- Committed SuperSayu's patch fix for silicon alarms.

- Made the singularity not move stuff while contained, should help and make it easier to work with; such as fixing the field generator.
 - Added logging for gold slime extracts.
 - Removed unneeded deletion of signals in telecomms code.
 - Added a debug verb which will record pointers of signals that weren't garbage collected.
 - Removed the need to create a mob to compare it in telecomms code.
 - The spider infestation is more likely going to spawn nurses.
 - Runtime fix with spells. 
 - Reverse list actually does something now. Bots never needed it so I removed it. (Thanks carn)
 - Added an ON_BORDER flag for border firedoors.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5601 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
giacomand@gmail.com
2013-01-22 23:45:47 +00:00
parent d43123db96
commit 54d02d75a3
19 changed files with 102 additions and 53 deletions
+4 -2
View File
@@ -96,6 +96,7 @@
layer = 2.7
health = 3
var/amount_grown = 0
var/grow_as = null
var/obj/machinery/atmospherics/unary/vent_pump/entry_vent
var/travelling_in_vent = 0
New()
@@ -179,8 +180,9 @@
if(isturf(loc))
amount_grown += rand(0,2)
if(amount_grown >= 100)
var/spawn_type = pick(typesof(/mob/living/simple_animal/hostile/giant_spider))
new spawn_type(src.loc)
if(!grow_as)
grow_as = pick(typesof(/mob/living/simple_animal/hostile/giant_spider))
new grow_as(src.loc)
del(src)
/obj/effect/spider/cocoon