Eyeball migration

This commit is contained in:
Remie Richards
2014-10-05 13:53:49 +01:00
parent 4fd3b7c80b
commit 54a3e92145
4 changed files with 39 additions and 0 deletions
+4
View File
@@ -18,5 +18,9 @@
spawn_meteors(5, meteorsSPOOKY)
for(var/obj/effect/landmark/C in landmarks_list)
if(C.name == "carpspawn")
new /mob/living/simple_animal/hostile/carp/eyeball(C.loc)
/datum/round_event/spooky/announce()
priority_announce(pick("RATTLE ME BONES!","THE RIDE NEVER ENDS!", "A SKELETON POPS OUT!", "SPOOKY SCARY SKELETONS!", "CREWMEMBERS BEWARE, YOU'RE IN FOR A SCARE!") , "THE CALL IS COMING FROM INSIDE THE HOUSE")
@@ -0,0 +1,34 @@
/mob/living/simple_animal/hostile/carp/eyeball
name = "eyeball"
desc = "An odd looking creature, it won't stop staring..."
icon_state = "eyeball"
icon_living = "eyeball"
icon_dead = ""
icon_gib = ""
meat_type = null
meat_amount = 0
response_help = "pets"
response_disarm = "gently pushes aside"
response_harm = "hits"
maxHealth = 45
health = 45
harm_intent_damage = 15
melee_damage_lower = 20
melee_damage_upper = 25
attacktext = "blinks at"
attack_sound = 'sound/weapons/pierce.ogg'
faction = list("spooky")
/mob/living/simple_animal/hostile/carp/eyeball/FindTarget()
. = ..()
if(.)
emote("me", 1, "glares at [.]")
/mob/living/simple_animal/hostile/carp/eyeball/Die()
qdel(src)
return