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Cleans up extinguish_mob and prevents perpetual fire (#53252)
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@@ -64,7 +64,6 @@
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if(!istype(L))
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return
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L.adjust_fire_stacks(-2)
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L.ExtinguishMob()
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/obj/effect/particle_effect/foam/firefighting/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
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return
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@@ -327,7 +326,7 @@
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U.update_icon()
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U.visible_message("<span class='danger'>[U] sealed shut!</span>")
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for(var/mob/living/L in O)
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L.ExtinguishMob()
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L.extinguish_mob()
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for(var/obj/item/Item in O)
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Item.extinguish()
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@@ -181,7 +181,7 @@
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U.update_icon()
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U.visible_message("<span class='danger'>[U] is frozen shut!</span>")
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for(var/mob/living/L in T)
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L.ExtinguishMob()
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L.extinguish_mob()
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for(var/obj/item/Item in T)
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Item.extinguish()
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