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[MIRROR] Fixes the typing indicator [MDB IGNORE] (#25475)
* Fixes the typing indicator (#80153) ## About The Pull Request It was very specifically broken by [this commit](https://github.com/tgstation/tgstation/pull/80122/commits/94d00aa526f31ed0bc8357f060d2c190d2ad87c7), because it wrongfully changed the logic. Now the typing indicator is back, it's no longer just the thinking indicator. ## Why It's Good For The Game Typing indicator is meant to be there, now it's back! No more awkward flickering! ## Changelog 🆑 GoldenAlpharex fix: The typing indicator has overcome its shyness and is now back to its usual form. /🆑 * Fixes the typing indicator --------- Co-authored-by: GoldenAlpharex <58045821+GoldenAlpharex@users.noreply.github.com>
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GoldenAlpharex
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@@ -84,7 +84,6 @@
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play_fov_effect(src, 6, "talk", ignore_self = TRUE)
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/mob/living/remove_thinking_indicator()
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REMOVE_TRAIT(src, TRAIT_THINKING_IN_CHARACTER, CURRENTLY_TYPING_TRAIT)
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if(!active_thinking_indicator)
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return FALSE
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cut_overlay(active_thinking_indicator)
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@@ -104,6 +103,7 @@
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active_typing_indicator = null
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/mob/living/remove_all_indicators()
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REMOVE_TRAIT(src, TRAIT_THINKING_IN_CHARACTER, CURRENTLY_TYPING_TRAIT)
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remove_thinking_indicator()
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remove_typing_indicator()
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