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fix airlock unit test runtime
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@@ -3,7 +3,8 @@
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/datum/unit_test/door_click/Run()
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var/mob/living/carbon/human/consistent/tider = EASY_ALLOCATE()
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var/obj/machinery/door/airlock/public/glass/door = EASY_ALLOCATE()
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//var/obj/machinery/door/airlock/public/glass/door = EASY_ALLOCATE()
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var/obj/machinery/door/airlock/public/glass/no_lights/door = EASY_ALLOCATE() // BUBBER EDIT CHANGE - Customized Airlocks
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tider.forceMove(locate(door.x + 1, door.y, door.z))
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door.open() // this sleeps we just have to cope
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