diff --git a/code/game/objects/structures/grille.dm b/code/game/objects/structures/grille.dm
index 2166cb17115..df18f1b114e 100644
--- a/code/game/objects/structures/grille.dm
+++ b/code/game/objects/structures/grille.dm
@@ -120,7 +120,7 @@
//window placing begin
else if(istype(W, /obj/item/stack/sheet/rglass) || istype(W, /obj/item/stack/sheet/glass))
- if(!destroyed)
+ if (!destroyed)
var/obj/item/stack/ST = W
if (ST.get_amount() < 1)
user << "You need at least one sheet of glass for that."
@@ -165,7 +165,7 @@
WD.state = 0
ST.use(1)
user << "You place the [WD] on [src]."
- return
+ return
//window placing end
else if(istype(W, /obj/item/weapon/shard))