Small update

This commit is contained in:
AnturK
2015-06-07 13:45:06 +02:00
parent 5803124332
commit 53b32b17e8
+6 -2
View File
@@ -269,7 +269,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
/obj/effect/hallucination/fake_flood/process()
if(next_expand <= world.time)
radius += 1
radius++
if(radius > FAKE_FLOOD_MAX_RADIUS)
qdel(src)
Expand()
@@ -417,7 +417,7 @@ Gunshots/explosions/opening doors/less rare audio (done)
/obj/effect/hallucination/battle/New(loc,var/mob/living/carbon/T)
target = T
var/hits = rand(3,6)
switch(rand(1,4))
switch(rand(1,5))
if(1) //Laser fight
for(var/i=0,i<hits,i++)
target << sound('sound/weapons/Laser.ogg',0,1,0,25)
@@ -440,6 +440,10 @@ Gunshots/explosions/opening doors/less rare audio (done)
target << sound(get_sfx("bodyfall"),0,1,0,25)
sleep(30)
target << sound('sound/weapons/cablecuff.ogg',0,1,0,15)
if(5) // Tick Tock
for(var/i=0,i<hits,i++)
target << sound('sound/items/timer.ogg',0,1,0,25)
sleep(10)
qdel(src)