Process procs now properly utilize deltatime when implementing rates, timers and probabilities (#52981)

* Process procs now properly use deltatime when implementing rates, timers and probabilities

* Review fixes

* Geiger counters cleanup

Made hardsuit geiger code more similar to geiger counter code
Geiger counters are more responsive now

* Moved SS*_DT defines to subsystems.dm

* Rebase fix

* Redefined the SS*_DT defines to use the subsystem wait vars

* Implemented suggested changes by @AnturK

* Commented /datum/proc/process about the deltatime stuff

* Send delta_time as a process parameter instead of the defines

Also DTfied acid_processing

* Dtfied new acid component
This commit is contained in:
Donkie
2020-09-08 10:24:05 +02:00
committed by GitHub
parent 671c4666ed
commit 53b212ddf2
159 changed files with 808 additions and 719 deletions
+3 -3
View File
@@ -40,7 +40,7 @@
web of pus and viscera, bound tightly around the brain like some \
biological harness.</span>")
/obj/item/organ/zombie_infection/process()
/obj/item/organ/zombie_infection/process(delta_time)
if(!owner)
return
if(!(src in owner.internal_organs))
@@ -48,8 +48,8 @@
if(owner.mob_biotypes & MOB_MINERAL)//does not process in inorganic things
return
if (causes_damage && !iszombie(owner) && owner.stat != DEAD)
owner.adjustToxLoss(1)
if (prob(10))
owner.adjustToxLoss(0.5 * delta_time)
if(DT_PROB(5, delta_time))
to_chat(owner, "<span class='danger'>You feel sick...</span>")
if(timer_id)
return