Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#52981)

* Process procs now properly use deltatime when implementing rates, timers and probabilities

* Review fixes

* Geiger counters cleanup

Made hardsuit geiger code more similar to geiger counter code
Geiger counters are more responsive now

* Moved SS*_DT defines to subsystems.dm

* Rebase fix

* Redefined the SS*_DT defines to use the subsystem wait vars

* Implemented suggested changes by @AnturK

* Commented /datum/proc/process about the deltatime stuff

* Send delta_time as a process parameter instead of the defines

Also DTfied acid_processing

* Dtfied new acid component
This commit is contained in:
Donkie
2020-09-08 10:24:05 +02:00
committed by GitHub
parent 671c4666ed
commit 53b212ddf2
159 changed files with 808 additions and 719 deletions
+3 -3
View File
@@ -25,12 +25,12 @@
else
user_by_item -= source
/datum/element/earhealing/process()
/datum/element/earhealing/process(delta_time)
for(var/i in user_by_item)
var/mob/living/carbon/user = user_by_item[i]
var/obj/item/organ/ears/ears = user.getorganslot(ORGAN_SLOT_EARS)
if(!ears || HAS_TRAIT_NOT_FROM(user, TRAIT_DEAF, EAR_DAMAGE))
continue
ears.deaf = max(ears.deaf - 0.25, (ears.damage < ears.maxHealth ? 0 : 1)) // Do not clear deafness if our ears are too damaged
ears.damage = max(ears.damage - 0.025, 0)
ears.deaf = max(ears.deaf - 0.25 * delta_time, (ears.damage < ears.maxHealth ? 0 : 1)) // Do not clear deafness if our ears are too damaged
ears.damage = max(ears.damage - 0.025 * delta_time, 0)
CHECK_TICK