mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2026-08-28 23:58:07 +01:00
Cleanup of Hailer Masks (#48132)
About The Pull Request
I noticed that hailer mask code had some weird smells so I refactored some stuff. Please tell me if stuff is still smelly or I did a bad job.
primarily:
DESTROYED big switch, replaced with datums as recommended by ninja + floyd
DESTROYED references to world time and instead used timers and callbacks
DESTROYED non-defined use of constants everywhere and made code more legible
DESTROYED some uses of 0 for FALSE and 1 for TRUE
Why It's Good For The Game
fewer smells
Changelog
cl bobbahbrown
refactor: Removed some stinky smells from hailer mask code.
/cl
This commit is contained in:
@@ -1,6 +1,47 @@
|
||||
|
||||
// **** Security gas mask ****
|
||||
|
||||
// Cooldown times
|
||||
#define PHRASE_COOLDOWN 30
|
||||
#define OVERUSE_COOLDOWN 180
|
||||
|
||||
// Aggression levels
|
||||
#define AGGR_GOOD_COP 1
|
||||
#define AGGR_BAD_COP 2
|
||||
#define AGGR_SHIT_COP 3
|
||||
#define AGGR_BROKEN 4
|
||||
|
||||
// Phrase list index markers
|
||||
#define EMAG_PHRASE 1 // index of emagged phrase
|
||||
#define GOOD_COP_PHRASES 6 // final index of good cop phrases
|
||||
#define BAD_COP_PHRASES 12 // final index of bad cop phrases
|
||||
#define BROKE_PHRASES 13 // starting index of broken phrases
|
||||
#define ALL_PHRASES 19 // total phrases
|
||||
|
||||
// All possible hailer phrases
|
||||
// Remember to modify above index markers if changing contents
|
||||
GLOBAL_LIST_INIT(hailer_phrases, list(
|
||||
/datum/hailer_phrase/emag,
|
||||
/datum/hailer_phrase/halt,
|
||||
/datum/hailer_phrase/bobby,
|
||||
/datum/hailer_phrase/compliance,
|
||||
/datum/hailer_phrase/justice,
|
||||
/datum/hailer_phrase/running,
|
||||
/datum/hailer_phrase/dontmove,
|
||||
/datum/hailer_phrase/floor,
|
||||
/datum/hailer_phrase/robocop,
|
||||
/datum/hailer_phrase/god,
|
||||
/datum/hailer_phrase/freeze,
|
||||
/datum/hailer_phrase/imperial,
|
||||
/datum/hailer_phrase/bash,
|
||||
/datum/hailer_phrase/harry,
|
||||
/datum/hailer_phrase/asshole,
|
||||
/datum/hailer_phrase/stfu,
|
||||
/datum/hailer_phrase/shutup,
|
||||
/datum/hailer_phrase/super,
|
||||
/datum/hailer_phrase/dredd
|
||||
))
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer
|
||||
name = "security gas mask"
|
||||
desc = "A standard issue Security gas mask with integrated 'Compli-o-nator 3000' device. Plays over a dozen pre-recorded compliance phrases designed to get scumbags to stand still whilst you tase them. Do not tamper with the device."
|
||||
@@ -14,10 +55,10 @@
|
||||
visor_flags_inv = HIDEFACE
|
||||
flags_cover = MASKCOVERSMOUTH | MASKCOVERSEYES | PEPPERPROOF
|
||||
visor_flags_cover = MASKCOVERSMOUTH | MASKCOVERSEYES | PEPPERPROOF
|
||||
var/aggressiveness = 2
|
||||
var/cooldown_special
|
||||
var/aggressiveness = AGGR_BAD_COP
|
||||
var/overuse_cooldown = FALSE
|
||||
var/recent_uses = 0
|
||||
var/broken_hailer = 0
|
||||
var/broken_hailer = FALSE
|
||||
var/safety = TRUE
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/swat
|
||||
@@ -26,8 +67,8 @@
|
||||
actions_types = list(/datum/action/item_action/halt)
|
||||
icon_state = "swat"
|
||||
item_state = "swat"
|
||||
aggressiveness = 3
|
||||
flags_inv = HIDEFACIALHAIR|HIDEFACE|HIDEEYES|HIDEEARS|HIDEHAIR
|
||||
aggressiveness = AGGR_SHIT_COP
|
||||
flags_inv = HIDEFACIALHAIR | HIDEFACE | HIDEEYES | HIDEEARS | HIDEHAIR
|
||||
visor_flags_inv = 0
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/swat/spacepol
|
||||
@@ -41,32 +82,26 @@
|
||||
desc = "A set of recognizable pre-recorded messages for cyborgs to use when apprehending criminals."
|
||||
icon = 'icons/obj/device.dmi'
|
||||
icon_state = "taperecorder_idle"
|
||||
aggressiveness = 1 //Borgs are nicecurity!
|
||||
aggressiveness = AGGR_GOOD_COP // Borgs are nicecurity!
|
||||
actions_types = list(/datum/action/item_action/halt)
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/screwdriver_act(mob/living/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(..())
|
||||
return TRUE
|
||||
switch(aggressiveness)
|
||||
if(1)
|
||||
to_chat(user, "<span class='notice'>You set the restrictor to the middle position.</span>")
|
||||
aggressiveness = 2
|
||||
if(2)
|
||||
to_chat(user, "<span class='notice'>You set the restrictor to the last position.</span>")
|
||||
aggressiveness = 3
|
||||
if(3)
|
||||
to_chat(user, "<span class='notice'>You set the restrictor to the first position.</span>")
|
||||
aggressiveness = 1
|
||||
if(4)
|
||||
to_chat(user, "<span class='danger'>You adjust the restrictor but nothing happens, probably because it's broken.</span>")
|
||||
return TRUE
|
||||
return
|
||||
else if (aggressiveness == AGGR_BROKEN)
|
||||
to_chat(user, "<span class='danger'>You adjust the restrictor but nothing happens, probably because it's broken.</span>")
|
||||
return
|
||||
var/position = aggressiveness == AGGR_GOOD_COP ? "middle" : aggressiveness == AGGR_BAD_COP ? "last" : "first"
|
||||
to_chat(user, "<span class='notice'>You set the restrictor to the [position] position.</span>")
|
||||
aggressiveness = aggressiveness % 3 + 1 // loop AGGR_GOOD_COP -> AGGR_SHIT_COP
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/wirecutter_act(mob/living/user, obj/item/I)
|
||||
. = TRUE
|
||||
..()
|
||||
if(aggressiveness != 4)
|
||||
if(aggressiveness != AGGR_BROKEN)
|
||||
to_chat(user, "<span class='danger'>You broke the restrictor!</span>")
|
||||
aggressiveness = 4
|
||||
return TRUE
|
||||
aggressiveness = AGGR_BROKEN
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/ui_action_click(mob/user, action)
|
||||
if(istype(action, /datum/action/item_action/halt))
|
||||
@@ -76,117 +111,80 @@
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/attack_self()
|
||||
halt()
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/emag_act(mob/user as mob)
|
||||
if(safety)
|
||||
safety = FALSE
|
||||
to_chat(user, "<span class='warning'>You silently fry [src]'s vocal circuit with the cryptographic sequencer.</span>")
|
||||
else
|
||||
return
|
||||
|
||||
/obj/item/clothing/mask/gas/sechailer/verb/halt()
|
||||
set category = "Object"
|
||||
set name = "HALT"
|
||||
set src in usr
|
||||
if(!isliving(usr))
|
||||
return
|
||||
if(!can_use(usr))
|
||||
if(!isliving(usr) || !can_use(usr) || cooldown)
|
||||
return
|
||||
if(broken_hailer)
|
||||
to_chat(usr, "<span class='warning'>\The [src]'s hailing system is broken.</span>")
|
||||
return
|
||||
|
||||
var/phrase = 0 //selects which phrase to use
|
||||
var/phrase_text = null
|
||||
var/phrase_sound = null
|
||||
// handle recent uses for overuse
|
||||
recent_uses++
|
||||
if(!overuse_cooldown) // check if we can reset recent uses
|
||||
recent_uses = 0
|
||||
overuse_cooldown = TRUE
|
||||
addtimer(CALLBACK(src, /obj/item/clothing/mask/gas/sechailer/proc/reset_overuse_cooldown), OVERUSE_COOLDOWN)
|
||||
|
||||
switch(recent_uses)
|
||||
if(3)
|
||||
to_chat(usr, "<span class='warning'>\The [src] is starting to heat up.</span>")
|
||||
if(4)
|
||||
to_chat(usr, "<span class='userdanger'>\The [src] is heating up dangerously from overuse!</span>")
|
||||
if(5) // overload
|
||||
broken_hailer = TRUE
|
||||
to_chat(usr, "<span class='userdanger'>\The [src]'s power modulator overloads and breaks.</span>")
|
||||
return
|
||||
|
||||
// select phrase to play
|
||||
play_phrase(usr, GLOB.hailer_phrases[select_phrase()])
|
||||
|
||||
|
||||
if(cooldown < world.time - 30) // A cooldown, to stop people being jerks
|
||||
recent_uses++
|
||||
if(cooldown_special < world.time - 180) //A better cooldown that burns jerks
|
||||
recent_uses = initial(recent_uses)
|
||||
/obj/item/clothing/mask/gas/sechailer/proc/select_phrase()
|
||||
if (!safety)
|
||||
return EMAG_PHRASE
|
||||
else
|
||||
var/upper_limit
|
||||
switch (aggressiveness)
|
||||
if (AGGR_GOOD_COP)
|
||||
upper_limit = GOOD_COP_PHRASES
|
||||
if (AGGR_BAD_COP)
|
||||
upper_limit = BAD_COP_PHRASES
|
||||
else
|
||||
upper_limit = ALL_PHRASES
|
||||
return rand(aggressiveness == AGGR_BROKEN ? BROKE_PHRASES : EMAG_PHRASE + 1, upper_limit)
|
||||
|
||||
switch(recent_uses)
|
||||
if(3)
|
||||
to_chat(usr, "<span class='warning'>\The [src] is starting to heat up.</span>")
|
||||
if(4)
|
||||
to_chat(usr, "<span class='userdanger'>\The [src] is heating up dangerously from overuse!</span>")
|
||||
if(5) //overload
|
||||
broken_hailer = 1
|
||||
to_chat(usr, "<span class='userdanger'>\The [src]'s power modulator overloads and breaks.</span>")
|
||||
return
|
||||
/obj/item/clothing/mask/gas/sechailer/proc/play_phrase(mob/user, datum/hailer_phrase/phrase)
|
||||
. = FALSE
|
||||
if (!cooldown)
|
||||
usr.audible_message("[usr]'s Compli-o-Nator: <font color='red' size='4'><b>[initial(phrase.phrase_text)]</b></font>")
|
||||
playsound(src.loc, "sound/voice/complionator/[initial(phrase.phrase_sound)].ogg", 100, FALSE, 4)
|
||||
cooldown = TRUE
|
||||
addtimer(CALLBACK(src, /obj/item/clothing/mask/gas/sechailer/proc/reset_cooldown), PHRASE_COOLDOWN)
|
||||
. = TRUE
|
||||
|
||||
switch(aggressiveness) // checks if the user has unlocked the restricted phrases
|
||||
if(1)
|
||||
phrase = rand(1,5) // set the upper limit as the phrase above the first 'bad cop' phrase, the mask will only play 'nice' phrases
|
||||
if(2)
|
||||
phrase = rand(1,11) // default setting, set upper limit to last 'bad cop' phrase. Mask will play good cop and bad cop phrases
|
||||
if(3)
|
||||
phrase = rand(1,18) // user has unlocked all phrases, set upper limit to last phrase. The mask will play all phrases
|
||||
if(4)
|
||||
phrase = rand(12,18) // user has broke the restrictor, it will now only play shitcurity phrases
|
||||
/obj/item/clothing/mask/gas/sechailer/proc/reset_cooldown()
|
||||
cooldown = FALSE
|
||||
|
||||
if(!safety)
|
||||
phrase_text = "FUCK YOUR CUNT YOU SHIT EATING COCKSTORM AND EAT A DONG FUCKING ASS RAMMING SHIT FUCK EAT PENISES IN YOUR FUCK FACE AND SHIT OUT ABORTIONS OF FUCK AND POO AND SHIT IN YOUR ASS YOU COCK FUCK SHIT MONKEY FUCK ASS WANKER FROM THE DEPTHS OF SHIT."
|
||||
phrase_sound = "emag"
|
||||
else
|
||||
/obj/item/clothing/mask/gas/sechailer/proc/reset_overuse_cooldown()
|
||||
overuse_cooldown = FALSE
|
||||
|
||||
switch(phrase) //sets the properties of the chosen phrase
|
||||
if(1) // good cop
|
||||
phrase_text = "HALT! HALT! HALT!"
|
||||
phrase_sound = "halt"
|
||||
if(2)
|
||||
phrase_text = "Stop in the name of the Law."
|
||||
phrase_sound = "bobby"
|
||||
if(3)
|
||||
phrase_text = "Compliance is in your best interest."
|
||||
phrase_sound = "compliance"
|
||||
if(4)
|
||||
phrase_text = "Prepare for justice!"
|
||||
phrase_sound = "justice"
|
||||
if(5)
|
||||
phrase_text = "Running will only increase your sentence."
|
||||
phrase_sound = "running"
|
||||
if(6) // bad cop
|
||||
phrase_text = "Don't move, Creep!"
|
||||
phrase_sound = "dontmove"
|
||||
if(7)
|
||||
phrase_text = "Down on the floor, Creep!"
|
||||
phrase_sound = "floor"
|
||||
if(8)
|
||||
phrase_text = "Dead or alive you're coming with me."
|
||||
phrase_sound = "robocop"
|
||||
if(9)
|
||||
phrase_text = "God made today for the crooks we could not catch yesterday."
|
||||
phrase_sound = "god"
|
||||
if(10)
|
||||
phrase_text = "Freeze, Scum Bag!"
|
||||
phrase_sound = "freeze"
|
||||
if(11)
|
||||
phrase_text = "Stop right there, criminal scum!"
|
||||
phrase_sound = "imperial"
|
||||
if(12) // LA-PD
|
||||
phrase_text = "Stop or I'll bash you."
|
||||
phrase_sound = "bash"
|
||||
if(13)
|
||||
phrase_text = "Go ahead, make my day."
|
||||
phrase_sound = "harry"
|
||||
if(14)
|
||||
phrase_text = "Stop breaking the law, ass hole."
|
||||
phrase_sound = "asshole"
|
||||
if(15)
|
||||
phrase_text = "You have the right to shut the fuck up."
|
||||
phrase_sound = "stfu"
|
||||
if(16)
|
||||
phrase_text = "Shut up crime!"
|
||||
phrase_sound = "shutup"
|
||||
if(17)
|
||||
phrase_text = "Face the wrath of the golden bolt."
|
||||
phrase_sound = "super"
|
||||
if(18)
|
||||
phrase_text = "I am, the LAW!"
|
||||
phrase_sound = "dredd"
|
||||
|
||||
usr.audible_message("[usr]'s Compli-o-Nator: <font color='red' size='4'><b>[phrase_text]</b></font>")
|
||||
playsound(src.loc, "sound/voice/complionator/[phrase_sound].ogg", 100, FALSE, 4)
|
||||
cooldown = world.time
|
||||
cooldown_special = world.time
|
||||
#undef PHRASE_COOLDOWN
|
||||
#undef OVERUSE_COOLDOWN
|
||||
#undef AGGR_GOOD_COP
|
||||
#undef AGGR_BAD_COP
|
||||
#undef AGGR_SHIT_COP
|
||||
#undef AGGR_BROKEN
|
||||
#undef EMAG_PHRASE
|
||||
#undef GOOD_COP_PHRASES
|
||||
#undef BAD_COP_PHRASES
|
||||
#undef BROKE_PHRASES
|
||||
#undef ALL_PHRASES
|
||||
|
||||
Reference in New Issue
Block a user