From 52e1d7ecd80aa4e3a4fcbc5ae6fc6d8e84b936bb Mon Sep 17 00:00:00 2001 From: SkyratBot <59378654+SkyratBot@users.noreply.github.com> Date: Sat, 2 Apr 2022 11:13:35 +0200 Subject: [PATCH] [MIRROR] Regular HoS headset no longer is sound-protective [MDB IGNORE] (#12501) * The regular HoS headset is no longer sound-protective (their bowman keeps it). (#65840) * Regular HoS headset no longer is sound-protective Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com> --- code/game/objects/items/devices/radio/headset.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/game/objects/items/devices/radio/headset.dm b/code/game/objects/items/devices/radio/headset.dm index 44b012ab094..c7febabc92b 100644 --- a/code/game/objects/items/devices/radio/headset.dm +++ b/code/game/objects/items/devices/radio/headset.dm @@ -216,7 +216,7 @@ GLOBAL_LIST_INIT(channel_tokens, list( icon_state = "com_headset_alt" inhand_icon_state = "com_headset_alt" -/obj/item/radio/headset/heads/hos/ComponentInitialize() +/obj/item/radio/headset/heads/hos/alt/ComponentInitialize() . = ..() AddComponent(/datum/component/wearertargeting/earprotection, list(ITEM_SLOT_EARS))