diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 16aac4c25cb..73ce4f73007 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -54,7 +54,11 @@ /obj/machinery/suit_storage_unit/security SUIT_TYPE = /obj/item/clothing/suit/space/hardsuit/security - MASK_TYPE = /obj/item/clothing/mask/gas + MASK_TYPE = /obj/item/clothing/mask/gas/sechailer + +/obj/machinery/suit_storage_unit/hos + SUIT_TYPE = /obj/item/clothing/suit/space/hardsuit/security/hos + MASK_TYPE = /obj/item/clothing/mask/gas/sechailer /obj/machinery/suit_storage_unit/atmos SUIT_TYPE = /obj/item/clothing/suit/space/hardsuit/atmos diff --git a/code/modules/clothing/spacesuits/hardsuit.dm b/code/modules/clothing/spacesuits/hardsuit.dm index 77e6f2ffe24..9e9596af8d2 100644 --- a/code/modules/clothing/spacesuits/hardsuit.dm +++ b/code/modules/clothing/spacesuits/hardsuit.dm @@ -263,3 +263,17 @@ allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank/internals, /obj/item/weapon/gun/energy,/obj/item/weapon/reagent_containers/spray/pepper,/obj/item/weapon/gun/projectile,/obj/item/ammo_box,/obj/item/ammo_casing,/obj/item/weapon/melee/baton,/obj/item/weapon/restraints/handcuffs) armor = list(melee = 30, bullet = 15, laser = 30, energy = 10, bomb = 10, bio = 100, rad = 50) helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security + +/obj/item/clothing/head/helmet/space/hardsuit/security/hos + name = "head of security's hardsuit helmet" + desc = "a special bulky helmet designed for work in a hazardous, low pressure environment. Has an additional layer of armor." + icon_state = "hardsuit0-hos" + item_color = "hos" + armor = list(melee = 45, bullet = 25, laser = 30,energy = 10, bomb = 25, bio = 100, rad = 50) + +/obj/item/clothing/suit/space/hardsuit/security/hos + icon_state = "hardsuit-hos" + name = "head of security's hardsuit" + desc = "A special bulky suit that protects against hazardous, low pressure environments. Has an additional layer of armor." + armor = list(melee = 45, bullet = 25, laser = 30, energy = 10, bomb = 25, bio = 100, rad = 50) + helmettype = /obj/item/clothing/head/helmet/space/hardsuit/security/hos \ No newline at end of file diff --git a/html/changelogs/dannno-secsuits-7684.yml b/html/changelogs/dannno-secsuits-7684.yml new file mode 100644 index 00000000000..c3ef431d00a --- /dev/null +++ b/html/changelogs/dannno-secsuits-7684.yml @@ -0,0 +1,5 @@ +author: Dannno + +delete-after: True + + - rscadd: "Altered the sprite for security hardsuits. The old sprite is now a HoS specific hardsuit." diff --git a/icons/mob/head.dmi b/icons/mob/head.dmi index b715a21b6ec..d732743543c 100644 Binary files a/icons/mob/head.dmi and b/icons/mob/head.dmi differ diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi index 999eaa7430f..b5b228e57b6 100644 Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ diff --git a/icons/obj/clothing/hats.dmi b/icons/obj/clothing/hats.dmi index 3063f42cdb2..37b28e21f6e 100644 Binary files a/icons/obj/clothing/hats.dmi and b/icons/obj/clothing/hats.dmi differ diff --git a/icons/obj/clothing/suits.dmi b/icons/obj/clothing/suits.dmi index be66f5eac2a..59f39d363b5 100644 Binary files a/icons/obj/clothing/suits.dmi and b/icons/obj/clothing/suits.dmi differ