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https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-30 08:37:43 +01:00
Removes the ability to clean Overlays
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@@ -26,7 +26,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A)
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if(istype(F))
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F.dirt = 0
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for(var/obj/effect/O in A)
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if(istype(O,/obj/effect/decal/cleanable) || istype(O,/obj/effect/overlay))
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if(istype(O,/obj/effect/decal/cleanable))
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qdel(O)
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reagents.reaction(A, TOUCH, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
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reagents.remove_any(1) //reaction() doesn't use up the reagents
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@@ -40,7 +40,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A)
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return
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var/turf/simulated/turf = A
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if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
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if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable))
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turf = A.loc
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A = null
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@@ -185,7 +185,7 @@
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F.dirt = 0
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for(var/A in tile)
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if(istype(A, /obj/effect))
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if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
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if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable))
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qdel(A)
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/obj/structure/stool/bed/chair/janicart/examine(mob/user)
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@@ -307,7 +307,7 @@
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var/turf/tile = loc
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loc.clean_blood()
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for(var/obj/effect/E in tile)
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if(istype(E,/obj/effect/rune) || istype(E,/obj/effect/decal/cleanable) || istype(E,/obj/effect/overlay))
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if(istype(E,/obj/effect/rune) || istype(E,/obj/effect/decal/cleanable))
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qdel(E)
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