Fixing crafting unit test CI issues by requiring replacements to abstract types to be manually inputed in the code rather than picked randomly on runtime (#96929)

This commit is contained in:
Ghom
2026-07-12 13:08:50 +02:00
committed by GitHub
parent 5a980a9a98
commit 55e1b1fe0f
12 changed files with 34 additions and 24 deletions
@@ -71,7 +71,7 @@
base_icon_state = "trashballs"
merge_type = /obj/item/stack/cannonball/trashball
projectile_type = /obj/projectile/bullet/cannonball/trashball
custom_materials = list(/datum/material/alloy/plasteel = SHEET_MATERIAL_AMOUNT)
custom_materials = list(/datum/material/iron = SHEET_MATERIAL_AMOUNT * 5)
/obj/item/stack/cannonball/trashball/four
amount = 4