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[MIRROR] Splits placeontop proc [MDB IGNORE] (#25103)
* Splits placeontop proc (#79702) ## About The Pull Request I find the proc hard to read honestly. There's no reason we can't split this into two functions - the secondary functionality is used only once, in reader.dmm. ## Why It's Good For The Game Code improvement Glorious snake case ## Changelog N/A nothing player facing --------- Co-authored-by: san7890 <34697715+san7890@ users.noreply.github.com> * Splits placeontop proc * Update brass_spreader.dm --------- Co-authored-by: Jeremiah <42397676+jlsnow301@users.noreply.github.com> Co-authored-by: san7890 <34697715+san7890@ users.noreply.github.com> Co-authored-by: Bloop <13398309+vinylspiders@users.noreply.github.com>
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san7890
Jeremiah
Bloop
parent
b07d8b7eef
commit
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@@ -34,7 +34,7 @@
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// Do this instead of just ChangeTurf to guarantee that baseturfs is completely default on-init behavior
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RESET_TO_EXPECTED(run_loc_floor_bottom_left)
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run_loc_floor_bottom_left.PlaceOnTop(/turf/closed/wall/rock)
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run_loc_floor_bottom_left.place_on_top(/turf/closed/wall/rock)
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TEST_ASSERT_EQUAL(run_loc_floor_bottom_left.type, /turf/closed/wall/rock, "Rock wall should've been placed on top")
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run_loc_floor_bottom_left.ScrapeAway()
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