Removes the non bitflag slot defines (#47742)

Removes the non bitflag slot defines
This commit is contained in:
Emmett Gaines
2019-11-17 17:52:11 -08:00
committed by Rob Bailey
parent d6816fddb6
commit 5481515dff
145 changed files with 577 additions and 637 deletions
+1 -1
View File
@@ -413,7 +413,7 @@
var/obj/item/clothing/under/costume/schoolgirl/I = new seifuku
var/olduniform = H.w_uniform
H.temporarilyRemoveItemFromInventory(H.w_uniform, TRUE, FALSE)
H.equip_to_slot_or_del(I, SLOT_W_UNIFORM)
H.equip_to_slot_or_del(I, ITEM_SLOT_ICLOTHING)
qdel(olduniform)
if(droptype == "Yes")
ADD_TRAIT(I, TRAIT_NODROP, ADMIN_TRAIT)
+2 -2
View File
@@ -1113,8 +1113,8 @@
if(ishuman(L))
var/mob/living/carbon/human/observer = L
observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit/black(observer), SLOT_W_UNIFORM)
observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), SLOT_SHOES)
observer.equip_to_slot_or_del(new /obj/item/clothing/under/suit/black(observer), ITEM_SLOT_ICLOTHING)
observer.equip_to_slot_or_del(new /obj/item/clothing/shoes/sneakers/black(observer), ITEM_SLOT_FEET)
L.Unconscious(100)
sleep(5)
L.forceMove(pick(GLOB.tdomeobserve))
+1 -1
View File
@@ -218,7 +218,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
id.forceMove(W)
W.update_icon()
else
H.equip_to_slot(id,SLOT_WEAR_ID)
H.equip_to_slot(id,ITEM_SLOT_ID)
else
alert("Invalid mob")