = "Toxins Lab"; req_access_txt = "8"},/turf/simulated/floor{dir = 4; icon_state = "whitepurplefull"; tag = "icon-whitehall (WEST)"},/area/toxins/mixing) "dBJ" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/research{name = "Research Division"}) -"dBK" = (/obj/structure/table/holotable,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver{pixel_y = 10},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) +"dBK" = (/obj/structure/noticeboard{pixel_x = 2; pixel_y = 32},/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/assembly/chargebay) "dBL" = (/obj/machinery/door_control{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = -26; pixel_y = 6},/obj/machinery/light_switch{pixel_x = -23; pixel_y = -2},/turf/simulated/floor{tag = "icon-warningcorner (EAST)"; icon_state = "warningcorner"; dir = 4},/area/assembly/chargebay) "dBM" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door_control{dir = 2; id = "Skynet_launch"; name = "Mech Bay Door Control"; pixel_x = 26; pixel_y = 6; req_one_access_txt = "29"},/turf/simulated/floor{dir = 2; icon_state = "neutralcorner"},/area/hallway/primary/aft) "dBN" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor4,/area/shuttle/escape/centcom) @@ -9581,12 +9581,13 @@ "dCm" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{icon_state = "door_locked"; id_tag = "AuxGenetics"; locked = 1; name = "Auxiliary Genetics Access"; req_access_txt = "0"; req_one_access_txt = "5;9"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/genetics) "dCn" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/research{icon_state = "door_locked"; id_tag = "AuxRobotics"; locked = 1; name = "Auxiliary Research Access"; req_access_txt = "0"; req_one_access_txt = "47"},/turf/simulated/floor{icon_state = "delivery"},/area/medical/research{name = "Research Division"}) "dCo" = (/obj/structure/table,/obj/item/weapon/circuitboard/aicore{pixel_x = -2; pixel_y = 4},/obj/item/weapon/circuitboard/teleporter,/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/crew_quarters/hor) -"dCp" = (/obj/structure/noticeboard{pixel_x = 2; pixel_y = 32},/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/obj/structure/table/holotable,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = 2; pixel_y = 3},/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/assembly/chargebay) +"dCp" = (/obj/structure/table,/obj/item/clothing/mask/gas,/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) "dCq" = (/obj/machinery/portable_atmospherics/canister,/obj/structure/window/reinforced{dir = 8},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{dir = 2; icon_state = "warnwhite"},/area/toxins/mixing) -"dCr" = (/obj/structure/table/holotable,/obj/item/clothing/mask/gas,/obj/item/weapon/crowbar,/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"dCs" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/obj/structure/table/holotable,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/item/device/multitool{pixel_x = 3},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) -"dCt" = (/obj/structure/table/holotable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/assembly/chargebay) -"dCu" = (/obj/structure/table/holotable,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/assembly/chargebay) +"dCr" = (/obj/machinery/requests_console{department = "Science"; departmentType = 2; name = "Science Requests Console"; pixel_x = 30; pixel_y = 0},/obj/structure/table,/obj/item/clothing/glasses/science,/obj/item/clothing/glasses/science,/obj/item/device/multitool{pixel_x = 3},/turf/simulated/floor{icon_state = "white"},/area/toxins/mixing) +"dCs" = (/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/assembly/chargebay) +"dCt" = (/obj/structure/table,/obj/item/weapon/folder/white,/obj/item/weapon/folder/white,/obj/item/weapon/pen,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/assembly/chargebay) +"dCu" = (/obj/machinery/doppler_array{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/toxins/mixing) +"dCv" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) (1,1,1) = {" 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(/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) "aE" = (/obj/structure/filingcabinet,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) "aF" = (/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aH" = (/obj/structure/cult/tome,/obj/item/weapon/staff,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aI" = (/obj/structure/stool/bed/chair/wood/wings{dir = 8},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aJ" = (/obj/item/clothing/suit/space/rig/wizard,/obj/item/clothing/head/helmet/space/rig/wizard,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aK" = 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""},/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aT" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aU" = (/obj/structure/reagent_dispensers/water_cooler,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aV" = (/obj/machinery/photocopier,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"aW" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aX" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aY" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/item/weapon/pen/red,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"aZ" = 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(/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/tea,/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"bh" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"bi" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"bj" = (/obj/structure/stool/bed/chair/office/dark{dir = 1},/turf/simulated/floor/carpet,/area/awaymission/academy/headmaster) -"bk" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"bl" = (/obj/machinery/light,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"bm" = (/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/wood,/area/awaymission/academy/headmaster) -"bn" = 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/RandomZLevels/blackmarketpackers.dm b/maps/RandomZLevels/blackmarketpackers.dm new file mode 100644 index 00000000000..d2d215053af --- /dev/null +++ b/maps/RandomZLevels/blackmarketpackers.dm @@ -0,0 +1,22 @@ +//Packer Ship Areas + +/area/awaymission/BMPship + name = "\improper BMP Asteroids" + icon_state = "away" + luminosity = 0 + + +/area/awaymission/BMPship/Aft + name = "\improper Aft Block" + icon_state = "away1" + requires_power = 1 + +/area/awaymission/BMPship/Midship + name = "\improper Midship Block" + icon_state = "away2" + requires_power = 1 + +/area/awaymission/BMPship/Fore + name = "\improper Fore Block" + icon_state = "away3" + requires_power = 1 \ No newline at end of file diff --git a/maps/RandomZLevels/blackmarketpackers.dmm b/maps/RandomZLevels/blackmarketpackers.dmm index 90cf8708b36..752390cb23f 100644 --- a/maps/RandomZLevels/blackmarketpackers.dmm +++ b/maps/RandomZLevels/blackmarketpackers.dmm @@ -1,458 +1,465 @@ "aa" = (/turf/space,/area) "ab" = (/turf/simulated/mineral/random/high_chance,/area/awaymission) "ac" = (/turf/simulated/floor/plating/airless/asteroid,/area/awaymission) -"ad" = (/obj/item/weapon/circular_saw,/obj/structure/lattice,/turf/space,/area) -"ae" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission/BMPship3) -"af" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship3) -"ag" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/awaymission/BMPship3) -"ah" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/awaymission/BMPship3) -"ai" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"aj" = (/obj/machinery/porta_turret{dir = 8; emagged = 1; installation = /obj/item/weapon/gun/energy/lasercannon},/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"ak" = (/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"al" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"; dir = 2},/area/awaymission/BMPship3) -"am" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"an" = (/turf/simulated/floor/plating,/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/awaymission/BMPship3) -"ao" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"ap" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"aq" = (/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"ar" = (/obj/structure/lattice,/turf/space,/area) -"as" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"at" = (/obj/machinery/light/small,/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"au" = (/turf/simulated/shuttle/wall{tag = "icon-swall7"; icon_state = "swall7"},/area/awaymission/BMPship3) -"av" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s6"; icon_state = "swall_s6"; dir = 2},/area/awaymission/BMPship1) -"aw" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship1) -"ax" = (/turf/simulated/shuttle/wall{tag = "icon-swall14"; icon_state = "swall14"},/area/awaymission/BMPship1) -"ay" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/awaymission/BMPship1) -"az" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"},/area/awaymission/BMPship1) -"aA" = (/obj/machinery/door/airlock/silver{locked = 1},/turf/simulated/floor/plating{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission/BMPship1) -"aB" = (/turf/simulated/shuttle/wall{tag = "icon-swall4"; icon_state = "swall4"},/area/awaymission/BMPship1) -"aC" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"; dir = 2},/area/awaymission/BMPship1) -"aD" = (/turf/simulated/shuttle/wall{tag = "icon-swall_s10"; icon_state = "swall_s10"; dir = 2},/area/awaymission/BMPship1) -"aE" = (/turf/simulated/shuttle/wall,/area/awaymission/BMPship1) -"aF" = (/obj/structure/stool/bed/roller,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aG" = (/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aH" = (/obj/item/weapon/handcuffs,/obj/item/weapon/handcuffs,/obj/structure/closet/crate,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aI" = (/obj/item/weapon/scalpel,/obj/structure/closet/crate,/obj/item/weapon/tank/anesthetic,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aJ" = (/obj/item/bodybag,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aK" = (/obj/item/weapon/storage/box/syringes,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aL" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aM" = (/obj/structure/optable,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aN" = (/obj/machinery/computer/operating,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aO" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/BMPship1) -"aP" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/awaymission/BMPship1) -"aQ" = (/obj/structure/closet/crate/freezer,/obj/item/organ/appendix,/obj/item/weapon/reagent_containers/food/snacks/meat,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) -"aR" = (/obj/structure/closet/crate/freezer,/obj/item/organ/brain,/obj/item/organ/appendix,/obj/item/weapon/reagent_containers/food/snacks/meat,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) -"aS" = (/obj/structure/table,/obj/item/weapon/packageWrap,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) -"aT" = (/obj/structure/table,/obj/item/weapon/storage/box,/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) -"aU" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship1) -"aV" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/turf/simulated/shuttle/wall{tag = "icon-swall_f5"; icon_state = "swall_f5"; dir = 2},/area/awaymission/BMPship1) -"aW" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg2"; icon_state = "platingdmg2"},/area/awaymission/BMPship1) -"aX" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg3"; icon_state = "platingdmg3"},/area/awaymission/BMPship1) -"aY" = (/obj/effect/gibspawner/generic,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"aZ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"ba" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/BMPship1) -"bb" = (/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/BMPship1) -"bc" = (/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bd" = (/obj/item/weapon/storage/box,/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"be" = (/obj/machinery/gateway{dir = 9},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bf" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bg" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bh" = (/obj/item/weapon/hand_labeler,/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bi" = (/obj/structure/largecrate,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/awaymission/BMPship1) -"bj" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/grille,/turf/simulated/floor/engine,/area/awaymission/BMPship3) -"bk" = (/obj/structure/table/woodentable,/obj/item/weapon/spacecash/c500,/obj/item/weapon/spacecash/c100,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/wood,/area/awaymission/BMPship3) -"bl" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/yellow,/turf/simulated/floor/wood,/area/awaymission/BMPship3) -"bm" = (/turf/simulated/shuttle/wall{tag = "icon-swall3"; icon_state = "swall3"},/area/awaymission/BMPship3) -"bn" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHWEST)"; icon_state = "warnplate"; dir = 9},/area/awaymission/BMPship3) -"bo" = (/obj/structure/rack,/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship3) -"bp" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTH)"; icon_state = "warnplate"; dir = 1},/area/awaymission/BMPship3) -"bq" = (/turf/simulated/floor/plating{tag = "icon-warnplate (NORTHEAST)"; icon_state = "warnplate"; dir = 5},/area/awaymission/BMPship3) -"br" = (/obj/structure/sign/vacuum,/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/BMPship3) -"bs" = (/turf/simulated/floor/plating/airless{tag = "icon-platingdmg1"; icon_state = "platingdmg1"},/area/awaymission/BMPship1) -"bt" = (/turf/simulated/floor/plating/airless{tag = "icon-panelscorched"; icon_state = "panelscorched"},/area/awaymission/BMPship1) -"bu" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/item/clothing/glasses/regular/hipster,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"bv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"bw" = (/obj/machinery/door/unpowered/shuttle,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated,/area/awaymission/BMPship1) -"bx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/BMPship1) -"by" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bz" = (/obj/structure/closet/crate/freezer,/obj/item/weapon/reagent_containers/food/drinks/beer,/obj/item/weapon/reagent_containers/food/drinks/beer,/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bA" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bB" = (/obj/machinery/gateway/centeraway{calibrated = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/machinery/gateway{dir = 4},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bD" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bE" = (/turf/simulated/floor/wood,/area/awaymission/BMPship3) -"bF" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood,/area/awaymission/BMPship3) -"bG" = (/turf/simulated/floor/plating{tag = "icon-warnplate (WEST)"; icon_state = "warnplate"; dir = 8},/area/awaymission/BMPship3) -"bH" = (/obj/machinery/door/airlock/external,/turf/simulated/floor/plating,/area/awaymission/BMPship3) -"bI" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"},/area/awaymission/BMPship1) -"bJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bK" = (/obj/machinery/gateway{dir = 10},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bL" = (/obj/machinery/gateway,/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bM" = (/obj/machinery/gateway{dir = 6},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bN" = (/obj/structure/closet/crate,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c50,/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/awaymission/BMPship1) -"bO" = (/turf/simulated/floor{tag = "icon-wood-broken"; icon_state = "wood-broken"},/area/awaymission/BMPship3) -"bP" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship3) -"bQ" = (/obj/machinery/light/small,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship3) -"bR" = (/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHEAST)"; icon_state = "warnplate"; dir = 6},/area/awaymission/BMPship3) -"bS" = (/turf/simulated/shuttle/wall{tag = "icon-swall2"; icon_state = "swall2"},/area/awaymission/BMPship3) -"bT" = (/turf/simulated/shuttle/wall{tag = "icon-swall11"; icon_state = "swall11"},/area/awaymission/BMPship1) -"bU" = (/obj/machinery/light,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"bV" = (/obj/machinery/door_control{id = "packerMed"; pixel_y = -24},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"bW" = (/obj/machinery/sleeper,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"bX" = (/obj/machinery/sleep_console,/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"bY" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"bZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/item/weapon/hand_labeler,/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"ca" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"cb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0; tag = ""},/obj/item/weapon/storage/box,/turf/simulated/floor/plating,/area/awaymission/BMPship1) -"cc" = (/turf/simulated/floor/plating{tag = "icon-warnplate (EAST)"; icon_state = "warnplate"; dir = 4},/area/awaymission/BMPship1) -"cd" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/BMPship3) -"ce" = (/turf/simulated/shuttle/wall{tag = "icon-swall8"; icon_state = "swall8"},/area/awaymission/BMPship3) -"cf" = (/obj/machinery/door/unpowered/shuttle,/turf/simulated/floor{tag = "icon-carpetside (NORTH)"; icon_state = "carpetside"; dir = 1},/area/awaymission/BMPship3) -"cg" = (/turf/simulated/shuttle/wall{tag = "icon-swall1"; icon_state = "swall1"},/area/awaymission/BMPship3) -"ch" = (/obj/machinery/door/airlock/silver,/turf/simulated/floor{tag = "icon-carpetside (NORTH)"; icon_state = "carpetside"; dir = 1},/area/awaymission/BMPship3) -"ci" = (/turf/simulated/shuttle/wall{tag = "icon-swallc2"; icon_state = "swallc2"},/area/awaymission/BMPship2) -"cj" = (/turf/simulated/shuttle/wall{tag = "icon-swall12"; icon_state = "swall12"},/area/awaymission/BMPship2) -"ck" = (/turf/simulated/shuttle/wall{tag = "icon-swall13"; icon_state = "swall13"},/area/awaymission/BMPship2) -"cl" = (/turf/simulated/shuttle/wall{tag = "icon-swall15"; icon_state = "swall15"},/area/awaymission/BMPship1) -"cm" = (/obj/machinery/door/poddoor/shutters{id = "packerMed"},/turf/simulated/floor/plating/airless,/area/awaymission/BMPship1) -"cn" = (/obj/structure/largecrate,/turf/simulated/floor/plating{tag = "icon-warnplate (SOUTHWEST)"; icon_state = "warnplate"; dir = 10},/area/awaymission/BMPship1) -"co" = (/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship1) -"cp" = (/obj/machinery/light/small,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship1) -"cq" = (/obj/structure/kitchenspike,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship1) -"cr" = (/obj/structure/closet/crate,/obj/item/device/analyzer,/obj/item/weapon/spacecash/c10,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship1) -"cs" = (/obj/structure/closet/crate,/obj/item/weapon/spacecash/c1000,/obj/item/weapon/spacecash/c200,/obj/item/weapon/spacecash/c500,/turf/simulated/floor/plating{dir = 2; icon_state = "warnplate"; tag = "icon-warnplate (NORTH)"},/area/awaymission/BMPship1) -"ct" = 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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacacacacacacacacacacacacaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/RandomZLevels/example.dmm b/maps/RandomZLevels/example.dmm index 18e6eb0dc60..f56eb1fddfb 100644 --- a/maps/RandomZLevels/example.dmm +++ b/maps/RandomZLevels/example.dmm @@ -32,7 +32,7 @@ "aF" = (/obj/structure/table,/obj/item/weapon/crowbar,/turf/simulated/floor,/area/awaymission/example) "aG" = (/obj/effect/decal/cleanable/vomit,/turf/simulated/floor,/area/awaymission/example) "aH" = (/obj/structure/ladder{height = 1; id = "example"},/turf/simulated/floor/plating,/area/awaymission/example) -"aI" = (/obj/structure/table,/obj/effect/spawner/lootdrop{loot = "/obj/item/weapon/wrench;/obj/item/weapon/screwdriver;/obj/item/weapon/cigpacket/dromedaryco"; lootcount = 2},/turf/simulated/floor,/area/awaymission/example) +"aI" = (/obj/structure/table,/turf/simulated/floor,/area/awaymission/example) "aJ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/awaymission/example) "aK" = (/obj/machinery/door/airlock/command,/turf/simulated/floor,/area/awaymission/example) "aL" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor,/area/awaymission/example) @@ -94,39 +94,38 @@ "bP" = (/obj/structure/stool/bed/chair/wood/normal{tag = "icon-wooden_chair (NORTH)"; icon_state = "wooden_chair"; dir = 1},/turf/simulated/floor{icon_state = "bar"},/area/awaymission/example) "bQ" = (/obj/machinery/vending/snack,/turf/simulated/floor,/area/awaymission/example) "bR" = (/obj/structure/table,/obj/machinery/light/small,/obj/item/weapon/paper{info = "X X O
X O X
O X"},/turf/simulated/floor{icon_state = "bar"},/area/awaymission/example) -"bS" = (/obj/structure/device/piano,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/example) +"bS" = (/obj/structure/piano,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/example) "bT" = (/obj/machinery/light/small,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/example) "bU" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/snacks/validsalad,/turf/simulated/floor{icon_state = "bar"},/area/awaymission/example) "bV" = (/obj/machinery/vending/cigarette,/turf/simulated/floor,/area/awaymission/example) -"bW" = (/obj/structure/table,/turf/simulated/floor,/area/awaymission/example) -"bX" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/floor,/area/awaymission/example) -"bY" = (/obj/structure/table,/obj/item/weapon/rack_parts,/turf/simulated/floor,/area/awaymission/example) -"bZ" = (/obj/structure/table,/obj/item/device/toner,/turf/simulated/floor,/area/awaymission/example) -"ca" = (/obj/structure/table,/obj/item/weapon/wirecutters,/obj/item/weapon/cable_coil/yellow,/turf/simulated/floor,/area/awaymission/example) -"cb" = (/obj/structure/table,/obj/item/weapon/wrench,/turf/simulated/floor,/area/awaymission/example) -"cc" = (/obj/machinery/vending/assist,/turf/simulated/floor,/area/awaymission/example) -"cd" = (/obj/structure/ladder{id = "example"},/turf/simulated/floor/plating,/area/awaymission/example) -"ce" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "Todo: write up a lawsuit for Ted, fuck what the pamphlets say, nothing good is gonna come out of that gate. Ted'll thank me later, I'll bet."; name = "documents"},/turf/simulated/floor,/area/awaymission/example) -"cf" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue,/turf/simulated/floor,/area/awaymission/example) -"cg" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/awaymission/example) -"ch" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/item/weapon/hand_labeler,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/awaymission/example) -"ci" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/awaymission/example) -"cj" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor,/area/awaymission/example) -"ck" = (/obj/machinery/door/airlock,/turf/simulated/floor,/area/awaymission/example) -"cl" = (/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/awaymission/example) -"cm" = (/obj/item/weapon/paper{info = "Hey Ted, remind me to take Angeline out some time before I ship out. You know how bad my memory is, so don't get all high and mighty with me. READ THIS."; name = "note"},/turf/simulated/floor,/area/awaymission/example) -"cn" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/awaymission/example) -"co" = (/obj/structure/noticeboard{pixel_y = 32},/obj/item/weapon/paper{info = "Remember, friday is David Bowie night! You guys had better fucking be there!"; name = "friday night"},/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "yellowcorner"},/area/awaymission/example) -"cp" = (/obj/item/trash/pistachios,/turf/simulated/floor,/area/awaymission/example) -"cq" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor,/area/awaymission/example) -"cr" = (/obj/effect/landmark{name = "awaystart"},/obj/item/device/assembly/mousetrap/armed,/turf/simulated/floor,/area/awaymission/example) -"cs" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/awaymission/example) -"ct" = (/obj/effect/landmark{name = "awaystart"},/obj/machinery/light_construct/small{tag = "icon-bulb-construct-stage1 (WEST)"; icon_state = "bulb-construct-stage1"; dir = 8},/turf/simulated/floor,/area/awaymission/example) -"cu" = (/obj/effect/landmark{name = "awaystart"},/obj/item/weapon/mop,/turf/simulated/floor,/area/awaymission/example) -"cv" = (/obj/structure/closet,/turf/simulated/floor,/area/awaymission/example) -"cw" = (/obj/structure/table,/obj/item/weapon/cell/high,/turf/simulated/floor,/area/awaymission/example) -"cx" = (/obj/structure/stool,/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor,/area/awaymission/example) -"cy" = (/obj/structure/mopbucket,/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor,/area/awaymission/example) +"bW" = (/obj/structure/table,/obj/item/device/analyzer,/turf/simulated/floor,/area/awaymission/example) +"bX" = (/obj/structure/table,/obj/item/weapon/rack_parts,/turf/simulated/floor,/area/awaymission/example) +"bY" = (/obj/structure/table,/obj/item/device/toner,/turf/simulated/floor,/area/awaymission/example) +"bZ" = (/obj/structure/table,/obj/item/weapon/wirecutters,/obj/item/weapon/cable_coil/yellow,/turf/simulated/floor,/area/awaymission/example) +"ca" = (/obj/structure/table,/obj/item/weapon/wrench,/turf/simulated/floor,/area/awaymission/example) +"cb" = (/obj/machinery/vending/assist,/turf/simulated/floor,/area/awaymission/example) +"cc" = (/obj/structure/ladder{id = "example"},/turf/simulated/floor/plating,/area/awaymission/example) +"cd" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "Todo: write up a lawsuit for Ted, fuck what the pamphlets say, nothing good is gonna come out of that gate. Ted'll thank me later, I'll bet."; name = "documents"},/turf/simulated/floor,/area/awaymission/example) +"ce" = (/obj/structure/table,/obj/item/weapon/paper_bin,/obj/item/weapon/pen/blue,/turf/simulated/floor,/area/awaymission/example) +"cf" = (/obj/machinery/photocopier,/turf/simulated/floor,/area/awaymission/example) +"cg" = (/obj/structure/table,/obj/item/weapon/screwdriver,/obj/item/weapon/hand_labeler,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/awaymission/example) +"ch" = (/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor,/area/awaymission/example) +"ci" = (/obj/structure/table,/obj/item/weapon/paper/pamphlet,/turf/simulated/floor,/area/awaymission/example) +"cj" = (/obj/machinery/door/airlock,/turf/simulated/floor,/area/awaymission/example) +"ck" = (/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/awaymission/example) +"cl" = (/obj/item/weapon/paper{info = "Hey Ted, remind me to take Angeline out some time before I ship out. You know how bad my memory is, so don't get all high and mighty with me. READ THIS."; name = "note"},/turf/simulated/floor,/area/awaymission/example) +"cm" = (/obj/machinery/door/airlock/glass,/turf/simulated/floor,/area/awaymission/example) +"cn" = (/obj/structure/noticeboard{pixel_y = 32},/obj/item/weapon/paper{info = "Remember, friday is David Bowie night! You guys had better fucking be there!"; name = "friday night"},/obj/item/weapon/cigbutt,/turf/simulated/floor{icon_state = "yellowcorner"},/area/awaymission/example) +"co" = (/obj/item/trash/pistachios,/turf/simulated/floor,/area/awaymission/example) +"cp" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor,/area/awaymission/example) +"cq" = (/obj/effect/landmark{name = "awaystart"},/obj/item/device/assembly/mousetrap/armed,/turf/simulated/floor,/area/awaymission/example) +"cr" = (/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor,/area/awaymission/example) +"cs" = (/obj/effect/landmark{name = "awaystart"},/obj/machinery/light_construct/small{tag = "icon-bulb-construct-stage1 (WEST)"; icon_state = "bulb-construct-stage1"; dir = 8},/turf/simulated/floor,/area/awaymission/example) +"ct" = (/obj/effect/landmark{name = "awaystart"},/obj/item/weapon/mop,/turf/simulated/floor,/area/awaymission/example) +"cu" = (/obj/structure/closet,/turf/simulated/floor,/area/awaymission/example) +"cv" = (/obj/structure/table,/obj/item/weapon/cell/high,/turf/simulated/floor,/area/awaymission/example) +"cw" = (/obj/structure/stool,/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor,/area/awaymission/example) +"cx" = (/obj/structure/mopbucket,/obj/machinery/light_construct/small{dir = 4},/turf/simulated/floor,/area/awaymission/example) (1,1,1) = {" aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa @@ -176,17 +175,17 @@ aaaaaaaaabbDbEbFbEbGacaQacabbHbIbzbtbtbJbKbLbMbNbtbtbOabaaabacaQacababaaaaaaaaaa aaaaaaaaabbDbEbEbEabacaQacabbtbybzbtbtbtbtbtbtbtbtbtbPabaaabacaQacbQabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaababababababacaQaCabbtbRbzbtbtbSbzbTbKbUbMbtbAabaaabbjaQacbVabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaabacaQacabababababababababababababababababacaQacababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaabacaQacabbWbXbYacbZcacbccabcdawabcecfcgabaNaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaabacaQacabchacacacacacacaCabawaJabcicjacckclaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaabacaQacabbWacacacacacacacabawawabacaDcmabbkaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaabacaQacababcnbpbqbqbrcnababaMababababababacaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaabbjaQacaccoaOaPacacaNaOaPacacacacacacacacacaQaCabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaabacaQacabaIbWbXacbYbZcacbabccawabcdcecfabaNaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaabacaQacabcgacacacacacacaCabawaJabchciaccjckaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaabacaQacabaIacacacacacacacabawawabacaDclabbkaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaabacaQacababcmbpbqbqbrcmababaMababababababacaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaabbjaQacaccnaOaPacacaNaOaPacacacacacacacacacaQaCabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaabacaQaQaQaQaQaQaQaQaQaQaQaQaQaQaQaQaQaQaQaQaQacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaabacacacacacaDacbkblbmacaDacacacaccpaDacacacacacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaabababababababababckabababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcqcqcrcqcsabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabctcqcucqcvabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcwcxcqcyababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaabacacacacacaDacbkblbmacaDacacacaccoaDacacacacacabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaabababababababababcjabababababababababababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcpcpcqcpcrabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcscpctcpcuabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabcvcwcpcxababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaababababababaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa diff --git a/maps/RandomZLevels/spacebattle.dm b/maps/RandomZLevels/spacebattle.dm new file mode 100644 index 00000000000..dc86365f4ee --- /dev/null +++ b/maps/RandomZLevels/spacebattle.dm @@ -0,0 +1,33 @@ +//Spacebattle Areas + +/area/awaymission/spacebattle + name = "\improper Space Battle" + icon_state = "away" + requires_power = 0 + +/area/awaymission/spacebattle/cruiser + name = "\improper Nanotrasen Cruiser" + +/area/awaymission/spacebattle/syndicate1 + name = "\improper Syndicate Assault Ship 1" + +/area/awaymission/spacebattle/syndicate2 + name = "\improper Syndicate Assault Ship 2" + +/area/awaymission/spacebattle/syndicate3 + name = "\improper Syndicate Assault Ship 3" + +/area/awaymission/spacebattle/syndicate4 + name = "\improper Syndicate War Sphere 1" + +/area/awaymission/spacebattle/syndicate5 + name = "\improper Syndicate War Sphere 2" + +/area/awaymission/spacebattle/syndicate6 + name = "\improper Syndicate War Sphere 3" + +/area/awaymission/spacebattle/syndicate7 + name = "\improper Syndicate Fighter" + +/area/awaymission/spacebattle/secret + name = "\improper Hidden Chamber" \ No newline at end of file diff --git a/maps/RandomZLevels/stationCollision.dmm b/maps/RandomZLevels/stationCollision.dmm index 105951edaed..c783af41d23 100644 --- a/maps/RandomZLevels/stationCollision.dmm +++ b/maps/RandomZLevels/stationCollision.dmm @@ -57,49 +57,49 @@ "be" = (/obj/structure/shuttle/engine/heater,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) "bf" = (/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) "bg" = (/obj/machinery/sleeper,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bh" = (/obj/machinery/sleeper{icon_state = "sleeper_0-r"; orient = "RIGHT"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bi" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bj" = (/obj/machinery/vending/cola,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bk" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bl" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bm" = (/obj/structure/closet/syndicate,/obj/item/clothing/suit/space/rig/syndi,/obj/item/clothing/head/helmet/space/rig/syndi,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bn" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bo" = (/obj/structure/closet/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bp" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/syndishuttle) -"bq" = (/obj/structure/shuttle/engine/router,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) -"br" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) -"bs" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) -"bt" = (/obj/structure/lattice,/turf/space,/area/awaymission/syndishuttle) -"bu" = (/obj/machinery/door/airlock/centcom,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) -"bv" = (/obj/machinery/door/airlock/centcom,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bw" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/awaymission/research) -"bx" = (/obj/structure/girder/reinforced,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/awaymission/research) -"by" = (/turf/simulated/wall/r_wall,/area/awaymission/research) -"bz" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) -"bA" = (/obj/machinery/bot/medbot/mysterious{desc = "A dark little medical robot. She looks somewhat underwhelmed."; name = "Nightingale"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bB" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bC" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bD" = (/obj/structure/table,/obj/item/weapon/paper/sc_safehint_paper_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bE" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) -"bF" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/awaymission/syndishuttle) -"bG" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/awaymission/research) -"bH" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/awaymission/research) -"bI" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/awaymission/research) -"bJ" = (/obj/item/weapon/shard,/mob/living/carbon/alien/larva{bruteloss = 25; fireloss = 175; stat = 2},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/awaymission/research) -"bK" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) -"bL" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) -"bM" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/awaymission/research) -"bN" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/awaymission/research) -"bO" = (/obj/machinery/door/window/westright,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/awaymission/research) -"bP" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/awaymission/research) -"bQ" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) -"bR" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/eastleft,/obj/machinery/door/window/westright,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) -"bS" = (/mob/living/simple_animal/lizard,/turf/simulated/floor/grass,/area/awaymission/research) -"bT" = (/turf/simulated/floor/grass,/area/awaymission/research) -"bU" = (/mob/living/carbon/monkey,/turf/simulated/floor/grass,/area/awaymission/research) -"bV" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r (EAST)"; icon_state = "burst_r"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/syndishuttle) -"bW" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) -"bX" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/awaymission/syndishuttle) +"bh" = (/obj/machinery/vending/snack,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bi" = (/obj/machinery/vending/cola,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bj" = (/obj/machinery/vending/cigarette,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bk" = (/obj/machinery/vending/coffee,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bl" = (/obj/structure/closet/syndicate,/obj/item/clothing/suit/space/rig/syndi,/obj/item/clothing/head/helmet/space/rig/syndi,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bm" = (/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bn" = (/obj/structure/closet/syndicate,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bo" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-propulsion (EAST)"; icon_state = "propulsion"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/syndishuttle) +"bp" = (/obj/structure/shuttle/engine/router,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) +"bq" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (WEST)"; icon_state = "heater"; dir = 8},/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) +"br" = (/obj/item/weapon/storage/toolbox/syndicate,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) +"bs" = (/obj/structure/lattice,/turf/space,/area/awaymission/syndishuttle) +"bt" = (/obj/machinery/door/airlock/centcom,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) +"bu" = (/obj/machinery/door/airlock/centcom,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bv" = (/turf/simulated/floor/airless{icon_state = "damaged5"},/area/awaymission/research) +"bw" = (/obj/structure/girder/reinforced,/turf/simulated/floor/airless{icon_state = "damaged4"},/area/awaymission/research) +"bx" = (/turf/simulated/wall/r_wall,/area/awaymission/research) +"by" = (/obj/machinery/portable_atmospherics/canister/toxins,/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) +"bz" = (/obj/machinery/bot/medbot/mysterious{desc = "A dark little medical robot. She looks somewhat underwhelmed."; name = "Nightingale"},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bA" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bB" = (/obj/structure/table,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bC" = (/obj/structure/table,/obj/item/weapon/paper/sc_safehint_paper_shuttle,/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bD" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) +"bE" = (/turf/space,/turf/simulated/shuttle/wall{dir = 4; icon_state = "diagonalWall3"},/area/awaymission/syndishuttle) +"bF" = (/turf/simulated/floor/airless{icon_state = "damaged3"},/area/awaymission/research) +"bG" = (/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/awaymission/research) +"bH" = (/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/awaymission/research) +"bI" = (/obj/item/weapon/shard,/mob/living/carbon/alien/larva{bruteloss = 25; fireloss = 175; stat = 2},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/awaymission/research) +"bJ" = (/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) +"bK" = (/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) +"bL" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/awaymission/research) +"bM" = (/obj/machinery/door/window/eastleft,/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/awaymission/research) +"bN" = (/obj/machinery/door/window/westright,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/awaymission/research) +"bO" = (/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/awaymission/research) +"bP" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) +"bQ" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/machinery/door/window/eastleft,/obj/machinery/door/window/westright,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) +"bR" = (/mob/living/simple_animal/lizard,/turf/simulated/floor/grass,/area/awaymission/research) +"bS" = (/turf/simulated/floor/grass,/area/awaymission/research) +"bT" = (/mob/living/carbon/monkey,/turf/simulated/floor/grass,/area/awaymission/research) +"bU" = (/obj/structure/shuttle/engine/propulsion{tag = "icon-burst_r (EAST)"; icon_state = "burst_r"; dir = 4},/turf/simulated/shuttle/wall{icon_state = "wall3"},/area/awaymission/syndishuttle) +"bV" = (/obj/structure/shuttle/engine/heater{tag = "icon-heater (NORTH)"; icon_state = "heater"; dir = 1},/turf/simulated/shuttle/plating,/area/awaymission/syndishuttle) +"bW" = (/turf/simulated/shuttle/plating,/turf/simulated/shuttle/wall{dir = 8; icon_state = "diagonalWall3"},/area/awaymission/syndishuttle) +"bX" = (/obj/machinery/sleeper{dir = 1},/turf/simulated/shuttle/floor{icon_state = "floor4"},/area/awaymission/syndishuttle) "bY" = (/obj/structure/girder/reinforced,/turf/simulated/floor/airless{icon_state = "damaged3"},/area/awaymission/research) "bZ" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/awaymission/research) "ca" = (/turf/simulated/floor,/area/awaymission/research) @@ -115,7 +115,7 @@ "ck" = (/obj/item/weapon/shard{icon_state = "small"},/mob/living/carbon/alien/larva{bruteloss = 50; fireloss = 150; stat = 2},/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/awaymission/research) "cl" = (/obj/item/weapon/shard{icon_state = "medium"},/obj/item/weapon/shard{icon_state = "small"},/obj/structure/alien/weeds/node,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/awaymission/research) "cm" = (/obj/structure/table,/obj/item/weapon/clipboard,/obj/item/weapon/paper,/obj/item/weapon/paper,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) -"cn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/mob/living/simple_animal/hostile/hivebot{opensdoors = 0},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/awaymission/research) +"cn" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/mob/living/simple_animal/hostile/hivebot,/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/awaymission/research) "co" = (/obj/structure/window/reinforced,/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/awaymission/research) "cp" = (/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/awaymission/research) "cq" = (/obj/machinery/door/window/southright,/turf/simulated/floor{icon_state = "showroomfloor"},/area/awaymission/research) @@ -631,7 +631,7 @@ "mg" = (/obj/structure/closet/crate/medical{name = "Surgical Tools"},/obj/item/weapon/cautery,/obj/item/weapon/circular_saw,/obj/item/weapon/hemostat,/obj/item/weapon/retractor,/obj/item/weapon/surgicaldrill,/obj/item/weapon/scalpel,/turf/simulated/floor{icon_state = "white"},/area/awaymission/southblock) "mh" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/awaymission/southblock) "mi" = (/obj/structure/window/reinforced/tinted{dir = 8; icon_state = "twindow"; tag = ""},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/awaymission/southblock) -"mj" = (/obj/machinery/sleeper,/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/awaymission/southblock) +"mj" = (/obj/machinery/sleeper{dir = 1},/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/awaymission/southblock) "mk" = (/obj/machinery/sleep_console,/turf/simulated/floor{icon_state = "white"},/area/awaymission/southblock) "ml" = (/turf/simulated/floor{icon_state = "warning"},/area/awaymission/southblock) "mm" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/awaymission/southblock) @@ -661,25 +661,25 @@ aaaaaaaaaaaaaaaaaaaaaaaCaDafafagagagagagagaEafaFaGamafaHapaBaqafanamaBaEagagagag aaaaaaaaaaaaaaaDaaaaaaaIaJaKaaaaaaaaaaakakajaFaFamaGaFamamaBaLamaBaMaNajakakaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aCaCaDaaaaaaaaaCaDaaaaaOaPaQaDaaaaaaaaaaakafafafaGaRaSaFaFaTaUaBamaVaWajakaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa aCaXaYaDaaaaaaaCaCaCaCaCaCaCaCaCaCaZaabaaaafajajajajajbbbcajajajajajajajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -bdbebfaYaDaaaaaCbgbhbibjbkblbmbnboaCaCaaaGajamaGaqamamapaGajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -bpbqbrbsaCaCaCaCbnbnbnbnbnbnbnbnboaCaCaKaKaCaCbtamaqaqamapajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -bpbqbrbfbubnbnbnbnbnbnbnbnbnbnbnbnbvbnbnbnbnbnbvbwbxbybybybybybybybybybybybybybybybybybybyakaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -bpbqbrbzaCaCaCaCbnbnbAbBbCbDbEbnbmaCaCaCaCaCaKbFbGbHbIbJbKbLbMbIbNbKbObIbPbQbLbRbSbTbTbUbyakakaaaaaaaaaaaaaaaabybybybybyaaaaaaaa -bVbWbfbXbFaaaaaCbgbhbnbBbCbnbEbnboaCaCbFafajaqaFbYbZcacbccbKcdcacbbKcdcecbbKbKcfcgbTbTbTbyakakakakakakakbybybybychchchbybybyaaaa -aCbfbXbFaaaaaaaCaCaCaCaCaCaCaCaCaCaCbFafciajaFaFbycjckclcmbKcncocpcqcrcocpbKcsctcucvcwcxbyakakaaaaaaaacyczcAcAcAcAcBcAcAcAbybyaa -aCaCbFaaaaaaaaaCbFaaaacCaPcDafafafafafaqaGajancEbybKbKcFbKbKbKcGcmcHbKcGcmcIbKcJbKbKbKbKbyakaaaaaaaacycKcAcLcAcBcMcNcOcBcAcPbyaa -aaaaaaaaaaaaaabFaaaaaaaKaJafafafafafcQafcRajaFaqbybybybybycScTcUbKbKbKbKcTbKbKbKbKbKbKbKbybybybybycVbybycWcAcXcYcYcYcYcYcZcAbyby -aaaaaaaaaaaaaaaaaaaaaaaCafafaeaqafaeaqanandaamaqbydbdcddbydedfdgdgdgdgdgdgdgdfdgdgdgdgdhbydidjbybydkcAdlcAcAcMcYcYcYcYcYcOcAdmby -aaaaaaaaaaaaafafafafafafajajajaFdnaGaGandoajamdpdqdrdrdrdsdtbKbKbKbKbKbKdubKbKbKbKbKbKbKdvcAcAdvcAcAcAdlcAcXcNcYcYdwcYcYcNcZdmby -aaaaaaaaaaaaafafafafdxdydzdAajafajajajajajajamdBbydCdDddbydEdFdGdHdGdGdGdGdGdHdIdGdGdGdJbycAdjbybycAdKdlcAcAdLcYcYcYcYcYdMcAdmby -aaaaaaaaaaaaajafdNafdOaFdPdQafdRafdSdTdUamajaqdVbybybybybycSdWbKbKdXdYdZeaebbKbKececececbybybybybycVbybycWcAcXcYcYcYcYcYcZcAbyby -aaaaaaaaaaaaedeeefaGaeaeaFegafeheiejejejekajeldVbyemdGdGenbKdWbKbKbKbKbKbKebbKbKeceobKepbyakaaaaaaaacycKcAcAcAeqdLcNdMeqcAcPbyaa -aaaaaaaaaaaaeresetaFaeaFaGeuevewexeweyezeAeveBeCbyeDeEeFeGbKdWbKbKbKbKbKdXebbKbKeceHeIeJbyakakaaaaaaaacyeKcAcAcAcAeqcAcAcAbybyaa -aaaaaaaaaaaaeLeMafaGafaGaGeNajeOegdxdxdxefajaFePbyeFeFeFeGbKdWeQbKeReSeSeTeUbKbKeVeWbKeXbyakakakakakakakbybybybyeYeYeYbybybyaaaa -aaaaaaaaaaaaajajeZekfaaFfadQajdRfbfcfdfcfcajaGfebyeDeEeFeGbKdWffbKbKfgbKfhebbKbKececececbyakakaaaaaaaaaaaaaaaabybybybybyaaaaaaaa -aaaaaaaaaaaaafajajfifjfkejflajajajfmajajajajaBfebyeFeFeFeGbKdWfnbKbKbKbKfoebbKfpbKbKbKfqbyakaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaajajajajajajajfrfsfsajftftfufvfwbyeDeEeFeGbKdWfxfyfzfAfBfCebbKfDbKbKbKfEbyaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa -aaaaaaaaaaaaaaaaaaaaaaaaaaaaajfsfFfGajfHfIfJfJfKbybybybybybybybybybybybybybybybybybybybybyfLfLfLfLfLfLfLfMfNaaaaaaaaaaaaaaaaaaaa +bdbebfaYaDaaaaaCbgbgbhbibjbkblbmbnaCaCaaaGajamaGaqamamapaGajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +bobpbqbraCaCaCaCbmbmbmbmbmbmbmbmbnaCaCaKaKaCaCbsamaqaqamapajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +bobpbqbfbtbmbmbmbmbmbmbmbmbmbmbmbmbubmbmbmbmbmbubvbwbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxakaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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+aaaaaaaaaaaaafafafafdxdydzdAajafajajajajajajamdBbxdCdDddbxdEdFdGdHdGdGdGdGdGdHdIdGdGdGdJbxcAdjbxbxcAdKdlcAcAdLcYcYcYcYcYdMcAdmbx +aaaaaaaaaaaaajafdNafdOaFdPdQafdRafdSdTdUamajaqdVbxbxbxbxbxcSdWbJbJdXdYdZeaebbJbJececececbxbxbxbxbxcVbxbxcWcAcXcYcYcYcYcYcZcAbxbx +aaaaaaaaaaaaedeeefaGaeaeaFegafeheiejejejekajeldVbxemdGdGenbJdWbJbJbJbJbJbJebbJbJeceobJepbxakaaaaaaaacycKcAcAcAeqdLcNdMeqcAcPbxaa +aaaaaaaaaaaaeresetaFaeaFaGeuevewexeweyezeAeveBeCbxeDeEeFeGbJdWbJbJbJbJbJdXebbJbJeceHeIeJbxakakaaaaaaaacyeKcAcAcAcAeqcAcAcAbxbxaa +aaaaaaaaaaaaeLeMafaGafaGaGeNajeOegdxdxdxefajaFePbxeFeFeFeGbJdWeQbJeReSeSeTeUbJbJeVeWbJeXbxakakakakakakakbxbxbxbxeYeYeYbxbxbxaaaa +aaaaaaaaaaaaajajeZekfaaFfadQajdRfbfcfdfcfcajaGfebxeDeEeFeGbJdWffbJbJfgbJfhebbJbJececececbxakakaaaaaaaaaaaaaaaabxbxbxbxbxaaaaaaaa +aaaaaaaaaaaaafajajfifjfkejflajajajfmajajajajaBfebxeFeFeFeGbJdWfnbJbJbJbJfoebbJfpbJbJbJfqbxakaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaajajajajajajajfrfsfsajftftfufvfwbxeDeEeFeGbJdWfxfyfzfAfBfCebbJfDbJbJbJfEbxaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa +aaaaaaaaaaaaaaaaaaaaaaaaaaaaajfsfFfGajfHfIfJfJfKbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxbxfLfLfLfLfLfLfLfMfNaaaaaaaaaaaaaaaaaaaa aafOfPfQfRfSfPfTaaaaaaaaaaaaajfUfsfVajftfWfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfXfLfYfZfYgafYgafZgagbfNaaaaaaaaaaaaaaaaaa aagcgdgegfgegdgcaaaaaaaaaaaaajggghgiajftgjfXgkglgmglgnfXgogpgqfXgrgsgtgugvglglgwglfXftftfLfYgafYgafYgagxgagagyaaaaaaaaaaaaaaaaaa aagzgAgegegegAgBgCgCgCgCgCgCgCgCgCgCgCftfWfXgDglgEglgFfXglglgFfXgGgHgIgJgKglgLgugMfXftftgNgOgOgPgOgOgOgQgRgSgyaaaaaaaaaaaaaaaaaa diff --git a/maps/RandomZLevels/wildwest.dm b/maps/RandomZLevels/wildwest.dm index 056456e332f..ccce8e055ab 100644 --- a/maps/RandomZLevels/wildwest.dm +++ b/maps/RandomZLevels/wildwest.dm @@ -4,6 +4,37 @@ * Meat Grinder */ +//Wild West Areas + +/area/awaymission/wwmines + name = "\improper Wild West Mines" + icon_state = "away1" + luminosity = 1 + requires_power = 0 + +/area/awaymission/wwgov + name = "\improper Wild West Mansion" + icon_state = "away2" + luminosity = 1 + requires_power = 0 + +/area/awaymission/wwrefine + name = "\improper Wild West Refinery" + icon_state = "away3" + luminosity = 1 + requires_power = 0 + +/area/awaymission/wwvault + name = "\improper Wild West Vault" + icon_state = "away3" + luminosity = 0 + +/area/awaymission/wwvaultdoors + name = "\improper Wild West Vault Doors" // this is to keep the vault area being entirely lit because of requires_power + icon_state = "away2" + requires_power = 0 + luminosity = 0 + /* * Wish Granter */ diff --git a/maps/tgstation.2.1.2.dmm b/maps/tgstation.2.1.2.dmm index 4db80bc1ed7..c6406ffe4b8 100644 --- a/maps/tgstation.2.1.2.dmm +++ b/maps/tgstation.2.1.2.dmm @@ -255,8 +255,8 @@ "aeU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/effect/landmark/start{name = "Security Officer"},/turf/simulated/floor,/area/security/main) "aeV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/stool/bed/chair,/obj/effect/landmark/start{name = "Security Officer"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/main) "aeW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/main) -"aeX" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor,/area/security/main) -"aeY" = (/obj/machinery/power/apc{dir = 4; name = "Security Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) +"aeX" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/security/brig) +"aeY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Brig APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/security/brig) "aeZ" = (/turf/simulated/floor/plating,/area/maintenance/fsmaint) "afa" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "afb" = (/obj/structure/reagent_dispensers/watertank,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -280,7 +280,7 @@ "aft" = (/obj/machinery/computer/security,/turf/simulated/floor{icon_state = "red"},/area/security/main) "afu" = (/obj/structure/filingcabinet,/obj/machinery/camera{c_tag = "Security Office"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "red"},/area/security/main) "afv" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "red"},/area/security/main) -"afw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/main) +"afw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/main) "afx" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/security/main) "afy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "afz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -314,7 +314,7 @@ "agb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Brig Maintenance"; req_access_txt = "63"},/turf/simulated/floor/plating,/area/security/brig) "agc" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/brig) "agd" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) -"age" = (/obj/machinery/power/apc{dir = 1; name = "Brig APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) +"age" = (/obj/machinery/power/apc{dir = 4; name = "Security Office APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/main) "agf" = (/obj/machinery/camera{c_tag = "Brig West"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/brig) "agg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/security/brig) "agh" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/security/brig) @@ -344,7 +344,7 @@ "agF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/security/brig) "agG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/extinguisher_cabinet{pixel_x = -27; pixel_y = 1},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/brig) "agH" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/security/brig) -"agI" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/brig) +"agI" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/security/main) "agJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/security/brig) "agK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/security/brig) "agL" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/security/brig) @@ -486,7 +486,7 @@ "ajr" = (/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/grille,/obj/structure/cable,/obj/machinery/door/poddoor/preopen{id = "Secure Gate"; name = "security blast door"},/turf/simulated/floor/plating,/area/security/brig) "ajs" = (/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) "ajt" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) -"aju" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 4; name = "Courtroom APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) +"aju" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "ajv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ajw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ajx" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -506,7 +506,7 @@ "ajL" = (/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) "ajM" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"; pixel_y = 32},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "redcorner"; dir = 4},/area/hallway/primary/fore) "ajN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"ajO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) +"ajO" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "ajP" = (/obj/machinery/door/airlock/external{req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ajQ" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'EXTERNAL AIRLOCK'"; icon_state = "space"; layer = 4; name = "EXTERNAL AIRLOCK"; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "ajR" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating/airless,/area) @@ -520,16 +520,16 @@ "ajZ" = (/obj/structure/extinguisher_cabinet{pixel_x = 5; pixel_y = -32},/obj/machinery/camera{c_tag = "Courtroom South"; dir = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) "aka" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) "akb" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) -"akc" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) -"akd" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) -"ake" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"akf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"akc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"akd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"ake" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) +"akf" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) "akg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/fsmaint) "akh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/fsmaint) "aki" = (/obj/structure/grille,/turf/simulated/floor/plating/airless,/area) "akj" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"akk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"akl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"akk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "dark"},/area/crew_quarters/courtroom) +"akl" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "akm" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "akn" = (/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/hallway/primary/fore) "ako" = (/obj/machinery/camera{c_tag = "Fore Primary Hallway West"; dir = 1},/turf/simulated/floor{dir = 8; icon_state = "redcorner"},/area/hallway/primary/fore) @@ -571,14 +571,14 @@ "akY" = (/obj/machinery/door/airlock/atmos{name = "Atmospherics Maintenance"; req_access_txt = "12;24"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "akZ" = (/obj/machinery/atmospherics/binary/pump{dir = 4; icon_state = "intact_on"; name = "Air In"; on = 1},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 8},/area/maintenance/fsmaint) "ala" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/item/weapon/wrench,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 4},/area/maintenance/fsmaint) -"alb" = (/obj/machinery/power/apc{dir = 1; name = "Detective APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/item/weapon/storage/secure/safe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"alc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ald" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"alb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/obj/machinery/power/apc{dir = 8; name = "Courtroom APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/crew_quarters/courtroom) +"alc" = (/obj/machinery/door/airlock{name = "Kitchen cold room"; req_access_txt = "28"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"ald" = (/obj/machinery/door/airlock/glass{name = "Art Storage"},/turf/simulated/floor,/area/storage/art) "ale" = (/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "alf" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "alg" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"alh" = (/obj/machinery/power/apc{dir = 1; name = "Law Office APC"; pixel_y = 24},/obj/machinery/light_switch{pixel_x = -20; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/wood,/area/lawoffice) -"ali" = (/obj/machinery/alarm{pixel_y = 23},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/wood,/area/lawoffice) +"alh" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"ali" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/hallway/primary/port) "alj" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/wood,/area/lawoffice) "alk" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/storage/briefcase,/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/wood,/area/lawoffice) "all" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) @@ -586,12 +586,12 @@ "aln" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "alo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "alp" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"alq" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"alr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"alq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Port Hallway"; dir = 1},/turf/simulated/floor,/area/hallway/primary/port) +"alr" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "als" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "alt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "alu" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) -"alv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"alv" = (/turf/simulated/floor/plating,/area/storage/emergency2) "alw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/fsmaint) "alx" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/fire/firefighter,/obj/item/weapon/tank/oxygen,/obj/item/clothing/mask/gas,/obj/item/weapon/extinguisher,/obj/item/clothing/head/hardhat/red,/obj/item/clothing/glasses/meson,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 10},/area/maintenance/fsmaint) "aly" = (/obj/machinery/atmospherics/portables_connector{dir = 1},/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 6},/area/maintenance/fsmaint) @@ -609,11 +609,11 @@ "alK" = (/obj/machinery/door/airlock/external{name = "External Access"; req_access = null; req_access_txt = "13"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "alL" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/filingcabinet,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "alM" = (/turf/simulated/floor/carpet,/area/security/detectives_office) -"alN" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/carpet,/area/security/detectives_office) +"alN" = (/turf/simulated/floor,/area/storage/art) "alO" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/turf/simulated/floor/carpet,/area/security/detectives_office) "alP" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{on = 0; pixel_x = -3; pixel_y = 8},/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/handcuffs,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "alQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/machinery/requests_console{department = "Law office"; pixel_x = -32; pixel_y = 0},/obj/structure/closet/lawcloset,/turf/simulated/floor/wood,/area/lawoffice) -"alR" = (/obj/structure/stool/bed/chair{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/wood,/area/lawoffice) +"alR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "alS" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/book/manual/security_space_law,/obj/item/weapon/pen/red,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/lawoffice) "alT" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp/green{pixel_x = 1; pixel_y = 5},/turf/simulated/floor/wood,/area/lawoffice) "alU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/machinery/door/poddoor/preopen{id = "lawyer_blast"; name = "privacy door"},/turf/simulated/floor/plating,/area/lawoffice) @@ -642,7 +642,7 @@ "amr" = (/obj/structure/table,/obj/item/device/t_scanner,/turf/simulated/floor/plating,/area/maintenance/fpmaint) "ams" = (/obj/machinery/light/small{dir = 4},/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/fpmaint) "amt" = (/obj/structure/closet/secure_closet/detective,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"amu" = (/obj/structure/table/woodentable,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/item/weapon/folder/red,/obj/item/weapon/hand_labeler,/turf/simulated/floor/carpet,/area/security/detectives_office) +"amu" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/power/apc{dir = 4; name = "Library APC"; pixel_x = 24},/obj/structure/cable,/turf/simulated/floor/plating,/area/library) "amv" = (/obj/effect/landmark/start{name = "Detective"},/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/carpet,/area/security/detectives_office) "amw" = (/obj/machinery/computer/security/wooden_tv,/obj/machinery/newscaster{pixel_x = 28},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "amx" = (/obj/item/device/radio/intercom{dir = 8; name = "Station Intercom (General)"; pixel_x = -28},/obj/structure/filingcabinet/chestdrawer,/turf/simulated/floor/wood,/area/lawoffice) @@ -685,12 +685,12 @@ "ani" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "anj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/security/detectives_office) "ank" = (/obj/machinery/requests_console{department = "Detective's office"; pixel_x = -30; pixel_y = 0},/obj/structure/table/woodentable,/obj/item/device/camera{desc = "A one use - polaroid camera. 30 photos left."; name = "detectives camera"; pictures_left = 30},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"anl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/carpet,/area/security/detectives_office) +"anl" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"; req_access_txt = "0"},/turf/simulated/floor/plating,/area/storage/emergency2) "anm" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/computer/secure_data,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"ann" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"ano" = (/obj/machinery/door/airlock/maintenance{name = "Law Office Maintenance"; req_access_txt = "38"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/lawoffice) -"anp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/wood,/area/lawoffice) -"anq" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/wood,/area/lawoffice) +"ann" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"ano" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"anp" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access_txt = "27"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"anq" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "anr" = (/obj/structure/stool/bed/chair/office/dark,/obj/effect/landmark/start{name = "Lawyer"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/lawoffice) "ans" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor/wood,/area/lawoffice) "ant" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor/preopen{id = "lawyer_blast"; name = "privacy door"},/turf/simulated/floor/plating,/area/lawoffice) @@ -707,7 +707,7 @@ "anE" = (/turf/simulated/floor/wood,/area/crew_quarters/sleep) "anF" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/obj/machinery/door_control{id = "Dorm5"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep) "anG" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/red,/obj/machinery/door_control{id = "Dorm6"; name = "Cabin Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = -25; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/wood,/area/crew_quarters/sleep) -"anH" = (/obj/machinery/power/apc{dir = 8; name = "Fitness Room APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "neutral"; dir = 8},/area/crew_quarters/fitness) +"anH" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "anI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/fitness) "anJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/crew_quarters/fitness) "anK" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/crew_quarters/fitness) @@ -732,10 +732,10 @@ "aod" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aoe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/wall,/area/security/detectives_office) "aof" = (/obj/structure/table/woodentable,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/item/device/taperecorder{pixel_y = 0},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aog" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) +"aog" = (/obj/structure/disposalpipe/segment,/obj/machinery/crema_switch{pixel_x = 25},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aoh" = (/obj/machinery/camera{c_tag = "Detective's Office"; dir = 1},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aoi" = (/obj/machinery/computer/med_data,/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) -"aoj" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aoj" = (/obj/machinery/door/airlock/maintenance{name = "Kitchen Maintenance"; req_access_txt = "28"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) "aok" = (/obj/structure/table/woodentable,/obj/item/device/taperecorder{pixel_y = 0},/obj/item/weapon/cartridge/lawyer,/turf/simulated/floor/wood,/area/lawoffice) "aol" = (/obj/structure/table/woodentable,/obj/machinery/camera{c_tag = "Law Office"; dir = 1; network = list("SS13")},/obj/item/weapon/paper_bin{pixel_x = -3; pixel_y = 7},/obj/item/weapon/pen,/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; dir = 1; name = "Prison Monitor"; network = "Prison"; pixel_x = 0; pixel_y = -27},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/lawoffice) "aom" = (/obj/machinery/photocopier,/obj/machinery/door_control{id = "lawyer_blast"; name = "Privacy Shutters"; pixel_x = 25; pixel_y = 8},/turf/simulated/floor/wood,/area/lawoffice) @@ -770,9 +770,9 @@ "aoP" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aoQ" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/security/detectives_office) "aoR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/security/detectives_office) -"aoS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access_txt = "4"},/turf/simulated/floor/plating,/area/security/detectives_office) -"aoT" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aoU" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aoS" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access_txt = "12"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aoT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre) +"aoU" = (/obj/effect/landmark/start{name = "Clown"},/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aoV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/lawoffice) "aoW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/wall,/area/lawoffice) "aoX" = (/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/primary/fore) @@ -816,8 +816,8 @@ "apJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "apK" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "apL" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"apM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"apN" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"apM" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"apN" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/power/apc{dir = 4; name = "Locker Restrooms APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/crew_quarters/locker/locker_toilet) "apO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "apP" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "apQ" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/hallway/primary/fore) @@ -911,7 +911,7 @@ "arA" = (/obj/structure/closet/crate/rcd,/obj/machinery/camera/motion{c_tag = "EVA Motion Sensor"; name = "motion-sensitive security camera"},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "arB" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/machinery/light{dir = 1},/obj/item/weapon/hand_labeler,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/item/device/flashlight,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "arC" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/item/clothing/head/welding,/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"arD" = (/obj/machinery/power/apc{dir = 1; name = "EVA APC"; pixel_x = 3; pixel_y = 23},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva) +"arD" = (/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry) "arE" = (/obj/machinery/alarm{pixel_y = 23},/obj/item/device/radio/off,/obj/item/device/assembly/timer,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/ai_monitored/storage/eva) "arF" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/machinery/cell_charger,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) "arG" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/item/weapon/screwdriver{pixel_y = 16},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva) @@ -925,7 +925,7 @@ "arO" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) "arP" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet,/obj/machinery/alarm{pixel_y = 23},/obj/machinery/door_control{id = "Dorm2"; name = "Dorm Bolt Control"; normaldoorcontrol = 1; pixel_x = 25; pixel_y = 0; req_access_txt = "0"; specialfunctions = 4},/turf/simulated/floor/carpet{icon_state = "carpetnoconnect"},/area/crew_quarters/sleep) "arQ" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/sleep) -"arR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/crew_quarters/sleep) +"arR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/bridge/meeting_room) "arS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/crew_quarters/sleep) "arT" = (/obj/structure/stool{pixel_y = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) "arU" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/light,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) @@ -963,12 +963,12 @@ "asA" = (/obj/machinery/gateway{dir = 1},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway) "asB" = (/obj/machinery/gateway{dir = 5},/turf/simulated/floor{icon_state = "vault"; dir = 4},/area/gateway) "asC" = (/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/gateway) -"asD" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"asD" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/bridge/meeting_room) "asE" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/maintenance{name = "E.V.A. Maintenance"; req_access_txt = "18"},/turf/simulated/floor,/area/ai_monitored/storage/eva) "asF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva) "asG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/ai_monitored/storage/eva) "asH" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva) -"asI" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva) +"asI" = (/obj/machinery/door/airlock/engineering{name = "Vacant Office"; req_access_txt = "32"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/security/vacantoffice) "asJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva) "asK" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva) "asL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_command{name = "E.V.A."; req_access_txt = "18"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva) @@ -979,7 +979,7 @@ "asQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint) "asR" = (/obj/machinery/door/airlock{id_tag = "Dorm2"; name = "Dorm 2"},/turf/simulated/floor,/area/crew_quarters/sleep) "asS" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "neutralcorner"; dir = 2},/area/crew_quarters/sleep) -"asT" = (/obj/machinery/power/apc{dir = 2; name = "Dormitory APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) +"asT" = (/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/port) "asU" = (/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "asV" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) "asW" = (/obj/structure/closet/wardrobe/pjs,/turf/simulated/floor{icon_state = "neutral"},/area/crew_quarters/sleep) @@ -1025,7 +1025,7 @@ "atK" = (/obj/machinery/gateway{dir = 8},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway) "atL" = (/obj/machinery/gateway/centerstation,/turf/simulated/floor{icon_state = "dark"},/area/gateway) "atM" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor{icon_state = "vault"; dir = 8},/area/gateway) -"atN" = (/obj/machinery/camera{c_tag = "EVA Maintenance"; dir = 8; network = list("SS13")},/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"atN" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/port) "atO" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/machinery/light{icon_state = "tube1"; dir = 8},/obj/item/weapon/tank/jetpack/carbondioxide,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/ai_monitored/storage/eva) "atP" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/item/weapon/tank/jetpack/carbondioxide,/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/ai_monitored/storage/eva) "atQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/ai_monitored/storage/eva) @@ -1115,7 +1115,7 @@ "avw" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Arrivals East"; dir = 8; network = list("SS13")},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry) "avx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/security/checkpoint2) "avy" = (/obj/structure/closet/secure_closet/security,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor{icon_state = "red"; dir = 9},/area/security/checkpoint2) -"avz" = (/obj/machinery/power/apc{dir = 1; name = "Checkpoint APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) +"avz" = (/obj/machinery/camera{c_tag = "Locker Room South"; dir = 8; network = list("SS13")},/turf/simulated/floor,/area/crew_quarters/locker) "avA" = (/obj/machinery/computer/security,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) "avB" = (/obj/machinery/computer/card,/obj/machinery/light{dir = 1},/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) "avC" = (/obj/machinery/computer/secure_data,/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = 30},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) @@ -1131,7 +1131,7 @@ "avM" = (/obj/structure/table,/obj/item/device/assembly/signaler,/obj/item/device/assembly/signaler,/obj/item/device/radio/intercom{broadcasting = 0; name = "Station Intercom (General)"; pixel_y = 20},/obj/item/device/multitool,/obj/item/device/multitool{pixel_x = 4},/turf/simulated/floor,/area/storage/primary) "avN" = (/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/light_switch{pixel_y = 28},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/turf/simulated/floor,/area/storage/primary) "avO" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/turf/simulated/floor,/area/storage/primary) -"avP" = (/obj/machinery/power/apc{dir = 1; name = "Primary Tool Storage APC"; pixel_x = -1; pixel_y = 26},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/storage/primary) +"avP" = (/obj/machinery/power/apc{dir = 8; name = "Vacant Office APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/vacantoffice) "avQ" = (/obj/machinery/vending/tool,/turf/simulated/floor,/area/storage/primary) "avR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "vault"; dir = 1},/area/security/nuke_storage) "avS" = (/turf/simulated/floor{icon_state = "vault"; dir = 6},/area/security/nuke_storage) @@ -1172,11 +1172,11 @@ "awB" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/maintenance/fsmaint2) "awC" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 6; icon_state = "intact-r-f"; initialize_directions = 6; level = 1; name = "pipe"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "awD" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"awE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"awE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/port) "awF" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"awG" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"awH" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"awI" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"awG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/port) +"awH" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"awI" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "awJ" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "awK" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "awL" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor{icon_state = "dark"},/area/maintenance/fsmaint2) @@ -1191,12 +1191,12 @@ "awU" = (/obj/structure/shuttle/engine/propulsion{icon_state = "burst_r"; dir = 8},/turf/space,/area/shuttle/arrival/station) "awV" = (/obj/machinery/power/apc{dir = 4; name = "Entry Hall APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable,/turf/simulated/floor{dir = 4; icon_state = "arrival"},/area/hallway/secondary/entry) "awW" = (/obj/structure/closet/wardrobe/red,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint2) -"awX" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/security/checkpoint2) -"awY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/security/checkpoint2) -"awZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor,/area/security/checkpoint2) -"axa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2) -"axb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/checkpoint2) -"axc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"awX" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/port) +"awY" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"awZ" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/crew_quarters/locker) +"axa" = (/obj/machinery/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"axb" = (/obj/machinery/camera{c_tag = "Locker Room West"; dir = 1},/turf/simulated/floor,/area/crew_quarters/locker) +"axc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/port) "axd" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "axe" = (/obj/machinery/power/apc{dir = 1; name = "Arrivals North Maintenance APC"; pixel_x = -1; pixel_y = 26},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "axf" = (/obj/machinery/camera{c_tag = "Fore Port Solar Access"},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) @@ -1248,7 +1248,7 @@ "axZ" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aya" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 9; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "ayb" = (/turf/simulated/wall,/area/library) -"ayc" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"ayc" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/obj/machinery/power/apc{dir = 1; name = "Art Storage"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/storage/art) "ayd" = (/turf/simulated/wall,/area/chapel/office) "aye" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/chapel/office) "ayf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/chapel/office) @@ -1271,9 +1271,9 @@ "ayw" = (/obj/item/weapon/crowbar,/obj/item/device/flash,/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint2) "ayx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "ayy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) -"ayz" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"ayz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library) "ayA" = (/obj/structure/table,/obj/item/weapon/cable_coil{pixel_x = 2; pixel_y = -2},/obj/item/weapon/cable_coil{pixel_x = 3; pixel_y = -7},/obj/item/weapon/screwdriver{pixel_y = 16},/obj/item/weapon/cell/high{charge = 100; maxcharge = 15000},/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor,/area/storage/primary) -"ayB" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/storage/primary) +"ayB" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/library) "ayC" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/machinery/light{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/storage/primary) "ayD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/storage/primary) "ayE" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/space,/area) @@ -1317,13 +1317,13 @@ "azq" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall,/area/crew_quarters/toilet) "azr" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/crew_quarters/theatre) "azs" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/crew_quarters/theatre) -"azt" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"azt" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/library) "azu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"azv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"azv" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 16},/turf/simulated/floor,/area/hallway/primary/starboard) "azw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "azx" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = 19},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "azy" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"azz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = 20},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"azz" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) "azA" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "azB" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "azC" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) @@ -1341,7 +1341,7 @@ "azO" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/clothing/suit/space/rig/atmos,/obj/item/clothing/mask/breath,/obj/item/clothing/head/helmet/space/rig/atmos,/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/atmos) "azP" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/packageWrap,/turf/simulated/floor/wood,/area/library) "azQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor/wood,/area/library) -"azR" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access_txt = "27"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/chapel/office) +"azR" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) "azS" = (/obj/structure/closet/wardrobe/chaplain_black,/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "azT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/obj/machinery/light/small{dir = 1},/obj/machinery/requests_console{department = "Chapel"; departmentType = 2; pixel_y = 30},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "azU" = (/obj/machinery/light_switch{pixel_y = 28},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/camera{c_tag = "Chapel Office"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) @@ -1369,18 +1369,18 @@ "aAq" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/grille{density = 0; icon_state = "brokengrille"},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aAr" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/storage/primary) "aAs" = (/obj/structure/table,/obj/item/weapon/storage/toolbox/electrical{pixel_x = 1; pixel_y = -1},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/storage/primary) -"aAt" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/storage/primary) -"aAu" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/storage/primary) -"aAv" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/stool{pixel_y = 8},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/storage/primary) -"aAw" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/storage/primary) +"aAt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Law Office APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/lawoffice) +"aAu" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aAv" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/door/airlock/maintenance{name = "Detective Maintenance"; req_access_txt = "4"},/turf/simulated/floor/plating,/area/security/detectives_office) +"aAw" = (/obj/effect/landmark{name = "blobstart"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aAx" = (/obj/structure/table,/obj/item/weapon/weldingtool,/obj/item/weapon/crowbar,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/obj/item/weapon/packageWrap,/turf/simulated/floor,/area/storage/primary) "aAy" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall/r_wall,/area/security/nuke_storage) "aAz" = (/obj/structure/sign/securearea,/turf/simulated/wall/r_wall,/area/security/nuke_storage) "aAA" = (/obj/machinery/door/airlock/vault{icon_state = "door_locked"; locked = 1; req_access_txt = "53"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "vault"; dir = 5},/area/security/nuke_storage) "aAB" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/fpmaint) -"aAC" = (/obj/machinery/power/apc{dir = 8; name = "Gateway APC"; pixel_x = -24; pixel_y = -1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/structure/closet/emcloset,/turf/simulated/floor,/area/gateway) -"aAD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/gateway) -"aAE" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/gateway) +"aAC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aAD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aAE" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/light/small{dir = 4},/obj/machinery/power/apc{dir = 2; name = "Fitness Room APC"; pixel_x = 0; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/fitness) "aAF" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/gateway) "aAG" = (/obj/machinery/alarm{dir = 8; icon_state = "alarm0"; pixel_x = 24},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/gateway) "aAH" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/gateway) @@ -1408,14 +1408,14 @@ "aBd" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/crew_quarters/theatre) "aBe" = (/obj/structure/rack,/obj/effect/landmark/costume,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/crew_quarters/theatre) "aBf" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/crew_quarters/theatre) -"aBg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/reagent_dispensers/watertank,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aBh" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aBi" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aBg" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/power/apc{dir = 2; name = "Dormitory APC"; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/crew_quarters/sleep) +"aBh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint) +"aBi" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/apc{dir = 4; name = "Detective APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/plating,/area/security/detectives_office) "aBj" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/bar) "aBk" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/crew_quarters/bar) "aBl" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment,/obj/machinery/door/airlock/maintenance{name = "Bar Storage Maintenance"; req_access_txt = "25"},/turf/simulated/floor/plating,/area/crew_quarters/bar) "aBm" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Bar"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/crew_quarters/bar) -"aBn" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aBn" = (/obj/item/weapon/storage/secure/safe{pixel_x = -23},/turf/simulated/floor{icon_state = "grimy"},/area/security/detectives_office) "aBo" = (/obj/machinery/power/apc{dir = 2; name = "Bar Maintenance APC"; pixel_y = -24},/obj/structure/cable,/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aBp" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aBq" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) @@ -1423,7 +1423,7 @@ "aBs" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aBt" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j2s"; sortType = 17},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aBu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/camera{c_tag = "Fore Starboard Solar Access"; dir = 1},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aBv" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aBv" = (/obj/machinery/light_switch{pixel_x = -20; pixel_y = 0},/turf/simulated/floor/wood,/area/lawoffice) "aBw" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aBx" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aBy" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/library) @@ -1434,7 +1434,7 @@ "aBD" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/wood,/area/library) "aBE" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/library) "aBF" = (/obj/structure/crematorium,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aBG" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"aBG" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor/wood,/area/lawoffice) "aBH" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aBI" = (/obj/effect/landmark/start{name = "Chaplain"},/obj/structure/stool/bed/chair,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aBJ" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = -2; pixel_y = 5},/obj/item/weapon/storage/fancy/crayons,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) @@ -1491,13 +1491,13 @@ "aCI" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/theatre) "aCJ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/crew_quarters/theatre) "aCK" = (/turf/simulated/wall,/area/crew_quarters/bar) -"aCL" = (/obj/machinery/door/airlock/maintenance{name = "Bar Maintenance"; req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aCL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aCM" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/item/weapon/reagent_containers/food/drinks/shaker,/obj/item/weapon/gun/projectile/shotgun/doublebarrel,/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aCN" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aCO" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aCP" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Bar Delivery"; req_access_txt = "25"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/bar) "aCQ" = (/turf/simulated/wall,/area/crew_quarters/kitchen) -"aCR" = (/obj/machinery/door/airlock/maintenance{name = "Kitchen Maintenance"; req_access_txt = "28"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/crew_quarters/kitchen) +"aCR" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aCS" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Kitchen"},/obj/structure/plasticflaps{opacity = 1},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/crew_quarters/kitchen) "aCT" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=2"; freq = 1400; location = "Hydroponics"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/hydroponics) "aCU" = (/turf/simulated/wall,/area/hydroponics) @@ -1511,7 +1511,7 @@ "aDc" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor/wood,/area/library) "aDd" = (/obj/machinery/newscaster{pixel_x = 30},/turf/simulated/floor/wood,/area/library) "aDe" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 6; icon_state = "intact-b-f"; initialize_directions = 6; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aDf" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/crema_switch{pixel_x = 25},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) +"aDf" = (/obj/structure/table/woodentable,/obj/item/weapon/storage/fancy/cigarettes,/obj/item/clothing/glasses/sunglasses,/turf/simulated/floor/carpet,/area/security/detectives_office) "aDg" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/chapel/office) "aDh" = (/obj/structure/table/woodentable,/obj/item/device/flashlight/lamp{pixel_y = 10},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aDi" = (/obj/structure/table/woodentable,/obj/item/weapon/pen,/obj/item/weapon/reagent_containers/food/drinks/bottle/holywater,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) @@ -1566,8 +1566,8 @@ "aEf" = (/obj/machinery/alarm{dir = 2; pixel_y = 24},/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aEg" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Theatre Stage"; dir = 2},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aEh" = (/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"aEi" = (/obj/machinery/power/apc{dir = 1; name = "Bar APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"aEj" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"aEi" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor/wood,/area/lawoffice) +"aEj" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/red,/obj/item/weapon/hand_labeler,/turf/simulated/floor/carpet,/area/security/detectives_office) "aEk" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/obj/machinery/firealarm{dir = 2; pixel_y = 24},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aEl" = (/obj/machinery/reagentgrinder,/obj/structure/table/woodentable,/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aEm" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/wood,/area/crew_quarters/bar) @@ -1575,7 +1575,7 @@ "aEo" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Bar Storage"},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aEp" = (/turf/simulated/floor/wood,/area/crew_quarters/bar) "aEq" = (/obj/structure/closet/secure_closet/freezer/meat,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aEr" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"aEr" = (/turf/simulated/floor/wood,/area/lawoffice) "aEs" = (/obj/machinery/door/window/southleft{base_state = "left"; dir = 2; icon_state = "left"; name = "Kitchen Delivery"; req_access_txt = "28"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/kitchen) "aEt" = (/obj/machinery/door/window/eastright{name = "Hydroponics Delivery"; req_access_txt = "35"},/turf/simulated/floor{icon_state = "delivery"},/area/hydroponics) "aEu" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) @@ -1585,7 +1585,7 @@ "aEy" = (/obj/structure/closet/secure_closet/hydroponics,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) "aEz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/closet/secure_closet/hydroponics,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) "aEA" = (/obj/machinery/alarm{pixel_y = 24},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/obj/machinery/camera{c_tag = "Hydroponics Storage"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) -"aEB" = (/obj/machinery/power/apc{dir = 1; name = "Hydroponics APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) +"aEB" = (/obj/machinery/door/airlock/maintenance{name = "Law Office Maintenance"; req_access_txt = "38"},/turf/simulated/floor/plating,/area/lawoffice) "aEC" = (/obj/structure/table,/obj/item/weapon/book/manual/hydroponics_pod_people,/obj/item/weapon/paper/hydroponics,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) "aED" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aEE" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/library) @@ -1593,9 +1593,9 @@ "aEG" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/library) "aEH" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor/wood,/area/library) "aEI" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/camera{c_tag = "Chapel Crematorium"; dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aEJ" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aEK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock{name = "Crematorium"; req_access_txt = "27"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aEL" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aEJ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/power/apc{dir = 8; name = "Checkpoint APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) +"aEK" = (/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint2) +"aEL" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aEM" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) "aEN" = (/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aEO" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) @@ -1653,18 +1653,18 @@ "aFO" = (/obj/machinery/alarm{pixel_y = 23},/turf/simulated/floor,/area/hallway/primary/central) "aFP" = (/obj/structure/piano,/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aFQ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/stool{pixel_y = 8},/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"aFR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"aFS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"aFT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/window/reinforced{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"aFU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"aFV" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) +"aFR" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFS" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFT" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aFU" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/power/apc{dir = 2; name = "Chapel APC"; pixel_x = 0; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/chapel/main) +"aFV" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aFW" = (/obj/structure/stool{pixel_y = 8},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aFX" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/light/small{dir = 8},/obj/structure/reagent_dispensers/beerkeg,/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aFY" = (/obj/structure/disposalpipe/segment,/obj/effect/landmark{name = "xeno_spawn"; pixel_x = -1},/turf/simulated/floor/wood,/area/crew_quarters/bar) "aFZ" = (/obj/machinery/vending/cola,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aGa" = (/obj/machinery/vending/coffee,/turf/simulated/floor/wood,/area/crew_quarters/bar) "aGb" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) -"aGc" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"aGc" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aGd" = (/obj/machinery/chem_master/condimaster{name = "CondiMaster Neo"},/obj/machinery/camera{c_tag = "Kitchen Cold Room"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aGe" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) "aGf" = (/obj/structure/closet/crate/hydroponics,/obj/item/weapon/shovel/spade,/obj/item/weapon/wrench,/obj/item/weapon/screwdriver,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor{icon_state = "hydrofloor"},/area/hydroponics) @@ -1683,7 +1683,7 @@ "aGs" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/wood,/area/library) "aGt" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aGu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) -"aGv" = (/obj/machinery/power/apc{dir = 8; name = "Chapel Office APC"; pixel_x = -25},/obj/structure/cable,/turf/simulated/floor{icon_state = "grimy"},/area/chapel/office) +"aGv" = (/obj/machinery/door/airlock/maintenance{name = "Security Maintenance"; req_access_txt = "1"},/turf/simulated/floor/plating,/area/security/checkpoint2) "aGw" = (/obj/machinery/camera{c_tag = "Chapel North"; dir = 2; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aGx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) "aGy" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) @@ -1719,9 +1719,9 @@ "aHc" = (/turf/simulated/floor{desc = ""; icon_state = "L14"},/area/hallway/primary/central) "aHd" = (/turf/simulated/floor{icon_state = "L16"},/area/hallway/primary/central) "aHe" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=EVA2"; location = "Dorm"},/turf/simulated/floor,/area/hallway/primary/central) -"aHf" = (/obj/machinery/power/apc{dir = 8; name = "Theatre APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"aHg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre) -"aHh" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/effect/landmark/start{name = "Clown"},/turf/simulated/floor/wood,/area/crew_quarters/theatre) +"aHf" = (/turf/simulated/floor,/area/security/checkpoint2) +"aHg" = (/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint2) +"aHh" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor,/area/security/checkpoint2) "aHi" = (/obj/effect/landmark/start{name = "Mime"},/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aHj" = (/obj/machinery/door/window{dir = 4; name = "Theatre Stage"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/wood,/area/crew_quarters/theatre) "aHk" = (/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) @@ -1760,13 +1760,13 @@ "aHR" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 4},/turf/simulated/floor,/area/hallway/primary/port) "aHS" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) "aHT" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor,/area/hallway/primary/port) -"aHU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/port) -"aHV" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/port) -"aHW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/camera{c_tag = "Port Hallway"; dir = 1},/turf/simulated/floor,/area/hallway/primary/port) -"aHX" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/hallway/primary/port) +"aHU" = (/obj/machinery/power/apc{dir = 2; name = "Chapel Office APC"; pixel_x = 0; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plating,/area/chapel/office) +"aHV" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aHW" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/storage/primary) +"aHX" = (/obj/machinery/power/apc{dir = 4; name = "Primary Tool Storage APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/primary) "aHY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/light,/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) "aHZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) -"aIa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) +"aIa" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/fpmaint2) "aIb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) "aIc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) "aId" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/port) @@ -1821,7 +1821,7 @@ "aJa" = (/obj/machinery/status_display{density = 0; layer = 4},/turf/simulated/wall,/area/crew_quarters/locker) "aJb" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/storage/art) "aJc" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/storage/art) -"aJd" = (/obj/machinery/door/airlock/glass{name = "Art Storage"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/art) +"aJd" = (/obj/machinery/door/airlock/maintenance{name = "Crematorium Maintenance"; req_access_txt = "27"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/chapel/office) "aJe" = (/turf/simulated/wall,/area/storage/art) "aJf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/port) "aJg" = (/turf/simulated/wall,/area/storage/emergency2) @@ -1851,7 +1851,7 @@ "aJE" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/obj/item/device/radio/intercom{pixel_y = 25},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aJF" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aJG" = (/obj/item/weapon/packageWrap,/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"aJH" = (/obj/machinery/door/airlock{name = "Kitchen cold room"; req_access_txt = "28"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "showroomfloor"},/area/crew_quarters/kitchen) +"aJH" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aJI" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/crew_quarters/kitchen) "aJJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 9; icon_state = "green"},/area/hydroponics) "aJK" = (/turf/simulated/floor{dir = 1; icon_state = "green"},/area/hydroponics) @@ -1897,10 +1897,10 @@ "aKy" = (/obj/structure/closet/secure_closet/personal,/turf/simulated/floor,/area/crew_quarters/locker) "aKz" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/storage/art) "aKA" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/structure/table,/obj/item/weapon/cable_coil/random,/obj/item/weapon/cable_coil/random,/turf/simulated/floor,/area/storage/art) -"aKB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/storage/art) +"aKB" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/junction{icon_state = "pipe-j1"; dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKC" = (/obj/machinery/light/small{dir = 4},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/storage/art) "aKD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/port) -"aKE" = (/obj/machinery/door/airlock{name = "Port Emergency Storage"; req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/emergency2) +"aKE" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aKF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/storage/emergency2) "aKG" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/storage/tools) "aKH" = (/obj/machinery/door/firedoor/border_only,/obj/machinery/door/airlock/glass{name = "Auxiliary Tool Storage"; req_access_txt = "12"},/turf/simulated/floor,/area/storage/tools) @@ -1928,7 +1928,7 @@ "aLd" = (/obj/machinery/vending/dinnerware,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aLe" = (/obj/structure/sink/kitchen{pixel_y = 28},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aLf" = (/obj/structure/extinguisher_cabinet{pixel_x = -5; pixel_y = 30},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aLg" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aLg" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/sortjunction{dir = 4; icon_state = "pipe-j1s"; sortType = 20},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aLh" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/camera{c_tag = "Kitchen"; dir = 2},/obj/structure/closet/secure_closet/freezer/fridge,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aLi" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/alarm{pixel_y = 24},/obj/machinery/light{dir = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aLj" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -1962,10 +1962,10 @@ "aLL" = (/obj/structure/closet/wardrobe/mixed,/obj/item/device/radio/intercom{dir = 0; name = "Station Intercom (General)"; pixel_x = -27},/turf/simulated/floor,/area/crew_quarters/locker) "aLM" = (/obj/effect/landmark{name = "lightsout"},/turf/simulated/floor,/area/crew_quarters/locker) "aLN" = (/obj/structure/table,/obj/item/weapon/cable_coil/random,/obj/item/weapon/cable_coil/random,/turf/simulated/floor,/area/storage/art) -"aLO" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/storage/art) -"aLP" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Art Storage"; pixel_x = 27; pixel_y = 2},/turf/simulated/floor,/area/storage/art) +"aLO" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aLP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/gateway) "aLQ" = (/obj/machinery/light_switch{pixel_y = 28},/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/storage/emergency2) -"aLR" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/storage/emergency2) +"aLR" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/gateway) "aLS" = (/obj/machinery/power/apc{dir = 1; name = "Port Emergency Storage APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/storage/emergency2) "aLT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency2) "aLU" = (/obj/machinery/power/apc{dir = 1; name = "Auxiliary Tool Storage APC"; pixel_y = 24},/obj/machinery/firealarm{dir = 8; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/storage/tools) @@ -1995,9 +1995,9 @@ "aMs" = (/mob/living/carbon/monkey{name = "Pun Pun"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aMt" = (/obj/machinery/door/airlock/glass{name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/kitchen) "aMu" = (/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aMv" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aMw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aMx" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aMv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/gateway) +"aMw" = (/obj/effect/landmark/start{name = "Assistant"},/obj/structure/stool{pixel_y = 8},/turf/simulated/floor,/area/storage/primary) +"aMx" = (/obj/effect/landmark/start{name = "Assistant"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/storage/primary) "aMy" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aMz" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aMA" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2010,7 +2010,7 @@ "aMH" = (/obj/machinery/door/window/northright{base_state = "right"; dir = 8; icon_state = "right"; name = "Library Desk Door"; req_access_txt = "37"},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor/wood,/area/library) "aMI" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/library) "aMJ" = (/obj/structure/table/woodentable,/obj/machinery/librarycomp{pixel_y = 0},/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor/wood,/area/library) -"aMK" = (/obj/machinery/power/apc{dir = 8; name = "Chapel APC"; pixel_x = -25},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/light{dir = 8},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aMK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/power/apc{dir = 2; name = "Hydroponics APC"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/hydroponics) "aML" = (/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aMM" = (/obj/structure/stool,/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aMN" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/stool,/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) @@ -2069,7 +2069,7 @@ "aNO" = (/obj/structure/table/reinforced,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aNP" = (/obj/effect/landmark/start{name = "Bartender"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aNQ" = (/obj/machinery/requests_console{department = "Bar"; departmentType = 2; pixel_x = 30; pixel_y = 0},/obj/item/weapon/book/manual/barman_recipes,/obj/machinery/camera{c_tag = "Bar"; dir = 8; network = list("SS13")},/obj/structure/table,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) -"aNR" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aNR" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "dark"},/area/chapel/office) "aNS" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/snacks/mint,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aNT" = (/obj/structure/table,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aNU" = (/obj/structure/table,/obj/item/weapon/kitchen/rollingpin,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2142,7 +2142,7 @@ "aPj" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aPk" = (/obj/structure/table/reinforced,/obj/item/clothing/head/that{throwforce = 1; throwing = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aPl" = (/obj/structure/table/reinforced,/obj/item/weapon/reagent_containers/food/snacks/pie,/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aPm" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aPm" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/power/apc{dir = 2; name = "Kitchen APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plating,/area/crew_quarters/kitchen) "aPn" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/enzyme{layer = 5},/obj/item/weapon/packageWrap,/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aPo" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets{pixel_x = 3; pixel_y = 3},/obj/item/weapon/reagent_containers/glass/beaker{pixel_x = 5},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) "aPp" = (/obj/structure/table,/obj/item/weapon/reagent_containers/food/condiment/saltshaker{pixel_x = -3; pixel_y = 0},/obj/item/weapon/reagent_containers/food/condiment/peppermill{pixel_x = 3},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) @@ -2152,14 +2152,14 @@ "aPt" = (/obj/effect/landmark/start{name = "Botanist"},/turf/simulated/floor,/area/hydroponics) "aPu" = (/obj/machinery/hydroponics,/obj/machinery/light{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/hydroponics) "aPv" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fsmaint2) -"aPw" = (/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/obj/machinery/power/apc{dir = 8; name = "Library APC"; pixel_x = -25},/turf/simulated/floor/carpet,/area/library) +"aPw" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) "aPx" = (/obj/structure/table/woodentable,/obj/item/weapon/paper,/turf/simulated/floor/wood,/area/library) "aPy" = (/obj/structure/stool/bed/chair/comfy/black{dir = 8},/turf/simulated/floor/wood,/area/library) "aPz" = (/obj/structure/table/woodentable,/obj/item/device/camera_film,/obj/item/device/camera_film,/turf/simulated/floor/wood,/area/library) "aPA" = (/obj/structure/table/woodentable,/obj/item/weapon/pen/red,/obj/item/weapon/pen/blue{pixel_x = 5; pixel_y = 5},/turf/simulated/floor/wood,/area/library) "aPB" = (/obj/structure/table/woodentable,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/wood,/area/library) "aPC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/chapel/main) -"aPD" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aPD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/power/apc{dir = 8; name = "Theatre APC"; pixel_x = -25},/obj/structure/cable,/turf/simulated/floor/plating,/area/crew_quarters/theatre) "aPE" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "chapel"},/area/chapel/main) "aPF" = (/obj/structure/stool,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "chapel"},/area/chapel/main) "aPG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/carpet,/area/chapel/main) @@ -2189,17 +2189,17 @@ "aQe" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/port) "aQf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/port) "aQg" = (/obj/structure/closet/wardrobe/black,/turf/simulated/floor,/area/crew_quarters/locker) -"aQh" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/crew_quarters/locker) -"aQi" = (/obj/machinery/camera{c_tag = "Locker Room West"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/crew_quarters/locker) -"aQj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/crew_quarters/locker) -"aQk" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/crew_quarters/locker) -"aQl" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/locker) +"aQh" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/fsmaint2) +"aQi" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; dir = 4; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/machinery/power/apc{dir = 2; name = "Bar APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plating,/area/crew_quarters/bar) +"aQj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "EVA APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/ai_monitored/storage/eva) +"aQk" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) +"aQl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 6},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/ai_monitored/storage/eva) "aQm" = (/obj/structure/closet/secure_closet/personal,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/crew_quarters/locker) "aQn" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/crew_quarters/locker) -"aQo" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/port) +"aQo" = (/obj/machinery/camera{c_tag = "EVA Maintenance"; dir = 8; network = list("SS13")},/obj/machinery/light/small{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/fpmaint) "aQp" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/port) "aQq" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/port) -"aQr" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor/plating,/area/maintenance/port) +"aQr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 8; name = "Gateway APC"; pixel_x = -24; pixel_y = -1},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/gateway) "aQs" = (/obj/structure/reagent_dispensers/fueltank,/turf/simulated/floor/plating,/area/maintenance/port) "aQt" = (/obj/item/clothing/gloves/rainbow,/obj/item/clothing/shoes/rainbow,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/clothing/under/rainbow,/obj/item/clothing/head/soft/rainbow,/turf/simulated/floor/plating,/area/maintenance/port) "aQu" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/storage/tools) @@ -2239,16 +2239,16 @@ "aRc" = (/obj/effect/landmark/start{name = "Chef"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aRd" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aRe" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/machinery/requests_console{department = "Kitchen"; departmentType = 2; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{icon_state = "cafeteria"; dir = 2},/area/crew_quarters/kitchen) -"aRf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 16},/turf/simulated/floor,/area/hallway/primary/starboard) -"aRg" = (/obj/machinery/atmospherics/pipe/simple{color = "blue"; icon_state = "intact-b-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"aRh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/hallway/primary/starboard) -"aRi" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Library"},/turf/simulated/floor/carpet,/area/library) -"aRj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/carpet,/area/library) -"aRk" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor/carpet,/area/library) -"aRl" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/carpet,/area/library) -"aRm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/carpet,/area/library) -"aRn" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor/carpet,/area/chapel/main) -"aRo" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/carpet,/area/chapel/main) +"aRf" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/security/checkpoint2) +"aRg" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"aRh" = (/obj/effect/decal/cleanable/cobweb2,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Medbay APC"; pixel_x = 24; pixel_y = 0},/turf/simulated/floor/plating,/area/medical/medbay) +"aRi" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"aRj" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "CM Office APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/medical/cmo) +"aRk" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"aRl" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"aRm" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Construction Area Maintenance"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/construction) +"aRn" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/construction) +"aRo" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/aft) "aRp" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor/carpet,/area/chapel/main) "aRq" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass{name = "Chapel"},/turf/simulated/floor/carpet,/area/chapel/main) "aRr" = (/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/hallway/secondary/exit) @@ -2262,16 +2262,16 @@ "aRz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/port) "aRA" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) "aRB" = (/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) -"aRC" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aRC" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Cargo Security APC"; pixel_x = 1; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/security/checkpoint/supply) "aRD" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) "aRE" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/crew_quarters/locker) "aRF" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/crew_quarters/locker) "aRG" = (/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/crew_quarters/locker) "aRH" = (/turf/simulated/floor{dir = 2; icon_state = "warning"},/area/crew_quarters/locker) -"aRI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "warningcorner"; dir = 1},/area/crew_quarters/locker) +"aRI" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access_txt = "26"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "delivery"},/area/janitor) "aRJ" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall,/area/crew_quarters/locker) "aRK" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/power/apc{dir = 8; name = "Locker Room Maintenance APC"; pixel_x = -27; pixel_y = 2},/turf/simulated/floor/plating,/area/maintenance/port) -"aRL" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/port) +"aRL" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "aRM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "aRN" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "aRO" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/port) @@ -2305,7 +2305,7 @@ "aSq" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/bar) "aSr" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock{name = "Kitchen"; req_access_txt = "28"},/turf/simulated/floor{icon_state = "bar"},/area/crew_quarters/kitchen) "aSs" = (/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) -"aSt" = (/obj/machinery/power/apc{dir = 2; name = "Kitchen APC"; pixel_y = -24},/obj/structure/cable,/obj/machinery/light,/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) +"aSt" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Janitor"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"},/area/janitor) "aSu" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; on = 1},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aSv" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/door_control{id = "kitchen"; name = "Kitchen Shutters Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "28"},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) "aSw" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor{icon_state = "cafeteria"; dir = 5},/area/crew_quarters/kitchen) @@ -2325,26 +2325,26 @@ "aSK" = (/obj/machinery/camera{c_tag = "Escape Arm Airlocks"; dir = 8; network = list("SS13")},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/hallway/secondary/exit) "aSL" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aSM" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/hallway/secondary/entry) -"aSN" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/secondary/entry) -"aSO" = (/obj/machinery/door/airlock/engineering{name = "Vacant Office"; req_access_txt = "32"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/wood,/area/security/vacantoffice) -"aSP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/wood,/area/security/vacantoffice) -"aSQ" = (/obj/structure/stool/bed/chair/office/dark,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/wood,/area/security/vacantoffice) -"aSR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/carpet,/area/security/vacantoffice) -"aSS" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/carpet,/area/security/vacantoffice) +"aSN" = (/obj/structure/disposalpipe/segment,/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/clothing/suit/apron/surgical,/turf/simulated/floor{dir = 4; icon_state = "whitehall"},/area/medical/sleeper) +"aSO" = (/obj/machinery/power/apc{dir = 4; name = "Treatment Center APC"; pixel_x = 26; pixel_y = 0},/obj/structure/table,/obj/item/weapon/surgical_drapes,/turf/simulated/floor{dir = 8; icon_state = "whitehall"},/area/medical/sleeper) +"aSP" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/checkpoint/supply) +"aSQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 3},/turf/simulated/floor,/area/quartermaster/miningdock) +"aSR" = (/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint/supply) +"aSS" = (/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "63"},/turf/simulated/floor,/area/security/checkpoint/supply) "aST" = (/obj/structure/stool/bed/chair/office/dark,/turf/simulated/floor/wood,/area/security/vacantoffice) "aSU" = (/obj/machinery/light/small{dir = 8},/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "aSV" = (/obj/machinery/meter,/obj/machinery/atmospherics/pipe/manifold{name = "pipe manifold"; icon_state = "manifold-b"; dir = 4; level = 1; color = "blue"},/turf/simulated/floor/plating,/area/maintenance/port) "aSW" = (/obj/structure/toilet{pixel_y = 8},/obj/machinery/light/small{dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aSX" = (/obj/machinery/door/airlock{name = "Unit 1"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aSY" = (/obj/machinery/light_switch{pixel_y = 28},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) -"aSZ" = (/obj/machinery/power/apc{dir = 4; name = "Locker Restrooms APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable,/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) +"aSZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint/supply) "aTa" = (/obj/structure/table,/obj/structure/window/reinforced{dir = 1},/obj/item/weapon/razor,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) "aTb" = (/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) "aTc" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/closet,/obj/item/clothing/under/suit_jacket/female{pixel_x = 3; pixel_y = 1},/obj/item/clothing/under/suit_jacket/really_black{pixel_x = -2; pixel_y = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) "aTd" = (/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker) "aTe" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{icon_state = "delivery"},/area/crew_quarters/locker) -"aTf" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/crew_quarters/locker) -"aTg" = (/obj/machinery/power/apc{dir = 4; name = "Locker Room APC"; pixel_x = 27; pixel_y = 2},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor,/area/crew_quarters/locker) +"aTf" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"aTg" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/janitor) "aTh" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/port) "aTi" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/port) "aTj" = (/turf/simulated/wall,/area/quartermaster/storage) @@ -2405,22 +2405,22 @@ "aUm" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/secondary/exit) "aUn" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/secondary/exit) "aUo" = (/obj/structure/closet/emcloset,/turf/simulated/floor{dir = 9; icon_state = "warning"},/area/hallway/secondary/entry) -"aUp" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/extinguisher_cabinet{pixel_x = 27; pixel_y = 0},/obj/machinery/light{icon_state = "tube1"; dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry) +"aUp" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor,/area/janitor) "aUq" = (/obj/structure/table/woodentable,/turf/simulated/floor/wood,/area/security/vacantoffice) -"aUr" = (/obj/machinery/power/apc{dir = 2; name = "Vacant Office APC"; pixel_y = -25},/obj/structure/cable,/turf/simulated/floor/wood,/area/security/vacantoffice) +"aUr" = (/obj/structure/stool,/obj/effect/landmark/start{name = "Janitor"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/janitor) "aUs" = (/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -29},/turf/simulated/floor/wood,/area/security/vacantoffice) "aUt" = (/obj/structure/table/woodentable,/obj/item/weapon/folder/blue,/turf/simulated/floor/wood,/area/security/vacantoffice) "aUu" = (/obj/machinery/atmospherics/pipe/tank/air{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "aUv" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/port) -"aUw" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/port) +"aUw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/power/apc{dir = 8; name = "Custodial Closet APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/janitor) "aUx" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) "aUy" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) "aUz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aUA" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aUB" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) "aUC" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) -"aUD" = (/obj/structure/window/reinforced{dir = 8},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/crew_quarters/locker) -"aUE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/locker) +"aUD" = (/obj/item/weapon/mop,/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/janitor) +"aUE" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/janitor) "aUF" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/port) "aUG" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/stack/sheet/cardboard,/obj/item/stack/rods{amount = 50},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "aUH" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) @@ -2431,13 +2431,13 @@ "aUM" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort2"},/turf/simulated/floor{dir = 1; icon_state = "warning"},/area/quartermaster/office) "aUN" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "bluecorner"},/area/hallway/primary/central) "aUO" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall/r_wall,/area/bridge/meeting_room) -"aUP" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/turf/simulated/floor{icon_state = "dark"},/area/chapel/main) +"aUP" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "aUQ" = (/obj/machinery/door_control{id = "heads_meeting"; name = "Security Shutters"; pixel_x = 0; pixel_y = 24},/turf/simulated/floor/wood,/area/bridge/meeting_room) "aUR" = (/obj/machinery/newscaster{pixel_y = 32},/turf/simulated/floor/wood,/area/bridge/meeting_room) "aUS" = (/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/machinery/camera{c_tag = "Conference Room"; dir = 2},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"aUT" = (/obj/machinery/power/apc{dir = 1; name = "Conference Room APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"aUU" = (/obj/machinery/light_switch{pixel_y = 28},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/light{dir = 1},/turf/simulated/floor/wood,/area/bridge/meeting_room) -"aUV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/wood,/area/bridge/meeting_room) +"aUT" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) +"aUU" = (/obj/structure/disposalpipe/segment,/obj/machinery/power/apc{dir = 4; name = "Treatment Center APC"; pixel_x = 26; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/medical/sleeper) +"aUV" = (/obj/machinery/door/airlock/glass_command{name = "Chief Medical Officer"; req_access_txt = "40"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "aUW" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 8},/turf/simulated/floor/wood,/area/bridge/meeting_room) "aUX" = (/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai) "aUY" = (/turf/simulated/floor/bluegrid,/area/turret_protected/ai) @@ -2470,7 +2470,7 @@ "aVz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/secondary/exit) "aVA" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/hallway/secondary/entry) "aVB" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/hallway/secondary/entry) -"aVC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/secondary/entry) +"aVC" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/assembly/chargebay) "aVD" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 9; pixel_y = 0},/turf/simulated/wall,/area/security/vacantoffice) "aVE" = (/obj/machinery/door/airlock{name = "Unit 2"},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aVF" = (/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) @@ -2479,7 +2479,7 @@ "aVI" = (/obj/machinery/washing_machine,/obj/machinery/light,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) "aVJ" = (/obj/machinery/washing_machine,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/crew_quarters/locker) "aVK" = (/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/crew_quarters/locker) -"aVL" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/crew_quarters/locker) +"aVL" = (/obj/machinery/camera{c_tag = "Cargo Bay South"; dir = 1},/turf/simulated/floor,/area/quartermaster/storage) "aVM" = (/obj/structure/closet/crate,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "aVN" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/office) "aVO" = (/turf/simulated/floor,/area/quartermaster/office) @@ -2524,17 +2524,17 @@ "aWB" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/turf/simulated/floor{dir = 4; icon_state = "whitecorner"},/area/hallway/secondary/exit) "aWC" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "redcorner"; dir = 1},/area/hallway/secondary/exit) "aWD" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/hallway/secondary/exit) -"aWE" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/hallway/secondary/entry) -"aWF" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/port) -"aWG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/port) -"aWH" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor/plating,/area/maintenance/port) +"aWE" = (/obj/effect/decal/cleanable/oil,/turf/simulated/floor/plating,/area/maintenance/disposal) +"aWF" = (/obj/machinery/light/small{dir = 8},/obj/machinery/power/apc{dir = 8; name = "Disposal APC"; pixel_x = -24; pixel_y = 0},/obj/structure/cable,/turf/simulated/floor/plating,/area/maintenance/disposal) +"aWG" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 4; name = "Mech Bay APC"; pixel_x = 26; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/assembly/chargebay) +"aWH" = (/turf/simulated/floor/plating,/area/storage/emergency) "aWI" = (/obj/structure/closet/emcloset,/turf/simulated/floor/plating,/area/maintenance/port) "aWJ" = (/obj/structure/rack{dir = 4},/obj/item/clothing/mask/gas,/turf/simulated/floor/plating,/area/maintenance/port) "aWK" = (/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aWL" = (/obj/structure/sink{dir = 4; icon_state = "sink"; pixel_x = 11; pixel_y = 0},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aWM" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/crew_quarters/locker) "aWN" = (/obj/structure/table,/obj/item/clothing/head/welding{pixel_x = -3; pixel_y = 7},/obj/item/clothing/head/welding{pixel_x = -5; pixel_y = 3},/obj/machinery/light{dir = 8},/obj/item/device/multitool,/turf/simulated/floor,/area/atmos) -"aWO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/camera{c_tag = "Locker Room South"; dir = 8; network = list("SS13")},/turf/simulated/floor,/area/crew_quarters/locker) +"aWO" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/machinery/power/apc{dir = 2; name = "Cargo Bay APC"; pixel_x = 1; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/quartermaster/storage) "aWP" = (/obj/structure/closet/crate/freezer,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "aWQ" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "aWR" = (/obj/machinery/conveyor_switch/oneway{id = "packageSort1"},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/office) @@ -2577,7 +2577,7 @@ "aXC" = (/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/port) "aXD" = (/obj/effect/landmark{name = "blobstart"},/obj/item/clothing/suit/ianshirt,/turf/simulated/floor/plating,/area/maintenance/port) "aXE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/item/latexballon,/turf/simulated/floor/plating,/area/maintenance/port) -"aXF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/crew_quarters/locker) +"aXF" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/port) "aXG" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "aXH" = (/obj/item/stack/sheet/cardboard,/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "aXI" = (/obj/machinery/camera{c_tag = "Cargo Bay Storage"; dir = 8; network = list("SS13")},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) @@ -2613,8 +2613,8 @@ "aYm" = (/turf/simulated/floor{icon_state = "whitehall"; dir = 2},/area/hallway/primary/starboard) "aYn" = (/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/hallway/primary/starboard) "aYo" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard) -"aYp" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/starboard) -"aYq" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/starboard) +"aYp" = (/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access_txt = "0"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/emergency) +"aYq" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "aYr" = (/obj/machinery/camera{c_tag = "Starboard Primary Hallway 3"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/hallway/primary/starboard) "aYs" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/primary/starboard) "aYt" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/hallway/primary/starboard) @@ -2634,8 +2634,8 @@ "aYH" = (/obj/machinery/conveyor{dir = 4; id = "garbage"},/turf/simulated/floor/plating,/area/maintenance/disposal) "aYI" = (/obj/structure/disposaloutlet{dir = 8},/obj/structure/disposalpipe/trunk{dir = 4},/turf/simulated/floor/plating,/area/maintenance/disposal) "aYJ" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/maintenance/disposal) -"aYK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/port) -"aYL" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/port) +"aYK" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/port) +"aYL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Locker Room APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/crew_quarters/locker) "aYM" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/port) "aYN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 1},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/port) "aYO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/wall,/area/crew_quarters/locker/locker_toilet) @@ -2644,8 +2644,8 @@ "aYR" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/machinery/camera{c_tag = "Locker Room Toilets"; dir = 8; network = list("SS13")},/turf/simulated/floor{icon_state = "freezerfloor"},/area/crew_quarters/locker/locker_toilet) "aYS" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/port) "aYT" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/maintenance/port) -"aYU" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/port) -"aYV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"aYU" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/turf/simulated/floor/plating,/area/crew_quarters/locker) +"aYV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/crew_quarters/heads) "aYW" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/port) "aYX" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/port) "aYY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/quartermaster/storage) @@ -2684,7 +2684,7 @@ "aZF" = (/turf/simulated/wall,/area/medical/morgue) "aZG" = (/obj/machinery/door/airlock/medical{name = "Morgue"; req_access_txt = "6"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "aZH" = (/obj/structure/closet/emcloset,/turf/simulated/floor,/area/hallway/primary/starboard) -"aZI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/starboard) +"aZI" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/crew_quarters/heads) "aZJ" = (/obj/machinery/power/apc{dir = 2; name = "Starboard Primary Hallway APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor,/area/hallway/primary/starboard) "aZK" = (/turf/simulated/wall,/area/storage/emergency) "aZL" = (/obj/machinery/door/airlock/maintenance{req_access_txt = "12"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) @@ -2708,12 +2708,12 @@ "bad" = (/obj/item/stack/sheet/rglass,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/port) "bae" = (/obj/item/weapon/screwdriver,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "baf" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) -"bag" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/port) +"bag" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/sortjunction{sortType = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bah" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) "bai" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) -"baj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) +"baj" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/power/apc{dir = 1; name = "Starboard Emergency Storage APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/storage/emergency) "bak" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) -"bal" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/port) +"bal" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/power/apc{dir = 2; name = "Head of Personnel APC"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/crew_quarters/heads) "bam" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/quartermaster/storage) "ban" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) "bao" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/door_control{id = "qm_warehouse"; name = "Warehouse Door Control"; pixel_x = -1; pixel_y = -24; req_access_txt = "31"},/turf/simulated/floor{icon_state = "floorgrime"},/area/quartermaster/storage) @@ -2762,7 +2762,7 @@ "bbf" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "bbg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/medical/morgue) "bbh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/storage/emergency) -"bbi" = (/obj/machinery/door/airlock{name = "Starboard Emergency Storage"; req_access_txt = "0"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/storage/emergency) +"bbi" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/item/weapon/extinguisher,/obj/machinery/power/apc{dir = 4; name = "Conference Room APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/bridge/meeting_room) "bbj" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bbk" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/assembly/chargebay) "bbl" = (/turf/simulated/wall,/area/assembly/chargebay) @@ -2782,8 +2782,8 @@ "bbz" = (/obj/machinery/door_control{id = "Disposal Exit"; name = "Disposal Vent Control"; pixel_x = -25; pixel_y = 4; req_access_txt = "12"},/obj/machinery/driver_button{id = "trash"; pixel_x = -26; pixel_y = -6},/turf/simulated/floor/plating,/area/maintenance/disposal) "bbA" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "garbage"; name = "disposal coveyor"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bbB" = (/turf/simulated/floor/plating,/area/maintenance/disposal) -"bbC" = (/obj/effect/decal/cleanable/oil,/obj/machinery/power/apc{dir = 4; name = "Disposal APC"; pixel_x = 27; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bbD" = (/obj/machinery/light/small{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/port) +"bbC" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"bbD" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bbE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/port) "bbF" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/port) "bbG" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/port) @@ -2827,8 +2827,8 @@ "bcs" = (/obj/machinery/computer/secure_data,/obj/item/device/radio/intercom{pixel_x = 25},/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint/medical) "bct" = (/obj/structure/morgue,/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "bcu" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) -"bcv" = (/obj/machinery/power/apc{dir = 1; name = "Starboard Emergency Storage APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor/plating,/area/storage/emergency) -"bcw" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/storage/emergency) +"bcv" = (/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor/plating,/area/maintenance/disposal) +"bcw" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/aft) "bcx" = (/obj/machinery/light/small{dir = 1},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/storage/emergency) "bcy" = (/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor/plating,/area/storage/emergency) "bcz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) @@ -2853,9 +2853,9 @@ "bcS" = (/obj/machinery/conveyor{dir = 1; id = "garbage"},/obj/machinery/door/poddoor/preopen{id = "Disposal Exit"; name = "disposal exit vent"},/turf/simulated/floor/plating,/area/maintenance/disposal) "bcT" = (/obj/structure/stool,/turf/simulated/floor/plating,/area/maintenance/disposal) "bcU" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/disposal) -"bcV" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bcW" = (/obj/machinery/door/airlock/maintenance{name = "Disposal Access"; req_access_txt = "12"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor/plating,/area/maintenance/disposal) -"bcX" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/port) +"bcV" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/tcommsat/computer) +"bcW" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) +"bcX" = (/obj/machinery/door/airlock/engineering{name = "Telecommunications"; req_access_txt = "61"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) "bcY" = (/obj/structure/closet/crate,/obj/item/weapon/coin/twoheaded,/turf/simulated/floor/plating,/area/maintenance/port) "bcZ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/port) "bda" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/port) @@ -2886,8 +2886,8 @@ "bdz" = (/turf/simulated/floor,/area/crew_quarters/heads) "bdA" = (/obj/structure/table,/obj/machinery/recharger,/turf/simulated/floor{dir = 9; icon_state = "blue"},/area/crew_quarters/heads) "bdB" = (/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_mining{name = "Cargo Office"; req_access_txt = "50"},/turf/simulated/floor,/area/quartermaster/office) -"bdC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/crew_quarters/heads) -"bdD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor,/area/hallway/primary/central) +"bdC" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIW"; location = "QM"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central) +"bdD" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/hallway/primary/central) "bdE" = (/obj/machinery/ai_status_display,/turf/simulated/wall,/area/turret_protected/ai) "bdF" = (/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "AI Chamber"; req_access_txt = "16"},/turf/simulated/floor/bluegrid,/area/turret_protected/ai) "bdG" = (/turf/simulated/wall/r_wall,/area/crew_quarters/captain) @@ -3067,7 +3067,7 @@ "bgY" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/medical/morgue) "bgZ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Morgue Maintenance"; req_access_txt = "6"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/morgue) "bha" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"bhb" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/sortjunction{sortType = 9},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bhb" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/hallway/primary/aft) "bhc" = (/obj/machinery/light{dir = 8},/obj/machinery/camera{c_tag = "Mech Bay"; dir = 4},/turf/simulated/floor,/area/assembly/chargebay) "bhd" = (/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/assembly/chargebay) "bhe" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/assembly/robotics) @@ -3091,7 +3091,7 @@ "bhw" = (/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/quartermaster/storage) "bhx" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/quartermaster/storage) "bhy" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/storage) -"bhz" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/quartermaster/storage) +"bhz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/hallway/primary/aft) "bhA" = (/obj/machinery/door/airlock/glass_mining{name = "Cargo Bay"; req_access_txt = "31"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/storage) "bhB" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "brown"},/area/quartermaster/office) "bhC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/office) @@ -3266,7 +3266,7 @@ "bkP" = (/obj/structure/table/reinforced,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/door/window/southleft{dir = 1; name = "Chemistry Desk"; req_access_txt = "33"},/obj/machinery/door/firedoor/border_only,/turf/simulated/floor/plating,/area/medical/chemistry) "bkQ" = (/obj/structure/stool/bed/roller,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bkR" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bkS" = (/obj/machinery/power/apc{dir = 1; name = "Medbay APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) +"bkS" = (/turf/simulated/floor,/area/hallway/primary/aft) "bkT" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bkU" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bkV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/medical/genetics) @@ -3280,8 +3280,8 @@ "bld" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/door/airlock/maintenance{name = "Mech Bay Maintenance"; req_access_txt = "29"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/assembly/chargebay) "ble" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/assembly/chargebay) "blf" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/assembly/chargebay) -"blg" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/assembly/chargebay) -"blh" = (/obj/machinery/power/apc{dir = 4; name = "Mech Bay APC"; pixel_x = 26; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor,/area/assembly/chargebay) +"blg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/hallway/primary/aft) +"blh" = (/obj/item/weapon/cable_coil{amount = 5},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) "bli" = (/obj/structure/table,/obj/item/weapon/circular_saw,/obj/item/weapon/scalpel{pixel_y = 12},/turf/simulated/floor{dir = 2; icon_state = "whitecorner"},/area/assembly/robotics) "blj" = (/obj/structure/table,/obj/structure/window/reinforced/tinted{dir = 4; icon_state = "twindow"},/obj/item/clothing/gloves/latex,/obj/item/weapon/surgical_drapes,/turf/simulated/floor{dir = 8; icon_state = "whitecorner"},/area/assembly/robotics) "blk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 8; icon_state = "warnwhite"},/area/assembly/robotics) @@ -3302,7 +3302,7 @@ "blz" = (/obj/structure/filingcabinet/filingcabinet,/turf/simulated/floor,/area/quartermaster/office) "blA" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/crew_quarters/heads) "blB" = (/obj/structure/stool/bed/chair{dir = 8},/turf/simulated/floor,/area/crew_quarters/heads) -"blC" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/turf/simulated/floor,/area/quartermaster/office) +"blC" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/hallway/primary/central) "blD" = (/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/stamp/hop,/turf/simulated/floor,/area/crew_quarters/heads) "blE" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor,/area/hallway/primary/central) "blF" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/wall,/area/teleporter) @@ -3373,9 +3373,9 @@ "bmS" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central) "bmT" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/bridge/meeting_room) "bmU" = (/obj/machinery/door_control{desc = "A remote control switch for the medbay foyer."; id = "MedbayFoyer"; name = "Medbay Doors Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 26; req_access_txt = "5"},/obj/machinery/camera{c_tag = "Security Post - Medbay"; dir = 2; network = list("SS13")},/turf/simulated/floor{icon_state = "red"; dir = 1},/area/security/checkpoint/medical) -"bmV" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/power/apc{dir = 1; name = "Head of Personnel APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/crew_quarters/heads) +"bmV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/maintenance/aft) "bmW" = (/obj/machinery/computer/security/telescreen{desc = "Used for watching Prison Wing holding areas."; name = "Prison Monitor"; network = "Prison"; pixel_x = 0; pixel_y = 30},/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/turf/simulated/floor,/area/crew_quarters/heads) -"bmX" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/crew_quarters/heads) +"bmX" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor/plating,/area/maintenance/aft) "bmY" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/airlock/highsecurity{icon_state = "door_closed"; locked = 0; name = "AI Upload"; req_access_txt = "16"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload) "bmZ" = (/obj/machinery/power/apc{dir = 8; name = "Teleporter APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/teleporter) "bna" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/stool,/turf/simulated/floor,/area/teleporter) @@ -3417,7 +3417,7 @@ "bnK" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/quartermaster/storage) "bnL" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) "bnM" = (/obj/machinery/conveyor_switch/oneway{convdir = -1; id = "QMLoad"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) -"bnN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/quartermaster/storage) +"bnN" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/machinery/power/apc{dir = 2; name = "Telecoms Monitoring APC"; pixel_y = -24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/tcommsat/computer) "bnO" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/quartermaster/storage) "bnP" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #3"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bnQ" = (/obj/structure/table,/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/quartermaster/office) @@ -3432,12 +3432,12 @@ "bnZ" = (/obj/structure/rack{dir = 8; layer = 2.9},/obj/item/weapon/tank/emergency_oxygen,/turf/simulated/floor/plating,/area/maintenance/maintcentral) "boa" = (/obj/machinery/door/airlock/command{name = "Head of Personnel"; req_access = null; req_access_txt = "57"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/wood,/area/crew_quarters/heads) "bob" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/maintcentral) -"boc" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/item/weapon/extinguisher,/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"boc" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) "bod" = (/turf/simulated/wall,/area/turret_protected/ai_upload_foyer) "boe" = (/obj/item/device/radio/intercom{broadcasting = 1; frequency = 1447; name = "Private AI Channel"; pixel_x = 0; pixel_y = 22},/obj/machinery/atmospherics/unary/vent_pump{on = 1},/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/stool/bed/chair/office/dark{dir = 4},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bof" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/effect/landmark/start{name = "Cyborg"},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) "bog" = (/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/turretid{control_area = "\improper AI Upload Chamber"; name = "AI Upload turret control"; pixel_x = -8; pixel_y = 24},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "dark"},/area/turret_protected/ai_upload_foyer) -"boh" = (/obj/effect/landmark{name = "blobstart"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/maintcentral) +"boh" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/power/apc{dir = 1; name = "Construction Area APC"; pixel_y = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating,/area/construction) "boi" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor{dir = 10; icon_state = "warning"},/area/teleporter) "boj" = (/turf/simulated/floor{icon_state = "warning"},/area/teleporter) "bok" = (/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/teleporter) @@ -3485,7 +3485,7 @@ "bpa" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage) "bpb" = (/obj/machinery/conveyor{dir = 4; id = "QMLoad"},/obj/machinery/light,/obj/machinery/status_display{density = 0; pixel_y = -30; supply_display = 1},/turf/simulated/floor/plating{icon_state = "warnplate"; dir = 1},/area/quartermaster/storage) "bpc" = (/obj/machinery/light,/obj/item/device/radio/intercom{name = "Station Intercom (General)"; pixel_y = -35},/turf/simulated/floor{dir = 8; icon_state = "loadingarea"},/area/quartermaster/storage) -"bpd" = (/obj/machinery/power/apc{dir = 2; name = "Cargo Bay APC"; pixel_x = 1; pixel_y = -24},/obj/structure/cable,/obj/machinery/camera{c_tag = "Cargo Bay South"; dir = 1},/turf/simulated/floor,/area/quartermaster/storage) +"bpd" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) "bpe" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "QM #4"},/turf/simulated/floor{icon_state = "bot"},/area/quartermaster/storage) "bpf" = (/obj/structure/table,/obj/item/weapon/storage/firstaid/regular{pixel_x = 6; pixel_y = -5},/turf/simulated/floor,/area/quartermaster/office) "bpg" = (/obj/machinery/power/apc{dir = 2; name = "Cargo Office APC"; pixel_x = 1; pixel_y = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/turf/simulated/floor,/area/quartermaster/office) @@ -3696,14 +3696,14 @@ "btd" = (/obj/machinery/door/airlock/glass_mining{name = "Quartermaster"; req_access_txt = "41"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/qm) "bte" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) "btf" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/effect/landmark/start{name = "Shaft Miner"},/turf/simulated/floor,/area/quartermaster/miningdock) -"btg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/sortjunction{dir = 1; icon_state = "pipe-j2s"; sortType = 3},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/quartermaster/miningdock) -"bth" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/quartermaster/miningdock) -"bti" = (/obj/machinery/door/airlock/glass_security{name = "Security Office"; req_access_txt = "63"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/security/checkpoint/supply) -"btj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/checkpoint/supply) -"btk" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/security/checkpoint/supply) +"btg" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bth" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor/plating,/area/maintenance/aft) +"bti" = (/obj/machinery/light{dir = 1},/turf/simulated/floor,/area/tcommsat/computer) +"btj" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) +"btk" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) "btl" = (/obj/item/weapon/screwdriver{pixel_y = 10},/obj/machinery/light{dir = 4},/obj/item/device/radio/off,/turf/simulated/floor{icon_state = "red"; dir = 4},/area/security/checkpoint/supply) "btm" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central) -"btn" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIW"; location = "QM"},/turf/simulated/floor,/area/hallway/primary/central) +"btn" = (/obj/structure/stool/bed/chair{dir = 4},/turf/simulated/floor{dir = 6; icon_state = "warning"},/area/toxins/mixing) "bto" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/turf/simulated/floor/plating,/area/maintenance/aft) "btp" = (/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AftH"; location = "AIW"},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/hallway/primary/central) "btq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/hallway/primary/central) @@ -3768,7 +3768,7 @@ "bux" = (/obj/structure/filingcabinet,/obj/machinery/light_switch{pixel_y = -25},/turf/simulated/floor{dir = 6; icon_state = "brown"},/area/quartermaster/qm) "buy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor,/area/quartermaster/miningdock) "buz" = (/obj/machinery/light_switch{pixel_y = -25},/obj/structure/closet/secure_closet/security/cargo,/turf/simulated/floor{icon_state = "red"; dir = 10},/area/security/checkpoint/supply) -"buA" = (/obj/machinery/power/apc{dir = 2; name = "Cargo Security APC"; pixel_x = 1; pixel_y = -24},/obj/structure/cable,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint/supply) +"buA" = (/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator) "buB" = (/obj/machinery/requests_console{department = "Security"; departmentType = 5; pixel_y = -30},/turf/simulated/floor{icon_state = "red"},/area/security/checkpoint/supply) "buC" = (/obj/structure/filingcabinet,/obj/structure/reagent_dispensers/peppertank{pixel_x = 30; pixel_y = 0},/obj/machinery/newscaster{hitstaken = 1; pixel_x = 0; pixel_y = -32},/obj/machinery/camera{c_tag = "Security Post - Cargo"; dir = 1},/turf/simulated/floor{icon_state = "red"; dir = 6},/area/security/checkpoint/supply) "buD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{dir = 8; icon_state = "browncorner"},/area/hallway/primary/central) @@ -3899,7 +3899,7 @@ "bwY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor,/area/quartermaster/miningdock) "bwZ" = (/obj/machinery/door/airlock/maintenance{name = "Mining Maintenance"; req_access_txt = "48"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/quartermaster/miningdock) "bxa" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/aft) -"bxb" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) +"bxb" = (/obj/machinery/power/apc{dir = 1; name = "Incinerator APC"; pixel_x = 0; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating,/area/maintenance/incinerator) "bxc" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor/plating,/area/maintenance/aft) "bxd" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/aft) "bxe" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/aft) @@ -3920,19 +3920,18 @@ "bxt" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/janitor) "bxu" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/janitor) "bxv" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/janitor) -"bxw" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor,/area/janitor) -"bxx" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access_txt = "26"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor{icon_state = "delivery"},/area/janitor) -"bxy" = (/obj/machinery/navbeacon{codes_txt = "delivery;dir=8"; freq = 1400; location = "Janitor"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/plasticflaps{opacity = 1},/turf/simulated/floor{icon_state = "bot"},/area/janitor) -"bxz" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) +"bxw" = (/obj/machinery/door/airlock/glass_command{name = "Control Room"; req_access_txt = "19; 61"},/turf/simulated/floor,/area/tcommsat/computer) +"bxx" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/toxins/mixing) +"bxy" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) +"bxz" = (/obj/machinery/doppler_array{dir = 4},/turf/simulated/floor{icon_state = "bot"; dir = 1},/area/toxins/mixing) "bxA" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bxB" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/wall,/area/maintenance/asmaint) "bxC" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/maintenance/asmaint) "bxD" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 10},/turf/simulated/wall,/area/maintenance/asmaint) -"bxE" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/table,/obj/item/clothing/gloves/latex,/obj/item/clothing/mask/surgical,/obj/item/clothing/suit/apron/surgical,/turf/simulated/floor{dir = 4; icon_state = "whitehall"},/area/medical/sleeper) -"bxF" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bxG" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/landmark/start{name = "Medical Doctor"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bxH" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) -"bxI" = (/obj/machinery/power/apc{dir = 4; name = "Treatment Center APC"; pixel_x = 26; pixel_y = 0},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/table,/obj/item/weapon/surgical_drapes,/turf/simulated/floor{dir = 8; icon_state = "whitehall"},/area/medical/sleeper) +"bxE" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) +"bxF" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; dir = 8; layer = 4; name = "Test Chamber Telescreen"; network = "Toxins"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 5; icon_state = "warning"},/area/toxins/mixing) +"bxG" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor{icon_state = "warningcorner"; dir = 8},/area/toxins/mixing) +"bxH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/light/small{dir = 8},/turf/simulated/floor,/area/toxins/mixing) "bxJ" = (/obj/structure/table,/obj/structure/bedsheetbin{pixel_x = 2},/obj/item/clothing/suit/straight_jacket,/obj/item/clothing/mask/muzzle,/obj/machinery/light/small{dir = 8},/turf/simulated/floor{dir = 8; icon_state = "whitegreencorner"},/area/medical/sleeper) "bxK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{dir = 4; icon_state = "whitegreen"},/area/medical/sleeper) "bxL" = (/obj/machinery/door/airlock/glass_medical{id_tag = null; name = "Medbay Storage"; req_access_txt = "45"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) @@ -3991,21 +3990,11 @@ "byM" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/hallway/primary/aft) "byN" = (/obj/machinery/light{dir = 4; icon_state = "tube1"},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft) "byO" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/wall,/area/janitor) -"byP" = (/obj/machinery/power/apc{dir = 8; name = "Custodial Closet APC"; pixel_x = -24},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 4; icon_state = "intact-r-f"; level = 1; name = "pipe"},/turf/simulated/floor,/area/janitor) -"byQ" = (/obj/structure/stool,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/effect/landmark/start{name = "Janitor"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 9},/turf/simulated/floor,/area/janitor) -"byR" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/janitor) -"byS" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/janitor) -"byT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor,/area/janitor) -"byU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor,/area/janitor) -"byV" = (/obj/item/weapon/mop,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/item/weapon/reagent_containers/glass/bucket,/turf/simulated/floor,/area/janitor) -"byW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "byX" = (/obj/structure/grille{density = 0; icon_state = "brokengrille"},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "byY" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/sortjunction{dir = 8; icon_state = "pipe-j2s"; sortType = 6},/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint) "byZ" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bza" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"bzb" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bzc" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/maintenance{name = "Surgery Maintenance"; req_access_txt = "45"},/turf/simulated/floor/plating,/area/medical/sleeper) -"bzd" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bze" = (/obj/structure/optable,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bzf" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bzg" = (/obj/machinery/door/firedoor/border_only{dir = 8; name = "Firelock West"},/obj/machinery/door/airlock/medical{name = "Operating Theatre"; req_access_txt = "45"},/turf/simulated/floor,/area/medical/sleeper) @@ -4079,7 +4068,6 @@ "bAw" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/obj/structure/disposalpipe/segment,/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint) "bAx" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bAy" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"bAz" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bAA" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 4; icon_state = "whitehall"},/area/medical/sleeper) "bAB" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bAC" = (/obj/machinery/computer/operating,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) @@ -4094,11 +4082,6 @@ "bAL" = (/obj/structure/stool/bed/chair/office/light{dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAM" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/door_control{id = "medpriv4"; name = "Privacy Shutters"; pixel_y = 25},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bAN" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/machinery/door/poddoor/preopen{id = "medpriv4"; name = "privacy door"},/turf/simulated/floor/plating,/area/medical/medbay) -"bAO" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bAP" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bAQ" = (/obj/machinery/door/airlock/glass_command{name = "Chief Medical Officer"; req_access_txt = "40"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) -"bAR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) -"bAS" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bAT" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bAU" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bAV" = (/obj/structure/disposalpipe/segment{dir = 4},/turf/simulated/wall,/area/medical/cmo) @@ -4125,10 +4108,6 @@ "bBq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 1; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/toxins/mixing) "bBr" = (/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "warningcorner"; dir = 2},/area/toxins/mixing) "bBs" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall,/area/toxins/mixing) -"bBt" = (/obj/item/device/radio/intercom{pixel_y = 25},/obj/machinery/light/small{dir = 1},/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor,/area/toxins/mixing) -"bBu" = (/obj/machinery/driver_button{dir = 2; id = "toxinsdriver"; pixel_y = 24},/turf/simulated/floor,/area/toxins/mixing) -"bBv" = (/obj/structure/stool/bed/chair{dir = 4},/obj/machinery/computer/security/telescreen{desc = "Used for watching the test chamber."; dir = 8; layer = 4; name = "Test Chamber Telescreen"; network = "Toxins"; pixel_x = 30; pixel_y = 0},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/toxins/mixing) -"bBw" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) "bBx" = (/turf/simulated/floor/airless{dir = 8; icon_state = "warning"},/area/toxins/test_area) "bBy" = (/turf/simulated/shuttle/floor,/area/shuttle/mining/station) "bBz" = (/obj/structure/stool/bed/chair{dir = 1},/turf/simulated/shuttle/floor,/area/shuttle/mining/station) @@ -4175,11 +4154,9 @@ "bCo" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/obj/machinery/light,/turf/simulated/floor{icon_state = "white"},/area/medical/sleeper) "bCp" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/atmospherics/unary/vent_scrubber{on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bCq" = (/obj/machinery/door/airlock/medical{name = "Patient Room"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bCr" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-j2"; dir = 2},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bCs" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bCt" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/medical/cmo) "bCu" = (/obj/structure/table,/obj/item/weapon/cartridge/medical{pixel_x = -2; pixel_y = 6},/obj/item/weapon/cartridge/medical{pixel_x = 6; pixel_y = 3},/obj/item/weapon/cartridge/medical,/obj/item/weapon/cartridge/chemistry{pixel_y = 2},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) -"bCv" = (/obj/machinery/power/apc{dir = 2; name = "CM Office APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bCw" = (/obj/structure/closet/secure_closet/CMO,/obj/machinery/light{dir = 4; icon_state = "tube1"},/turf/simulated/floor{dir = 8; icon_state = "barber"},/area/medical/cmo) "bCx" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/meter,/turf/simulated/floor/plating,/area/maintenance/asmaint) "bCy" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/toxins/xenobiology) @@ -4203,7 +4180,6 @@ "bCQ" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 4; icon_state = "warning"},/area/toxins/mixing) "bCR" = (/obj/machinery/door/airlock/research{name = "Toxins Launch Room"; req_access_txt = "8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/toxins/mixing) "bCS" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/toxins/mixing) -"bCT" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_Toxins = 0},/turf/simulated/floor,/area/toxins/mixing) "bCU" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/toxins/mixing) "bCV" = (/turf/simulated/floor/airless{dir = 4; icon_state = "warning"},/area/toxins/test_area) "bCW" = (/turf/simulated/floor/airless{icon_state = "warningcorner"; dir = 1},/area/toxins/test_area) @@ -4243,7 +4219,6 @@ "bDE" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall,/area/medical/sleeper) "bDF" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall,/area/medical/medbay) "bDG" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/light{icon_state = "tube1"; dir = 8},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bDH" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bDI" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 8; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bDJ" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bDK" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 10},/turf/simulated/wall/r_wall,/area/toxins/xenobiology) @@ -4309,14 +4284,11 @@ "bES" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bET" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) "bEU" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/asmaint) -"bEV" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/turf/simulated/floor/plating,/area/maintenance/asmaint) -"bEW" = (/obj/effect/decal/cleanable/cobweb2,/turf/simulated/floor/plating,/area/maintenance/asmaint) "bEX" = (/obj/structure/stool/bed,/obj/item/weapon/bedsheet/medical,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bEY" = (/obj/machinery/vending/wallmed1{pixel_y = 28},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bEZ" = (/obj/machinery/atmospherics/pipe/manifold{color = "blue"; dir = 4; icon_state = "manifold-b-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bFa" = (/obj/machinery/door/airlock/medical{name = "Patient Room 2"; req_access_txt = "5"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bFb" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bFc" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bFd" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bFe" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/medical/medbay) "bFf" = (/obj/structure/rack{dir = 1},/obj/item/clothing/mask/gas,/obj/item/clothing/glasses/meson,/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) @@ -4384,7 +4356,6 @@ "bGp" = (/obj/structure/closet/secure_closet/personal/patient,/obj/machinery/door_control{id = "medpriv1"; name = "Privacy Shutters"; pixel_y = -25},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 5},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGq" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 1},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/machinery/door/poddoor/preopen{id = "medpriv1"; name = "privacy door"},/turf/simulated/floor/plating,/area/medical/medbay) "bGr" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) -"bGs" = (/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGt" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{color = "blue"; icon_state = "manifold-b-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor{icon_state = "white"},/area/medical/medbay) "bGu" = (/obj/machinery/door/airlock/maintenance{name = "Medbay Maintenance"; req_access_txt = "5"},/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/medical/medbay) "bGv" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint) @@ -4624,10 +4595,6 @@ "bKV" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint2) "bKW" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/maintenance/aft) "bKX" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/maintenance/aft) -"bKY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Construction Area Maintenance"; req_access_txt = "32"},/turf/simulated/floor/plating,/area/construction) -"bKZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/turf/simulated/floor/plating,/area/construction) -"bLa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/construction) -"bLb" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor/plating,/area/construction) "bLc" = (/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor,/area/construction) "bLd" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bLe" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) @@ -4692,7 +4659,6 @@ "bMl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) "bMm" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor/plating,/area/construction) "bMn" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor/plating,/area/construction) -"bMo" = (/obj/machinery/power/apc{dir = 2; name = "Construction Area APC"; pixel_y = -24},/obj/structure/cable,/turf/simulated/floor/plating,/area/construction) "bMp" = (/obj/machinery/camera{c_tag = "Construction Area"; dir = 1},/turf/simulated/floor/plating,/area/construction) "bMq" = (/obj/structure/rack{dir = 1},/obj/item/clothing/suit/hazardvest,/turf/simulated/floor/plating,/area/construction) "bMr" = (/obj/structure/table,/obj/item/weapon/cable_coil{amount = 5},/obj/item/device/flashlight,/turf/simulated/floor/plating,/area/construction) @@ -4803,10 +4769,7 @@ "bOs" = (/obj/structure/disposalpipe/segment{dir = 4; icon_state = "pipe-c"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/turf/simulated/floor/plating,/area/maintenance/aft) "bOt" = (/obj/structure/disposalpipe/junction{icon_state = "pipe-y"; dir = 1},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 5},/turf/simulated/floor/plating,/area/maintenance/aft) "bOu" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) -"bOv" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) "bOw" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) -"bOx" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; icon_state = "manifold-r-f"; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/aft) -"bOy" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor/plating,/area/maintenance/aft) "bOz" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/wall,/area/maintenance/aft) "bOA" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bOB" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{icon_state = "arrival"; dir = 8},/area/atmos) @@ -4850,7 +4813,6 @@ "bPn" = (/obj/machinery/atmospherics/pipe/simple/insulated,/turf/simulated/floor/plating,/area/maintenance/incinerator) "bPo" = (/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bPp" = (/obj/machinery/atmospherics/binary/pump,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"bPq" = (/obj/machinery/power/apc{dir = 4; name = "Incinerator APC"; pixel_x = 24; pixel_y = 0},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bPr" = (/turf/simulated/wall/r_wall,/area/tcommsat/server) "bPs" = (/turf/simulated/wall/r_wall,/area/tcommsat/computer) "bPt" = (/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/wall/r_wall,/area/tcommsat/computer) @@ -4898,7 +4860,6 @@ "bQj" = (/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bQk" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bQl" = (/obj/machinery/atmospherics/pipe/manifold{icon_state = "manifold"; level = 2},/obj/effect/landmark{name = "blobstart"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"bQm" = (/obj/machinery/atmospherics/portables_connector{dir = 8},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/light_switch{pixel_x = 27},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bQn" = (/turf/simulated/floor/bluegrid{name = "Mainframe Base"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bQo" = (/obj/machinery/telecomms/server/presets/engineering,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bQp" = (/obj/machinery/telecomms/bus/preset_four,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) @@ -4908,7 +4869,6 @@ "bQt" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) "bQu" = (/obj/machinery/computer/message_monitor,/turf/simulated/floor{dir = 9; icon_state = "yellow"},/area/tcommsat/computer) "bQv" = (/obj/item/device/radio/intercom{dir = 8; freerange = 1; name = "Station Intercom (Telecoms)"; pixel_x = 0; pixel_y = 26},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor,/area/tcommsat/computer) -"bQw" = (/obj/machinery/light{dir = 1},/obj/machinery/power/apc{dir = 1; name = "Telecoms Monitoring APC"; pixel_y = 24},/obj/structure/cable{icon_state = "0-2"; pixel_y = 1; d2 = 2},/turf/simulated/floor,/area/tcommsat/computer) "bQx" = (/obj/machinery/alarm{dir = 4; icon_state = "alarm0"; pixel_x = -22},/obj/structure/disposalpipe/segment,/obj/machinery/light{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bQy" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/atmos) "bQz" = (/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 1; icon_state = "manifold-r"; level = 2},/obj/machinery/meter,/turf/simulated/wall/r_wall,/area/atmos) @@ -4944,9 +4904,6 @@ "bRd" = (/obj/machinery/door/airlock/glass{autoclose = 0; frequency = 1449; heat_proof = 1; icon_state = "door_locked"; id_tag = "incinerator_airlock_interior"; locked = 1; name = "Mixing Room Interior Airlock"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator) "bRe" = (/obj/machinery/atmospherics/valve,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) "bRf" = (/mob/living/simple_animal/mouse,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"bRg" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/incinerator) -"bRh" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0},/obj/machinery/door/airlock/maintenance{name = "Incinerator Access"; req_access_txt = "12"},/turf/simulated/floor/plating,/area/maintenance/incinerator) -"bRi" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) "bRj" = (/obj/machinery/telecomms/server/presets/supply,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bRk" = (/obj/machinery/telecomms/processor/preset_four,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bRl" = (/obj/machinery/telecomms/bus/preset_three,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) @@ -4954,7 +4911,6 @@ "bRn" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) "bRo" = (/obj/machinery/computer/telecomms/traffic{network = "tcommsat"},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) "bRp" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/turf/simulated/floor,/area/tcommsat/computer) -"bRq" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer) "bRr" = (/obj/structure/table,/obj/item/weapon/paper_bin,/turf/simulated/floor,/area/tcommsat/computer) "bRs" = (/obj/machinery/atmospherics/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/machinery/light/small,/turf/simulated/floor{dir = 8; icon_state = "escape"},/area/atmos) "bRt" = (/obj/machinery/atmospherics/pipe/simple{color = "red"; dir = 9; icon_state = "intact-r"; level = 2},/turf/simulated/wall/r_wall,/area/atmos) @@ -5001,7 +4957,6 @@ "bSi" = (/obj/machinery/telecomms/receiver/preset_right,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bSj" = (/obj/machinery/computer/telecomms/server{network = "tcommsat"},/turf/simulated/floor{icon_state = "yellow"; dir = 10},/area/tcommsat/computer) "bSk" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/tcommsat/computer) -"bSl" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer) "bSm" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/obj/structure/table,/obj/item/weapon/folder/blue,/obj/item/weapon/pen/blue,/turf/simulated/floor,/area/tcommsat/computer) "bSn" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/wall/r_wall,/area/tcommsat/computer) "bSo" = (/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor/plating,/area/maintenance/aft) @@ -5036,7 +4991,6 @@ "bSR" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) "bSS" = (/obj/machinery/status_display,/turf/simulated/wall,/area/tcommsat/computer) "bST" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating,/area/tcommsat/computer) -"bSU" = (/obj/machinery/door/airlock/glass_command{name = "Control Room"; req_access_txt = "19; 61"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/turf/simulated/floor,/area/tcommsat/computer) "bSV" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) "bSW" = (/obj/machinery/door/firedoor/border_only,/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 8; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bSX" = (/obj/machinery/door/firedoor/border_only,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) @@ -5105,7 +5059,6 @@ "bUi" = (/obj/structure/grille,/obj/structure/window/reinforced{dir = 1},/obj/structure/window/reinforced{dir = 4},/turf/simulated/floor/plating,/area/tcommsat/computer) "bUj" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'SERVER ROOM'."; name = "SERVER ROOM"; pixel_y = 0},/turf/simulated/wall,/area/tcommsat/computer) "bUk" = (/turf/simulated/floor,/area/tcommsat/computer) -"bUl" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/tcommsat/computer) "bUm" = (/obj/machinery/requests_console{announcementConsole = 1; department = "Telecoms Admin"; departmentType = 5; name = "Telecoms RC"; pixel_x = 30; pixel_y = 0},/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/turf/simulated/floor,/area/tcommsat/computer) "bUn" = (/obj/structure/disposalpipe/sortjunction{dir = 2; icon_state = "pipe-j2s"; sortType = 16},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden,/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft) "bUo" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/machinery/atmospherics/pipe/simple/supply/hidden{dir = 4},/turf/simulated/floor,/area/hallway/primary/aft) @@ -5179,13 +5132,6 @@ "bVE" = (/obj/machinery/telecomms/server/presets/medical,/turf/simulated/floor/bluegrid{icon_state = "dark"; name = "Mainframe Floor"; nitrogen = 100; oxygen = 0; temperature = 80},/area/tcommsat/server) "bVF" = (/obj/machinery/computer/telecomms/monitor{network = "tcommsat"},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/tcommsat/computer) "bVG" = (/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 6},/turf/simulated/floor,/area/tcommsat/computer) -"bVH" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) -"bVI" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) -"bVJ" = (/obj/machinery/door/airlock/engineering{name = "Telecommunications"; req_access_txt = "61"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor,/area/tcommsat/computer) -"bVK" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/simple/scrubbers/hidden{dir = 4},/turf/simulated/floor{dir = 8; icon_state = "yellow"},/area/hallway/primary/aft) -"bVL" = (/obj/structure/disposalpipe/segment,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/obj/machinery/atmospherics/pipe/manifold{color = "red"; dir = 4; icon_state = "manifold-r-f"; initialize_directions = 11; level = 1; name = "pipe manifold"},/turf/simulated/floor,/area/hallway/primary/aft) -"bVM" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_y = 0},/turf/simulated/floor,/area/hallway/primary/aft) -"bVN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0},/obj/machinery/navbeacon{codes_txt = "patrol;next_patrol=AIE"; location = "AftH"},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"},/turf/simulated/floor,/area/hallway/primary/aft) "bVO" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/atmospherics/pipe/simple/supply/hidden,/obj/structure/disposalpipe/segment,/turf/simulated/floor,/area/hallway/primary/aft) "bVP" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/turf/simulated/floor{dir = 4; icon_state = "yellow"},/area/hallway/primary/aft) "bVQ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"},/obj/machinery/door/firedoor/border_only{dir = 4; name = "Firelock East"},/obj/machinery/door/airlock/glass_engineering{name = "Engineering"; req_access_txt = "32"},/turf/simulated/floor,/area/engine/break_room) @@ -5417,7 +5363,6 @@ "cai" = (/obj/structure/disposalpipe/trunk{dir = 1},/obj/structure/disposaloutlet,/turf/simulated/floor/plating/airless,/area) "caj" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor/plating/airless,/area/solar/port) "cak" = (/obj/structure/grille,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor/plating/airless,/area/maintenance/portsolar) -"cal" = (/obj/item/weapon/cable_coil{amount = 5},/turf/simulated/floor/plating,/area/maintenance/aft) "cam" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating,/area/maintenance/aft) "can" = (/obj/machinery/portable_atmospherics/canister/toxins,/obj/machinery/light/small{dir = 8},/obj/machinery/camera{c_tag = "Engineering Secure Storage"; dir = 4; network = list("SS13")},/turf/simulated/floor/plating,/area/engine/engineering) "cao" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; icon_state = "off"; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/turf/simulated/floor,/area/engine/engineering) @@ -8075,95 +8020,95 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa 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#include "code\game\machinery\rechargestation.dm" +#include "code\game\machinery\recycler.dm" #include "code\game\machinery\requests_console.dm" #include "code\game\machinery\robot_fabricator.dm" #include "code\game\machinery\shieldgen.dm" @@ -335,7 +336,6 @@ #include "code\game\machinery\computer\pod.dm" #include "code\game\machinery\computer\power.dm" #include "code\game\machinery\computer\prisoner.dm" -#include "code\game\machinery\computer\prisonshuttle.dm" #include "code\game\machinery\computer\robot.dm" #include "code\game\machinery\computer\security.dm" #include "code\game\machinery\computer\shuttle.dm"