diff --git a/code/game/objects/items/tanks/watertank.dm b/code/game/objects/items/tanks/watertank.dm index 57a11021c72..8cff0afa27f 100644 --- a/code/game/objects/items/tanks/watertank.dm +++ b/code/game/objects/items/tanks/watertank.dm @@ -33,13 +33,13 @@ toggle_mister(user) /obj/item/watertank/item_action_slot_check(slot, mob/user) - if(slot == user.getBackSlot()) + if(slot == user.getBackSlot() || slot == ITEM_SLOT_SUITSTORE) return 1 /obj/item/watertank/proc/toggle_mister(mob/living/user) if(!istype(user)) return - if(user.get_item_by_slot(user.getBackSlot()) != src) + if(user.get_item_by_slot(user.getBackSlot()) != src && user.get_item_by_slot(ITEM_SLOT_SUITSTORE) != src) to_chat(user, span_warning("The watertank must be worn properly to use!")) return if(user.incapacitated()) diff --git a/code/modules/mod/mod_theme.dm b/code/modules/mod/mod_theme.dm index 07e159fb3ad..7dc8bd76c53 100644 --- a/code/modules/mod/mod_theme.dm +++ b/code/modules/mod/mod_theme.dm @@ -153,6 +153,7 @@ max_heat_protection_temperature = FIRE_IMMUNITY_MAX_TEMP_PROTECT slowdown_inactive = 1.5 slowdown_active = 1 + allowed_suit_storage = list(/obj/item/flashlight, /obj/item/tank/internals, /obj/item/watertank/atmos) skins = list( "atmospheric" = list( HELMET_LAYER = NECK_LAYER, diff --git a/icons/mob/clothing/belt_mirror.dmi b/icons/mob/clothing/belt_mirror.dmi index f4b05c1770d..e84d0eacd2a 100644 Binary files a/icons/mob/clothing/belt_mirror.dmi and b/icons/mob/clothing/belt_mirror.dmi differ