diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm index 2166cb17115..df18f1b114e 100644 --- a/code/game/objects/structures/grille.dm +++ b/code/game/objects/structures/grille.dm @@ -120,7 +120,7 @@ //window placing begin else if(istype(W, /obj/item/stack/sheet/rglass) || istype(W, /obj/item/stack/sheet/glass)) - if(!destroyed) + if (!destroyed) var/obj/item/stack/ST = W if (ST.get_amount() < 1) user << "You need at least one sheet of glass for that." @@ -165,7 +165,7 @@ WD.state = 0 ST.use(1) user << "You place the [WD] on [src]." - return + return //window placing end else if(istype(W, /obj/item/weapon/shard))