Removes the ability to clean Overlays

This commit is contained in:
Firecage
2015-05-05 17:36:51 +02:00
parent dfaf90c79e
commit 522e77752f
4 changed files with 5 additions and 5 deletions
+2 -2
View File
@@ -26,7 +26,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A)
if(istype(F))
F.dirt = 0
for(var/obj/effect/O in A)
if(istype(O,/obj/effect/decal/cleanable) || istype(O,/obj/effect/overlay))
if(istype(O,/obj/effect/decal/cleanable))
qdel(O)
reagents.reaction(A, TOUCH, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
reagents.remove_any(1) //reaction() doesn't use up the reagents
@@ -40,7 +40,7 @@ obj/item/weapon/mop/proc/clean(turf/simulated/A)
return
var/turf/simulated/turf = A
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable))
turf = A.loc
A = null
+1 -1
View File
@@ -185,7 +185,7 @@
F.dirt = 0
for(var/A in tile)
if(istype(A, /obj/effect))
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable))
qdel(A)
/obj/structure/stool/bed/chair/janicart/examine(mob/user)
+1 -1
View File
@@ -307,7 +307,7 @@
var/turf/tile = loc
loc.clean_blood()
for(var/obj/effect/E in tile)
if(istype(E,/obj/effect/rune) || istype(E,/obj/effect/decal/cleanable) || istype(E,/obj/effect/overlay))
if(istype(E,/obj/effect/rune) || istype(E,/obj/effect/decal/cleanable))
qdel(E)