diff --git a/code/game/objects/items/sharpener.dm b/code/game/objects/items/sharpener.dm
index 93056adc995..b90a5b155a6 100644
--- a/code/game/objects/items/sharpener.dm
+++ b/code/game/objects/items/sharpener.dm
@@ -40,6 +40,7 @@
to_chat(user, "[I] has already been refined before. It cannot be sharpened further!")
return
user.visible_message("[user] sharpens [I] with [src]!", "You sharpen [I], making it much more deadly than before.")
+ playsound(src, 'sound/items/unsheath.ogg', 25, 1)
I.sharpness = IS_SHARP_ACCURATE
I.force = CLAMP(I.force + increment, 0, max)
I.throwforce = CLAMP(I.throwforce + increment, 0, max)
diff --git a/code/modules/antagonists/cult/cult_items.dm b/code/modules/antagonists/cult/cult_items.dm
index 63a3198421b..449ff8df251 100644
--- a/code/modules/antagonists/cult/cult_items.dm
+++ b/code/modules/antagonists/cult/cult_items.dm
@@ -362,10 +362,7 @@
prefix = "darkened"
/obj/item/sharpener/cult/update_icon()
- var/old_state = icon_state
icon_state = "cult_sharpener[used ? "_used" : ""]"
- if(old_state != icon_state)
- playsound(get_turf(src), 'sound/items/unsheath.ogg', 25, 1)
/obj/item/clothing/suit/hooded/cultrobes/cult_shield
name = "empowered cultist armor"