diff --git a/code/game/machinery/sleepers.dm b/code/game/machinery/sleepers.dm index 5116b920971..9b843cd5506 100644 --- a/code/game/machinery/sleepers.dm +++ b/code/game/machinery/sleepers.dm @@ -300,17 +300,21 @@ * Can be controlled from the inside and can be deconstructed. */ /obj/machinery/sleeper/syndie + name = "syndicate sleeper" icon_state = "sleeper_s" base_icon_state = "sleeper_s" controls_inside = TRUE deconstructable = TRUE + circuit = /obj/item/circuitboard/machine/sleeper/syndie ///Fully upgraded variant, the circuit using tier 4 parts. /obj/machinery/sleeper/syndie/fullupgrade + name = "upgraded syndicate sleeper" circuit = /obj/item/circuitboard/machine/sleeper/fullupgrade ///Fully upgraded, not deconstructable, while using the normal sprite. /obj/machinery/sleeper/syndie/fullupgrade/nt + name = "\improper Nanotrasen sleeper" icon_state = "sleeper" base_icon_state = "sleeper" deconstructable = FALSE diff --git a/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm b/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm index e0c48b6098d..80c71e2b859 100644 --- a/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm +++ b/code/game/objects/items/circuitboards/machines/machine_circuitboards.dm @@ -923,6 +923,9 @@ /obj/item/stack/cable_coil = 1, /obj/item/stack/sheet/glass = 2) +/obj/item/circuitboard/machine/sleeper/syndie + build_path = /obj/machinery/sleeper/syndie + /obj/item/circuitboard/machine/sleeper/fullupgrade build_path = /obj/machinery/sleeper/syndie/fullupgrade req_components = list(