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Fixes coin flipping (#25518)
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@@ -413,7 +413,7 @@
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else ..()
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/obj/item/weapon/coin/attack_self(mob/user)
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if(cooldown > world.time)
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if(cooldown < world.time)
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if(string_attached) //does the coin have a wire attached
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to_chat(user, "<span class='warning'>The coin won't flip very well with something attached!</span>" )
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return //do not flip the coin
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